Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 03:41:57 Player: Wakanaka Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (4242) 4242 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 9007 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 298 Friendly Fire -416 Cogmind --------- Core Integrity 0/1000 Matter 186/300 Energy 100/100 System Corruption 4% Temperature Cool (277) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Armor Integrity Analyzer Improved ECM Suite Improved Force Field Point Defense Array Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Advanced Particle Charger Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Force Rifle Force Rifle Wave Gun Plasma Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Armor Integrity Analyzer Improved ECM Suite Insulated Plating Improved Force Field Point Defense Array Gatling Laser Plasma Cannon Heavy Neutron Cannon [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 2 2 1 . . Weapon 2 | . . . . . . . 2 Parts Attached 130 | 6 14 19 8 34 9 16 24 Power 14 | 1 2 6 . 1 1 2 1 Engine 11 | 1 2 6 . 1 1 . . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 41 | 2 4 5 4 13 2 7 4 Treads 3 | . . . . 3 . . . Leg 35 | 2 4 5 4 10 . 6 4 Wheel . | . . . . . . . . Hover 3 | . . . . . 2 1 . Flight . | . . . . . . . . Utility 33 | 1 3 1 2 10 3 6 7 Device 8 | . 1 . . 2 . 1 4 Storage 2 | 1 1 . . . . . . Processor 3 | . . . . 1 1 . 1 Hackware 2 | . . . . . 1 1 . Protection 18 | . 1 1 2 7 1 4 2 Artifact . | . . . . . . . . Weapon 42 | 2 5 7 2 10 3 1 12 Energy Gun 20 | . 4 6 1 2 . . 7 Energy Cannon 15 | . . . . 7 2 1 5 Ballistic Gun 6 | 2 1 1 1 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . 1 1 . 3 . . 1 Parts Lost 53 | . . 5 1 15 5 5 22 Power 4 | . . 1 . 1 . . 2 Propulsion 18 | . . 1 . 7 2 2 6 Utility 12 | . . . . 2 2 3 5 Weapon 19 | . . 3 1 5 1 . 9 Highest Loss Streak 20 | . . 2 1 3 3 2 20 Average Slot Usage (%) 94 | . 99 96 98 98 85 89 87 Engine 6 | . 14 8 9 6 7 6 . Core 2 | . . . . . . 6 10 Leg 26 | . 28 43 36 27 16 12 22 Hover 1 | . . . . . 3 10 . Device 3 | . 1 . . 1 3 4 9 Storage 7 | . 14 11 9 7 6 6 5 Processor 2 | . . . . 2 13 2 . Hackware 1 | . . . . . 3 5 5 Protection 20 | . 11 11 27 33 15 18 10 Energy Gun 7 | . 10 21 7 3 2 . 11 Energy Cannon 4 | . . . . 6 7 6 5 Ballistic Gun 5 | . 17 . 9 3 2 6 1 Naked Turns . | . . . . . . . . Heaviest Build 88 | 11 28 31 33 46 58 74 88 Greatest Support 80 | 20 26 52 80 80 50 78 68 Greatest Overweight (x) 16 | 3 1 . . 2 4 2 16 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 10 10 Average Carried 8 | . 6 9 8 9 8 8 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 10 | 1 10 10 9 10 10 7 4 Class Distribution -------------------- 61% | Mutant 19% | Scavenger-Mutant 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Matter Collected 2212 | 238 378 296 177 424 142 263 294 Remotely . | . . . . . . . . Salvage Created 5836 | . 576 921 286 2047 329 643 1034 Parts 274 | . 36 57 13 95 9 22 42 Haulers Intercepted 8 | . 1 1 . 4 . . 2 Recyclers Shooed 4 | . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 90 | . 13 19 5 31 5 7 10 Guns 56 | . 13 19 5 4 2 7 6 Cannons 27 | . . . . 22 2 . 3 AOE 3 | . . . . 3 . . . Classes Destroyed 15 | . 5 6 . 3 . 1 . Worker 2 | . . 1 1 . . . . Builder 3 | . . 2 . . . . 1 Tunneler 1 | . . . . 1 . . . Hauler 8 | . 1 1 . 4 . . 2 Recycler 4 | . . 2 . 1 . . 1 Mechanic 1 | . . 1 . . . . . Operator 4 | . 2 1 . 1 . . . Watcher 10 | . 3 1 . 4 1 1 . Swarmer 17 | . 6 10 . . . . 1 Grunt 44 | . 7 5 3 23 2 . 4 Duelist 2 | . . 1 . . 1 . . Sentry 16 | . . 3 2 3 1 5 2 Hunter 3 | . . . . 2 . 1 . Programmer 7 | . . . . 3 1 . 3 Behemoth 1 | . . . . . . 1 . Butcher 2 | . . . . . . 2 . Best Kill Streak 6 | . 5 5 2 6 2 4 5 Combat Bots Only 5 | . 3 5 2 5 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Damage Taken 8921 | . 474 842 543 2469 748 992 2853 Core 1595 | . 59 55 46 296 84 46 1009 Absorbed by Shields 10 | . . . . . . 10 . Core Remaining (%) 82 | 100 76 86 91 57 . 84 . Volleys Fired 392 | . 63 69 34 129 24 32 41 Largest 4 | . 2 2 2 2 2 2 4 Hottest 321 | . 80 112 88 160 148 110 321 Shots Fired 734 | . 125 129 49 221 47 62 101 Gun 515 | . 125 129 49 90 18 32 72 Cannon 219 | . . . . 131 29 30 29 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 241 | . 106 . 34 45 18 32 6 Thermal 434 | . 9 129 15 136 29 30 86 Explosive . | . . . . . . . . Electromagnetic 59 | . 10 . . 40 . . 9 Robot Hit Streak 18 | . 11 10 9 18 12 8 14 Robot Miss Streak 4 | . 3 4 3 4 3 2 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 505 | . 81 79 38 153 36 47 71 Core Hits 219 | . 35 32 12 75 14 21 30 Critical Hits 13 | . 1 . . 2 4 5 1 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 11 | . 1 . . 1 4 4 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10617 | . 696 1326 561 3753 965 1276 2040 Guns 6156 | . 695 1326 561 1008 386 712 1468 Cannons 3841 | . . . . 2152 579 541 569 Explosions 589 | . . . . 589 . . . Melee . | . . . . . . . . Ramming 31 | . 1 . . 4 . 23 3 Kinetic 2460 | . 544 . 398 354 386 712 66 Thermal 6835 | . 45 1326 163 2400 579 541 1781 Explosive 194 | . . . . 194 . . . Electromagnetic 1097 | . 106 . . 801 . . 190 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 . . 4 Average Corruption 1 | . . . . 1 . . 2 Corruption Purged . | . . . . . . . . Effects 19 | . . . . 9 . . 10 Message Errors 7 | . . . . 4 . . 3 Matter Fused 1 | . . . . 1 . . . Energy Discharges 3 | . . . . 1 . . 2 Data Loss (minor) 5 | . . . . 2 . . 3 Targeting Errors 2 | . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 79 | . . . . 79 . . . Projectiles 30 | . . . . 30 . . . Explosions 49 | . . . . 49 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 149 | . . . . 149 . . . Shots 2 | . . . . 2 . . . Rammed 2 | . . . . 1 . . 1 Targets Rammed 5 | . 1 . . 1 . 1 2 Kicked 3 | . 1 . . . . 1 1 Crushed . | . . . . . . . . Highest Temperature 1146 | . 76 542 33 582 260 362 1146 Average Temperature 153 | . 25 130 12 117 86 110 316 Received Heat Transfer 2349 | . 222 177 279 714 240 240 477 Effects 78 | . . 7 . 11 . 5 55 Shutdowns 19 | . . 2 . 2 . . 15 Energy Bleed 10 | . . 2 . 2 . 1 5 Interference 17 | . . . . 4 . 3 10 Matter Decay 8 | . . 2 . . . . 6 Short Circuit 5 | . . 1 . . . 1 3 Damage (minor) 4 | . . . . 1 . . 3 Damage (major) 11 | . . . . 2 . . 9 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 2 . . 1 Combat Hostiles 3 | . . . . 2 . . 1 Parts Fried 5 | . . . . 4 . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 19 | . . 4 . 6 1 . 8 Heat Transferred 12058 | . 100 2886 370 4107 1081 997 2517 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Peak Influence 717 | . 224 470 398 717 437 253 156 Initial 350 | . . 31 198 180 350 147 68 Average 215 | . 90 296 303 305 346 147 68 Maximum Alert Level 3 | . 1 2 1 3 2 1 . Low Security (%) 48 | 100 95 22 13 22 . 58 100 Level 1 41 | . 4 50 86 59 90 41 . Level 2 8 | . . 26 . 13 9 . . Level 3 1 | . . . . 4 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . 3 2 2 14 1 1 4 Investigation 6 | . 1 . . 5 . . . Extermination 5 | . . . . 2 1 . 2 Reinforcement 12 | . 2 2 1 4 . 1 2 Assault . | . . . . . . . . Garrison 4 | . . . 1 3 . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 4 | . . . . 3 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Distress Signals 11 | . 2 4 . 1 . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 21 33 7 42 10 13 21 Peak Tracking Total 6 | . 4 5 4 4 4 5 6 Tactical Retreats 11 | . . 3 . 4 2 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Traps Triggered 6 | . 1 1 . 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Machines Disabled 10 | . . 1 2 7 . . . Max in Single Turn 3 | . . 1 1 3 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Machines Accessed 26 | . 6 2 1 6 2 5 4 Terminals 14 | . 5 . 1 3 . 5 . Fabricators 2 | . . . . 1 1 . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 6 | . 1 1 . 1 . . 3 Scanalyzers 2 | . . 1 . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 60 | . 17 5 4 18 3 5 8 Successful 41 | . 10 5 2 10 1 5 8 Failed 19 | . 7 . 2 8 2 . . Catastrophic 6 | . 2 . 1 3 . . . Database Lockouts . | . . . . . . . . Manual 10 | . 7 . 1 2 . . . Terminals 35 | . 16 . 4 10 . 5 . Fabricators 5 | . . . . 3 2 . . Repair Stations 4 | . . . . 3 1 . . Recycling Units 10 | . 1 1 . 2 . . 6 Scanalyzers 6 | . . 4 . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 9 . 2 5 . 5 . Record 5 | . 3 . . 2 . . . Open Door 5 | . . . . . . 5 . Level Access Points 1 | . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 6 | . 3 . 1 2 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 10 | . 1 1 . 2 . . 6 Report Inventory 6 | . 1 1 . 1 . . 3 Retrieve Components 4 | . . . . 1 . . 3 Scanalyzer 6 | . . 4 . . . . 2 Insert Component 2 | . . 1 . . . . 1 Analyze 4 | . . 3 . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 4 1 . 6 1 1 2 Full Trace Events 7 | . 2 . . 5 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . 1 . . Matter 153 | . . . . . 153 . . Time 81 | . . . . . 81 . . Total Robot Build Rating 1 | . . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . 1 . . 8 Parts Scanalyzed 2 | . . 1 . . . . 1 Part Schematics Acquired 2 | . . 1 . . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 8 | . . . . . . 8 . Allies Hacked . | . . . . . . . . Hacks Repelled 1 | . . . . . 1 . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Total Allies 15 | . . . . . 1 14 . Largest Group 8 | . . . . . 1 8 2 Highest-Rated Group 355 | . . . . . 9 355 193 Highest-Rated Ally 156 | . . . . . 9 156 156 Total Orders . | . . . . . . . . Ally Attacks 77 | . . . . . . 70 7 Total Damage 1811 | . . . . . . 1702 109 Kills 11 | . . . . . . 9 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Turns Passed 6325 | 53 812 778 283 1967 545 714 1173 Spaces Moved 3247 | 40 424 364 139 1007 268 359 646 Core 11 | 9 . . . . . . 2 Treads 50 | . . . . 50 . . . Legs 2967 | 31 424 364 139 957 196 212 644 Wheels . | . . . . . . . . Hover 219 | . . . . . 72 147 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 112 120 Average Speed 135 | 110 134 120 129 131 139 142 150 Slowest Speed 850 | 200 150 120 130 200 320 182 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 72 31 19 32 8 37 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 66 | . . . . 50 2 1 13 Melee . | . . . . . . . . Projectile 16 | . . . . . 2 1 13 AOE 50 | . . . . 50 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Total 4477 | 46 568 576 194 1429 394 499 771 Wait 502 | . 29 108 8 205 84 27 41 Move 3240 | 39 423 363 138 1006 267 358 646 Hop . | . . . . . . . . Pick Up 66 | 1 19 6 1 22 5 5 7 Fast Attach 51 | 6 3 9 1 13 3 11 5 Attach 35 | . 1 3 2 10 5 3 11 Detach 3 | . . . . 1 . . 2 Swap 44 | . 10 7 5 11 1 2 8 Drop 80 | . 19 11 5 21 5 11 8 Fire 392 | . 63 69 34 129 24 32 41 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 4 | . 1 . . 1 . 1 1 Crush . | . . . . . . . . Escape Stasis 10 | . . . . 10 . . . Rewire 49 | . . . . . . 49 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 10) 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Propulsion x2 1640 | -9/Materials | Discovered new exit (range 4) 1644 | -9/Materials | Entered another Materials area 1644 | -8/Materials | Evolved 2 slots: Utility x2 1696 | -8/Materials | Garrison activated, responded to threat 1917 | -8/Materials | Discovered new exit (range 9) 1927 | -8/Materials | Entered Factory 1927 | -7/Factory | Evolved 2 slots: Utility x2 2165 | -7/Factory | Repaired Weapon Shielding 3477 | -7/Factory | Identified exit to Factory 3681 | -7/Factory | Garrison activated, responded to threat 3725 | -7/Factory | Lost 3 parts (1n1u1w) 3803 | -7/Factory | Lost 3 parts (1p1n1w) 3866 | -7/Factory | Lost 3 parts (2n1w) 3894 | -7/Factory | Entered another Factory area 3894 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3996 | -6/Factory | Fabricated T-07 Excavator (x1) 4291 | -6/Factory | Lost 3 parts (1n1u1w) 4413 | -6/Factory | Discovered new exit (range 16) 4439 | -6/Factory | Entered Extension 4575 | -6/Extension | Rescued a captive Derelict 4576 | -6/Extension | Rescued a captive Derelict 4594 | -6/Extension | Build established: Scavenger-Mutant 4794 | -6/Extension | Rescued a captive Derelict 4795 | -6/Extension | Rescued a captive Derelict 4995 | -6/Extension | Rescued a captive Derelict 5055 | -6/Extension | Rescued A7 5061 | -6/Extension | Spotted B-75 Beast 5076 | -6/Extension | Spotted B-75 Beast 5112 | -6/Extension | Allies destroyed B-75 Beast 5121 | -6/Extension | Destroyed B-75 Beast 5149 | -6/Extension | Discovered new exit (range 3) 5153 | -6/Extension | Entered Factory 5153 | -5/Factory | Accompanied by 2 allies (A7) 5153 | -5/Factory | Evolved 2 slots: Weapon x2 5420 | -5/Factory | Build established: Scavenger-Tank 5877 | -5/Factory | Found Prototype Processor 5878 | -5/Factory | Identified Exp. Signal Interpreter 6248 | -5/Factory | Core integrity fell below 50% 6320 | -5/Factory | Core integrity fell below 20% 6326 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06310_ U-05 Engineer builds a Wall. 06311_ Overheating: Matter decay (-48). 06312_ Plasma Cannon permanently disabled. 06312_ Overheating: Short circuit. 06312_ R-10 Processor collects Prototype Energy Gun. 06312_ K-01 Serf collects debris. 06313_ Mic. Fission Core permanently disabled. 06313_ Overheating: Short circuit. 06314_ Gatling Laser destroyed. 06315_ Overheating: Matter decay (-22). 06315_ R-10 Processor collects Prototype Energy Gun. 06315_ Fusion Compressor destroyed. 06316_ Broken Plasma Cannon destroyed. 06317_ Hvy. Neutron Cannon destroyed. 06317_ K-01 Serf collects debris. 06318_ U-05 Engineer builds a Wall. 06319_ R-10 Processor collects Carbon-fiber Leg. 06320_ Overheating: Core damaged (-170). 06320_ Slammed into R-10 Processor. 06326_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????????#######+#####+#??# ########## | | ????????????????# #??# # """""??? | | ????????????????# """ """ #??# + ""S""???? | | ????????????????# """"" """"" #??# # """??? | | ????????????????# """"" """"" #??# # #? | | ????????????????# #??# #? |#? | | ????????????????# """ #??# #?""" #? | | ????????????????# """"" !!| #??# #??"" =#? | | ????????????????# """"" !!| #??# #??"" #? | | ????????????????# !| #??# #??? #? | | ????????????????# #??# #?????####? | | ????????? / #??" #?????????? | | ????????? ####+############# ###???????? | | ?????????## ???# ??????????# ######## | | ??????????? #### ########### | | ???????????? | | ???????????? % | | ???????????? | | ???????????? | | ????????????? k | | ?????????????????# R## | | ?????????????????# ## % ######## | | ?????????????????# #####"+"######?????? | | ?????????????????# # #?????? | | ?????????????????# = k# #?????? | | ?????????????????# *!@ # #?????? | | ?????????????????# [%! % # #?????? | | ?????????????????####+###!==% # #?????? | | ??????????????????# # *^^ # #?????? | | ??????????????????# # !%^^# #?????? | | ??????????????????# """ # s # #?????? | | ??????????????????# """ k k =u# #?????? | | ??????????????????# """ # ss[# #?????? | | ??????????????????# # = # #?????? | | ??????????????????# """ #####w# #?????? | | ??????????????????# """ #????%##############?????? | | ??????????????????# """ #???? #??????????????????? | | ??????????????????/ #???? #??????????????????? | | ??????????????????# !#?????#??????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Carbon-fiber Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Prison Break Challenges ------------ None Game ------ Seed FlightTerrabombAutohacker Manual? 0 Play Time 02:07:00 Cumulative 19.1 hours Start 2020.12.30 @ 01:19:00 End 2020.12.30 @ 03:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10abb119-e6b3-4b31-a1dd-efd57fbf174f