Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.10 @ 15:11:57 Player: snuf Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (1937) 1937 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 6257 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 850/850 Matter 252/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Treads Compact Wheel Armored Wheel > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Gauss Rifle Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Armored Treads Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Matter Pod (71) Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Medium Armor Plating Heavy Armor Plating Medium Reactive Plating System Backup Module Heavy EM Shotgun Lightning Gun Improved EM Pulse Cannon Plasma Cannon Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Medium Armor Plating Heavy Armor Plating Medium Reactive Plating System Backup Module Heavy EM Shotgun Lightning Gun Improved EM Pulse Cannon Plasma Cannon Rocket Launcher Great Axe [Rating: 54] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 6 | . . . 1 . 1 2 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 84 | . 7 3 7 3 24 24 9 . 7 Power 4 | . 1 . . . 2 1 . . . Engine 2 | . 1 . . . 1 . . . . Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 8 | . 2 . 2 1 2 1 . . . Treads 3 | . . . 1 1 1 . . . . Leg . | . . . . . . . . . . Wheel 5 | . 2 . 1 . 1 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | . 2 . 1 . 9 14 5 . 5 Device 14 | . 1 . . . 2 5 3 . 3 Storage 4 | . 1 . . . 1 2 . . . Processor 3 | . . . . . . 2 . . 1 Hackware . | . . . . . . . . . . Protection 15 | . . . 1 . 6 5 2 . 1 Artifact . | . . . . . . . . . . Weapon 36 | . 2 3 4 2 11 8 4 . 2 Energy Gun 5 | . 1 . . . 2 1 . . 1 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 12 | . 1 1 3 1 5 1 . . . Ballistic Cannon 5 | . . . . . 1 2 2 . . Launcher 7 | . . 2 1 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . 3 2 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . Parts Lost 1 | . . . 1 . . . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . Average Slot Usage (%) 94 | . 97 100 90 100 92 91 99 100 100 Engine 3 | . 14 14 11 11 5 . . . . Core 4 | . . . . . 3 7 7 7 6 Treads 9 | . . . 11 18 13 7 7 7 6 Leg 1 | . 24 . . . . . . . . Wheel 14 | . 3 28 20 14 13 15 15 15 13 Device 10 | . 6 . . . 9 11 14 15 20 Storage 10 | . 19 28 22 22 9 7 7 7 6 Processor 5 | . . . . . . 6 15 15 17 Protection 8 | . . . 3 11 10 10 7 7 8 Energy Gun 4 | . 3 8 . . . 7 7 7 6 Ballistic Gun 14 | . 24 11 21 21 25 6 7 7 6 Ballistic Cannon 3 | . . . . . 1 6 5 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 13 25 23 27 26 74 95 75 68 76 Greatest Support 32 | 20 32 32 32 26 28 28 28 28 28 Greatest Overweight (x) 4 | . 1 . 1 1 4 3 2 2 2 Average Overweight (x) 1 | . . . . . 2 2 2 2 2 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 Average Capacity 17 | 8 8 10 10 10 19 20 20 20 20 Most Carried 20 | 6 10 10 10 10 20 20 20 20 20 Average Carried 17 | 6 7 10 9 9 17 19 19 20 19 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 Final Carried 20 | 6 10 10 9 10 20 20 20 20 20 Class Distribution -------------------- 40% | Tank 25% | Skirmisher 21% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 2201 | 200 120 5 269 110 589 714 29 28 137 Remotely . | . . . . . . . . . . Salvage Created 2618 | . 180 6 472 110 909 742 34 28 137 Parts 153 | . 15 2 22 8 56 36 5 2 7 Haulers Intercepted 4 | . . . . . 1 2 . . 1 Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 58 | . 6 3 11 4 18 12 4 . . Guns 41 | . 6 . 8 2 17 8 . . . Cannons 5 | . . . . . 1 4 . . . AOE 12 | . . 3 3 2 . . 4 . . Classes Destroyed 10 | . 2 . 2 . 3 1 . 1 1 Worker 1 | . . . . . 1 . . . . Hauler 4 | . . . . . 1 2 . . 1 Recycler 5 | . 1 . 1 . 2 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 1 | . . . . . . . . . 1 Swarmer 27 | . 6 3 3 2 6 3 4 . . Grunt 15 | . . . 7 2 3 3 . . . Sentry 14 | . . . 1 . 7 6 . . . Hunter 2 | . . . . . 2 . . . . Tinkerer 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 4 3 8 2 3 4 4 . 1 Combat Bots Only 7 | . 3 3 7 2 3 4 4 . . Max Kills in Single Turn 3 | . 1 2 2 2 2 1 3 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . 2 2 2 . . 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Damage Taken 1835 | . 294 51 251 121 306 697 115 . . Core 237 | . 23 17 28 39 18 74 38 . . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . 84 . 83 96 . . 84 . Volleys Fired 149 | . 17 6 23 8 50 38 2 1 4 Largest 3 | . 2 1 2 2 3 3 1 3 3 Hottest 133 | . 76 30 46 43 90 133 33 133 133 Shots Fired 357 | . 34 6 44 15 131 112 2 3 10 Gun 296 | . 34 . 42 14 124 74 . 2 6 Cannon 48 | . . . . . 7 37 . 1 3 Launcher 13 | . . 6 2 1 . 1 2 . 1 Special . | . . . . . . . . . . Kinetic 295 | . 26 . 42 14 131 74 . 2 6 Thermal 49 | . 8 . . . . 37 . 1 3 Explosive 13 | . . 6 2 1 . 1 2 . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 5 1 8 10 18 22 12 14 5 Robot Miss Streak 9 | . 2 1 3 1 9 2 . . 2 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 3 | . 2 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 237 | . 18 1 28 13 84 83 2 2 6 Core Hits 112 | . 7 3 16 7 38 30 6 2 3 Critical Hits 5 | . 1 . . . 3 1 . . . Critical Kills 3 | . 1 . . . 1 1 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Melee Attacks 9 | . . . . . 5 3 1 . . Impact 9 | . . . . . 5 3 1 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4787 | . 210 195 486 348 1160 1810 373 42 163 Guns 3231 | . 210 . 385 171 1056 1283 . 42 84 Cannons 710 | . . . . . 104 527 . . 79 Explosions 846 | . . 195 101 177 . . 373 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3099 | . 108 . 385 171 1160 1110 . 22 143 Thermal 842 | . 102 . . . . 700 . 20 20 Explosive 846 | . . 195 101 177 . . 373 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . Average Corruption 2 | . . . . . 2 . . . . Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . 1 . . . . Message Errors 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 16 | . . . . 11 . 5 . . . Projectiles 5 | . . . . . . 5 . . . Explosions 11 | . . . . 11 . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 149 | . . 20 90 39 . . . . . Shots 6 | . . 2 3 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 235 | . 90 . . 3 . 235 . 60 18 Average Temperature 73 | . 38 . . 3 . 85 . 33 9 Received Heat Transfer 447 | . . . 78 42 72 255 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 1628 | . 259 . . . . 1295 . 37 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 649 | . 194 153 354 243 336 649 . . 102 Initial 138 | . . 75 59 138 94 100 . . 83 Average 190 | . 74 145 150 202 148 288 . . 89 Maximum Alert Level 2 | . . . 1 1 1 2 . . . Low Security (%) 69 | 100 100 100 64 35 82 50 . . 100 Level 1 13 | . . . 35 64 17 1 . . . Level 2 16 | . . . . . . 48 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 . 3 . 1 2 . . . Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . 1 . 2 . 1 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 7 | . 1 . 2 . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 9 3 21 5 27 14 5 . . Peak Tracking Total 5 | . 4 3 5 4 4 4 4 . . Tactical Retreats 2 | . 1 . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 7 | . . . 2 . 2 2 . 1 . Max in Single Turn 1 | . . . 1 . 1 1 . 1 . Garrison Access 3 | . . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 23 | . 2 1 2 . 8 8 . . 2 Terminals 15 | . 2 1 2 . 6 3 . . 1 Fabricators 2 | . . . . . . 2 . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . . . 2 . . 1 Total Hacks 55 | . 7 2 4 . 23 15 . . 4 Successful 23 | . 3 1 . . 10 8 . . 1 Failed 32 | . 4 1 4 . 13 7 . . 3 Catastrophic 4 | . . . 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 4 . . . 11 2 . . 2 Terminals 39 | . 7 2 4 . 19 5 . . 2 Fabricators 3 | . . . . . . 3 . . . Repair Stations 5 | . . . . . 2 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 6 | . . . . . . 4 . . 2 Terminal Hacks 12 | . 3 1 . . 5 3 . . . Level Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 1 . . . Locate Traps 5 | . 1 . . . 2 2 . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . 1 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . 2 . . 1 Seal Access 3 | . . . . . . 2 . . 1 Unauthorized Hacks 2 | . . . . . 2 . . . . Terminals 2 | . . . . . 2 . . . . Assimilate 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 . 2 . 7 5 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . Matter 168 | . . . . . . 168 . . . Time 84 | . . . . . . 84 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total Allies 2 | . . . . . 2 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 5078 | 2 256 44 339 256 1461 1395 610 379 336 Spaces Moved 3181 | 2 146 27 189 192 834 861 391 300 239 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 115 | 2 113 . . . . . . . . Wheels 3066 | . 33 27 189 192 834 861 391 300 239 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 100 100 90 90 115 125 125 125 125 Average Speed 125 | 120 123 100 98 107 133 128 125 125 125 Slowest Speed 200 | 120 200 100 115 115 160 140 125 125 125 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 2 32 14 16 49 71 23 57 31 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug 31 | . . 23 . . 4 3 1 . . Terrain Destroyed 109 | . . 43 26 8 4 11 13 . 4 Melee 8 | . . . . . 4 3 1 . . Projectile 4 | . . . . . . 4 . . . AOE 97 | . . 43 26 8 . 4 12 . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total 3961 | 1 188 36 298 226 1078 1059 505 302 268 Wait 440 | . 10 1 74 21 114 103 101 2 14 Move 3172 | 1 145 26 188 191 833 860 390 299 239 Hop . | . . . . . . . . . . Pick Up 43 | . 4 . 2 2 21 12 1 . 1 Fast Attach 23 | . 3 . 2 . 10 7 . . 1 Attach 13 | . . . 2 1 3 3 2 . 2 Detach 14 | . 1 . 1 . 9 2 . . 1 Swap 48 | . 4 3 3 2 11 14 7 . 4 Drop 50 | . 4 . 3 1 22 17 1 . 2 Fire 149 | . 17 6 23 8 50 38 2 1 4 Melee 9 | . . . . . 5 3 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / [*Low] / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 6) 259 | -10/Materials | Entered Mines 271 | -10/Mines | Identified exit to Materials 301 | -10/Mines | Build established: Mutant 302 | -10/Mines | Assembled infested the area 303 | -10/Mines | Entered Materials 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -9/Materials | Destroyed 7 combat bots 609 | -9/Materials | Discovered new exit (range 16) 642 | -9/Materials | Entered Mines 654 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 845 | -9/Mines | Learned Materials machine intel 852 | -9/Mines | Learned location of Storage (-9) 891 | -9/Mines | Discovered new exit (range 7) 898 | -9/Mines | Entered Materials 898 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 899 | -8/Materials | Loaded intel: 64 machine locations 1207 | -8/Materials | Build established: Tank 1437 | -8/Materials | Discovered new exit (range 13) 1994 | -8/Materials | Discovered new exit (range 9) 2359 | -8/Materials | Entered Factory 2359 | -7/Factory | Evolved 2 slots: Utility x2 2757 | -7/Factory | Repaired Hvy. Armor Plating 2956 | -7/Factory | Fabricated Lightning Gun (x1) 2981 | -7/Factory | Build established: Gunner 3057 | -7/Factory | Local fabrication network quarantined 3459 | -7/Factory | Build established: Tank 3735 | -7/Factory | Discovered new exit (range 5) 3754 | -7/Factory | Entered Lower Caves 4059 | -7/Lower Caves | Build established: Skirmisher 4314 | -7/Lower Caves | Spotted B-75 Beast 4358 | -7/Lower Caves | Discovered new exit (range 7) 4364 | -7/Lower Caves | Entered another Lower Caves area 4376 | -7/Lower Caves | Learned location of 1 exit from Factory 4584 | -7/Lower Caves | Discovered new exit (range 10) 4743 | -7/Lower Caves | Entered Factory 4743 | -6/Factory | Evolved 2 slots: Utility x2 4744 | -6/Factory | Identified exit to Extension 4745 | -6/Factory | Identified exit to Factory 4802 | -6/Factory | Discovered new exit (range 15) 5079 | -6/Factory | Self-destructed Last Messages --------------- 04929_ The unstable cave ceiling collapses. 04929_ U-05 Engineer lays Concrete. 04935_ U-05 Engineer builds a Door. 04939_ U-05 Engineer builds a Wall. 04983_ Slug penetrates A-15 Conveyor. 04983_ A-15 Conveyor destroyed. 04986_ Slug penetrates A-15 Conveyor. 04990_ Dropped Hvy. Flail. 04990_ Acquired Great Axe. 04991_ Acquired 104 matter. 04999_ Dropped Imp. Sensor Array. 05000_ R-10 Processor collects Adv. Weight Redist. System. 05003_ K-01 Serf collects debris. 05004_ R-10 Processor collects Adv. Melee Analysis Suite. 05031_ Connecting with Garrison Access... >>Seal Access door sealed. 05061_ Slug penetrates Wall. 05061_ W-25 Informer destroyed. 05067_ Acquired 33 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????"???? ???#?????????????????????????? | | ?????????????????"? ?????????????????????????????? | | ???????????????? ????#???????????????????????????? | | ????????????????? ?????#?????????????????????????? | | ???????????#???????#????##?#?????????????????????? | | ??????????##???#???######??##????????????????????? | | ????????????????? ? #?##??#??#??#?????????????? | | ???????????? ?? ???? Y?????????????????????????? | | ?????????#?? ? ? ?? #????#???????##???????????? | | ?????????????? ??? #??##??#????#?#???????????? | | ?? ?? ?? ???? #??#???????#?###??????????? | | ??????????? """ """ #???###??#??#?#???????????? | | ??? ?? ? ?# """ """ ###???? ?????????????????? | | ?????