Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.24 @ 01:33:32 Player: Selene Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (929) 929 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 7649 Bonus ------- Follower Combat Kills 110 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 92/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Machine Analyzer Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Stasis Canceller Layered Light Armor Plating Advanced Variable Charge Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Gravity Neutralizer Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Transport Network Coupler Advanced Salvage Targeting Computer Improved Targeting Computer Experimental Melee Analysis Suite Precision Energy Filter ECM Suite Layered Light Armor Plating Hacking Suite System Shield Improved Corruption Screen > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Power Amplifier Stasis Canceller Mini Drone Bay Advanced Variable Charge Gun Long-range Missile Launcher [Rating: 71] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion None Utility Hacking Suite Device Structural Scanner Storage Compact Battery Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Launcher Concussive RPG Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 12 | . . . . . 4 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 78 | 3 5 2 . . 12 2 1 7 8 21 17 Power 9 | . 1 1 . . 1 . 1 . . 2 3 Engine 3 | . 1 . . . 1 . . . . . 1 Core 6 | . . 1 . . . . 1 . . 2 2 Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | 1 3 1 . . 5 2 . 7 5 16 11 Device 18 | 1 2 1 . . 1 . . . 3 7 3 Storage 1 | . . . . . . 1 . . . . . Processor 26 | . 1 . . . 3 1 . 6 2 7 6 Hackware 4 | . . . . . . . . 1 . 2 1 Protection 2 | . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 18 | 2 1 . . . 6 . . . 3 3 3 Energy Gun 3 | . . . . . 1 . . . 1 . 1 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 4 | 2 1 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . 1 . . . 1 1 1 Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 1 . . . 1 2 4 Parts Lost 20 | . . . . . . . . . . 2 18 Power 3 | . . . . . . . . . . . 3 Propulsion . | . . . . . . . . . . . . Utility 15 | . . . . . . . . . . 2 13 Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 9 | . . . . . . . . . . 2 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 3 5 5 5 4 5 5 4 4 4 4 Power . | . 1 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . 2 2 3 2 2 2 1 2 2 2 Weapon 2 | 1 1 1 1 1 2 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . 1 . 1 . . 3 3 1 4 Power 2 | . . . 1 . . . . . 1 . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . . . . 2 1 1 1 Weapon 4 | . . . . . . . . . 1 . 3 Tool/Special 2 | . . . . . 1 . . 1 . . . Average Slot Usage (%) 73 | . 54 71 71 71 67 73 75 74 74 75 77 Engine 2 | . 1 13 . . 7 7 6 . . . . Core 4 | . . . 14 14 1 . . 7 5 5 4 Device 18 | . 15 19 28 28 18 15 15 14 17 20 20 Storage 1 | . . . . . . 3 7 4 1 2 . Processor 25 | . 10 8 . . 20 27 29 26 30 29 31 Hackware 6 | . . . . . . . . 5 6 9 13 Protection 2 | . . . . . 8 7 7 6 4 . . Ballistic Gun 4 | . 27 28 28 28 1 . . . . . . Slashing Weapon 4 | . . . . . 1 7 6 7 4 5 4 Peak Build Rating 71 | 3 6 16 17 10 26 28 29 34 43 63 71 Average Rating 38 | 1 3 12 16 10 21 26 27 30 37 50 58 On Entrance 20 | . 3 6 16 10 10 26 28 27 31 39 55 Naked Turns . | . . . . . . . . . . . . Heaviest Build 18 | 3 5 8 8 8 13 12 12 12 16 18 17 Greatest Support 15 | 3 9 9 9 9 12 12 12 12 12 15 15 Greatest Overweight (x) 3 | . 1 1 . . 1 . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 5 4 5 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 34% | Scout 27% | Hacker-Ninja 20% | Mutant 7% | Hacker-Scout 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Matter Collected 1590 | 252 19 107 . . 110 40 . 167 . 415 480 Remotely . | . . . . . . . . . . . . Salvage Created 1829 | 81 78 . . . 132 40 . 167 . 376 955 Parts 90 | 3 6 . . . 2 4 . 7 . 11 57 Haulers Intercepted 7 | . 1 . . . . 1 . 1 . 3 1 Recyclers Shooed 3 | . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 13 | . . . . . 4 . . . . . 9 Melee 3 | . . . . . . . . . . . 3 Guns 1 | . . . . . . . . . . . 1 AOE 9 | . . . . . 4 . . . . . 5 Classes Destroyed 10 | 2 2 . . . 3 . . 1 . . 2 Worker 9 | . . . . . 1 . . 1 . 1 6 Builder 5 | . . . . . . . . . . . 5 Tunneler 2 | 1 . . . . . . . . . . 1 Hauler 7 | . 1 . . . . 1 . 1 . 3 1 Recycler 5 | 1 . . . . 1 . . . . . 3 Mechanic 2 | . . . . . . . . 2 . . . Operator 1 | . 1 . . . . . . . . . . Watcher 6 | . . . . . 2 . . . . 2 2 Swarmer 8 | . . . . . 4 . . . . . 4 Programmer 5 | . . . . . . . . . . . 5 Best Kill Streak 9 | 1 1 . . . 4 1 . 1 . 1 9 Combat Bots Only 4 | . . . . . 4 . . . . . 4 Max Kills in Single Turn 3 | 1 1 . . . 2 1 . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 203 | . 6 10 . 3 25 . . 19 . . 140 Missed 62 | . 3 6 . 1 4 . . 9 . . 39 Damage Taken 2938 | . 32 52 . 30 254 . . 274 . 87 2209 Core 1495 | . 20 24 . 30 77 . . 164 . 23 1157 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 175 | . . . . . . . . 135 27 . 13 Core Remaining (%) 88 | 100 . . . 70 86 . . 76 100 97 . Volleys Fired 40 | 11 12 1 . . 4 . 2 . . . 10 Largest 2 | 2 2 2 . . 1 . 1 . . . 1 Hottest 80 | 40 40 40 . . 33 . 61 . . . 80 Shots Fired 64 | 22 24 2 . . 4 . 2 . . . 10 Gun 55 | 22 24 2 . . . . 2 . . . 5 Cannon . | . . . . . . . . . . . . Launcher 9 | . . . . . 4 . . . . . 5 Special . | . . . . . . . . . . . . Kinetic 48 | 22 24 2 . . . . . . . . . Thermal 7 | . . . . . . . 2 . . . 5 Explosive 9 | . . . . . 4 . . . . . 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | 4 5 5 . . . . 1 . . . 6 Robot Miss Streak 4 | 3 4 . . . 1 . 2 . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 111 | 14 14 2 . . 5 1 1 8 1 17 48 Core Hits 59 | 5 4 1 . . 8 1 . 3 . 7 30 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . . . 2 8 Sever 10 | . . . . . . . . . . 2 8 Melee Attacks 241 | . . . . . 30 5 . 40 17 47 102 Impact 25 | . . . . . 25 . . . . . . Slashing 210 | . . . . . 5 5 . 40 11 47 102 Piercing 6 | . . . . . . . . . 6 . . Sneak Attacks 23 | . . . . . 2 1 . 5 . 4 11 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5606 | 113 119 16 . . 657 70 20 444 36 932 3199 Guns 418 | 113 119 16 . . . . 20 . . . 150 Cannons . | . . . . . . . . . . . . Explosions 1118 | . . . . . 311 . . . . . 807 Melee 4070 | . . . . . 346 70 . 444 36 932 2242 Ramming . | . . . . . . . . . . . . Kinetic 248 | 113 119 16 . . . . . . . . . Thermal 170 | . . . . . . . 20 . . . 150 Explosive 1091 | . . . . . 284 . . . . . 807 Electromagnetic 27 | . . . . . 27 . . . . . . Impact 304 | . . . . . 304 . . . . . . Slashing 3766 | . . . . . 42 70 . 444 36 932 2242 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . 12 Average Corruption 4 | . . . . . . . . . . . 4 Corruption Purged 7 | . . . . . . . . . . 7 . Corruption Blocked 4 | . . . . . . . . . . . 4 Effects 4 | . . . . . . . . . . . 4 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 629 | . . . . . 184 . . 72 1 22 350 Projectiles . | . . . . . . . . . . . . Explosions 95 | . . . . . 7 . . . . . 88 Melee 534 | . . . . . 177 . . 72 1 22 262 Knockbacks 2 | . . . . . 2 . . . . . . Impact 2 | . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . 27 . . . . . 114 Shots 4 | . . . . . 1 . . . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 20 | . 1 . . . 5 . 16 . . . 20 Average Temperature 9 | . 1 . . . 5 . 10 . . . 12 Received Heat Transfer 312 | . 18 30 . 18 54 . . 54 . . 138 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . . . Impact Corruptions 7 | . . . . . 7 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . 37 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 165 | 5 21 3 . 12 157 22 22 137 22 165 155 Initial 63 | . . 3 . . 1 7 . 13 . 6 63 Average 32 | 1 3 . . 2 45 7 3 35 1 42 47 Influence Increases 1899 | 10 61 . . 27 326 25 39 282 43 378 708 Destroy 0b10 Robot/C 280 | . . . . . 80 . . . . 20 180 Destroy 0b10 Robot/NC 185 | 10 10 . . . 20 5 . 20 . 30 90 Destroy Leader 76 | . 2 . . . 14 2 . 2 . 10 46 Allied During Kill 4 | . . . . . . . . . . 4 . Successful Hack 278 | . 19 . . 12 44 14 . 59 29 93 8 Select Force Hacks 70 | . . . . . . . . 20 . . 50 Disable Machine 45 | . . . . . 30 . . . . . 15 Destroy Structure 376 | . . . . . 48 4 39 31 14 56 184 Partial Spotted 105 | . 30 . . 15 45 . . . . 15 . Lose Combat Pursuer 480 | . . . . . 45 . . 150 . 150 135 Influence Decreases 1655 | 10 51 3 . 22 311 32 20 295 29 255 627 Time Decay 1338 | 10 51 3 . 22 206 32 20 295 29 233 437 Lost Part 180 | . . . . . . . . . . . 180 Lost Ally 32 | . . . . . . . . . . 22 10 Purge Threat 105 | . . . . . 105 . . . . . . Squads Dispatched 22 | . 1 . . . 1 . . 4 1 5 10 Investigation 5 | . . . . . . . . 2 . 1 2 Extermination 10 | . . . . . . . . 2 1 2 5 Reinforcement 7 | . 1 . . . 1 . . . . 2 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Distress Signals 8 | . . 1 . . 2 . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 98 | . 4 2 . 2 18 . 8 13 2 9 40 Peak Tracking Total 11 | . 2 2 . 2 7 . 6 7 2 11 9 Tactical Retreats 20 | . . . . . 2 . 1 3 . 3 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 8 | . . . . . . 1 . 3 . 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 3 | . . . . . 2 . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . 1 Garrison Access 3 | . . . . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 57 | . 3 . 2 1 8 2 . 14 8 11 8 Terminals 28 | . 3 . . 1 6 1 . 3 4 7 3 Fabricators 6 | . . . . . . . . 2 1 2 1 Repair Stations 6 | . . . . . . . . 2 1 1 2 Recycling Units 8 | . . . . . 1 . . 4 1 . 2 Scanalyzers 2 | . . . . . 1 . . 1 . . . Garrison Access 5 | . . . . . . 1 . 2 1 1 . Total Hacks 161 | . 10 . 2 5 27 4 . 38 20 31 24 Successful 97 | . 5 . 2 3 17 2 . 28 13 12 15 Failed 64 | . 5 . . 2 10 2 . 10 7 19 9 Catastrophic 9 | . . . . . 3 . . 1 1 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 65 | . 6 . 1 6 5 2 . 11 7 16 11 Terminals 90 | . 10 . . 5 21 2 . 10 11 22 9 Fabricators 15 | . . . . . . . . 5 3 6 1 Repair Stations 12 | . . . . . . . . 3 3 2 4 Recycling Units 26 | . . . . . 4 . . 11 1 . 10 Scanalyzers 8 | . . . . . 2 . . 6 . . . Garrison Access 8 | . . . . . . 2 . 3 2 1 . Terminal Hacks 35 | . 4 . 2 3 12 . . 5 4 3 2 Record 2 | . . . 1 . . . . . . 1 . Robot Analysis 7 | . 2 . . 3 1 . . 1 . . . Prototype ID Bank 5 | . . . . . 3 . . 1 . . 1 Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 6 | . 1 . . . 2 . . . 1 2 . Disarm Traps 1 | . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . Zone Layout 6 | . . . . . 3 . . . 2 . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 3 2 3 . Network Status 5 | . . . . . . . . 2 1 2 . Build 3 | . . . . . . . . 1 1 1 . Repair Station Hacks 6 | . . . . . . . . 2 2 . 2 Scan Component 3 | . . . . . . . . 1 1 . 1 Repair 3 | . . . . . . . . 1 1 . 1 Recycling Unit Hacks 11 | . . . . . 3 . . 4 . . 4 Process 1 | . . . . . 1 . . . . . . Retrieve Matter 4 | . . . . . 1 . . 1 . . 2 Retrieve Components 6 | . . . . . 1 . . 3 . . 2 Scanalyzer 8 | . . . . . 2 . . 6 . . . Insert Component 4 | . . . . . 1 . . 3 . . . Analyze 4 | . . . . . 1 . . 3 . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 1 . . Seal Access 3 | . . . . . . 1 . 1 1 . . Unauthorized Hacks 26 | . 1 . . . . 1 . 7 4 6 7 Terminals 11 | . 1 . . . . 1 . 3 2 4 . Assimilate 4 | . . . . . . . . 1 1 2 . Botnet 6 | . . . . . . 1 . 2 1 2 . Disrupt 1 | . 1 . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 1 1 1 Report 2 | . . . . . . . . . 1 1 . Overload 1 | . . . . . . . . . . . 1 Download 1 | . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . 1 1 1 1 Mechanics 4 | . . . . . . . . 1 1 1 1 Recycling Units 7 | . . . . . . . . 2 . . 5 Monitor 2 | . . . . . . . . . . . 2 Reject 3 | . . . . . . . . 1 . . 2 Recyclers 2 | . . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 44 | . 3 . . 1 7 1 . 11 7 9 5 Full Trace Events 3 | . 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . Robots Built 3 | . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . Total Robot Build Rating 18 | . . . . . . . . . . 18 . Part Schematics Acquired 4 | . . . . . 1 . . 3 . . . Parts Built 4 | . . . . . . . . 2 2 . . Authchips . | . . . . . . . . . . . . Time 153 | . . . . . . . . 58 95 . . Total Part Build Rating 24 | . . . . . . . . 14 10 . . Parts Repaired 3 | . . . . . . . . 1 1 . 1 Time 114 | . . . . . . . . 38 38 . 38 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . . 2 . . 3 . . 3 Parts Scanalyzed 4 | . . . . . 1 . . 3 . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total Allies 22 | . . . . . . . 19 . . 3 . Largest Group 19 | . . . . . . . 19 . . 3 . Highest-Rated Group 475 | . . . . . . . 475 . . 90 . Highest-Rated Ally 35 | . . . . . . . 35 . . 30 . Total Orders . | . . . . . . . . . . . . Ally Attacks 127 | . . . . . . . 124 . . 3 . Total Damage 4178 | . . . . . . . 4095 . . 83 . Kills 8 | . . . . . . . 7 . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 6021 | 7 248 326 116 105 730 105 167 889 492 1047 1789 Optics 3065 | . . . . . 415 105 167 889 492 553 444 Sensors 439 | . . 326 112 . 1 . . . . . . Structural 4558 | . 38 . 4 105 730 105 167 884 492 946 1087 Seismic 276 | 7 237 . . . 32 . . . . . . T.N.C. 1985 | . . . . . . 72 147 . . 327 1439 Machine Analysis 3838 | . . . . . . . . 510 492 1047 1789 Triangulation 251 | . . . . . . . . . . 130 121 Jamming 32 | . . . . . . . . . 32 . . ECM 1131 | . . . . . . . . . 1 134 996 Robot Analysis Total 7 | . 2 . . 3 1 . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . 8 Drone Recoveries 7 | . . . . . . . . . . . 7 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Turns Passed 6170 | 67 263 399 117 105 730 105 167 889 492 1047 1789 Spaces Moved 6959 | 63 235 266 222 143 726 154 260 1248 683 1027 1932 Core 6959 | 63 235 266 222 143 726 154 260 1248 683 1027 1932 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 50 50 50 50 54 51 51 Slowest Speed 200 | 50 100 100 50 50 100 50 50 50 100 100 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 38 | 4 33 42 60 40 53 7 90 39 21 37 33 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . Spaces Dug 166 | . . . . . 23 4 . 31 14 29 65 Terrain Destroyed 223 | . . . . . 48 4 . 31 14 29 97 Melee 155 | . . . . . 23 4 . 31 14 29 54 Projectile 1 | . . . . . . . . . . . 1 AOE 67 | . . . . . 25 . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total 9121 | 79 358 530 228 175 1034 174 294 1452 778 1467 2552 Wait 1615 | . 99 256 . 33 242 10 28 127 44 330 446 Move 6949 | 62 234 265 221 142 725 154 259 1247 682 1026 1932 Hop . | . . . . . . . . . . . . Pick Up 38 | 3 3 1 2 . 4 1 . 5 9 7 3 Fast Attach 74 | 2 3 2 1 . 7 2 . 6 8 25 18 Attach 26 | 1 2 . 1 . 4 . . 1 4 5 8 Detach 29 | . 2 1 . . 4 . 1 3 1 9 8 Swap 34 | . 2 1 . . 6 . 3 2 . 7 13 Drop 60 | . 1 3 3 . 8 2 1 6 13 11 12 Fire 40 | 11 12 1 . . 4 . 2 . . . 10 Melee 241 | . . . . . 30 5 . 40 17 47 102 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / [*Sto x2]) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac / [*Upp] / *Ext) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 8) 130 | -10/Materials | Discovered new exit (range 8) 133 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 340 | -10/Mines | Assembled infested the area 403 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 404 | -10/Mines | Found Prototype Device 404 | -10/Mines | Identified Exp. Sensor Array 699 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 704 | -10/Mines | Learned location of Zion (-7) 710 | -10/Mines | Discovered new exit (range 12) 728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 728 | -10/Mines | Discovered new exit (range 5) 730 | -10/Mines | Entered Exiles 743 | -10/Exiles | Met 8R-AWN 752 | -10/Exiles | Met EX-HEX 766 | -10/Exiles | Met EX-BIN 772 | -10/Exiles | Aligned with FarCom system 772 | -10/Exiles | Given EX-Vault access code 784 | -10/Exiles | Opened EX-Vault 788 | -10/Exiles | Found Cloak of Protection 799 | -10/Exiles | Warned to stay clear of 0b10 Research branches 836 | -10/Exiles | Discovered new exit (range 14) 847 | -10/Exiles | Left Exiles lab with Cloak of Protection 847 | -10/Exiles | Entered Mines 868 | -9/Mines | Discovered new exit (range 13) 952 | -9/Mines | Entered Materials 952 | -8/Materials | Evolved 4 slots: Utility x4 1535 | -8/Materials | Build established: Scout 1601 | -8/Materials | Discovered new exit (range 20) 1682 | -8/Materials | Entered Factory 1682 | -7/Factory | Evolved 2 slots: Utility x2 1719 | -7/Factory | Discovered new exit (range 6) 1787 | -7/Factory | Sucked down chute 1787 | -7/Factory | Entered Waste 1800 | -7/Waste | Spotted C-40 Crusher 1827 | -7/Waste | Spotted C-40 Crusher 1830 | -7/Waste | Spotted C-40 Crusher 1830 | -7/Waste | Spotted C-40 Crusher 1837 | -7/Waste | Spotted C-40 Crusher 1903 | -7/Waste | Spotted C-40 Crusher 1911 | -7/Waste | Warlord forces began an assault 1920 | -7/Waste | Allies destroyed C-40 Crusher 1930 | -7/Waste | Allies destroyed C-40 Crusher 1950 | -7/Waste | Discovered new exit (range 10) 1954 | -7/Waste | Entered Factory 1981 | -7/Factory | Lost 3 allies 2374 | -7/Factory | Discovered new exit (range 4) 2396 | -7/Factory | Repaired Imp. Light Armor Plating? 2496 | -7/Factory | Discovered new exit (range 4) 2602 | -7/Factory | Discovered new exit (range 14) 2742 | -7/Factory | Identified exit to Factory 2813 | -7/Factory | Fabricated Adv. Transmission Jammer (x2) 2843 | -7/Factory | Entered another Factory area 2843 | -6/Factory | Evolved 2 slots: Utility x2 2966 | -6/Factory | Fabricated Thermic Laser (x2) 3122 | -6/Factory | Repaired Lgt. Nuclear Core 3309 | -6/Factory | Identified exit to Lower Caves 3326 | -6/Factory | Discovered new exit (range 10) 3330 | -6/Factory | Identified exit to Factory 3335 | -6/Factory | Entered another Factory area 3335 | -5/Factory | Evolved 2 slots: Utility x2 3744 | -5/Factory | Discovered new exit (range 8) 3747 | -5/Factory | Identified exit to Extension 3767 | -5/Factory | Fabricated B-60 Warrior (x3) 3888 | -5/Factory | Crushed by falling debris 3914 | -5/Factory | Lost 3 allies 4182 | -5/Factory | Discovered new exit (range 11) 4377 | -5/Factory | Discovered new exit (range 7) 4382 | -5/Factory | Identified exit to Factory 4382 | -5/Factory | Entered another Factory area 4382 | -4/Factory | Evolved 2 slots: Utility x2 4517 | -4/Factory | Repaired Reaction Control System 4538 | -4/Factory | Build established: Hacker-Ninja 5068 | -4/Factory | Found Prototype Processor 5068 | -4/Factory | Identified Exp. Melee Analysis Suite 5507 | -4/Factory | Lost 3 parts (1p2u) 6059 | -4/Factory | Core integrity fell below 50% 6100 | -4/Factory | Discovered new exit (range 18) 6132 | -4/Factory | Lost 9 parts (2p5u2w) 6138 | -4/Factory | Core integrity fell below 20% 6145 | -4/Factory | System corruption reached 10% 6171 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06144_ Imp. System Guard destroyed. 06144_ Exp. Melee Analysis Suite destroyed. 06146_ LVEGIOIKQ5O<#2Y|YE|M&M6M8G8FAZCIJKM 06147_ >> MONITOR: Recycling Unit F002 accepting Faulty Prc. Energy Filter (100%). 06150_ >> MONITOR: Recycling Unit F002 accepting Lgt. Ion Engine (87%). 06153_ >> MONITOR: Recycling Unit F002 accepting Wheel (95%). 06156_ >> MONITOR: Recycling Unit F002 accepting Terrain Scan Processor (100%). 06159_ Acquired Power Sword. 06159_ >> MONITOR: Recycling Unit F002 accepting Wheel (62%). 06162_ >> MONITOR: Recycling Unit F002 accepting Tesla Rifle (6%). 06165_ >> Machine Analyzer network decryption results: 06165_ Terminal x1 06167_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ""?"""??????????????????????????"""?"""?"""?"""??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????????????????########?????????? | | #????????????????????????####### """" #?????????? | | #????????????#####???????# # """" #?????????? | | #????????????# ######### # """" #?????????? | | ##########???# g + """" #?????????? | | !# #???# ##### # #?????????? | | # #???##g##???# !!! # #?????????? | | / #????# #????#] !!! ;#######?????????? | | ## ###### ###??# !! ##???????????????? | | g #??# #????????????????? | | #??# #????????????????? | | g #??# #????????????????? | | #??# #####p#####??????????????? | | #??# #! p #??????????????? | | !!! #??# # """ #??????????????? | | !!! #??# # """"" #??????????????? | | !!! #??# # """"" #??????????????? | | ###########??#m# ! #??????????????? | | " !== #????????????# # !] #??????????????? | | " != #????????????# #! ! = #??????????????? | | " == #??"""???????# #@ #??????BB??????? | | #??"""???????? ;##########??????BB??????? | | "" +??"""?????? ????????????????????????? | | "" #????????? ?????????????????????????? | | " """ #??????? ????????????T????????????? | | " """ #??????# ??????????????????????????? | | " """ #??????# p ??????????????????????????? | | ? #??????# ???????????????????????????? | | ""? ?????? ???????????????????????????? | | ""??? ?????? ????????????????????????????? | | " """???????? ????????????????????????????? | | "?"""??????? ?????????????????????????????? | | "?"""?????? ?????????????????????????????? | | ??????????? ??????????????????????????????? | | ??????????? k ??????????????????????????????? | | ""?""????????#####???????????????????????????????? | | ""G""???????????????????????????o????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Corruption Containment 12 Corruption Block 15 Armor Coverage 150 Evasion (%) 58 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Hvy. Mace | -7/Factory | Scanalyzed Com. Battery | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Downloaded Fabricated ------------ Adv. Transmission Jammer | x2 | -7/Factory | Preloaded Thermic Laser | x2 | -6/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 25% | -7/Factory Lgt. Nuclear Core | 46% | -6/Factory Reaction Control System | 56% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterFissionPurifier Manual? 0 Play Time 02:17:13 Cumulative 131.8 hours Start 2025.02.23 @ 23:01:52 End 2025.02.24 @ 01:33:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 3 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3252c58-723c-42df-9465-57589b3ed705