Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 14:11:39 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2954) 2954 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (602) 602 TOTAL SCORE: 7521 Bonus ------- High Alert Combat Kills 102 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 352/700 Matter 18/300 Energy 25/100 System Corruption 7% Temperature Cool (19) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer System Shield > --- WEAPON (2) ------- Lightning Gun Lightning Gun > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Cryofiber Web Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (107) Structural Scanner Improved Terrain Scan Processor Kinecellerator Hardlight Generator Hacking Suite Recalibrator Mini Assault Cannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Transmission Jammer System Shield System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Nuclear Core Enhanced Nuclear Core Light Fission Core Cryofiber Web Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Improved Terrain Scan Processor Kinecellerator Improved Light Armor Plating Hardlight Generator Hacking Suite Recalibrator Lightning Gun Lightning Gun Flak Gun Field Lobotomy Kit [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . 4 . 2 Weapon . | . . . . . . . . Parts Attached 79 | . 2 6 3 1 22 14 31 Power 9 | . . 1 . . 2 1 5 Engine 3 | . . 1 . . 1 . 1 Core 6 | . . . . . 1 1 4 Reactor . | . . . . . . . . Propulsion 13 | . . 2 2 . 4 1 4 Treads 2 | . . 2 . . . . . Leg 1 | . . . . . 1 . . Wheel 9 | . . . 2 . 3 1 3 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 28 | . 2 . 1 . 8 2 15 Device 13 | . . . . . 5 2 6 Storage 2 | . 1 . 1 . . . . Processor 10 | . 1 . . . 3 . 6 Hackware 2 | . . . . . . . 2 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 29 | . . 3 . 1 8 10 7 Energy Gun 17 | . . 1 . . 8 5 3 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 3 | . . 2 . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 6 | . . . . 1 . 5 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 3 Corrupted Parts 4 | . . . . . 2 . 2 System Corruption 19 | . . . . . 9 . 10 Parts Lost 25 | . . 2 . 1 6 4 12 Power 6 | . . . . . 2 2 2 Propulsion 8 | . . . . 1 2 1 4 Utility 4 | . . . . . 1 . 3 Weapon 7 | . . 2 . . 1 1 3 Highest Loss Streak 8 | . . 2 . 1 5 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 93 99 99 93 80 94 95 Engine 6 | . 14 14 14 14 2 2 . Core 1 | . . . . . . 1 5 Treads 5 | . . 23 20 . . . . Leg 3 | . 28 4 . . . . . Wheel 10 | . . . 6 22 13 17 12 Device 6 | . . . . . 4 9 15 Storage 10 | . 14 14 14 14 9 9 7 Processor 23 | . 7 14 14 14 32 36 25 Hackware 2 | . . . . . . . 10 Energy Gun 11 | . . 11 14 . 16 15 11 Ballistic Gun 7 | . 28 16 14 14 . . . Naked Turns . | . . . . . . . . Heaviest Build 60 | 12 17 18 48 49 55 52 60 Greatest Support 40 | 20 20 40 40 26 26 26 26 Greatest Overweight (x) 15 | . . . 15 4 15 4 5 Average Overweight (x) 1 | . . . . 2 2 1 2 Largest Inventory Capacity 20 | . 10 10 20 20 20 20 20 Average Capacity 17 | . 8 10 18 20 20 20 20 Most Carried 20 | . 8 10 15 16 20 20 20 Average Carried 15 | . 6 9 12 15 18 18 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 19 | 6 8 10 15 16 19 17 14 Class Distribution -------------------- 73% | Mutant 13% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Matter Collected 1892 | 200 222 69 324 18 235 294 530 Remotely . | . . . . . . . . Salvage Created 2269 | . 424 143 . 60 463 537 642 Parts 142 | . 31 7 . 17 22 20 45 Haulers Intercepted 3 | . 1 . . . 1 . 1 Recyclers Shooed 3 | . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 58 | . 12 4 . 8 5 19 10 Guns 31 | . 12 4 . . 5 5 5 Cannons 5 | . . . . . . . 5 AOE 22 | . . . . 8 . 14 . Classes Destroyed 14 | . 6 1 . . 3 3 1 Worker 7 | . 1 . . . 2 . 4 Builder 3 | . . . . . 1 . 2 Tunneler 3 | . . . . . 1 . 2 Hauler 3 | . 1 . . . 1 . 1 Recycler 4 | . 1 . . . 1 . 2 Operator 2 | . . . . . 1 . 1 Watcher 1 | . 1 . . . . . . Swarmer 28 | . 9 2 . 8 2 4 3 Grunt 18 | . 3 . . . 3 11 1 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 5 | . . 2 . . . . 3 Specialist 2 | . . . . . . 2 . Programmer 3 | . . . . . . . 3 Best Kill Streak 8 | . 6 2 . 4 3 8 8 Combat Bots Only 8 | . 6 2 . 4 2 8 3 Max Kills in Single Turn 5 | . 2 1 . 4 1 2 5 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . . 4 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Damage Taken 3313 | . 419 440 . 145 401 478 1430 Core 829 | . 126 76 . 37 85 157 348 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 53 | 100 . . . 4 . 56 . Volleys Fired 238 | . 48 14 1 6 40 87 42 Largest 2 | . 2 2 2 1 2 2 2 Hottest 124 | . 40 76 76 33 116 116 124 Shots Fired 381 | . 96 28 2 6 55 111 83 Gun 321 | . 96 28 2 . 55 83 57 Cannon 26 | . . . . . . . 26 Launcher 34 | . . . . 6 . 28 . Special . | . . . . . . . . Kinetic 156 | . 96 26 1 . . . 33 Thermal 114 | . . 2 1 . 32 40 39 Explosive 34 | . . . . 6 . 28 . Electromagnetic 77 | . . . . . 23 43 11 Robot Hit Streak 23 | . 7 16 . 3 23 15 14 Robot Miss Streak 6 | . 6 5 . 1 2 1 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 2 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 220 | . 57 20 . 2 40 33 68 Core Hits 138 | . 21 6 . 7 19 36 49 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . . . 2 1 6 Burn 6 | . . . . . 2 1 3 Blast 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5833 | . 742 217 . 390 742 1789 1953 Guns 2972 | . 742 217 . . 698 349 966 Cannons 577 | . . . . . . . 577 Explosions 2284 | . . . . 390 44 1440 410 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1629 | . 742 202 . . . . 685 Thermal 1612 | . . 15 . . 510 200 887 Explosive 1939 | . . . . 390 . 1440 109 Electromagnetic 653 | . . . . . 232 149 272 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 9 9 11 Average Corruption 6 | . . . . . 8 9 3 Corruption Purged 4 | . . . . . . . 4 Corruption Blocked . | . . . . . . . . Effects 68 | . . . . . 17 38 13 Message Errors 11 | . . . . . 3 7 1 Matter Fused 18 | . . . . . 6 9 3 Heat Flow Errors 5 | . . . . . . 2 3 Energy Discharges 9 | . . . . . 2 4 3 Parts Rejected 2 | . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 13 | . . . . . 3 9 1 Data Loss (major) 2 | . . . . . 1 1 . Misfires 3 | . . . . . . 2 1 Alerts 2 | . . . . . 1 1 . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 188 | . . . . 68 3 8 109 Projectiles 30 | . . . . . . . 30 Explosions 158 | . . . . 68 3 8 79 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 295 | . . . . 116 11 41 127 Shots 11 | . . . . 3 1 4 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 224 | . 5 61 15 . 66 159 224 Average Temperature 39 | . 5 22 10 . 19 27 54 Received Heat Transfer 894 | . 108 171 . . 207 162 246 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . . . . 2 2 7 Heat Transferred 3162 | . . 37 . . 1049 444 1632 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Peak Influence 824 | . 412 168 . 237 233 824 634 Initial 432 | . . 93 . . 92 26 432 Average 270 | . 196 104 . 161 99 424 357 Maximum Alert Level 3 | . 2 . . 1 1 3 2 Low Security (%) 41 | . 55 100 . 62 85 20 . Level 1 36 | . 43 . . 37 14 31 64 Level 2 19 | . . . . . . 34 35 Level 3 3 | . . . . . . 13 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . . . 4 . 5 Investigation 3 | . 3 . . . . . . Extermination 3 | . . . . . . . 3 Reinforcement 2 | . . . . . 1 . 1 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Distress Signals 2 | . 1 . . . . . 1 Communications Jammed 30 | . . . . . . . 30 Distress Signals 30 | . . . . . . . 30 Times Spotted 74 | . 16 5 . 5 10 19 19 Peak Tracking Total 8 | . 8 3 . 4 2 7 8 Tactical Retreats 5 | . 3 . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Traps Triggered 9 | . 1 . . . . 7 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 3 | . . . . . . 1 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Machines Disabled 31 | . 1 . . 2 1 10 17 Max in Single Turn 12 | . 1 . . 2 1 2 12 Garrison Access 1 | . . . . . . . 1 Garrison Relay 3 | . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Machines Accessed 12 | . 3 . 1 . 3 2 3 Terminals 8 | . 3 . . . 1 2 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 25 | . 12 . 1 . 5 2 5 Successful 15 | . 5 . 1 . 4 2 3 Failed 10 | . 7 . . . 1 . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 4 . 1 . 1 . 1 Terminals 20 | . 12 . . . 2 2 4 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 11 | . 4 . 1 . 1 2 3 Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 3 | . 2 . . . . . 1 Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . Zone Layout 2 | . 1 . . . . . 1 Security Stations 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . 1 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . Machine Destruction 13 | . . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 48 | . . 48 48 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Turns Passed 4897 | . 515 604 678 112 675 976 1337 Spaces Moved 2670 | 1 296 347 383 77 230 552 784 Core 2 | . . . 1 . 1 . . Treads 518 | . . 288 230 . . . . Legs 362 | 1 296 59 . . 6 . . Wheels 1788 | . . . 152 77 223 552 784 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 105 | 120 120 120 105 105 105 105 105 Average Speed 131 | 120 120 153 172 116 130 105 125 Slowest Speed 800 | 120 120 160 800 140 800 140 155 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 2 73 72 65 33 20 71 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 272 | . . . . 55 3 127 87 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 270 | . . . . 55 3 127 85 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Total 3675 | . 360 392 398 92 548 832 1053 Wait 540 | . 12 17 . 8 230 119 154 Move 2664 | . 295 346 382 76 230 551 784 Hop . | . . . . . . . . Pick Up 46 | . 2 6 7 1 12 2 16 Fast Attach 30 | . 1 1 2 . 13 2 11 Attach 19 | . . 1 . . 7 2 9 Detach 10 | . . . . . 4 . 6 Swap 30 | . 1 4 1 1 2 10 11 Drop 42 | . 1 3 5 . 10 3 20 Fire 238 | . 48 14 1 6 40 87 42 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 56 | . . . . . . 56 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 8) 183 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 6) 407 | -10/Materials | Core integrity fell below 50% 516 | -10/Materials | Entered Mines 624 | -10/Mines | Core integrity fell below 20% 781 | -10/Mines | Discovered new exit (range 14) 782 | -10/Mines | Learned location of Storage (-9) 792 | -10/Mines | Discovered new exit (range 10) 846 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 942 | -10/Mines | Learned Materials emergency access door positions 1102 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1102 | -10/Mines | Discovered new exit (range 5) 1120 | -10/Mines | Entered Exiles 1120 | -10/Exiles | Accompanied by 2 allies 1146 | -10/Exiles | Discovered new exit (range 15) 1150 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1164 | -10/Exiles | Met 8R-AWN 1186 | -10/Exiles | Met EX-HEX 1534 | -10/Exiles | Met EX-BIN 1563 | -10/Exiles | Aligned with FarCom system 1565 | -10/Exiles | Given EX-Vault access code 1623 | -10/Exiles | Opened EX-Vault 1646 | -10/Exiles | Found Field Lobotomy Kit 1670 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1699 | -10/Exiles | Met EX-DEC 1747 | -10/Exiles | Discovered new exit (range 15) 1798 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1798 | -10/Exiles | Entered Mines 1893 | -9/Mines | Discovered new exit (range 5) 1910 | -9/Mines | Entered Materials 1910 | -8/Materials | Evolved 4 slots: Utility x4 2085 | -8/Materials | Garrison activated, responded to threat 2148 | -8/Materials | Lost 5 parts (2p1n1u1w) 2585 | -8/Materials | Identified exit to Garrison 2585 | -8/Materials | Entered Garrison 2643 | -8/Garrison | Triggered checkpoint 2668 | -8/Garrison | Garrison Relay disabled 2789 | -8/Garrison | Triggered checkpoint 2816 | -8/Garrison | Build established: Scavenger-Mutant 2848 | -8/Garrison | Triggered checkpoint 2919 | -8/Garrison | Garrison Relay disabled 2974 | -8/Garrison | Discovered new exit (range 9) 3081 | -8/Garrison | Triggered checkpoint 3197 | -8/Garrison | Triggered checkpoint 3257 | -8/Garrison | Destroyed 8 combat bots 3376 | -8/Garrison | Build established: Mutant 3410 | -8/Garrison | Learned Factory security intel 3426 | -8/Garrison | Garrison Relay disabled 3483 | -8/Garrison | Phase Generator disabled 3538 | -8/Garrison | Discovered new exit (range 12) 3561 | -8/Garrison | Entered Factory 3561 | -7/Factory | Evolved 2 slots: Utility x2 4233 | -7/Factory | Build established: Hacker-Mutant 4653 | -7/Factory | System corruption reached 10% 4855 | -7/Factory | Cargo convoy interrupted 4898 | -7/Factory | Self-destructed Last Messages --------------- 04892_ I-36 Angel distress signal jammed. 04892_ U-05 Engineer lays Concrete. 04893_ I-36 Angel distress signal jammed. 04893_ U-05 Engineer lays Concrete. 04893_ Imp. EM Pulse Cannon destroyed. 04893_ Arm. Wheel destroyed. 04893_ Penetrated by Slug. 04893_ Enh. Nuclear Core destroyed. 04894_ I-36 Angel distress signal jammed. 04894_ U-05 Engineer lays Concrete. 04894_ Slug penetrates X-57 Shotgunner. 04895_ I-36 Angel distress signal jammed. 04895_ U-05 Engineer lays Concrete. 04896_ I-36 Angel distress signal jammed. 04896_ Penetrated by Slug. 04897_ I-36 Angel distress signal jammed. 04897_ Penetrated by Slug. 04897_ Imp. Light Armor Plating destroyed. 04897_ Transmission Jammer destroyed. 04898_ K-01 Serf collects debris. 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""" # #????## | | ???????????????# ?????? ;i% # ##???# | | ???????????????# ######;;;% ##"##### | | ?????????? # x * | | ???????? ; *%x | | ???????? # h | | ???????????????# @ % = | | ???????????????# [ | | ???????????????###+######+##########;k;;;####+### | | ????????????????# ????????????????## # | | ????????????????# ??????????????????# ## | | ????????????????#???????????????????# #? | | ????????????????????????????????????# """""" #? | | ????????????????????????????????????# = """""" #? | | ????????????????????????????????????# """""" #? | | ????????????????????????????????????# """""" #? | | ????????????????????????????????????######??####?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 22 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredVariableStorm Manual? 0 Play Time 00:53:21 Cumulative 427.7 hours Start 2023.03.08 @ 01:27:20 End 2023.03.08 @ 14:11:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 483 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd7a6752-69b4-49ed-91a5-e1a222ec2799