Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.25 @ 19:56:39 Player: TLFP Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (125) 625 Value Destroyed (4066) 4066 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1305) 1305 TOTAL SCORE: 11836 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 37 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 73/100 System Corruption 0% Temperature Cool (9) Movement Flying (220) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Makeshift Flight Unit > --- UTILITY (7) ------ Large Storage Unit Triangulator Advanced Signal Interpreter Improved System Shield > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (10) --- Light Antimatter Reactor Xenon Bombardment Thruster Energy Well (500) Advanced Weight Redist. System System Backup Module Trap Reconfigurator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Triangulator Long-range Sensor Array Advanced Signal Interpreter Improved System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Mini Smartbomb Launcher > --- INVENTORY -------- Fission Core Light Antimatter Reactor Armored Huge Wheel Xenon Bombardment Thruster Makeshift Flight Unit Energy Well Advanced Weight Redist. System Core Shielding System Backup Module Trap Reconfigurator Gauss Rifle Gauss Rifle Coil Gun Hypervelocity Gauss Rifle Improved Heavy Machine Gun Advanced EMP Blaster Makeshift Axe [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 142 | . . 7 1 . 44 33 7 . . . 29 3 4 . 14 Power 19 | . . 1 . . 4 5 2 . . . 5 . 1 . 1 Engine 13 | . . . . . 3 5 1 . . . 3 . 1 . . Core 5 | . . 1 . . 1 . . . . . 2 . . . 1 Reactor 1 | . . . . . . . 1 . . . . . . . . Propulsion 28 | . . 6 . . 12 6 . . . . 2 . . . 2 Treads 5 | . . 2 . . 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 21 | . . 4 . . 8 6 . . . . 2 . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . . . . 1 Utility 48 | . . . 1 . 12 18 3 . . . 10 1 1 . 2 Device 18 | . . . 1 . 4 6 3 . . . 3 1 . . . Storage 6 | . . . . . 3 2 . . . . 1 . . . . Processor 3 | . . . . . 1 1 . . . . 1 . . . . Hackware 5 | . . . . . 1 1 . . . . 2 . 1 . . Protection 16 | . . . . . 3 8 . . . . 3 . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | . . . . . 16 4 2 . . . 12 2 2 . 9 Energy Gun 1 | . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 25 | . . . . . 6 2 2 . . . 8 1 1 . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . . . . 6 . . . . . . 1 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 3 2 . . . . 4 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 1 . . . . 1 . . . 1 Parts Lost 41 | . . . . 1 11 2 . . . . 8 . . . 19 Power 8 | . . . . 1 1 . . . . . 3 . . . 3 Propulsion 8 | . . . . . 4 . . . . . 1 . . . 3 Utility 13 | . . . . . 3 2 . . . . 3 . . . 5 Weapon 12 | . . . . . 3 . . . . . 1 . . . 8 Highest Loss Streak 19 | . . . . 1 6 1 . . . . 3 . . . 19 Average Slot Usage (%) 85 | . 85 84 95 95 92 85 84 84 84 84 81 86 86 86 78 Engine 10 | . 14 12 . . 7 14 13 7 7 7 7 6 6 6 4 Core 1 | . . 1 14 9 . . . . . . 3 6 6 6 4 Wheel 16 | . . 23 28 28 26 16 15 15 15 15 12 13 13 13 10 Device 5 | . . . 9 14 5 1 6 7 7 7 4 12 13 13 10 Storage 17 | . 14 14 14 14 14 15 23 23 23 23 20 20 20 20 19 Processor 5 | . . . . . 3 7 7 7 7 7 6 6 6 6 6 Hackware 5 | . . . . . 8 6 . . . . 7 6 6 6 6 Protection 2 | . . . . . 2 5 . . . . 4 . . . 1 Ballistic Gun 12 | . 28 28 28 28 11 11 12 15 15 15 9 5 7 13 11 Slashing Weapon 2 | . . . . . 1 2 2 . . . 3 6 4 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 12 12 12 13 13 42 57 63 63 63 63 68 52 63 63 63 Greatest Support 56 | 20 20 20 20 20 41 56 56 56 56 56 56 56 56 56 56 Greatest Overweight (x) 14 | . . . . . 3 1 1 1 1 1 1 . 1 1 14 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . 1 1 Largest Inventory Capacity 22 | . 6 6 6 6 14 18 18 18 18 18 22 18 18 18 18 Average Capacity 14 | . 6 6 6 6 9 14 18 18 18 18 18 18 18 18 17 Most Carried 18 | . 6 6 6 6 14 18 18 18 18 18 18 18 18 18 18 Average Carried 14 | . 6 6 6 6 8 13 14 18 18 18 16 18 18 18 15 Final Capacity 18 | 6 6 6 6 6 14 18 18 18 18 18 18 18 18 18 10 Final Carried 18 | 6 6 6 6 6 13 18 18 18 18 18 18 18 18 18 6 Class Distribution -------------------- 76% | Hacker-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3441 | 200 . 84 . . 1025 732 258 19 . 64 768 49 188 . 54 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5080 | . . 131 . . 1886 1353 219 . . 196 1127 17 29 . 122 Parts 298 | . . 9 . . 126 86 9 . . 6 50 2 2 . 8 Haulers Intercepted 6 | . . . . . 3 2 . . . . 1 . . . . Recyclers Shooed 3 | . . . . . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 9 . . 9 . 1 1 4 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 87 | . . 2 . . 35 19 4 . . 3 17 3 2 . 2 Melee 8 | . . . . . 4 4 . . . . . . . . . Guns 56 | . . 2 . . 15 14 4 . . 3 16 . . . 2 AOE 20 | . . . . . 13 1 . . . . 1 3 2 . . Classes Destroyed 15 | . . 2 . . 7 3 . . . . 2 . . . 1 Worker 14 | . . 1 . . 8 2 . . . . 3 . . . . Builder 5 | . . . . . 4 1 . . . . . . . . . Hauler 6 | . . . . . 3 2 . . . . 1 . . . . Recycler 5 | . . . . . 2 1 . . . . 2 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . 2 . . . . . . . . . Watcher 5 | . . . . . 3 2 . . . . . . . . . Swarmer 21 | . . . . . 12 . . . . . 4 3 2 . . Grunt 35 | . . 2 . . 14 6 3 . . 2 8 . . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . Sentry 16 | . . . . . 8 6 . . . 1 1 . . . . Hunter 4 | . . . . . . 2 . . . . 2 . . . . Programmer 6 | . . . . . . 5 . . . . 1 . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 12 | . . 2 . . 12 6 3 . . 2 6 3 2 . 2 Combat Bots Only 5 | . . 2 . . 4 4 3 . . 2 5 3 2 . 2 Max Kills in Single Turn 4 | . . 1 . . 4 2 1 . . 1 3 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . . . 1 1 2 . . Melee 1 | . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 7938 | . . 39 . 190 1466 1172 154 . . 101 1559 69 30 . 3158 Core 1270 | . . 11 . 29 194 131 12 . . 25 220 5 . . 643 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 84 64 . . . . 76 . . . . . Volleys Fired 299 | . . 8 . 1 94 57 17 . . 8 71 3 2 . 38 Largest 2 | . . 2 . 2 2 2 2 . . 2 2 1 1 . 2 Hottest 80 | . . 40 . 40 72 53 56 . . 56 63 80 80 . 80 Shots Fired 542 | . . 16 . 2 158 113 34 . . 16 138 3 2 . 60 Gun 501 | . . 16 . 2 125 113 34 . . 16 138 . . . 57 Cannon . | . . . . . . . . . . . . . . . . Launcher 41 | . . . . . 33 . . . . . . 3 2 . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 477 | . . 16 . 2 101 113 34 . . 16 138 . . . 57 Thermal 9 | . . . . . 9 . . . . . . . . . . Explosive 20 | . . . . . 13 . . . . . . 3 2 . 2 Electromagnetic 36 | . . . . . 35 . . . . . . . . . 1 Robot Hit Streak 26 | . . 15 . 1 15 26 21 . . 12 22 . 10 . 8 Robot Miss Streak 3 | . . . . 1 2 1 3 . . 1 1 . . . 2 Penetration Max 2 | . . . . . . . . . . . 2 . . . . Secondary Targets 6 | . . . . . 2 . 1 . . . 2 . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . 1 . . . 1 Shots Hit Robots 459 | . . 15 . 1 129 103 27 . . 13 122 . 2 . 47 Core Hits 224 | . . 7 . . 79 54 9 . . 6 45 3 2 . 19 Critical Hits 13 | . . . . . . 1 . . . . 6 . . . 6 Critical Kills 3 | . . . . . . . . . . . 3 . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 3 . . . 2 Melee Attacks 77 | . . . . . 24 31 3 . . . 18 . . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 77 | . . . . . 24 31 3 . . . 18 . . . 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12419 | . . 152 . . 4147 2400 568 . . 307 3402 298 371 . 774 Guns 7184 | . . 152 . . 1386 1788 568 . . 307 2406 . . . 577 Cannons . | . . . . . . . . . . . . . . . . Explosions 3678 | . . . . . 2018 193 . . . . 634 298 371 . 164 Melee 1549 | . . . . . 735 419 . . . . 362 . . . 33 Ramming 8 | . . . . . 8 . . . . . . . . . . Kinetic 6985 | . . 152 . . 1187 1788 568 . . 307 2406 . . . 577 Thermal 972 | . . . . . 145 193 . . . . 634 . . . . Explosive 1381 | . . . . . 590 . . . . . . 298 371 . 122 Electromagnetic 1524 | . . . . . 1482 . . . . . . . . . 42 Impact . | . . . . . . . . . . . . . . . . Slashing 1549 | . . . . . 735 419 . . . . 362 . . . 33 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 3 2 . . . . . . . . Average Corruption 1 | . . . . . 1 1 1 . . . . . . . . Corruption Purged 5 | . . . . . . 3 2 . . . . . . . . Effects 35 | . . . . . 7 24 4 . . . . . . . . Message Errors 12 | . . . . . 3 6 3 . . . . . . . . Matter Fused 3 | . . . . . . 3 . . . . . . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . . . . . . Energy Discharges 7 | . . . . . 2 5 . . . . . . . . . Data Loss (minor) 7 | . . . . . 1 5 1 . . . . . . . . Targeting Errors 2 | . . . . . 1 1 . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 297 | . . . . . 99 . . . . . 160 5 18 . 15 Projectiles . | . . . . . . . . . . . . . . . . Explosions 219 | . . . . . 28 . . . . . 156 5 18 . 12 Melee 78 | . . . . . 71 . . . . . 4 . . . 3 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 609 | . . . . . 175 182 . . . . 102 36 . . 114 Shots 20 | . . . . . 11 2 . . . . 2 2 . . 3 Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 249 | . . 15 . 2 77 249 45 . . 27 22 30 72 . 46 Average Temperature 30 | . . 11 . 2 20 48 28 . . 19 5 15 37 . 15 Received Heat Transfer 2388 | . . 30 . . 522 303 63 . . 36 390 . . . 1044 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . Heat Transferred 1196 | . . . . . 496 100 . . . . 600 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 902 | . . 50 . . 902 419 . . . . 406 . . . . Initial 289 | . . . . . . 289 . . . . 11 . . . . Average 252 | . . 8 . . 574 201 . . . . 152 . . . . Maximum Alert Level 3 | . . . . . 3 2 . . . . 2 . . . . Low Security (%) 44 | . 100 100 . 100 14 41 . . . . 61 . . . . Level 1 34 | . . . . . 12 47 . . . . 32 . . . . Level 2 12 | . . . . . 26 10 . . . . 5 . . . . Level 3 9 | . . . . . 47 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 7 11 . . . . 5 . . . . Investigation 7 | . . . . . 1 4 . . . . 2 . . . . Extermination 7 | . . . . . . 5 . . . . 2 . . . . Reinforcement 5 | . . . . . 2 2 . . . . 1 . . . . Assault 1 | . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . . . . . 5 . . . . . 2 . . . . Communications Jammed 24 | . . . . . . . . . . . 24 . . . . Distress Signals 23 | . . . . . . . . . . . 23 . . . . Times Spotted 148 | . . 2 . 2 75 33 4 . . 4 23 1 1 . 3 Peak Tracking Total 11 | . . 2 . 2 11 4 4 . . 3 5 3 3 . 3 Tactical Retreats 16 | . . . . . 9 3 . . . . 3 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . . . . . . 4 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Reconfigurated 11 | . . . . . 3 8 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 13 | . . . . . 4 4 . . . . 5 . . . . Max in Single Turn 5 | . . . . . 2 2 . . . . 5 . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 49 | . . . 2 . 8 23 . . 4 . 10 1 . 1 . Terminals 21 | . . . . . 4 11 . . . . 6 . . . . Fabricators 4 | . . . . . . 3 . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . Recycling Units 3 | . . . . . 1 2 . . . . . . . . . Scanalyzers 7 | . . . . . 2 4 . . . . 1 . . . . Garrison Access 4 | . . . . . . 3 . . . . 1 . . . . Total Hacks 191 | . . . 24 . 36 71 . . 29 . 27 1 . 3 . Successful 156 | . . . 24 . 34 50 . . 29 . 15 1 . 3 . Failed 35 | . . . . . 2 21 . . . . 12 . . . . Catastrophic 3 | . . . . . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 51 | . . . 1 . 7 28 . . . . 8 . . 7 . Terminals 67 | . . . . . 10 41 . . . . 16 . . . . Fabricators 10 | . . . . . . 8 . . . . 2 . . . . Repair Stations 6 | . . . . . 3 . . . . . 3 . . . . Recycling Units 10 | . . . . . 2 8 . . . . . . . . . Scanalyzers 35 | . . . . . 21 11 . . . . 3 . . . . Garrison Access 6 | . . . . . . 3 . . . . 3 . . . . Terminal Hacks 83 | . . . 24 . 7 14 . . 29 . 5 1 . 3 . Record 39 | . . . 23 . . 4 . . 11 . 1 . . . . Part Schematic 18 | . . . . . . 4 . . 7 . 4 . . 3 . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . Robot Analysis 4 | . . . . . 3 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . . . 2 . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . Build 3 | . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 6 | . . . . . 3 . . . . . 3 . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . Refit 2 | . . . . . 1 . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . 1 3 . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . . . 1 2 . . . . . . . . . Scanalyzer 30 | . . . . . 20 8 . . . . 2 . . . . Insert Component 14 | . . . . . 9 4 . . . . 1 . . . . Analyze 16 | . . . . . 11 4 . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . Unauthorized Hacks 26 | . . . . . 3 20 . . . . 3 . . . . Terminals 17 | . . . . . 1 13 . . . . 3 . . . . Track 1 | . . . . . . 1 . . . . . . . . . Assimilate 5 | . . . . . . 5 . . . . . . . . . Botnet 9 | . . . . . 1 6 . . . . 2 . . . . Operators 2 | . . . . . . 1 . . . . 1 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 4 . . . . . . . . . Monitor 2 | . . . . . . 2 . . . . . . . . . Mask 3 | . . . . . 1 2 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . . . . . 7 18 . . . . 8 . . . . Full Trace Events 4 | . . . . . . 2 . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . Part Schematics Acquired 32 | . . . . . 10 7 . . 7 . 5 . . 3 . Parts Built 1 | . . . . . . . . . . . 1 . . . . Matter 318 | . . . . . . . . . . . 318 . . . . Time 84 | . . . . . . . . . . . 84 . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . Time 70 | . . . . . 26 . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 4 2 . . . . . . . . . Parts Scanalyzed 13 | . . . . . 9 3 . . . . 1 . . . . Part Schematics Acquired 13 | . . . . . 9 3 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . . . . . 4 . . . 1 . . . . . Largest Group 2 | . . . . . . 2 2 1 1 2 . . . . . Highest-Rated Group 120 | . . . . . . 36 36 26 26 120 . . . . . Highest-Rated Ally 94 | . . . . . . 26 26 26 26 94 . . . . . Total Orders 4 | . . . . . . 2 2 . . . . . . . . STAY 2 | . . . . . . 1 1 . . . . . . . . FOLLOW 2 | . . . . . . 1 1 . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 . . . . . Total Damage 278 | . . . . . . . . . . 278 . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . . . . . 3 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 2 . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 12755 | . 64 496 286 25 1737 4459 695 317 87 522 1909 601 397 833 327 Spaces Moved 8807 | 1 54 542 332 24 1195 2520 441 289 80 453 1129 545 312 705 185 Core 1 | . . . . . . . . . . . . . . . 1 Treads 36 | . . . . . 36 . . . . . . . . . . Legs 107 | 1 54 52 . . . . . . . . . . . . . Wheels 8661 | . . 490 332 24 1158 2520 441 289 80 453 1129 545 312 705 183 Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . . . . 1 Fastest Speed 80 | 120 120 80 80 80 80 93 110 110 110 110 100 100 100 110 100 Average Speed 100 | 120 120 83 80 80 88 102 110 110 110 110 102 100 109 110 114 Slowest Speed 750 | 120 120 120 80 80 260 110 110 110 110 110 110 100 110 110 750 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 17 95 68 14 79 54 61 44 68 56 27 65 48 82 26 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 6 | . . . 1 . . . . . 1 . . . . 4 . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . 3 . . . . 2 2 4 . Spaces Dug 40 | . . . . . 9 18 3 . . . 10 . . . . Terrain Destroyed 297 | . . . . . 113 42 3 . . 1 67 17 40 . 14 Melee 40 | . . . . . 9 18 3 . . . 10 . . . . Projectile 5 | . . . . . . . . . . 1 2 . . . 2 AOE 252 | . . . . . 104 24 . . . . 55 17 40 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12110 | . 53 566 351 27 1702 4278 612 288 79 460 1731 596 364 762 241 Wait 2665 | . . 7 19 3 311 1578 138 . . . 461 44 46 58 . Move 8792 | . 53 541 331 23 1194 2519 440 288 79 452 1128 544 311 704 185 Hop . | . . . . . . . . . . . . . . . . Pick Up 61 | . . 1 . . 20 17 4 . . . 17 1 . . 1 Fast Attach 23 | . . 1 1 . 12 9 . . . . . . . . . Attach 38 | . . . . . 10 2 . . . . 14 . . . 12 Detach 1 | . . . . . 1 . . . . . . . . . . Swap 82 | . . 6 . . 23 22 7 . . . 15 3 4 . 2 Drop 53 | . . 2 . . 12 27 3 . . . 7 1 1 . . Fire 299 | . . 8 . 1 94 57 17 . . 8 71 3 2 . 38 Melee 77 | . . . . . 24 31 3 . . . 18 . . . 1 Ram 1 | . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 16) 65 | -10/Materials | Entered Mines 136 | -10/Mines | Learned Materials stockpile data 146 | -10/Mines | Discovered new exit (range 15) 165 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 224 | -10/Mines | Found a hidden stash of uninstalled traps 240 | -10/Mines | Identified exit to Materials 302 | -10/Mines | Build established: Mutant 557 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 557 | -10/Mines | Discovered new exit (range 5) 561 | -10/Mines | Entered Exiles 581 | -10/Exiles | Met 8R-AWN 594 | -10/Exiles | Met EX-HEX 618 | -10/Exiles | Met EX-BIN 628 | -10/Exiles | Aligned with FarCom system 629 | -10/Exiles | Given EX-Vault access code 648 | -10/Exiles | Opened EX-Vault 654 | -10/Exiles | Found Trap Reconfigurator 673 | -10/Exiles | Warned to stay clear of 0b10 Research branches 682 | -10/Exiles | Exiles lab attacked by MAIN.C 709 | -10/Exiles | Learned location of Zion (-6) 825 | -10/Exiles | Discovered new exit (range 14) 847 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 847 | -10/Exiles | Entered Mines 848 | -9/Mines | Assembled infested the area 867 | -9/Mines | Discovered new exit (range 7) 872 | -9/Mines | Entered Materials 872 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1204 | -8/Materials | Repaired Wheel 1598 | -8/Materials | Lost 6 parts (1p2n2u1w) 1776 | -8/Materials | Discovered new exit (range 15) 1925 | -8/Materials | Garrison activated, responded to threat 1968 | -8/Materials | Build established: Hacker-Mutant 2032 | -8/Materials | Discovered new exit (range 16) 2045 | -8/Materials | Identified exit to Factory 2472 | -8/Materials | First assault squad dispatched 2609 | -8/Materials | Entered Factory 2609 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4241 | -7/Factory | Fabricated W-25 Informer (x2) 4609 | -7/Factory | Local fabrication network quarantined 6601 | -7/Factory | Discovered new exit (range 16) 6615 | -7/Factory | Identified exit to Factory 7040 | -7/Factory | Discovered new exit (range 5) 7044 | -7/Factory | Identified exit to Lower Caves 7068 | -7/Factory | Entered Lower Caves 7068 | -7/Lower Caves | Accompanied by 2 allies 7350 | -7/Lower Caves | Build established: Mutant 7396 | -7/Lower Caves | Learned 12 Factory zone layouts 7415 | -7/Lower Caves | Learned Factory garrison access intel 7746 | -7/Lower Caves | Discovered new exit (range 15) 7762 | -7/Lower Caves | Identified exit to Lower Caves 7763 | -7/Lower Caves | Entered another Lower Caves area 7763 | -7/Lower Caves | Accompanied by 1 ally 8059 | -7/Lower Caves | Encountered a Warlord checkpoint 8073 | -7/Lower Caves | Discovered new exit (range 7) 8079 | -7/Lower Caves | Identified exit to Data Miner 8080 | -7/Lower Caves | Entered Data Miner 8080 | -7/Data Miner | Accompanied by 1 ally 8080 | -7/Data Miner | Discovered new exit (range 6) 8101 | -7/Data Miner | Met Data Miner 8124 | -7/Data Miner | Learned location of Section 7 (-3) 8124 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8142 | -7/Data Miner | Received God Mode back door access code from Data Miner 8166 | -7/Data Miner | Identified exit to Proximity Caves 8167 | -7/Data Miner | Entered Proximity Caves 8167 | -6/Proximity Caves | Accompanied by 1 ally 8426 | -6/Proximity Caves | Learned Factory security intel 8486 | -6/Proximity Caves | Escorted by Enhanced Grunt 8572 | -6/Proximity Caves | Learned location of 2 exits from Factory 8609 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8681 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8689 | -6/Proximity Caves | Entered Factory 8689 | -6/Factory | Evolved 2 slots: Utility x2 8690 | -6/Factory | Identified exit to Factory 8690 | -6/Factory | Identified exit to Lower Caves 8693 | -6/Factory | Loaded intel: 4 garrison access locations 8975 | -6/Factory | Hacking Suite fried by hacking feedback 8996 | -6/Factory | Build established: Hacker-Mutant 9258 | -6/Factory | Incoming investigation squad redirected 9389 | -6/Factory | Lost 3 parts (1p1n1u) 9452 | -6/Factory | Spotted B-75 Beast 9533 | -6/Factory | Repaired Arm. Huge Wheel 9950 | -6/Factory | Discovered exit to Lower Caves (range 5) 10282 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10493 | -6/Factory | Local fabrication network quarantined 10598 | -6/Factory | Entered Lower Caves 11082 | -6/Lower Caves | Encountered a Warlord checkpoint 11192 | -6/Lower Caves | Discovered new exit (range 8) 11198 | -6/Lower Caves | Identified exit to Lower Caves 11199 | -6/Lower Caves | Entered another Lower Caves area 11208 | -6/Lower Caves | Learned Factory emergency access door positions 11555 | -6/Lower Caves | Encountered a Warlord checkpoint 11586 | -6/Lower Caves | Discovered new exit (range 10) 11595 | -6/Lower Caves | Identified exit to Zion 11596 | -6/Lower Caves | Entered Zion 11832 | -6/Zion | Rebuked by Imprinter 11884 | -6/Zion | Received a visual enhancement algorithm 12144 | -6/Zion | Learned location of Warlord (-5) 12177 | -6/Zion | Learned location of Quarantine (-3) 12224 | -6/Zion | Learned location of Armory (-3) 12322 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12409 | -6/Zion | Opened final containment barrier to the Deep Caves 12427 | -6/Zion | Discovered new exit (range 3) 12427 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12428 | -6/Zion | Identified exit to Deep Caves 12429 | -6/Zion | Entered Deep Caves 12624 | -6/Deep Caves | Attacked by Z-Imprinter 12681 | -6/Deep Caves | Found Prototype Protection 12682 | -6/Deep Caves | Identified Zio. Weapon Casing 12683 | -6/Deep Caves | Core integrity fell below 50% 12735 | -6/Deep Caves | Core integrity fell below 20% 12756 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 12721_ Arm. Huge Wheel destroyed. 12721_ HV Slug penetrates Z-Imprinter. 12721_ HV Slug penetrates Wall. 12724_ Slug penetrates Wall. 12724_ HV Slug penetrates Z-Imprinter. 12724_ HV Slug penetrates Earth. 12727_ Slug penetrates Z-Imprinter. 12727_ HV Slug penetrates Z-Imprinter. 12730_ HV Slug penetrates Wall. 12733_ Acquired 54 matter. 12734_ Hyp. Gauss Rifle destroyed. 12743_ Slug penetrates Z-Imprinter. 12743_ Gauss Rifle destroyed. 12746_ Destroyed Prototype Hover Unit. 12747_ Med. Storage Unit destroyed. 12748_ Destroyed Prototype Hover Unit. 12750_ The unstable cave ceiling collapses. 12750_ Mni. Smartbomb Launcher destroyed. 12750_ Med. Storage Unit destroyed. 12755_ Destroyed Prototype Hover Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ? ???????????????????????????????####??????### | | ? ??????##????##??#####????????## ##???## | | ? ##?### ##??# ###;;;#????????# ##??# | | ## # ####;;; ###??????# #??# | | ;;;;# ###?????# #??# | | # #??????# #??# | | #??????# ##?# | | #??????## ### | | #???????# | | ?""" @I #??####### | | ??"" #### #### | | ??"" * * ###### | | ??"" ! ###?# ### | | ?? ! ### "# | | ?""" ### ### | | ???" ;##?## | | ???" ###???# | | ???" #?????## ### # | | ??" ##?????## ##?## ## | | ?? #??????#### ##???###? | | ?? #?????????####??????## | | ?? #??????????????????## | | ??? ##?????????????????## | | ??? ##?????????????##### | | ???" #???????????### | | ??? #??????????## | | ??? ##??????????# | | ???" ##???????????# | | ????" ##???????????# | | ????" ##??????????? #### | | ????" #????????????? ?????## | | ???" #????????????????????? | | ??? ##????????????????????? | | ??? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Weapon Shielding 100 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Mak. Axe | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Power Shielding | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Extracted Lgt. Armor Plating | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Smartbomb Launcher | -7/Factory | Hacked System Backup Module | -7/Factory | Scanalyzed Enh. Optical Array | -7/Factory | Hacked Adv. Drone Bay | -7/Factory | Hacked Imp. Kinecellerator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Gauss Cannon | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Micro-nuke Launcher | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombZionitePod Manual? 0 Play Time 01:42:26 Cumulative 61.0 hours Start 2021.12.25 @ 17:59:14 End 2021.12.25 @ 19:56:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 11 Adventurer 28 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df1437c-018b-4d2f-aef7-0c6e8ba6ff7c