Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 17:39:42 Player: Minty Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (246) 1230 Value Destroyed (8048) 8048 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3776) 3776 TOTAL SCORE: 20994 Bonus ------- High Alert Combat Kills 1496 Follower Combat Kills 573 Registered with UFD 300 Met Optimus in HQ 500 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -93 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 50/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Improved Launcher Guidance Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Compact Wheel Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Experimental Cooling System Advanced Targeting Computer Improved Launcher Guidance Computer Advanced Recoil Stabilizer Advanced Phase Shifter System Shield System Shield > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Quantum Reactor Compact Wheel Advanced Phase Shifter Mapping Drone Bay Null Cannon [Rating: 147] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Impact Weapon Shock Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Slots Evolved 16 | . . . 2 . . . 6 2 . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . 1 Propulsion 5 | . . . . . . . 3 1 . . . . . 1 . . Utility 7 | . . . 1 . . . 3 1 . . 1 . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 Parts Attached 188 | 1 6 1 23 20 . 8 35 10 1 13 19 4 . 1 12 34 Power 22 | . . 1 1 3 . . 3 1 . 1 3 1 . . . 8 Engine 8 | . . 1 1 3 . . 2 . . 1 . . . . . . Core 4 | . . . . . . . 1 1 . . 2 . . . . . Reactor 10 | . . . . . . . . . . . 1 1 . . . 8 Propulsion 58 | . 1 . 4 10 . 5 13 2 1 5 2 . . . 4 11 Treads 19 | . . . 4 10 . 1 1 . 1 . . . . . . 2 Leg 16 | . 1 . . . . . 9 . . . . . . . . 6 Wheel 12 | . . . . . . 4 2 2 . . . . . . 4 . Hover 1 | . . . . . . . 1 . . . . . . . . . Flight 10 | . . . . . . . . . . 5 2 . . . . 3 Utility 55 | . 3 . 6 2 . . 12 4 . 5 13 1 . 1 3 5 Device 31 | . 1 . 1 . . . 7 3 . 3 9 1 . . 2 4 Storage 3 | . . . 2 1 . . . . . . . . . . . . Processor 13 | . 1 . 2 1 . . 4 . . 2 1 . . . 1 1 Hackware 6 | . . . 1 . . . 1 . . . 3 . . 1 . . Protection 2 | . 1 . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | 1 2 . 12 5 . 3 7 3 . 2 1 2 . . 5 10 Energy Gun 11 | 1 . . 1 1 . 2 3 . . . . 1 . . 2 . Energy Cannon 9 | . . . 1 1 . . . . . . 1 . . . 2 4 Ballistic Gun 21 | . 2 . 10 1 . . . . . 2 . . . . . 6 Ballistic Cannon 4 | . . . . . . . 1 3 . . . . . . . . Launcher 6 | . . . . 1 . . 3 . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 4 3 . 1 . . . . 3 . . . 7 2 Corrupted Parts 5 | . . . . . . . 1 . 1 2 . . . . . 1 System Corruption 20 | . . . . . . . 6 . 8 2 . . . . . 4 Parts Lost 88 | . . 1 1 1 . . 26 2 5 1 5 . . 4 11 31 Power 15 | . . 1 . 1 . . 3 . 1 . . . . 2 . 7 Propulsion 33 | . . . . . . . 13 . 1 1 2 . . 1 4 11 Utility 20 | . . . . . . . 4 1 1 . 3 . . 1 5 5 Weapon 20 | . . . 1 . . . 6 1 2 . . . . . 2 8 Highest Loss Streak 14 | . . 1 1 1 . . 5 2 5 1 3 . . 4 9 14 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . 1 Average Backups 11 | 6 7 7 10 14 15 14 14 14 13 7 4 5 5 4 4 4 Power . | 1 1 . . . 1 1 . . . . . . . . . . Propulsion . | 4 4 4 1 1 1 . . . . . . . . . . 1 Utility 5 | . 1 2 4 5 5 6 7 8 8 4 2 3 3 3 2 1 Weapon 5 | 1 1 1 4 7 8 6 5 5 5 3 2 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . 1 . 2 3 . 2 1 . . 3 . . . . 1 . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 3 . 2 1 . . 2 . . . . 1 . Weapon 2 | . 1 . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 100 97 99 97 88 79 77 64 64 81 78 78 73 35 56 Engine 6 | . 14 14 11 11 11 11 4 . . 5 2 . . . . . Treads 9 | . . . 18 22 22 17 1 . . 1 . . . . . 3 Leg 4 | . 28 28 3 . . . 11 . . . . . . . . 9 Wheel 1 | . . . . . . 4 2 9 9 1 . . . . 1 1 Flight 2 | . . . . . . . . . . 14 22 21 21 18 4 . Device 5 | . . . 4 . . . 5 12 7 12 23 26 26 22 7 5 Storage 7 | . 14 14 11 11 11 11 6 5 5 1 . . . . . . Processor 17 | . 4 14 14 22 22 22 25 17 17 13 7 5 5 4 5 6 Hackware 1 | . . . 2 . . . . . . . 7 10 10 13 12 6 Energy Gun 4 | . 6 . 2 . 9 15 6 . . . . . . . . 1 Energy Cannon 1 | . . . . . . 1 3 . . . . . . . . 5 Ballistic Gun 11 | . 21 28 29 32 20 . . . . . 4 . . . . 3 Ballistic Cannon 1 | . . . . . . . 1 12 3 . . . . . . . Slashing Weapon 1 | . . . . . . 6 3 3 3 4 . . . . . . Peak Build Rating 147 | 6 8 8 21 24 24 28 65 65 64 87 104 99 91 99 75 147 Average Rating 41 | 6 6 7 17 20 20 21 50 59 49 62 85 90 91 92 41 104 On Entrance 42 | 6 6 8 8 19 24 13 27 46 64 57 74 89 91 91 69 30 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 13 12 38 38 37 38 46 61 64 37 40 40 37 37 13 88 Greatest Support 156 | 20 20 20 40 43 40 40 65 36 80 80 49 40 40 40 48 156 Greatest Overweight (x) 12 | . . . 1 1 . 12 12 5 4 . 12 . . . 4 3 Average Overweight (x) . | . . . . . . . 1 3 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 8 8 8 11 15 15 15 15 15 15 7 5 5 5 5 5 5 Most Carried 15 | 6 8 8 15 15 15 15 15 15 15 14 5 5 5 5 5 5 Average Carried 11 | 6 7 7 10 14 15 14 14 14 13 6 4 4 5 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 8 7 15 15 15 15 14 14 13 5 5 5 5 5 5 3 Class Distribution -------------------- 39% | Gunner 37% | Mutant 6% | Hacker-Mutant 4% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Matter Collected 6818 | 200 115 85 673 1342 46 156 1130 711 818 215 157 60 . 122 324 664 Remotely 402 | . . . . . . . 265 137 . . . . . . . . Salvage Created 10153 | . 115 101 1268 2548 157 . 2603 725 1211 . 266 36 . 214 262 647 Parts 421 | . 8 5 63 157 10 . 108 25 1 . 6 5 . 7 2 24 Haulers Intercepted 11 | . . . 4 5 . . 1 1 . . . . . . . . Recyclers Shooed 10 | . . 2 3 . . . 2 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 11 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 156 | . 2 2 16 49 3 . 51 3 7 . . 5 . 3 8 7 Melee 9 | . . . . . . . 7 1 1 . . . . . . . Guns 76 | . 2 2 14 43 3 . 11 . . . . . . . . 1 Cannons 15 | . . . 1 . . . 6 2 1 . . . . . . 5 AOE 51 | . . . 1 6 . . 23 . 5 . . 5 . 3 8 . Classes Destroyed 20 | . 2 . 8 3 . . 4 . 1 . . . . . 2 . Worker 19 | . . . . 3 . . 9 4 . . 3 . . . . . Builder 20 | . . . 1 3 . . 11 3 . . 1 . . 1 . . Tunneler 3 | . . . 1 . . . 2 . . . . . . . . . Hauler 11 | . . . 4 5 . . 1 1 . . . . . . . . Recycler 16 | . . . 4 1 . . 4 4 . . 1 . . 1 . 1 Mechanic 2 | . . . . 1 . . 1 . . . . . . . . . Operator 7 | . . . 1 2 . . 2 . . . 1 . . . 1 . Watcher 7 | . 2 . 1 1 . . 1 . . . 2 . . . . . Swarmer 27 | . . . 3 4 . . 8 . 1 . . 5 . 3 2 1 Saboteur 1 | . . . . . . . 1 . . . . . . . . . Grunt 77 | . 2 2 12 30 . . 26 2 . . . . . . 2 1 Brawler 8 | . . . 1 1 . . 4 1 . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . 1 . Protector 3 | . . . . 1 . . 2 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 . Sentry 20 | . . . 2 13 3 . 1 . . . . . . . . 1 Specialist 1 | . . . . . . . 1 . . . . . . . . . Hunter 8 | . . . . . . . 4 . . . . . . . . 4 Programmer 6 | . . . . . . . 4 . . . . . . . 2 . Compactor 6 | . . . . . . . . . 6 . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | . 2 2 6 11 2 . 15 5 6 . 4 5 . 4 9 2 Combat Bots Only 10 | . 2 2 3 10 2 . 7 2 3 . . 5 . 3 8 2 Max Kills in Single Turn 6 | . 1 1 2 2 1 . 6 2 2 . 2 3 . 4 3 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . Exploded 5 | . . . 1 2 . . 5 . 2 . . 3 . 3 3 . Melee 1 | . . . . . . . 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Hostile Shots Fired 1247 | . 22 7 31 182 6 . 324 17 5 10 50 12 . 29 130 422 Missed 460 | . 9 1 9 54 4 . 113 1 . 5 27 5 . 15 56 161 Hits 787 | . 13 6 22 128 2 . 211 16 5 5 23 7 . 14 74 261 Melee 9 | . . . . . . . 2 1 2 . . . . 3 . 1 Projectile 778 | . 13 6 22 128 2 . 209 15 3 5 23 7 . 11 74 260 Critical Strikes 28 | . . . 1 4 . . 11 . 1 . 1 . . 2 2 6 Damage Taken 15078 | . 173 73 494 1554 31 . 3775 348 520 100 442 101 . 443 1003 6021 Core 3231 | . 10 21 8 234 15 . 693 56 44 . 73 26 . 70 515 1466 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 18 | . . . . . . . . . . . 18 . . . . . Regen/Repaired (Parts) 933 | . . . 171 212 . . 66 . 441 23 20 . . . . . Core Remaining (%) 68 | 100 . 87 . . . 35 18 . . 90 . . 91 . 55 . Volleys Fired 406 | . 13 8 50 105 8 . 122 22 14 . 3 2 . 2 13 44 Largest 4 | . 2 2 3 3 3 . 3 2 3 . 2 1 . 1 1 4 Hottest 452 | . 40 40 147 76 102 . 211 94 139 . 66 49 . 50 94 452 Shots Fired 906 | . 26 16 149 304 24 . 208 43 30 . 6 2 . 2 13 83 Gun 668 | . 26 16 146 297 24 . 114 . . . 6 . . . 5 34 Cannon 183 | . . . 3 2 . . 68 43 21 . . . . . . 46 Launcher 55 | . . . . 5 . . 26 . 9 . . 2 . 2 8 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 582 | . 26 16 126 297 16 . 6 43 21 . 6 . . . . 25 Thermal 256 | . . . 16 2 8 . 176 . . . . . . . 4 50 Explosive 54 | . . . . 5 . . 26 . 9 . . 2 . 2 7 3 Electromagnetic 13 | . . . 7 . . . . . . . . . . . 1 5 Robot Hit Streak 36 | . 7 6 13 23 13 . 29 16 36 . 2 3 . . 6 10 Robot Miss Streak 5 | . 3 2 3 2 2 . 3 1 1 . 2 . . . 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 19 | . . . 6 11 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 698 | . 18 10 97 225 19 . 187 41 30 . 7 2 . 1 11 50 Core Hits 514 | . 7 5 46 100 7 . 210 23 26 . 6 5 . 10 45 24 Critical Kills 3 | . . 1 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 3 . . . 2 . . . 2 . Critical Strikes 25 | . . 1 3 . 1 . 10 6 . . 2 . . . 2 . Burn 8 | . . . 2 . . . 6 . . . . . . . . . Destroy 3 | . . 1 1 . 1 . . . . . . . . . . . Blast 6 | . . . . . . . . 6 . . . . . . . . Smash 8 | . . . . . . . 4 . . . 2 . . . 2 . Melee Attacks 75 | . . . . . . . 30 10 5 . 20 2 . 1 7 . Impact 45 | . . . . . . . 15 . . . 20 2 . 1 7 . Slashing 30 | . . . . . . . 15 10 5 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 1 5 1 . 2 . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . . . . . . Damage Inflicted 28554 | . 226 125 1662 3952 320 . 9310 1684 3901 . 1549 691 . 391 2225 2518 Guns 7954 | . 226 122 1377 3429 315 . 1758 . . . 92 . . . . 635 Cannons 4099 | . . . 40 . . . 1201 1157 625 . . . . . . 1076 Explosions 13958 | . . . 229 465 . . 5445 . 3134 . 1028 598 . 286 1966 807 Melee 2457 | . . . . . . . 906 527 142 . 429 93 . 101 259 . Ramming 86 | . . 3 16 58 5 . . . . . . . . 4 . . Kinetic 7597 | . 226 122 1176 3429 209 . 143 1157 625 . 92 . . . . 418 Thermal 4707 | . . . 328 . 106 . 2816 . . . 261 . . . . 1196 Explosive 13543 | . . . 75 465 . . 5445 . 3134 . 767 598 . 286 1966 807 Electromagnetic 164 | . . . 67 . . . . . . . . . . . . 97 Impact 1535 | . . . . . . . 653 . . . 429 93 . 101 259 . Slashing 922 | . . . . . . . 253 527 142 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . 1 2 . 8 1 34 36 1 . . . 1 6 Average Corruption 5 | . . . . 1 1 . 5 1 14 34 1 . . . 1 4 Corruption Purged 12 | . . . . . . . 10 1 . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 80 | . . . . 5 7 . 30 . 12 9 1 . . . 3 13 Message Errors 15 | . . . . . 1 . 6 . 3 2 . . . . . 3 Matter Fused 22 | . . . . 2 2 . 6 . 2 3 . . . . 2 5 Heat Flow Errors 10 | . . . . 2 1 . 3 . 1 2 1 . . . . . Energy Discharges 11 | . . . . . . . 6 . 3 . . . . . 1 1 Parts Rejected 5 | . . . . . . . 2 . . 1 . . . . . 2 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . 3 . 1 . 1 . . . . . . 2 Data Loss (major) 4 | . . . . . . . 2 . 2 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 3 | . . . . 1 . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1695 | . . . 26 . . . 508 25 63 . 551 208 . 71 231 12 Projectiles 52 | . . . . . . . 24 16 . . . . . . . 12 Explosions 594 | . . . 26 . . . 207 . 16 . 162 156 . . 27 . Melee 1049 | . . . . . . . 277 9 47 . 389 52 . 71 204 . Knockbacks 15 | . . . . . . . 4 4 . . 2 1 . 1 3 . Impact 8 | . . . . . . . 1 . . . 2 1 . 1 3 . Kinetic 7 | . . . . . . . 3 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1026 | . . . 230 33 . . 266 . 388 . . . . 89 20 . Shots 32 | . . . 3 1 . . 10 . 15 . . . . 2 1 . Rammed 13 | . . . 2 9 1 . . . . . . . . 1 . . Targets Rammed 17 | . . 1 3 11 1 . . . . . . . . 1 . . Kicked 2 | . . 1 1 . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . Highest Temperature 516 | . 3 . 143 197 140 . 388 42 148 266 197 28 . . 2 516 Average Temperature 60 | . 1 . 31 27 44 . 81 10 20 138 23 16 . . 1 149 Received Heat Transfer 3189 | . 99 39 135 561 9 . 969 135 . 9 39 . . . 42 1152 Effects 10 | . . . . . . . 2 . . . . . . . . 8 Shutdowns 4 | . . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 . . . 4 . . 1 3 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . 1 Parts Fried 20 | . . . . . . . 4 . . . 4 . . 3 7 2 Impact Corruptions 28 | . . . . . . . 5 . . . 12 1 . 2 8 . Robots Melted 4 | . . . . . . . 4 . . . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . . Parts Melted 13 | . . . 1 . . . 12 . . . . . . . . . Heat Transferred 8099 | . . . 768 . 222 . 6032 . . . 100 . . . . 977 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Maximum Alert Level 4 | . . . 2 4 2 . 3 2 1 2 1 . . . 2 2 Low Security (%) 21 | 100 100 100 17 2 . . 13 . 66 80 57 . . 100 32 . Level 1 25 | . . . 35 28 51 . 8 . 33 4 42 . . . 33 59 Level 2 33 | . . . 47 46 48 . 15 100 . 16 . . . . 34 40 Level 3 17 | . . . . 14 . . 62 . . . . . . . . . Level 4 1 | . . . . 7 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1172 | . 40 48 449 1172 497 . 1032 505 239 636 284 . . 191 470 505 Initial 505 | . . 7 6 168 451 . . 505 173 81 272 . . 90 94 249 Average 442 | . 5 18 351 579 387 . 684 443 181 215 176 . . 96 317 380 Influence Increases 7627 | . 70 58 835 1527 92 . 1871 224 164 675 424 110 . 169 620 788 Destroy 0b10 Robot/C 3400 | . 40 40 440 960 60 . 980 60 20 160 . 100 . 60 220 260 Destroy 0b10 Robot/NC 465 | . 10 . 65 85 . . 165 60 . 15 40 . . 10 5 10 Destroy Leader 798 | . 14 10 110 292 . . 204 12 . 52 4 10 . 10 30 50 Allied During Kill 312 | . . 8 45 . . . . . . 167 . . . . . 92 Successful Hack 227 | . 5 . 10 24 32 . 12 . . . 102 . . . 38 4 Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . Disable Machine 585 | . . . 90 90 . . 90 30 . 15 135 . . . 90 45 Anti-Garrison Action 400 | . . . . . . . 200 . . 200 . . . . . . Destroy Structure 1035 | . 1 . 45 31 . . 205 62 144 66 128 . . 74 102 177 Partial Spotted 30 | . . . . . . . . . . . 15 . . 15 . . Lose Combat Pursuer 345 | . . . 30 15 . . 15 . . . . . . . 135 150 Influence Decreases 7270 | . 50 60 454 767 986 265 839 761 542 236 780 144 32 134 345 875 Entered New Map 2818 | . . 13 12 231 708 265 . 527 322 36 284 74 32 44 75 195 Time Decay 3081 | . 50 47 412 526 278 . 588 214 170 70 176 70 . 50 160 270 Lost Part 861 | . . . 10 10 . . 251 20 50 10 50 . . 40 110 310 Lost Ally 250 | . . . 20 . . . . . . 120 10 . . . . 100 Purge Threat 260 | . . . . . . . . . . . 260 . . . . . Squads Dispatched 61 | . . . 2 13 . . 19 2 . 2 9 . . 1 8 5 Investigation 22 | . . . 1 8 . . 4 1 . 1 4 . . . 1 2 Extermination 5 | . . . . . . . 2 . . . 1 . . . 1 1 Reinforcement 20 | . . . 1 3 . . 8 1 . 1 2 . . 1 2 1 Assault 5 | . . . . 1 . . 3 . . . . . . . 1 . Garrison 9 | . . . . 1 . . 2 . . . 2 . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 3 1 . 1 1 . . . 1 . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Distress Signals 16 | . . . 5 2 . . 2 . . . 4 . . 1 . 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 303 | . 4 2 38 60 3 . 67 3 7 6 30 5 1 9 26 42 Peak Tracking Total 19 | . 2 1 4 6 2 . 6 3 3 2 7 5 2 6 8 19 Tactical Retreats 23 | . . . 2 1 . . 1 . . . 9 . . 1 4 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Traps Triggered 10 | . . . . 5 . . . 3 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 12 | . . . . . . . . . . . 12 . . . . . Exploded 3 | . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Machines Disabled 40 | . . . 6 6 . . 6 2 . 1 9 1 . . 6 3 Max in Single Turn 4 | . . . 3 2 . . 4 2 . . 3 1 . . 1 1 Garrison Access 4 | . . . . 1 . . 1 . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Machines Accessed 68 | . 1 . 5 13 8 2 6 2 . 2 17 1 . 2 5 4 Terminals 44 | . 1 . 4 9 6 . 2 1 . 1 13 . . 2 3 2 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . Repair Stations 6 | . . . 1 2 . . 1 . . . 1 . . . 1 . Recycling Units 8 | . . . . 1 2 . 2 1 . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . . 1 1 . . . . 1 Total Hacks 205 | . 4 . 17 41 26 9 11 5 . 3 61 1 . 6 15 6 Successful 89 | . 1 . 6 14 17 9 6 . . 1 28 1 . 1 3 2 Failed 116 | . 3 . 11 27 9 . 5 5 . 2 33 . . 5 12 4 Catastrophic 31 | . . . 4 5 4 . 2 . . 1 6 . . 2 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 81 | . 4 . 5 13 8 . 7 3 . 1 30 . . 1 8 1 Terminals 142 | . 4 . 9 28 21 . 4 2 . 1 52 . . 6 12 3 Fabricators 5 | . . . . . . . . . . . 3 . . . 2 . Repair Stations 22 | . . . 8 8 . . 1 . . . 4 . . . 1 . Recycling Units 16 | . . . . 2 5 . 4 3 . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 3 . . 2 . . 2 1 . . . . 2 Terminal Hacks 44 | . . . 1 5 11 9 1 . . . 13 1 . 1 1 1 Record 2 | . . . . . 1 1 . . . . . . . . . . Part Schematic 4 | . . . . 1 2 . . . . . 1 . . . . . Robot Analysis 8 | . . . . . 1 7 . . . . . . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . . . . . . . . Open Door 5 | . . . . 3 . 1 . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 7 | . . . . . 2 . 1 . . . 4 . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . Locate Traps 2 | . . . . . . . . . . . 2 . . . . . Maintenance Status 2 | . . . . . 2 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . . . 5 3 . . . . . . . . . . 1 . Scan Component 5 | . . . 3 2 . . . . . . . . . . . . Repair 3 | . . . 2 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . . 1 5 . . . . . . . . . . . Process 2 | . . . . . 2 . . . . . . . . . . . Report Inventory 3 | . . . . 1 2 . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 27 | . 1 . . 4 1 . 5 . . 1 13 . . . 1 1 Terminals 15 | . 1 . . 1 1 . 1 . . . 10 . . . 1 . Assimilate 2 | . . . . 1 . . . . . . 1 . . . . . Botnet 10 | . 1 . . . 1 . 1 . . . 6 . . . 1 . Detonate 3 | . . . . . . . . . . . 3 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . 2 . . 1 . . . 1 . . . . . Patch 4 | . . . . 2 . . 1 . . . 1 . . . . . Recycling Units 5 | . . . . 1 . . 2 . . . 1 . . . . 1 Tunnel 1 | . . . . 1 . . . . . . . . . . . . Fedlink 3 | . . . . . . . 2 . . . 1 . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . Jam 2 | . . . . . . . 1 . . 1 . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . . . 1 . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . 4 11 7 . 4 2 . . 15 . . 2 5 2 Full Trace Events 14 | . . . 1 6 2 . . 1 . . 2 . . . 1 1 Feedback Events 3 | . . . . 1 1 . . 1 . . . . . . . . Corruption 3 | . . . . 1 1 . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 2 . . . . . 1 . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . . . . . . . . Time 147 | . . . 115 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 102 | . . . . . 102 . . . . . . . . . . . Retrieved Matter 82 | . . . . . 82 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Total Allies 28 | . . 3 . . . . . . 19 . 1 . . . . 5 Largest Group 19 | . . 3 3 . . . . . 19 19 1 . . . . 5 Highest-Rated Group 684 | . . 40 40 . . . . . 684 684 10 . . . . 323 Highest-Rated Ally 67 | . . 16 16 . . . . . 50 50 10 . . . . 67 Total Orders 2 | . . . . . . . . . . . . . 1 1 . . RETURN 2 | . . . . . . . . . . . . . 1 1 . . Ally Attacks 174 | . . . 37 . . . . . . 73 . . . . . 64 Total Damage 3504 | . . . 309 . . . . . . 1705 . . . . . 1490 Kills 26 | . . . 7 . . . . . . 12 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Active Infowar (turns) 2581 | . 113 149 202 . . . 963 65 131 122 428 151 9 99 49 100 Optics 584 | . 96 149 202 . . . . . . 19 118 . . . . . Sensors 1358 | . 17 . . . . . 595 2 . 118 318 151 9 99 49 . Terrain 107 | . . . . . . . 107 . . . . . . . . . Structural 455 | . . . . . . . 261 63 131 . . . . . . . Jamming 100 | . . . . . . . . . . . . . . . . 100 ECM 569 | . . . . . . . . . . . 308 151 9 99 2 . Robot Analysis Total 8 | . . . . . 1 7 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . 1 . 1 . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Turns Passed 8907 | 2 287 149 1013 1465 618 871 1934 453 350 150 428 151 9 102 330 595 Spaces Moved 6177 | 1 197 88 445 641 368 587 783 246 207 203 907 378 30 274 390 432 Core 372 | . . . . . . 1 3 . . . . . . . 291 77 Treads 1793 | . . . 368 641 368 377 . . 25 14 . . . . . . Legs 1114 | 1 197 88 77 . . . 464 . . . . . . . . 287 Wheels 937 | . . . . . . 209 296 246 182 . . . . . 3 1 Hover 20 | . . . . . . . 20 . . . . . . . . . Flight 1941 | . . . . . . . . . . 189 907 378 30 274 96 67 Fastest Speed 28 | 120 120 120 120 160 160 95 95 101 101 28 28 31 31 31 34 34 Average Speed 103 | 120 120 120 153 160 160 143 149 130 121 42 31 31 31 31 51 86 Slowest Speed 650 | 120 120 120 190 240 160 650 650 155 160 160 114 31 31 34 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . 8 . . 2 2 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 35 35 50 81 86 41 23 9 84 6 28 60 9 11 41 14 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . 1 . . . . 1 . . . . Known Exits Taken 6 | . . . 1 . . . . . . 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . . . . . 1 . Scrap Searched 5 | . . 1 . . . 3 . . . . . 1 . . . . Spaces Dug 79 | . . . . . . . 6 1 2 . 14 32 . 17 3 4 Terrain Destroyed 863 | . . . 44 24 . . 272 27 190 . 80 56 . 46 48 76 Melee 26 | . . . . . . . 6 1 2 . 14 . . . 3 . Projectile 34 | . . . . . . . 2 6 2 . . . . . . 24 AOE 803 | . . . 44 24 . . 264 20 186 . 66 56 . 46 45 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp Res Tes Res Total 7741 | 1 220 115 664 849 380 615 1276 318 264 269 993 404 29 282 486 576 Wait 574 | . . 18 101 33 . 6 253 . 24 35 16 12 . 1 37 38 Move 6137 | . 196 87 444 640 367 586 782 246 206 202 891 377 29 271 385 428 Hop 12 | . . . . . . . . . . . 7 . . 1 2 2 Pick Up 52 | . 2 . 15 7 . 5 16 1 . 1 1 1 . 1 1 1 Fast Attach 122 | . 2 . 4 5 . 3 20 8 2 10 17 1 . 1 13 36 Attach 64 | . . 1 4 3 . 3 20 3 5 5 1 2 . 2 6 9 Detach 47 | . 1 . 3 . . 1 7 4 5 3 2 1 . 1 10 9 Swap 104 | 1 4 . 23 27 1 4 25 5 2 1 5 4 . 1 1 . Drop 99 | . 2 . 17 18 3 7 4 3 1 12 12 2 . . 9 9 Fire 406 | . 13 8 50 105 8 . 122 22 14 . 3 2 . 2 13 44 Melee 72 | . . . . . . . 27 10 5 . 20 2 . 1 7 . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . 1 1 . . . . . . . . . . . . . Crush 14 | . . . 2 11 1 . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 16 . . 18 . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 6) 290 | -10/Materials | Entered Mines 295 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 305 | -10/Mines | Build established: Mutant 416 | -10/Mines | Learned Materials garrison access intel 416 | -10/Mines | Discovered new exit (range 6) 421 | -10/Mines | Discovered new exit (range 5) 439 | -10/Mines | Entered Materials 439 | -9/Materials | Accompanied by 3 allies 439 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 678 | -9/Materials | Discovered new exit (range 12) 935 | -9/Materials | Discovered new exit (range 11) 994 | -9/Materials | Build established: Gunner 1039 | -9/Materials | Repaired Imp. Assault Rifle 1252 | -9/Materials | Repaired Broken Imp. Medium Laser 1376 | -9/Materials | Identified exit to Mines 1376 | -9/Materials | Identified exit to Storage 1452 | -9/Materials | Entered Storage 2134 | -9/Storage | Repaired Hvy. Assault Rifle 2211 | -9/Storage | Discovered new exit (range 13) 2652 | -9/Storage | First assault squad dispatched 2727 | -9/Storage | Core integrity fell below 50% 2757 | -9/Storage | Destroyed 8 combat bots 2850 | -9/Storage | Destroyed 10 combat bots 2914 | -9/Storage | Used back door to open Recycling access 2914 | -9/Storage | Discovered new exit (range 3) 2917 | -9/Storage | Entered Recycling 3188 | -9/Recycling | Discovered new exit (range 15) 3498 | -9/Recycling | Scanned before Scraplab entrance 3521 | -9/Recycling | Entered Scraplab 3534 | -9/Recycling | Discovered new exit (range 2) 3535 | -9/Recycling | Entered Scraptown 3535 | -9/Scraptown | System corruption cleaned by C-Scrubber 3723 | -9/Scraptown | Visited UFD Registry 3723 | -9/Scraptown | Registered with UFD as "Steamthruster" 3793 | -9/Scraptown | Visited A0-MCA Data Center 3799 | -9/Scraptown | Build established: Mutant 3806 | -9/Scraptown | Given a B+ rating by A0-MCA 3808 | -9/Scraptown | Found A0-MCA's Component Scanner 3854 | -9/Scraptown | Visited Observation Area 3903 | -9/Scraptown | Visited Sword Containment 3952 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3958 | -9/Scraptown | Found DCF Scrap (31 items) 4030 | -9/Scraptown | Visited Analyses Database 4074 | -9/Scraptown | Visited Curators Association 4130 | -9/Scraptown | Visited Cartography Club 4187 | -9/Scraptown | Found Surveybot 17 Chip 4233 | -9/Scraptown | Found Deep Structural Scanner 4354 | -9/Scraptown | Met Optimus 4354 | -9/Scraptown | Accepted into 0bPrime 4404 | -9/Scraptown | Discovered new exit (range 3) 4406 | -9/Scraptown | Entered Factory 4406 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 4494 | -6/Factory | Loaded intel: 8 recycling unit locations 4532 | -6/Factory | Garrison activated, responded to threat 4815 | -6/Factory | Lost 4 parts (1n1u2w) 4986 | -6/Factory | Lost 5 parts (1p3n1u) 5010 | -6/Factory | Found Rocket Array 5013 | -6/Factory | Found Rocket Array 5106 | -6/Factory | First assault squad dispatched 5125 | -6/Factory | Lost 4 parts (1p1n2w) 5157 | -6/Factory | Core integrity fell below 50% 5190 | -6/Factory | Destroyed 7 combat bots 5562 | -6/Factory | Found Scatter Rocket Array 5884 | -6/Factory | Learned location of Protoforge (-2) 6073 | -6/Factory | Cargo convoy interrupted 6165 | -6/Factory | Lost 4 parts (3n1w) 6198 | -6/Factory | Discovered new exit (range 14) 6313 | -6/Factory | Core integrity fell below 20% 6340 | -6/Factory | Entered another Factory area 6340 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6793 | -5/Factory | Sucked down chute 6793 | -5/Factory | Entered Waste 6808 | -5/Waste | EMP discharged 6827 | -5/Waste | Spotted C-40 Crusher 6835 | -5/Waste | Destroyed C-40 Crusher 6876 | -5/Waste | Spotted C-40 Crusher 6883 | -5/Waste | Spotted C-40 Crusher 6885 | -5/Waste | Destroyed C-40 Crusher 6897 | -5/Waste | Destroyed C-40 Crusher 6897 | -5/Waste | Spotted C-40 Crusher 6897 | -5/Waste | Spotted C-40 Crusher 6908 | -5/Waste | EMP discharged 6908 | -5/Waste | System corruption reached 10% 6918 | -5/Waste | Spotted C-40 Crusher 6921 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6924 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6926 | -5/Waste | Destroyed C-40 Crusher 6926 | -5/Waste | Destroyed C-40 Crusher 6934 | -5/Waste | Destroyed C-40 Crusher 6955 | -5/Waste | Lost 5 parts (1p1n1u2w) 7008 | -5/Waste | EMP discharged 7045 | -5/Waste | Met Warlord forces unprepared to attack 7092 | -5/Waste | Discovered new exit (range 10) 7108 | -5/Waste | EMP discharged 7108 | -5/Waste | System corruption reached 30% 7143 | -5/Waste | Entered Factory 7143 | -5/Factory | Accompanied by 19 allies 7188 | -5/Factory | Lost 3 allies 7290 | -5/Factory | Discovered new exit (range 8) 7293 | -5/Factory | Identified exit to Factory 7293 | -5/Factory | Entered another Factory area 7293 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7320 | -4/Factory | Lost 3 allies 7520 | -4/Factory | Lost 3 parts (2n1u) 7595 | -4/Factory | Loaded intel: 8 recycling unit locations 7690 | -4/Factory | Discovered new exit (range 8) 7705 | -4/Factory | Identified exit to Upper Caves 7721 | -4/Factory | Entered Upper Caves 7740 | -4/Upper Caves | Learned location of Testing (-3) 7757 | -4/Upper Caves | Entered a destroyed Warlord outpost 7828 | -4/Upper Caves | Build established: Hacker-Sprinter 7865 | -4/Upper Caves | Discovered new exit (range 10) 7867 | -4/Upper Caves | Identified exit to Upper Caves 7872 | -4/Upper Caves | Entered another Upper Caves area 7872 | -4/Upper Caves | Accompanied by 1 ally 7874 | -4/Upper Caves | Discovered new exit (range 15) 7878 | -4/Upper Caves | Identified exit to Research 7881 | -4/Upper Caves | Entered Research 7881 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7904 | -3/Research | Identified exit to Armory 7904 | -3/Research | Identified exit to Testing 7983 | -3/Research | Entered Testing 7989 | -3/Testing | Spotted PL-DOYT7JX9S8 7990 | -3/Testing | Protovariant out of control (PL-DOYT7JX9S8) 7990 | -3/Testing | Unleashed a protovariant (PL-DOYT7JX9S8) 8009 | -3/Testing | Lost 4 parts (2p1n1u) 8013 | -3/Testing | Scanned by Researcher 8077 | -3/Testing | Garrison activated, responded to threat 8078 | -3/Testing | Spotted Investigator 8084 | -3/Testing | Destroyed Investigator 8102 | -3/Testing | Found Prototype Launcher 8102 | -3/Testing | Identified Containment Facilitator 8117 | -3/Testing | Destroyed 8 combat bots 8137 | -3/Testing | Lost 9 parts (3n4u2w) 8170 | -3/Testing | Found Prototype Device 8170 | -3/Testing | Identified AEGIS Remote Shield 8210 | -3/Testing | Found Prototype Energy Cannon 8210 | -3/Testing | Identified Null Cannon 8254 | -3/Testing | Found Prototype Energy Cannon 8254 | -3/Testing | Identified Hpw. Disruptor Cannon 8276 | -3/Testing | Build established: Hacker-Mutant 8298 | -3/Testing | Discovered new exit (range 8) 8313 | -3/Testing | Entered Research 8313 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 8344 | -2/Research | Scrapoid reinforcements arrived 8352 | -2/Research | Garrison activated, responded to threat 8389 | -2/Research | Lost 3 parts (2n1w) 8451 | -2/Research | Lost 5 allies 8488 | -2/Research | Lost 7 parts (2p2n3w) 8618 | -2/Research | Spotted B-90 Cyclops 8756 | -2/Research | Lost 3 parts (2u1w) 8876 | -2/Research | Core integrity fell below 50% 8896 | -2/Research | Spotted Executioner 8897 | -2/Research | Cargo convoy interrupted 8906 | -2/Research | Core integrity fell below 20% 8908 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08900_ Slug penetrates Garrison Access. 08900_ Meson Extractor disabled. 08901_ Null Cannon blown off. 08901_ Quantum Reactor blown off. 08901_ E-15 Imp destroyed. 08901_ Door malfunctions. 08902_ Acquired Null Cannon. 08902_ Penetrated by Slug. 08903_ Slug penetrates Garrison Access. 08903_ Penetrated by Slug. 08903_ P-80 Master resets X-87 Electro, system corruption cleaned. 08904_ Null Cannon destroyed. 08904_ Slug penetrates A-27 Freighter. 08905_ Subatomic Condenser disabled. 08906_ System corrupted: Energy discharge (-20). 08907_ Xenon Bombardment Thruster destroyed. 08907_ Slug penetrates Executioner. 08907_ Penetrated by Slug. 08907_ Slug penetrates Wall. 08908_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ???????????????????????? #????#??????????????? | | ???????????????????????? ! ???? #??????????????? | | ???????????##????####??? ??? #??????????????? | | ???????????# ???? #??? ??? #??????????????? | | ####???????# ? #??? ?? #??????????????? | | #???????# #?###;;### #??????????????? | | # ##??????# """ #?# ##### ?????????? | | # #??????# """ #?# ?????????? | | ## #??????# "" #?# ??????????? | | # #??????# #?# !! #??????????????? | | ## #??????# #?# @ !! ! #???????????????? | | # # ##?##??# #?# !! #???????????????? | | ##############"#/""#### ##??????????????? | | * xx h% +???????????? | | % xih ####???????????? | | %! #??????????????? | | ^""" "" / A"E % #??????????????? | | """ """ p""" h ####+###??????????????? | | " !% "" """ G #?????????????????????? | | ^ s """ #?????????????????????? | | " +?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ## #############+########?????????????????????? | | # # !# = #????????????????????????? | | # " ! # #????????????????????????? | | # " """ # T #????????????????????????? | | # # """ # #????????????????????????? | | "# # """ # ! #????????????????????????? | | # ! ?# #????????????????????????? | | ## #? # #????????????????????????? | | ?# #?###+#### #????????????????????????? | | ## ##### ##?# #????????????????????????? | | #?######+###????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 55 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 25 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 32 Melee Accuracy 6 Launcher Accuracy 30 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Trap Scanner | -9/Storage | Hacked Dynamic Insulation System | -9/Recycling | Hacked Hvy. Laser | -9/Recycling | Hacked Enh. Nova Cannon | -4/Factory | Hacked Centrium Greatsword | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Robot Schematics ------------------ Y-64 Sentinel | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 17% | -9/Materials Imp. Medium Laser | 37% | -9/Materials | Broken Hvy. Assault Rifle | 26% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothStealthMallet Manual? 0 Play Time 01:12:23 Cumulative 1074.4 hours Start 2025.05.31 @ 16:11:25 End 2025.05.31 @ 17:39:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1332 Rogue 1049 Adventurer 124 Explorer 159 Win Type - Total 48 Types 34/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a51e077-0a67-4629-9457-c40f475707d5