Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 14:06:50 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (141) 705 Value Destroyed (3237) 3237 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (-1135) -1135 TOTAL SCORE: 8427 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 81 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1989 Cogmind --------- Core Integrity 850/850 Matter 270/300 Energy 69/150 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (9) ------ Large Storage Unit Gravity Neutralizing Apparatus Improved Propulsion Shielding Improved Weapon Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (10) --- Micro Nuclear Core Angular Momentum Engine Improved Flight Unit Improved Flight Unit Advanced EMP Blaster Advanced EMP Blaster Plasma Cutter Makeshift Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Experimental Targeting Computer Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Flight Unit Improved Flight Unit Gravity Neutralizing Apparatus Improved Weapon Shielding Advanced EMP Blaster Advanced EMP Blaster Plasma Cutter [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 7 | . . . 2 . . . 2 . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 124 | 1 4 9 11 . 14 3 23 36 17 1 . 2 2 1 Power 12 | . . 2 1 . . 2 3 2 1 . . 1 . . Engine 9 | . . 2 1 . . 2 2 1 1 . . . . . Core 3 | . . . . . . . 1 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | . 2 1 3 . 2 . 8 7 5 . . . 1 . Treads 22 | . 2 . 3 . 2 . 7 7 1 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 1 . 4 . . . 1 . Utility 42 | 1 . . 4 . 7 . 6 10 10 1 . 1 1 1 Device 6 | . . . . . 2 . . . 2 1 . 1 . . Storage 11 | 1 . . 3 . 4 . 2 1 . . . . . . Processor 3 | . . . . . . . 2 . 1 . . . . . Hackware 4 | . . . . . . . . . 4 . . . . . Protection 18 | . . . 1 . 1 . 2 9 3 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | . 2 6 3 . 5 1 6 17 1 . . . . . Energy Gun 2 | . 1 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 25 | . 1 4 3 . 1 1 5 10 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . 2 . 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 5 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 1 1 1 . . . . . Parts Lost 27 | . . 2 1 . 6 . 13 1 . . . 2 2 . Power 6 | . . 1 . . 1 . 3 . . . . 1 . . Propulsion 8 | . . . 1 . 2 . 4 . . . . . 1 . Utility 6 | . . . . . 2 . 1 1 . . . 1 1 . Weapon 7 | . . 1 . . 1 . 5 . . . . . . . Highest Loss Streak 6 | . . 2 1 . 6 . 5 1 . . . 2 2 . Average Slot Usage (%) 95 | . 100 99 94 100 91 99 94 99 88 92 92 92 91 76 Engine 8 | . 14 13 11 11 8 10 3 7 7 7 7 7 . . Treads 17 | . 20 27 18 22 22 22 17 17 1 . . . . . Flight 3 | . . . . . . . . . 21 23 23 23 23 20 Storage 27 | . 28 28 28 33 32 44 31 28 9 7 7 7 7 6 Processor 6 | . . . . . . . 17 13 3 7 7 7 3 . Hackware 3 | . . . . . . . . . 25 23 23 23 23 20 Protection 6 | . . . 10 11 9 . 3 12 4 7 7 7 10 9 Ballistic Gun 16 | . 16 23 22 22 16 21 17 17 . . . . . . Slashing Weapon 1 | . . . . . . . . . 6 7 7 7 7 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 86 | 15 15 15 32 32 62 67 79 86 86 30 30 30 29 29 Greatest Support 60 | 20 40 40 40 40 43 43 43 43 60 30 30 30 30 30 Greatest Overweight (x) 2 | . . 1 1 . 1 1 2 2 1 1 . . . . Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 28 | 8 8 8 14 14 26 26 28 28 28 10 10 10 10 10 Average Capacity 17 | 6 8 8 10 14 18 26 24 22 11 10 10 10 10 10 Most Carried 28 | 6 8 8 13 14 23 26 28 28 27 10 10 10 10 8 Average Carried 16 | 6 7 7 10 13 15 22 24 22 11 10 10 9 9 8 Final Capacity 28 | 8 8 8 14 14 26 26 22 28 10 10 10 10 10 10 Final Carried 28 | 6 8 8 13 14 21 26 21 28 10 10 10 8 8 8 Class Distribution -------------------- 45% | Hauler-Mutant 25% | Scavenger-Mutant 15% | Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 3373 | 222 109 107 246 . 405 140 906 1038 100 70 10 . 20 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5626 | 64 204 199 485 . 130 146 1652 2499 218 29 . . . . Parts 333 | 2 21 7 29 . 4 7 92 155 15 1 . . . . Haulers Intercepted 7 | . . . 1 . . . 1 4 1 . . . . . Recyclers Shooed 5 | . 2 . . . . 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 94 | . 10 2 12 . 7 5 26 32 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . Guns 73 | . 10 2 12 . . 1 24 24 . . . . . . AOE 18 | . . . . . 6 4 2 6 . . . . . . Classes Destroyed 15 | 1 3 . 3 . 1 1 2 3 . 1 . . . . Worker 4 | . . . 1 . . . 2 1 . . . . . . Builder 3 | . . . . . . . . 3 . . . . . . Hauler 7 | . . . 1 . . . 1 4 1 . . . . . Recycler 19 | 1 . . . . . 1 6 9 2 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . Mechanic 3 | . . . . . . . 1 2 . . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . Watcher 6 | . 1 . . . . . 3 2 . . . . . . Swarmer 32 | . 9 . 5 . . 4 8 6 . . . . . . Grunt 32 | . 1 2 5 . . . 12 12 . . . . . . Brawler 2 | . . . . . . . . 2 . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 18 | . . . 2 . . . 5 11 . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . Best Kill Streak 13 | 1 4 2 4 . 6 4 8 13 2 1 . . . . Combat Bots Only 6 | . 4 2 4 . 6 4 6 5 . . . . . . Max Kills in Single Turn 3 | 1 1 1 2 . 3 2 2 3 1 1 . . . . Gunslinging 1 | . . . 1 . . . 1 . . . . . . . Exploded 3 | . . . . . 3 2 1 2 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Damage Taken 5954 | . 247 454 460 . 707 325 1958 1209 109 43 41 136 265 . Core 904 | . 63 53 24 . 137 34 290 144 48 13 14 . 84 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 53 . . . 51 . 21 . . . . 77 . Volleys Fired 334 | 4 23 29 31 . 6 13 116 112 . . . . . . Largest 2 | 2 2 2 2 . 1 2 2 2 . . . . . . Hottest 70 | 60 70 60 46 . 30 46 46 50 . . . . . . Shots Fired 643 | 8 46 58 62 . 6 23 228 212 . . . . . . Gun 622 | 8 46 58 62 . . 20 224 204 . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 21 | . . . . . 6 3 4 8 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 594 | 4 23 57 62 . . 20 224 204 . . . . . . Thermal 24 | . 23 1 . . . . . . . . . . . . Explosive 13 | . . . . . 6 3 4 . . . . . . . Electromagnetic 12 | 4 . . . . . . . 8 . . . . . . Robot Hit Streak 52 | 1 7 12 15 . 12 18 52 16 . . . . . . Robot Miss Streak 5 | 1 3 2 3 . . 1 2 5 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 . 1 . . . 5 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . Shots Hit Robots 530 | 4 30 52 46 . 28 19 178 164 6 2 . 1 . . Core Hits 236 | 1 14 10 22 . 20 8 74 82 4 1 . . . . Critical Hits 10 | . . . 2 . 1 . 3 2 2 . . . . . Critical Kills 2 | . . . 1 . . . . . 1 . . . . . Critical Parts Destroyed 8 | . . . 1 . 1 . 3 2 1 . . . . . Melee Attacks 82 | . . 6 . . 27 . . 9 20 17 . 1 2 . Impact 6 | . . 6 . . . . . . . . . . . . Slashing 76 | . . . . . 27 . . 9 20 17 . 1 2 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . . 6 . . . . . . 5 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11141 | 67 352 782 505 . 1719 592 2774 3339 715 169 . 127 . . Guns 6635 | 67 352 376 501 . . 216 2505 2618 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1925 | . . . . . 572 376 259 718 . . . . . . Melee 2558 | . . 400 . . 1147 . . . 715 169 . 127 . . Ramming 23 | . . 6 4 . . . 10 3 . . . . . . Kinetic 6396 | 37 155 364 501 . . 216 2505 2618 . . . . . . Thermal 414 | . 197 12 . . . 48 . 157 . . . . . . Explosive 1196 | . . . . . 568 328 259 41 . . . . . . Electromagnetic 554 | 30 . . . . 4 . . 520 . . . . . . Impact 400 | . . 400 . . . . . . . . . . . . Slashing 2158 | . . . . . 1147 . . . 715 169 . 127 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 1 1 1 1 1 . Average Corruption 2 | . . . . . . . . 4 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . 21 . 3 1 1 . . Message Errors 5 | . . . . . . . . 4 . . . 1 . . Matter Fused 5 | . . . . . . . . 5 . . . . . . Heat Flow Errors 4 | . . . . . . . . 4 . . . . . . Energy Discharges 3 | . . . . . . . . 3 . . . . . . Data Loss (minor) 4 | . . . . . . . . 2 . 1 1 . . . Targeting Errors 4 | . . . . . . . . 2 . 2 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 291 | . . 30 . . 13 7 . 21 107 106 . 7 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 41 | . . . . . 13 7 . 21 . . . . . . Melee 250 | . . 30 . . . . . . 107 106 . 7 . . Knockbacks 1 | . . 1 . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . . . . 38 32 . . . . . . . Shots 5 | . . . . . . 2 3 . . . . . . . Rammed 7 | . . 2 2 . . . 2 1 . . . . . . Targets Rammed 7 | . . 2 2 . . . 2 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 250 | . 81 25 58 . 76 . 18 250 . . 6 . . . Average Temperature 28 | . 32 11 18 . 39 . 5 34 . . 6 . . . Received Heat Transfer 1831 | . 6 252 132 . 40 . 837 441 18 27 27 18 33 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Parts Fried 6 | . . . . . . . . 6 . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1017 | . 592 25 . . . 150 . 250 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 646 | 5 258 130 321 68 . 125 364 646 376 . . . . 36 Average Influence 241 | 2 121 70 180 68 . 94 226 405 307 . . . . 31 Maximum Alert Level 2 | . 1 . 1 . . . 1 2 1 . . . . . Low Security (%) 46 | 100 76 100 62 100 . 100 31 14 4 . . . . 100 Level 1 35 | . 23 . 37 . . . 68 30 95 . . . . . Level 2 17 | . . . . . . . . 55 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 2 . . . 3 3 . . . . . . Investigation 3 | . 1 . 1 . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 . . . . . . . Assault 1 | . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 . 1 . . . 4 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 151 | . 13 4 17 . 8 4 36 38 14 5 4 4 4 . Peak Tracking Total 9 | . 6 2 5 . 9 3 7 5 6 4 4 4 4 . Tactical Retreats 15 | . . 1 3 . 1 . . 1 5 2 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 8 | . 1 . 1 . 2 . . 2 2 . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . 1 . . 4 . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 13 | . . . . . 5 1 1 5 1 . . . . . Max in Single Turn 2 | . . . . . 2 1 1 1 1 . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 37 | . 3 1 1 . 2 . 4 10 8 2 . 4 . 2 Terminals 19 | . 3 . 1 . . . 2 8 4 1 . . . . Fabricators 3 | . . . . . . . . . 2 . . . . 1 Repair Stations 3 | . . . . . . . 1 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Total Hacks 149 | . 7 1 4 . 2 . 18 37 39 7 . 30 . 4 Successful 98 | . 3 1 1 . 2 . 16 16 24 3 . 30 . 2 Failed 51 | . 4 . 3 . . . 2 21 15 4 . . . 2 Catastrophic 4 | . . . . . . . . 2 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 6 . 1 . 1 . 4 15 19 6 . . . . Terminals 80 | . 7 . 4 . . . 6 31 26 6 . . . . Fabricators 7 | . . . . . . . . . 6 . . . . 1 Repair Stations 10 | . . . . . . . 2 5 . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . 10 . 4 . . . . . Garrison Access 4 | . . . . . . . . 1 3 . . . . . Terminal Hacks 57 | . 2 1 1 . 2 . 3 8 7 3 . 30 . . Record 12 | . . . . . 1 . . . . . . 11 . . Part Schematic 10 | . . . . . . . . . 1 2 . 7 . . Robot Schematic 9 | . . . . . . . . . . . . 9 . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . 3 . . Open Door 4 | . . 1 . . . . . 2 . 1 . . . . Branch Access Points 3 | . 1 . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . . . Hauler Manifests 5 | . . . 1 . . . 1 1 2 . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 8 | . . . . . . . 2 4 . . . . . 2 Scan Component 4 | . . . . . . . 1 2 . . . . . 1 Repair 4 | . . . . . . . 1 2 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . 10 . 3 . . . . . Insert Component 6 | . . . . . . . 4 . 2 . . . . . Analyze 7 | . . . . . . . 6 . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . Unauthorized Hacks 38 | . 2 . . . . . 2 11 23 . . . . . Terminals 12 | . 1 . . . . . 1 3 7 . . . . . Track 1 | . . . . . . . . . 1 . . . . . Botnet 8 | . 1 . . . . . 1 2 4 . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . Operators 2 | . . . . . . . . 1 1 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Siphon 2 | . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . 1 . . . 4 8 7 1 . . . 2 Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 9 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 3 . 2 2 . 7 . . Parts Built 2 | . . . . . . . . . 2 . . . . . Matter 278 | . . . . . . . . . 278 . . . . . Time 98 | . . . . . . . . . 98 . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . Parts Repaired 4 | . . . . . . . 1 2 . . . . . 1 Time 154 | . . . . . . . 32 110 . . . . . 12 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 4 . 1 . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 2 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 24 | . . 8 16 . . . . . . . . . . . Total Damage 261 | . . 76 185 . . . . . . . . . . . Kills 5 | . . 2 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 7145 | 48 331 698 438 61 1179 546 1152 1716 417 241 67 61 164 26 Spaces Moved 4752 | 26 168 347 198 38 602 276 364 662 797 513 204 131 384 42 Core . | . . . . . . . . . . . . . . . Treads 2534 | . 114 327 137 38 602 276 364 662 14 . . . . . Legs 80 | 26 54 . . . . . . . . . . . . . Wheels 81 | . . 20 61 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2057 | . . . . . . . . . 783 513 204 131 384 42 Fastest Speed 29 | 120 120 90 90 160 160 180 180 180 29 29 29 29 29 29 Average Speed 109 | 120 147 155 138 160 174 180 181 182 31 29 29 29 29 29 Slowest Speed 200 | 120 160 160 160 160 180 180 200 200 180 99 29 29 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 11 1 1 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 31 74 26 15 68 82 34 92 26 78 49 76 63 2 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . . 1 1 . Known Exits Taken 4 | . 1 1 . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 . . 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 10 | . . 2 . 1 . 2 . . . 2 2 . 1 . Spaces Dug 34 | . . . . . . . . 6 11 15 . . 2 . Terrain Destroyed 121 | . . . . . 11 21 26 35 11 15 . . 2 . Melee 34 | . . . . . . . . 6 11 15 . . 2 . Projectile . | . . . . . . . . . . . . . . . AOE 87 | . . . . . 11 21 26 29 . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total 6084 | 34 208 445 310 38 706 302 634 1032 943 585 210 149 433 55 Wait 556 | 4 1 34 49 . 2 5 93 163 69 55 8 17 44 12 Move 4709 | 25 167 346 197 37 601 275 363 661 775 510 201 126 383 42 Hop 13 | . . . . . . . . . 10 1 1 1 . . Pick Up 113 | . 7 9 9 1 28 5 19 19 13 . . 1 2 . Fast Attach 28 | 1 1 1 4 . 3 1 7 5 3 1 . . . 1 Attach 41 | . 2 3 2 . 6 . 10 3 11 . . 2 2 . Detach 6 | . . . 1 . 3 . 1 1 . . . . . . Swap 55 | . 1 5 5 . 5 2 6 28 3 . . . . . Drop 125 | . 6 9 10 . 21 1 17 26 33 1 . 1 . . Fire 334 | 4 23 29 31 . 6 13 116 112 . . . . . . Melee 82 | . . 6 . . 27 . . 9 20 17 . 1 2 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . . 2 2 . . . 2 1 . . . . . . Escape Stasis 10 | . . . . . . . . 4 6 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 5 | . . 1 . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered Mines 386 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 818 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 861 | -10/Mines | Destroyed YI-UF0 952 | -10/Mines | Discovered new exit (range 14) 1002 | -10/Mines | Identified exit to Materials 1021 | -10/Mines | Found a hidden stash of uninstalled traps 1078 | -10/Mines | Entered Materials 1078 | -9/Materials | Accompanied by 2 allies 1078 | -9/Materials | Evolved 2 slots: Utility x2 1486 | -9/Materials | Build established: Scavenger-Mutant 1508 | -9/Materials | Discovered new exit (range 6) 1516 | -9/Materials | Entered Mines 1570 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1570 | -9/Mines | Discovered new exit (range 5) 1577 | -9/Mines | Entered Exiles 1652 | -9/Exiles | Met 8R-AWN 1682 | -9/Exiles | Met EX-HEX 1815 | -9/Exiles | Met EX-DEC 1844 | -9/Exiles | Learned location of Zion (-6) 2123 | -9/Exiles | Met EX-BIN 2145 | -9/Exiles | Aligned with FarCom system 2147 | -9/Exiles | Given EX-Vault access code 2188 | -9/Exiles | Opened EX-Vault 2197 | -9/Exiles | Found AWS/Autocannon 2202 | -9/Exiles | Found Longsword +1 2211 | -9/Exiles | Found Firepult 2251 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2372 | -9/Exiles | Discovered new exit (range 14) 2455 | -9/Exiles | Attacked by the Exiles 2527 | -9/Exiles | Destroyed 8R-AWN 2529 | -9/Exiles | Found Prototype Processor 2540 | -9/Exiles | Lost 6 parts (1p2n2u1w) 2756 | -9/Exiles | Stole two prototypes: Firepult, Longsword +1 2756 | -9/Exiles | Entered Mines 2903 | -8/Mines | Build established: Hauler-Mutant 3262 | -8/Mines | Discovered new exit (range 16) 3302 | -8/Mines | Entered Materials 3302 | -8/Materials | Evolved 2 slots: Utility x2 3504 | -8/Materials | Identified exit to Storage 4189 | -8/Materials | Repaired Imp. Treads 4232 | -8/Materials | Identified Exp. Targeting Computer 4301 | -8/Materials | Core integrity fell below 50% 4323 | -8/Materials | Lost 5 parts (1p1n1u2w) 4454 | -8/Materials | Entered Storage 4897 | -8/Storage | Garrison activated, responded to threat 5254 | -8/Storage | First assault squad dispatched 5430 | -8/Storage | Discovered new exit (range 6) 5708 | -8/Storage | Repaired Enh. Autogun? 6001 | -8/Storage | Repaired Lgt. Angular Momentum Engine 6170 | -8/Storage | Entered Factory 6170 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6298 | -7/Factory | Identified exit to Lower Caves 6496 | -7/Factory | Fabricated Imp. Flight Unit? 6496 | -7/Factory | Build established: Hacker-Sprinter 6525 | -7/Factory | Fabricated Imp. Flight Unit? 6556 | -7/Factory | Discovered new exit (range 11) 6587 | -7/Factory | Entered Lower Caves 6600 | -7/Lower Caves | Learned Factory garrison access intel 6813 | -7/Lower Caves | Discovered new exit (range 12) 6828 | -7/Lower Caves | Entered another Lower Caves area 6828 | -7/Lower Caves | Discovered new exit (range 8) 6888 | -7/Lower Caves | Discovered new exit (range 13) 6895 | -7/Lower Caves | Entered Data Miner 6895 | -7/Data Miner | Discovered new exit (range 6) 6901 | -7/Data Miner | Met Data Miner 6906 | -7/Data Miner | Learned location of Section 7 (-2) 6906 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6911 | -7/Data Miner | Received God Mode back door access code from Data Miner 6948 | -7/Data Miner | Data Conduit disabled 6956 | -7/Data Miner | Entered Proximity Caves 6986 | -6/Proximity Caves | Spotted B-75 Beast 7117 | -6/Proximity Caves | Discovered new exit (range 11) 7120 | -6/Proximity Caves | Entered Factory 7120 | -6/Factory | Evolved 2 slots: Utility x2 7121 | -6/Factory | Loaded intel: 4 garrison access locations 7135 | -6/Factory | Repaired Imp. Propulsion Shielding 7146 | -6/Factory | Self-destructed Last Messages --------------- 07117_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Factory garrison access intel (x4)... 07123_ Connecting with Repair Station... 07123_ Current location identified: Factory >>Scan(Imp. Propulsion Shielding) Scanning Imp. Propulsion Shielding... Ready to Repair: Imp. Propulsion Shielding Rating: 3 Time: 12 >>Repair Repairing Imp. Propulsion Shielding... ETC: 12 07135_ Repair station completes Imp. Propulsion Shielding repairs. 07135_ Acquired Imp. Propulsion Shielding. 07136_ Connecting with Repair Station... 07144_ Connecting with Fabricator... Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??##############??????????????????????? | | ??# #??????????????????????? | | ??# """" """" #??????????????????????? | | ??# """" """" #??????????????????????? | | ??# """" """" #??????????????????????? | | ??# """" """" #??????????????????????? | | ??# #??????????????????????? | | ??# """" """#??????????????????????? | | ??# """" """#??????????????????????? | | ??# """" ! R"#??????????????????????? | | ??# """" """#??????????????????????? | | ??# "" #??????????????????????? | | ??# #???????????? ?????????? | | ??###########+############ ???????? | | ?????????# k ???????? | | ?????????# ???????? | | ?????????# ???????? | | ?????????# ???????? | | ?????????# ???????? | | ????????######@#############/#????????? | | ????????# """"" #????????????????? | | ????????# """"" #????????????????? | | ????????# "" "" F" #????????????????? | | ????????# "" #????????????????? | | ????????# """ #????????????????? | | ????????# """ #????????????????? | | ????????#! """ #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# ! [ #????????????????? | | ????????# #????????????????? | | ????????##############????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????"?"????????? | | ???????????????????????????"?"????????? | | ??????????????????????????""G""???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Hacked Imp. VTOL Module | -7/Lower Caves | Hacked Imp. Utility Shielding | -7/Lower Caves | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetLightpackGuard Manual? 0 Play Time 01:20:23 Cumulative 657.0 hours Start 2020.01.30 @ 20:30:06 End 2020.02.01 @ 14:06:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 104 Types 70/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6a77b52-27c9-40fa-b97b-0a92d1718d71