Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 23:23:34 Player: Zoe Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (262) 1310 Value Destroyed (14570) 14570 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (7217) 7217 TOTAL SCORE: 32137 Bonus ------- High Alert Combat Kills 5673 Follower Combat Kills 1152 Registered with UFD 300 Met Data Miner 300 Friendly Fire -208 Cogmind --------- Core Integrity 0/1600 Matter 217/300 Energy 98/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Centrium Wheel > --- UTILITY (11) ----- Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Improved Heavy Siege Treads Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Coolant Network Medium Storage Unit Advanced Targeting Computer Quantum Capacitor Advanced Transmission Jammer Improved Heavy Armor Plating Improved Energy Mantle > --- WEAPON ----------- HERF Cannon Nova Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Leg Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Improved Hacking Suite Heavy Machine Gun [Rating: 202] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon CPS Tube Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . . . 1 . . . 1 1 Utility 9 | . . 1 . . . 3 . . . . 2 1 . . 1 1 . Weapon 3 | . . . . . . 1 . . . . . . . . 1 . 1 Parts Attached 350 | 6 5 6 21 1 12 1 9 . . 2 28 49 2 3 35 66 104 Power 49 | 1 1 1 3 . 1 . 1 . . . 5 8 1 1 7 7 12 Engine 12 | 1 1 1 3 . 1 . 1 . . . 1 2 . . 1 . . Core 7 | . . . . . . . . . . . 4 3 . . . . . Reactor 30 | . . . . . . . . . . . . 3 1 1 6 7 12 Propulsion 82 | 2 . 1 10 1 1 . 1 . . . 7 14 . . 6 15 24 Treads 30 | 2 . . 8 1 1 . 1 . . . . 3 . . . 5 9 Leg 45 | . . . 2 . . . . . . . 5 10 . . 6 8 14 Wheel 7 | . . 1 . . . . . . . . 2 1 . . . 2 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 126 | 1 2 3 6 . 4 1 4 . . 1 9 13 . 2 9 26 45 Device 72 | . . . . . 2 . 1 . . 1 5 7 . 2 5 17 32 Storage 9 | 1 1 . . . . . 1 . . . . . . . . 5 1 Processor 19 | . . . 1 . 2 . . . . . 1 3 . . 4 1 7 Hackware 3 | . . . . . . 1 . . . . 1 . . . . . 1 Protection 23 | . 1 3 5 . . . 2 . . . 2 3 . . . 3 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 1 2 . 6 . 3 . . 1 7 14 1 . 13 18 23 Energy Gun 38 | . 2 1 2 . 2 . 1 . . . 1 7 1 . 5 9 7 Energy Cannon 17 | . . . . . . . . . . . . 2 . . . 6 9 Ballistic Gun 26 | 2 . . . . 1 . 2 . . . 3 4 . . 6 3 5 Ballistic Cannon 5 | . . . . . . . . . . 1 1 . . . 2 . 1 Launcher 2 | . . . . . 2 . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . . 1 . . 6 5 Corrupted Parts 12 | . . . . . . . . . . . 3 . . . 1 5 3 System Corruption 61 | . . . . . . . . . . . 22 . . . 8 21 10 Parts Lost 151 | . 1 4 8 . . . 1 . . 4 7 27 3 1 25 18 52 Power 20 | . . 1 2 . . . . . . 1 1 5 . 1 5 . 4 Propulsion 35 | . . 1 3 . . . . . . . 3 5 . . 7 3 13 Utility 52 | . 1 1 2 . . . 1 . . 1 2 9 2 . 5 8 20 Weapon 44 | . . 1 1 . . . . . . 2 1 8 1 . 8 7 15 Highest Loss Streak 21 | . 1 3 4 . . . 1 . . 4 3 20 2 1 21 5 14 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 90 69 88 100 93 57 93 100 100 96 84 70 85 80 87 75 80 Engine 6 | . 14 10 9 11 10 6 12 13 13 11 2 . . . 3 . . Reactor 3 | . . . . . . . . . . . . 3 10 10 8 9 10 Treads 18 | . 28 19 24 33 33 20 25 26 26 26 3 1 . . . 8 4 Leg 4 | . . . 4 . . . . . . . 5 6 15 15 12 2 16 Wheel 1 | . . . 1 . . . . . . . 6 7 5 5 3 4 . Device 9 | . . . . . 4 6 6 6 6 6 14 13 18 15 21 17 17 Storage 5 | . 14 11 11 11 6 . 5 6 6 6 5 5 5 5 3 4 2 Processor 9 | . . . 2 11 10 13 13 13 13 13 13 7 15 15 16 10 7 Protection 5 | . 5 7 12 11 6 . 9 13 13 11 3 1 . . . 1 2 Energy Gun 7 | . 26 19 20 22 6 . 2 . . . 2 3 4 5 5 6 3 Energy Cannon 2 | . . . . . . . . . . . . 2 . . . 6 8 Ballistic Gun 3 | . 1 . . . 3 . 8 13 13 11 7 7 10 10 6 1 3 Launcher 1 | . . . . . 3 6 6 6 6 4 . . . . . . . Special Weapon 1 | . . . . . 7 . . . . . . . . . . . . Peak Build Rating 202 | 6 7 10 11 28 33 31 48 48 48 48 95 116 116 116 141 175 202 Average Rating 76 | 4 6 7 9 10 19 29 43 48 48 47 81 84 108 109 127 151 174 On Entrance 51 | . 6 6 8 11 11 28 31 48 48 48 46 84 116 107 116 42 174 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 10 30 37 35 32 37 12 53 53 53 53 80 92 65 64 86 140 175 Greatest Support 253 | 40 40 20 60 60 60 60 80 80 80 80 80 115 75 75 75 170 253 Greatest Overweight (x) 16 | . 1 12 3 . . . . . . . 3 3 3 . 4 16 1 Average Overweight (x) . | . . 1 . . . . . . . . . 1 . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 11 | 6 13 15 15 15 11 5 13 15 15 15 15 15 15 15 14 8 8 Most Carried 15 | 1 4 5 15 15 15 5 9 9 9 9 15 15 15 14 15 10 10 Average Carried 9 | . 1 3 9 14 11 5 6 9 9 8 8 11 14 14 13 7 7 Final Capacity 15 | 8 15 15 15 15 5 5 15 15 15 15 15 15 15 15 5 10 5 Final Carried 15 | 1 3 3 15 15 5 5 9 9 9 8 12 13 15 14 5 10 5 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Scavenger-Gunner 7% | Mutant 6% | Scavenger-Tank 6% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Matter Collected 6372 | 180 125 50 177 10 101 13 399 27 . 164 702 816 94 60 1012 624 1818 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 16567 | . 297 534 950 52 . . 45 55 . 148 1123 1097 119 . 2009 3671 6467 Parts 820 | . 10 32 56 2 . . . 2 . 1 79 50 7 . 95 165 321 Haulers Intercepted 5 | . . . . . . . . . . . 1 1 . . 1 . 2 Recyclers Shooed 21 | . 1 3 3 1 . . . . . . 4 5 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 4 2 . 1 . . 14 2 . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 222 | . 5 12 18 1 . . 1 1 . 4 11 15 3 . 26 44 81 Guns 96 | . 4 11 17 1 . . 1 1 . 2 8 13 3 . 16 3 16 Cannons 96 | . . . . . . . . . . 1 1 1 . . 9 31 53 AOE 7 | . . . . . . . . . . 1 2 . . . . . 4 Classes Destroyed 19 | . 2 5 1 . . . . . . 2 2 1 . . 1 1 4 Worker 14 | . . 1 . . . . . . . . 8 1 . . 1 . 3 Builder 11 | . . 2 . . . . . . . . 2 1 . . 2 2 2 Tunneler 1 | . . . . . . . . . . . . 1 . . . . . Hauler 5 | . . . . . . . . . . . 1 1 . . 1 . 2 Recycler 8 | . 1 1 1 . . . . . . . 1 . . . 1 2 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . 1 Watcher 8 | . . 1 . . . . . . . . . . . . 2 1 4 Swarmer 29 | . . 6 . . . . . . . . . 4 2 . . 5 12 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 63 | . 5 4 7 . . . 1 . . . 2 1 1 . 8 11 23 Brawler 8 | . . . 1 . . . . . . 1 1 1 . . 1 1 2 Duelist 5 | . . . . . . . . . . 1 . 1 . . . 1 2 Sentry 27 | . . 2 10 1 . . . 1 . 1 1 3 . . 2 2 4 Hunter 28 | . . . . . . . . . . 1 6 1 . . 3 8 9 Programmer 59 | . . . . . . . . . . . 1 4 . . 12 15 27 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Scrapoid 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 2 5 6 1 . . 1 1 . 2 9 4 2 . 6 6 10 Combat Bots Only 8 | . 1 3 6 1 . . 1 1 . 2 3 4 2 . 5 6 8 Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 1 . 1 2 1 2 . 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . . Exploded 2 | . . . . . . . . . . 1 2 . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 2185 | . 31 77 108 9 . . 18 22 . 62 106 283 36 14 280 372 767 Missed 648 | . 7 17 29 2 . . 5 12 . 24 24 77 14 6 82 104 245 Damage Taken 30059 | . 333 596 1123 101 . . 266 94 . 612 1606 4362 424 157 4147 4288 11950 Core 4565 | . 90 56 216 29 . . 94 40 . 81 243 743 77 52 849 387 1608 Absorbed by Shields 3248 | . . . . . . . . . . . . . . . . 1889 1359 Reduced by Siege Mode 300 | . . . . . . . . . . . . . . . . 128 172 Redirected to Shielding 198 | . . . . . . . . . . . . . . . . 84 114 Ignored by Resistances 697 | . . . . . . . . 7 . 45 110 36 . . 271 228 . Regen/Repaired (Parts) 70 | . . . . . . . . . . . 41 29 . . . . . Core Remaining (%) 58 | 100 64 . . . 24 . . . . 74 75 . . 24 34 73 . Volleys Fired 972 | . 27 48 73 6 . . 10 3 . 18 63 81 16 4 68 248 307 Largest 5 | . 2 2 2 2 . . 2 2 . 3 3 3 3 2 4 3 5 Hottest 474 | . 100 106 96 80 . . 52 52 . 85 132 225 130 62 290 289 474 Shots Fired 1597 | . 53 77 113 12 . . 12 6 . 35 111 144 23 6 215 257 533 Gun 992 | . 53 77 113 12 . . 12 6 . 19 89 123 23 6 157 64 238 Cannon 597 | . . . . . . . . . . 10 20 21 . . 58 193 295 Launcher 6 | . . . . . . . . . . 6 . . . . . . . Special 2 | . . . . . . . . . . . 2 . . . . . . Kinetic 510 | . . . . . . . 4 6 . 29 96 68 18 6 138 2 143 Thermal 915 | . 53 77 113 12 . . 8 . . . 13 51 1 . 70 230 287 Explosive 6 | . . . . . . . . . . 6 . . . . . . . Electromagnetic 164 | . . . . . . . . . . . . 25 4 . 7 25 103 Robot Hit Streak 26 | . 8 8 14 3 . . 5 6 . 7 11 12 4 1 12 21 26 Robot Miss Streak 8 | . 3 4 5 1 . . 2 2 . 3 8 6 3 3 5 6 7 Penetration Max 1 | . . . . . . . . . . 1 1 1 . 1 1 1 1 Secondary Targets 6 | . . 1 1 . . . . . . . 1 1 1 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . 1 1 1 . . . 1 Capacitor 399 | . . . . . . . . . . . . . . . . 222 177 Shots Hit Robots 1040 | . 33 47 77 9 . . 9 5 . 26 73 88 11 2 132 180 348 Core Hits 476 | . 12 24 38 5 . . 3 3 . 14 40 29 5 1 67 69 166 Critical Kills 35 | . . . . . . . . . . . 2 4 . . 14 6 9 Critical Parts Destroyed 24 | . . . . . . . . . . . 1 7 1 1 10 . 4 Critical Strikes 106 | . 3 6 3 . . . . . . 1 4 13 1 1 43 14 17 Burn 21 | . 3 6 3 . . . . . . . . . . . 5 4 . Meltdown 9 | . . . . . . . . . . . . . . . . 5 4 Destroy 54 | . . . . . . . . . . . 3 11 1 1 28 1 9 Blast 12 | . . . . . . . . . . 1 1 . . . 10 . . Corrupt 9 | . . . . . . . . . . . . 2 . . . 4 3 Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . . . . . . . . 15 . . . . . 13 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . 13 Sneak Attacks 14 | . . . . . . . . . . . 13 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 35552 | . 422 711 966 152 . . 130 76 . 811 2191 2759 288 104 4923 7592 14427 Guns 16067 | . 419 698 943 95 . . 130 76 . 292 1583 2325 288 104 3302 1222 4590 Cannons 17295 | . . . . . . . . . . 170 227 366 . . 1542 6364 8626 Explosions 1586 | . . . . . . . . . . 349 359 . . . . . 878 Melee 209 | . . . . . . . . . . . . . . . . . 209 Ramming 395 | . 3 13 23 57 . . . . . . 22 68 . . 79 6 124 Kinetic 10303 | . . . . . . . 46 76 . 462 1631 1353 237 104 3431 70 2893 Thermal 20923 | . 419 698 943 95 . . 84 . . . 179 953 29 . 1344 7100 9079 Explosive 978 | . . . . . . . . . . 349 359 . . . . . 270 Electromagnetic 2744 | . . . . . . . . . . . . 385 22 . 69 416 1852 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 209 | . . . . . . . . . . . . . . . . . 209 Highest Corruption 43 | . . . . 1 1 . . . . . 24 9 9 9 21 40 43 Average Corruption 14 | . . . . 1 1 . . . . . 21 6 9 9 7 11 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 324 | . . . . 1 . . . . . . 34 21 10 1 26 80 151 Message Errors 73 | . . . . 1 . . . . . . 7 2 2 . 7 21 33 Matter Fused 61 | . . . . . . . . . . . 6 6 2 1 2 13 31 Heat Flow Errors 29 | . . . . . . . . . . . 3 . 2 . 2 10 12 Energy Discharges 34 | . . . . . . . . . . . 2 5 1 . 3 8 15 Parts Rejected 7 | . . . . . . . . . . . . 2 . . 1 . 4 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 34 | . . . . . . . . . . . 6 1 . . 5 11 11 Data Loss (major) 16 | . . . . . . . . . . . 1 . 1 . 1 7 6 Misfires 13 | . . . . . . . . . . . 2 2 . . 1 4 4 Alerts 7 | . . . . . . . . . . . . . 1 . 1 . 5 Misdirections 11 | . . . . . . . . . . . 1 . . . 1 1 8 Weapon Failures 37 | . . . . . . . . . . . 6 3 1 . 2 4 21 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 748 | . . . . . . . . . . 14 13 31 . . 53 286 351 Projectiles 658 | . . . . . . . . . . . . . . . 53 286 319 Explosions 69 | . . . . . . . . . . 14 13 10 . . . . 32 Melee 21 | . . . . . . . . . . . . 21 . . . . . Knockbacks 11 | . . . . 2 . . . . . . 1 . . . 8 . . Impact 2 | . . . . 2 . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 1 . . . 8 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 554 | . . . 7 . . . . . . 43 57 170 . . 7 . 270 Shots 7 | . . . . . . . . . . 1 1 2 . . . . 3 Rammed 34 | . 1 5 5 9 . . . . . . 3 2 . . 7 1 1 Targets Rammed 62 | . 1 5 5 9 . . . . . . 3 2 . . 29 1 7 Kicked 27 | . . . . . . . . . . . . . . . 22 . 5 Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 758 | . 582 468 269 81 . . 16 . . 128 758 345 191 . 171 248 483 Average Temperature 107 | . 178 126 71 34 . . 10 . . 63 206 109 66 . 65 51 120 Received Heat Transfer 3439 | . 159 138 450 27 . . 144 27 . 90 36 323 178 45 477 316 1029 Effects 34 | . 12 4 1 . . . . . . . 10 1 . . . . 6 Shutdowns 9 | . 1 1 . . . . . . . . 3 1 . . . . 3 Energy Bleed 4 | . 1 1 1 . . . . . . . . . . . . . 1 Interference 7 | . 3 2 . . . . . . . . 2 . . . . . . Matter Decay 3 | . . . . . . . . . . . 2 . . . . . 1 Short Circuit 2 | . 1 . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . 1 . . . . . . . . . . . . . . . 1 Damage (major) 5 | . 4 . . . . . . . . . 1 . . . . . . Damage (core) 2 | . 1 . . . . . . . . . 1 . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . 8 6 Total Turns 315 | . . . . . . . . . . . . . . . . 140 175 Longest Duration 38 | . . . . . . . . . . . . . . . . 30 38 Robots Corrupted 10 | . . . . . . . . . . . . 2 . . . 4 4 Combat Hostiles 9 | . . . . . . . . . . . . 1 . . . 4 4 Parts Fried 20 | . . . . . . . . . . . . 2 . . . 3 15 Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . . Robots Melted 14 | . 1 1 1 . . . . . . . . . . . 1 6 4 Combat Hostiles 14 | . 1 1 1 . . . . . . . . . . . 1 6 4 Parts Melted 69 | . 5 4 3 . . . . . . . . 4 . . 7 23 23 Heat Transferred 24765 | . 1443 2368 2425 225 . . 175 . . . 300 1258 50 . 2291 6623 7607 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Peak Influence 2718 | . 186 311 663 276 . 12 . . . . 455 635 . . 683 986 2718 Initial 591 | . . 5 84 232 . . . . . . 12 193 . . 243 294 591 Average 676 | . 56 109 443 121 . 2 . . . . 244 417 . . 401 521 1520 Maximum Alert Level 5 | . . 1 2 1 . . . . . . 2 2 . . 2 3 5 Low Security (%) 23 | 100 100 72 10 72 . 100 . . . . 31 8 . . 1 7 . Level 1 23 | . . 27 14 27 . . . . . . 57 23 . . 55 42 . Level 2 23 | . . . 75 . . . . . . . 11 68 . . 42 15 20 Level 3 12 | . . . . . . . . . . . . . . . . 34 20 Level 4 3 | . . . . . . . . . . . . . . . . . 11 Level 5 14 | . . . . . . . . . . . . . . . . . 48 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 3 6 . . 1 . . . . 5 3 . . 9 10 24 Investigation 9 | . 1 1 1 . . 1 . . . . 1 1 . . 2 . 1 Extermination 15 | . . . . . . . . . . . 1 1 . . 1 5 7 Reinforcement 16 | . 1 2 1 . . . . . . . 2 1 . . 3 2 4 Assault 18 | . . . . . . . . . . . 1 . . . 2 3 12 Garrison 5 | . . . 4 . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . 1 2 7 Construction Impeded 3 | . . . . . . . . . . . 2 . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . . 2 1 1 Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Distress Signals 16 | . . 1 1 1 . 1 . . . . 1 . . . 4 3 4 Communications Jammed 49 | . . . . . . . . . . . . . . . . . 49 Distress Signals 39 | . . . . . . . . . . . . . . . . . 39 Times Spotted 410 | . 10 21 30 4 . 1 4 4 . 5 22 25 8 4 57 57 158 Peak Tracking Total 13 | . 3 4 7 3 . 1 3 3 . 3 4 5 3 4 12 8 13 Tactical Retreats 32 | . 1 2 4 . . . . . . 1 1 1 1 . 3 1 17 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Traps Triggered 6 | . . . . . . . . . . . 1 2 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Disabled 33 | . . 1 . . . . . . . . 12 6 . . 2 4 8 Max in Single Turn 4 | . . 1 . . . . . . . . 4 2 . . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Accessed 55 | . 1 2 3 12 7 2 1 . 4 . 3 2 . . 4 4 10 Terminals 24 | . . 2 3 6 . 1 . . . . . 1 . . 2 2 7 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . . 1 . Recycling Units 10 | . 1 . . 4 . 1 . . . . 1 1 . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 1 2 Total Hacks 183 | . 1 5 8 40 55 4 1 . 32 . 7 3 . . 10 7 10 Successful 146 | . 1 1 2 37 55 3 1 . 32 . 5 2 . . 3 1 3 Failed 37 | . . 4 6 3 . 1 . . . . 2 1 . . 7 6 7 Catastrophic 15 | . . 3 2 . . 1 . . . . . . . . 2 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 44 | . 2 5 5 9 . 3 . . . . 1 1 . . 8 5 5 Terminals 46 | . . 5 8 11 . 3 . . . . . 2 . . 7 3 7 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . 6 . . . . 2 . Recycling Units 10 | . 1 . . 4 . 1 . . . . 1 1 . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . 2 2 2 Terminal Hacks 130 | . . 1 2 33 55 2 1 . 32 . . 1 . . 1 . 2 Record 85 | . . . . 24 48 . . . 11 . . 1 . . . . 1 Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . Robot Analysis 7 | . . . 1 . 6 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . 5 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Release Object 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . 4 . . . . 1 . Scan Component 3 | . . . . . . . . . . . 2 . . . . 1 . Repair 2 | . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 9 | . 1 . . 4 . 1 . . . . 1 1 . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . 1 1 . . 1 . . Recycling Units 5 | . 1 . . 4 . . . . . . . . . . . . . Tunnel 5 | . 1 . . 4 . . . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . . . 1 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . 1 Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 26 | . 1 1 4 2 . . . . . . 1 1 . . 3 4 9 Full Trace Events 4 | . . 1 2 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time 122 | . . . . . . . . . . . 122 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 9 . . . . . . Non-combat 7 | . . . . . . . . . . . 7 . . . . . . Combat 2 | . . . . . . . . . . . 2 . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . . 14 . . . . . . parse_system 3 | . . . . . . . . . . . 3 . . . . . . no_distress 2 | . . . . . . . . . . . 2 . . . . . . find_chute 7 | . . . . . . . . . . . 7 . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . find_station 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . 2 10 Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . Programmers 10 | . . . . . . . . . . . . . . . . . 10 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 Allies Hacked 3 | . . . . . . . . . . . . 1 . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Total Allies 30 | . . . 10 . . . . . . . 5 5 . 1 5 3 1 Largest Group 10 | . . . 10 7 4 4 3 2 . . 5 5 1 1 5 3 1 Highest-Rated Group 323 | . . . 88 56 32 32 24 16 . . 244 238 47 127 323 138 51 Highest-Rated Ally 127 | . . . 16 8 8 8 8 8 . . 50 50 47 127 67 46 51 Total Orders 3 | . . . . . . . 1 . . . . . . . . 1 1 EXPLORE 3 | . . . . . . . 1 . . . . . . . . 1 1 Ally Attacks 288 | . . . 38 23 . 4 37 5 . . 33 68 5 2 41 31 1 Total Damage 4765 | . . . 367 228 . 30 300 33 . . 885 941 113 205 988 675 . Kills 35 | . . . 7 4 . 1 3 . . . 4 4 3 2 4 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Robot Analysis Total 7 | . . . 1 . 6 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 . . . . . 1 . . . . Drone Launches 14 | . . . . . . . 3 . . . . . . . . 4 7 Drone Recoveries 3 | . . . . . . . . . . . . . . . . 2 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Turns Passed 19560 | 80 568 502 942 1432 5254 290 575 333 146 489 924 850 276 24 924 2252 3699 Spaces Moved 11041 | 49 234 136 400 857 3339 181 306 203 92 271 631 584 202 9 388 877 2282 Core 380 | 7 . 9 . . 147 . . . . . . . . . 13 8 196 Treads 6794 | 42 234 117 329 857 3192 181 306 203 92 271 35 2 . . . 525 408 Legs 2369 | . . . 3 . . . . . . . 119 57 141 9 264 99 1677 Wheels 1498 | . . 10 68 . . . . . . . 477 525 61 . 111 245 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 110 160 50 160 160 160 160 160 80 80 90 120 50 80 50 Average Speed 147 | 144 202 253 154 160 155 160 160 160 160 160 104 88 113 120 152 198 121 Slowest Speed 850 | 160 240 650 260 160 160 160 160 160 160 160 210 163 120 120 190 850 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 48 22 54 99 97 7 61 44 74 53 21 12 38 2 13 21 56 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 12 | . 1 . . 4 4 . 1 . 1 . . . 1 . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 . . 1 1 . 1 1 1 . . Unknown Exits Taken 8 | 1 1 . . 1 1 . . 1 1 . . 1 . . . 1 . Scrap Searched 12 | . . . . . 7 . 2 1 . 2 . . . . . . . Spaces Dug 26 | . . . . . . . . . . . 6 . 2 . . 2 16 Terrain Destroyed 498 | . . . . . . . . . . 30 119 119 4 3 29 31 163 Melee 5 | . . . . . . . . . . . . . . . . . 5 Projectile 244 | . . . . . . . . . . 4 47 40 4 3 29 31 86 AOE 248 | . . . . . . . . . . 26 72 78 . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Total 13276 | 56 273 208 600 909 3420 181 377 205 91 296 823 787 226 15 572 1342 2895 Wait 553 | . 3 13 91 4 10 . 45 . . 6 66 42 4 . 28 103 138 Move 11024 | 48 233 135 399 856 3338 180 305 202 91 270 630 583 201 8 387 876 2282 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 111 | 2 2 . 8 16 14 . 6 . . . 7 13 1 . 7 24 11 Fast Attach 138 | 5 1 3 8 . 6 1 6 . . 1 10 21 2 2 6 30 36 Attach 79 | 1 . 2 3 . 1 . 2 . . 1 10 17 . 1 9 16 16 Detach 23 | . . 1 . . 2 . 1 . . . 8 3 . . . 4 4 Swap 135 | . 4 1 10 1 5 . 1 . . . 8 11 1 . 20 20 53 Drop 113 | . 2 . 1 17 21 . 1 . . . 3 6 1 . 17 20 24 Fire 972 | . 27 48 73 6 . . 10 3 . 18 63 81 16 4 68 248 307 Melee 28 | . . . . . . . . . . . 15 . . . . . 13 Ram 15 | . . . 1 . . . . . . . 3 2 . . 8 . 1 Kick 27 | . . . . . . . . . . . . . . . 22 . 5 Crush 22 | . 1 5 4 9 . . . . . . . . . . . 1 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 26 | . . . 2 . 23 . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . 8 . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: Res / [*Upp] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / Tes) -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 6) 554 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -9/Materials | Discovered new exit (range 12) 947 | -9/Materials | Identified exit to Mines 947 | -9/Materials | Identified exit to Storage 1090 | -9/Materials | Lost 3 parts (1p1n1w) 1151 | -9/Materials | Entered Storage 1217 | -9/Storage | Garrison activated, responded to threat 1280 | -9/Storage | Lost 3 parts (1p1n1u) 1341 | -9/Storage | Core integrity fell below 50% 1342 | -9/Storage | Lost 4 parts (1p1n1u1w) 1671 | -9/Storage | Build established: Scavenger-Mutant 1743 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1876 | -9/Storage | Identified exit to Recycling 2001 | -9/Storage | Used back door to open Recycling access 2037 | -9/Storage | Garrison activated, responded to threat 2042 | -9/Storage | Build established: Commander-Mutant 2093 | -9/Storage | Entered Recycling 2093 | -9/Recycling | Accompanied by 7 allies 2113 | -9/Recycling | Lost 3 allies 2384 | -9/Recycling | Build established: Scavenger-Mutant 2857 | -9/Recycling | Discovered new exit (range 7) 3394 | -9/Recycling | Scanned before Scraplab entrance 3440 | -9/Recycling | Discovered new exit (range 2) 3468 | -9/Recycling | Found SUBCON Basin 3525 | -9/Recycling | Entered Scraptown 3525 | -9/Scraptown | Accompanied by 4 allies 3529 | -9/Scraptown | System corruption cleaned by C-Scrubber 3916 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4233 | -9/Scraptown | Visited Fellowship of the Rings 4271 | -9/Scraptown | Visited Cyclists 4361 | -9/Scraptown | Visited Spacefarers 4663 | -9/Scraptown | Visited Bundlers 4781 | -9/Scraptown | Visited Comm Corps 5234 | -9/Scraptown | Visited TADAMA 5307 | -9/Scraptown | Discovered new exit (range 7) 5555 | -9/Scraptown | Visited The Evicted 5608 | -9/Scraptown | Visited UFD Registry 5614 | -9/Scraptown | Registered with UFD as "Shortface" 5659 | -9/Scraptown | Visited Scrapoid Research Area 5737 | -9/Scraptown | Visited Junk Repository 5811 | -9/Scraptown | Visited Curators Association 6161 | -9/Scraptown | Visited Research Penetration Think Tank 6286 | -9/Scraptown | Visited Analyses Database 6372 | -9/Scraptown | Visited Science Guys 6404 | -9/Scraptown | Visited Scrapoid Pod Storage 6413 | -9/Scraptown | Found Scrapoid Pod 6626 | -9/Scraptown | Visited A0-MCA Data Center 6636 | -9/Scraptown | Given an A- rating by A0-MCA 6670 | -9/Scraptown | Found A0-MCA's Component Scanner 7065 | -9/Scraptown | Visited Science Testing Area 7537 | -9/Scraptown | Discovered new exit (range 3) 7652 | -9/Scraptown | Found Scrap Suit 7973 | -9/Scraptown | Visited Cartography Club 8055 | -9/Scraptown | Found Surveybot 17 Chip 8376 | -9/Scraptown | Learned location of Cetus (-4) 8376 | -9/Scraptown | Learned location of Hub_04(d) (-4) 8376 | -9/Scraptown | Learned location of Armory (-4) 8376 | -9/Scraptown | Learned location of Testing (-3) 8376 | -9/Scraptown | Learned 12 Materials zone layouts 8376 | -9/Scraptown | Learned 16 Factory zone layouts 8376 | -9/Scraptown | Learned 8 Research zone layouts 8376 | -9/Scraptown | Learned 8 Access zone layouts 8376 | -9/Scraptown | Learned 12 Lower Caves zone layouts 8376 | -9/Scraptown | Learned 8 Upper Caves zone layouts 8376 | -9/Scraptown | Learned 20 Upper Caves zone layouts 8376 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 8376 | -9/Scraptown | Learned location of 3 exits from Factory 8376 | -9/Scraptown | Learned location of 1 exit from Lower Caves 8376 | -9/Scraptown | Learned location of 1 exit from Upper Caves 8392 | -9/Scraptown | Found Deep Structural Scanner 8779 | -9/Scraptown | Entered Factory 8779 | -6/Factory | Accompanied by 4 allies 8779 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 8780 | -6/Factory | Identified exit to Lower Caves 8781 | -6/Factory | Identified exit to Factory 9069 | -6/Factory | Entered Lower Caves 9069 | -6/Lower Caves | Accompanied by 3 allies 9070 | -6/Lower Caves | Identified exit to Lower Caves 9203 | -6/Lower Caves | Learned location of 1 exit from Factory 9538 | -6/Lower Caves | Learned Factory garrison access intel 9555 | -6/Lower Caves | Build established: Scavenger-Tank 9644 | -6/Lower Caves | Entered another Lower Caves area 9644 | -6/Lower Caves | Accompanied by 2 allies 9747 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9956 | -6/Lower Caves | Discovered new exit (range 12) 9977 | -6/Lower Caves | Entered Data Miner 9977 | -6/Data Miner | Discovered new exit (range 6) 10008 | -6/Data Miner | Met Data Miner 10059 | -6/Data Miner | Learned location of Section 7 (-2) 10059 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10086 | -6/Data Miner | Received God Mode back door access code from Data Miner 10123 | -6/Data Miner | Entered Proximity Caves 10283 | -5/Proximity Caves | Spotted B-75 Beast 10485 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10551 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 10612 | -5/Proximity Caves | Entered Factory 10612 | -5/Factory | Evolved 2 slots: Utility x2 10613 | -5/Factory | Identified exit to Factory 10614 | -5/Factory | Loaded intel: 4 garrison access locations 10724 | -5/Factory | Lost 3 parts (3n) 10828 | -5/Factory | Scrapoid reinforcements arrived 10960 | -5/Factory | Lost 3 allies 10963 | -5/Factory | System corruption reached 10% 11202 | -5/Factory | Build established: Scavenger-Scrapper 11512 | -5/Factory | First assault squad dispatched 11536 | -5/Factory | Entered another Factory area 11536 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11537 | -4/Factory | Identified exit to Research 11537 | -4/Factory | Identified exit to Armory 11886 | -4/Factory | Lost 3 parts (1n1u1w) 12174 | -4/Factory | Core integrity fell below 50% 12235 | -4/Factory | Scrapoid reinforcements arrived 12264 | -4/Factory | Lost 20 parts (4p4n7u5w) 12321 | -4/Factory | Lost 4 allies 12364 | -4/Factory | Discovered new exit (range 9) 12386 | -4/Factory | Entered Upper Caves 12386 | -4/Upper Caves | Accompanied by 1 ally 12387 | -4/Upper Caves | Identified exit to Upper Caves 12600 | -4/Upper Caves | Learned location of Quarantine (-2) 12629 | -4/Upper Caves | Found Alien Artifact 12629 | -4/Upper Caves | Identified Core Expander 12629 | -4/Upper Caves | Installed Core Expander, added new Power slot 12662 | -4/Upper Caves | Entered another Upper Caves area 12669 | -4/Upper Caves | CL-ANK showed up to help 12671 | -4/Upper Caves | CL-ANK revealed a hidden path 12686 | -4/Upper Caves | Entered Research 12686 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12687 | -3/Research | Identified exit to Testing 12688 | -3/Research | Identified exit to Research 12728 | -3/Research | Build established: Scavenger-Mutant 12838 | -3/Research | Garrison activated, responded to threat 12999 | -3/Research | Scrapoids reinforcements arrived? 13061 | -3/Research | Build established: Scavenger-Gunner 13125 | -3/Research | Lost 4 allies 13394 | -3/Research | System corruption reached 10% 13436 | -3/Research | First assault squad dispatched 13452 | -3/Research | Lost 3 parts (1p1u1w) 13544 | -3/Research | Incoming assault squad redirected 13579 | -3/Research | Core integrity fell below 50% 13610 | -3/Research | Entered another Research area 13610 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13627 | -2/Research | Lost 21 parts (4p7n4u6w) 13667 | -2/Research | Spotted B-90 Cyclops 13909 | -2/Research | Allied Derelicts emerged from ambush trap array 13928 | -2/Research | Found Prototype Device 13928 | -2/Research | Identified Adv. EM Disruption Field 13967 | -2/Research | Destroyed B-90 Cyclops 13986 | -2/Research | Lost 3 allies 13997 | -2/Research | Lost 3 parts (1n1u1w) 14011 | -2/Research | Found Quantum Capacitor 14131 | -2/Research | System corruption reached 10% 14993 | -2/Research | Lost 3 parts (3w) 15110 | -2/Research | First assault squad dispatched 15189 | -2/Research | Incoming assault squad redirected 15387 | -2/Research | Incoming assault squad redirected 15722 | -2/Research | Lost 5 parts (1n2u2w) 15785 | -2/Research | System corruption reached 30% 15835 | -2/Research | Discovered new exit (range 12) 15862 | -2/Research | Entered Access 15862 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 16286 | -1/Access | Spotted B-99 Colossus 16683 | -1/Access | Destroyed 7 combat bots 16740 | -1/Access | Spotted B-99 Colossus 16862 | -1/Access | First assault squad dispatched 16883 | -1/Access | Incoming assault squad redirected 16946 | -1/Access | Found Prototype Processor 16946 | -1/Access | Identified Exp. Core Analyzer 17389 | -1/Access | Incoming assault squad redirected 17579 | -1/Access | Lost 3 parts (2u1w) 17657 | -1/Access | System corruption reached 10% 17802 | -1/Access | Destroyed 8 combat bots 17904 | -1/Access | Spotted B-99 Colossus 17970 | -1/Access | Lost 7 parts (2p1n1u3w) 18046 | -1/Access | Lost 3 parts (3n) 18136 | -1/Access | Incoming assault squad redirected 18385 | -1/Access | Incoming assault squad redirected 18389 | -1/Access | Incoming assault squad redirected 18629 | -1/Access | Incoming assault squad redirected 18629 | -1/Access | Lost 6 parts (4u2w) 18764 | -1/Access | System corruption reached 30% 18797 | -1/Access | Found Prototype Device 18797 | -1/Access | Identified Active Sensor Suite 18882 | -1/Access | Incoming assault squad redirected 19110 | -1/Access | Build established: Scavenger-Skirmisher 19238 | -1/Access | Lost 5 parts (1n2u2w) 19444 | -1/Access | Core integrity fell below 50% 19473 | -1/Access | Lost 14 parts (2p5n4u3w) 19503 | -1/Access | Spotted B-99 Colossus 19534 | -1/Access | Core integrity fell below 20% 19561 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19522_ Penetrated by Slug. 19522_ Slug penetrates Spectral Interrupter. 19522_ Slug penetrates A-15 Conveyor. 19532_ MV>JCDNG9&WRUXVR>%E2GY L0S6LMQ 19532_ Penetrated by Slug. 19532_ Slug penetrates Wall. 19532_ Lance destroyed. 19532_ Acquired 1 matter. 19533_ Slug penetrates H-88 Terminator. 19535_ Penetrated by Slug. 19540_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 19540_ Biometal Medium Treads destroyed. 19544_ Knocked back. 19547_ Slug penetrates Wall. 19548_ 9QV:|NBA>FNW7UJ0QD|O/S5SN>Q 19548_ Slug penetrates Wall. 19561_ Penetrated by Slug. 19561_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????? # #????????????? | | ????????????????????????? # #????????????? | | ????????????????????????? # #????????????? | | ????????????????????????? # #????????????? | | ????????????#####???????? # #????????????? | | ??????????# #??????? # #????????????? | | ??????????# #??????? # #????????????? | | ??????????# #??????? # #????????????? | | ??????????# #??????? ###########????????????? | | ##????????# #??????? #??????????????????????? | | ########## #????? #??????????????????????? | | # #??? #??????????????????????? | | # #?# #??????????????????????? | | # #?# #??????????????????????? | | # #?# #??????????????????????? | | ##### # #?# ###############????????? | | ##???# # #?# ## #????????? | | #????# # ### ## #????????? | | #????# #? ## # #????????? | | #????# ####+###; # #????????? | | #????# h # #????????? | | #????# gh * # "" #????????? | | #????#% g + """ #????????? | | #????# g #?????????????????????? | | #?############+#"## H #?????????????????????? | | #?# # @ #?????????????????????? | | ??# ### ###?????????????????????? | | ??# """""" #?# #???????????????????????? | | ??# """""" #?# #############???????????? | | ??# """""" #?# " ] #??????????? | | ??# """""" #?# + #??????????? | | ??# """""" #?# # #??????????? | | ??# #?# # #??????????? | | ??# ### #? #??????????? | | ??# + #?###"########??????????? | | ??####################/###????##?????????????????? | | ???????????????# ????????????????????????? | | ???????????????# ??????????????????????? | | ???????????????# "" ????????????????????? | | ???????????????# "" #???????????????????? | | ???????????????#"""""" #???????????????????? | | ???????????????#"""""" #???????????????????? | | ???????????????# "" #???????????????????? | | ???????????????# "" #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????###############???????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Coolant Potential 100 Energy Generation 89 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 1210 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 50 Power Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 7 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- More Power To You Ultimate Loadout Challenges ------------ None Game ------ Seed PersonalLinkedRedirector Manual? 0 Play Time 03:32:50 Cumulative 91.7 hours Start 2025.03.28 @ 17:11:10 End 2025.03.28 @ 23:23:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 651f62a1-fbb9-422b-96e5-e44cce09a88d