Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 18:59:16 Player: Jezoensis Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2148) 2148 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 4439 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Terrain Scan Processor Salvage Targeting Computer > --- WEAPON (3) ------- Field Laser Katana > --- INVENTORY (15) --- Light Treads High-capacity Matter Pod (200) Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Katana > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Sensor Array High-powered Tractor Beam Long-range Tractor Beam Field Laser Field Laser Heavy Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 113 | 8 21 49 35 Power 8 | 2 3 2 1 Engine 8 | 2 3 2 1 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 3 10 8 Treads 20 | 2 . 10 8 Leg 3 | . 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 40 | 2 9 18 11 Device 30 | 1 6 14 9 Storage 5 | 1 3 1 . Processor 4 | . . 2 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 42 | 2 6 19 15 Energy Gun 22 | 1 4 11 6 Energy Cannon . | . . . . Ballistic Gun 11 | 1 1 5 4 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 2 . Parts Lost 21 | . 4 3 14 Power 3 | . 1 . 2 Propulsion 6 | . 1 1 4 Utility 2 | . . 2 . Weapon 10 | . 2 . 8 Highest Loss Streak 11 | . 2 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 92 98 98 Engine 10 | . 12 11 8 Treads 18 | . 13 17 26 Leg 5 | . 11 4 . Device 12 | . 12 14 8 Storage 10 | . 12 11 9 Processor 7 | . . 5 17 Energy Gun 13 | . 19 12 6 Ballistic Gun 14 | . 7 19 17 Naked Turns . | . . . . Heaviest Build 41 | 15 30 41 38 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 13 15 Most Carried 15 | 4 10 15 15 Average Carried 10 | 2 5 13 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 3 10 15 7 Class Distribution -------------------- 40% | Scavenger-Skirmisher 32% | Mutant 9% | Scavenger-Gunner 8% | Scavenger-Assassin 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2028 | 301 267 866 594 Remotely 423 | . . 423 . Salvage Created 3104 | 145 512 1334 1113 Parts 202 | 13 29 91 69 Haulers Intercepted 7 | . 2 3 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 52 | . 10 24 18 Guns 44 | . 10 20 14 AOE 8 | . . 4 4 Classes Destroyed 13 | 2 5 5 1 Worker 5 | . 2 1 2 Builder 7 | . . 3 4 Tunneler 6 | 4 . 1 1 Hauler 7 | . 2 3 2 Recycler 4 | 1 . 3 . Operator 2 | . . 1 1 Watcher 6 | . 2 3 1 Swarmer 10 | . 3 7 . Grunt 29 | . 7 10 12 Brawler 1 | . . 1 . Duelist 2 | . . 1 1 Sentry 9 | . . 5 4 Hunter 1 | . . . 1 Best Kill Streak 9 | 4 7 9 8 Combat Bots Only 7 | . 4 7 7 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging 1 | . 1 1 1 Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4344 | . 872 781 2691 Core 842 | . 175 79 588 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 30 80 . Volleys Fired 169 | 7 58 52 52 Largest 3 | 2 2 3 3 Hottest 149 | 70 100 109 149 Shots Fired 421 | 14 114 148 145 Gun 411 | 14 112 144 141 Cannon . | . . . . Launcher 7 | . . 3 4 Special 3 | . 2 1 . Kinetic 215 | 7 17 99 92 Thermal 199 | 7 97 46 49 Explosive 7 | . . 3 4 Electromagnetic . | . . . . Robot Hit Streak 17 | 9 13 12 17 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets 11 | . 2 7 2 Max Gunslinging Chain 2 | . 1 2 1 Shots Hit Robots 271 | 12 77 85 97 Core Hits 137 | 6 26 49 56 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 11 | . 4 2 5 Burn 7 | . 4 1 2 Destroy 3 | . . 1 2 Sever 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5180 | 153 1004 1795 2228 Guns 4100 | 153 1002 1365 1580 Cannons . | . . . . Explosions 983 | . . 430 553 Melee 95 | . . . 95 Ramming 2 | . 2 . . Kinetic 2105 | 80 164 942 919 Thermal 2155 | 73 838 423 821 Explosive 823 | . . 430 393 Electromagnetic . | . . . . Impact . | . . . . Slashing 95 | . . . 95 Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Energy Discharges 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 96 | . . 60 36 Projectiles . | . . . . Explosions 96 | . . 60 36 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 189 | . . . 189 Shots 4 | . . . 4 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 497 | . 497 152 66 Average Temperature 88 | . 174 53 18 Received Heat Transfer 1446 | . 432 249 765 Effects 2 | . 2 . . Matter Decay 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | 1 3 1 3 Heat Transferred 5365 | 222 2514 975 1654 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 627 | 25 257 627 578 Initial 207 | . 16 44 207 Average 229 | 9 98 280 355 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 41 | 100 68 43 . Level 1 39 | . 31 34 61 Level 2 18 | . . 22 38 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 3 5 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 19 34 29 Peak Tracking Total 9 | . 4 7 9 Tactical Retreats 5 | . 4 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 6 4 3 Terminals 12 | . 6 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 24 10 6 Successful 20 | . 13 4 3 Failed 20 | . 11 6 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 32 | . 19 8 5 Terminals 39 | . 24 10 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 10 3 2 Part Schematic 2 | . 2 . . Robot Analysis 5 | . 3 1 1 Prototype ID Bank 1 | . 1 . . Terminal Index 2 | . 1 1 . Unreport Threat 2 | . 1 . 1 Locate Traps 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 1 1 Terminals 4 | . 3 1 . Botnet 3 | . 2 1 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Recyclers 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 4 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 5 | . 3 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2353 | 81 806 818 648 Spaces Moved 1066 | 36 417 367 246 Core 27 | 11 16 . . Treads 708 | 25 200 237 246 Legs 331 | . 201 130 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 120 160 Average Speed 146 | 126 136 148 162 Slowest Speed 240 | 160 240 240 163 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 84 42 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 2 1 3 Terrain Destroyed 71 | . 2 13 56 Melee 3 | . . . 3 Projectile 3 | . 2 1 . AOE 65 | . . 12 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1484 | 55 533 525 371 Wait 31 | . 13 4 14 Move 1063 | 35 416 366 246 Hop . | . . . . Pick Up 52 | 5 13 25 9 Fast Attach 23 | 4 6 9 4 Attach 36 | 3 6 13 14 Detach 5 | . 1 2 2 Swap 54 | 1 9 27 17 Drop 45 | . 10 27 8 Fire 169 | 7 58 52 52 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 3) 148 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 542 | -10/Materials | Core integrity fell below 50% 869 | -10/Materials | Discovered new exit (range 7) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1435 | -9/Materials | Lost 3 parts (1n2u) 1437 | -9/Materials | Destroyed 7 combat bots 1476 | -9/Materials | Build established: Scavenger-Skirmisher 1519 | -9/Materials | Discovered new exit (range 16) 1706 | -9/Materials | Entered another Materials area 1706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2149 | -8/Materials | Discovered new exit (range 5) 2262 | -8/Materials | Core integrity fell below 50% 2333 | -8/Materials | Core integrity fell below 20% 2343 | -8/Materials | Destroyed 7 combat bots 2354 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02332_ X-57 Shotgunner destroyed. 02333_ Acquired 32 matter. 02333_ G-47 Trooper suffers critical hit (Burn). 02333_ Hvy. Assault Rifle destroyed. 02333_ X-57 Shotgunner knocked back. 02335_ Lgt. Treads destroyed. 02336_ The unstable cave ceiling collapses. 02338_ Acquired Particle Gun. 02338_ Field Laser destroyed. 02338_ Arm. Treads blasted off. 02343_ Particle Gun melted. 02343_ G-47 Trooper destroyed. 02344_ Penetrated by Slug. 02344_ Cld. Ion Engine destroyed. 02345_ The unstable cave ceiling collapses. 02345_ Critical hit (Burn: +37). 02347_ The unstable cave ceiling collapses. 02349_ Particle Gun destroyed. 02350_ X-57 Shotgunner Hrd. Medium Armor Plating severed. 02353_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #??#? ??? ?????????????? ?????? ###?#???#?# | | #?????? ?? ??????????????????? ?? ? #????###?## | | ####??#?#?###?#???????????????????? ???#?##???? | | #??????#??????????????????????????#####???#?#?##?? | | ###????####?####???????????? ?????????? ?????##?? | | #?###########??????????? ? ??????#????????????##?? | | # ##?????????? ?? ? ?????????? ? ???????? | | # ##??? ???"? ???????????????????????????? | | # ##?# ????"" ??? ???????????????????????? | | + ###? ?"??"" ???? ??????????????????????? | | # """ """ # ?? ????" ???????????????????????????? | | # """ """ ???#? ? ? ???????????????????????????? | | #?""" ""? ????? ?? ?? ?? ?????????????????????? | | # ??????######+###?????????????????????????? | | ################## ##############????????????? | | ????????????? | | T ????????????? | | r ????????????? | | ################## * ##########????????????????? | | ##???#??#?##?????## =!## #????????????????? | | #???#????##?????### % # # #????????????????? | | ##??####???#?????##!!!## #????????????????? | | #?#?###??#?##????#"* ## ##???????????????? | | #???#?#?????##???## !%# = % #???????????????? | | ##?#?###?#????#??##* *#! %[ [ #???????????????? | | ?#????????##?????##|!=#%=@=g #????????????????? | | ##??#?###????????# %=*%*##Hg # #####????????????? | | ??#???#???#?#????# ! ! [%%%=!% ????????? | | ????#????#???????# [ %===%| ????????? | | ?????#?#??#??#???# !! =!= ????????? | | ???#?????????#???#= # ########+#?????????? | | ????##????##?????## ### #??????????????????? | | ?#???#????????#?### #?#]]!!!!#??????????????????? | | ?????????????????## #?#]]!!!!#??????????????????? | | ??????????????????# #?########??????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? %*???????????????????????????? | | ?????????????????# = ???????????????????????????? | | ?????????????????## #???????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetBottomlessThruster Manual? 0 Play Time 00:39:49 Cumulative 541.5 hours Start 2022.03.27 @ 18:21:48 End 2022.03.27 @ 18:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 136 Adventurer 125 Explorer 2 Win Type - Total 47 Types 40/3/2/0/1/0/0/0/1 Lore% 65 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 517d96f3-3730-40af-97bf-31742518959f