Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 04:40:18 Player: cptwinky Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (200) 1000 Value Destroyed (8964) 8964 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (5794) 5794 TOTAL SCORE: 21858 Bonus ------- High Alert Combat Kills 1109 Follower Combat Kills 1487 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -102 Cogmind --------- Core Integrity 474/850 Matter 15/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Core (1900) Ox37 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer Relay Coupler [NC] (20) > --- WEAPON (2) ------- Heavy Mass Driver > --- INVENTORY (25) --- Centrium Wheel Improved Cooling System Matter Compressor (0) Long-range Terrain Scanner 0b10 Alert Chip Advanced Transmission Jammer Authchip [R/Combat] Relay Coupler [NC] (30) Relay Coupler [NC] (28) Relay Coupler [NC] (30) Relay Coupler [Swarmer] (41) Relay Coupler [Swarmer] (39) Relay Coupler [Hunter] (14) Backup Laser I Heavy Proton Cannon Matter Neutralizer Heavy Proton Missile Launcher Improved Datajack Remote Datajack Gravity Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Improved Cooling System Matter Compressor 0b10 Alert Chip Advanced Transmission Jammer Hardened Medium Armor Plating Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] Backup Laser I Heavy Proton Cannon Matter Neutralizer Heavy Mass Driver Heavy Proton Missile Launcher Improved Datajack Remote Datajack Gravity Flail [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 317 | 6 19 9 18 10 2 3 34 27 31 31 17 34 28 18 21 9 Power 17 | 1 1 1 1 1 . . . 2 1 2 1 2 2 1 . 1 Engine 12 | 1 1 1 1 1 . . . 1 1 1 . 2 1 1 . . Core 4 | . . . . . . . . 1 . 1 1 . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 36 | 2 1 1 2 . 1 . 7 3 9 3 1 1 2 1 2 . Treads 24 | 2 1 1 2 . 1 . 7 3 5 2 . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . Wheel 11 | . . . . . . . . . 4 1 1 1 1 1 2 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 110 | 1 7 5 10 2 1 . 11 3 8 9 8 13 12 8 9 3 Device 41 | . 4 2 3 1 . . 1 1 1 4 1 7 7 3 6 . Storage 5 | 1 1 . 1 . 1 . . . 1 . . . . . . . Processor 4 | . . . . . . . . . . . 2 . 1 . 1 . Hackware 18 | . . . . . . . 1 . 1 3 2 3 1 3 2 2 Protection 42 | . 2 3 6 1 . . 9 2 5 2 3 3 3 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 154 | 2 10 2 5 7 . 3 16 19 13 17 7 18 12 8 10 5 Energy Gun 9 | 2 2 . 3 1 . 1 . . . . . . . . . . Energy Cannon 18 | . 4 1 . 1 . 1 1 . 1 4 . 2 1 . . 2 Ballistic Gun 27 | . . . 1 2 . . 5 3 4 . 4 8 . . . . Ballistic Cannon 37 | . . . . . . . 5 9 3 3 1 1 5 4 5 1 Launcher 20 | . 3 1 1 3 . 1 3 2 3 1 . . 1 . . 1 Special Weapon 20 | . . . . . . . . . . 5 1 4 3 3 3 1 Impact Weapon 15 | . . . . . . . 1 5 1 3 1 2 1 . 1 . Slashing Weapon 2 | . 1 . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 1 . 1 1 . 1 . 1 1 . Unidentified Prototypes 15 | . . 2 1 . . . . . . . 1 . 9 1 1 . Parts Lost 30 | . . . 3 1 . . 1 . 7 3 . 3 1 2 2 7 Power 4 | . . . . . . . . . . 2 . 1 . . . 1 Propulsion 5 | . . . . . . . . . 2 . . . . 1 . 2 Utility 17 | . . . 3 1 . . 1 . 4 1 . . 1 1 1 4 Weapon 4 | . . . . . . . . . 1 . . 2 . . 1 . Highest Loss Streak 5 | . . . 2 1 . . 1 . 2 2 . 1 1 2 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 100 100 99 99 98 99 98 99 92 92 91 86 Engine 7 | . 14 14 10 11 11 11 9 8 9 2 . 2 6 6 6 5 Core 1 | . . . . . . . . . . 5 7 4 . . . . Treads 13 | . 28 28 22 22 22 22 18 18 14 11 . . . . . . Wheel 5 | . . . . . . . . . 3 6 15 15 12 13 13 11 Device 10 | . 1 . 11 11 11 11 9 9 9 10 7 8 22 12 14 15 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 Processor 3 | . . . . . . . . . . . 6 7 8 13 13 13 Hackware 10 | . . . . . . . 9 9 9 18 19 23 14 20 22 22 Protection 18 | . 10 13 20 22 22 22 26 27 25 16 17 12 13 12 5 2 Energy Gun 1 | . 9 . 9 3 . 5 1 . . . . . . . . . Energy Cannon 4 | . 18 27 12 7 11 5 . . 1 5 . 2 . . . . Ballistic Gun 4 | . . . . 11 11 11 8 . 12 . 10 9 . . . . Ballistic Cannon 3 | . . . . . . . 7 12 3 6 . . 5 5 5 3 Peak Build Rating 80 | 6 9 17 22 22 21 23 29 32 35 42 54 62 78 78 80 77 Average Rating 38 | 4 7 8 19 20 20 22 25 29 32 38 51 56 71 75 74 68 On Entrance 34 | . 6 8 9 22 20 21 23 28 32 33 39 52 62 78 77 76 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 140 | 12 34 45 64 64 61 61 80 82 121 109 116 128 140 132 128 121 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 40 24 24 24 28 32 28 Greatest Overweight (x) 10 | . 1 1 1 1 1 1 1 2 10 9 4 5 9 5 4 7 Average Overweight (x) 2 | . . . . 1 1 1 1 1 4 7 4 4 4 4 3 3 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 14 15 19 20 20 20 20 20 24 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 21 | 3 13 14 19 19 19 19 19 19 22 24 24 24 24 24 22 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 20 19 20 20 20 20 23 25 25 25 24 25 21 20 Class Distribution -------------------- 31% | Scavenger-Mutant 31% | Bothacker-Mutant 30% | Mutant 4% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 7373 | 218 374 253 160 205 . 60 666 653 757 829 264 992 587 718 510 127 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6588 | . 506 275 688 314 . . 895 731 959 351 150 602 424 118 279 296 Parts 326 | . 35 8 39 30 . . 65 24 44 10 13 15 15 6 16 6 Haulers Intercepted 9 | . 2 . 3 . . . 4 . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . 1 . 1 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 162 | . 11 9 12 16 . . 20 21 28 9 2 11 7 6 4 6 Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 41 | . 2 . 2 4 . . 8 . 13 . 2 10 . . . . Cannons 62 | . 2 7 10 2 . . 3 10 4 6 . . 7 6 3 2 AOE 53 | . 6 2 . 9 . . 9 10 11 2 . . . . . 4 Classes Destroyed 16 | . 6 . 3 . . . 2 1 1 . 1 1 . 1 . . Worker 9 | . 1 . 1 . . . 2 . 3 . 2 . . . . . Builder 10 | . 3 . 1 . . . 2 . 2 . 1 . . . 1 . Hauler 9 | . 2 . 3 . . . 4 . . . . . . . . . Recycler 4 | . . . . . . . 2 . . . . . 1 . 1 . Operator 2 | . . . 1 . . . 1 . . . . . . . . . Watcher 4 | . 2 . . . . . 2 . . . . . . . . . Swarmer 33 | . 3 3 3 11 . . 9 3 . 1 . . . . . . Grunt 80 | . 8 6 4 5 . . 5 13 18 7 . 4 1 4 . 5 Brawler 8 | . . . . . . . 1 . 2 1 . 3 . . . 1 Duelist 4 | . . . 1 . . . . . 3 . . . . . . . Protector 2 | . . . . . . . . . 1 . . . . 1 . . Sentry 17 | . . . 4 . . . 5 3 3 . . 1 . . 1 . Demolisher 1 | . . . . . . . . . . . . . . 1 . . Specialist 4 | . . . . . . . . . . . . 2 2 . . . Hunter 8 | . . . . . . . . 2 1 . 1 1 2 . 1 . Programmer 5 | . . . . . . . . . . . 1 . 2 . 2 . Best Kill Streak 11 | . 11 3 4 4 . . 4 8 6 2 5 3 5 2 2 4 Combat Bots Only 8 | . 6 3 4 4 . . 4 8 4 2 2 3 5 2 1 4 Max Kills in Single Turn 4 | . 4 1 1 4 . . 3 2 2 2 2 1 1 1 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 4 | . 2 1 . 4 . . 3 2 2 2 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 887 | . 37 42 77 39 . 2 99 65 131 65 24 80 54 29 62 81 Missed 267 | . 10 9 20 8 . . 31 24 34 19 13 22 16 7 28 26 Damage Taken 9408 | . 297 380 698 316 . 15 878 671 1672 600 157 1077 658 475 292 1222 Core 1185 | . 66 75 37 30 . . 108 72 224 39 6 152 78 73 35 190 Absorbed by Shields 262 | . . . . . . . . 23 . . . 13 28 . . 198 Redirected to Shielding 248 | . . . 167 45 . 9 27 . . . . . . . . . Ignored by Resistances 93 | . . . . . . . 14 42 37 . . . . . . . Regen/Repaired (Parts) 621 | . . . . . . . 147 . . . . . 159 . 315 . Core Remaining (%) 64 | 100 . 43 . . . 83 . . . 19 . 77 . . . . Volleys Fired 581 | . 39 28 43 19 . 2 74 30 87 41 16 61 51 39 23 28 Largest 2 | . 2 2 2 2 . 1 2 2 2 2 2 2 1 1 1 1 Hottest 120 | . 120 120 120 83 . 30 86 78 114 114 56 105 75 75 75 81 Shots Fired 898 | . 70 52 85 34 . 2 136 49 144 59 25 101 51 39 23 28 Gun 371 | . 34 . 31 18 . . 90 . 90 . 21 87 . . . . Cannon 418 | . 28 48 53 12 . . 36 41 40 38 . 7 43 36 19 17 Launcher 55 | . 8 4 1 4 . 2 10 8 14 1 . . . . . 3 Special 54 | . . . . . . . . . . 20 4 7 8 3 4 8 Kinetic 531 | . . . . 15 . . 118 41 119 18 21 88 43 36 19 13 Thermal 220 | . 28 48 84 15 . . 8 . 11 20 . 6 . . . . Explosive 52 | . 8 4 1 4 . 2 10 8 14 1 . . . . . . Electromagnetic 41 | . 34 . . . . . . . . . . . . . . 7 Robot Hit Streak 69 | . 7 7 12 7 . . 15 13 13 9 17 69 8 11 7 19 Robot Miss Streak 4 | . 3 2 2 2 . . 3 2 4 3 1 2 3 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . 1 . . . . Shots Hit Robots 600 | . 35 33 57 19 . . 91 39 95 35 21 89 24 20 21 21 Core Hits 310 | . 25 16 24 18 . . 44 35 85 11 7 18 7 5 4 11 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . 1 . . 3 . . . . Critical Strikes 16 | . . . 1 1 . . 1 2 1 . . 3 . 2 2 3 Burn 1 | . . . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . Destroy 2 | . . . . . . . . . 1 . . 1 . . . . Blast 10 | . . . . . . . 1 2 . . . . . 2 2 3 Smash 2 | . . . . . . . . . . . . 2 . . . . Melee Attacks 76 | . 3 . . . . . 1 37 5 6 3 13 . 2 6 . Impact 63 | . . . . . . . 1 37 1 6 3 12 . . 3 . Slashing 3 | . 3 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . 1 . . . . . . . 4 1 . 4 . . 6 . Combat Hostiles 8 | . . . . . . . . . . 1 . 4 . . 3 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19674 | . 1457 813 1013 802 . 127 2400 1874 3388 819 366 1840 1150 1097 1229 1299 Guns 4998 | . 269 . 348 162 . . 1036 . 1199 . 366 1618 . . . . Cannons 8051 | . 248 587 629 128 . . 566 715 678 650 . . 1150 1097 770 833 Explosions 5574 | . 870 181 21 492 . 122 758 812 1496 90 . . . . 266 466 Melee 869 | . 50 . . . . . . 330 . 79 . 217 . . 193 . Ramming 182 | . 20 45 15 20 . 5 40 17 15 . . 5 . . . . Kinetic 10045 | . . . . 131 . . 1511 715 1627 272 366 1618 1150 1097 770 788 Thermal 3432 | . 724 587 977 159 . . 91 . 250 378 . . . . 266 . Explosive 4366 | . 394 181 21 492 . 122 758 812 1496 90 . . . . . . Electromagnetic 780 | . 269 . . . . . . . . . . . . . . 511 Impact 819 | . . . . . . . . 330 . 79 . 217 . . 193 . Slashing 50 | . 50 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 1 1 1 6 . . 2 2 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . . 1 2 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . 10 8 12 2 16 . . 12 5 Message Errors 17 | . . . . . . . . 1 3 3 . 4 . . 4 2 Matter Fused 13 | . . . . . . . . 1 2 3 . 2 . . 5 . Heat Flow Errors 8 | . . . . . . . . 3 1 1 1 1 . . 1 . Energy Discharges 11 | . . . . . . . . 3 . 2 . 5 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 1 1 2 . 1 . . 1 . Data Loss (major) 3 | . . . . . . . . 1 1 . . . . . . 1 Misfires 2 | . . . . . . . . . . . 1 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1244 | . 169 12 . . . 6 71 114 42 42 . 133 182 57 351 65 Projectiles 611 | . . 12 . . . . 24 1 42 3 . . 182 57 225 65 Explosions 359 | . 169 . . . . 6 47 11 . . . . . . 126 . Melee 274 | . . . . . . . . 102 . 39 . 133 . . . . Knockbacks 47 | . . 1 1 . . . 2 13 7 2 . . 9 9 3 . Impact 5 | . . 1 1 . . . 1 2 . . . . . . . . Kinetic 40 | . . . . . . . 1 9 7 2 . . 9 9 3 . Secondary 2 | . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 145 | . 2 . . 55 . . 43 7 5 . . 2 . . . 31 Shots 10 | . 1 . . 3 . . 3 1 1 . . . . . . 1 Rammed 33 | 1 3 6 4 5 . 1 8 2 1 . . 2 . . . . Targets Rammed 35 | 1 3 6 4 5 . 1 10 2 1 . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . Highest Temperature 351 | . 345 351 123 40 . . 75 280 156 303 82 134 3 5 59 60 Average Temperature 84 | . 114 160 30 15 . . 27 117 23 139 61 36 3 5 30 19 Received Heat Transfer 2984 | . 114 177 267 33 . . 369 273 675 315 12 225 108 117 42 257 Effects 4 | . 3 1 . . . . . . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . . 2 . 1 . 1 . . . . Combat Hostiles 4 | . 1 . . . . . . 1 . 1 . 1 . . . . Parts Fried 7 | . 3 . . . . . . 1 . 2 . 1 . . . . Impact Corruptions 6 | . . . . . . . . 3 . 1 . 2 . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 15 | . 1 4 7 3 . . . . . . . . . . . . Heat Transferred 5902 | . 868 1221 2257 333 . . 185 . 370 518 . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 1291 | . 237 205 277 280 . 85 235 1291 942 843 443 610 328 625 371 191 Initial 629 | . . 45 21 49 . . . 113 629 420 442 105 319 100 327 . Average 310 | . 120 117 134 133 . 34 65 666 762 631 299 421 156 390 123 104 Maximum Alert Level 4 | . 1 1 1 1 . . 1 4 3 3 2 2 1 2 1 . Low Security (%) 48 | 100 65 86 81 81 . 100 96 6 . . 20 13 72 9 74 100 Level 1 17 | . 34 13 18 18 . . 3 21 . . 39 23 27 38 25 . Level 2 20 | . . . . . . . . 30 24 57 39 63 . 52 . . Level 3 12 | . . . . . . . . 30 75 41 . . . . . . Level 4 1 | . . . . . . . . 10 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 . . . 3 . 9 . 3 . 5 . 5 . Investigation 10 | . 1 . 1 . . . 2 . 2 . 1 . 2 . 1 . Extermination 5 | . . . . . . . . . . . 2 . 1 . 2 . Reinforcement 4 | . . . . . . . 1 . . . . . 1 . 2 . Assault 3 | . . . . . . . . . 3 . . . . . . . Garrison 5 | . . . . . . . . . 4 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Alert ID Control Effect 21 | . . . . . . . . . . 3 6 5 4 1 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 10 | . 1 . . . . . 6 . 2 . 1 . . . . . Communications Jammed 36 | . . . . . . . . . . . . . 36 . . . Distress Signals 36 | . . . . . . . . . . . . . 36 . . . Times Spotted 304 | . 20 12 14 22 . 3 39 32 54 24 8 21 19 8 8 20 Peak Tracking Total 11 | . 5 3 5 4 . 3 6 7 9 4 3 6 4 2 2 11 Tactical Retreats 17 | . 2 3 . 1 . . 1 1 1 2 . 2 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 34 | . 1 . . . . . 1 9 . 7 . 7 . 6 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 3 . . . . . 1 . . . . . . . . . Reused 4 | . . . . . . . . . . 4 . . . . . . Traps Extracted 4 | . 3 . . . . . 1 . . . . . . . . . Installed 4 | . . . . . . . . . . 4 . . . . . . Triggered 5 | . . . . . . . . . 1 4 . . . . . . Most Traps Carried 4 | . 3 3 3 3 3 3 4 4 4 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 43 | . 7 . 3 1 . . . 5 2 2 . 2 3 6 11 1 Max in Single Turn 10 | . 5 . 1 1 . . . 1 1 1 . 1 1 1 10 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Garrison Relay 10 | . . . . . . . . 2 . 2 . 2 . 3 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 59 | . 8 2 6 . 2 . 6 3 5 2 4 1 10 1 7 2 Terminals 37 | . 6 1 5 . . . 4 3 3 2 1 1 4 1 4 2 Fabricators 3 | . . . . . . . . . . . 2 . 1 . . . Repair Stations 6 | . 1 . . . . . 1 . 1 . . . 1 . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 3 . 1 . Total Hacks 157 | . 18 6 26 . 2 . 21 5 14 6 13 2 19 2 18 5 Successful 83 | . 10 3 15 . 2 . 11 2 5 2 5 1 14 . 10 3 Failed 73 | . 8 3 10 . . . 10 3 9 4 8 1 5 2 8 2 Catastrophic 10 | . . . 3 . . . 1 . . . 2 . 1 1 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 76 | . 12 5 10 . 1 . 12 2 6 2 9 1 8 . 6 2 Terminals 98 | . 14 5 18 . . . 11 5 9 6 2 2 8 2 11 5 Fabricators 9 | . . . . . . . . . . . 8 . 1 . . . Repair Stations 18 | . 2 . . . . . 6 . 2 . . . 2 . 6 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 8 . . . . . . . . . 2 . . . Garrison Access 17 | . . . . . . . 4 . 3 . 3 . 6 . 1 . Terminal Hacks 31 | . 6 3 6 . 2 . 4 1 1 1 . 1 2 . 2 2 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . Robot Analysis 9 | . 3 1 2 . . . 2 . . . . . 1 . . . Prototype ID Bank 3 | . . . 2 . . . . . . . . . 1 . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . 1 . Locate Traps 5 | . 2 . 1 . . . . . 1 . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . . . . . 1 Security Stations 1 | . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 13 | . 1 . . . . . 4 . . . . . 2 . 6 . Scan Component 7 | . 1 . . . . . 2 . . . . . 1 . 3 . Repair 6 | . . . . . . . 2 . . . . . 1 . 3 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 8 . . . . . . . . . 2 . . . Insert Component 5 | . . . 4 . . . . . . . . . 1 . . . Analyze 5 | . . . 4 . . . . . . . . . 1 . . . Garrison Access Hacks 10 | . . . . . . . 1 . 2 . 1 . 5 . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . 2 . . . Coupler Status 3 | . . . . . . . . . 1 . . . 2 . . . Unauthorized Hacks 16 | . 2 . 1 . . . 2 1 2 1 2 . 3 . 1 1 Terminals 9 | . 1 . 1 . . . 1 1 1 1 . . 1 . 1 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 . Botnet 6 | . 1 . . . . . 1 1 1 . . . 1 . . 1 Disrupt 2 | . . . 1 . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . . . . . 2 . 1 . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . Liberate 2 | . . . . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . . . Reprogram 3 | . . . . . . . 1 . 1 . . . 1 . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 49 | . 7 1 5 . . . 6 3 5 2 3 1 7 1 6 2 Full Trace Events 6 | . . . 1 . . . . . 1 . 1 . 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 3 . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . Parts Repaired 6 | . . . . . . . 2 . . . . . 1 . 3 . Time 216 | . . . . . . . 64 . . . . . 38 . 114 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . 1 . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . Robots Hacked 37 | . . . . . . . . . 1 8 3 6 5 3 5 6 Non-combat 6 | . . . . . . . . . 1 . . . 2 . 3 . Combat 31 | . . . . . . . . . . 8 3 6 3 3 2 6 Robot Hacks Applied 42 | . . . . . . . . . 4 8 3 6 5 3 7 6 parse_system 1 | . . . . . . . . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . . . . . . . . 1 . purge_threat 4 | . . . . . . . . . 2 . . . . . 2 . reprogram_traps 1 | . . . . . . . . . 1 . . . . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . . amplify_resonance 3 | . . . . . . . . . . 1 . 2 . . . . reboot_system 2 | . . . . . . . . . . . . 1 . . 1 . overwrite_iff 12 | . . . . . . . . . . 5 1 . 1 . . 5 streamctrl_low 1 | . . . . . . . . . 1 . . . . . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . formatsys_low 3 | . . . . . . . . . . . . . 1 . 2 . formatsys_high 12 | . . . . . . . . . . 2 1 2 3 3 1 . Relay Couplers Released 40 | . . . . . . . . 7 . 7 . 8 2 11 . 5 Machine Destruction 40 | . . . . . . . . 7 . 7 . 8 2 11 . 5 Attached 17 | . . . . . . . . . 1 3 2 3 1 3 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 45 | . . . . 3 . . 3 3 2 7 3 4 6 5 4 5 Largest Group 4 | . . . . 3 2 2 2 3 3 1 2 3 1 3 3 4 Highest-Rated Group 189 | . . . . 40 32 32 32 95 92 21 64 189 112 156 68 88 Highest-Rated Ally 112 | . . . . 16 16 16 16 39 39 21 32 95 112 62 32 29 Total Orders 34 | . . . . . . . . . . . 4 7 1 2 14 6 STAY 18 | . . . . . . . . . . . 3 4 . 1 6 4 ROAM 1 | . . . . . . . . . . . . . 1 . . . FOLLOW 14 | . . . . . . . . . . . 1 3 . 1 7 2 AID 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 271 | . . . . 15 . 6 10 83 9 17 27 42 21 25 7 9 Total Damage 5828 | . . . . 123 . 50 128 1055 235 151 610 1466 725 1024 113 148 Kills 54 | . . . . 4 . 3 2 12 3 3 6 10 4 5 1 1 Allies Corrupted 2 | . . . . . . . . . . 1 . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 9 | . 3 1 2 . . . 2 . . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 21592 | 116 1382 1057 953 1452 753 971 2359 2010 1667 1678 1004 1658 1433 1463 1284 352 Spaces Moved 8951 | 61 742 579 318 563 312 400 754 720 372 608 495 788 657 742 689 151 Core 2 | 2 . . . . . . . . . . . . . . . . Treads 4731 | 59 742 579 318 563 312 400 754 720 174 110 . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 4218 | . . . . . . . . . 198 498 495 788 657 742 689 151 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 240 180 210 150 150 150 141 141 141 Average Speed 196 | 156 161 160 237 240 240 240 240 240 262 238 150 154 164 159 157 159 Slowest Speed 560 | 160 240 240 240 240 240 240 240 320 400 560 150 165 225 165 158 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 96 95 42 97 70 82 57 84 39 64 14 77 15 59 16 16 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . . . . Spaces Dug 96 | . 5 . 7 9 . 5 3 17 1 4 3 14 13 10 5 . Terrain Destroyed 428 | . 83 17 7 36 . 13 70 30 62 13 3 14 27 15 37 1 Melee 32 | . . . . . . . 1 17 1 4 3 6 . . . . Projectile 66 | . . . . . . . 2 . 3 . . 8 27 15 10 1 AOE 330 | . 83 17 7 36 . 13 67 13 58 9 . . . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 11922 | 78 849 653 431 625 317 408 1153 889 909 772 732 1107 943 969 856 231 Wait 1483 | 5 15 25 13 22 . . 242 33 396 42 169 112 174 110 98 27 Move 8938 | 60 741 578 317 562 311 399 753 719 372 607 495 787 656 741 689 151 Hop . | . . . . . . . . . . . . . . . . . Pick Up 135 | 6 15 . 19 2 2 1 13 4 13 10 12 19 7 5 3 4 Fast Attach 75 | 6 5 4 5 2 . 1 8 5 5 . 7 3 15 5 3 1 Attach 52 | . . . 5 1 . . 1 . 6 3 . 4 6 9 12 5 Detach 36 | . 4 1 1 . . . . . . . 3 1 8 6 10 2 Swap 190 | . 14 5 8 7 2 2 25 22 20 28 10 27 7 4 6 3 Drop 153 | . 10 6 16 5 2 2 22 14 4 4 17 22 18 7 3 1 Fire 581 | . 39 28 43 19 . 2 74 30 87 41 16 61 51 39 23 28 Melee 76 | . 3 . . . . . 1 37 5 6 3 13 . 2 6 . Ram 2 | . . . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 33 | 1 3 6 4 5 . 1 10 2 1 . . . . . . . Escape Stasis 144 | . . . . . . . . 14 . 26 . 55 . 40 . 9 Rewire 16 | . . . . . . . . 9 . 1 . 1 1 1 3 . Trap 8 | . . . . . . . 4 . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 12) 600 | -10/Materials | Discovered new exit (range 8) 969 | -10/Materials | Discovered new exit (range 16) 1288 | -10/Materials | Discovered new exit (range 8) 1464 | -10/Materials | Discovered new exit (range 13) 1499 | -10/Materials | Entered Mines 1550 | -10/Mines | Discovered new exit (range 8) 1901 | -10/Mines | Core integrity fell below 50% 1936 | -10/Mines | Found the Drone Emporium 1945 | -10/Mines | Found Prototype Device 1945 | -10/Mines | Identified Sensor Drone Bay 2028 | -10/Mines | Discovered new exit (range 6) 2126 | -10/Mines | Learned Materials stockpile data 2305 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2309 | -10/Mines | Found Prototype Device 2309 | -10/Mines | Identified Exp. Sensor Array 2556 | -10/Mines | Entered Materials 2556 | -9/Materials | Evolved 2 slots: Utility x2 2796 | -9/Materials | Central database locked down 3099 | -9/Materials | Discovered new exit (range 8) 3269 | -9/Materials | Build established: Scavenger-Mutant 3473 | -9/Materials | Discovered new exit (range 16) 3509 | -9/Materials | Entered Mines 3574 | -9/Mines | Learned Materials non-interactive machine intel 3591 | -9/Mines | Build established: Mutant 3745 | -9/Mines | Discovered new exit (range 6) 3884 | -9/Mines | Discovered new exit (range 8) 3939 | -9/Mines | Found DCF Scrap (14 items) 4424 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4573 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4946 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4948 | -9/Mines | Discovered new exit (range 5) 4961 | -9/Mines | Entered Exiles 4961 | -9/Exiles | Accompanied by 2 allies 5021 | -9/Exiles | Met 8R-AWN 5108 | -9/Exiles | Met EX-HEX 5202 | -9/Exiles | Met EX-DEC 5331 | -9/Exiles | Learned location of Zion (-6) 5372 | -9/Exiles | Met EX-BIN 5406 | -9/Exiles | Aligned with FarCom system 5408 | -9/Exiles | Given EX-Vault access code 5466 | -9/Exiles | Opened EX-Vault 5480 | -9/Exiles | Found 0b10 Alert Chip 5531 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5695 | -9/Exiles | Discovered new exit (range 10) 5714 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5714 | -9/Exiles | Entered Mines 5714 | -8/Mines | Accompanied by 2 allies 6663 | -8/Mines | Discovered new exit (range 9) 6685 | -8/Mines | Entered Materials 6685 | -8/Materials | Accompanied by 2 allies 6685 | -8/Materials | Evolved 2 slots: Utility x2 6686 | -8/Materials | Loaded intel: 44 non-interactive machine locations 6992 | -8/Materials | Build established: Scavenger-Mutant 7878 | -8/Materials | Discovered new exit (range 11) 8206 | -8/Materials | Repaired Hrd. Light Armor Plating 8435 | -8/Materials | Repaired Med. Armor Plating 8675 | -8/Materials | Discovered new exit (range 15) 9037 | -8/Materials | Identified exit to Garrison 9044 | -8/Materials | Entered Garrison 9044 | -8/Garrison | Accompanied by 3 allies 9154 | -8/Garrison | Triggered checkpoint 9215 | -8/Garrison | Garrison Relay disabled 9472 | -8/Garrison | Triggered checkpoint 9603 | -8/Garrison | Triggered checkpoint 9656 | -8/Garrison | Destroyed 8 combat bots 9860 | -8/Garrison | Discovered new exit (range 8) 10060 | -8/Garrison | Triggered checkpoint 10286 | -8/Garrison | Triggered checkpoint 10370 | -8/Garrison | Discovered new exit (range 8) 10418 | -8/Garrison | Triggered checkpoint 10796 | -8/Garrison | Triggered checkpoint 10876 | -8/Garrison | Discovered new exit (range 4) 10936 | -8/Garrison | Triggered checkpoint 10968 | -8/Garrison | Installed Relay Interface Framework 11029 | -8/Garrison | Discovered new exit (range 5) 11054 | -8/Garrison | Entered Materials 11054 | -8/Materials | Accompanied by 3 allies 11454 | -8/Materials | First assault squad dispatched 11598 | -8/Materials | Discovered new exit (range 11) 12338 | -8/Materials | Core integrity fell below 50% 12356 | -8/Materials | Garrison activated, responded to threat 12710 | -8/Materials | Identified exit to Garrison 12721 | -8/Materials | Entered Garrison 12721 | -8/Garrison | Accompanied by 1 ally 12781 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 12839 | -8/Garrison | Triggered checkpoint 12956 | -8/Garrison | Garrison Relay disabled 13304 | -8/Garrison | Build established: Bothacker-Mutant 13336 | -8/Garrison | Triggered checkpoint 13346 | -8/Garrison | Triggered checkpoint 13476 | -8/Garrison | Triggered checkpoint 13482 | -8/Garrison | Core integrity fell below 20% 13561 | -8/Garrison | Triggered checkpoint 13647 | -8/Garrison | Triggered checkpoint 13702 | -8/Garrison | Garrison Relay disabled 13827 | -8/Garrison | Discovered new exit (range 10) 14073 | -8/Garrison | Discovered new exit (range 10) 14286 | -8/Garrison | Discovered new exit (range 37) 14286 | -8/Garrison | Discovered new exit (range 51) 14286 | -8/Garrison | Discovered new exit (range 74) 14399 | -8/Garrison | Entered Factory 14399 | -7/Factory | Accompanied by 1 ally 14399 | -7/Factory | Evolved 2 slots: Utility x2 14400 | -7/Factory | Identified exit to Lower Caves 14901 | -7/Factory | Fabricated Transmission Jammer (x2) 15403 | -7/Factory | Identified exit to Garrison 15403 | -7/Factory | Entered Garrison 15403 | -7/Garrison | Accompanied by 1 ally 15431 | -7/Garrison | Triggered checkpoint 15485 | -7/Garrison | Found embedded Infiltrators 15498 | -7/Garrison | Garrison Relay disabled 15618 | -7/Garrison | Triggered checkpoint 15664 | -7/Garrison | Triggered checkpoint 15725 | -7/Garrison | Lost 4 allies 15794 | -7/Garrison | Triggered checkpoint 15919 | -7/Garrison | Expanded RIF knowledge: Program Shield 15943 | -7/Garrison | Triggered checkpoint 16015 | -7/Garrison | Garrison Relay disabled 16159 | -7/Garrison | Discovered new exit (range 15) 16592 | -7/Garrison | Discovered new exit (range 13) 16966 | -7/Garrison | Discovered new exit (range 11) 17061 | -7/Garrison | Entered Factory 17061 | -6/Factory | Evolved 2 slots: Utility x2 17954 | -6/Factory | Cargo convoy interrupted 17988 | -6/Factory | Repaired Hrd. Medium Armor Plating? 18001 | -6/Factory | Lost 3 allies 18050 | -6/Factory | Found Prototype Processor 18050 | -6/Factory | Identified Exp. Terrain Scan Processor 18077 | -6/Factory | Found Exp. Terrain Scan Processor 18329 | -6/Factory | Build established: Bothacker-Skirmisher 18444 | -6/Factory | Identified exit to Garrison 18459 | -6/Factory | Garrison activated, responded to threat 18494 | -6/Factory | Entered Garrison 18494 | -6/Garrison | Accompanied by 1 ally 18533 | -6/Garrison | Found embedded Infiltrators 18790 | -6/Garrison | Build established: Bothacker-Mutant 18793 | -6/Garrison | Triggered checkpoint 18832 | -6/Garrison | Garrison Relay disabled 18957 | -6/Garrison | Discovered new exit (range 8) 19088 | -6/Garrison | Triggered checkpoint 19190 | -6/Garrison | Garrison Relay disabled 19449 | -6/Garrison | Discovered new exit (range 11) 19578 | -6/Garrison | Triggered checkpoint 19672 | -6/Garrison | Triggered checkpoint 19707 | -6/Garrison | Garrison Relay disabled 19723 | -6/Garrison | Expanded RIF knowledge: Structural Interface 19901 | -6/Garrison | Discovered new exit (range 10) 19957 | -6/Garrison | Entered Factory 19957 | -6/Factory | Accompanied by 1 ally 20026 | -6/Factory | Build established: Botlord-Mutant 20430 | -6/Factory | Build established: Bothacker-Mutant 20921 | -6/Factory | Repaired Hrd. Medium Armor Plating 21135 | -6/Factory | Repaired Arm. Wheel 21181 | -6/Factory | Repaired Imp. Cooling System 21196 | -6/Factory | Build established: Bothacker-Skirmisher 21241 | -6/Factory | Identified exit to Garrison 21241 | -6/Factory | Entered Garrison 21241 | -6/Garrison | Accompanied by 2 allies 21287 | -6/Garrison | Triggered checkpoint 21327 | -6/Garrison | Garrison Relay disabled 21394 | -6/Garrison | Discovered new exit (range 55) 21394 | -6/Garrison | Discovered new exit (range 72) 21394 | -6/Garrison | Discovered new exit (range 39) 21419 | -6/Garrison | Learned Factory security intel 21477 | -6/Garrison | Triggered checkpoint 21490 | -6/Garrison | Spotted B-75 Beast 21503 | -6/Garrison | Triggered checkpoint 21557 | -6/Garrison | Lost 5 allies 21580 | -6/Garrison | Lost 5 parts (1p1n3u) 21593 | -6/Garrison | Self-destructed Last Messages --------------- 21546_ Knocked back. 21546_ Hrd. Medium Armor Plating destroyed. 21547_ Acquired 3 matter. 21549_ Imp. Cooling System destroyed. 21549_ Acquired 1 matter. 21558_ System corrupted: Hvy. Proton Cannon rejected. 21558_ Knocked back. 21561_ Acquired Hvy. Proton Cannon. 21562_ Knocked back. 21568_ B-75 Beast misfires. 21569_ Slug penetrates B-75 Beast. 21574_ B-75 Beast Hvy. Plasma Cannon blasted off. 21574_ Knocked back. 21576_ Acquired 1 matter. 21579_ Acquired 12 matter. 21582_ Hacking Suite destroyed. 21582_ Critical hit (Blast). 21582_ Knocked back. 21584_ Acquired 2 matter. 21591_ Centrium Wheel destroyed. Map ----- +----------------------------------------------------+ | ### #??????# #???# #???# #??# ##### "#???????? | | ??# #??????# ##### ##### #??# #???# "#???????? | | ??# #??????# + + #?##+##??# "#???????? | | ??# ######## ########### #?# #??# #"#???????? | | ??#^^^## ## #?????????# ###"""#### ###???????? | | ??#^^^##""""## ##????????# #?????????? | | ### #????????######+#######?????????? | | + ############### #???????????????? | | ### + #???????????????? | | ??# ## ## #################???????????????? | | ### ## ## ###?????????????????????????????? | | + " " #?????????????????????????????? | | # " " #?????????????????????????????? | | # " " #?????????????????????????????? | | # " " #???##????????????????????????? | | ### ## ## ###???#%????????????????????????? | | ### ## %[ ## #######;#######?????????????????? | | * =%% =g ]BB #?????????????????? | | =%! = =% !l^ BB #"T"#?????????????????? | | ### %=%==% ###"#### #####?????????????????? | | ??## ## % ######?# #??# #?????????????????????? | | ???# ## #?# #??# #??# #?????????????????????? | | ???# #######?# #??# #??# #?????????????????????? | | #### #???????# #### #### ############??????????? | | + #???????# + + "#??????????? | | ####^^#???????###### ####@ ##### ##"T"#??????????? | | #### #????????????# #??# #???# ######??????????? | | #????????????# #??# o#???# #???????????????? | | #????????????# #??# #???# #???????????????? | | ####+##?????????####+#### #???# #???????????????? | | ???# #??????????# #???# #???????????????? | | ???# #??????????# ####### #####+######??????????? | | ???# #?????????## #?????# #??????????? | | ???# #?????????#" ###???# #??????????? | | ???# #?????????## [#####+######### #??????????? | | ???# #??????????# + #???????# #??????????? | | ???# #??????????# =#######???????#####??????????? | | ???# #??????????# ###????????????????????????????? | | #??# #??????????# #??????????????????????????????? | | #### #??????????# #??????????????????????????????? | | + #??????????# #??????????????????????????????? | | ####+#????????### #??????????????????????????????? | | #??# #????????#"# #??????????????????????????????? | | ???# #????????#" ^#??????????????????????????????? | | ??## #????????#! ^#??????????????????????????????? | | ??# #????????#" #??????????????????????????????? | | ??# ##????????#"# #??????????????????????????????? | | ??###?????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 675 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 81 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Arm. Wheel | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Centrium Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Transmission Jammer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeCargoMatrix Manual? 0 Play Time 01:49:29 Cumulative 1703.5 hours Start 2024.10.07 @ 02:50:21 End 2024.10.07 @ 04:40:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1159 Rogue 1155 Adventurer 4 Explorer 0 Win Type - Total 215 Types 160/11/15/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61126617-9ce9-4920-b411-af050225626a