Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 16:46:00 Player: pakman Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (3720) 3720 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1646) 1646 TOTAL SCORE: 8161 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 162 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 125/125 System Corruption 12% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Weight Redist. System > --- WEAPON (2) ------- Assault Cannon Axe > --- INVENTORY (25) --- Light Ion Engine Nuclear Core Armored Treads Armored Wheel Armored Wheel Cryofiber Web ECM Suite Relay Coupler [NC] (28) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (26) Relay Coupler [Hunter] (17) Tractor Beam Improved Trap Extractor (0/6) Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Bore Cannon Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Assault Cannon Bore Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Armored Treads Armored Wheel Armored Wheel Cryofiber Web Improved Heat Sink Cooling System ECM Suite Relay Coupler [NC] Relay Coupler [Sentry] Tractor Beam Improved Trap Extractor Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Rocket Launcher Improved Datajack Axe [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 88 | 2 7 14 27 13 24 1 Power 14 | . . 2 7 1 3 1 Engine 9 | . . 1 5 1 1 1 Core 5 | . . 1 2 . 2 . Reactor . | . . . . . . . Propulsion 27 | . 4 4 5 4 10 . Treads 21 | . 2 . 5 4 10 . Leg 6 | . 2 4 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 2 6 4 4 . Device 9 | 1 . 2 2 3 1 . Storage 2 | . 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . . . 4 1 3 . Artifact . | . . . . . . . Weapon 28 | 1 1 6 9 4 7 . Energy Gun 5 | 1 . 1 2 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . 1 3 5 . 3 . Ballistic Cannon 5 | . . . 1 2 2 . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . . 1 . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 2 | . . . . . 2 . System Corruption 4 | . . . . . 4 . Parts Lost 37 | . . 2 7 7 15 6 Power 10 | . . . 4 2 3 1 Propulsion 10 | . . . . 2 5 3 Utility 11 | . . 1 3 1 4 2 Weapon 6 | . . 1 . 2 3 . Highest Loss Streak 6 | . . 1 3 3 6 4 To Critical Strikes 2 | . . . . 1 1 . Average Backups 17 | 6 7 7 16 23 22 23 Power 1 | 1 1 1 1 1 . 1 Propulsion 3 | 3 2 3 2 3 6 4 Utility 5 | . . 1 4 7 8 10 Weapon 5 | 1 2 1 6 10 6 7 Tool/Special . | . . . . . . . Unused Backups 27 | . 1 2 6 2 1 15 Power 3 | . . 2 . . . 1 Propulsion 5 | . . . 2 . . 3 Utility 12 | . . . . 1 1 10 Weapon 6 | . 1 . 3 1 . 1 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 96 | . 100 99 95 92 98 96 Engine 7 | . 14 8 8 6 3 6 Core 3 | . . 5 2 1 5 . Treads 26 | . . . 31 35 35 35 Leg 6 | . 28 28 . . . . Device 12 | . 14 13 6 17 15 18 Storage 10 | . 14 14 11 9 9 9 Protection 8 | . . . 12 4 10 9 Energy Gun 3 | . 11 1 3 4 1 . Ballistic Gun 11 | . 16 25 16 . 5 . Ballistic Cannon 3 | . . . . 12 4 9 Slashing Weapon 2 | . . . 1 . 4 9 Peak Build Rating 35 | 7 7 10 19 27 35 34 Average Rating 19 | 6 6 8 13 22 30 30 On Entrance 15 | 6 7 7 10 19 27 34 Naked Turns . | . . . . . . . Heaviest Build 112 | 12 12 14 91 95 112 106 Greatest Support 88 | 20 20 20 66 86 88 88 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 25 8 25 25 25 25 Average Capacity 19 | 8 8 8 19 25 25 25 Most Carried 25 | 7 9 8 25 25 25 25 Average Carried 17 | 6 7 7 16 23 22 23 Final Capacity 25 | 8 8 8 25 25 25 25 Final Carried 25 | 5 8 8 24 24 25 23 Class Distribution -------------------- 66% | Scavenger-Mutant 21% | Mutant 11% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 3021 | 229 180 374 675 437 859 267 Remotely . | . . . . . . . Salvage Created 3455 | 30 120 326 1077 594 1013 295 Parts 227 | 3 9 25 77 37 63 13 Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed 4 | 1 1 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 86 | . 3 12 20 13 33 5 Melee 3 | . . . . . 1 2 Guns 49 | . 3 7 20 4 15 . Cannons 10 | . . . . 9 1 . AOE 23 | . . 5 . . 15 3 Classes Destroyed 14 | 1 4 1 4 2 2 . Worker 3 | . 1 . 2 . . . Builder 3 | . . . 1 1 . 1 Tunneler 6 | 1 . 1 2 2 . . Hauler 6 | . 1 . 5 . . . Recycler 4 | . . . 1 1 . 2 Mechanic 1 | . . . . 1 . . Operator 3 | . . . 2 1 . . Watcher 3 | . 1 . 2 . . . Swarmer 37 | . 3 6 12 . 13 3 Grunt 28 | . . 6 4 9 7 2 Sentry 12 | . . . 4 2 6 . Specialist 3 | . . . . . 3 . Hunter 5 | . . . . 2 3 . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | 1 4 5 4 2 6 5 Combat Bots Only 6 | . 2 5 4 2 6 3 Max Kills in Single Turn 2 | 1 2 2 1 2 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 2 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 526 | . 10 60 132 95 192 37 Missed 126 | . 2 21 35 15 46 7 Hits 400 | . 8 39 97 80 146 30 Projectile 400 | . 8 39 97 80 146 30 AOE 1 | . . . . . 1 . Critical Strikes 22 | . . 1 4 7 7 3 Actively Blocked 1 | . . . 1 . . . Damage Taken 6373 | . 70 503 1306 1257 2490 747 Core 728 | . 17 61 93 166 208 183 Absorbed by Shields 17 | . . . . . 17 . Redirected to Shielding 256 | . . . 150 106 . . Regen/Repaired (Parts) 281 | . . . 281 . . . Core Remaining (%) 81 | 100 . 68 76 . . . Volleys Fired 355 | 5 28 42 149 55 72 4 Largest 2 | 2 2 2 2 2 2 1 Hottest 90 | 60 60 60 90 90 90 33 Shots Fired 674 | 10 52 77 298 108 125 4 Gun 545 | 10 52 70 298 25 90 . Cannon 100 | . . . . 83 17 . Launcher 29 | . . 7 . . 18 4 Special . | . . . . . . . Kinetic 554 | 5 31 68 283 83 84 . Thermal 24 | 3 21 . . . . . Explosive 29 | . . 7 . . 18 4 Electromagnetic 67 | 2 . 2 15 25 23 . Robot Hit Streak 22 | 1 7 7 22 15 16 . Robot Miss Streak 7 | 3 4 4 7 6 4 . Penetration Max . | . . . . . . . Secondary Targets 8 | . . 3 1 1 3 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 447 | 3 28 48 191 76 91 10 Core Hits 219 | 1 8 24 73 40 63 10 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 8 | . . . 1 2 4 1 Destroy 4 | . . . 1 . 3 . Blast 2 | . . . . 2 . . Sever 2 | . . . . . 1 1 Melee Attacks 68 | . . . 5 1 45 17 Impact . | . . . . . . . Slashing 59 | . . . 5 1 36 17 Piercing . | . . . . . . . Sneak Attacks 11 | . . . 1 . 9 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8160 | 39 342 753 1845 1433 3144 604 Guns 3899 | 39 342 451 1715 332 1020 . Cannons 1356 | . . . . 1101 255 . Explosions 1977 | . . 302 51 . 1375 249 Melee 926 | . . . 79 . 492 355 Ramming 2 | . . . . . 2 . Kinetic 4315 | 29 231 439 1532 1101 983 . Thermal 121 | 10 111 . . . . . Explosive 1977 | . . 302 51 . 1375 249 Electromagnetic 819 | . . 12 183 332 292 . Impact . | . . . . . . . Slashing 926 | . . . 79 . 492 355 Piercing . | . . . . . . . Highest Corruption 8 | . 4 4 . . 8 8 Average Corruption 4 | . 3 4 . . 4 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 98 | . 12 27 . . 50 9 Message Errors 20 | . 1 10 . . 9 . Matter Fused 28 | . 5 2 . . 18 3 Heat Flow Errors 13 | . 1 3 . . 8 1 Energy Discharges 8 | . . 3 . . 4 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 3 | . 1 2 . . . . Data Loss (minor) 11 | . 2 3 . . 3 3 Data Loss (major) 3 | . . . . . 3 . Misfires 2 | . . 1 . . 1 . Alerts 7 | . 1 2 . . 4 . Weapon Failures 2 | . 1 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 196 | . . 28 25 24 71 48 Projectiles 24 | . . . . 24 . . Explosions 92 | . . 28 . . 16 48 Melee 80 | . . . 25 . 55 . Knockbacks 17 | . . . . 14 3 . Impact . | . . . . . . . Kinetic 16 | . . . . 13 3 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 363 | . . . 88 32 243 . Shots 10 | . . . 1 1 8 . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 124 148 45 115 264 141 Average Temperature 51 | . 69 38 12 28 77 67 Received Heat Transfer 1974 | . . 240 351 540 564 279 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 4 | . . . 1 1 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 275 | 25 250 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 4 | . . 1 1 . 4 3 Low Security (%) 61 | 100 100 89 71 100 16 . Level 1 15 | . . 10 28 . 15 . Level 2 6 | . . . . . 12 81 Level 3 10 | . . . . . 34 18 Level 4 5 | . . . . . 20 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1479 | 5 96 241 235 129 1479 720 Initial 720 | . . 24 34 85 40 720 Average 283 | 1 17 118 116 55 694 634 Influence Increases 3866 | 5 141 583 808 442 1709 178 Destroy 0b10 Robot/C 1960 | . 60 360 460 260 720 100 Destroy 0b10 Robot/NC 160 | 5 15 5 80 30 10 15 Destroy Leader 350 | . 14 70 136 80 30 20 Allied During Kill 133 | . . 78 39 . 16 . Successful Hack 72 | . 22 . 29 14 7 . Disable Machine 75 | . . 45 15 . . 15 Anti-Garrison Action 800 | . . . . . 800 . Destroy Structure 211 | . . 25 19 13 126 28 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 90 | . 30 . 15 45 . . Influence Decreases 3338 | 5 79 556 694 583 292 1129 Entered New Map 992 | . . 38 55 118 22 759 Time Decay 1680 | 5 79 498 519 419 . 160 Lost Part 336 | . . 20 60 46 150 60 Lost Ally 180 | . . . 60 . 120 . Purge Threat 150 | . . . . . . 150 Squads Dispatched 12 | . . . 6 6 . . Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 3 1 . . Assault . | . . . . . . . Garrison 5 | . . . . 5 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 9 16 51 18 35 6 Peak Tracking Total 6 | . 4 3 6 3 6 4 Tactical Retreats 5 | . 1 . 1 3 . . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 9 | . 3 . 1 . 5 . Indirectly . | . . . . . . . Trap Hack Attempts 19 | . . 4 15 . . . Triggered . | . . . . . . . Disarmed 2 | . . . 2 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 9 | . . 3 1 . 4 1 Max in Single Turn 1 | . . 1 1 . 1 1 Garrison Relay 4 | . . . . . 4 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 29 | . 3 1 14 7 3 1 Terminals 21 | . 3 . 9 5 3 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 3 | . . . 2 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 80 | . 10 1 41 19 5 4 Successful 44 | . 3 1 27 9 2 2 Failed 36 | . 7 . 14 10 3 2 Catastrophic 9 | . . . 5 3 . 1 Database Lockouts . | . . . . . . . Manual 38 | . 9 . 16 12 . 1 Terminals 57 | . 10 . 23 15 5 4 Fabricators . | . . . . . . . Repair Stations 12 | . . . 12 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 7 | . . . 5 2 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 12 | . 1 1 5 2 2 1 Open Door 2 | . . 1 . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . . 1 1 . Unreport Threat 2 | . . . 1 . . 1 Locate Traps 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . 12 . . . Scan Component 6 | . . . 6 . . . Repair 6 | . . . 6 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 5 | . . . 3 2 . . Insert Component 3 | . . . 2 1 . . Analyze 2 | . . . 1 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 13 | . 2 . 6 4 . 1 Terminals 13 | . 2 . 6 4 . 1 Botnet 13 | . 2 . 6 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 3 . 10 7 2 1 Full Trace Events 4 | . 1 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 6 . . . Time 156 | . . . 156 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 2 | . . . . . 2 . Hotswap 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . . 13 . Machine Destruction 13 | . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . . 5 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 12 | . . 5 . . 7 . Largest Group 5 | . . 5 4 . 3 . Highest-Rated Group 85 | . . 85 65 . 70 . Highest-Rated Ally 39 | . . 31 31 . 39 . Total Orders . | . . . . . . . Ally Attacks 56 | . . 12 30 . 14 . Total Damage 743 | . . 105 427 . 211 . Kills 14 | . . 6 4 . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 3378 | 25 604 1290 45 688 726 . Sensors 706 | . . 706 . . . . Terrain 31 | . . . . 31 . . Seismic 2659 | 25 604 584 45 675 726 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 9396 | 55 604 1320 3248 1185 2656 328 Spaces Moved 4099 | 30 417 967 1254 376 946 109 Core . | . . . . . . . Treads 2617 | . . . 1186 376 946 109 Legs 1482 | 30 417 967 68 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 240 238 235 Average Speed 187 | 120 120 120 202 241 240 238 Slowest Speed 245 | 120 120 120 240 242 245 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 50 | 4 67 98 90 21 61 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 49 | . . 7 4 1 34 3 Terrain Destroyed 163 | . . 35 25 7 67 29 Melee 14 | . . . 4 1 6 3 Projectile 4 | . . . . 4 . . AOE 145 | . . 35 21 2 61 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 5124 | 39 469 1061 1717 545 1151 142 Wait 314 | . 6 18 197 80 9 4 Move 4092 | 29 416 966 1253 375 944 109 Hop . | . . . . . . . Pick Up 68 | 1 7 4 33 10 12 1 Fast Attach 28 | 1 1 3 14 4 3 2 Attach 29 | . . 3 4 6 13 3 Detach 4 | . . 2 . 1 1 . Swap 83 | 1 6 9 24 6 35 2 Drop 53 | 2 5 10 23 7 6 . Fire 355 | 5 28 42 149 55 72 4 Melee 68 | . . . 5 1 45 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis 9 | . . . . . 9 . Rewire . | . . . . . . . Trap 19 | . . 4 15 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 56 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 9) 490 | -10/Materials | Identified exit to Mines 660 | -10/Materials | Entered Mines 966 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 978 | -10/Mines | Discovered new exit (range 15) 1001 | -10/Mines | Discovered new exit (range 15) 1132 | -10/Mines | Learned location of Zion (-6) 1319 | -10/Mines | Build established: Scavenger-Mutant 1415 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1824 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1824 | -10/Mines | Discovered new exit (range 5) 1980 | -10/Mines | Entered Materials 1980 | -9/Materials | Accompanied by 4 allies 1980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1985 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2388 | -9/Materials | Build established: Mutant 2496 | -9/Materials | Discovered new exit (range 6) 2777 | -9/Materials | Repaired Propulsion Shielding 2944 | -9/Materials | Discovered new exit (range 10) 3335 | -9/Materials | Build established: Scavenger-Mutant 3342 | -9/Materials | Repaired Lgt. Assault Rifle 3369 | -9/Materials | Repaired Lgt. Armor Plating 3397 | -9/Materials | Repaired Lgt. Assault Rifle 3424 | -9/Materials | Repaired Propulsion Shielding 3452 | -9/Materials | Repaired Lgt. Ion Engine 3630 | -9/Materials | Discovered new exit (range 11) 3934 | -9/Materials | Lost 3 parts (1p2u) 5228 | -9/Materials | Entered another Materials area 5228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5353 | -8/Materials | Garrison activated, responded to threat 5498 | -8/Materials | Lost 3 parts (2n1u) 6180 | -8/Materials | Lost 3 parts (1p2w) 6241 | -8/Materials | Garrison activated, responded to threat 6406 | -8/Materials | Identified exit to Garrison 6413 | -8/Materials | Entered Garrison 6739 | -8/Garrison | Triggered checkpoint 6813 | -8/Garrison | Lost 6 parts (1p1n1u3w) 6848 | -8/Garrison | Garrison Relay disabled 7098 | -8/Garrison | Triggered checkpoint 7099 | -8/Garrison | Triggered checkpoint 7155 | -8/Garrison | Lost 3 allies 7216 | -8/Garrison | Lost 4 parts (3n1u) 7269 | -8/Garrison | Triggered checkpoint 7317 | -8/Garrison | Garrison Relay disabled 7340 | -8/Garrison | Rescued a captive Derelict 7354 | -8/Garrison | Rescued a captive Derelict 7465 | -8/Garrison | Triggered checkpoint 7486 | -8/Garrison | Triggered checkpoint 7656 | -8/Garrison | Installed Relay Interface Framework 7737 | -8/Garrison | Expanded RIF knowledge: Hotswap 7756 | -8/Garrison | Discovered new exit (range 11) 7763 | -8/Garrison | Triggered checkpoint 7793 | -8/Garrison | Triggered checkpoint 7803 | -8/Garrison | Core integrity fell below 50% 7836 | -8/Garrison | Lost 4 parts (1p1n2u) 8493 | -8/Garrison | Triggered checkpoint 8527 | -8/Garrison | Garrison Relay disabled 8575 | -8/Garrison | Build established: Bothacker-Mutant 8639 | -8/Garrison | Phase Generator disabled 9069 | -8/Garrison | Entered Materials 9270 | -8/Materials | Core integrity fell below 20% 9298 | -8/Materials | Lost 4 parts (1p3n) 9398 | -8/Materials | Crushed by falling debris 9398 | -8/Materials | Smashed by cave-in Last Messages --------------- 09365_ U-05 Engineer destroyed. 09367_ S-10 Pest destroyed. 09371_ R-06 Scavenger collects Adv. Heat Sink. 09375_ R-06 Scavenger collects Tractor Beam. 09378_ R-06 Scavenger collects Sml. Storage Unit. 09380_ R-06 Scavenger destroyed. 09382_ The unstable cave ceiling collapses. 09383_ Acquired 61 matter. 09384_ K-01 Serf collects debris. 09385_ The unstable cave ceiling collapses. 09388_ System corrupted: Heat flow error (+165). 09388_ K-01 Serf collects debris. 09388_ Acquired Lgt. Ion Engine. 09392_ K-01 Serf collects debris. 09398_ The unstable cave ceiling collapses. 09398_ Crushed by falling debris. 09398_ Imp. Light Armor Plating destroyed. 09398_ System corrupted by crushing effect (+1). 09398_ Hardlight Generator destroyed. 09398_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###+#############??????????????????? | | ???????????#### # #??????????????????? | | ???????????? # #??????????????????? | | ????????????? 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Treads | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 14% | -9/Materials Lgt. Assault Rifle | 3% | -9/Materials Lgt. Armor Plating | 46% | -9/Materials Lgt. Assault Rifle | 38% | -9/Materials Propulsion Shielding | 20% | -9/Materials Lgt. Ion Engine | 40% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoGuidedLauncher Manual? 0 Play Time 01:27:04 Cumulative 87.4 hours Start 2025.06.20 @ 15:18:37 End 2025.06.20 @ 16:46:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9e7da09-7c49-4116-804b-4cef4f8af81d