Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 07:27:44 Player: Demo Result: Destroyed by KV-DUB(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (100) 100 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2060 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Flying (32) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Scrap Shield Voltaic Drivehammer (0/40) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Scrapoid Pod > --- WEAPON ----------- (None) > --- INVENTORY -------- Scrap Shield Scrap Shield DRS Beacon [Rating: 17] Favorites ----------- Power None Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Scrapoid Pod Device Scrapoid Pod Hackware Makeshift System Shield Weapon Heavy Hammer Ballistic Gun Barrage Gun Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 10 | 2 . . 4 2 2 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 2 | . . . 1 . 1 Device 1 | . . . . . 1 Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | . . . 3 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Highest Loss Streak 4 | . . . 4 . . To Critical Strikes . | . . . . . . Average Backups 1 | . . . 2 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 2 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 43 | . 28 28 55 23 41 Treads 6 | . 28 28 27 . . Flight 20 | . . . . 9 28 Device 7 | . . . . . 10 Hackware 3 | . . . 13 14 . Ballistic Gun 1 | . . . 6 . . Impact Weapon 1 | . . . . . 2 Slashing Weapon 1 | . . . 7 . . Peak Build Rating 17 | 2 2 2 11 8 17 Average Rating 13 | 1 2 2 10 5 14 On Entrance 3 | . 2 2 2 4 8 Avg Prop Armor Cover (%) 25 | 41 41 41 34 . 15 Naked Turns . | . . . . . . Heaviest Build 8 | . . . 3 . 8 Greatest Support 8 | 3 3 3 3 8 8 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . . . 5 4 5 Average Carried 3 | . . . 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . . 4 4 5 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 864 | . . 37 257 . 570 Remotely . | . . . . . . Salvage Created 129 | . . . 129 . . Parts 5 | . . . 5 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . 1 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 4 | . . . 4 . . Melee 2 | . . . 2 . . AOE 2 | . . . 2 . . Classes Destroyed 2 | . . . 2 . . Swarmer 2 | . . . 2 . . Subdweller 2 | . . . 2 . . Best Kill Streak 2 | . . . 2 . . Combat Bots Only 2 | . . . 2 . . Max Kills in Single Turn 2 | . . . 2 . . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 77 | . . . 75 . 2 Missed 24 | . . . 24 . . Hits 53 | . . . 51 . 2 Projectile 53 | . . . 51 . 2 AOE 1 | . . . 1 . . Damage Taken 681 | . . . 634 . 47 Core 254 | . . . 207 . 47 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 12 | . . . 12 . . Largest 1 | . . . 1 . . Hottest 40 | . . . 40 . . Shots Fired 12 | . . . 12 . . Gun 11 | . . . 11 . . Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 12 | . . . 12 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak 1 | . . . 1 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 5 | . . . 5 . . Core Hits 4 | . . . 4 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 41 | . . . 40 . 1 Impact 1 | . . . . . 1 Slashing 40 | . . . 40 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 284 | . . . 284 . . Guns . | . . . . . . Cannons . | . . . . . . Explosions 94 | . . . 94 . . Melee 183 | . . . 183 . . Ramming 7 | . . . 7 . . Kinetic 94 | . . . 94 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 183 | . . . 183 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . 19 . . Projectiles . | . . . . . . Explosions 19 | . . . 19 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . . . 61 . . Shots 1 | . . . 1 . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 129 | . . . 105 . 24 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 21 | . . . . 21 . Initial 21 | . . . . 21 . Average 2 | . . . . 4 . Influence Increases 70 | . . . 70 . . Destroy 0b10 Robot/C 40 | . . . 40 . . Lose Combat Pursuer 30 | . . . 30 . . Influence Decreases 70 | . . . 25 45 . Entered New Map 24 | . . . . 24 . Time Decay 29 | . . . 8 21 . Lost Part 17 | . . . 17 . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 20 | . . . 16 . 4 Peak Tracking Total 6 | . . . 6 . . Tactical Retreats 5 | . . . 5 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 3 | . . . . . 3 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . . . 7 Successful 7 | . . . . . 7 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . . . 7 Record 6 | . . . . . 6 Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 5 | . . . . . 5 Largest Group 5 | . . . . . 5 Highest-Rated Group 235 | . . . . . 235 Highest-Rated Ally 47 | . . . . . 47 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 3609 | 12 4 73 796 155 2569 Spaces Moved 3555 | 19 8 31 1346 336 1815 Core 2877 | 19 8 31 1346 159 1314 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 678 | . . . . 177 501 Fastest Speed 32 | 50 50 50 50 32 32 Average Speed 83 | 50 50 50 50 40 117 Slowest Speed 150 | 50 50 50 50 50 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 4 11 78 79 89 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 26 | . . 1 18 . 7 Spaces Dug 12 | . . . 12 . . Terrain Destroyed 19 | . . . 19 . . Melee 12 | . . . 12 . . Projectile . | . . . . . . AOE 7 | . . . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 4140 | 20 7 87 1417 353 2256 Wait 513 | . . 57 6 16 434 Move 3550 | 18 7 30 1345 335 1815 Hop . | . . . . . . Pick Up 8 | . . . 5 . 3 Fast Attach 9 | 2 . . 3 2 2 Attach 1 | . . . 1 . . Detach . | . . . . . . Swap . | . . . . . . Drop 4 | . . . 3 . 1 Fire 12 | . . . 12 . . Melee 41 | . . . 40 . 1 Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 12) 13 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 7) 17 | -10/Materials | Entered Mines 74 | -10/Mines | Discovered new exit (range 5) 90 | -10/Mines | Entered Subcaves 98 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 196 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 198 | -10/Subcaves | Learned location of Zion (-6) 254 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 255 | -10/Subcaves | Shifting Twisted Machinery released Flamer 303 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 308 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 314 | -10/Subcaves | Build established: Mutant 589 | -10/Subcaves | Met a Zionite searching for "candidates" 619 | -10/Subcaves | Discovered new exit (range 5) 813 | -10/Subcaves | Discovered new exit (range 11) 873 | -10/Subcaves | Core integrity fell below 50% 882 | -10/Subcaves | Discovered new exit (range 3) 886 | -10/Subcaves | Core integrity fell below 20% 886 | -10/Subcaves | Entered Recycling 914 | -9/Recycling | Lost 4 parts (2n2w) 986 | -9/Recycling | Discovered new exit (range 16) 1034 | -9/Recycling | Scanned before Scraplab entrance 1038 | -9/Recycling | Entered Scraplab 1041 | -9/Recycling | Discovered new exit (range 2) 1041 | -9/Recycling | Entered Scraptown 1064 | -9/Scraptown | Visited UFD Registry 1064 | -9/Scraptown | Registered with UFD as "Toolmachine" 1071 | -9/Scraptown | Visited Scrapoid Research Area 1076 | -9/Scraptown | Visited Science Testing Area 1081 | -9/Scraptown | Visited Derelict Rescue Squad 1085 | -9/Scraptown | Found DRS Beacon 1093 | -9/Scraptown | Visited Abandonware Association 1099 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 1099 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 1106 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1107 | -9/Scraptown | Found DCF Scrap (26 items) 1114 | -9/Scraptown | Visited Scrap Suit Storage 1117 | -9/Scraptown | Visited Science Guys 1128 | -9/Scraptown | Visited Observation Area 1133 | -9/Scraptown | Received an X-ray algorithm 1135 | -9/Scraptown | Visited Curators Association 1145 | -9/Scraptown | Visited Scrapoid Pod Storage 1150 | -9/Scraptown | Found Scrapoid Pod 1600 | -9/Scraptown | Visited Cyclists 1620 | -9/Scraptown | Entered Cyclist Reading Room 1651 | -9/Scraptown | Visited Assassins FH 1713 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1717 | -9/Scraptown | Learned Research stockpile data 1719 | -9/Scraptown | Learned Factory terminal intel 1741 | -9/Scraptown | Discovered new exit (range 7) 1848 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2058 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3173 | -9/Scraptown | Scrapoid Pod released 09S07-D (x5) 3189 | -9/Scraptown | Met Optimus 3189 | -9/Scraptown | Accepted into 0bPrime 3484 | -9/Scraptown | Build established: Sprinter 3589 | -9/Scraptown | Civil war broke out across Scraptown 3593 | -9/Scraptown | Found Voltaic Drivehammer 3608 | -9/Scraptown | Discovered new exit (range 3) 3610 | -9/Scraptown | Destroyed by KV-DUB(j) with Overtuned Pulse Rifle Last Messages --------------- us. 03582_ Acquired Vortex Trap. 03589_ ANNOUNCEMENT: The Council has discovered that 0bPrime has been recruiting others in a plan that puts all of Scraptown in danger. 03590_ Machine disabled. 03591_ Optimus: "Bah, right when we're so close. Don't worry Toolmachine, they can't stop us now. Get out of here and do your job, we'll deal with this." 03593_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 03593_ Y4-4PI(c): "It's really too bad I left my Metacruncher at home. That would scare a few away." 03593_ Acquired Voltaic Drivehammer. 03597_ Machine disabled. 03608_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ??????????????####?????#"@"#?????????????????????? | | ?????????????## ##????#jjj#?????????????????????? | | ???"|##!!"#### ###### j ##????????????????????? | | ?? #????????????????????? | | ??? #????????????????????? | | ???????####### ###########????????????????????? | | ?????????????## ##??????????????????????????????? | | #?????????????# #############???????????????????? | | #?????????????# #"""""""""""#???????????????????? | | ####??????????# #""""" X """#???????????????????? | | "#??????????# #""" " ""#???????????????????? | | ""#?#?????????# #" " ""#???????????????????? | | "[#?#"???????"# #""" """"#???????????????????? | | ""###"???????"# #"""" ""#???????????????????? | | "##" ????? "# #"" #???????????????????? | | ""###" """"" "# #"" "" " #???????????????????? | | "!#?#" "# #"" "" " #???????????????????? | | ""##?"" # # "#???????????????????? | | "#??? ??# #" #???????????????????? | | ####????# #???# ## ##########???????????????????? | | ######### ##### ## ##???######??????????????????? | | """"""""" """"" " "#???"""""#""#???????????????? | | "#?? ! ! !#???????????????? | | "#?? #???????????????? | | "#? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombAssaultRedirector Manual? 0 Play Time 00:15:31 Cumulative 349.1 hours Start 2025.11.01 @ 07:14:10 End 2025.11.01 @ 07:27:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d99619-4493-44af-9778-4cd03b9a81af