Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 19:10:26 Player: Zable Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (687) 687 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 4441 Bonus ------- Follower Combat Kills 99 Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 12/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Targeting Computer Armor Integrity Analyzer Cloaking Device Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Remote Datajack Scythe [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Visual Processing Unit Device Structural Scanner Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . . 1 . 2 1 . Weapon 1 | . . . . . . . 1 Parts Attached 75 | 7 6 8 10 2 20 12 10 Power 14 | 1 1 2 3 . 3 1 3 Engine 14 | 1 1 2 3 . 3 1 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 1 4 1 . 6 4 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 8 | . 1 . . . 2 3 2 Flight 10 | . . 4 1 . 4 1 . Utility 21 | 2 2 1 3 1 6 5 1 Device 12 | 2 1 1 1 1 2 3 1 Storage . | . . . . . . . . Processor 7 | . 1 . 2 . 2 2 . Hackware 2 | . . . . . 2 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 20 | 2 2 1 3 1 5 2 4 Energy Gun 5 | . 2 1 1 1 . . . Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 5 | 2 . . . . 3 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . 1 . 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 5 | . . . . . . 5 . Parts Lost 35 | . 2 1 . 1 13 6 12 Power 9 | . 1 1 . . 3 1 3 Propulsion 11 | . . . . . 4 3 4 Utility 9 | . 1 . . . 4 2 2 Weapon 6 | . . . . 1 2 . 3 Highest Loss Streak 8 | . 2 1 . 1 5 4 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 93 99 98 99 86 67 44 Engine 8 | . 12 13 11 11 8 5 4 Wheel 1 | . 15 1 . . . . . Hover 4 | . 12 1 . . 8 3 2 Flight 17 | . . 25 33 33 15 18 3 Device 12 | . 19 14 19 22 15 1 3 Processor 12 | . 6 14 12 11 12 16 13 Hackware 4 | . . . . . 9 7 6 Energy Gun 4 | . 10 14 9 10 . . . Energy Cannon 1 | . . . . . . . 9 Ballistic Gun 6 | . 15 14 10 . 9 3 . Slashing Weapon 3 | . . . . 11 7 2 . Peak Build Rating 43 | 9 11 10 12 19 26 32 43 Average Rating 17 | 4 9 9 10 16 21 21 24 On Entrance 10 | . 9 10 8 10 19 17 14 Naked Turns . | . . . . . . . . Heaviest Build 19 | 8 8 7 9 9 12 16 19 Greatest Support 21 | 20 20 8 12 12 20 21 20 Greatest Overweight (x) 4 | 1 . 1 . . 1 2 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 4 Average Carried 4 | 1 4 4 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 4 1 Class Distribution -------------------- 72% | Scavenger-Mutant 19% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1040 | 224 78 136 68 80 266 30 158 Remotely . | . . . . . . . . Salvage Created 1029 | 66 120 146 104 . 424 117 52 Parts 95 | 9 15 14 14 . 29 6 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 20 | . 2 6 1 . 10 . 1 Melee 1 | . . . . . 1 . . Guns 16 | . . 6 1 . 9 . . Cannons 1 | . . . . . . . 1 AOE 2 | . 2 . . . . . . Classes Destroyed 11 | 1 2 1 2 . 3 1 1 Worker 2 | . . . . . 2 . . Builder 5 | . 2 2 . . . . 1 Tunneler 3 | 3 . . . . . . . Recycler 1 | . . . . . . 1 . Operator 3 | . . . 1 . 1 1 . Watcher 5 | . . . 2 . 2 1 . Swarmer 13 | . . 6 . . 7 . . Grunt 4 | . 2 . 1 . 1 . . Sentry 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 10 | 3 2 3 3 . 10 1 1 Combat Bots Only 7 | . 2 3 1 . 7 . 1 Max Kills in Single Turn 2 | 2 2 1 2 . 2 1 1 Gunslinging 1 | . . . 1 . 1 . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 462 | . 14 28 4 1 109 43 263 Missed 162 | . 4 10 1 . 26 20 101 Damage Taken 3796 | . 183 146 33 30 1078 453 1873 Core 1425 | . 58 45 22 20 346 81 853 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 58 . 89 37 88 . Volleys Fired 132 | 2 17 17 15 1 53 22 5 Largest 3 | 2 2 2 2 1 2 2 3 Hottest 270 | 40 60 60 60 40 50 58 270 Shots Fired 183 | 4 26 34 21 1 60 26 11 Gun 158 | 4 26 34 12 1 60 21 . Cannon 14 | . . . . . . 3 11 Launcher 2 | . . . . . . 2 . Special 9 | . . . 9 . . . . Kinetic 128 | 4 17 17 6 . 60 24 . Thermal 30 | . 5 5 9 . . . 11 Explosive 2 | . . . . . . 2 . Electromagnetic 23 | . 4 12 6 1 . . . Robot Hit Streak 12 | 2 12 7 4 . 7 6 4 Robot Miss Streak 4 | . 3 2 1 1 3 4 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 114 | 2 19 19 5 . 47 13 9 Core Hits 57 | 3 7 10 6 . 22 6 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 1 1 . 1 . . Corrupt 2 | . . 1 1 . . . . Sever 1 | . . . . . 1 . . Melee Attacks 29 | . . . . . 16 12 1 Impact . | . . . . . . . . Slashing 29 | . . . . . 16 12 1 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2169 | 30 284 200 84 . 903 376 292 Guns 1481 | 30 190 200 84 . 747 230 . Cannons 282 | . . . . . . 54 228 Explosions 186 | . 94 . . . . 92 . Melee 220 | . . . . . 156 . 64 Ramming . | . . . . . . . . Kinetic 1234 | 30 89 71 13 . 747 284 . Thermal 411 | . 140 43 . . . . 228 Explosive 92 | . . . . . . 92 . Electromagnetic 212 | . 55 86 71 . . . . Impact . | . . . . . . . . Slashing 220 | . . . . . 156 . 64 Piercing . | . . . . . . . . Highest Corruption 15 | . . . 2 2 1 15 . Average Corruption 5 | . . . 2 2 1 9 . Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . 5 2 14 . Message Errors 4 | . . . . 1 . 3 . Matter Fused 4 | . . . . 3 . 1 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 . . Data Loss (major) 3 | . . . . . 1 2 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 60 | . 26 . . . . . 34 Projectiles . | . . . . . . . . Explosions 26 | . 26 . . . . . . Melee 34 | . . . . . . . 34 Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 44 | . 44 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 391 | . 67 60 44 3 18 218 391 Average Temperature 53 | . 18 21 22 3 7 92 144 Received Heat Transfer 720 | . 96 . 18 . 234 45 327 Effects 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 596 | . 200 100 . . . . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 416 | 15 107 196 183 212 329 157 416 Initial 82 | . 9 41 76 70 82 67 36 Average 142 | 4 45 130 138 109 216 103 239 Maximum Alert Level 2 | . . . . 1 1 . 2 Low Security (%) 77 | 100 100 100 100 89 41 100 32 Level 1 20 | . . . . 10 58 . 57 Level 2 1 | . . . . . . . 9 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . 2 5 2 Investigation 3 | . . . . . . 3 . Extermination 1 | . . . . . . . 1 Reinforcement 7 | . 2 . . . 2 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 8 5 4 4 30 15 28 Peak Tracking Total 14 | . 5 3 2 3 6 5 14 Tactical Retreats 19 | . 1 . . . 7 4 7 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . . . 1 . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 12 | . 1 . 3 . 2 5 1 Terminals 11 | . 1 . 3 . 2 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 26 | . 3 . 4 . 5 10 4 Successful 9 | . 1 . 3 . 3 1 1 Failed 17 | . 2 . 1 . 2 9 3 Catastrophic 6 | . 2 . 1 . . 3 . Database Lockouts . | . . . . . . . . Manual 11 | . 2 . 1 . 4 4 . Terminals 24 | . 3 . 4 . 5 8 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 9 | . 1 . 3 . 3 1 1 Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 1 . 1 Transport Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 9 | . 1 . 2 . 1 4 1 Full Trace Events 4 | . 1 . . . . 3 . Feedback Events 2 | . . . . . . 2 . Corruption 2 | . . . . . . 2 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 4 | . . . . 4 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 63 | . . . . 63 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . 27 . . . Total Damage 333 | . . . . 333 . . . Kills 7 | . . . . 7 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 2311 | 64 248 218 219 300 427 497 338 Spaces Moved 3706 | 59 253 406 435 553 514 920 566 Core 187 | 22 . . . . . 4 161 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 54 | 37 17 . . . . . . Hover 737 | . 236 5 . . 158 161 177 Flight 2728 | . . 401 435 553 356 755 228 Fastest Speed 34 | 50 65 37 34 34 34 34 37 Average Speed 43 | 78 66 37 34 34 44 41 50 Slowest Speed 250 | 100 80 120 34 34 120 150 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . . 4 4 2 . 4 5 Cave-ins Triggered 2 | . . . . . . 2 . Exploration Rate (%) 40 | 4 40 75 34 75 52 21 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 22 | . . . . . 10 12 . Terrain Destroyed 31 | . 2 . . . 10 19 . Melee 22 | . . . . . 10 12 . Projectile 1 | . . . . . . 1 . AOE 8 | . 2 . . . . 6 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4158 | 70 310 436 471 662 629 982 598 Wait 203 | . 29 1 10 106 22 14 21 Move 3662 | 58 252 397 426 548 513 911 557 Hop 18 | . . 4 4 2 . 4 4 Pick Up 19 | 3 2 3 3 2 4 2 . Fast Attach 32 | 6 4 1 1 . 8 5 7 Attach 15 | 1 1 . 1 1 5 3 3 Detach 4 | . 3 . . . . 1 . Swap 28 | . 1 7 8 1 7 4 . Drop 16 | . 1 6 3 1 1 4 . Fire 132 | 2 17 17 15 1 53 22 5 Melee 29 | . . . . . 16 12 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 374 | -10/Mines | Met a Derelict bent on vengeance 499 | -10/Mines | Found a hidden stash of uninstalled traps 505 | -10/Mines | Discovered new exit (range 5) 531 | -10/Mines | Entered Materials 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 627 | -9/Materials | Build established: Scavenger-Mutant 737 | -9/Materials | Discovered new exit (range 12) 750 | -9/Materials | Entered Mines 791 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 792 | -9/Mines | Found Prototype Device 792 | -9/Mines | Identified Exp. Sensor Array 800 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 824 | -9/Mines | Assembled infested the area 971 | -9/Mines | Learned 2 Materials zone layouts 973 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 983 | -9/Mines | Received a Mining Laser from a helpful Derelict 1030 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1040 | -9/Mines | Discovered new exit (range 6) 1050 | -9/Mines | Entered Materials 1050 | -8/Materials | Evolved 2 slots: Utility x2 1266 | -8/Materials | Identified exit to Factory 1386 | -8/Materials | Lost 4 parts (1p1n1u1w) 1400 | -8/Materials | Core integrity fell below 50% 1404 | -8/Materials | Destroyed 7 combat bots 1446 | -8/Materials | Lost 5 parts (1p1n2u1w) 1477 | -8/Materials | Entered Factory 1477 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -7/Factory | Crushed by falling debris 1642 | -7/Factory | Crushed by falling debris 1642 | -7/Factory | System corruption reached 10% 1897 | -7/Factory | Lost 4 parts (1p3n) 1968 | -7/Factory | Discovered new exit (range 5) 1974 | -7/Factory | Entered another Factory area 1974 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2088 | -6/Factory | Spotted B-75 Beast 2091 | -6/Factory | Lost 3 parts (2n1w) 2225 | -6/Factory | Core integrity fell below 50% 2299 | -6/Factory | Core integrity fell below 20% 2312 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02294_ Acquired Backup Propulsion I. 02294_ Penetrated by Slug. 02295_ Backup Propulsion I destroyed. 02295_ Cloaking Device destroyed. 02295_ M-13 Machinist destroyed. 02296_ Slug penetrates Repair Station. 02298_ Penetrated by Slug. 02305_ P-60 Hacker destroyed. 02306_ Com. Ion Cannon destroyed. 02306_ R-10 Processor collects Remote Datajack. 02307_ Acquired 40 matter. 02308_ Slug penetrates Wall. 02309_ R-10 Processor collects Imp. Heat Sink. 02311_ Sneak attack on R-10 Processor. 02311_ Destroyed Com. Wheel. 02311_ Destroyed Hpw. Tractor Beam. 02311_ Slug penetrates Wall. 02311_ Scythe destroyed. 02312_ Targeting Computer destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###########??????????????????? | | ????????????????????# !#??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????########????# """* #??????????????????? | | ????????# #????# """%==" #??????????????????? | | ????????# #????# """!! 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""" " T??????"""""" # | | ?????????????????# """ ""???# """""" # | | ?????????????????# #????# """""" # | | ?????????????????# """ """ #????# # | | ?????????????????# """ """ #????# """""" # | | ?????????????????# """ """ #????# """""" # | | ?????????????????# #????# """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 6 Armor Integrity Analysis 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Party Time Challenges ------------ None Game ------ Seed MolecularIntegrityWartreads Manual? 0 Play Time 00:44:46 Cumulative 14.4 hours Start 2025.02.09 @ 16:28:08 End 2025.02.09 @ 19:10:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 11 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 418aa249-6e40-4605-81e5-9b46ff48f09d