Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 00:02:01 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (194) 194 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 2389 Bonus ------- Follower Combat Kills 50 Met Imprinter 300 Was Imprinted 300 Friendly Fire -10 Cogmind --------- Core Integrity 272/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Signal Interpreter Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Reactive Plating Spread Laser Beamcaster Gauss Rifle Flak Cannon Rocket Launcher Makeshift Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Sensor Array Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Signal Interpreter Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Reactive Plating Spread Laser Beamcaster Gauss Rifle Flak Cannon Rocket Launcher Makeshift Hammer CR-A16's Pointy Stick [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 14 | 4 4 . 6 . . Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads . | . . . . . . Leg 4 | 2 . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 3 . 3 . . Device 2 | . 1 . 1 . . Storage 3 | . 2 . 1 . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 3 | 1 1 . 1 . . Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 14 | 2 3 7 9 16 20 Power 3 | . 1 2 2 4 4 Propulsion 2 | . . 1 1 4 4 Utility 3 | . . 3 2 3 5 Weapon 4 | 1 1 1 2 4 6 Tool/Special . | . . . . . . Unused Backups 26 | . . 1 . . 25 Power 6 | . . . . . 6 Propulsion 4 | . . . . . 4 Utility 7 | . . . . . 7 Weapon 9 | . . 1 . . 8 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 77 100 97 100 99 Engine 11 | . 14 14 11 11 10 Leg 23 | . 28 28 22 22 21 Device 19 | . 4 14 21 22 22 Storage 11 | . 7 14 11 11 11 Hackware 8 | . . . 9 11 11 Energy Cannon 6 | . . . 1 11 11 Ballistic Gun 16 | . 23 28 20 11 10 Peak Build Rating 23 | 4 7 8 20 21 23 Average Rating 16 | 3 5 7 13 20 21 On Entrance 10 | . 4 7 8 20 21 Avg Prop Armor Cover (%) 14 | . . . . . 14 Naked Turns . | . . . . . . Heaviest Build 53 | 6 14 14 53 53 53 Greatest Support 28 | 20 20 20 28 28 28 Greatest Overweight (x) 15 | 1 . . 2 1 15 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 5 25 8 20 20 20 Average Capacity 16 | 5 6 8 17 20 20 Most Carried 20 | 3 5 8 14 20 20 Average Carried 14 | 2 3 7 9 16 19 Final Capacity 20 | 5 8 8 20 20 20 Final Carried 20 | 3 5 8 14 20 20 Class Distribution -------------------- 95% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 427 | 206 125 4 86 5 1 Remotely . | . . . . . . Salvage Created 310 | . 201 . 54 55 . Parts 20 | . 13 . 5 2 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 5 | . 3 . 1 1 . Guns 3 | . 3 . . . . Cannons 2 | . . . 1 1 . Classes Destroyed 6 | . 4 . 1 1 . Recycler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 1 | . 1 . . . . Grunt 2 | . 2 . . . . Brawler 1 | . . . . 1 . Sentry 1 | . . . 1 . . Best Kill Streak 3 | . 3 . 1 1 . Combat Bots Only 2 | . 2 . 1 1 . Max Kills in Single Turn 1 | . 1 . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 90 | . 21 2 7 7 53 Missed 33 | . 4 2 4 3 20 Hits 57 | . 17 . 3 4 33 Melee 7 | . . . . 1 6 Projectile 50 | . 17 . 3 3 27 Critical Strikes 4 | . 2 . . . 2 Part Disruptions 3 | . . . . . 3 Damage Taken 894 | . 225 . 39 79 551 Core 231 | . 103 . . . 128 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 58 . . . Volleys Fired 36 | . 21 . 8 5 2 Largest 2 | . 2 . 2 2 2 Hottest 88 | . 40 . 88 88 88 Shots Fired 59 | . 29 . 16 10 4 Gun 50 | . 29 . 14 5 2 Cannon 9 | . . . 2 5 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 50 | . 29 . 14 5 2 Thermal 9 | . . . 2 5 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 5 . 6 7 . Robot Miss Streak 2 | . 2 . 2 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 39 | . 22 . 10 7 . Core Hits 15 | . 10 . 3 2 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 459 | . 222 . 121 106 10 Guns 337 | . 222 . 80 25 10 Cannons 122 | . . . 41 81 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 337 | . 222 . 80 25 10 Thermal 122 | . . . 41 81 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 27 | . 27 . 8 9 16 Average Temperature 8 | . 9 . 6 5 16 Received Heat Transfer 367 | . 165 . 15 27 160 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 222 | . . . 74 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 74 | . 50 . 30 74 . Initial 5 | . . . . 5 . Average 7 | . 21 . 2 16 . Influence Increases 192 | . 82 . 36 74 . Destroy 0b10 Robot/C 140 | . 60 . 20 60 . Destroy 0b10 Robot/NC 10 | . 10 . . . . Destroy Leader 32 | . 12 . 10 10 . Allied During Kill 4 | . . . . 4 . Successful Hack 6 | . . . 6 . . Influence Decreases 192 | . 80 2 22 84 4 Entered New Map 15 | . . 2 . 9 4 Time Decay 177 | . 80 . 22 75 . Squads Dispatched 2 | . . 1 1 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 5 3 9 3 11 Peak Tracking Total 11 | . 3 2 4 3 11 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 1 1 3 . . Successful 3 | . . 1 2 . . Failed 2 | . 1 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 1 . 3 . 1 Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Assimilate 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 8 | . . . 1 3 4 Largest Group 6 | . . . 1 4 6 Highest-Rated Group 177 | . . . 10 50 177 Highest-Rated Ally 39 | . . . 10 16 39 Total Orders 4 | . . . 4 . . STAY 2 | . . . 2 . . FOLLOW 2 | . . . 2 . . Ally Attacks 19 | . . . . 18 1 Total Damage 236 | . . . . 219 17 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 2515 | . 61 418 435 342 1259 Sensors 2515 | . 61 418 435 342 1259 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 2702 | 55 192 418 435 342 1260 Spaces Moved 1488 | 43 105 345 186 170 639 Core 11 | 9 . . . . 2 Treads . | . . . . . . Legs 1477 | 34 105 345 186 170 637 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 Average Speed 169 | 108 120 120 208 190 192 Slowest Speed 800 | 120 120 120 260 190 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 19 79 19 45 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 6 | . . 1 . 1 4 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1615 | 49 144 349 218 180 675 Wait 39 | . 12 . 11 . 16 Move 1483 | 42 104 344 185 169 639 Hop . | . . . . . . Pick Up 30 | 3 2 4 6 6 9 Fast Attach 7 | 4 2 . 1 . . Attach 2 | . 1 . 1 . . Detach . | . . . . . . Swap 6 | . 2 . 4 . . Drop 12 | . . 1 2 . 9 Fire 36 | . 21 . 8 5 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Entered Mines 257 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 365 | -10/Mines | Met a Derelict shopkeep closing up shop 511 | -10/Mines | Assembled infested the area 654 | -10/Mines | Discovered new exit (range 8) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Evolved 2 slots: Utility x2 667 | -9/Materials | Identified exit to Mines 1101 | -9/Materials | Entered Mines 1101 | -9/Mines | Accompanied by 1 ally 1173 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1439 | -9/Mines | Discovered new exit (range 9) 1440 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1443 | -9/Mines | Entered Zion 1443 | -7/Zion | Accompanied by 2 allies 1531 | -7/Zion | Learned location of Warlord (-5) 1724 | -7/Zion | Received a visual enhancement algorithm 1726 | -7/Zion | Ran a visual enhancement algorithm 1904 | -7/Zion | Found CR-A16's Pointy Stick 2282 | -7/Zion | Met Imprinter 2311 | -7/Zion | Imprinted 2313 | -7/Zion | Declared Zion's savior 2611 | -7/Zion | Given A8's code to call for help 2662 | -7/Zion | Learned location of 1 exit from Lower Caves 2672 | -7/Zion | Learned Factory stockpile data 2676 | -7/Zion | Attacked by Zionites 2703 | -7/Zion | Self-destructed Last Messages --------------- 02684_ Critical hit (Burn: +80). 02686_ MX-30S(z) emerges from the Twisted Machinery. 02687_ Technician 2a destroyed. 02687_ Ion Engine destroyed. 02687_ Searching scrap... 02687_ Found Riot Gun. 02687_ Found Mak. System Shield. 02687_ Found Kinecellerator. 02687_ Found Med. Reactive Plating. 02687_ Found 40 Matter. 02690_ MX-30S(z) pulls a Mak. Sword out of the Twisted Machinery. 02692_ 21-K50(z) pulls a Mak. Hammer out of the Twisted Machinery. 02693_ Carbon-fiber Leg destroyed. 02700_ Cooling System destroyed. 02700_ Imp. Aluminum Leg destroyed. 02701_ Knocked back. 02702_ Sensor Array destroyed. 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Thermal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Robot Schematics ------------------ H-77 Assassin | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatTripodArchive Manual? 0 Play Time 00:24:45 Cumulative 38.4 hours Start 2025.11.22 @ 23:39:35 End 2025.11.23 @ 00:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 51 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94693b18-cf0f-47cc-a21d-67266bdc1d44