Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 02:16:11 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (848) 848 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3323 Bonus ------- None Cogmind --------- Core Integrity 389/700 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Targeting Computer Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Particle Gun Light EM Pulse Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Terrain Scanner Improved Targeting Computer Transmission Jammer Hardened Light Armor Plating Light Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 40 | . 8 5 23 4 Power 3 | . 1 . 2 . Engine 3 | . 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | . 3 1 9 . Treads . | . . . . . Leg 12 | . 3 1 8 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 3 3 2 3 Device 7 | . 1 2 2 2 Storage 2 | . 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | . 1 1 10 1 Energy Gun 5 | . . . 5 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . 1 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 1 . 13 6 Power 2 | . . . 2 . Propulsion 7 | . . . 6 1 Utility 4 | . . . 1 3 Weapon 7 | . 1 . 4 2 Highest Loss Streak 8 | . 1 . 8 6 Average Slot Usage (%) 91 | . 93 92 94 42 Engine 10 | . 14 11 8 . Leg 30 | . 28 33 33 . Device 12 | . 7 10 17 15 Storage 10 | . 14 11 9 7 Processor 5 | . . 4 9 7 Energy Gun 3 | . 4 . 6 . Ballistic Gun 14 | . 23 19 5 1 Impact Weapon 1 | . . 2 1 . Naked Turns . | . . . . . Heaviest Build 34 | 10 25 26 34 27 Greatest Support 45 | 20 20 30 45 16 Greatest Overweight (x) 6 | . 1 . 2 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 7 10 10 10 Most Carried 10 | . 8 10 10 7 Average Carried 8 | . 7 8 9 5 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 6 8 10 8 6 Class Distribution -------------------- 39% | Scavenger-Mutant 30% | Mutant 19% | Scavenger-Skirmisher 11% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 703 | 183 145 . 375 . Remotely . | . . . . . Salvage Created 882 | . 299 . 583 . Parts 53 | . 15 . 38 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . 7 . 19 . Guns 22 | . 7 . 15 . Cannons 4 | . . . 4 . Classes Destroyed 4 | . 1 . 3 . Worker 1 | . . . 1 . Swarmer 8 | . . . 8 . Grunt 16 | . 7 . 9 . Sentry 2 | . . . 2 . Best Kill Streak 8 | . 3 . 8 . Combat Bots Only 8 | . 3 . 8 . Max Kills in Single Turn 3 | . 1 . 3 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2526 | . 365 . 1594 567 Core 692 | . 56 . 325 311 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 77 100 40 . Volleys Fired 84 | . 22 . 59 3 Largest 2 | . 2 . 2 1 Hottest 121 | . 70 . 121 35 Shots Fired 146 | . 43 . 100 3 Gun 119 | . 43 . 76 . Cannon 27 | . . . 24 3 Launcher . | . . . . . Special . | . . . . . Kinetic 80 | . 34 . 43 3 Thermal 53 | . 9 . 44 . Explosive . | . . . . . Electromagnetic 13 | . . . 13 . Robot Hit Streak 20 | . 20 . 14 6 Robot Miss Streak 5 | . 1 . 5 . Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 118 | . 40 . 75 3 Core Hits 65 | . 16 . 48 1 Critical Hits 2 | . 2 . . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Melee Attacks 10 | . . 5 5 . Impact 10 | . . 5 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1659 | . 402 . 1204 53 Guns 1232 | . 402 . 830 . Cannons 427 | . . . 374 53 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 838 | . 288 . 497 53 Thermal 618 | . 114 . 504 . Explosive . | . . . . . Electromagnetic 203 | . . . 203 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Effects 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 146 231 402 2 Average Temperature 98 | . 48 114 112 1 Received Heat Transfer 1095 | . 201 . 756 138 Effects 5 | . . . 5 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1291 | . 333 . 958 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 321 | . 237 148 321 103 Initial 100 | . . 100 . 88 Average 130 | . 122 81 188 87 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 73 | . 83 100 38 100 Level 1 26 | . 16 . 61 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 3 . Investigation 4 | . 2 1 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 12 1 32 3 Peak Tracking Total 8 | . 5 1 8 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 3 4 3 . Terminals 7 | . 2 2 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 12 6 7 . Successful 18 | . 8 4 6 . Failed 7 | . 4 2 1 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 16 | . 6 6 4 . Terminals 22 | . 11 4 7 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 4 | . 1 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 5 3 3 . Terminals 9 | . 4 2 3 . Track 7 | . 2 2 3 . Operators 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1595 | . 378 554 588 75 Spaces Moved 928 | 1 240 360 279 48 Core 5 | . . . . 5 Treads . | . . . . . Legs 867 | 1 240 360 266 . Wheels 56 | . . . 13 43 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 120 110 110 Average Speed 121 | 120 120 120 121 131 Slowest Speed 350 | 120 150 120 180 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 2 33 26 27 2 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . 4 5 . Terrain Destroyed 9 | . . 4 5 . Melee 9 | . . 4 5 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1247 | . 295 475 421 56 Wait 149 | . 10 99 40 . Move 924 | . 239 359 278 48 Hop . | . . . . . Pick Up 15 | . 6 3 6 . Fast Attach 10 | . 2 4 3 1 Attach 12 | . 1 1 7 3 Detach 3 | . 1 1 . 1 Swap 18 | . 5 . 13 . Drop 22 | . 9 3 10 . Fire 84 | . 22 . 59 3 Melee 10 | . . 5 5 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 7) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 666 | -9/Materials | Build established: Scavenger-Mutant 850 | -9/Materials | Discovered new exit (range 3) 851 | -9/Materials | Identified exit to Materials 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -8/Materials | Destroyed 8 combat bots 1280 | -8/Materials | Build established: Scavenger-Skirmisher 1341 | -8/Materials | Lost 3 parts (1n2w) 1486 | -8/Materials | Core integrity fell below 50% 1510 | -8/Materials | Lost 8 parts (2p3n1u2w) 1517 | -8/Materials | Discovered new exit (range 5) 1520 | -8/Materials | Identified exit to Factory 1521 | -8/Materials | Entered Factory 1521 | -7/Factory | Evolved 2 slots: Utility x2 1596 | -7/Factory | Self-destructed Last Messages --------------- 01492_ K-01 Serf collects debris. 01493_ Acquired 29 matter. 01506_ Acquired Com. Wheel. 01513_ Aluminum Leg destroyed. 01517_ EXIT=FOUND 01520_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE 01548_ W-25 Informer sends out distress signal. 01558_ Adv. Terrain Scanner destroyed. 01561_ Lgt. Cannon destroyed. 01568_ Terrain Scanner destroyed. 01578_ Nuclear Reactor explodes. 01578_ Com. Wheel destroyed. 01584_ Acquired Flak Gun. 01589_ Nuclear Reactor explodes. 01589_ Y-54 Guardian destroyed. 01592_ Flak Gun destroyed. 01595_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????###??????????????????????????? | | ?????????# ######????????????????????? | | ????????## #????????????????????? | | ???????## ##???????????????????? | | ???????# #???????????????????? | | ?????### #???????????????????? | | ?????# #???????????????????? | | ???????# #?????????????? ????? | | ???????# ** #????????????? ??? | | ???????# @**#?????????????? #? | | ???????# * #?????????????? #? | | ?????? # #????????????? #? | | ???????## #????????????? #? | | ??????? #????????????? #? | | ????? #??#?????????? #? | | ??? #????????????# #? | | ?? %=Y ##??????#?????# #? | | ?? ############### #? | | ? #? | | ? # #? | | ? + #? | | ??? # #? | | ????? # #? | | ???????? ?##### #####+######## #? | | ??????????????# ## #??# #? | | ??????????????# ## #??# | | ??????????????# ## #??# | | ??????????????# ## #??# | | ??????????????# ##! #??# | | ?????????????? # #??# | | ?????????????? # #??########## | | ?????????????? # #???????????? | | ?????????????##+## #???????????? | | ?????????????????##########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalSupersonicInjector Manual? 0 Play Time 00:22:50 Cumulative 43.7 hours Start 2020.10.05 @ 01:53:43 End 2020.10.05 @ 02:16:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: dd31b4d8-0006-46c5-a43e-5670a6cc6b17