Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 14:38:52 Player: Maulwurf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1268) 1268 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 6774 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 53/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit High-capacity Storage Unit Trap Extractor (0/4) Ion Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Energy Filter Reactive Plating System Guard > --- WEAPON ----------- Coil Gun Heavy Flak Cannon Missile Launcher > --- INVENTORY -------- Improved Heat Sink Small Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Improved Medium Armor Plating Trap Extractor EM Shotgun Medium Laser Ion Cannon Flak Gun Improved Light Cannon Grenade Launcher Mining Laser Flail [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Machine Analyzer Hackware Authchip [R/Combat] Protection Reactive Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 3 | . . . . . . 1 . . . 2 Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 1 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 57 | 7 4 . . 3 16 12 2 12 1 . Power 10 | 1 . . . 2 3 2 1 1 . . Engine 5 | 1 . . . 2 . 1 . 1 . . Core 5 | . . . . . 3 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . . . 5 5 . 3 . . Treads 11 | 2 . . . . 5 4 . . . . Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . 1 . 1 . . Hover 2 | . . . . . . . . 2 . . Flight . | . . . . . . . . . . . Utility 19 | 2 2 . . 1 5 3 . 6 . . Device 9 | 1 1 . . 1 3 1 . 2 . . Storage 4 | 1 1 . . . 1 1 . . . . Processor 4 | . . . . . 1 1 . 2 . . Hackware 1 | . . . . . . . . 1 . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 13 | 2 2 . . . 3 2 1 2 1 . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . . . . 1 1 1 1 1 . Ballistic Cannon 4 | . 2 . . . . 1 . 1 . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 20 | . . . . . 9 4 2 5 . . Power 3 | . . . . . 1 . 1 1 . . Propulsion 7 | . . . . . 5 2 . . . . Utility 5 | . . . . . 2 1 1 1 . . Weapon 5 | . . . . . 1 1 . 3 . . Highest Loss Streak 4 | . . . . . 3 1 1 4 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 11 15 14 14 12 14 14 9 5 . Power 1 | . 1 1 . 1 1 1 1 . . . Propulsion . | 1 2 3 2 2 . . . . . . Utility 4 | . 3 4 4 5 4 4 5 4 3 . Weapon 6 | 1 5 7 7 6 6 7 8 4 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . . 1 4 3 1 1 4 . 2 Power 2 | . . . . 1 . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . . . 1 . . 2 . 1 Weapon 8 | . . . . 3 1 1 . 2 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 100 93 86 73 53 . . Engine 5 | . 14 14 14 14 4 7 . . . . Core 3 | . . . . . 4 7 6 2 . . Treads 24 | . 28 28 28 28 32 18 26 12 . . Hover 1 | . . . . . . . . 5 . . Device 9 | . 14 14 14 14 13 12 4 2 . . Storage 10 | . 14 14 14 14 17 7 6 2 . . Processor 6 | . . . . . 2 14 13 7 . . Ballistic Gun 5 | . . . . . 4 11 6 6 . . Ballistic Cannon 10 | . 22 28 28 28 10 1 6 4 . . Peak Build Rating 55 | 7 10 10 11 19 34 41 45 55 5 . Average Rating 26 | 5 9 10 10 14 24 32 39 31 . . On Entrance 14 | . 7 10 10 11 19 23 41 42 . . Avg Prop Armor Cover (%) 8 | . . . . . . 15 . 6 . . Naked Turns 149 | . . . . . . . . 114 35 . Heaviest Build 70 | 12 32 32 32 36 42 62 43 70 . . Greatest Support 104 | 40 40 40 40 40 89 104 104 104 3 . Greatest Overweight (x) 4 | . . . . . . 4 . . . . Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 15 15 5 . Average Capacity 14 | 7 14 15 15 15 15 17 15 9 5 . Most Carried 15 | 6 15 15 15 15 15 15 15 15 5 . Average Carried 12 | 3 12 15 14 14 12 14 14 9 5 . Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 13 15 15 15 5 5 5 Class Distribution -------------------- 70% | Mutant 16% | Skirmisher 9% | Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1581 | 270 . 110 . 84 544 111 27 387 48 . Remotely . | . . . . . . . . . . . Salvage Created 770 | 68 . 3 . 135 239 255 27 43 . . Parts 56 | 7 . . . 6 28 12 1 2 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 36 | . . 2 . 4 18 7 1 4 . . Melee 1 | . . . . . . . 1 . . . Guns 7 | . . . . . 1 6 . . . . Cannons 25 | . . 2 . 4 17 . . 2 . . AOE 3 | . . . . . . 1 . 2 . . Classes Destroyed 10 | 1 . 1 . 1 3 4 . . . . Worker 1 | . . . . . . 1 . . . . Builder 2 | . . . . . 1 1 . . . . Tunneler 3 | 3 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . Swarmer 14 | . . . . . 13 . . 1 . . Grunt 13 | . . . . 4 4 2 . 3 . . Sentry 1 | . . . . . 1 . . . . . Hunter 2 | . . . . . . 2 . . . . Programmer 4 | . . . . . . 3 1 . . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 5 | 1 . 2 . 3 5 4 1 3 . . Combat Bots Only 5 | . . 2 . 3 5 2 1 3 . . Max Kills in Single Turn 4 | 1 . 1 . 1 2 4 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 338 | . . 3 . 17 149 52 36 54 27 . Missed 95 | . . 1 . 4 40 17 3 20 10 . Hits 243 | . . 2 . 13 109 35 33 34 17 . Melee 1 | . . 1 . . . . . . . . Projectile 242 | . . 1 . 13 109 35 33 34 17 . Critical Strikes 2 | . . . . . 2 . . . . . Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 3661 | . . 34 . 178 1694 433 440 644 238 . Core 641 | . . . . 20 138 67 58 120 238 . Absorbed by Shields 128 | . . . . . . 100 28 . . . Ignored by Resistances 18 | . . . . . . . . 18 . . Core Remaining (%) 81 | 100 . . . 92 74 90 . . 51 . Volleys Fired 122 | 5 1 4 . 8 69 28 1 6 . . Largest 3 | 2 2 2 . 2 2 2 2 3 . . Hottest 123 | 90 66 66 . 66 123 100 68 110 . . Shots Fired 236 | 10 2 8 . 16 127 54 3 16 . . Gun 78 | 10 . . . . 11 52 1 4 . . Cannon 133 | . 2 8 . 16 99 . 2 6 . . Launcher 7 | . . . . . 1 . . 6 . . Special 18 | . . . . . 16 2 . . . . Kinetic 198 | . 2 8 . 16 110 49 3 10 . . Thermal 31 | 10 . . . . 16 5 . . . . Explosive 7 | . . . . . 1 . . 6 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 3 . 3 . 6 6 7 . 6 . . Robot Miss Streak 8 | 2 . 1 . 1 8 3 . 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 134 | 5 . 5 . 10 62 37 . 15 . . Core Hits 92 | 3 . 2 . 5 28 34 . 20 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . . . Blast 2 | . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3734 | 59 . 109 . 224 1351 1042 15 934 . . Guns 864 | 59 . . . . 95 614 . 96 . . Cannons 1658 | . . 109 . 224 1167 . . 158 . . Explosions 1122 | . . . . . 17 425 . 680 . . Melee . | . . . . . . . . . . . Ramming 18 | . . . . . . 3 15 . . . Kinetic 2463 | . . 109 . 224 1262 614 . 254 . . Thermal 556 | 59 . . . . 72 425 . . . . Explosive 697 | . . . . . 17 . . 680 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 2 2 . Average Corruption 1 | . . . . . . 1 1 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . . . . . 6 4 14 . . Message Errors 1 | . . . . . . . . 1 . . Matter Fused 8 | . . . . . . . 2 6 . . Heat Flow Errors 5 | . . . . . . 3 . 2 . . Energy Discharges 3 | . . . . . . . 1 2 . . Data Loss (minor) 5 | . . . . . . 3 . 2 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 86 | . . 6 . . 19 1 . 60 . . Projectiles 25 | . . 6 . . 19 . . . . . Explosions 61 | . . . . . . 1 . 60 . . Melee . | . . . . . . . . . . . Knockbacks 18 | . . . . 1 17 . . . . . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . 1 12 . . . . . Secondary 5 | . . . . . 5 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 2 | . . . . . . 1 1 . . . Targets Rammed 3 | . . . . . . 1 2 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 241 | 60 6 12 . 144 72 241 1 161 . . Average Temperature 55 | 23 4 7 . 77 25 104 1 78 . . Received Heat Transfer 708 | . . . . 102 324 60 . 162 60 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . Heat Transferred 611 | 161 . . . . 150 300 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 171 | 5 15 59 . 71 171 149 24 . . . Initial 18 | . . . . . . 18 6 . . . Average 40 | . . 10 . 22 69 51 1 . . . Influence Increases 1286 | 15 15 80 . 101 555 329 41 150 . . Destroy 0b10 Robot/C 740 | . . 60 . 80 360 140 20 80 . . Destroy 0b10 Robot/NC 35 | 15 . . . . 5 15 . . . . Destroy Leader 160 | . . 10 . 20 50 60 10 10 . . Allied During Kill 9 | . . 9 . . . . . . . . Successful Hack 22 | . . . . . 5 8 9 . . . Disable Machine 105 | . 15 . . . 30 60 . . . . Destroy Structure 80 | . . 1 . 1 30 46 2 . . . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 120 | . . . . . 60 . . 60 . . Influence Decreases 1286 | 15 15 80 . 101 512 359 54 143 7 . Entered New Map 34 | . . . . . . 25 7 . 2 . Time Decay 1070 | 15 15 60 . 101 422 304 47 101 5 . Lost Part 162 | . . . . . 90 30 . 42 . . Lost Ally 20 | . . 20 . . . . . . . . Squads Dispatched 8 | . . . . 1 . 5 2 . . . Investigation 3 | . . . . 1 . 2 . . . . Extermination 5 | . . . . . . 3 2 . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 70 | . . 5 . 3 29 9 4 12 8 . Peak Tracking Total 8 | . 1 3 . 3 5 2 3 5 8 . Tactical Retreats 5 | . . . . . 3 . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 7 | . 1 . . . 2 4 . . . . Max in Single Turn 4 | . 1 . . . 1 4 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 18 | . 1 . 5 1 7 2 1 1 . . Terminals 8 | . . . . 1 4 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 85 | . 4 . 50 3 18 5 4 1 . . Successful 63 | . 2 . 50 1 5 1 3 1 . . Failed 21 | . 2 . . 2 12 4 1 . . . Catastrophic 10 | . . . . 1 6 3 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 20 | . . . 1 2 10 5 2 . . . Terminals 19 | . . . . 3 7 5 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 4 . . . 4 . . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 56 | . . . 50 1 . 1 3 1 . . Record 52 | . . . 49 1 . . 2 . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Retrieve Study 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Monitor 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . . . 1 7 2 . . . . Full Trace Events 3 | . . . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . 2 . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . 17 . . . . . . . . Total Damage 177 | . . 177 . . . . . . . . Kills 3 | . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Active Infowar (turns) 6008 | 103 196 327 768 191 1732 1096 1079 516 . . Sensors 9 | . 8 1 . . . . . . . . Terrain 1126 | . . . . . 1126 . . . . . Seismic 1576 | 103 188 326 768 191 . . . . . . Machine Analysis 3297 | . . . . . 606 1096 1079 516 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 7655 | 181 196 327 768 358 2084 1096 1079 1530 36 . Spaces Moved 4200 | 98 110 169 477 180 784 525 300 1489 68 . Core 302 | 6 . . . . . . . 228 68 . Treads 2992 | 92 110 169 477 180 784 433 300 447 . . Legs . | . . . . . . . . . . . Wheels 382 | . . . . . . 92 . 290 . . Hover 524 | . . . . . . . . 524 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 148 125 162 50 50 . Average Speed 136 | 153 160 160 160 160 153 175 162 97 50 . Slowest Speed 320 | 160 160 160 160 160 160 320 162 165 50 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 5 | . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 6 23 35 80 38 51 12 7 98 15 . Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 13 | . . 1 . 1 . . . 10 1 . Spaces Dug 12 | . . . . . 11 . 1 . . . Terrain Destroyed 119 | . . 1 . 1 33 44 2 38 . . Melee . | . . . . . . . . . . . Projectile 21 | . . 1 . 1 17 . 2 . . . AOE 98 | . . . . . 16 44 . 38 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 5832 | 115 127 217 483 238 1505 639 892 1547 69 . Wait 1350 | . 4 43 2 34 608 64 580 15 . . Move 4190 | 97 109 168 476 179 783 524 299 1488 67 . Hop . | . . . . . . . . . . . Pick Up 51 | 6 6 . 2 5 16 1 4 11 . . Fast Attach 38 | 7 2 . . . 2 6 1 19 1 . Attach 16 | . . . . . 9 4 1 2 . . Detach 5 | . 2 . . . . 1 . 2 . . Swap 23 | . 3 2 . 3 8 7 . . . . Drop 33 | . . . 2 9 10 3 4 4 1 . Fire 122 | 5 1 4 . 8 69 28 1 6 . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . . 1 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 378 | -10/Materials | Entered Mines 380 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 454 | -10/Mines | Discovered new exit (range 11) 490 | -10/Mines | Assembled infested the area 555 | -10/Mines | Learned location of Storage (-9) 697 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 699 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Entered Exiles 744 | -10/Exiles | Met 8R-AWN 771 | -10/Exiles | Met EX-HEX 819 | -10/Exiles | Met EX-BIN 848 | -10/Exiles | Aligned with FarCom system 849 | -10/Exiles | Given EX-Vault access code 918 | -10/Exiles | Opened EX-Vault 941 | -10/Exiles | Found Trap Reconfigurator 985 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1035 | -10/Exiles | Met EX-DEC 1043 | -10/Exiles | Learned location of Zion (-6) 1129 | -10/Exiles | Visited The Gauntlet 1447 | -10/Exiles | Discovered new exit (range 14) 1473 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1473 | -10/Exiles | Entered Mines 1699 | -9/Mines | Identified exit to Materials 1731 | -9/Mines | Found DCF Scrap (16 items) 1786 | -9/Mines | Discovered exit to Materials (range 5) 1831 | -9/Mines | Entered Materials 1831 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2146 | -8/Materials | Build established: Skirmisher 2876 | -8/Materials | Lost 3 parts (1p1n1u) 3271 | -8/Materials | Build established: Mutant 3319 | -8/Materials | Central database locked down 3892 | -8/Materials | Discovered new exit (range 14) 3915 | -8/Materials | Entered Factory 3915 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4474 | -7/Factory | Identified exit to Lower Caves 4990 | -7/Factory | Discovered new exit (range 12) 5011 | -7/Factory | Entered another Factory area 5011 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5086 | -6/Factory | Identified exit to Lower Caves 5086 | -6/Factory | Identified exit to Extension 6090 | -6/Factory | Entered Lower Caves 6378 | -6/Lower Caves | Build established: Gunner 6560 | -6/Lower Caves | Learned Factory terminal intel 6606 | -6/Lower Caves | Released all parts (11) 6679 | -6/Lower Caves | Learned 12 Factory zone layouts 6911 | -6/Lower Caves | Build established: Mutant 6932 | -6/Lower Caves | Discovered new exit (range 7) 7562 | -6/Lower Caves | Released all parts (13) 7593 | -6/Lower Caves | Lost 4 parts (1p1u2w) 7620 | -6/Lower Caves | Entered another Lower Caves area 7622 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7652 | -6/Lower Caves | Attracted the attention of an 0b10 base 7652 | -6/Lower Caves | Discovered new exit (range 10) 7656 | -6/Lower Caves | Entered Factory 7656 | -5/Factory | Evolved 2 slots: Power x2 7656 | -5/Factory | Self-destructed Last Messages --------------- 07562_ Flak Gun crushed and broken. 07575_ ASQWRAI4D7#E/7U&3CSUE KJ LOCATION=UNKNOWN GOAL=ESCAPE 07622_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07641_ Searching scrap... 07641_ Found Hyp. Gauss Rifle. 07641_ Found 48 Matter. 07642_ Acquired 48 matter. 07642_ Acquired Hyp. Gauss Rifle. 07643_ Dropped Hyp. Gauss Rifle. 07647_ S-27 Virus springs to life. 07651_ G-50 Soldier springs to life. 07652_ EXIT=FOUND 07652_ G-50 Soldier springs to life. PARAMETERS=POWER+2 LOCATION=UNKNOWN GOAL=ESCAPE 07656_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????#????????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ???????????????#?????????? | | ???????????????# ????????????? #?????????? | | ???????????????# ??????????? #?????????? | | ????????????#### ########## ##????????? | | ??????????? #????????? | | ??????????? #????????? | | ?????????? +????????? | | ?????????? #????????? | | ?????????? @ #????????? | | ?????????????????##+### ######??????????? | | ??????????????????????# #???????????????? | | ??????????????????????#######???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 150 Resistance: KI 20 Evasion (%) 52 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberResetDetector Manual? 0 Play Time 01:00:14 Cumulative 19.7 hours Start 2026.01.03 @ 23:50:11 End 2026.01.04 @ 14:38:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 455502d6-14c8-4135-8cee-64bb36215758