Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 11:08:15 Player: Scuttle Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (35) 7000 Robots Destroyed (438) 2190 Value Destroyed (16241) 16241 Prototype IDs (244) 4880 Alien Tech Used (6) 1200 Bonus (9628) 9628 TOTAL SCORE: 44639 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3348 Follower Combat Kills 3422 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Scanned by Researcher 500 Friendly Fire -3142 Cogmind --------- Core Integrity 0/1300 Matter 52/300 Energy 99/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Core Cannon Core Stripper Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Experimental Utility Shielding Advanced Shield Generator > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Improved Matter Neutralizer Advanced KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Advanced Coolant Injector Long-range Sensor Array Improved Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Experimental Thermal Shield EM Shield Advanced Force Field Hacking Drone Bay Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Dispersion Rifle Dispersion Rifle Heavy Wave Gun Cooled Particle Cannon Hellfire Missile Launcher CPS Tube Core Stripper [Rating: 158] Favorites ----------- Power Antimatter Reactor Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Artifact Phase Armor Weapon Railgun Energy Gun Improved Heavy Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Railgun Launcher Hellfire Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 7 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 225 | 6 11 1 27 1 3 2 20 7 6 5 4 2 8 24 11 7 2 1 1 1 2 4 4 1 . . . . 5 . 6 1 . 16 36 Power 31 | 1 1 . 1 . . 1 1 2 1 . 1 . . 1 4 2 . . . 1 . 1 2 . . . . . 1 . . . . 2 8 Engine 9 | 1 1 . . . . . . 1 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . 1 . 2 . . . 1 . . 2 . . . . . 1 . . . . 2 8 Propulsion 58 | 2 2 . 14 . 1 1 3 1 1 . 1 1 1 10 . 2 . 1 . . . . 1 . . . . . . . 1 . . 5 10 Treads 39 | 2 . . 13 . 1 1 2 . 1 . . 1 . 3 . 2 . 1 . . . . 1 . . . . . . . . . . 5 6 Leg 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . 2 . 1 . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 4 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | 1 5 . 4 . . . 5 3 3 4 1 . 2 8 4 2 . . . . 2 2 . . . . . . 4 . 2 1 . 5 6 Device 32 | 1 2 . 1 . . . 2 3 2 2 . . . 3 2 1 . . . . 2 . . . . . . . 2 . 2 . . 3 4 Storage 5 | . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . 1 . . . . . . 1 . . . 2 1 1 . . . . . 2 . . . . . . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 16 | . 1 . 1 . . . 3 . 1 . 1 . 2 3 . . . . . . . . . . . . . . 2 . . 1 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 72 | 2 3 1 8 1 2 . 11 1 1 1 1 1 5 5 3 1 2 . 1 . . 1 1 1 . . . . . . 3 . . 4 12 Energy Gun 23 | 1 3 . 2 . . . 1 . . . . 1 5 1 . 1 . . . . . . . . . . . . . . 2 . . 3 3 Energy Cannon 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 1 Ballistic Gun 35 | 1 . . 6 . 2 . 8 1 . 1 . . . 2 3 . 2 . 1 . . 1 . . . . . . . . 1 . . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . 1 . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . 3 1 . . 5 Corrupted Parts 17 | . . . . . . . 2 . . . . . 3 12 . . . . . . . . . . . . . . . . . . . . . System Corruption 91 | . . . . . . . 5 . . . . . 9 77 . . . . . . . . . . . . . . . . . . . . . Parts Lost 49 | . 2 . 3 . . 2 4 2 . . . 3 5 3 . . . . . . . . . . . 1 . . . . 1 . . . 23 Power 7 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 11 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 9 Utility 15 | . 1 . . . . . 3 1 . . . 1 1 1 . . . . . . . . . . . 1 . . . . 1 . . . 5 Weapon 16 | . . . 3 . . . 1 . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 5 | . 2 . 1 . . 1 1 1 . . . 2 5 3 . . . . . . . . . . . 1 . . . . 1 . . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 1 3 10 15 19 18 15 19 18 19 19 18 13 13 22 19 21 22 21 19 23 23 21 21 20 21 20 20 20 19 21 17 20 18 20 20 Power 1 | . 1 3 1 1 1 . . . 1 1 1 . . . 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 Propulsion 2 | . . 1 1 3 2 . 4 3 3 2 2 . 1 7 3 2 3 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 1 . Utility 7 | . . 3 4 4 4 5 6 4 4 5 6 4 4 7 6 9 10 10 9 12 13 12 12 11 12 11 11 11 9 10 8 8 8 9 9 Weapon 7 | . 1 3 8 11 10 10 8 9 10 11 9 7 6 6 8 7 7 7 5 6 6 5 5 5 5 5 5 5 5 6 4 7 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 1 . 10 . . . 7 2 . 4 . 1 . . 1 . 1 . 2 2 . 2 . 1 . 1 . . 1 . 2 1 . 3 10 Power 6 | . . . 4 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 20 | . . . 2 . . . 3 1 . . . . . . . . . . 1 2 . 2 . 1 . 1 . . 1 . 1 1 . 2 2 Weapon 17 | . 1 . 4 . . . 2 . . 2 . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 3 Tool/Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Average Slot Usage (%) 87 | . 91 100 99 100 100 98 89 77 77 84 84 82 78 83 95 87 86 86 85 86 86 86 88 88 88 87 88 88 88 89 85 70 89 87 82 Engine 2 | . 12 14 . . . . . 2 6 7 7 7 7 6 11 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . 10 11 11 10 9 4 . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 5 5 5 5 . . Reactor 4 | . . . . . . . . . . . . . . . . 11 13 13 13 13 13 9 5 5 5 5 5 5 5 5 4 5 5 8 8 Treads 13 | . 23 . 30 33 33 32 9 . 4 7 7 6 7 12 . 10 13 13 13 13 13 11 11 11 11 11 11 11 10 10 9 10 10 16 14 Wheel 3 | . 4 28 2 . . . 8 14 9 7 7 7 6 6 . . . . . . . . . . . . . . . . . . . . 1 Device 13 | . 14 14 11 11 11 11 8 9 7 14 14 9 7 8 15 14 13 13 13 13 13 11 11 11 11 16 17 17 20 21 21 26 26 22 18 Storage 6 | . 3 14 11 11 11 11 8 7 7 7 7 6 7 7 6 6 6 6 5 6 6 5 5 5 5 5 5 5 5 5 4 5 5 4 4 Processor 10 | . . . 8 11 11 11 9 7 7 7 7 7 7 8 10 13 13 13 13 13 13 21 23 23 23 17 17 17 15 15 13 10 10 9 12 Protection 5 | . 4 . 1 . . . 8 7 7 7 7 12 15 7 6 3 6 6 6 6 5 . . . . . . . 5 5 5 5 5 4 3 Energy Gun 5 | . 22 28 4 . . . 4 . . . . 1 14 10 2 5 6 6 6 6 6 5 4 5 5 5 5 5 5 5 5 . 5 6 6 Ballistic Gun 15 | . 5 . 17 22 22 22 21 23 22 23 22 19 1 9 13 13 13 13 12 13 13 17 17 17 17 17 17 17 15 15 13 1 15 10 7 Peak Build Rating 158 | 6 10 10 21 19 23 23 43 51 61 63 63 57 59 72 81 90 95 95 94 95 100 109 118 117 116 118 117 117 128 128 129 132 132 149 158 Average Rating 73 | 4 7 10 18 19 20 22 39 47 53 59 59 53 52 53 72 84 90 94 91 94 94 107 111 115 115 116 117 117 126 128 120 106 132 144 135 On Entrance 77 | . 6 10 10 19 19 23 23 37 47 58 60 60 51 59 66 81 85 95 94 94 95 95 109 116 116 115 117 117 117 128 128 128 132 132 146 Avg Prop Armor Cover (%) 9 | . . . 11 . . . 6 . 11 11 11 11 11 11 . . . . . . . . . . . . . . . . . . . . 6 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 169 | 7 93 24 53 53 53 53 117 130 124 124 123 125 127 117 118 134 140 140 140 140 144 138 134 130 134 135 135 135 146 142 142 139 138 150 169 Greatest Support 220 | 40 40 20 60 60 60 63 63 56 56 28 28 28 70 112 124 140 140 140 140 140 140 140 145 145 145 145 145 145 145 145 145 145 145 215 220 Greatest Overweight (x) 13 | . 9 1 1 . . . 5 2 4 4 4 4 4 4 1 1 . . . . 1 . . . . . . . 1 . 1 . . . 13 Average Overweight (x) 1 | . . 1 . . . . 3 1 3 4 4 3 3 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 10 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 9 10 17 20 20 20 24 25 25 25 25 24 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 24 Most Carried 25 | 2 10 10 20 19 20 20 25 23 25 25 25 17 20 25 23 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 22 25 25 Average Carried 21 | 1 3 10 15 19 19 18 23 22 23 24 23 14 14 22 19 24 25 24 21 24 25 24 24 24 25 24 24 24 23 25 21 24 22 23 23 Final Capacity 25 | 5 10 10 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 10 10 19 19 20 18 24 22 25 25 23 14 20 16 23 25 25 24 25 25 25 25 25 25 25 24 24 24 25 25 22 22 22 25 5 Class Distribution -------------------- 31% | Scavenger-Gunner 18% | Mutant 18% | Tank 17% | Gunner 8% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 11901 | 122 291 90 1019 71 . 202 994 415 372 564 440 389 137 411 444 533 140 186 61 10 128 70 450 155 9 66 . 60 489 8 248 . 60 811 2456 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22265 | 130 674 94 1862 81 . 155 2360 636 728 856 496 293 440 641 425 1449 305 265 36 . . 95 1782 312 37 84 . 47 1082 . 106 . 15 2643 4136 Parts 948 | 12 42 8 107 6 . 10 130 35 19 51 18 6 20 28 14 22 11 10 5 . . . 28 8 . 8 . 2 48 . 5 . . 112 183 Haulers Intercepted 29 | . 1 . 6 . . . 6 . . 3 . . . . 2 . 3 . . . . 1 . 1 . . . . 1 . . . . 3 2 Recyclers Shooed 7 | . . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 183 | . . . . . . . . . . . 28 9 . 55 . . . 26 4 2 15 . . . 3 14 . 18 . . 9 . . . . Prevented 64 | . . . . . . . . . . . 5 . . 49 . . . . . . . . . . 5 1 . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 304 | . 13 5 36 5 . 5 35 13 . 12 13 11 4 18 2 6 . 5 2 . . . 6 2 1 1 . 2 11 . 2 . 1 25 68 Guns 223 | . 13 4 35 5 . 5 28 13 . 12 6 5 . 3 2 6 . 2 2 . . . 6 2 1 1 . 2 11 . 2 . 1 21 35 Cannons 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 AOE 72 | . . 1 1 . . . 7 . . . 7 6 . 14 . . . 3 . . . . . . . . . . . . . . . 4 29 Classes Destroyed 25 | 2 5 . 3 . . 1 2 3 1 . . . . 2 . 1 . . 1 . . . . 1 . . . . . . . . 1 1 1 Worker 23 | . . . 2 . . . 3 . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . 3 10 Builder 16 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 5 8 Tunneler 7 | 3 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 29 | . 1 . 6 . . . 6 . . 3 . . . . 2 . 3 . . . . 1 . 1 . . . . 1 . . . . 3 2 Recycler 24 | 1 2 . 1 . . . 7 . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 5 4 Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . 1 . 3 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Swarmer 68 | . 5 3 10 5 . 3 11 4 . 5 3 2 . 2 . 1 . 1 1 . . . . . . . . 2 . . . . . 5 5 Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Grunt 104 | . 8 2 15 . . . 11 3 . 3 4 3 . 6 1 . . 3 . . . . . 1 1 . . . 3 . 1 . . 12 27 Brawler 15 | . . . 1 . . . . 2 . . 2 1 . 3 . . . . . . . . . . . . . . . . . . . . 6 Duelist 15 | . . . . . . . . 1 . . 2 2 . 1 . . . 1 . . . . . . . . . . 2 . . . . . 6 Protector 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Researcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sentry 30 | . . . 10 . . . 9 2 . 2 1 2 . . . . . . . . . . . . . . . . 3 . . . . 1 . Hunter 19 | . . . . . . 2 1 . . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . . 11 Programmer 20 | . . . . . . . . 1 . 2 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . 5 8 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Compactor 11 | . . . . . . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Master Thief 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wasp 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Martyr 8 | . . . . . . . . . 4 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 14 | 4 4 3 5 3 . 4 7 5 . 4 9 6 1 11 1 2 1 4 1 . . 1 3 3 1 1 . 2 9 . 1 . 1 9 14 Combat Bots Only 11 | . 3 3 5 3 . 4 6 4 . 4 9 6 1 11 1 2 . 4 1 . . . 3 1 1 1 . 2 8 . 1 . 1 7 10 Max Kills in Single Turn 8 | 1 2 1 2 1 . 1 3 1 1 1 4 2 1 4 2 1 1 2 1 . . 1 1 1 1 1 . 1 2 . 1 . 1 3 8 Gunslinging 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 4 | . . 1 1 . . . 3 . . . 4 2 . 4 . . . 2 . . . . . . . . . . . . . . . 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1462 | . 64 13 134 19 . 36 91 67 . 78 41 53 22 56 15 . . 14 5 . 4 . . . . 3 . 8 8 . 18 . . 106 607 Missed 406 | . 16 2 35 3 . 3 19 20 . 29 13 10 3 17 6 . . 3 3 . 1 . . . . 2 . 3 4 . 5 . . 42 167 Hits 1056 | . 48 11 99 16 . 33 72 47 . 49 28 43 19 39 9 . . 11 2 . 3 . . . . 1 . 5 4 . 13 . . 64 440 Melee 65 | . . . 1 . . . 5 8 . . . 9 . 3 . . . 1 2 . . . . . . . . . . . 9 . . . 27 Projectile 991 | . 48 11 98 16 . 33 67 39 . 49 28 34 19 36 9 . . 10 . . 3 . . . . 1 . 5 4 . 4 . . 64 413 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 44 | . . . 1 . . . 4 1 . . 2 4 . 3 . . . . . . . . . . . . . . . . 1 . . 1 27 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 18239 | . 536 118 1242 129 . 488 1201 636 . 423 480 824 876 1056 160 19 . 211 27 . 67 . . 21 . 31 . 66 95 . 81 . 21 954 8477 Core 2072 | . 99 26 193 6 . 48 177 44 . 35 83 90 91 125 54 . . . . . 23 . . . . . . 38 13 . 22 . . 64 841 Absorbed by Shields 1384 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . 38 36 . 32 . 7 435 817 Reduced by Siege Mode 420 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 8 404 Redirected to Core 341 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 341 Redirected to Shielding 233 | . . . . . . . . . . . . 6 61 . . . . . . . . . . . . . . . 11 . . . . 44 111 Ignored by Resistances 788 | . . . . . . . 246 92 . 74 125 80 . . . . . . . . . . . . . . . . . . . . . . 171 Regen/Repaired (Parts) 1562 | . . . 49 . . . 210 209 199 112 106 . . 246 . 12 . 35 . . . . 293 21 . 11 . 9 12 . 38 . . . . Core Remaining (%) 71 | 100 . 50 . . . 38 67 . . . . . . 33 . . . . . . 90 . . . . . . 96 . . . . 96 . . Volleys Fired 1012 | 10 57 8 141 11 . 21 88 29 33 44 20 27 51 28 19 51 9 13 2 1 8 2 26 9 1 3 . 4 30 . 8 . 1 79 178 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 3 3 1 3 4 4 4 4 4 . 4 4 . 4 . 4 4 4 Hottest 324 | 70 100 100 100 46 . 46 112 69 69 98 98 128 140 135 126 111 135 135 135 65 135 170 170 170 170 170 . 170 170 . 170 . 170 299 324 Shots Fired 2577 | 20 114 14 279 21 . 42 251 87 99 132 48 57 80 45 52 132 28 32 5 2 24 8 103 35 4 12 . 16 113 . 29 . 4 225 464 Gun 2369 | 20 114 12 276 20 . 42 246 87 99 131 41 47 44 26 52 123 28 30 5 2 24 8 103 35 4 12 . 16 113 . 29 . 4 199 377 Cannon 141 | . . . . . . . . . . 1 5 2 36 10 . 9 . . . . . . . . . . . . . . . . . 23 55 Launcher 67 | . . 2 3 1 . . 5 . . . 2 8 . 9 . . . 2 . . . . . . . . . . . . . . . 3 32 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1616 | 10 25 . 199 20 . 42 181 87 99 131 41 41 1 1 39 84 19 23 3 . 16 6 78 27 3 9 . 12 90 . 21 . 3 103 202 Thermal 820 | 10 89 12 71 . . . 65 . . 1 5 8 36 10 13 48 9 7 2 2 8 2 25 8 1 3 . 4 23 . 8 . 1 119 230 Explosive 67 | . . 2 3 1 . . 5 . . . 2 8 . 9 . . . 2 . . . . . . . . . . . . . . . 3 32 Electromagnetic 74 | . . . 6 . . . . . . . . . 43 25 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 4 7 8 22 6 . 7 21 12 18 17 11 16 20 30 11 31 11 7 3 4 21 27 28 11 3 6 . 8 13 . 16 . 1 16 29 Robot Miss Streak 6 | 4 6 1 4 3 . 3 2 2 1 2 5 2 2 3 1 4 1 4 1 . 3 . 2 1 . 1 . 1 4 . 3 . 3 4 3 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . 1 2 . . 1 . 1 . . . . . 2 . . . . 1 1 Secondary Targets 46 | . 1 . 2 2 . . 4 5 . 4 3 1 . . . 1 . 3 . . . . 1 . . . . 1 2 . 1 . . 7 8 Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 . 1 1 1 . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 . . 2 2 Shots Hit Robots 1803 | 10 67 11 218 12 . 26 163 67 82 87 26 48 42 37 42 98 22 20 3 1 21 6 72 27 1 9 . 11 69 . 23 . 1 150 331 Core Hits 942 | 6 29 8 75 5 . 9 90 35 23 41 24 34 28 50 19 28 7 15 3 . 4 2 29 10 1 3 . 4 39 . 8 . 1 79 233 Critical Kills 23 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 11 Critical Parts Destroyed 34 | . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 9 21 Critical Strikes 83 | . 5 1 5 . . . 6 1 . . . 1 . . . 3 . 1 . . . . 2 . . 1 . . 2 . . . . 20 35 Burn 25 | . 5 1 5 . . . 3 . . . . . . . . 3 . . . . . . 1 . . . . . 2 . . . . 2 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 57 | . . . . . . . 3 1 . . . 1 . . . . . 1 . . . . 1 . . 1 . . . . . . . 18 31 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56333 | 116 781 250 3386 230 . 310 3419 1021 1330 1485 1214 1808 605 2483 878 1979 606 1133 74 . 646 163 2328 831 29 263 . 295 2311 . 641 . 29 6065 19624 Guns 37919 | 116 770 131 3240 230 . 310 2798 1021 1330 1484 472 737 522 457 834 1979 582 678 74 . 646 163 2328 831 29 263 . 295 2285 . 641 . 29 4607 8037 Cannons 1219 | . . . . . . . . . . . . . . 212 . . . . . . . . . . . . . . . . . . . 167 840 Explosions 16791 | . . 119 103 . . . 607 . . . 742 1071 83 1814 . . . 455 . . . . . . . . . . . . . . . 1179 10618 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 404 | . 11 . 43 . . . 14 . . 1 . . . . 44 . 24 . . . . . . . . . . . 26 . . . . 112 129 Kinetic 24804 | 41 106 . 2457 230 . 310 2067 1021 1330 1484 472 574 17 17 480 1020 381 570 50 . 435 111 1696 627 . 173 . 211 1796 . 458 . 29 2419 4222 Thermal 13624 | 75 664 131 754 . . . 731 . . . . 163 83 393 354 959 201 108 24 . 211 52 632 204 29 90 . 84 489 . 183 . . 2355 4655 Explosive 16527 | . . 119 103 . . . 607 . . . 742 1071 . 1633 . . . 455 . . . . . . . . . . . . . . . 1179 10618 Electromagnetic 974 | . . . 29 . . . . . . . . . 505 440 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 91 | . . . . . . . 5 5 5 3 3 3 12 91 2 2 2 2 2 2 2 . . . . . . . . . 1 1 1 . 18 Average Corruption 4 | . . . . . . . 4 5 4 3 3 3 8 14 1 2 2 2 2 2 1 . . . . . . . . . 1 1 1 . 8 Corruption Purged 19 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 17 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 247 | . . . . . . . 2 4 16 31 14 7 19 67 6 11 10 6 5 5 4 . . . . . . . . . 2 . 5 . 33 Message Errors 56 | . . . . . . . . . 4 9 3 2 4 20 1 3 . 1 1 2 . . . . . . . . . . . . 1 . 5 Matter Fused 71 | . . . . . . . 1 . 3 11 2 2 8 15 2 2 4 4 1 . 2 . . . . . . . . . 1 . 3 . 10 Heat Flow Errors 28 | . . . . . . . . 1 2 2 2 1 2 5 1 2 3 . 1 . 1 . . . . . . . . . . . 1 . 4 Energy Discharges 21 | . . . . . . . . 1 2 3 3 . 1 4 . 2 . . 1 1 1 . . . . . . . . . . . . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 6 | . . . . . . . . 1 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . . . . 1 1 1 3 1 1 1 6 1 1 1 . 1 1 . . . . . . . . . . 1 . . . 4 Data Loss (major) 9 | . . . . . . . . . 1 1 1 . . 6 . . . . . . . . . . . . . . . . . . . . . Misfires 13 | . . . . . . . . . 1 2 2 . . 3 1 . 1 1 . 1 . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . . . . 1 . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . 3 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 647 | . . . 1 . . . 46 . . . 6 95 . 46 4 . . 17 . . . . . . . . . . . . . . . 114 318 Projectiles 61 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 21 30 Explosions 570 | . . . . . . . 46 . . . 6 95 . 36 . . . 17 . . . . . . . . . . . . . . . 82 288 Melee 16 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 11 . Knockbacks 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Impact 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 728 | . . 3 15 . . . 58 . . . 12 . . 233 . . . . . . . . . . . . . . . . . . . . 407 Shots 16 | . . 1 1 . . . 2 . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . 5 Rammed 26 | . 4 . 6 . . . 2 . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . 4 6 Targets Rammed 31 | . 4 . 7 . . . 2 . . 1 . . . . 1 . 3 . . . . . . . . . . . 1 . . . . 5 7 Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Highest Temperature 333 | 90 192 . 5 . . . 333 127 117 208 162 86 244 158 76 308 88 88 191 20 256 75 250 140 6 154 . 74 118 . 56 . 200 162 219 Average Temperature 48 | 44 48 . 4 . . . 43 34 55 117 64 43 114 43 24 65 33 35 59 20 57 41 87 44 4 32 . 38 50 . 24 . 79 30 86 Received Heat Transfer 2620 | . 192 33 474 . . . 279 114 . 105 75 207 . 228 9 9 . 36 9 . . . . . . 12 . 4 18 . . . 6 117 693 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . 1 1 4 . . . . . . . . . . . . . . . . . . . . 1 4 Total Turns 184 | . . . . . . . . . . . 9 16 34 . . . . . . . . . . . . . . . . . . . . 28 97 Longest Duration 31 | . . . . . . . . . . . 9 16 10 . . . . . . . . . . . . . . . . . . . . 28 31 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 1 . . . . . . . . . 4 1 1 . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . 2 . . . . . . . . . 14 3 . . . . . . . . . . 1 . . . . . . . . 6 . Impact Corruptions 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 42 | . 4 . 7 . . . 6 . . 3 1 . . . 2 2 . . 3 . . . . . . . . . 6 . 2 . . 4 2 Heat Transferred 21578 | 222 2165 444 2442 . . . 1813 . . . . 375 100 450 635 1517 259 148 37 . 259 74 925 259 37 111 . 111 796 . 259 . . 2795 5345 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen 8 | . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . 4 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 5 | . . . 2 . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . 3 . . . . 3 5 Low Security (%) 54 | 100 100 100 29 100 . 100 30 . 100 49 . . . . 100 100 100 . . . . 100 100 100 . . . . 21 . . . . 35 . Level 1 20 | . . . 51 . . . 36 100 . 26 . . . . . . . . . . . . . . . . . . 7 . . . . 27 . Level 2 16 | . . . 18 . . . 32 . . 23 . . . . . . . . . . . . . . . . . . 19 . . . . 14 49 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . 22 9 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2056 | 10 163 79 510 195 . 80 535 291 81 451 . . . . 63 23 116 . . . . 125 10 130 . . . . 751 . . . . 943 2056 Initial 524 | . . 39 30 195 . . 7 236 81 . . . . . 23 . . . . . . 125 10 . . . . . 75 . . . . 150 524 Average 263 | 1 69 37 267 99 . 39 297 255 10 218 . . . . 12 . 31 . . . . 75 . 49 . . . . 545 . . . . 404 935 Influence Increases 13561 | 20 439 130 1168 132 . 130 1135 326 . 1122 538 309 . 482 206 29 317 680 140 40 475 16 16 210 96 48 . 320 1084 . 194 . 14 1411 2334 Destroy 0b10 Robot/C 7292 | . 260 100 720 100 . 100 700 260 . 460 380 240 . 360 100 20 80 320 60 20 200 . . 64 48 16 . 144 368 . 112 . . 620 1440 Destroy 0b10 Robot/NC 673 | 20 25 . 65 . . . 110 5 . 70 . . . 10 20 . 20 . . . . 4 . 16 . . . . 28 . . . 10 110 160 Destroy Leader 1394 | . 64 20 228 10 . 30 178 50 . 134 40 30 . 20 36 . 34 20 10 . 30 2 . 22 . 8 . 16 84 . 10 . . 130 188 Allied During Kill 2486 | . . . . . . . . . . 434 103 24 . 17 43 3 134 340 70 20 230 6 . 102 48 24 . 160 434 . 72 . 4 218 . Successful Hack 118 | . . . 16 . . . 18 10 . 7 . . . . 7 . 48 . . . . . . . . . . . . . . . . . 12 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 210 | . . . . . . . 75 . . 15 . . . . . . . . . . . . . . . . . . . . . . . . 120 Anti-Garrison Action 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 . . . . . . Destroy Structure 698 | . . 10 19 7 . . 54 1 . 2 . . . . . 6 1 . . . . 4 16 6 . . . . 50 . . . . 138 384 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 315 | . 30 . 90 15 . . . . . . 15 15 . 75 . . . . . . 15 . . . . . . . . . . . . 45 15 Influence Decreases 11507 | 20 337 153 747 623 9 110 634 615 232 684 597 543 145 445 243 29 287 292 304 294 276 184 47 130 176 48 . 200 493 494 326 85 14 478 1213 Entered New Map 2586 | . . 63 49 305 9 . 13 285 151 . 163 73 145 . 14 . . 12 80 254 . 74 21 . 30 . . . 45 264 42 85 . . 409 Time Decay 7755 | 20 317 90 668 318 . 100 581 310 81 529 374 380 . 415 206 29 287 220 214 40 216 110 18 130 146 48 . 200 238 230 254 . 14 398 574 Lost Part 420 | . 20 . 30 . . 10 40 20 . . . 30 . 30 . . . . . . . . . . . . . . . . 10 . . . 230 Lost Ally 746 | . . . . . . . . . . 155 60 60 . . 23 . . 60 10 . 60 . 8 . . . . . 210 . 20 . . 80 . Squads Dispatched 67 | . 5 . 5 . . . 4 2 . 6 . 1 . 2 5 . 2 . . . . 1 . 2 . . . . 6 . . . . 6 20 Investigation 6 | . 2 . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extermination 14 | . . . . . . . . 1 . 3 . . . . 2 . 2 . . . . . . . . . . . . . . . . 3 3 Reinforcement 25 | . 3 . 3 . . . 3 . . 2 . . . . 2 . . . . . . 1 . 2 . . . . 1 . . . . 2 6 Assault 19 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 4 . . . . 1 11 Garrison 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Haulers Reinforced 7 | . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 18 | . 2 . 6 . . . 4 . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 Communications Jammed 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 70 Distress Signals 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 70 Times Spotted 534 | . 29 5 60 6 . 5 55 13 . 26 19 17 5 27 5 7 1 20 8 . 7 . 6 6 1 1 . 9 25 . 9 . 1 37 124 Peak Tracking Total 21 | . 4 3 5 3 . 3 5 3 . 4 10 5 1 11 2 2 1 7 5 . 4 . 3 4 1 1 . 4 7 . 5 . 1 5 21 Tactical Retreats 17 | . 3 . 5 1 . . . . . . 1 1 . 2 . . . . . . 1 . . . . . . . . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 8 | . 2 . . . . . 1 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 20 | . . . . . . . 5 . . 1 2 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 9 Max in Single Turn 2 | . . . . . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 63 | . 5 . 13 1 2 . 11 6 . 8 . . 3 2 3 . 4 . . . . . . . 1 1 . . . . . 2 . . 1 Terminals 37 | . 3 . 10 1 . . 9 4 . 5 . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . 2 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 158 | . 11 . 27 2 2 . 30 18 . 12 . . 24 3 9 . 8 . . . . . . . 1 1 . . . . . 8 . . 2 Successful 90 | . 6 . 13 1 2 . 14 7 . 2 . . 24 1 2 . 6 . . . . . . . 1 1 . . . . . 8 . . 2 Failed 66 | . 4 . 13 1 . . 16 11 . 10 . . . 2 7 . 2 . . . . . . . . . . . . . . . . . . Catastrophic 14 | . 1 . 3 . . . 1 2 . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 8 . 12 . 1 . 13 7 . 2 . . . 2 4 . 4 . . . . . . . . . . . 8 . . . . 9 5 Terminals 81 | . 9 . 20 2 . . 23 11 . 7 . . . 1 4 . 4 . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . 5 . 4 . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . 4 . . . 7 5 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 3 . 5 1 2 . 9 3 . 1 . . 24 1 . . 2 . . . . . . . 1 1 . . . . . 8 . . . Record 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 18 | . 2 . 2 . . . 5 1 . . . . 3 . . . 1 . . . . . . . . . . . . . . 4 . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 3 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Study 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 3 . . . 2 1 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . Terminals 7 | . 1 . 2 . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . 2 . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 9 1 . . 7 6 . 7 . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . Full Trace Events 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . 7 . . . . . . 4 . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . . . . . . . . 12 . . . . . . 12 . . . . . . . . . . . 4 . 8 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Repaired 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . 32 . . . 26 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . 2 . . 7 . . . 2 . . . . . . . . 1 . . . . . . . . Allies Hacked 5 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 89 | . . . . . . . . . 20 . 2 . . 8 . 19 2 2 . 9 . . 22 . . . 1 . 4 . . . . . . Largest Group 30 | . . . . . . . . . 20 16 5 3 . 7 7 21 21 19 14 22 22 18 30 30 24 19 18 18 18 9 9 7 7 7 . Highest-Rated Group 1075 | . . . . . . . . . 498 358 136 59 . 135 135 760 724 641 493 764 759 615 1075 1075 923 718 719 719 719 529 529 387 386 386 . Highest-Rated Ally 96 | . . . . . . . . . 35 31 31 23 . 29 29 50 46 46 46 46 46 46 50 46 47 47 64 64 96 96 96 96 96 96 . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 873 | . . . . . . . . . . 141 38 18 . 18 37 51 33 97 62 9 47 . 27 42 18 6 . 19 127 . 25 . 5 53 . Total Damage 17801 | . . . . . . . . . . 1854 807 296 . 194 495 769 675 1581 1084 207 1191 . 628 660 298 166 . 570 3623 . 1058 . 145 1500 . Kills 114 | . . . . . . . . . . 18 6 1 . 1 3 1 6 13 5 1 11 . 1 4 2 . . 7 16 . 6 . 1 11 . Allies Corrupted 7 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . 1 . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 2449 | 21 428 . . . . . . . . . . . . . . 34 . . . . . . . . . . . . 1 . . . . 691 1274 Sensors 34 | . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . Seismic 449 | 21 428 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1966 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 691 1274 Robot Analysis Total 154 | . 1 . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . 1 1 . . . . . 2 1 2 . . . . . 1 . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 29213 | 155 1191 197 2561 704 340 214 2433 682 725 1814 866 880 521 1592 769 840 890 476 451 1845 623 231 650 339 500 495 495 576 516 481 557 223 517 959 1905 Spaces Moved 15319 | 74 573 181 1211 418 207 98 1259 395 342 1043 477 480 198 836 551 414 452 263 242 1071 267 122 278 166 291 284 313 343 264 285 293 130 339 416 743 Core 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 9261 | 73 433 . 1089 418 207 98 64 . . . . . 16 27 . 389 452 263 242 1071 267 122 278 166 291 284 313 343 264 285 293 130 339 416 628 Legs 577 | . . . . . . . . . . . . . . 1 551 25 . . . . . . . . . . . . . . . . . . . Wheels 5478 | . 140 181 122 . . . 1195 395 342 1043 477 480 182 808 . . . . . . . . . . . . . . . . . . . . 113 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 85 160 160 160 130 115 130 160 160 115 160 145 120 120 160 160 160 160 160 160 152 152 152 152 152 152 152 152 152 152 152 152 50 Average Speed 156 | 158 158 95 154 160 160 160 157 129 150 160 160 159 166 169 123 157 160 160 160 160 200 160 158 152 152 152 152 152 152 152 153 152 152 154 162 Slowest Speed 480 | 160 320 95 240 160 160 160 360 130 160 160 160 160 240 480 190 190 160 160 160 160 240 160 160 152 152 152 152 152 232 152 240 152 152 160 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 51 | 4 91 48 93 86 59 30 91 16 95 32 56 67 80 69 18 96 10 48 41 87 45 3 88 6 40 43 43 61 10 47 44 60 48 19 80 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 34 | . 2 . 1 . 1 . . . . . . . 28 . . . . . . 1 . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Unknown Exits Taken 25 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 23 | . . 1 . 2 . 1 . . . . 2 . . . . . . 2 2 4 1 . . . . 1 . 2 . . 4 . 1 . . Spaces Dug 43 | . . . . . . . . . . 1 1 1 12 . . 4 . . . . . . . . . . . . . . . . . 11 13 Terrain Destroyed 658 | . . 11 14 8 . . 46 . . 1 22 78 26 78 . 9 . 15 2 . 3 2 12 1 2 3 . 3 19 . 3 . 2 67 231 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 140 | . . . . . . . 4 . . 1 5 2 15 2 . 9 . 4 2 . 3 2 12 1 2 3 . 3 19 . 3 . 2 25 21 AOE 518 | . . 11 14 8 . . 42 . . . 17 76 11 76 . . . 11 . . . . . . . . . . . . . . . 42 210 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 18874 | 91 743 190 1635 435 216 122 1529 500 486 1112 547 545 322 974 617 543 609 299 303 1199 339 156 443 236 346 340 332 390 324 333 384 158 339 591 1146 Wait 1559 | . 72 . 180 5 . 2 88 59 94 3 12 8 45 . 4 39 133 14 33 126 61 20 130 58 54 51 . 43 19 49 45 12 . 36 64 Move 15278 | 73 572 180 1210 417 206 97 1259 395 341 1042 476 479 197 835 551 413 451 262 241 1060 266 122 277 165 290 283 312 342 263 284 292 129 338 415 743 Hop 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Pick Up 222 | 2 10 . 26 . 2 . 39 3 6 3 . 16 12 4 9 8 3 2 22 3 . 3 . 1 . 1 . . 3 . 19 1 . 9 15 Fast Attach 115 | 6 11 . 5 . . . 8 5 2 4 1 3 . 13 7 . . . 2 . . 1 2 . . . . . . . 6 2 . 5 32 Attach 79 | . 1 . 4 . . 2 4 2 2 . 1 3 10 7 5 3 . 1 . . . 3 . . . 1 . . 3 . 1 3 . 2 21 Detach 75 | . 4 . 3 . . . 3 2 1 3 . 1 4 11 10 4 . . . . . 1 1 . . . . . 1 . . 3 . 3 20 Swap 208 | . 5 2 28 2 4 . 20 1 3 4 9 6 1 14 5 12 2 2 . 1 4 . 3 2 1 . . . 3 . 6 2 . 25 41 Drop 182 | . 7 . 31 . 4 . 19 4 4 7 2 2 . 14 6 13 5 1 3 3 . 4 4 1 . 1 . . 1 . 5 6 . 12 23 Fire 1012 | 10 57 8 141 11 . 21 88 29 33 44 20 27 51 28 19 51 9 13 2 1 8 2 26 9 1 3 . 4 30 . 8 . 1 79 178 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Crush 26 | . 4 . 7 . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 5 6 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 107 | . . . . . . . . . . 1 26 . 2 48 . . 3 4 . . . . . . . . 20 1 . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 10) 756 | -10/Materials | Derelicts attacked the area 1330 | -10/Materials | Discovered new exit (range 13) 1333 | -10/Materials | Central database locked down 1347 | -10/Materials | Entered Mines 1387 | -10/Mines | Discovered new exit (range 7) 1415 | -10/Mines | Learned Materials trap positions 1535 | -10/Mines | Discovered new exit (range 11) 1544 | -10/Mines | Entered Materials 1544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -9/Materials | Loaded intel: 13 trap records 1881 | -9/Materials | Build established: Scavenger-Mutant 1920 | -9/Materials | Central database locked down 2014 | -9/Materials | Repaired Cooling System 2424 | -9/Materials | Build established: Mutant 2804 | -9/Materials | Discovered new exit (range 16) 3138 | -9/Materials | Discovered new exit (range 8) 3675 | -9/Materials | Discovered new exit (range 11) 4035 | -9/Materials | Discovered new exit (range 16) 4105 | -9/Materials | Entered Mines 4127 | -9/Mines | Met a Derelict bent on vengeance 4224 | -9/Mines | Found a hidden stash of uninstalled traps 4264 | -9/Mines | Discovered new exit (range 13) 4294 | -9/Mines | Discovered new exit (range 7) 4587 | -9/Mines | Learned location of 1 exit from Materials 4797 | -9/Mines | Discovered new exit (range 8) 4809 | -9/Mines | Entered Exiles 4848 | -9/Exiles | Met 8R-AWN 4875 | -9/Exiles | Met EX-HEX 4925 | -9/Exiles | Met EX-BIN 4942 | -9/Exiles | Aligned with FarCom system 4944 | -9/Exiles | Given EX-Vault access code 4982 | -9/Exiles | Opened EX-Vault 4990 | -9/Exiles | Found 0b10 Alert Chip 5001 | -9/Exiles | Found XL Autogun Array 5032 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5077 | -9/Exiles | Met EX-DEC 5087 | -9/Exiles | Learned location of Zion (-6) 5136 | -9/Exiles | Discovered new exit (range 10) 5149 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, XL Autogun Array 5149 | -9/Exiles | Entered Mines 5309 | -8/Mines | Core integrity fell below 50% 5346 | -8/Mines | Discovered new exit (range 10) 5363 | -8/Mines | Entered Materials 5363 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5364 | -8/Materials | Identified exit to Factory 5673 | -8/Materials | Build established: Skirmisher 7214 | -8/Materials | Repaired Huge Storage Unit 7763 | -8/Materials | First assault squad dispatched 7773 | -8/Materials | Discovered exit to Factory (range 4) 7796 | -8/Materials | Entered Factory 7796 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7798 | -7/Factory | FarCom data flow suspended 8085 | -7/Factory | Discovered new exit (range 10) 8353 | -7/Factory | Repaired Arm. Huge Wheel 8478 | -7/Factory | Sucked down chute 8478 | -7/Factory | Entered Waste 8479 | -7/Waste | Joined by Warlord forces that had cleared the area 8575 | -7/Waste | Build established: Gunner 8696 | -7/Waste | Murdered 4 allies 9028 | -7/Waste | Build established: Tank 9165 | -7/Waste | Discovered new exit (range 11) 9203 | -7/Waste | Entered Factory 9203 | -7/Factory | Accompanied by 16 allies 9277 | -7/Factory | Garrison activated, responded to threat 9949 | -7/Factory | Lost 4 allies 10754 | -7/Factory | Identified exit to Storage 10754 | -7/Factory | Identified exit to Lower Caves 11017 | -7/Factory | Entered Lower Caves 11017 | -7/Lower Caves | Accompanied by 6 allies 11017 | -7/Lower Caves | Spotted B-75 Beast 11019 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11038 | -7/Lower Caves | Allies destroyed B-75 Beast 11050 | -7/Lower Caves | Destroyed 9 combat bots 11055 | -7/Lower Caves | Lost 3 allies 11501 | -7/Lower Caves | P-60 Hacker assimilated allied Gladiator 4a 11538 | -7/Lower Caves | Learned Factory terminal intel 11573 | -7/Lower Caves | Found DCF Scrap (13 items) 11865 | -7/Lower Caves | Discovered new exit (range 7) 11883 | -7/Lower Caves | Entered another Lower Caves area 11883 | -7/Lower Caves | Accompanied by 3 allies 11884 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 11884 | -7/Lower Caves | Hvy. Treads stolen by Master Thief 11885 | -7/Lower Caves | Encountered a Master Thief 11885 | -7/Lower Caves | Encountered a Master Thief 12211 | -7/Lower Caves | Spotted B-75 Beast 12426 | -7/Lower Caves | Learned location of 1 exit from Factory 12661 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12731 | -7/Lower Caves | Discovered new exit (range 9) 12743 | -7/Lower Caves | Encountered a Warlord checkpoint 12763 | -7/Lower Caves | Entered Data Miner 12763 | -7/Data Miner | Discovered new exit (range 6) 12795 | -7/Data Miner | Met Data Miner 12825 | -7/Data Miner | Learned location of Section 7 (-2) 12825 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12846 | -7/Data Miner | Received God Mode back door access code from Data Miner 12862 | -7/Data Miner | Interfaced with the Data Conduit 12960 | -7/Data Miner | Build established: Mutant 12964 | -7/Data Miner | System corruption reached 10% 13133 | -7/Data Miner | Lost 5 parts (1p1n1u2w) 13165 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 13284 | -7/Data Miner | Entered Proximity Caves 13286 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13343 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 13569 | -6/Proximity Caves | Core integrity fell below 50% 13627 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13650 | -6/Proximity Caves | Build established: Tank 13684 | -6/Proximity Caves | 0b10 base defense nominally successful 13741 | -6/Proximity Caves | Destroyed 11 combat bots 13742 | -6/Proximity Caves | Lost 3 parts (1u2w) 14127 | -6/Proximity Caves | Build established: Scavenger-Gunner 14796 | -6/Proximity Caves | Discovered new exit (range 14) 14861 | -6/Proximity Caves | System corruption reached 30% 14876 | -6/Proximity Caves | Entered Factory 14876 | -6/Factory | Accompanied by 7 allies 14876 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14877 | -6/Factory | Identified exit to Factory 14878 | -6/Factory | Loaded intel: 276 machine locations 14879 | -6/Factory | Loaded intel: 26 terminal locations 15134 | -6/Factory | Lost 4 allies 15260 | -6/Factory | Build established: Scavenger-Mutant 15481 | -6/Factory | Garrison activated, responded to threat 15645 | -6/Factory | Sucked down chute 15645 | -6/Factory | Entered Waste 15680 | -6/Waste | Destroyed C-40 Crusher 15690 | -6/Waste | 2 allies followed down the chute 15690 | -6/Waste | Build established: Scavenger-Gunner 15699 | -6/Waste | Destroyed C-40 Crusher 15712 | -6/Waste | Allies destroyed C-40 Crusher 15720 | -6/Waste | Destroyed C-40 Crusher 15752 | -6/Waste | Spotted C-40 Crusher 15769 | -6/Waste | Destroyed C-40 Crusher 15790 | -6/Waste | Spotted C-40 Crusher 15806 | -6/Waste | Destroyed C-40 Crusher 16211 | -6/Waste | Discovered new exit (range 16) 16251 | -6/Waste | Warlord forces began an assault 16485 | -6/Waste | Entered Factory 16485 | -6/Factory | Accompanied by 19 allies 16486 | -6/Factory | Loaded intel: 277 machine locations 16904 | -6/Factory | Identified exit to Lower Caves 17155 | -6/Factory | Lost 3 allies 17351 | -6/Factory | Discovered exit to Factory (range 14) 17375 | -6/Factory | Entered Lower Caves 17375 | -6/Lower Caves | Accompanied by 18 allies 17376 | -6/Lower Caves | 0b10 Alert Chip stolen by Master Thief 17377 | -6/Lower Caves | Encountered a Master Thief 17377 | -6/Lower Caves | Encountered a Master Thief 17399 | -6/Lower Caves | Learned Factory stockpile data 17420 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17517 | -6/Lower Caves | Learned Factory terminal intel 17803 | -6/Lower Caves | Discovered new exit (range 5) 17851 | -6/Lower Caves | Entered another Lower Caves area 17851 | -6/Lower Caves | Accompanied by 14 allies 18132 | -6/Lower Caves | Encountered a Master Thief 18132 | -6/Lower Caves | Encountered a Master Thief 18132 | -6/Lower Caves | Encountered a Master Thief 18132 | -6/Lower Caves | Encountered a Master Thief 18132 | -6/Lower Caves | Encountered a Master Thief 18134 | -6/Lower Caves | Railgun stolen by Master Thief 18172 | -6/Lower Caves | Discovered new exit (range 15) 18302 | -6/Lower Caves | Entered Zion 18302 | -6/Zion | Accompanied by 13 allies 18371 | -6/Zion | Discovered new exit (range 15) 18608 | -6/Zion | System corruption cleaned by Quarantine Array 18685 | -6/Zion | Learned 4 Factory zone layouts 19030 | -6/Zion | Given the Hacking Drone Bay 19033 | -6/Zion | Found Prototype Device 19147 | -6/Zion | Learned Factory terminal intel 19363 | -6/Zion | Gained Derelict followers 19597 | -6/Zion | Met Imprinter 19624 | -6/Zion | Imprinted 19626 | -6/Zion | Declared Zion's savior 20147 | -6/Zion | Entered Proximity Caves 20147 | -5/Proximity Caves | Accompanied by 22 allies 20378 | -5/Proximity Caves | Identified Hacking Drone Bay 20409 | -5/Proximity Caves | Lost 3 allies 20695 | -5/Proximity Caves | Discovered exit to Factory (range 6) 20770 | -5/Proximity Caves | Entered Factory 20770 | -5/Factory | Accompanied by 18 allies 20770 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20773 | -5/Factory | Loaded intel: 321 machine locations 20774 | -5/Factory | Loaded intel: 25 terminal locations 21001 | -5/Factory | Manually triggered Chute Trap 21001 | -5/Factory | Sucked down chute 21001 | -5/Factory | Entered Waste 21001 | -5/Waste | Met up with 3 allies sucked down the chute earlier 21027 | -5/Waste | Spotted C-40 Crusher 21035 | -5/Waste | Destroyed C-40 Crusher 21044 | -5/Waste | Spotted C-40 Crusher 21044 | -5/Waste | Spotted C-40 Crusher 21044 | -5/Waste | Destroyed C-40 Crusher 21055 | -5/Waste | Destroyed C-40 Crusher 21076 | -5/Waste | Spotted C-40 Crusher 21084 | -5/Waste | Destroyed C-40 Crusher 21100 | -5/Waste | Destroyed C-40 Crusher 21113 | -5/Waste | Lost 4 allies 21131 | -5/Waste | Spotted C-40 Crusher 21146 | -5/Waste | Destroyed C-40 Crusher 21168 | -5/Waste | Warlord forces began an assault 21186 | -5/Waste | 4 allies followed down the chute 21241 | -5/Waste | 13 allies followed down the chute 21302 | -5/Waste | Discovered new exit (range 14) 21394 | -5/Waste | Found Broken Adv. Micro-nuke Launcher 21651 | -5/Waste | Entered Factory 21651 | -5/Factory | Accompanied by 30 allies 21652 | -5/Factory | Loaded intel: 257 machine locations 21653 | -5/Factory | Loaded intel: 26 terminal locations 21683 | -5/Factory | Spotted B-75 Beast 21693 | -5/Factory | Destroyed B-75 Beast 21722 | -5/Factory | Lost 5 allies 21762 | -5/Factory | Build established: Gunner 21805 | -5/Factory | Discovered new exit (range 6) 21990 | -5/Factory | Entered Upper Caves 21990 | -5/Upper Caves | Accompanied by 24 allies 22417 | -5/Upper Caves | Discovered new exit (range 10) 22490 | -5/Upper Caves | Entered another Upper Caves area 22490 | -5/Upper Caves | Accompanied by 19 allies 22516 | -5/Upper Caves | Spotted B-75 Beast 22523 | -5/Upper Caves | Destroyed B-75 Beast 22675 | -5/Upper Caves | Encountered a Warlord checkpoint 22894 | -5/Upper Caves | Discovered new exit (range 16) 22985 | -5/Upper Caves | Entered Warlord 22985 | -5/Warlord | Accompanied by 17 allies 23136 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23404 | -5/Warlord | Discovered new exit (range 12) 23480 | -5/Warlord | Entered Proximity Caves 23480 | -4/Proximity Caves | Accompanied by 18 allies 23922 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23962 | -4/Proximity Caves | Learned Research stockpile data 23992 | -4/Proximity Caves | Discovered new exit (range 12) 24056 | -4/Proximity Caves | Entered Factory 24056 | -4/Factory | Accompanied by 18 allies 24056 | -4/Factory | Evolved 2 slots: Utility x2 24057 | -4/Factory | Identified exit to Extension 24058 | -4/Factory | Loaded intel: 300 machine locations 24173 | -4/Factory | Garrison activated, responded to threat 24191 | -4/Factory | Lost 3 allies 24253 | -4/Factory | Lost 4 allies 24258 | -4/Factory | Destroyed 8 combat bots 24314 | -4/Factory | Zion Kinetic Resupply teleported in 24377 | -4/Factory | Lost 4 allies 24437 | -4/Factory | Zion Light squad teleported in 24513 | -4/Factory | Discovered new exit (range 6) 24556 | -4/Factory | First assault squad dispatched 24572 | -4/Factory | Entered Upper Caves 24572 | -4/Upper Caves | Accompanied by 9 allies 24615 | -4/Upper Caves | Encountered a Warlord checkpoint 24987 | -4/Upper Caves | Discovered new exit (range 10) 25053 | -4/Upper Caves | Entered another Upper Caves area 25053 | -4/Upper Caves | Accompanied by 9 allies 25054 | -4/Upper Caves | Encountered a Warlord checkpoint 25075 | -4/Upper Caves | Discovered new exit (range 15) 25154 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25310 | -4/Upper Caves | Learned Research stockpile data 25357 | -4/Upper Caves | Learned 4 Research zone layouts 25393 | -4/Upper Caves | Encountered a Master Thief 25393 | -4/Upper Caves | Encountered a Master Thief 25393 | -4/Upper Caves | Encountered a Master Thief 25393 | -4/Upper Caves | Encountered a Master Thief 25394 | -4/Upper Caves | Encountered a Master Thief 25396 | -4/Upper Caves | Antimatter Reactor stolen by Master Thief 25396 | -4/Upper Caves | Biometal Heavy Treads stolen by Master Thief 25399 | -4/Upper Caves | Railgun stolen by Master Thief 25409 | -4/Upper Caves | P-70 Sage assimilated allied P2-L32(g) 25423 | -4/Upper Caves | Discovered new exit (range 15) 25610 | -4/Upper Caves | Entered Zhirov 25610 | -4/Zhirov | Accompanied by 7 allies 25610 | -4/Zhirov | Discovered new exit (range 3) 25641 | -4/Zhirov | Met Zhirov 25682 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25705 | -4/Zhirov | Found Alien Artifact 25705 | -4/Zhirov | Identified Integrated Dissipator 25705 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25754 | -4/Zhirov | Found Alien Artifact 25833 | -4/Zhirov | Entered Proximity Caves 25833 | -3/Proximity Caves | Accompanied by 7 allies 25836 | -3/Proximity Caves | Spotter reported a threat 26124 | -3/Proximity Caves | Build established: Tank 26324 | -3/Proximity Caves | Discovered new exit (range 5) 26350 | -3/Proximity Caves | Entered Research 26350 | -3/Research | Accompanied by 7 allies 26350 | -3/Research | Evolved 2 slots: Propulsion x2 26351 | -3/Research | Identified exit to Armory 26352 | -3/Research | Identified exit to Research 26354 | -3/Research | Loaded intel: 107 machine locations 26446 | -3/Research | Retrieved Zion intel report: Trap Installations 26541 | -3/Research | Spotted B-86 Titan 26550 | -3/Research | Destroyed B-86 Titan 26816 | -3/Research | Retrieved Zion intel report: Prototype Schematics 26992 | -3/Research | Destroyed 7 combat bots 27012 | -3/Research | P-80 Master assimilated allied 9S-JE3(z) 27051 | -3/Research | Lost 3 allies 27100 | -3/Research | First assault squad dispatched 27283 | -3/Research | Destroyed 7 combat bots 27293 | -3/Research | Discovered new exit (range 11) 27309 | -3/Research | Entered Quarantine 27310 | -3/Quarantine | Loaded intel: 53 machine locations 27366 | -3/Quarantine | Found Alien Artifact 27424 | -3/Quarantine | Build established: Scavenger-Gunner 27524 | -3/Quarantine | Found Hellfire Missile Launcher 27605 | -3/Quarantine | Found Alien Artifact 27605 | -3/Quarantine | Identified Dimensional Node Initializer 27605 | -3/Quarantine | Initialized slip node 27615 | -3/Quarantine | Found Alien Artifact 27615 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 27615 | -3/Quarantine | Warped through subspace to slip node 27629 | -3/Quarantine | Found Alien Artifact 27629 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 27629 | -3/Quarantine | Warped through subspace to slip node 27700 | -3/Quarantine | Found Alien Impact Weapon 27753 | -3/Quarantine | Found Alien Artifact 27809 | -3/Quarantine | First assault squad dispatched 27981 | -3/Quarantine | Warped through subspace to slip node 27993 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 28004 | -3/Quarantine | Found Dimensional Node Initializer 28199 | -3/Quarantine | Warped through subspace to slip node 28214 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 28404 | -3/Quarantine | Destroyed 10 combat bots 28465 | -3/Quarantine | Identified Core Reset Matrix 28465 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 28572 | -3/Quarantine | Scanned by Researcher 28584 | -3/Quarantine | Found Alien Artifact 28613 | -3/Quarantine | System corruption reached 10% 28643 | -3/Quarantine | Lost 3 parts (1n1u1w) 28657 | -3/Quarantine | Warped through subspace to slip node 28658 | -3/Quarantine | Core integrity fell below 50% 28717 | -3/Quarantine | Found Hellfire Missile Launcher 28762 | -3/Quarantine | Terminal network hard line cut 28833 | -3/Quarantine | Found Alien Artifact 28955 | -3/Quarantine | Lost 4 parts (1p1n1u1w) 29043 | -3/Quarantine | Discovered exit to Research (range 15) 29066 | -3/Quarantine | High security lockdown imminent 29098 | -3/Quarantine | Destroyed 8 combat bots 29100 | -3/Quarantine | Lost 3 parts (3n) 29146 | -3/Quarantine | High security lockdown engaged 29155 | -3/Quarantine | Found Alien Energy Cannon 29180 | -3/Quarantine | Spotted Striker 29184 | -3/Quarantine | Identified Phase Armor 29186 | -3/Quarantine | Found Alien Reactor 29186 | -3/Quarantine | Identified Matter Drive 29213 | -3/Quarantine | Core integrity fell below 20% 29213 | -3/Quarantine | Released all parts (10) 29214 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 29207_ Slug penetrates Machine. 29207_ Penetrated by Slug. 29208_ Com. Wheel+ destroyed. 29209_ Hvy. Machine Gun+ destroyed. 29209_ Critical hit (Burn: +37). 29211_ Slug penetrates Machine. 29211_ Penetrated by Slug. 29211_ Slug penetrates Machine. 29213_ Critical hit (Burn: +37). 29213_ Released Phase Armor. 29213_ Released Coil Gun. 29213_ Released Hvy. Wave Gun. 29213_ Released Core Analyzer. 29213_ Released Adv. Targeting Computer. 29213_ Released Huge Storage Unit. 29213_ Released Lgt. Antimatter Reactor. 29213_ Released Adv. System Restoration Module. 29213_ Released Matter Drive. 29213_ Released Hellfire Missile Launcher. 29214_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""???????????????????????????? | | ?????????????????"?""S???????????????????????????? | | ######???????????"?""????????????????????????????? | | = ! #???????????"???????????????????????????????? | | #???????????T???????????##??????????????????? | | ]! =######??????"?????????##|#??????????????????? | | !!! # #??????"????????##]]##?????????????????? | | ! = ##?????" """??## !l! ##????????????????? | | """ ###????# """ ##[[!!!*;######???????????? | | """ =% ###### """ @[Kb]]g #???????????? | | "" # !!b!igg #???????????? | | %### % # gg* ""! #???????????? | | ## # # < ###+# Y h Y%" #???????????? | | = Y " =" #???????????? | | *% % " gg hb Y! " #???????????? | | "% % b% = " #???????????? | | * % = " #???????????? | | #### # # ## ####+###; """""" #???????????? | | ## ### # # #???????????? | | ## ### # ## "" # #???????????? | | ## # ###### " " # #???????????? | | ## # ##??# """ ##############???????????? | | ## ######## " "" #????????????????????????? | | # = !! ## """"" #????????????????????????? | | ## #????????????????????????? | | $ # % ## #????????????????????????? | | $ # = ############????????????????????????? | | $ +% #???????????????????????????????????? | | # " " #???????????????????????????????????? | | # #???????????????????????????????????? | | % # #???????????????????????????????????? | | !# ########???????????????????????????????????? | | %! # #????????????????????????????????????? | | !!=# """ #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 25 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free IFF Parser | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Cooling System | -3/Research | Z-intel Neutron Missile Launcher | -3/Research | Z-intel Hvy. Gatling Laser | -3/Research | Z-intel Imp. KE Penetrator | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Z-intel Adv. Thermal Defense Suite | -3/Research | Z-intel Enh. Multireflex Exoskeleton | -3/Research | Z-intel Proton Burst Cannon | -3/Research | Z-intel Exp. Coolant Injector | -3/Quarantine | Archive Imp. Thermal Defense Suite | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive L-61 Swordsman | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Cooling System | 2% | -9/Materials Huge Storage Unit | 65% | -8/Materials Arm. Huge Wheel | 16% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. Machine Gun | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Armor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterColdGravjet Manual? 0 Play Time 03:38:14 Cumulative 644.6 hours Start 2026.09.03 @ 19:12:13 End 2026.09.04 @ 11:08:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 39 Types 18/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 3d4f4bdc-b307-46c1-af25-460f9ebf4d04