Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.17 @ 07:16:53 Player: Ms. V3-11A Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (210) 1050 Value Destroyed (10766) 10766 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2248) 2248 TOTAL SCORE: 19704 Bonus ------- High Alert Combat Kills 1339 Follower Combat Kills 775 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Friendly Fire -866 Cogmind --------- Core Integrity 0/1000 Matter 62/300 Energy 317/565 System Corruption 1% Temperature Critical (548) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core Enhanced Fission Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Improved Cooling System Advanced Cooling System Large Storage Unit Makeshift Salvage Targeting Computer Improved Weapon Cycler Improved Light Armor Plating Layered Light Armor Plating Dynamic Insulation System > --- WEAPON (3) ------- Wave Gun Enhanced Gauss Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Heavy Treads High-capacity Battery (250) Matter Compressor (250) Advanced Signal Interpreter Encrypted Comm Array Layered Light Armor Plating Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator Long-range Missile Launcher Improved Plasma Cutter Power Maul GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Large Storage Unit Makeshift Salvage Targeting Computer Improved Weapon Cycler Layered Light Armor Plating Improved Shock Absorption System Dynamic Insulation System > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Matter Neutralizer > --- INVENTORY -------- Reinforced Deuterium Engine Medium Treads Medium Treads High-capacity Battery Matter Compressor Encrypted Comm Array Improved Light Armor Plating Layered Light Armor Plating Wave Gun KE Penetrator Long-range Missile Launcher Improved Plasma Cutter Power Maul GAL Module [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Slots Evolved 10 | . . . . 4 . 2 . . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . . Utility 6 | . . . . 2 . 1 . . . 1 . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 215 | 3 13 1 6 42 13 12 2 4 15 57 5 27 11 4 Power 30 | . 3 1 1 6 2 4 . . 3 8 . 2 . . Engine 17 | . 3 . . 3 . 3 . . 2 6 . . . . Core 12 | . . 1 1 3 2 1 . . 1 1 . 2 . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 46 | 2 . . 1 11 5 2 . . 3 12 1 3 6 . Treads 17 | 2 . . 1 . . . . . . 4 1 3 6 . Leg 27 | . . . . 9 5 2 . . 3 8 . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 65 | . 3 . . 12 5 4 2 . 1 19 2 16 1 . Device 40 | . . . . 9 5 1 1 . 1 8 1 14 . . Storage 3 | . 1 . . . . . . . . 2 . . . . Processor 4 | . . . . . . 1 . . . 3 . . . . Hackware 2 | . . . . . . 1 . . . 1 . . . . Protection 16 | . 2 . . 3 . 1 1 . . 5 1 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 1 7 . 4 13 1 2 . 4 8 18 2 6 4 4 Energy Gun 28 | . 2 . 1 7 1 . . 2 3 9 1 . 1 1 Energy Cannon 10 | . . . 1 1 . . . 1 . 1 . 4 1 1 Ballistic Gun 20 | 1 3 . 2 5 . 2 . . 2 4 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 11 | . 2 . . . . . . . 3 1 . 2 2 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . 3 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . 1 . 2 . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . . . Parts Lost 41 | . . . 5 18 2 . 1 . . 11 . 1 . 3 Power 7 | . . . 1 4 . . . . . 2 . . . . Propulsion 11 | . . . 2 3 2 . 1 . . 2 . . . 1 Utility 11 | . . . 1 6 . . . . . 3 . 1 . . Weapon 12 | . . . 1 5 . . . . . 4 . . . 2 Highest Loss Streak 14 | . . . 3 14 1 . 1 . . 5 . 1 . 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 98 100 80 83 99 99 93 92 96 95 100 98 100 98 Engine 7 | . 14 9 . 2 . 4 15 15 11 6 6 1 . . Core 4 | . . 4 13 4 9 10 . . 2 2 . 7 11 11 Reactor 1 | . . . . . . . . . . 2 6 1 . . Treads 13 | . 28 28 22 . . . . . . 8 26 23 23 22 Leg 9 | . . . . 18 26 23 16 15 19 15 . . . . Device 11 | . . . . 21 18 7 7 7 7 11 13 23 23 23 Storage 8 | . 14 14 14 8 9 7 7 7 7 6 6 5 5 5 Processor 5 | . . . . . . 6 7 7 7 10 13 9 5 5 Hackware 2 | . . . . . . 6 7 7 7 2 . . . . Protection 7 | . 12 14 2 5 9 7 6 7 7 6 6 5 10 11 Energy Gun 9 | . 14 14 14 14 18 9 7 6 6 7 6 5 5 5 Energy Cannon 2 | . . . 6 . . . . . . 1 6 10 10 6 Ballistic Gun 9 | . 13 14 7 6 9 12 15 15 15 8 6 . . . Peak Build Rating 93 | 6 9 11 14 52 36 41 41 40 55 69 70 92 93 88 Average Rating 45 | 5 8 9 12 32 34 39 39 39 46 63 69 85 87 85 On Entrance 40 | 6 6 9 11 14 32 33 41 39 40 54 67 70 91 88 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 87 | 11 33 31 35 54 44 59 59 59 58 79 74 87 87 85 Greatest Support 118 | 40 40 40 40 65 38 33 33 20 60 118 118 118 116 114 Greatest Overweight (x) 14 | . . . 1 14 2 1 2 2 2 1 . . . . Average Overweight (x) . | . . . . . 1 1 1 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 12 15 14 13 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 15 15 15 14 15 14 15 15 Class Distribution -------------------- 47% | Scavenger-Tank 23% | Mutant 17% | Scavenger-Gunner 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Matter Collected 4461 | 200 348 93 125 542 406 254 117 40 236 1258 297 348 148 49 Remotely 260 | . . . . . . . . . . 260 . . . . Salvage Created 9145 | . 491 183 303 1250 1072 340 133 . 458 1419 1841 981 377 297 Parts 475 | . 38 9 22 62 72 17 5 . 17 89 85 38 14 7 Haulers Intercepted 3 | . 2 . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . 10 . . . 5 . 18 . . . 9 8 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Combat Hostiles Destroyed 188 | . 14 4 6 25 28 5 3 . 13 21 29 17 15 8 Guns 112 | . 8 4 4 21 28 5 3 . 2 19 14 3 . 1 Cannons 34 | . . . 2 3 . . . . . 2 14 9 1 3 AOE 36 | . 6 . . . . . . . 11 . . 2 13 4 Classes Destroyed 17 | . 4 . 1 4 3 . 1 . 1 1 1 1 . . Worker 7 | . 3 1 . . . . . . . 2 . 1 . . Tunneler 1 | . . . . . . . . . . . . 1 . . Hauler 3 | . 2 . . 1 . . . . . . . . . . Recycler 3 | . . . . 1 . 1 . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 3 | . . . . 2 . . . . . 1 . . . . Swarmer 38 | . 6 . . 4 10 . . . . 4 2 1 7 4 Cutter 2 | . . . . . . . . . . . 2 . . . Grunt 82 | . 8 4 2 17 6 3 2 . 8 5 15 7 2 3 Brawler 10 | . . . . . . . 1 . 2 1 2 1 2 1 Duelist 6 | . . . . . 1 1 . . 1 . . . 2 1 Protector 2 | . . . . . . . . . 1 . . 1 . . Sentry 21 | . . . . 4 5 1 . . . 1 6 3 1 . Hunter 11 | . . . . . 1 . . . . 6 1 2 1 . Programmer 12 | . . . . . 5 . . . 1 3 1 2 . . Behemoth 2 | . . . . . . . . . . 1 1 . . . Subdweller 4 | . . . 4 . . . . . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 8 2 2 6 6 5 2 . 6 5 6 3 9 4 Combat Bots Only 9 | . 6 2 2 5 6 2 2 . 6 4 6 3 9 4 Max Kills in Single Turn 4 | . 3 1 1 2 3 1 1 . 3 2 2 2 4 2 Gunslinging 2 | . . . . 1 2 . . . . 1 . . . . Exploded 4 | . 3 . . . . . . . 3 . . 1 4 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Hostile Shots Fired 1080 | . 65 32 39 289 97 41 31 . 39 235 106 37 25 44 Missed 335 | . 18 14 11 94 22 9 10 . 16 79 36 10 10 6 Damage Taken 10671 | . 417 171 506 2331 989 288 253 . 354 2380 817 596 235 1334 Core 2041 | . 84 11 59 409 124 47 . . 32 179 54 221 33 788 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 30 | . 30 . . . . . . . . . . . . . Ignored by Resistances 2806 | . 126 53 139 671 280 91 73 . 103 683 237 112 69 169 Regen/Repaired (Parts) 266 | . . . . . . . . 118 . 148 . . . . Core Remaining (%) 60 | 100 . . 38 . 3 . . . 88 . 72 . . . Volleys Fired 477 | . 35 18 33 77 61 16 13 4 16 72 60 39 13 20 Largest 3 | . 2 2 2 3 3 3 3 1 3 3 3 3 3 3 Hottest 284 | . 60 60 120 207 163 119 122 80 125 205 201 284 284 236 Shots Fired 1174 | . 67 36 62 181 183 48 29 4 24 193 178 104 21 44 Gun 946 | . 64 36 53 168 183 48 29 . 13 185 118 31 3 15 Cannon 194 | . . . 9 13 . . . 4 . 6 60 68 10 24 Launcher 34 | . 3 . . . . . . . 11 2 . 5 8 5 Special . | . . . . . . . . . . . . . . . Kinetic 445 | . 32 18 25 87 61 32 16 . 10 91 58 . . 15 Thermal 627 | . 32 . 9 87 122 16 13 4 3 85 120 99 13 24 Explosive 34 | . 3 . . . . . . . 11 2 . 5 8 5 Electromagnetic 68 | . . 18 28 7 . . . . . 15 . . . . Robot Hit Streak 47 | . 13 9 26 31 19 15 7 . 18 39 47 18 15 17 Robot Miss Streak 6 | . 3 2 1 6 2 3 4 . 3 5 3 2 1 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 22 | . . . 1 5 8 1 1 . . 6 . . . . Max Gunslinging Chain 2 | . . . 1 1 2 1 1 . . 1 . . . . Shots Hit Robots 828 | . 47 25 50 141 90 35 23 . 19 146 125 77 17 33 Core Hits 469 | . 30 11 13 65 47 13 11 . 45 97 54 41 27 15 Critical Kills 6 | . . . . 1 . . . . . 1 2 2 . . Critical Parts Destroyed 4 | . 1 . . 1 . . . . . 2 . . . . Critical Strikes 31 | . 1 . . 6 6 1 . . . 7 3 3 . 4 Burn 18 | . . . . 4 6 1 . . . 4 1 1 . 1 Meltdown 5 | . . . . 1 . . . . . . 2 2 . . Destroy 5 | . 1 . . 1 . . . . . 3 . . . . Blast 3 | . . . . . . . . . . . . . . 3 Melee Attacks 4 | . . . . . . . . 2 . 2 . . . . Impact 4 | . . . . . . . . 2 . 2 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23481 | . 912 324 598 2598 1993 613 440 . 2454 3182 3421 3533 1911 1502 Guns 12500 | . 555 297 415 2087 1993 613 440 . 257 2987 1913 632 49 262 Cannons 5040 | . . . 111 505 . . . . . 193 1495 1818 279 639 Explosions 5862 | . 354 . 72 . . . . . 2197 . 13 1042 1583 601 Melee . | . . . . . . . . . . . . . . . Ramming 79 | . 3 27 . 6 . . . . . 2 . 41 . . Kinetic 5537 | . 255 92 160 1028 487 381 249 . 197 1519 789 . . 380 Thermal 11749 | . 300 . 183 1505 1506 232 191 . 60 1603 2619 2701 328 521 Explosive 5539 | . 354 . . . . . . . 2197 . 13 791 1583 601 Electromagnetic 577 | . . 205 255 59 . . . . . 58 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . 3 3 . 4 . . . . . . 1 1 1 Average Corruption 2 | . . 3 3 . 3 . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 49 | . . 7 15 . 18 . . . . . . . 6 3 Message Errors 12 | . . 1 1 . 4 . . . . . . . 3 3 Matter Fused 10 | . . 3 4 . 3 . . . . . . . . . Heat Flow Errors 6 | . . 2 2 . 1 . . . . . . . 1 . Energy Discharges 7 | . . . 2 . 5 . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . 2 . 2 . . . . . . . 1 . Data Loss (major) 4 | . . 1 1 . 1 . . . . . . . 1 . Misfires 2 | . . . 2 . . . . . . . . . . . Alerts 2 | . . . 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 301 | . 21 . . 48 . . . . 48 . 27 135 20 2 Projectiles 129 | . . . . 48 . . . . . . 27 52 . 2 Explosions 172 | . 21 . . . . . . . 48 . . 83 20 . Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . 1 . 7 Impact 1 | . . . . . . . . . . . . 1 . . Kinetic 7 | . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . 25 . . . . . 48 . . . . 60 Shots 4 | . . . 1 . . . . . 2 . . . . 1 Rammed 5 | . . 2 . . . . . . . 1 . 2 . . Targets Rammed 8 | . 1 3 . 1 . . . . . 1 . 2 . . Kicked 1 | . . . . 1 . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . Highest Temperature 806 | . 126 194 199 429 247 232 325 66 33 735 445 806 341 696 Average Temperature 124 | . 43 76 28 102 59 105 165 30 15 176 119 217 130 434 Received Heat Transfer 4320 | . 279 147 168 1899 234 144 189 . 150 324 357 123 . 306 Effects 59 | . . . . 4 . . 3 . . 20 7 12 . 13 Shutdowns 13 | . . . . 1 . . . . . 6 . 3 . 3 Energy Bleed 9 | . . . . . . . . . . 3 4 . . 2 Interference 12 | . . . . 1 . . 3 . . 4 2 2 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . 2 . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . 1 1 1 . . Damage (major) 13 | . . . . . . . . . . 5 . 4 . 4 Damage (core) 5 | . . . . . . . . . . . . 1 . 4 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . . . 1 . . . . . . 2 3 1 . Combat Hostiles 6 | . . . . 1 . . . . . . 1 3 1 . Parts Melted 50 | . . . . 4 7 . . . . 14 14 10 1 . Heat Transferred 19603 | . 650 . 198 2516 3065 518 370 . 111 3324 4150 3398 422 881 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Peak Influence 1418 | . 213 73 . 291 1113 632 . . . 526 1418 1175 . . Initial 644 | . . 8 . . . 506 . . . 213 119 644 . . Average 415 | . 60 21 . 122 565 534 . . . 340 900 802 . . Maximum Alert Level 4 | . 1 . . 1 4 2 . . . 2 4 4 . . Low Security (%) 39 | 100 90 100 . 74 24 . . . . 6 6 . . . Level 1 19 | . 9 . . 25 18 . . . . 74 4 . . . Level 2 17 | . . . . . 10 100 . . . 19 22 34 . . Level 3 17 | . . . . . 43 . . . . . 31 64 . . Level 4 6 | . . . . . 2 . . . . . 34 . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . 2 . . . . 1 7 . 5 . . Investigation 4 | . 1 . . 1 . . . . . 1 . 1 . . Extermination 5 | . . . . . . . . . . 3 . 2 . . Reinforcement 5 | . . . . 1 . . . . . 3 . 1 . . Assault 2 | . . . . . . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Distress Signals 4 | . 1 . . 2 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 275 | . 29 4 8 41 29 7 3 . 19 38 41 33 12 11 Peak Tracking Total 9 | . 5 2 3 9 5 5 3 . 8 7 4 6 9 5 Tactical Retreats 9 | . 1 . 2 . 1 1 . . 1 1 . 2 . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Traps Triggered 13 | . 1 . . . 10 . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . Most Traps Carried 2 | . . . . . 2 2 . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Machines Disabled 31 | . . 1 1 . 11 . . . . 5 7 5 1 . Max in Single Turn 5 | . . 1 1 . 1 . . . . 5 2 4 1 . Garrison Relay 10 | . . . . . 6 . . . . . 4 . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Machines Accessed 32 | . 6 . 1 10 2 1 . . . 8 3 1 . . Terminals 22 | . 6 . . 6 2 1 . . . 4 3 . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . 1 . . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Total Hacks 72 | . 21 . 1 23 3 2 . . . 17 4 1 . . Successful 41 | . 14 . 1 11 1 1 . . . 10 2 1 . . Failed 31 | . 7 . . 12 2 1 . . . 7 2 . . . Catastrophic 8 | . 1 . . 1 1 . . . . 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 15 . . 9 . 1 . . . 9 . . . . Terminals 55 | . 21 . . 16 3 2 . . . 9 4 . . . Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . . 1 . . Scanalyzers 5 | . . . . 2 . . . . . 3 . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Terminal Hacks 19 | . 8 . 1 3 1 1 . . . 3 2 . . . Part Schematic 3 | . 3 . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . 1 . . Retrieve Components 2 | . . . . 1 . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . . Unlock Access 2 | . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 14 | . 6 . . 5 . . . . . 3 . . . . Terminals 13 | . 6 . . 5 . . . . . 2 . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Skim 12 | . 5 . . 5 . . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . 7 1 1 . . . 7 1 1 . . Full Trace Events 4 | . . . . 1 1 . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 3 . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 5 . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . 26 . . . . . 15 . . . Machine Destruction 41 | . . . . . 26 . . . . . 15 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 Autooverrided 1 | . . . . . . . . . . . . 1 . . Robots Rewired 12 | . . . . . . . . . . . 10 . 2 . Allies Hacked 4 | . . . . . . . . . 2 . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Total Allies 20 | . . . . . . . . 4 . . 12 1 2 1 Largest Group 9 | . . . . . . . . 4 4 2 9 2 2 2 Highest-Rated Group 311 | . . . . . . . . 93 93 55 311 83 59 127 Highest-Rated Ally 127 | . . . . . . . . 31 31 31 46 54 30 127 Warlord Squad Rendezvous 9 | . . . . . . . . . . 4 . 5 . . Dakka 1 | . . . . . . . . . . . . 1 . . Infantry 4 | . . . . . . . . . . 2 . 2 . . Muscle 1 | . . . . . . . . . . 1 . . . . Ranger 1 | . . . . . . . . . . 1 . . . . Pyro 1 | . . . . . . . . . . . . 1 . . Chimera 1 | . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 208 | . . . . . . . . . 45 23 128 4 . 8 Total Damage 3550 | . . . . . . . . . 689 329 2383 53 . 96 Kills 22 | . . . . . . . . . 7 1 11 1 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . 1 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Turns Passed 15944 | 6 1544 1141 802 1288 1236 564 344 2438 709 1711 1794 993 1237 137 Spaces Moved 7418 | 1 600 575 371 574 516 209 124 930 340 949 943 507 724 55 Core 1 | . . . . 1 . . . . . . . . . . Treads 4086 | 1 600 575 371 . . . . . . 310 943 507 724 55 Legs 3331 | . . . . 573 516 209 124 930 340 639 . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 160 160 160 160 125 190 190 190 260 130 120 160 160 160 160 Average Speed 176 | 160 160 160 187 165 192 190 246 260 178 137 160 160 160 160 Slowest Speed 750 | 160 160 160 240 750 260 190 260 260 260 240 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 1 82 98 17 50 60 8 26 85 56 37 99 17 75 15 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . 1 1 . . . . 1 2 1 . . . . . Known Exits Taken 4 | . . 1 1 1 . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 . . . . 1 1 1 1 . . 1 1 . Scrap Searched 17 | . . . 5 . . . . 4 4 . . . 3 1 Spaces Dug 2 | . . . . . . . . . . 2 . . . . Terrain Destroyed 460 | . 15 . 18 3 . . . . 106 51 51 97 74 45 Melee 2 | . . . . . . . . . . 2 . . . . Projectile 25 | . . . 1 3 . . . . . . . 12 2 7 AOE 433 | . 15 . 17 . . . . . 106 49 51 85 72 38 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Zio Pro Fac Gar Fac Upp Upp Total 9380 | 7 1116 762 425 766 640 349 142 942 418 1194 1117 631 790 81 Wait 905 | . 443 165 4 20 12 99 . 1 37 59 26 39 . . Move 7405 | . 599 574 370 574 515 208 123 929 339 948 942 506 723 55 Hop . | . . . . . . . . . . . . . . . Pick Up 87 | . 16 . 5 23 5 3 2 1 2 14 5 4 6 1 Fast Attach 68 | . 4 . 2 28 2 . . . 1 22 1 6 1 1 Attach 33 | 2 . . 3 7 . 3 . . . 9 . 5 3 1 Detach 7 | . . . . . . 1 . . . 3 . 3 . . Swap 115 | 1 9 1 1 7 11 9 2 4 14 26 4 17 7 2 Drop 149 | 4 9 1 7 29 14 8 2 1 9 38 9 10 7 1 Fire 477 | . 35 18 33 77 61 16 13 4 16 72 60 39 13 20 Melee 4 | . . . . . . . . 2 . 2 . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . Crush 7 | . 1 3 . . . . . . . 1 . 2 . . Escape Stasis 20 | . . . . . 20 . . . . . . . . . Rewire 100 | . . . . . . . . . . . 70 . 30 . Trap 2 | . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 15) 717 | -10/Materials | Discovered new exit (range 10) 775 | -10/Materials | Discovered new exit (range 10) 900 | -10/Materials | Discovered new exit (range 10) 1126 | -10/Materials | Learned 2 Mines zone layouts 1307 | -10/Materials | Identified exit to Materials 1330 | -10/Materials | Learned location of 2 exits from Subcaves 1362 | -10/Materials | Learned 2 Materials zone layouts 1406 | -10/Materials | Learned 4 Subcaves zone layouts 1462 | -10/Materials | Learned Materials emergency access door positions 1551 | -10/Materials | Entered Mines 1558 | -10/Mines | Met a Derelict bent on vengeance 1652 | -10/Mines | Learned location of Zion (-7) 1684 | -10/Mines | Identified exit to Subcaves 2692 | -10/Mines | Entered Subcaves 2693 | -10/Subcaves | Identified exit to Recycling 2694 | -10/Subcaves | Identified exit to Materials 2708 | -10/Subcaves | A Subdweller sparked back to life 2708 | -10/Subcaves | A Subdweller sparked back to life 2708 | -10/Subcaves | A Subdweller sparked back to life 2742 | -10/Subcaves | Core integrity fell below 50% 2787 | -10/Subcaves | Lost 3 parts (1p1n1w) 2861 | -10/Subcaves | Found Prototype Energy Cannon 2958 | -10/Subcaves | Visited 4L-MR0's lab 2968 | -10/Subcaves | Identified Powered Cannon 2979 | -10/Subcaves | Found Cargo Legs 3494 | -10/Subcaves | Entered Materials 3494 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3496 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 3998 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 4071 | -8/Materials | Core integrity fell below 50% 4178 | -8/Materials | Lost 14 parts (3p3n4u4w) 4663 | -8/Materials | Build established: Scavenger-Tank 4782 | -8/Materials | Identified exit to Garrison 4782 | -8/Materials | Entered Garrison 4865 | -8/Garrison | Core integrity fell below 20% 5164 | -8/Garrison | Triggered checkpoint 5261 | -8/Garrison | Discovered new exit (range 9) 5342 | -8/Garrison | Garrison Relay disabled 5345 | -8/Garrison | Garrison Relay disabled 5366 | -8/Garrison | Garrison Relay disabled 5376 | -8/Garrison | Garrison Relay disabled 5434 | -8/Garrison | Triggered checkpoint 5468 | -8/Garrison | Garrison Relay disabled 5522 | -8/Garrison | Triggered checkpoint 5700 | -8/Garrison | Discovered new exit (range 14) 5790 | -8/Garrison | Triggered checkpoint 5820 | -8/Garrison | Garrison Relay disabled 6018 | -8/Garrison | Entered Factory 6018 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6474 | -7/Factory | Discovered new exit (range 7) 6582 | -7/Factory | Entered Lower Caves 6589 | -7/Lower Caves | Met a Warlord Commander 6590 | -7/Lower Caves | Learned location of Warlord (-4) 6591 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6619 | -7/Lower Caves | Found Encrypted Comm Array 6781 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6926 | -7/Lower Caves | Entered Zion 7077 | -7/Zion | Discovered new exit (range 15) 7184 | -7/Zion | Given A8's code to call for help 7561 | -7/Zion | Learned location of Armory (-3) 7706 | -7/Zion | Learned location of Recycling (-7) 7834 | -7/Zion | Learned Factory security intel 8060 | -7/Zion | Visited the Megawrench Repair Shop 8138 | -7/Zion | Found GAL Module 8407 | -7/Zion | Received a hallucinogenic algorithm 8646 | -7/Zion | Gained Derelict followers 8875 | -7/Zion | Met Imprinter 9364 | -7/Zion | Entered Proximity Caves 9364 | -6/Proximity Caves | Accompanied by 4 allies 9495 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9670 | -6/Proximity Caves | Found DCF Scrap (14 items) 9812 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9923 | -6/Proximity Caves | Learned location of Extension (-5) 10057 | -6/Proximity Caves | Build established: Derelict-Tank 10057 | -6/Proximity Caves | Discovered new exit (range 9) 10073 | -6/Proximity Caves | Entered Factory 10073 | -6/Factory | Accompanied by 2 allies 10073 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10218 | -6/Factory | Joined by Warlord Ranger squad 10327 | -6/Factory | Identified exit to Lower Caves 10618 | -6/Factory | Lost 3 allies 10757 | -6/Factory | Lost 3 parts (1p2u) 10769 | -6/Factory | Joined by Warlord Infantry squad 10838 | -6/Factory | Lost 3 allies 10894 | -6/Factory | Lost 3 parts (1p1n1w) 11149 | -6/Factory | Joined by Warlord Infantry squad 11178 | -6/Factory | Spotted B-75 Beast 11213 | -6/Factory | Destroyed B-75 Beast 11244 | -6/Factory | Lost 5 parts (1n1u3w) 11521 | -6/Factory | Joined by Warlord Muscle squad 11771 | -6/Factory | Build established: Scavenger-Gunner 11781 | -6/Factory | Identified exit to Garrison 11784 | -6/Factory | Entered Garrison 11936 | -6/Garrison | Triggered checkpoint 11961 | -6/Garrison | Garrison Relay disabled 11978 | -6/Garrison | Phase Generator disabled 12290 | -6/Garrison | Rescued a captive Derelict 12292 | -6/Garrison | Rescued a captive Derelict 12352 | -6/Garrison | Triggered checkpoint 12354 | -6/Garrison | Triggered checkpoint 12394 | -6/Garrison | Triggered checkpoint 12412 | -6/Garrison | Triggered checkpoint 12468 | -6/Garrison | Spotted B-75 Beast 12472 | -6/Garrison | Triggered checkpoint 12497 | -6/Garrison | Destroyed B-75 Beast 12521 | -6/Garrison | Lost 4 allies 12594 | -6/Garrison | Triggered checkpoint 12604 | -6/Garrison | Garrison Relay disabled 12650 | -6/Garrison | Discovered new exit (range 12) 12786 | -6/Garrison | Triggered checkpoint 12817 | -6/Garrison | Discovered new exit (range 3) 12962 | -6/Garrison | Garrison Relay disabled 12998 | -6/Garrison | Triggered checkpoint 13043 | -6/Garrison | Discovered new exit (range 12) 13055 | -6/Garrison | Lost 3 allies 13265 | -6/Garrison | Discovered new exit (range 13) 13484 | -6/Garrison | Triggered checkpoint 13504 | -6/Garrison | Garrison Relay disabled 13578 | -6/Garrison | Entered Factory 13578 | -5/Factory | Accompanied by 1 ally 13578 | -5/Factory | Evolved 2 slots: Utility x2 13645 | -5/Factory | Joined by Warlord Infantry squad 13793 | -5/Factory | Joined by Warlord Chimera squad 13878 | -5/Factory | First assault squad dispatched 13994 | -5/Factory | Joined by Warlord Dakka squad 14039 | -5/Factory | Lost 5 allies 14132 | -5/Factory | Joined by Warlord Pyro squad 14275 | -5/Factory | Discovered new exit (range 14) 14416 | -5/Factory | Joined by Warlord Infantry squad 14478 | -5/Factory | Discovered new exit (range 13) 14535 | -5/Factory | Lost 3 allies 14571 | -5/Factory | Entered Upper Caves 14636 | -5/Upper Caves | Build established: Scavenger-Tank 15677 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15712 | -5/Upper Caves | Destroyed 9 combat bots 15765 | -5/Upper Caves | Discovered new exit (range 9) 15808 | -5/Upper Caves | Entered another Upper Caves area 15808 | -5/Upper Caves | Accompanied by 2 allies 15935 | -5/Upper Caves | Core integrity fell below 50% 15942 | -5/Upper Caves | Core integrity fell below 20% 15946 | -5/Upper Caves | Core destroyed Last Messages --------------- 15932_ G-50 Soldier knocked back. 15933_ Overheating: Energy bleed (-100). 15934_ Lgt. Angular Momentum Engine fries itself beyond repair. 15934_ Adv. Plasma Cannon destroyed. 15935_ Overheating: Core damaged (-190). 15935_ Carbon-fiber Leg fries itself beyond repair. 15935_ Core Shielding fries itself beyond repair. 15936_ Slug penetrates G-50 Soldier. 15936_ G-50 Soldier knocked back. 15937_ Power failure, Neutrino Core shutdown. 15937_ Overheating: Core damaged (-200). 15938_ Power failure, Enh. Fission Core shutdown. 15939_ G-50 Soldier destroyed. 15942_ Overheating: Core damaged (-110). 15942_ || LHTEW A strange signal echoes through the caves. 15943_ G-50 Soldier knocked back. 15946_ Power failure, Neutrino Core shutdown. 15946_ Overheating: Core damaged (-200). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????#### ??????????????????????? | | ???????????????? ??# ??????????????????????? | | ??????????????? % ??# ??????????????????????? | | ??????????????## %% ?# ??????????????????????? | | ?????????????#;; %%[## ??????????????????????? | | ????????????? ;# ??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #####??????????????????? | | ??????????? % ???????????????????? | | ??????????? ????????????????????? | | ???????????# % ###??????????????????# | | ???????????# ??????????????????? | | ???????????# % g ????????????????????? | | ???????????#; *! = @#?????????????????????# | | ??????????????# % % % #???????????????????## | | ??????????????# # #??????????????????? | | ??????????????# ?# #??????????????????? | | ??????????????##### ??# #??????????????????? | | ??????????????????#????# #######???????????### | | ???????????????????????# #??????????## | | ???????????????????????# "" #??????????# | | ???????????????????????# """"" #????????### | | ???????????????????????# """" #????##### % | | ???????????????????????# " #????# | | ???????????????????????# "" "" #????# | | ??????????????????????## """ "##???## | | ?????????????????????## "" " " ####### # | | ?????????????????????# ## | | ?????????????????????# ] ### # | | ?????????????????##### ## ###### #?# | | ?????????????????# ### #???## ### | | ?????????????????# #?## #???## ## | | ?????????????????### ####??## #????## | | ???????????????????####??????## ###??????# ## | | ??????????????????????????????#####?????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreZhirovScreen Manual? 0 Play Time 01:45:50 Cumulative 394.0 hours Start 2024.09.17 @ 05:09:02 End 2024.09.17 @ 07:16:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 294 Rogue 63 Adventurer 205 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 51% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 5d308130-ae91-416f-9a90-cae366e213e1