Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.22 @ 22:39:17 Player: Peace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (415) 415 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 3309 Bonus ------- Pacifist 200 High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Visual Processing Unit ECM Suite Propulsion Shielding Improved Utility Shielding > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (4) ---- Deuterium Engine Transmission Jammer Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Sensor Array ECM Suite > --- WEAPON ----------- Missile Launcher Scythe > --- INVENTORY -------- Light Ion Engine EM Pulse Gun Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 1 . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 31 | . 3 9 7 2 10 Power 5 | . . 1 1 2 1 Engine 5 | . . 1 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 2 3 2 . 2 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover 2 | . . 2 . . . Flight 6 | . 2 1 2 . 1 Utility 9 | . 1 1 3 . 4 Device 4 | . 1 . 2 . 1 Storage . | . . . . . . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 8 | . . 4 1 . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . 3 . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 3 . 1 12 Power 5 | . . 1 . 1 3 Propulsion 8 | . . 2 . . 6 Utility 3 | . . . . . 3 Weapon . | . . . . . . Highest Loss Streak 6 | . . 3 . 1 6 Average Slot Usage (%) 61 | . 77 42 86 83 41 Engine 8 | . 14 6 9 14 4 Leg 2 | . 12 . . . 4 Hover 7 | . . 4 18 15 1 Flight 9 | . 14 14 16 15 . Device 14 | . 12 11 22 23 9 Processor 7 | . . . 11 7 10 Protection 2 | . . . . . 7 Slashing Weapon 4 | . . 4 9 7 . Naked Turns . | . . . . . . Heaviest Build 15 | 12 13 7 10 13 15 Greatest Support 20 | 20 20 14 14 14 15 Greatest Overweight (x) 4 | . 4 2 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | . 6 4 4 4 4 Average Capacity 4 | . 5 4 4 4 4 Most Carried 6 | . 6 4 4 4 4 Average Carried 3 | . 4 2 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 6 | 6 2 3 4 3 3 Class Distribution -------------------- 62% | Mutant 37% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 555 | 200 . 147 60 . 148 Remotely . | . . . . . . Salvage Created 408 | . . 154 174 . 80 Parts 42 | . . 17 14 . 11 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 18 | . . 8 5 . 5 Melee 4 | . . 1 2 . 1 AOE 14 | . . 7 3 . 4 Classes Destroyed 6 | . . 5 1 . . Worker 1 | . . 1 . . . Hauler 1 | . . . 1 . . Recycler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 15 | . . 7 3 . 5 Sentry 3 | . . 1 2 . . Best Kill Streak 11 | . . 11 3 . 4 Combat Bots Only 7 | . . 7 3 . 4 Max Kills in Single Turn 3 | . . 3 2 . 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . 2 Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2000 | . . 348 269 75 1308 Core 1024 | . . 194 123 10 697 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 100 51 77 . . Volleys Fired 10 | . . 4 3 . 3 Largest 1 | . . 1 1 . 1 Hottest 36 | . . 36 36 . 36 Shots Fired 10 | . . 4 3 . 3 Gun . | . . . . . . Cannon . | . . . . . . Launcher 10 | . . 4 3 . 3 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 10 | . . 4 3 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 1 | . . 1 1 . 1 Robot Miss Streak 3 | . . 3 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 16 | . . 6 6 2 2 Core Hits 24 | . . 13 6 . 5 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 34 | . . 6 15 8 5 Impact . | . . . . . . Slashing 34 | . . 6 15 8 5 Piercing . | . . . . . . Sneak Attacks 2 | . . 1 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1549 | . . 768 482 68 231 Guns . | . . . . . . Cannons . | . . . . . . Explosions 981 | . . 542 244 . 195 Melee 568 | . . 226 238 68 36 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 981 | . . 542 244 . 195 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 568 | . . 226 238 68 36 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 139 | . . 95 41 . 3 Projectiles . | . . . . . . Explosions 60 | . . 20 37 . 3 Melee 79 | . . 75 4 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 50 | . . 30 . . 20 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 3 | . . . . . 3 Average Temperature 2 | . . . . . 2 Received Heat Transfer 393 | . . 45 36 36 276 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 514 | . 15 414 514 312 . Initial 233 | . . 5 174 233 . Average 215 | . . 219 300 215 . Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 37 | . 100 51 23 17 . Level 1 50 | . . 47 42 82 . Level 2 11 | . . . 34 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 3 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . 3 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 4 | . 1 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 1 23 20 6 33 Peak Tracking Total 12 | . 2 12 5 2 11 Tactical Retreats 16 | . . 5 4 2 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 2 | . . . 2 . 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 13 | . . 4 4 4 1 Terminals 11 | . . 4 4 2 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 33 | . . 12 9 8 4 Successful 16 | . . 3 4 5 4 Failed 17 | . . 9 5 3 . Catastrophic 5 | . . 3 1 1 . Database Lockouts . | . . . . . . Manual 19 | . . 9 5 5 . Terminals 30 | . . 12 9 5 4 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . . 3 4 3 4 Record 4 | . . . . . 4 Part Schematic 1 | . . 1 . . . Prototype ID Bank 2 | . . 1 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 3 | . . 1 1 1 . Unreport Threat 3 | . . . 1 2 . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 2 4 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1405 | . 112 185 277 264 567 Spaces Moved 1953 | 1 171 345 412 411 613 Core 198 | . 1 15 . . 182 Treads . | . . . . . . Legs 320 | 1 42 . . . 277 Wheels . | . . . . . . Hover 661 | . . 69 46 411 135 Flight 774 | . 128 261 366 . 19 Fastest Speed 37 | 120 37 37 37 56 40 Average Speed 59 | 120 60 42 39 56 85 Slowest Speed 280 | 120 280 150 56 56 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . 6 7 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 2 39 38 60 14 84 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 Spaces Dug 16 | . . . 7 6 3 Terrain Destroyed 98 | . . 34 30 6 28 Melee 16 | . . . 7 6 3 Projectile . | . . . . . . AOE 82 | . . 34 23 . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2121 | . 182 361 495 432 651 Wait 72 | . . . 53 11 8 Move 1925 | . 170 334 398 410 613 Hop 10 | . . 4 6 . . Pick Up 10 | . . . 5 1 4 Fast Attach 22 | . 3 9 4 . 6 Attach 7 | . . . 1 2 4 Detach 10 | . 2 2 2 . 4 Swap 2 | . . . 2 . . Drop 18 | . 7 2 6 . 3 Fire 10 | . . 4 3 . 3 Melee 34 | . . 6 15 8 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 4) 113 | -10/Materials | Entered another Materials area 113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 234 | -9/Materials | Destroyed 7 combat bots 234 | -9/Materials | Lost 3 parts (1p2n) 274 | -9/Materials | Discovered new exit (range 16) 298 | -9/Materials | Entered another Materials area 298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -8/Materials | Build established: Mutant 574 | -8/Materials | Discovered new exit (range 3) 575 | -8/Materials | Entered Factory 575 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 653 | -7/Factory | Build established: Infiltrator-Mutant 756 | -7/Factory | Discovered new exit (range 8) 839 | -7/Factory | Entered Lower Caves 845 | -7/Lower Caves | Attacked by a faux Warlord 859 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 917 | -7/Lower Caves | Lost 6 parts (1p3n2u) 956 | -7/Lower Caves | Learned Factory emergency access door positions 1000 | -7/Lower Caves | Lost 4 parts (1p2n1u) 1007 | -7/Lower Caves | Learned Factory interactive machine intel 1186 | -7/Lower Caves | Build established: Mutant 1395 | -7/Lower Caves | Attracted the attention of an 0b10 base 1395 | -7/Lower Caves | Core integrity fell below 50% 1399 | -7/Lower Caves | Learned Research trap positions 1399 | -7/Lower Caves | Learned Extension garrison access intel 1404 | -7/Lower Caves | Core integrity fell below 20% 1406 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01396_ Slug penetrates Machine. 01396_ Machine disabled. 01399_ Connecting with Outpost Terminal... 01399_ Current location identified: Lower Caves >>Query(Status Report 013L) INTERCEPTED DERELICT CONTRABAND. >>Query(Status Report 018P) PATROL 8F FAILED TO REPORT. REQUESTING REINFORCEMENTS. >>Query(Status Report 981X) INTERCEPTED DERELICT INTEL. Data stored: Research trap records. >>Query(Status Report 858X) INTERCEPTED DERELICT INTEL. Data stored: Extension garrison access intel. 01399_ Slug penetrates Machine. 01399_ Machine disabled. 01399_ Carbon-fiber Leg destroyed. 01402_ S-27 Virus destroyed. 01404_ Storage Shell breached. 01405_ Penetrated by Slug. 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