Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.07 @ 23:00:04 Player: Rumtowers Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (2628) 2628 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 5458 Bonus ------- High Alert Combat Kills 505 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Terrain Scanner Relay Coupler [NC] (21) Relay Coupler [Sentry] (23) Light Assault Rifle Light Assault Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Heat Sink Advanced Visual Processing Unit Improved Terrain Scanner Arc Projector Ion Cannon Minigun Assault Cannon Improved Grenade Launcher Heavy Flail [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 103 | . 2 21 33 47 Power 9 | . . 2 3 4 Engine 5 | . . 2 2 1 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 37 | . 1 5 13 18 Treads . | . . . . . Leg 37 | . 1 5 13 18 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | . 1 6 5 9 Device 10 | . . 3 3 4 Storage 2 | . 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 8 | . . 3 . 5 Artifact . | . . . . . Weapon 36 | . . 8 12 16 Energy Gun 2 | . . . 1 1 Energy Cannon 12 | . . 4 5 3 Ballistic Gun 6 | . . 1 . 5 Ballistic Cannon 5 | . . 1 2 2 Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon 6 | . . 1 2 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 35 | . . 4 2 29 Power 7 | . . 2 . 5 Propulsion 15 | . . . 2 13 Utility 3 | . . . . 3 Weapon 10 | . . 2 . 8 Highest Loss Streak 13 | . . 2 1 13 Average Slot Usage (%) 95 | . 85 97 99 93 Engine 7 | . 14 9 7 4 Core 2 | . . . 1 3 Leg 33 | . 28 33 35 32 Device 5 | . . 6 6 3 Storage 15 | . 14 11 15 18 Processor 6 | . . . 8 9 Protection 6 | . . 14 5 4 Energy Gun 3 | . 14 . 3 2 Energy Cannon 5 | . . 7 8 4 Ballistic Gun 5 | . 14 6 . 7 Ballistic Cannon 2 | . . 6 5 . Naked Turns . | . . . . . Heaviest Build 62 | 11 23 37 62 61 Greatest Support 72 | 20 20 33 72 61 Greatest Overweight (x) 12 | . 1 1 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | . 12 10 16 16 Average Capacity 13 | . 6 10 14 16 Most Carried 16 | . 8 10 16 16 Average Carried 12 | . 6 9 13 14 Final Capacity 16 | 6 10 10 16 16 Final Carried 16 | 6 8 10 16 9 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1801 | 200 49 371 574 607 Remotely . | . . . . . Salvage Created 2370 | . 49 432 923 966 Parts 123 | . 2 29 54 38 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 54 | . 1 10 19 24 Melee 1 | . . . . 1 Guns 13 | . 1 1 2 9 Cannons 28 | . . 5 14 9 AOE 11 | . . 4 3 4 Classes Destroyed 10 | . 1 5 4 . Worker 3 | . . 1 2 . Builder 2 | . . 1 1 . Recycler 1 | . . . 1 . Operator 2 | . . . 2 . Watcher 3 | . . 1 2 . Swarmer 9 | . . . 3 6 Grunt 33 | . 1 8 12 12 Duelist 4 | . . 1 . 3 Sentry 7 | . . 1 3 3 Hunter 1 | . . . 1 . Best Kill Streak 13 | . 1 5 13 5 Combat Bots Only 5 | . 1 4 4 5 Max Kills in Single Turn 4 | . 1 4 2 3 Gunslinging . | . . . . . Exploded 3 | . . 3 2 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 5547 | . 132 965 1269 3181 Core 667 | . 21 89 227 330 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 91 77 . . Volleys Fired 199 | . 14 36 64 85 Largest 2 | . 2 2 2 2 Hottest 149 | . 70 80 124 149 Shots Fired 389 | . 28 72 124 165 Gun 190 | . 28 33 20 109 Cannon 189 | . . 36 99 54 Launcher 10 | . . 3 5 2 Special . | . . . . . Kinetic 184 | . 14 44 40 86 Thermal 167 | . 14 25 60 68 Explosive 10 | . . 3 5 2 Electromagnetic 28 | . . . 19 9 Robot Hit Streak 15 | . 2 7 12 15 Robot Miss Streak 5 | . 5 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 259 | . 11 42 76 130 Core Hits 120 | . 3 22 51 44 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks 24 | . . . 2 22 Impact 24 | . . . 2 22 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6329 | . 91 1095 2510 2633 Guns 1649 | . 91 307 204 1047 Cannons 2898 | . . 433 1600 865 Explosions 1262 | . . 355 704 203 Melee 518 | . . . . 518 Ramming 2 | . . . 2 . Kinetic 1906 | . 40 397 573 896 Thermal 2358 | . 51 343 1027 937 Explosive 1262 | . . 355 704 203 Electromagnetic 283 | . . . 204 79 Impact 518 | . . . . 518 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 13 | . . . 4 9 Message Errors 7 | . . . 1 6 Energy Discharges 3 | . . . 2 1 Targeting Errors 2 | . . . 1 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 95 | . . . 24 71 Projectiles 21 | . . . 13 8 Explosions 11 | . . . 11 . Melee 63 | . . . . 63 Knockbacks 15 | . . 3 8 4 Impact 1 | . . . . 1 Kinetic 13 | . . 3 7 3 Secondary 1 | . . . 1 . Self-Inflicted Damage 80 | . . 14 1 65 Shots 3 | . . 1 . 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 358 | . 99 321 339 358 Average Temperature 106 | . 42 139 110 96 Received Heat Transfer 2307 | . 72 318 594 1323 Effects 10 | . . . 4 6 Shutdowns 1 | . . . . 1 Energy Bleed 6 | . . . 3 3 Interference 3 | . . . 1 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 5 1 Heat Transferred 4270 | . 148 555 1773 1794 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 1307 | . 45 163 634 1307 Initial 412 | . . 18 66 412 Average 507 | . 18 112 369 878 Maximum Alert Level 4 | . . . 2 4 Low Security (%) 34 | . 100 100 17 . Level 1 7 | . . . 29 . Level 2 27 | . . . 53 31 Level 3 14 | . . . . 32 Level 4 15 | . . . . 35 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 2 5 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 6 | . 1 1 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 2 20 34 40 Peak Tracking Total 6 | . 1 5 6 6 Tactical Retreats 17 | . . . 4 13 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 8 | . . 1 2 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 10 | . . 4 6 . Terminals 6 | . . 3 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . . 7 9 . Successful 12 | . . 5 7 . Failed 4 | . . 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . . 5 5 . Terminals 10 | . . 5 5 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . . 2 . Record 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 5 | . . 3 2 . Terminals 4 | . . 3 1 . Track 2 | . . 1 1 . Assimilate 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 2 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 10 | . . . . 10 Machine Destruction 10 | . . . . 10 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3005 | . 215 690 789 1311 Spaces Moved 1423 | 1 126 350 380 566 Core 11 | . . . . 11 Treads . | . . . . . Legs 1412 | 1 126 350 380 555 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 136 | 120 121 141 120 147 Slowest Speed 650 | 120 150 150 150 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 25 32 38 55 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 106 | . . 26 54 26 Melee 2 | . . . 2 . Projectile 22 | . . 5 17 . AOE 82 | . . 21 35 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2061 | . 162 475 581 843 Wait 207 | . 12 42 61 92 Move 1419 | . 125 349 379 566 Hop . | . . . . . Pick Up 56 | . 4 12 23 17 Fast Attach 12 | . 1 4 3 4 Attach 29 | . . 5 4 20 Detach 3 | . 1 2 . . Swap 62 | . 1 12 26 23 Drop 43 | . 4 13 18 8 Fire 199 | . 14 36 64 85 Melee 24 | . . . 2 22 Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 797 | -9/Materials | Discovered new exit (range 12) 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1535 | -8/Materials | Repaired Hrd. Medium Armor Plating 1694 | -8/Materials | Identified exit to Garrison 1695 | -8/Materials | Entered Garrison 1768 | -8/Garrison | Triggered checkpoint 1785 | -8/Garrison | Garrison Relay disabled 1875 | -8/Garrison | Lost 3 parts (1p1n1w) 1912 | -8/Garrison | Triggered checkpoint 1932 | -8/Garrison | Core integrity fell below 50% 1973 | -8/Garrison | Lost 4 parts (1p1n2w) 2081 | -8/Garrison | Garrison Relay disabled 2084 | -8/Garrison | Build established: Scavenger-Mutant 2117 | -8/Garrison | Lost 3 parts (1u2w) 2152 | -8/Garrison | Triggered checkpoint 2174 | -8/Garrison | Triggered checkpoint 2192 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Lost 4 parts (1p2n1w) 2504 | -8/Garrison | Triggered checkpoint 2512 | -8/Garrison | Discovered new exit (range 15) 2856 | -8/Garrison | Triggered checkpoint 2923 | -8/Garrison | Core integrity fell below 20% 2967 | -8/Garrison | Lost 13 parts (2p8n2u1w) 3006 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02879_ Hrd. Medium Armor Plating destroyed. 02880_ Aluminum Leg destroyed. 02880_ Destroyed Melee Analysis Suite. 02880_ L-31 Rogue system corrupted by crushing effect. 02881_ L-31 Rogue system terminally corrupted. 02887_ K1DREPWC|X3S5HO7W%A0 02895_ Aluminum Leg destroyed. 02911_ Titanium Leg destroyed. 02913_ Lgt. Nuclear Core destroyed. 02917_ Aluminum Leg destroyed. 02930_ Lgt. Armor Plating destroyed. 02933_ Destroyed Particle Gun. 02933_ G-47 Trooper system corrupted by crushing effect. 02933_ G-47 Trooper knocked back. 02936_ Aluminum Leg destroyed. 02944_ G-47 Trooper destroyed. 02952_ Acquired 31 matter. 02965_ Acquired 39 matter. 02996_ Imp. Grenade Launcher destroyed. 03000_ ALERT: Garrison interior compromised. 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