Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 10:38:33 Player: Gabe+Kate4EVR Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (140) 700 Value Destroyed (3744) 3744 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 6924 Bonus ------- High Alert Combat Kills 140 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 125/125 System Corruption 4% Temperature Cool (9) Movement Rolling (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (5) ------- Gatling Laser Plasma Cannon Gauss Rifle Flak Gun > --- INVENTORY (15) --- Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Salvage Targeting Computer Spread Laser Pulse Rifle Plasma Cannon Plasma Cannon Heavy Machine Gun Mining Laser Powered Hammer Powered Hammer Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser Gatling Laser Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Wheel Wheel Improved Heat Sink Improved Heat Sink Advanced Terrain Scan Processor Beam Rifle Particle Gun Spread Laser Spread Laser Advanced Beam Rifle Heavy Assault Rifle Mining Laser Powered Hammer Powered Hammer Katana [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 3 | . . . 2 1 Parts Attached 122 | 6 26 27 21 42 Power 18 | 1 3 4 2 8 Engine 17 | 1 3 4 2 7 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 31 | 2 10 6 5 8 Treads . | . . . . . Leg . | . . . . . Wheel 31 | 2 10 6 5 8 Hover . | . . . . . Flight . | . . . . . Utility 25 | 1 4 7 6 7 Device 16 | . 1 4 6 5 Storage 4 | 1 2 . . 1 Processor 4 | . 1 2 . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 48 | 2 9 10 8 19 Energy Gun 28 | 1 6 6 5 10 Energy Cannon 8 | . 1 1 1 5 Ballistic Gun 11 | 1 1 3 2 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 35 | . 9 13 2 11 Power 7 | . 3 1 . 3 Propulsion 11 | . 3 6 2 . Utility 3 | . . 2 . 1 Weapon 14 | . 3 4 . 7 Highest Loss Streak 6 | . 6 4 2 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 93 | . 92 85 94 97 Engine 9 | . 9 7 9 9 Core 1 | . . . . 2 Wheel 17 | . 26 11 13 15 Device 12 | . 3 20 18 13 Storage 10 | . 14 11 9 7 Processor 9 | . 9 11 9 7 Energy Gun 17 | . 14 12 22 21 Energy Cannon 6 | . 2 4 9 10 Ballistic Gun 6 | . 10 4 4 5 Peak Build Rating 42 | 6 10 16 29 42 Average Rating 22 | 4 7 13 21 38 On Entrance 11 | . 6 10 12 29 Naked Turns . | . . . . . Heaviest Build 59 | 14 29 39 43 59 Greatest Support 32 | 32 32 26 20 28 Greatest Overweight (x) 13 | . 3 12 13 2 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 Most Carried 15 | 2 14 15 15 15 Average Carried 12 | . 7 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 14 15 15 15 Class Distribution -------------------- 42% | Scavenger-Gunner 28% | Mutant 22% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2275 | 246 677 376 260 716 Remotely . | . . . . . Salvage Created 5201 | . 1068 1038 613 2482 Parts 273 | . 72 56 38 107 Haulers Intercepted 7 | . 2 . 1 4 Recyclers Shooed 10 | . 5 2 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 84 | . 15 20 10 39 Guns 68 | . 12 17 10 29 Cannons 15 | . 3 3 . 9 Classes Destroyed 17 | . 9 3 1 4 Worker 16 | . 6 2 2 6 Builder 6 | . 2 . 1 3 Tunneler 2 | . 1 . 1 . Hauler 7 | . 2 . 1 4 Recycler 14 | . 4 5 1 4 Mechanic 1 | . . . . 1 Operator 4 | . 2 . . 2 Watcher 6 | . 2 1 . 3 Swarmer 24 | . 6 5 3 10 Grunt 31 | . 9 6 5 11 Brawler 1 | . . 1 . . Duelist 2 | . . 2 . . Sentry 10 | . . 6 1 3 Specialist 4 | . . . . 4 Hunter 6 | . . . 1 5 Programmer 4 | . . . . 4 Heavy 2 | . . . . 2 Best Kill Streak 8 | . 8 5 5 6 Combat Bots Only 5 | . 3 4 5 5 Max Kills in Single Turn 4 | . 2 1 1 4 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 553 | . 108 148 40 257 Missed 148 | . 16 37 8 87 Damage Taken 5399 | . 952 1312 437 2698 Core 1240 | . 199 311 22 708 Absorbed by Shields . | . . . . . Redirected to Shielding 8 | . . 8 . . Regen/Repaired (Parts) 61 | . . . . 61 Core Remaining (%) 59 | 100 20 22 96 . Volleys Fired 319 | . 115 87 31 86 Largest 5 | . 2 2 4 5 Hottest 355 | . 120 130 222 355 Shots Fired 881 | . 220 159 121 381 Gun 735 | . 202 146 90 297 Cannon 145 | . 17 13 31 84 Launcher . | . . . . . Special 1 | . 1 . . . Kinetic 243 | . 90 63 15 75 Thermal 573 | . 116 96 80 281 Explosive . | . . . . . Electromagnetic 65 | . 14 . 26 25 Robot Hit Streak 21 | . 12 15 10 21 Robot Miss Streak 7 | . 3 7 3 6 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 530 | . 130 118 63 219 Core Hits 311 | . 56 82 28 145 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 12 | . 5 2 3 2 Burn 10 | . 4 2 3 1 Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10074 | . 1578 1640 1214 5642 Guns 7627 | . 1348 1449 820 4010 Cannons 2132 | . 228 191 394 1319 Explosions 309 | . . . . 309 Melee . | . . . . . Ramming 6 | . 2 . . 4 Kinetic 2147 | . 489 527 201 930 Thermal 7339 | . 954 1113 865 4407 Explosive . | . . . . . Electromagnetic 582 | . 133 . 148 301 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 . . 4 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 190 | . . . 3 187 Projectiles 21 | . . . 3 18 Explosions 169 | . . . . 169 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . 1 . . 52 Shots 1 | . . . . 1 Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 731 | . 398 378 523 731 Average Temperature 117 | . 84 81 128 150 Received Heat Transfer 1173 | . 414 255 126 378 Effects 17 | . 4 . . 13 Shutdowns 5 | . 1 . . 4 Energy Bleed 2 | . 2 . . . Interference 1 | . . . . 1 Matter Decay 2 | . 1 . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 32 | . 8 1 . 23 Heat Transferred 14840 | . 2711 2180 1813 8136 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 768 | . 223 351 111 768 Initial 60 | . . 60 29 42 Average 211 | . 102 195 54 352 Maximum Alert Level 3 | . 1 1 . 3 Low Security (%) 54 | 100 99 56 100 4 Level 1 32 | . . 43 . 59 Level 2 13 | . . . . 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 25 | . 4 1 1 19 Investigation 5 | . 2 . 1 2 Extermination 4 | . . . . 4 Reinforcement 10 | . 2 1 . 7 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 2 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 140 | . 30 35 12 63 Peak Tracking Total 8 | . 3 8 5 6 Tactical Retreats 12 | . 4 5 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 4 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 1 . 11 Max in Single Turn 6 | . . 1 . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 8 6 1 6 Terminals 16 | . 6 5 1 4 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 49 | . 16 17 3 13 Successful 23 | . 7 7 2 7 Failed 26 | . 9 10 1 6 Catastrophic 5 | . 1 1 1 2 Database Lockouts . | . . . . . Manual 33 | . 13 15 1 4 Terminals 36 | . 14 12 3 7 Fabricators . | . . . . . Repair Stations 4 | . 1 . . 3 Recycling Units 1 | . 1 . . . Scanalyzers 8 | . . 5 . 3 Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 2 2 Robot Analysis 1 | . . . 1 . Open DSF 1 | . . . . 1 Alert Level 1 | . 1 . . . Unreport Threat 3 | . . 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . 2 . 3 Insert Component 2 | . . 1 . 1 Analyze 3 | . . 1 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 4 . . Terminals 8 | . 5 3 . . Botnet 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Researchers 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 13 | . 6 5 . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 126 | . . . . 126 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6001 | 48 1727 1265 659 2302 Spaces Moved 2958 | 38 1105 500 284 1031 Core 88 | 2 4 60 22 . Treads . | . . . . . Legs . | . . . . . Wheels 2870 | 36 1101 440 262 1031 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 100 Average Speed 117 | 97 90 169 153 113 Slowest Speed 700 | 100 200 650 700 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 95 52 19 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 99 | . . . 11 88 Melee . | . . . . . Projectile 17 | . . . 11 6 AOE 82 | . . . . 82 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4806 | 45 1624 772 436 1929 Wait 1277 | . 350 139 75 713 Move 2954 | 37 1104 499 283 1031 Hop . | . . . . . Pick Up 46 | 2 15 8 8 13 Fast Attach 44 | 6 10 9 8 11 Attach 23 | . 4 8 4 7 Detach 3 | . . 2 . 1 Swap 55 | . 12 10 9 24 Drop 75 | . 13 10 18 34 Fire 319 | . 115 87 31 86 Melee . | . . . . . Ram 2 | . 1 . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 792 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Lost 6 parts (2p2n2w) 882 | -10/Materials | Discovered new exit (range 9) 1158 | -10/Materials | Discovered new exit (range 2) 1240 | -10/Materials | Discovered new exit (range 15) 1335 | -10/Materials | Discovered new exit (range 13) 1393 | -10/Materials | Discovered new exit (range 6) 1627 | -10/Materials | Build established: Scavenger-Mutant 1776 | -10/Materials | Entered another Materials area 1776 | -9/Materials | Evolved 2 slots: Utility x2 1999 | -9/Materials | Lost 4 parts (1p2n1w) 2270 | -9/Materials | Core integrity fell below 50% 2567 | -9/Materials | Lost 3 parts (1u2w) 2581 | -9/Materials | Discovered new exit (range 3) 2964 | -9/Materials | Build established: Mutant 3041 | -9/Materials | Entered another Materials area 3041 | -8/Materials | Evolved 2 slots: Weapon x2 3504 | -8/Materials | Build established: Scavenger-Gunner 3511 | -8/Materials | Discovered new exit (range 15) 3700 | -8/Materials | Entered Factory 3700 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4032 | -7/Factory | Core integrity fell below 50% 4245 | -7/Factory | Garrison activated, responded to threat 4750 | -7/Factory | Repaired Gatling Laser 5060 | -7/Factory | Core integrity fell below 20% 5257 | -7/Factory | Cargo convoy interrupted 5671 | -7/Factory | Garrison activated, responded to threat 5740 | -7/Factory | Lost 5 parts (2p1u2w) 5989 | -7/Factory | Discovered new exit (range 15) 6002 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 05985_ W-25 Informer destroyed. 05989_ EXIT=FOUND 05990_ U-05 Engineer lays Concrete. 05990_ K-01 Serf collects debris. 05991_ R-06 Scavenger collects Imp. Hover Unit. 05992_ U-05 Engineer builds a Wall. 05994_ K-01 Serf collects debris. 05995_ R-06 Scavenger collects Visual Processing Unit. 05995_ U-05 Engineer lays Concrete. 05996_ U-05 Engineer builds a Wall. 05996_ U-05 Engineer lays Concrete. 05996_ Slug penetrates Wall. 05997_ U-05 Engineer lays Concrete. 05998_ K-01 Serf collects debris. 05998_ Penetrated by Slug. 05998_ Imp. EM Pulse Cannon destroyed. 05998_ U-05 Engineer lays Concrete. 06001_ K-01 Serf collects debris. 06002_ U-05 Engineer builds a Wall. 06002_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????? ??????????????????????????????? | | ????????????? ???? ??????????????????????????????? | | ????????????? ??? ??????????????????????????????? | | ????????????? ??? #?????????????????????????????? | | ????????????? ### #?????????????????????????????? | | ????????????? ##???????????????????????????## | | ????????????? #??????????????????????????? | | ???????????? 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" % | | ???? ! "" | | ???? ! G """ | | ?????##################### "" """ | | ??????????????# # % %"" ##### ^" """ | | ??????????????# # %"" #???# | | ??????????????# # """ #???# """ """ | | ??????????????# + #???# """ """ | | ??????????????# # #???# "" """ | | ??????????????# ## #### ####???# | | ??????????????# ## #??? #??????# """ | | ??????????????#############!#??# #??????? "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Kinecelleration 30 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Hvy. Machine Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonMappingClaymores Manual? 0 Play Time 00:43:51 Cumulative 201.8 hours Start 2024.10.31 @ 09:54:08 End 2024.10.31 @ 10:38:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7b3f8fd-258c-4824-9660-56511ad5b2f0