Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 08:28:29 Player: N00Bk1llr Result: Destroyed by AG-15753 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (4753) 4753 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1535) 1535 TOTAL SCORE: 10903 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 342 Destroyed Z-Imprinter 1000 Friendly Fire -151 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 546/700 System Corruption 0% Temperature Cool (18) Movement Hovering (1320) Ox21 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Hover Unit > --- UTILITY (5) ------ Huge Storage Unit Zionite Biocell Improved Utility Shielding Bomb Factory No. 2 > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Light Angular Momentum Engine Transmission Jammer Advanced Phase Shifter Heavy Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Beamcaster Zionite Laser-M Heavy Particle Cannon Shock Bomb Launcher Heavy Missile Launcher Heavy Missile Launcher RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (2) Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Zionite Glidesys II > --- UTILITY ---------- Huge Storage Unit Transmission Jammer Advanced Phase Shifter Improved Utility Shielding Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Zionite Biocell Heavy Armor Plating Bomb Factory No. 2 Shock Rifle Shock Rifle Beamcaster Heavy Particle Cannon Heavy Ion Cannon Shock Bomb Launcher Heavy Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Maul [Rating: 71] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Zionite Glidesys II Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 132 | 4 7 6 28 . 22 19 6 3 14 23 Power 6 | . 1 1 1 . 1 . . . 1 1 Engine 3 | . 1 . 1 . . . . . 1 . Core 2 | . . 1 . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 29 | 2 2 2 8 . 4 5 1 . . 5 Treads 23 | 2 . . 8 . 4 5 1 . . 3 Leg 4 | . 2 2 . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 42 | 1 2 1 6 . 4 9 4 1 6 8 Device 21 | 1 1 1 2 . 2 4 3 . 3 4 Storage 4 | . 1 . 1 . . . . . . 2 Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . 1 . 1 . . Protection 15 | . . . 3 . 2 4 1 . 3 2 Artifact . | . . . . . . . . . . . Weapon 55 | 1 2 2 13 . 13 5 1 2 7 9 Energy Gun 18 | 1 1 1 8 . 1 1 . . 1 4 Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 17 | . 1 . 1 . 8 3 1 1 2 . Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 13 | . . 1 2 . 4 1 . 1 1 3 Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 1 . . 3 6 Parts Lost 37 | . 6 1 6 . 1 2 1 . . 20 Power 4 | . 1 1 1 . . . . . . 1 Propulsion 13 | . 2 . 1 . . 1 1 . . 8 Utility 8 | . 1 . 2 . 1 . . . . 4 Weapon 12 | . 2 . 2 . . 1 . . . 7 Highest Loss Streak 15 | . 2 1 3 . 1 1 1 . . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 92 98 100 93 96 99 100 95 75 Engine 2 | . 14 6 6 11 1 . . . 1 . Core 4 | . . 1 4 . 7 7 7 7 5 . Treads 22 | . 15 . 20 22 27 30 30 30 30 5 Leg 3 | . 11 28 1 . . . . . . . Device 14 | . 10 14 11 11 11 9 22 23 19 12 Storage 9 | . 14 14 11 11 9 7 7 7 7 13 Hackware 3 | . . . . . . 7 7 7 5 . Protection 5 | . . . 10 11 9 8 . . 1 7 Energy Gun 9 | . 9 20 27 33 2 3 7 7 2 9 Ballistic Gun 10 | . 16 . . . 24 19 14 14 5 1 Launcher 1 | . . 7 1 . . . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 12 29 31 99 98 112 114 108 108 135 137 Greatest Support 96 | 40 40 20 46 46 69 96 96 93 93 93 Greatest Overweight (x) 9 | . 9 1 3 2 1 1 1 1 1 6 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 12 15 21 25 25 25 25 25 25 25 Most Carried 25 | 6 12 15 25 25 25 25 25 24 25 24 Average Carried 21 | 2 8 14 18 25 24 24 24 24 24 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 15 25 25 25 25 24 24 24 18 Class Distribution -------------------- 48% | Tank 16% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Tank 5% | Commander-Tank 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Commander-Gunner | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 4900 | 255 209 386 671 . 739 1735 203 164 31 507 Remotely . | . . . . . . . . . . . Salvage Created 5930 | 97 551 188 1313 94 1069 2211 121 103 . 183 Parts 325 | 6 38 10 87 2 50 113 1 4 . 14 Haulers Intercepted 8 | . . . 3 . 3 2 . . . . Recyclers Shooed 5 | . 1 . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 3 10 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 120 | . 13 9 37 3 14 33 2 2 . 7 Guns 84 | . 13 3 18 2 9 33 2 . . 4 Cannons 8 | . . . 8 . . . . . . . AOE 27 | . . 6 11 . 5 . . 2 . 3 Classes Destroyed 17 | 2 3 1 6 . 1 2 1 . . 1 Worker 8 | . . . 2 . 1 5 . . . . Builder 2 | . . . 1 . 1 . . . . . Tunneler 2 | 1 . . . . . 1 . . . . Hauler 8 | . . . 3 . 3 2 . . . . Recycler 13 | 1 1 1 1 . 2 7 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 8 | . . . 3 . 3 2 . . . . Swarmer 19 | . 3 . 9 . . 6 1 . . . Grunt 58 | . 10 3 18 3 11 11 . 2 . . Duelist 4 | . . . 4 . . . . . . . Sentry 14 | . . . 6 . 3 5 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 10 | . . . . . . 10 . . . . Z-Technician 3 | . . . . . . . . . . 3 Z-Light 2 | . . . . . . . . . . 2 Assembled 10 | . . 6 . . . . . . . 4 Thug 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 9 | 2 4 3 8 3 6 9 1 2 . 2 Combat Bots Only 8 | . 4 3 8 3 5 4 1 2 . 2 Max Kills in Single Turn 3 | 1 1 2 3 1 3 2 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 3 . 3 . . 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 695 | . 88 30 164 10 40 205 7 19 . 132 Missed 182 | . 21 5 43 . 13 65 1 5 . 29 Damage Taken 8694 | . 822 455 1814 136 430 1677 58 118 . 3184 Core 1331 | . 87 137 351 35 . 114 23 19 . 565 Absorbed by Shields 221 | . . . . . 8 . . 50 . 163 Redirected to Shielding 184 | . . . . . . . . . . 184 Regen/Repaired (Parts) 378 | . 13 . . . 59 306 . . . . Core Remaining (%) 53 | 100 . 10 . 3 100 . . . . . Volleys Fired 466 | 5 63 25 101 7 45 125 9 6 5 75 Largest 3 | 2 2 2 3 3 3 3 3 3 1 3 Hottest 177 | 60 60 105 177 177 75 130 130 144 80 165 Shots Fired 1085 | 10 110 41 244 21 126 374 27 14 5 113 Gun 977 | 10 110 30 185 21 121 374 27 11 1 87 Cannon 68 | . . . 49 . . . . . 4 15 Launcher 38 | . . 11 10 . 5 . . 3 . 9 Special 2 | . . . . . . . . . . 2 Kinetic 673 | 5 85 10 49 . 121 337 17 7 . 42 Thermal 362 | 5 25 20 185 21 . 37 10 4 5 50 Explosive 40 | . . 11 10 . 5 . . 3 . 11 Electromagnetic 10 | . . . . . . . . . . 10 Robot Hit Streak 17 | 7 17 12 12 5 13 16 12 3 . 4 Robot Miss Streak 15 | 1 4 3 7 2 4 15 5 2 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 2 . 3 . 1 3 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . 1 Shots Hit Robots 625 | 8 74 27 157 15 74 206 15 12 . 37 Core Hits 334 | 3 32 18 82 8 51 100 11 8 . 21 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 7 | . . . 4 . 2 1 . . . . Burn 4 | . . . 4 . . . . . . . Destroy 3 | . . . . . 2 1 . . . . Melee Attacks 9 | . . . . . . . . . 9 . Impact 9 | . . . . . . . . . 9 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13589 | 96 777 727 3487 239 1864 4173 364 466 . 1396 Guns 9766 | 96 767 267 1757 239 1267 4093 334 164 . 782 Cannons 673 | . . . 673 . . . . . . . Explosions 2897 | . . 450 987 . 544 . . 302 . 614 Melee . | . . . . . . . . . . . Ramming 253 | . 10 10 70 . 53 80 30 . . . Kinetic 6501 | 64 601 78 673 . 1267 3250 181 108 . 279 Thermal 4013 | 32 166 189 1832 239 . 843 153 56 . 503 Explosive 2822 | . . 450 912 . 544 . . 302 . 614 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 5 . Average Corruption 3 | . . . . . . 2 5 5 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 116 | . . . . . . 29 41 34 12 . Message Errors 31 | . . . . . . 8 11 9 3 . Matter Fused 28 | . . . . . . 5 10 9 4 . Heat Flow Errors 16 | . . . . . . 2 6 6 2 . Energy Discharges 15 | . . . . . . 7 4 2 2 . Parts Fused 2 | . . . . . . . . 1 1 . Data Loss (minor) 16 | . . . . . . 4 5 7 . . Data Loss (major) 3 | . . . . . . 2 1 . . . Misfires 4 | . . . . . . 1 3 . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 112 | . . 8 57 . 10 . . . . 37 Projectiles 12 | . . . 12 . . . . . . . Explosions 100 | . . 8 45 . 10 . . . . 37 Melee . | . . . . . . . . . . . Knockbacks 12 | . . . 12 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . 12 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 393 | . . 88 58 . 13 . . . . 234 Shots 10 | . . 2 2 . 1 . . . . 5 Rammed 31 | . 1 . 11 . 2 10 7 . . . Targets Rammed 37 | . 2 2 11 . 3 11 8 . . . Kicked 3 | . 1 2 . . . . . . . . Crushed 3 | . . . . . 1 1 1 . . . Highest Temperature 593 | . 42 204 593 521 287 263 249 256 198 564 Average Temperature 110 | . 13 91 132 262 80 84 83 87 67 158 Received Heat Transfer 2536 | . 363 147 624 78 210 297 40 48 . 729 Effects 21 | . . . 7 3 2 . . . . 9 Shutdowns 3 | . . . 2 1 . . . . . . Energy Bleed 6 | . . . . 1 . . . . . 5 Interference 4 | . . . 1 1 2 . . . . . Matter Decay 6 | . . . 2 . . . . . . 4 Damage (core) 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . . 1 . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 11 | . 1 1 7 . . 2 . . . . Heat Transferred 8451 | 75 375 448 4190 426 . 1875 350 125 . 587 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 755 | 10 202 130 755 339 420 688 . . . . Initial 269 | . 6 25 8 269 131 130 . . . . Average 288 | 5 95 40 503 331 232 327 . . . . Maximum Alert Level 3 | . 1 . 3 1 2 2 . . . . Low Security (%) 45 | 100 96 100 5 . 38 43 . . . . Level 1 23 | . 3 . 24 100 56 16 . . . . Level 2 28 | . . . 61 . 4 40 . . . . Level 3 1 | . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 3 . 8 . 1 15 . 1 . . Investigation 10 | . . . 4 . . 5 . 1 . . Extermination 9 | . . . . . . 9 . . . . Reinforcement 6 | . 3 . 1 . 1 1 . . . . Assault 3 | . . . 3 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 11 | . 5 . 4 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 26 10 63 3 21 42 4 12 . 9 Peak Tracking Total 8 | . 6 3 8 3 5 6 1 4 . 3 Tactical Retreats 7 | . 1 1 2 . 2 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 1 . 1 . 2 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 Triggered 2 | . . . . . . . 2 . . . Fabricated Traps 3 | . . . . . . . . . . 3 Most Traps Carried 3 | . . 3 3 3 3 . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 10 | . . 1 2 . 2 . 1 1 . 3 Max in Single Turn 2 | . . 1 1 . 2 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 33 | . 6 . 9 . 3 14 . 1 . . Terminals 23 | . 5 . 8 . 2 7 . 1 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 5 | . 1 . . . 1 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 106 | . 24 . 39 . 9 31 . 3 . . Successful 52 | . 14 . 19 . 3 13 . 3 . . Failed 54 | . 10 . 20 . 6 18 . . . . Catastrophic 10 | . 1 . 4 . . 5 . . . . Database Lockouts . | . . . . . . . . . . . Manual 48 | . 9 . 28 . 2 9 . . . . Terminals 85 | . 22 . 36 . 6 18 . 3 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 10 | . 2 . . . 3 5 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . 3 . . 5 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 33 | . 10 . 15 . 1 4 . 3 . . Record 3 | . . . . . . . . 3 . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 4 | . 2 . 2 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Intercept Status 1 | . . . 1 . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . Zone Layout 5 | . 3 . 1 . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . 2 . . . 2 4 . . . . Scan Component 4 | . 1 . . . 1 2 . . . . Repair 4 | . 1 . . . 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . 2 . . . . Insert Component 3 | . . . 1 . . 2 . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 6 . 8 . 2 12 . 1 . . Full Trace Events 8 | . . . 3 . . 4 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . 15 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 4 | . 1 . . . 1 2 . . . . Time 133 | . 38 . . . 32 63 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 4 . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 1 . . . 1 4 . . . Largest Group 4 | . . 1 . . . 1 4 4 2 2 Highest-Rated Group 124 | . . 31 . . . 30 124 124 62 62 Highest-Rated Ally 31 | . . 31 . . . 30 31 31 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . . . . . 2 5 50 . 17 Total Damage 1211 | . . . . . . 73 65 865 . 208 Kills 13 | . . . . . . 1 1 9 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 3 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 16976 | 33 852 1399 2094 365 1341 3329 1754 1418 2449 1942 Spaces Moved 6048 | 7 366 494 664 105 472 1215 700 588 1001 436 Core 1 | . 1 . . . . . . . . . Treads 5126 | 7 218 . 629 105 472 1215 700 588 1001 191 Legs 676 | . 147 494 35 . . . . . . . Wheels . | . . . . . . . . . . . Hover 245 | . . . . . . . . . . 245 Flight . | . . . . . . . . . . . Fastest Speed 160 | 160 160 190 160 320 240 236 236 238 238 167 Average Speed 242 | 160 173 190 246 320 240 237 237 238 238 380 Slowest Speed 500 | 160 500 190 330 320 240 240 238 238 238 480 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 2 88 91 57 17 47 31 83 73 81 60 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . 1 1 . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . 3 1 2 . Spaces Dug 21 | . . 5 1 . . . . . 7 8 Terrain Destroyed 344 | . . 78 89 . 44 . . 31 8 94 Melee 4 | . . . . . . . . . 4 . Projectile 18 | . . . 3 . . . . . 4 11 AOE 322 | . . 78 86 . 44 . . 31 . 83 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 7624 | 20 479 916 907 121 639 1508 763 596 1047 628 Wait 671 | . 30 375 50 8 54 72 5 . 2 75 Move 6038 | 6 365 493 663 104 471 1214 699 587 1000 436 Hop . | . . . . . . . . . . . Pick Up 114 | 1 12 7 30 1 21 30 2 . 5 5 Fast Attach 30 | . 4 1 7 . 3 4 . . 3 8 Attach 52 | 3 2 2 11 . 5 7 3 . 6 13 Detach 13 | . . 2 3 . . . . . 3 5 Swap 50 | 1 1 3 10 . 14 8 3 3 5 2 Drop 103 | 4 . 6 21 1 23 32 1 . 9 6 Fire 466 | 5 63 25 101 7 45 125 9 6 5 75 Melee 9 | . . . . . . . . . 9 . Ram . | . . . . . . . . . . . Kick 3 | . 1 2 . . . . . . . . Crush 34 | . 1 . 11 . 3 11 8 . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire 34 | . . . . . . 1 33 . . . Trap 3 | . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 34 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 8) 201 | -10/Materials | Discovered new exit (range 11) 224 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Repaired Imp. Heat Sink? 875 | -10/Materials | Discovered new exit (range 9) 886 | -10/Materials | Entered Mines 897 | -10/Mines | Core integrity fell below 50% 1121 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1159 | -10/Mines | Learned Materials emergency access door positions 1160 | -10/Mines | Received a Mining Laser from a helpful Derelict 1207 | -10/Mines | Build established: Scavenger-Mutant 1336 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1420 | -10/Mines | Assembled infested the area 2134 | -10/Mines | Core integrity fell below 20% 2177 | -10/Mines | Found a hidden stash of uninstalled traps 2268 | -10/Mines | Discovered new exit (range 10) 2285 | -10/Mines | Entered Materials 2285 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2391 | -9/Materials | Destroyed 8 combat bots 2392 | -9/Materials | Lost 3 parts (1n1u1w) 2761 | -9/Materials | Build established: Scavenger-Tank 3085 | -9/Materials | First assault squad dispatched 3315 | -9/Materials | Discovered new exit (range 16) 3536 | -9/Materials | Core integrity fell below 50% 3733 | -9/Materials | Core integrity fell below 20% 3838 | -9/Materials | Build established: Tank 4070 | -9/Materials | Identified exit to Mines 4379 | -9/Materials | Entered Mines 4572 | -9/Mines | Learned location of Storage (-7) 4728 | -9/Mines | Discovered new exit (range 6) 4744 | -9/Mines | Entered Materials 4744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5234 | -8/Materials | Repaired Imp. Treads 6078 | -8/Materials | Discovered new exit (range 4) 6085 | -8/Materials | Entered Factory 6085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6220 | -7/Factory | Repaired Adv. Heat Sink? 6431 | -7/Factory | Discovered new exit (range 10) 6962 | -7/Factory | Identified exit to Factory 7808 | -7/Factory | Fabricated Enh. Autogun (x1) 7814 | -7/Factory | Repaired Hvy. Armor Plating? 8104 | -7/Factory | Found Prototype Launcher 8104 | -7/Factory | Identified Rocket Array 9054 | -7/Factory | Identified exit to Storage 9054 | -7/Factory | Identified exit to Lower Caves 9414 | -7/Factory | Entered Lower Caves 9567 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9762 | -7/Lower Caves | Learned location of 1 exit from Factory 9911 | -7/Lower Caves | Build established: Commander-Gunner 10747 | -7/Lower Caves | Build established: Commander-Tank 11099 | -7/Lower Caves | Learned Factory security intel 11151 | -7/Lower Caves | Discovered new exit (range 4) 11168 | -7/Lower Caves | Entered another Lower Caves area 11168 | -7/Lower Caves | Accompanied by 4 allies 11170 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11428 | -7/Lower Caves | Learned Factory interactive machine intel 11653 | -7/Lower Caves | Build established: Tank 11673 | -7/Lower Caves | Learned location of Extension (-4) 11854 | -7/Lower Caves | Learned Factory trap positions 12210 | -7/Lower Caves | Discovered exit to Factory (range 6) 12545 | -7/Lower Caves | Discovered new exit (range 15) 12586 | -7/Lower Caves | Entered Zion 12586 | -7/Zion | Accompanied by 2 allies 12978 | -7/Zion | Discovered new exit (range 15) 13056 | -7/Zion | Build established: Mutant 13086 | -7/Zion | System corruption cleaned by Quarantine Array 13574 | -7/Zion | Learned Factory emergency access door positions 13903 | -7/Zion | Found Prototype Special Weapon 13903 | -7/Zion | Identified RU-N14's Throwing Claymores 13908 | -7/Zion | Found RU-N14's Throwing Claymores 13912 | -7/Zion | Found RU-N14's Throwing Claymores 13916 | -7/Zion | Found RU-N14's Throwing Claymores 14225 | -7/Zion | Found Prototype Device 14225 | -7/Zion | Identified Bomb Factory No. 2 14543 | -7/Zion | Discovered new exit (range 5) 14545 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14853 | -7/Zion | Build established: Tank 15035 | -7/Zion | Entered Deep Caves 15035 | -7/Deep Caves | Accompanied by 2 allies 15189 | -7/Deep Caves | Attacked by Z-Imprinter 15230 | -7/Deep Caves | Destroyed Z-Imprinter 15280 | -7/Deep Caves | Core integrity fell below 50% 15318 | -7/Deep Caves | Lost 15 parts (1p6n4u4w) 15360 | -7/Deep Caves | Found Prototype Device 15360 | -7/Deep Caves | Identified Zio. Metafield Generator 15516 | -7/Deep Caves | Z-Facility disabled 15639 | -7/Deep Caves | Build established: Scavenger-Tank 16190 | -7/Deep Caves | Build established: Scavenger-Mutant 16494 | -7/Deep Caves | Discovered new exit (range 15) 16940 | -7/Deep Caves | Spotted AG-15753 16970 | -7/Deep Caves | Core integrity fell below 20% 16977 | -7/Deep Caves | Destroyed by AG-15753 with Assembled Focal Cannon Last Messages --------------- [A new version of Cogmind is available, see F1 News page.] 16681_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 16729_ Overheating: Matter decay (-16). 16732_ Overheating: Energy bleed (-72). 16734_ Overheating: Energy bleed (-110). 16735_ Overheating: Matter decay (-8). 16737_ Overheating: Matter decay (-11). 16748_ Overheating: Energy bleed (-105). 16889_ Dropped Dirty Bomb Trap. 16889_ Installed Dirty Bomb Trap. 16898_ The unstable cave ceiling collapses. 16904_ Dropped Dirty Bomb Trap. 16904_ Installed Dirty Bomb Trap. 16917_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 16938_ Dropped Dirty Bomb Trap. 16939_ Installed Dirty Bomb Trap. 16941_ AG-15753: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 16943_ Shock Rifle destroyed. 16962_ The unstable cave ceiling collapses. 16977_ Zio. Glidesys II destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ???????????????????????? ??????? ? ???????????? | | ????????????????????? ????? ???????????? | | ??????????????????? ???? ???????????? | | ????????????????? = #??? ??????????? | | ???????????????? ???# ??????????? | | ???????????????? = ????# ??????????? | | ???????????????=/ = ?????? #?????????? | | ??????????????? =* #?????? ##????#### | | ?????????????? #??????? ##??## | | ????????????? #????????# #??# | | ??????????? * #?????????# #### | | ??????????? * [ ##???????## ## # | | ?????????? / / #??????## # | | ?????????? [* ####??## # | | ????????? " ##?# # | | ????????? [ ###"### ## ## | | ????????? [ #### #? | | ????????""" [ #??## ##? | | ????????" [ #???###### | | ?????????" ###### #???#### | | ????????" #????# #???# | | ?????????" ##????## #??#< | | ????????" #^# #??????#### #??##### | | ????????" #### ##^## ##??????????###??????? | | ????????""" ???????# ?#^@G##????????????????????? | | ???????????????????#??# ###?????????????????????? | | ??????????????????????##????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Imp. Hacking Suite | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixTrackerSink Manual? 0 Play Time 01:25:56 Cumulative 68.4 hours Start 2024.06.24 @ 07:13:25 End 2024.06.26 @ 08:28:29 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 96 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eb31025-36d7-47e1-8c11-c0531825e4e5