Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 15:03:00 Player: Teratos Result: Destroyed by as-57787 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (330) 330 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 820 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Assault Rifle Bore Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Hover Unit Assault Rifle [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 11 3 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 2 6 3 Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover 7 | . 4 3 Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 1 | . . 1 Propulsion 6 | . 1 5 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 90 | . 92 74 Engine 1 | . 2 . Core 11 | . 11 5 Treads 12 | . 14 . Hover 13 | . 13 19 Device 3 | . 3 . Storage 14 | . 14 14 Hackware 4 | . 3 5 Energy Gun 4 | . 4 . Ballistic Gun 23 | . 23 28 Naked Turns 2 | . . 2 Heaviest Build 15 | 11 15 13 Greatest Support 40 | 40 40 12 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 5 | . 4 5 Average Carried 2 | . 2 2 Final Capacity 6 | 6 6 4 Final Carried 4 | . 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 585 | 38 464 83 Remotely . | . . . Salvage Created 349 | . 349 . Parts 21 | . 21 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 3 | . 3 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 8 | . 8 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 900 | . 249 651 Core 251 | . 72 179 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 48 . Largest 2 | . 2 . Hottest 85 | . 85 . Shots Fired 94 | . 94 . Gun 94 | . 94 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 88 | . 88 . Thermal 6 | . 6 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 . Robot Miss Streak 9 | . 9 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 50 . Core Hits 24 | . 22 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 671 | . 653 18 Guns 653 | . 653 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 18 | . . 18 Kinetic 637 | . 637 . Thermal 16 | . 16 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 15 | . 1 15 Average Corruption 1 | . 1 9 Corruption Purged . | . . . Effects 6 | . 3 3 Message Errors 1 | . 1 . Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . 1 . Misdirections 1 | . . 1 Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 8 | . . 8 Shots . | . . . Rammed 7 | . . 7 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed . | . . . Highest Temperature 245 | . 245 213 Average Temperature 95 | . 94 102 Received Heat Transfer 161 | . 141 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . 37 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 149 | . 149 57 Average Influence 57 | . 64 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 17 8 Peak Tracking Total 7 | . 3 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 7 | . 7 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 31 . Successful 18 | . 18 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 18 . Record 4 | . 4 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Locate Traps 3 | . 3 . Disarm Traps 3 | . 3 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 4 | . 4 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1242 | 66 1080 96 Spaces Moved 756 | 41 637 78 Core 11 | 7 3 1 Treads 338 | 34 304 . Legs . | . . . Wheels . | . . . Hover 407 | . 330 77 Flight . | . . . Fastest Speed 50 | 50 116 56 Average Speed 133 | 141 138 91 Slowest Speed 250 | 160 250 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 88 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 890 | 46 742 102 Wait 49 | . 36 13 Move 754 | 40 636 78 Hop . | . . . Pick Up 4 | . 3 1 Fast Attach 16 | 6 10 . Attach 3 | . . 3 Detach 1 | . 1 . Swap 1 | . 1 . Drop 7 | . 7 . Fire 48 | . 48 . Melee . | . . . Ram 7 | . . 7 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 11) 435 | -10/Materials | Discovered new exit (range 10) 686 | -10/Materials | Identified exit to Mines 970 | -10/Materials | Discovered new exit (range 12) 1147 | -10/Materials | Entered Mines 1148 | -10/Mines | Assembled infested the area 1153 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1185 | -10/Mines | System corruption reached 10% 1212 | -10/Mines | Learned Materials security intel 1215 | -10/Mines | Lost 5 parts (1p3n1u) 1233 | -10/Mines | Core integrity fell below 50% 1243 | -10/Mines | Core integrity fell below 20% 1243 | -10/Mines | Destroyed by as-57787 with Assembled Heavy Rifle Last Messages --------------- 01210_ System corrupted: Heat flow error (+234). 01211_ Slammed into T-07 Excavator. 01212_ Acquired derelict log, extracted data. Data stored: Materials security intel. 01214_ Slammed into T-07 Excavator. 01214_ Destabilizing: System corrupted (+1). 01220_ Slammed into T-07 Excavator. 01221_ Hover Unit permanently disabled. 01221_ Destabilizing: Short circuit. 01223_ Knocked back. 01224_ T-07 Excavator destroyed. 01226_ System corrupted: Energy discharge (-25). 01226_ Acquired 28 matter. 01228_ Broken Hover Unit destroyed. 01233_ Knocked back. 01238_ Hover Unit destroyed. 01238_ System corrupted by crushing effect (+1). 01241_ Assault Rifle destroyed. 01241_ Sml. Storage Unit destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????###############??????????????????? | | ????# ##?????????????????? | | ????# ##????????????????? | | ????# ## #????????????????? | | ????# ## #????????????????? | | ????# ## #????????????????? | | ????# ### ### ##????????????????? | | ????# #?###### ##?????????????????? | | ????# ####### #??????????????????? | | ????# #??????????????????? | | ??### ######## ##??????????????????? | | ?## #??????####???????????????????? | | ?# ##????????????????????????????? | | ?# #????????????????????????????? | | ?## #????????????????????????????? | | ??# ##????????????????????????????? | | ??## ##?????????????????????????????? | | ???# ##?????#####????????????????????? | | ???# #??????#; ##???????????????????? | | ???# #?????## #???????????????????? | | ???# #????##aa #???????????????????? | | ???# #???## a@ ##???????????????????? | | ???#*#?### aa####????????????????????? | | ???#!### a ##???????????????????????? | | ???# =! #????????????????????????? | | ???#|=%% #????????????????????????? | | ???####; %% ?????????????????? | | ??????## ?????????????????? | | ??????? ##"#####????????????????? | | ?????? ##??#????????????????????? | | ????? ######????????????????????????? | | ????# ??????????????????????????????? | | ????# ??????????????????????????????? | | ????# ???????????????????????????????? | | ???? ???????????????????????????????? | | ???? ???????????????????????????????? | | ???? ????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 292 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SingularityAngularField Manual? 0 Play Time 00:13:34 Cumulative 25.2 hours Start 2020.05.27 @ 10:03:40 End 2020.05.27 @ 15:03:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f662d3-31d7-4754-8c63-148e359f8bf2