Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.24 @ 19:58:13 Player: JuustuToug Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (468) 2340 Value Destroyed (26144) 26144 Prototype IDs (88) 1760 Alien Tech Used (0) 0 Bonus (17393) 17393 TOTAL SCORE: 58937 Bonus ------- High Alert Combat Kills 3096 Follower Combat Kills 509 Hunted by Unchained 500 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 528 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -740 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 73/100 System Corruption 52% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Advanced Coolant Injector Quantum Rifle Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Spiked Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Long-range Terrain Scanner Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Transmission Jammer Advanced Cloaking Device Layered Heavy Armor Plating Graphene Brace Advanced Remote Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Light Quantum Reactor Advanced Medium Treads Biometal Medium Treads Experimental Power Amplifier Advanced Cooling System Advanced Kinecellerator Thermal Barrier Advanced Shield Generator Long-range Tractor Beam Phase Gun Vortex Cannon Firepult Coil Gun KE Penetrator Railgun Long-range Missile Launcher [Rating: 203] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . . . . 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Utility 11 | . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . 2 1 . . . . 2 1 1 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 366 | 7 13 5 21 5 1 . 21 21 8 9 9 4 4 4 . 16 16 1 21 13 4 . . 1 10 20 7 3 24 1 6 22 9 60 Power 41 | 1 2 2 3 1 . . 2 3 . 1 . . 1 . . 1 . . 5 1 1 . . . 2 4 . 1 1 . . 1 1 7 Engine 20 | 1 2 2 3 1 . . 1 2 . 1 . . 1 . . 1 . . 4 . 1 . . . . . . . . . . . . . Core 9 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . 2 3 . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 1 7 Propulsion 86 | 2 3 2 5 2 . . 9 7 4 5 2 1 2 . . 3 6 . 4 . . . . . . 3 . . 5 . . 4 1 16 Treads 81 | 2 3 2 5 2 . . 9 7 4 5 2 1 1 . . 3 6 . 3 . . . . . . 3 . . 3 . . 3 1 16 Leg 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 121 | 2 2 . 5 2 1 . 2 4 . 2 4 2 . 1 . 6 3 1 6 8 . . . . 5 5 5 1 10 . 5 13 4 22 Device 73 | 1 1 . 3 2 . . 1 2 . 2 1 1 . 1 . 3 3 . 3 5 . . . . 5 4 3 1 6 . 3 8 2 12 Storage 9 | 1 1 . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . . . 2 Processor 15 | . . . 1 . . . . . . . 2 1 . . . . . 1 2 1 . . . . . . . . 2 . . 4 1 . Hackware 8 | . . . 1 . . . 1 . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 2 Protection 16 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 1 . 2 . 2 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 6 1 8 . . . 8 7 4 1 3 1 1 3 . 6 7 . 6 4 3 . . 1 3 8 2 1 8 1 1 4 3 15 Energy Gun 48 | 2 2 1 3 . . . 5 2 2 . 1 1 . 2 . 4 4 . 3 1 1 . . . 1 2 1 . 3 1 . 1 2 3 Energy Cannon 11 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 4 Ballistic Gun 45 | . 3 . 3 . . . 1 4 2 1 . . . 1 . 2 2 . 2 1 1 . . 1 1 6 1 . 3 . 1 2 . 7 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Launcher 6 | . 1 . . . . . 1 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . . . . . . . 1 . . 1 . 2 1 . 5 . . . . . . . . . 9 . . 6 . 10 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . 2 . . . . 9 . . . . . . . . . . Parts Lost 95 | . 1 4 . . . 1 6 6 . 1 . 2 . . . 5 1 . 4 . . . . . 1 4 1 3 . 2 . . 3 50 Power 14 | . . 1 . . . . 1 2 . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . 6 Propulsion 19 | . . 1 . . . . 2 . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . 12 Utility 33 | . . . . . . . 1 1 . . . 1 . . . 2 . . 1 . . . . . 1 2 1 . . 1 . . 2 20 Weapon 29 | . 1 2 . . . 1 2 3 . 1 . 1 . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . 1 12 Highest Loss Streak 21 | . 1 3 . . . 1 4 2 . 1 . 2 . . . 5 1 . 3 . . . . . 1 3 1 3 . 2 . . 1 21 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 15 | 2 9 12 12 13 12 10 11 11 12 13 15 18 17 18 19 17 17 16 15 16 17 17 17 17 16 16 16 16 17 17 17 18 18 16 Power 1 | . . 1 . . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 2 2 2 1 1 1 2 2 Propulsion 3 | . 4 4 4 5 5 5 3 3 4 4 4 6 6 5 5 3 4 3 3 2 2 2 2 2 3 3 2 1 1 2 2 1 2 2 Utility 4 | . 2 3 2 3 2 2 3 4 4 4 4 3 3 3 4 4 3 3 2 4 6 6 6 6 4 4 4 5 6 6 6 6 5 2 Weapon 6 | 1 1 3 4 5 4 3 3 3 3 4 6 7 7 7 8 7 7 8 8 7 8 8 8 8 7 6 6 7 7 8 8 8 7 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 3 3 2 . . . 3 2 3 . 5 . . 4 . 1 8 1 9 1 . . . 2 3 6 1 2 6 . . 8 3 8 Power 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . 3 . . . 1 2 Propulsion 16 | . . . . . . . . . . . 3 . . 1 . . 5 . . 1 . . . . 1 4 . . . . . 1 . . Utility 32 | . 2 2 . . . . 1 1 2 . . . . 1 . . 2 1 4 . . . . 1 1 1 1 2 2 . . 3 1 4 Weapon 26 | . 1 1 2 . . . 2 1 1 . 2 . . 2 . 1 1 . 3 . . . . 1 . . . . 1 . . 4 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 99 100 71 100 97 97 100 99 99 99 99 97 100 98 92 86 84 85 86 86 67 86 86 88 88 88 85 88 87 83 79 83 Engine 4 | . 13 13 11 11 11 11 6 3 . 3 7 7 7 7 7 6 6 6 3 . . . . . . . . . . . . . . . Core 2 | . . . . . . . 2 3 9 5 . . . . . . . . . 3 6 6 6 6 5 9 5 9 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 5 . 3 5 4 4 4 6 Treads 18 | . 27 27 22 22 22 22 26 27 27 26 22 23 22 23 23 25 19 13 13 13 13 13 13 13 10 10 10 9 11 15 14 15 12 16 Device 13 | . 14 14 11 11 11 11 12 7 9 9 6 10 15 15 15 9 12 13 8 3 . . . . 15 19 23 21 20 24 25 25 25 20 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 8 | . . . . . . . . . . . 14 15 15 15 15 13 13 13 13 16 20 20 20 20 11 9 5 5 5 5 4 8 13 12 Hackware 6 | . . . 10 11 11 11 5 9 9 9 7 3 . . . 5 6 6 8 13 13 13 13 13 11 10 10 10 10 6 4 2 . 5 Protection 1 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 2 5 5 5 8 6 4 2 Energy Gun 12 | . 14 16 19 11 . . 18 21 18 18 14 14 15 21 23 15 12 13 12 12 12 13 4 13 10 9 9 10 9 10 9 5 3 2 Energy Cannon 1 | . . . 2 11 1 11 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 Ballistic Gun 10 | . 13 11 10 11 2 20 9 13 17 17 12 15 14 6 . 9 12 9 12 12 11 12 3 7 9 9 10 10 9 5 8 8 7 7 Peak Build Rating 203 | 7 9 8 18 20 19 21 39 41 35 38 48 52 50 58 54 72 82 80 109 108 106 106 106 106 117 133 126 125 138 132 142 189 203 199 Average Rating 82 | 4 8 7 15 18 12 20 26 25 30 34 39 47 49 49 53 58 69 79 94 105 104 105 86 102 111 126 124 118 125 130 139 170 197 171 On Entrance 73 | . 7 8 7 18 18 19 21 27 27 33 33 48 47 50 53 51 60 80 79 108 105 106 106 106 102 111 126 125 118 131 132 142 189 179 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 6 4 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 176 | 15 28 27 38 41 41 41 46 55 47 47 61 65 68 68 69 72 75 67 82 83 83 83 81 83 84 119 101 99 126 120 129 153 146 176 Greatest Support 265 | 40 40 40 40 40 40 40 60 60 60 60 64 64 66 66 66 88 150 150 150 135 135 135 135 135 135 135 135 75 150 132 132 175 215 265 Greatest Overweight (x) 7 | . 7 . . 1 1 1 . . . . . 1 1 1 1 . . . . . . . . . . 1 . 1 3 . . 1 . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 35 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 12 15 15 15 15 14 15 15 15 15 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 9 14 14 15 14 13 14 14 14 14 16 19 18 19 20 18 19 20 19 19 20 19 20 20 19 18 18 17 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 12 12 15 15 14 14 15 15 15 15 20 18 19 20 20 20 20 20 20 20 20 20 20 20 20 18 20 17 20 19 20 20 19 5 Class Distribution -------------------- 31% | Scavenger-Tank 23% | Scavenger-Skirmisher 12% | Gunner 8% | Hacker-Tank 6% | Skirmisher 6% | Scavenger-Gunner 5% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 14975 | 270 379 163 547 257 26 131 505 734 396 486 196 189 94 110 123 595 1176 . 1206 513 389 106 . 375 369 1015 346 277 537 273 169 507 577 1939 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24261 | 187 680 279 851 206 . 74 1595 1117 542 512 139 399 147 . 145 931 1694 . 1897 484 235 174 . 408 484 3200 703 669 202 255 322 153 1350 4227 Parts 1081 | 11 48 14 49 16 . 3 80 65 34 30 17 16 6 . 4 34 53 . 78 18 12 9 . 14 19 126 28 7 11 10 16 7 62 184 Haulers Intercepted 11 | . 2 . 3 . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 2 . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . . 14 . . 3 . . . . . 10 2 . 3 . . 24 2 . 7 . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 371 | . 13 6 17 8 . 2 21 30 9 13 2 9 . . 11 13 28 . 33 5 6 5 . 11 7 35 8 2 4 13 8 2 16 34 Guns 196 | . 13 6 9 1 . 1 15 16 7 11 2 5 . . 1 12 13 . 14 3 2 . . 1 7 20 8 1 4 1 4 2 3 14 Cannons 34 | . . . 1 2 . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . 13 14 AOE 119 | . . . 7 4 . 1 3 13 2 2 . 4 . . 10 . 14 . 19 1 4 4 . 7 . 7 . . . 12 4 . . 1 Classes Destroyed 28 | 2 7 . 1 2 . . . 3 1 3 . 1 . . 1 1 . . 1 . . . . . . 1 . . 1 . . 1 2 . Worker 24 | . 1 1 1 . . . 4 . . . . . . . . 3 . . . 2 . . . . 1 6 . . . . 1 . 1 3 Builder 14 | . 1 . . . . . 2 . 1 . . . . . . 2 . . . 1 . . . . . 5 . . . . 1 . 1 . Tunneler 9 | 4 1 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 17 | 1 1 . 3 . . . 2 . 1 . . . . . . 1 . . . 1 . . . . . 6 . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 6 | . 1 . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Drone 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . 2 . . . . Watcher 14 | . 2 . 1 . . . 1 . 3 . 1 . . . . 2 . . . . . . . . . 2 . . . . . . 2 . Swarmer 99 | . 3 2 10 4 . . . 5 5 . . 3 . . 3 3 9 . 10 . 4 4 . . . 11 4 . 1 7 5 . . 6 Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 103 | . 10 4 1 2 . 2 12 8 2 5 . 4 . . 4 2 9 . 14 3 . . . 5 . 11 . . . 4 . . . 1 Brawler 10 | . . . . 1 . . 1 4 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 52 | . . . 6 . . . 8 10 1 1 . . . . . 2 4 . 3 1 1 . . . 3 5 . . . . 1 1 3 2 Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . . . . . 1 . . 1 . . 2 . 1 . . . . . . 4 . 4 4 2 . . . . 2 3 Programmer 48 | . . . . . . . . . . 2 2 1 . . . 5 3 . 3 1 1 1 . . 4 2 . . 1 . 2 . 8 12 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 CL-0N3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 11 | . . . . . . . . . . . . 2 3 . . . . . . . . 1 . . . . . 5 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 12 | 5 6 3 4 4 . 2 5 7 6 3 1 4 . . 4 4 6 . 7 3 4 4 . 5 3 12 4 2 1 5 7 1 3 7 Combat Bots Only 8 | . 4 2 4 4 . 2 5 7 3 3 1 4 . . 4 3 6 . 7 2 4 4 . 5 2 8 4 2 1 5 5 1 2 7 Max Kills in Single Turn 4 | 1 1 2 3 3 . 1 2 2 2 2 1 3 1 . 3 2 2 . 4 1 1 2 . 2 1 4 2 1 1 2 3 1 2 2 Gunslinging 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 1 . . . . . . . Exploded 4 | . . . 3 3 . 1 1 2 2 2 . 3 . . 3 . 2 . 4 1 1 2 . 2 . 2 . . . 2 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 2719 | . 76 51 74 17 . 20 92 119 41 63 20 31 . . 53 93 155 . 119 71 18 10 . 42 39 282 48 60 47 22 28 4 149 875 Missed 759 | . 10 13 25 4 . 7 16 23 17 19 7 10 . . 20 44 50 . 38 28 11 5 . 18 11 69 11 9 14 8 12 2 28 230 Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Hits 1960 | . 66 38 49 13 . 13 76 96 24 44 13 21 . . 33 49 105 . 81 43 7 5 . 24 28 213 37 51 33 14 16 2 121 645 Melee 29 | . . . . . . . . 5 . 7 . . . . . . 12 . . . . . . . . . . . . . . . 2 3 Projectile 1931 | . 66 38 49 13 . 13 76 91 24 37 13 21 . . 33 49 93 . 81 43 7 5 . 24 28 213 37 51 33 14 16 2 119 642 AOE 28 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . 1 . . . 4 . . . . 19 Critical Strikes 79 | . 2 1 4 . . . 3 5 1 3 . 2 . . 1 4 2 . 3 2 1 . . . . 9 2 1 1 . . . 10 22 Actively Blocked 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 21 Part Disruptions 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 12 Damage Taken 37380 | . 758 467 621 167 . 267 1201 1725 333 813 328 599 . . 437 932 1150 . 1187 746 101 78 . 499 852 2898 413 763 744 306 273 63 2618 16041 Core 4064 | . 106 130 170 62 . 31 145 214 26 55 . 126 . . 68 152 103 . 189 10 . . . 56 201 398 32 29 94 . 18 43 56 1550 Absorbed by Shields 3715 | . . . . . . . . . . . . . . . 158 80 338 . 196 . . . . . 36 1218 204 147 227 92 97 19 548 355 Reduced by Siege Mode 806 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . 192 . 41 . . . . 75 471 Ignored by Resistances 1382 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1382 Regen/Repaired (Parts) 2377 | . 8 . . . . . 232 . . . 199 . . . . . . . . . . . . . 1239 . . . 219 . . 219 . 261 Core Remaining (%) 59 | 100 . 5 . . . 34 . . . 20 . . . . 72 . . . . . . . . 40 79 . . . . 51 98 97 . . Volleys Fired 1179 | 10 80 32 51 11 . 11 68 67 28 45 6 15 8 7 15 36 98 . 88 30 23 7 . 23 17 75 18 20 8 15 14 5 66 182 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 4 4 4 1 4 4 4 . 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 Hottest 429 | 80 85 80 147 147 . 114 374 250 158 156 156 171 171 69 186 250 183 . 213 217 233 233 . 223 233 250 221 221 207 226 231 276 316 429 Shots Fired 3095 | 15 146 63 141 32 . 23 239 160 108 121 24 50 33 7 18 133 270 . 230 53 43 22 . 33 63 251 70 77 29 18 40 12 166 405 Gun 2595 | 15 145 63 126 20 . 12 189 138 106 111 24 47 33 7 4 130 255 . 211 47 35 20 . 13 63 239 70 77 29 4 36 11 100 215 Cannon 339 | . . . 9 10 . 6 48 2 . . . . . . . 3 . . 1 . . . . . . 5 . . . . . 1 66 188 Launcher 159 | . 1 . 6 2 . 5 2 20 2 10 . 3 . . 14 . 15 . 18 6 6 2 . 20 . 7 . . . 14 4 . . 2 Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kinetic 1371 | . 96 21 45 9 . 12 56 58 52 50 12 24 17 . 1 53 127 . 112 33 23 10 . 6 33 142 41 37 17 2 20 10 68 184 Thermal 1520 | . 45 42 90 21 . 6 181 82 54 61 12 23 16 7 3 80 128 . 99 14 14 10 . 7 30 102 29 40 12 2 16 2 98 194 Explosive 138 | . 1 . 6 2 . 5 2 20 2 10 . 3 . . 14 . 15 . 18 . 6 2 . 10 . 2 . . . 14 4 . . 2 Electromagnetic 41 | 15 4 . . . . . . . . . . . . . . . . . 1 6 . . . 10 . 5 . . . . . . . . Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Robot Hit Streak 45 | 2 11 6 17 10 . 14 16 30 11 8 6 11 16 . 23 24 45 . 26 5 5 4 . 3 9 22 12 7 6 2 21 6 30 41 Robot Miss Streak 8 | 1 3 3 4 2 . 5 5 4 8 4 2 2 3 . . 3 3 . 2 4 2 1 . 1 3 5 3 3 2 3 2 1 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 1 2 1 . . . . . Secondary Targets 26 | . 1 . . . . . 1 3 2 3 . 1 . . . 2 2 . 1 . . . . . . 7 2 1 . . . . . . Max Gunslinging Chain 2 | . 1 . . . . . 1 1 1 2 . 1 . . . 2 1 . 1 . . . . . . 2 1 1 . . . . . . Shots Hit Robots 1856 | 7 94 33 84 16 . 14 135 88 54 66 14 30 20 . 7 76 196 . 151 26 16 10 . 8 40 168 45 45 20 4 28 8 96 257 Core Hits 1128 | 5 36 17 40 13 . 10 65 53 27 27 7 21 8 . 21 49 91 . 109 17 12 8 . 14 18 119 27 20 18 22 17 5 46 186 Critical Kills 6 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 2 Critical Parts Destroyed 6 | . 1 . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . 1 . . . Critical Strikes 74 | . 4 . 5 1 . . 6 4 2 3 1 2 . . . 6 11 . 10 1 1 2 . . . 6 . 1 2 . 4 . . 2 Burn 59 | . 3 . 4 . . . 6 4 2 2 1 2 . . . 6 9 . 7 1 1 2 . . . 4 . 1 2 . 2 . . . Meltdown 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 13 | . 1 . 1 . . . . . . 1 . . . . . . 2 . 3 . . . . . . 2 . . . . 2 . . 1 Melee Attacks 24 | . . . 1 . . . . . . . 4 . . . . 5 . 1 . 4 2 . . . 3 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . 1 . . . . . . . 4 . . . . 5 . 1 . 4 2 . . . 3 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60664 | 142 1195 370 1684 550 . 524 2650 2788 1014 1760 270 879 315 . 1717 1574 5847 . 5909 1194 969 645 . 1588 1112 5846 953 1125 637 1533 1440 214 3358 10862 Guns 32662 | 111 1191 366 1014 114 . 121 1735 1280 848 1101 265 436 315 . 29 1325 3427 . 3189 612 398 266 . 21 1092 3896 953 1125 637 27 804 214 1933 3817 Cannons 7152 | . . . 121 143 . 123 545 47 . . . . . . . 63 . . 26 . . . . . . 134 . . . . . . 1384 4566 Explosions 20423 | 31 . . 546 254 . 280 370 1461 156 659 . 443 . . 1688 186 2420 . 2694 415 571 379 . 1567 . 1699 . . . 1506 636 . . 2462 Melee 252 | . . . . . . . . . . . . . . . . . . . . 160 . . . . . 92 . . . . . . . . Ramming 175 | . 4 4 3 39 . . . . 10 . 5 . . . . . . . . 7 . . . . 20 25 . . . . . . 41 17 Kinetic 17193 | . 700 107 226 29 . 121 367 437 378 506 81 168 132 . . 507 1621 . 1930 398 283 154 . . 587 2131 450 475 394 . 444 188 1037 3342 Thermal 25763 | 31 457 259 909 306 . 123 2069 987 470 595 184 268 183 . 29 1067 1806 . 1259 214 115 112 . 21 505 2690 503 650 243 27 360 26 2280 7015 Explosive 15619 | . . . 546 176 . 280 214 1364 156 659 . 443 . . 1688 . 2420 . 2694 . 571 379 . 1057 . 342 . . . 1506 636 . . 488 Electromagnetic 1662 | 111 34 . . . . . . . . . . . . . . . . . 26 415 . . . 510 . 566 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 252 | . . . . . . . . . . . . . . . . . . . . 160 . . . . . 92 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . . . 5 5 5 5 . . . . . 7 7 7 . 1 3 3 6 6 1 1 1 11 3 2 2 2 2 1 3 . 13 52 Average Corruption 5 | . . . 3 5 5 5 . . . . . 3 7 7 . 1 2 3 5 5 1 1 1 2 2 1 2 2 1 1 2 . 5 28 Corruption Purged 7 | . . . . . . . . . . . . . . . . 1 . . . 6 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 496 | . . . 23 41 12 5 . . . . . 24 21 . . 8 27 2 46 13 5 10 1 21 5 7 18 20 4 8 3 . 33 139 Message Errors 109 | . . . 9 7 1 2 . . . . . 9 8 . . 7 5 . 7 2 1 3 . 5 1 2 6 3 . 2 1 . 7 21 Matter Fused 130 | . . . 6 17 5 2 . . . . . 3 1 . . . 8 1 11 4 1 . . 6 . 2 5 7 2 1 . . 11 37 Heat Flow Errors 61 | . . . 4 3 1 . . . . . . 3 2 . . 1 3 . 6 2 . 2 . 2 2 1 4 5 . 2 1 . 5 12 Energy Discharges 44 | . . . 1 3 1 . . . . . . 2 2 . . . 2 . 7 1 . . 1 4 . . 2 2 . . . . 4 12 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Fused 6 | . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 54 | . . . 1 5 3 . . . . . . 6 2 . . . 6 . 8 . 2 1 . 1 . 1 . 2 . 1 1 . 1 13 Data Loss (major) 16 | . . . 2 2 1 . . . . . . . . . . . . 1 1 . . 3 . 1 1 . . . 1 . . . . 3 Misfires 15 | . . . . 3 . . . . . . . . 3 . . . . . 2 . 1 . . 1 . . . . 1 1 . . . 3 Alerts 11 | . . . . . . 1 . . . . . . . . . . . . 1 3 . 1 . 1 . . . 1 . . . . 1 2 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Weapon Failures 35 | . . . . . . . . . . . . 1 2 . . . 2 . 3 1 . . . . 1 1 1 . . 1 . . 1 21 Overload Shots 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 10 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 978 | . . . 28 1 . 4 . 33 21 35 . . . . 55 . 46 . 86 80 23 . . 142 . 24 . . . 127 72 . 66 135 Projectiles 205 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 66 135 Explosions 693 | . . . 28 1 . . . 33 21 35 . . . . 55 . 46 . 86 . 23 . . 142 . 24 . . . 127 72 . . . Melee 80 | . . . . . . . . . . . . . . . . . . . . 80 . . . . . . . . . . . . . . Knockbacks 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Impact 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 739 | . 26 . . 34 . 56 . 196 . 48 . . . . . 34 23 . 40 85 . . . 81 . 14 . . . 100 . . . 2 Shots 26 | . 1 . . 2 . 2 . 7 . 1 . . . . . 2 1 . 1 3 . . . 2 . 1 . . . 2 . . . 1 Rammed 21 | . 2 3 1 6 . . . . 2 . 1 . . . . . . . . 1 . . . . 3 1 . . . . . . 1 . Targets Rammed 22 | . 2 3 1 6 . . . . 2 . 1 . . . . . . . . 1 . . . . 3 1 . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 564 | 90 210 210 564 447 190 204 346 324 143 177 30 242 217 . 48 348 292 . 233 300 287 312 . 270 200 398 421 472 86 118 216 160 327 413 Average Temperature 99 | 47 60 49 131 140 100 88 107 117 53 60 12 56 51 . 24 95 70 . 37 80 107 129 . 89 78 161 126 144 41 62 101 82 95 98 Received Heat Transfer 4743 | . 381 246 159 60 . 117 585 474 72 180 45 63 . . 72 92 138 . 153 165 . . . 48 48 360 . . 42 36 . . 126 1081 Effects 27 | . . . 4 1 . . 6 . . . . . . . . 2 . . . . . 3 . . . 5 2 2 . . . . . 2 Shutdowns 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 Energy Bleed 7 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 4 . 1 . . . . . . Interference 10 | . . . 1 . . . 6 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 2 1 . . . . 5 4 Total Turns 368 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . 107 4 24 . . . . 79 126 Longest Duration 64 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . 64 2 24 . . . . 29 38 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 4 . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 4 . . . . . . . . Parts Fried 16 | . . . . . . . . . . . . . . . . . . . . 2 . . . 7 . 7 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . 1 . . . 1 . . . . . . . 1 1 . . . . 1 . . . 6 . 1 . . . . . 5 Combat Hostiles 14 | . . . . 1 . . . 1 . . . . . . . 1 1 . . . . 1 . . . 3 . 1 . . . . . 5 Parts Melted 149 | . 2 2 7 . . . 19 15 2 2 1 . 1 . . 21 4 . 5 1 . 4 . . 9 27 1 1 . . 2 . 5 18 Heat Transferred 53455 | . 1301 600 2516 581 . 222 5542 3014 1258 1295 407 666 407 . 74 3863 4406 . 3219 491 337 450 . 50 1100 7508 996 1381 520 37 796 37 2183 8198 Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . 1 . . . 1 4 3 5 3 . . . . . 4 2 5 4 . . . . 1 3 . . . . 1 1 1 2 Low Security (%) 52 | 100 100 100 91 100 . 100 99 14 . . . . . . . 100 17 . . . . . . . 97 58 . . . . 20 76 78 5 Level 1 9 | . . . 8 . . . . 25 . . . . . . . . 11 . . . . . . . 2 7 . . . . 79 23 21 30 Level 2 12 | . . . . . . . . 19 28 20 22 . . . . . 10 100 12 . . . . . . 28 . . . . . . . 64 Level 3 15 | . . . . . . . . 21 71 33 77 . . . . . 38 . 21 91 . . . . . 5 . . . . . . . . Level 4 7 | . . . . . . . . 19 . 39 . . . . . . 21 . 33 8 . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . . 6 . . . . . . . . 31 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1953 | 15 154 62 234 183 . 64 203 1408 833 1652 867 . . . . 160 1219 639 1953 1114 . . . . 215 708 . . . . 344 345 259 502 Initial 1024 | . 3 . . 64 . . 5 30 686 487 867 . . . . 150 46 639 421 1024 . . . . 188 40 . . . . 336 164 12 156 Average 408 | 3 51 12 108 33 . 38 63 674 743 1099 757 . . . . 51 690 614 1332 984 . . . . 82 300 . . . . 264 113 74 408 Influence Increases 15067 | 25 446 165 585 224 . 84 711 1438 342 1195 171 220 . . 220 597 1183 13 1572 567 145 120 . 220 405 1083 200 50 80 260 578 277 635 1256 Destroy 0b10 Robot/C 7400 | . 260 120 340 140 . 40 420 600 180 420 40 180 . . 180 260 560 . 660 240 120 100 . 180 140 660 160 40 60 220 160 40 260 620 Destroy 0b10 Robot/NC 630 | 25 45 10 40 10 . . 70 . 35 . 10 . . . 10 45 35 . 40 30 5 . . 10 5 100 10 . 5 10 10 . 20 50 Destroy Leader 1340 | . 58 20 98 20 . 10 120 20 50 20 22 40 . . 30 94 40 . 70 70 20 20 . 30 50 144 30 10 . 30 30 10 94 90 Allied During Kill 129 | . . . . . . . . . . 53 . . . . . . . . . 76 . . . . . . . . . . . . . . Successful Hack 379 | . 24 . 26 . . . 16 46 . 24 64 . . . . 12 . 12 . 37 . . . . 17 24 . . . . . 21 24 32 Disable Machine 570 | . . . 30 30 . . 45 15 15 15 . . . . . 30 45 . 75 75 . . . . 15 60 . . . . . . 15 105 Anti-Garrison Action 2100 | . . . . . . . . 500 . 550 . . . . . . 350 . 450 . . . . . . . . . . . . 200 . 50 Destroy Structure 1454 | . 14 . 36 24 . 34 40 197 32 113 5 . . . . 6 108 1 247 39 . . . . 28 80 . . . . 78 6 102 264 Advance Influence 600 | . . . . . . . . . . . . . . . . 150 . . . . . . . . 150 . . . . . 300 . . . Lose Combat Pursuer 465 | . 45 15 15 . . . . 60 30 . 30 . . . . . 45 . 30 . . . . . . 15 . . 15 . . . 120 45 Influence Decreases 14767 | 20 451 165 418 390 1 70 678 77 1000 293 1159 789 95 . 220 530 31 630 221 1617 745 423 . 158 383 506 696 215 63 223 340 547 411 1202 Entered New Map 4882 | . 2 . . 103 1 . 9 17 722 263 785 247 19 . . . 21 580 181 929 335 59 . . 24 44 246 32 . 17 18 128 10 90 Time Decay 8442 | 20 439 145 418 287 . 60 459 . 278 . 374 522 76 . 220 447 . 50 . 478 410 364 . 158 349 422 440 153 63 186 222 419 371 612 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 905 | . 10 20 . . . 10 60 60 . 10 . 20 . . . 25 10 . 40 . . . . . 10 40 10 30 . 20 . . 30 500 Lost Ally 100 | . . . . . . . . . . 20 . . . . . 20 . . . 60 . . . . . . . . . . . . . . Purge Threat 338 | . . . . . . . 150 . . . . . . . . 38 . . . 150 . . . . . . . . . . . . . . Squads Dispatched 60 | . 3 . . . . . 5 . . . 4 . . . . 4 . 1 . 6 . . . . 4 9 . . . . 1 2 7 14 Investigation 13 | . 2 . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 2 4 Extermination 20 | . . . . . . . . . . . 3 . . . . 3 . . . 1 . . . . 2 1 . . . . 1 . 4 5 Reinforcement 14 | . 1 . . . . . 1 . . . . . . . . 1 . . . 3 . . . . 2 2 . . . . . 1 1 2 Assault 6 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . 3 Garrison 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Construction Impeded 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 41 | . 3 . . . . . 1 . 3 . 2 . . . . 1 . . . . . . . . . 2 . . 2 . . 15 1 11 Communications Jammed 46 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . 41 1 Distress Signals 44 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 41 1 Times Spotted 567 | . 25 10 23 7 . 3 26 29 19 22 10 9 . . 11 16 27 . 29 16 5 5 . 10 9 53 7 2 57 14 9 13 37 64 Peak Tracking Total 11 | . 4 3 4 4 . 3 4 6 4 7 7 4 . . 4 3 5 . 5 5 3 4 . 5 3 8 3 2 9 4 4 4 9 11 Tactical Retreats 18 | . 2 1 1 . . . . 1 1 . 1 . . . . . 1 . 2 . . . . . . 1 . . 1 . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 17 | . 4 . 4 . . . 1 1 . 1 2 . . . . . . . . . . . . . . 2 . . . . . . 1 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 75 | . . . 2 2 . . 3 11 1 13 . . . . . 2 7 . 14 5 . . . . 1 4 . . . . . . 1 9 Max in Single Turn 2 | . . . 1 1 . . 2 1 1 2 . . . . . 1 1 . 2 2 . . . . 1 1 . . . . . . 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 22 | . . . . . . . . 6 . 7 . . . . . . 4 . 5 . . . . . . . . . . . . . . . Phase Generator 4 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 84 | . 9 . 6 . 2 . 7 4 1 3 4 . 1 1 . 5 1 2 1 6 . . 3 . 5 3 1 . 4 . . 2 7 6 Terminals 53 | . 8 . 6 . . . 5 4 . 3 1 . . . . 4 1 1 1 4 . . . . 3 1 . . . . . 1 5 5 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . Total Hacks 256 | . 32 . 17 . 2 . 35 9 1 9 10 . 1 5 . 14 2 4 4 17 . . 16 . 30 7 1 . 6 . . 3 12 19 Successful 153 | . 16 . 13 . 2 . 29 6 1 2 6 . 1 5 . 8 . 1 . 9 . . 16 . 22 2 1 . 6 . . 2 1 4 Failed 102 | . 16 . 4 . . . 6 3 . 7 4 . . . . 6 2 3 4 8 . . . . 7 5 . . . . . 1 11 15 Catastrophic 22 | . 2 . . . . . . . . 1 . . . . . 1 1 1 1 1 . . . . 1 2 . . . . . . 7 4 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 109 | . 30 . 15 . 1 . 23 4 . 1 7 . . . . 5 . . . 8 . . . . 3 . . . 1 . . 1 7 3 Terminals 165 | . 30 . 17 . . . 24 9 . 9 3 . . . . 13 2 2 4 11 . . . . 12 1 . . . . . 2 10 16 Fabricators 5 | . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . Repair Stations 36 | . 2 . . . . . 10 . . . 3 . . . . . . . . . . . . . 14 3 . . . . . . 1 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . 1 . Garrison Access 11 | . . . . . . . 1 . 1 . 2 . . . . 1 . 2 . . . . . . . 3 . . . . . 1 . . Terminal Hacks 76 | . 6 . 3 . 2 . 7 4 . 2 1 . 1 5 . 5 . . . 4 . . 16 . 8 1 1 . 6 . . 1 1 2 Record 9 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 5 . . 1 . . Part Schematic 15 | . 1 . . . . . . . . . . . . 5 . . . . . . . . 8 . 1 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Prototype ID Bank 18 | . 4 . 2 . . . 4 . . . . . . . . 1 . . . 1 . . 3 . 3 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 6 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 27 | . . . . . . . 10 . . . 2 . . . . . . . . . . . . . 13 1 . . . . . . . 1 Scan Component 15 | . . . . . . . 5 . . . 1 . . . . . . . . . . . . . 7 1 . . . . . . . 1 Repair 12 | . . . . . . . 5 . . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 10 . 10 . . . 10 2 . . 3 . . . . 2 . . . 2 . . . . . . . . . . . 1 . 1 Terminals 36 | . 9 . 10 . . . 10 2 . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . 1 Assimilate 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 3 . 3 . . . 3 2 . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Operators 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 16 | . 6 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 9 . 6 . . . 7 3 1 3 4 . . . . 4 1 1 1 5 . . . . 3 3 . . . . . 1 7 6 Full Trace Events 8 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . 2 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . . . . . . . . . . . 20 . . . . . . . . 8 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Parts Repaired 12 | . . . . . . . 5 . . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . Time 502 | . . . . . . . 148 . . . 12 . . . . . . . . . . . . . 342 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 94 | . . . . . . . . 22 . 29 3 . . . . . 18 . 19 . . . . . . . . . . . . 3 . . Machine Destruction 91 | . . . . . . . . 22 . 29 . . . . . . 18 . 19 . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 19 | . . . 1 . . . 1 . . 2 . . . . . 1 . . 2 12 . . . . . . . . . . . . . . Largest Group 10 | . . . 1 1 1 . 1 1 . 2 1 . . . . 1 . . 2 10 . . . . . . . . . . . . . . Highest-Rated Group 310 | . . . 10 10 10 . 10 10 . 62 31 . . . . 29 . . 142 310 . . . . . . . . . . . . . . Highest-Rated Ally 80 | . . . 10 10 10 . 10 10 . 31 31 . . . . 29 . . 80 80 . . . . . . . . . . . . . . Initial Warlord ECA Mod 42 | . . . . . . . . . 12 12 24 24 24 24 23 23 23 31 31 42 42 42 42 41 41 40 40 40 40 39 39 38 37 37 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . . . . . . . 27 . . . . . . . . . 55 . . . . . . . . . . . . . . Total Damage 1630 | . . . . . . . . . . 375 . . . . . . . . . 1255 . . . . . . . . . . . . . . Kills 17 | . . . . . . . . . . 8 . . . . . . . . . 9 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 33023 | 18 1690 1065 1388 1468 559 27 . . . . 875 1445 781 1626 758 1289 1419 117 1764 1233 994 1115 134 1167 1166 946 1076 1202 1708 934 470 1281 1756 1552 Optics 19833 | . . . . . . . . . . . . 1320 781 1626 758 1289 1419 117 1764 1233 994 1115 134 1167 1166 946 . . . . . 696 1756 1552 Sensors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . IFF 4874 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1076 1202 1658 934 4 . . . Terrain 2587 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 586 1172 825 Structural 53 | . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Seismic 6211 | 18 1690 1065 1388 1464 559 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1000 | . . . . . . . . . . . 875 125 . . . . . . . . . . . . . . . . . . . . . . Cloaking 2474 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1091 497 . . . 886 . Jamming 6712 | . . . . . . . . . . . 1 . . . . 10 . . . 230 . . . . 1087 556 . . . 563 470 1247 1750 798 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . . . . 1 . 1 1 . . . . . 2 2 . 2 . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 38790 | 116 1690 1065 1479 1490 559 125 1266 1479 601 1290 879 1446 781 1626 758 1289 1419 117 1764 1233 994 1115 134 1167 1166 1026 1099 1279 1775 934 470 1287 1756 2116 Spaces Moved 18467 | 51 715 555 722 740 327 39 449 717 174 666 454 733 383 823 297 654 635 66 828 628 550 647 76 653 396 367 608 493 941 559 227 768 803 723 Core 20 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads 18447 | 47 714 555 722 740 327 39 449 717 174 666 454 733 383 823 297 654 635 66 828 628 550 647 76 653 396 367 608 493 941 559 227 768 803 708 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 160 160 163 153 153 145 145 145 145 145 160 160 165 165 165 165 165 165 165 165 240 152 158 158 145 150 50 Average Speed 166 | 151 160 160 160 174 167 240 160 160 162 163 161 181 193 193 209 148 158 160 160 165 165 165 165 165 165 165 165 240 158 158 158 151 150 165 Slowest Speed 400 | 160 400 160 160 240 240 240 160 160 163 163 163 233 225 225 225 151 160 160 165 165 165 165 165 165 165 237 165 240 385 158 158 243 152 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 82 84 68 98 67 14 43 76 22 67 15 90 62 85 57 21 73 3 93 21 56 86 74 81 11 12 77 61 91 78 7 38 25 31 Regions Visited 34 Branch Regions 17 Pre-discovered Areas 14 | . . 1 1 1 1 . . . . . . 1 . 4 . . . . . . 2 . 1 . . . 1 . 1 . . . . . Known Exits Taken 17 | . . 1 1 . . 1 1 . 1 . 1 . . . . 1 . 1 . 1 1 1 1 1 1 1 1 . . . . . 1 . Unknown Exits Taken 13 | 1 1 . . 1 1 . . . . . . 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 1 . . Scrap Searched 29 | . . 2 . 1 . 1 . . . . . 2 . 3 . . . . . . 4 4 . 3 . . 3 2 . 4 . . . . Spaces Dug 552 | . 12 . . . . 26 5 43 18 28 4 . . . 10 4 35 1 70 15 17 12 . 79 3 9 . . . 102 20 . 27 12 Terrain Destroyed 2033 | 2 12 . 32 30 . 37 34 351 35 185 4 17 . . 82 4 103 1 333 29 99 34 . 138 12 50 8 4 1 197 42 5 36 116 Melee 19 | . . . . . . . . . . . 4 . . . . 4 . 1 . 2 2 . . . 3 3 . . . . . . . . Projectile 224 | . . . . 1 . . 2 . . 1 . . . . . . 14 . 19 22 19 6 . 4 9 27 8 4 1 . 2 5 36 44 AOE 1788 | 2 12 . 32 29 . 37 32 351 35 184 . 17 . . 82 . 89 . 314 5 78 28 . 134 . 20 . . . 197 40 . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Total 24390 | 72 1112 673 941 917 341 53 851 928 427 794 587 813 401 856 413 889 874 76 1099 775 596 679 85 708 872 650 677 557 1222 597 320 897 1285 1353 Wait 3284 | 1 263 57 111 147 4 . 276 68 198 45 76 53 . 2 97 130 64 2 91 64 3 22 2 21 401 130 29 30 159 17 59 31 366 265 Move 18436 | 50 714 554 721 739 326 38 448 716 173 665 453 732 382 822 296 654 634 66 827 627 549 646 75 652 396 366 607 492 940 558 226 767 802 723 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 268 | 4 16 10 8 . 1 1 16 12 2 7 14 3 1 6 . 12 13 1 16 8 . 1 . 2 14 16 5 3 15 1 2 15 12 31 Fast Attach 222 | 6 12 . 3 2 2 . 6 11 . 1 6 . 4 3 . 8 10 2 12 10 6 . 4 . 6 7 5 2 26 . 2 23 8 35 Attach 136 | 1 . 3 2 . 1 1 9 8 . 1 2 3 . 1 . 11 1 . 2 3 . . . . 5 11 2 3 8 2 4 3 3 46 Detach 56 | . . . . . 1 . 2 1 . . 1 1 . 1 . 4 . . 3 2 . . . . 1 2 2 . 9 . 3 4 . 19 Swap 326 | . 11 4 28 7 1 2 11 24 13 16 8 4 2 4 5 12 22 1 30 9 6 2 . 8 14 17 2 3 12 4 7 8 10 19 Drop 434 | . 14 9 15 5 5 . 15 21 11 14 16 2 4 10 . 15 32 3 30 17 7 1 4 2 13 21 7 4 44 . 3 41 17 32 Fire 1179 | 10 80 32 51 11 . 11 68 67 28 45 6 15 8 7 15 36 98 . 88 30 23 7 . 23 17 75 18 20 8 15 14 5 66 182 Melee 24 | . . . 1 . . . . . . . 4 . . . . 5 . 1 . 4 2 . . . 3 4 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 2 3 1 6 . . . . 2 . 1 . . . . . . . . 1 . . . . 2 1 . . . . . . 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 1123 | -10/Materials | Discovered new exit (range 10) 1135 | -10/Materials | Discovered new exit (range 6) 1461 | -10/Materials | Discovered new exit (range 6) 1488 | -10/Materials | Identified exit to Materials 1544 | -10/Materials | Learned Storage security intel 1591 | -10/Materials | Learned location of 1 exit from Storage 1627 | -10/Materials | Loaded intel: 4 trap records 1692 | -10/Materials | Learned 4 Recycling zone layouts 1741 | -10/Materials | Learned location of 1 exit from Recycling 1807 | -10/Materials | Entered Mines 1808 | -10/Mines | Met a Derelict bent on vengeance 1816 | -10/Mines | Core integrity fell below 50% 1867 | -10/Mines | Learned location of 1 exit from Materials 1872 | -10/Mines | Learned location of Storage (-9) 2119 | -10/Mines | Build established: Scavenger-Mutant 2211 | -10/Mines | Found a hidden stash of uninstalled traps 2390 | -10/Mines | Discovered new exit (range 12) 2665 | -10/Mines | Core integrity fell below 20% 2818 | -10/Mines | Discovered exit to Materials (range 8) 2822 | -10/Mines | Discovered exit to Materials (range 13) 2872 | -10/Mines | Entered Materials 2872 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2873 | -9/Materials | Identified exit to Storage 2900 | -9/Materials | Lost 3 parts (1p1n1w) 3215 | -9/Materials | Discovered new exit (range 3) 3216 | -9/Materials | Build established: Gunner 3416 | -9/Materials | Discovered exit to Storage (range 12) 3652 | -9/Materials | Discovered new exit (range 10) 3751 | -9/Materials | Build established: Scavenger-Gunner 3813 | -9/Materials | Identified exit to Materials 3831 | -9/Materials | Identified exit to Mines 3957 | -9/Materials | Learned location of Recycling (-9) 4070 | -9/Materials | Learned location of 1 exit from Recycling 4089 | -9/Materials | Loaded intel: 2 recycling unit locations 4151 | -9/Materials | Learned location of 1 exit from Storage 4194 | -9/Materials | Learned Storage emergency access door positions 4351 | -9/Materials | Entered Mines 4351 | -9/Mines | Accompanied by 1 ally 4630 | -9/Mines | Assembled infested the area 4958 | -9/Mines | Learned 4 Materials zone layouts 5207 | -9/Mines | Discovered new exit (range 5) 5478 | -9/Mines | Core integrity fell below 50% 5841 | -9/Mines | Entered Exiles 5841 | -9/Exiles | Accompanied by 1 ally 5901 | -9/Exiles | Met 8R-AWN 5928 | -9/Exiles | Met EX-HEX 6014 | -9/Exiles | Met EX-DEC 6043 | -9/Exiles | Learned location of Zion (-7) 6144 | -9/Exiles | Met EX-BIN 6166 | -9/Exiles | Aligned with FarCom system 6168 | -9/Exiles | Given EX-Vault access code 6182 | -9/Exiles | Build established: Scavenger-Mutant 6209 | -9/Exiles | Opened EX-Vault 6222 | -9/Exiles | Found Firepult 6254 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6362 | -9/Exiles | Discovered new exit (range 15) 6400 | -9/Exiles | Left Exiles lab with Firepult 6400 | -9/Exiles | Entered Mines 6400 | -8/Mines | Accompanied by 1 ally 6402 | -8/Mines | Discovered exit to Materials (range 11) 6525 | -8/Mines | Entered Materials 6525 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6526 | -8/Materials | Identified exit to Factory 6701 | -8/Materials | Build established: Scavenger-Skirmisher 7155 | -8/Materials | Discovered exit to Factory (range 13) 7374 | -8/Materials | Garrison activated, responded to threat 7480 | -8/Materials | Lost 4 parts (1p1n2w) 7614 | -8/Materials | Repaired Grenade Launcher 7653 | -8/Materials | Repaired Lgt. Treads 7685 | -8/Materials | Repaired Lgt. Treads 7713 | -8/Materials | Repaired Lgt. Treads 7758 | -8/Materials | Repaired Hvy. Laser 7779 | -8/Materials | Identified exit to Garrison 7791 | -8/Materials | Entered Garrison 7791 | -8/Garrison | Accompanied by 1 ally 7884 | -8/Garrison | Garrison Relay disabled 7952 | -8/Garrison | Phase Generator disabled 8260 | -8/Garrison | Spotted B-75 Beast 8268 | -8/Garrison | Garrison Relay disabled 8298 | -8/Garrison | Destroyed B-75 Beast 8375 | -8/Garrison | Triggered checkpoint 8427 | -8/Garrison | Triggered checkpoint 8467 | -8/Garrison | Triggered checkpoint 8561 | -8/Garrison | Garrison Relay disabled 8575 | -8/Garrison | Discovered new exit (range 14) 8695 | -8/Garrison | Triggered checkpoint 8740 | -8/Garrison | Destroyed 7 combat bots 8756 | -8/Garrison | Garrison Relay disabled 8984 | -8/Garrison | Core integrity fell below 50% 9074 | -8/Garrison | Discovered new exit (range 58) 9074 | -8/Garrison | Discovered new exit (range 33) 9074 | -8/Garrison | Discovered new exit (range 47) 9128 | -8/Garrison | Triggered checkpoint 9191 | -8/Garrison | Garrison Relay disabled 9270 | -8/Garrison | Entered Materials 9866 | -8/Materials | Identified exit to Garrison 9871 | -8/Materials | Entered Garrison 9973 | -8/Garrison | Build established: Skirmisher 10006 | -8/Garrison | Phase Generator disabled 10055 | -8/Garrison | Rescued a captive Derelict 10056 | -8/Garrison | Rescued a captive Derelict 10275 | -8/Garrison | Garrison Relay disabled 10313 | -8/Garrison | Triggered checkpoint 10313 | -8/Garrison | Triggered checkpoint 10372 | -8/Garrison | Discovered exit to Factory (range 71) 10372 | -8/Garrison | Discovered exit to Factory (range 51) 10372 | -8/Garrison | Discovered exit to Factory (range 26) 10431 | -8/Garrison | Garrison Relay disabled 10565 | -8/Garrison | Triggered checkpoint 10594 | -8/Garrison | Build established: Scavenger-Skirmisher 10667 | -8/Garrison | Garrison Relay disabled 10673 | -8/Garrison | Garrison Relay disabled 10691 | -8/Garrison | Garrison Relay disabled 10701 | -8/Garrison | Garrison Relay disabled 10867 | -8/Garrison | Garrison Relay disabled 11050 | -8/Garrison | Triggered checkpoint 11161 | -8/Garrison | Entered Factory 11161 | -7/Factory | Accompanied by 1 ally 11161 | -7/Factory | Evolved 2 slots: Utility x2 11302 | -7/Factory | Identified exit to Lower Caves 11467 | -7/Factory | Repaired Arm. Treads 11961 | -7/Factory | First assault squad dispatched 12040 | -7/Factory | Entered Lower Caves 12159 | -7/Lower Caves | Met a Warlord Commander 12160 | -7/Lower Caves | Learned location of Warlord (-4) 12161 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12167 | -7/Lower Caves | Found Encrypted Comm Array 12339 | -7/Lower Caves | Build established: Gunner 12859 | -7/Lower Caves | Crushed by falling debris 12921 | -7/Lower Caves | Learned Factory security intel 13315 | -7/Lower Caves | Discovered new exit (range 14) 13486 | -7/Lower Caves | Entered another Lower Caves area 13508 | -7/Lower Caves | Discovered new exit (range 9) 14020 | -7/Lower Caves | Discovered new exit (range 18) 14267 | -7/Lower Caves | Entered Zion 14324 | -7/Zion | System corruption cleaned by Quarantine Array 14572 | -7/Zion | Discovered new exit (range 12) 14745 | -7/Zion | Learned location of Extension (-4) 14765 | -7/Zion | Learned location of Quarantine (-3) 14797 | -7/Zion | Received a hallucinogenic algorithm 15017 | -7/Zion | Given A8's code to call for help 15282 | -7/Zion | Learned Factory terminal intel 15320 | -7/Zion | Rebuked by Imprinter 15467 | -7/Zion | Found CR-A16's Pointy Stick 15593 | -7/Zion | Found Prototype Device 15594 | -7/Zion | Identified Phasing AFG 15893 | -7/Zion | Entered Proximity Caves 15977 | -6/Proximity Caves | Spotter reported a threat 16353 | -6/Proximity Caves | Learned Factory stockpile data 16453 | -6/Proximity Caves | Discovered new exit (range 10) 16624 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16651 | -6/Proximity Caves | Entered Factory 16651 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16654 | -6/Factory | Loaded intel: 26 terminal locations 16758 | -6/Factory | Identified exit to Lower Caves 16961 | -6/Factory | Build established: Skirmisher 17492 | -6/Factory | Lost 5 parts (3n2u) 17940 | -6/Factory | Identified exit to Garrison 17940 | -6/Factory | Entered Garrison 17960 | -6/Garrison | Triggered checkpoint 18018 | -6/Garrison | Garrison Relay disabled 18180 | -6/Garrison | Triggered checkpoint 18275 | -6/Garrison | Discovered new exit (range 12) 18313 | -6/Garrison | Triggered checkpoint 18495 | -6/Garrison | Triggered checkpoint 18576 | -6/Garrison | Discovered new exit (range 12) 18912 | -6/Garrison | Garrison Relay disabled 18943 | -6/Garrison | Build established: Scavenger-Tank 19020 | -6/Garrison | Triggered checkpoint 19120 | -6/Garrison | Discovered new exit (range 8) 19359 | -6/Garrison | Entered Factory 19476 | -6/Factory | Identified exit to Garrison 19476 | -6/Factory | Entered Garrison 19500 | -6/Garrison | Triggered checkpoint 19533 | -6/Garrison | Garrison Relay disabled 19734 | -6/Garrison | Phase Generator disabled 19936 | -6/Garrison | Triggered checkpoint 19943 | -6/Garrison | Triggered checkpoint 19998 | -6/Garrison | Destroyed 7 combat bots 20100 | -6/Garrison | Spotted Executioner 20105 | -6/Garrison | Spotted Executioner 20109 | -6/Garrison | Destroyed 7 combat bots 20135 | -6/Garrison | Destroyed Executioner 20142 | -6/Garrison | Core integrity fell below 50% 20144 | -6/Garrison | Destroyed Executioner 20166 | -6/Garrison | Lost 3 parts (1p1u1w) 20193 | -6/Garrison | Found Prototype Processor 20193 | -6/Garrison | Identified Exp. Core Analyzer 20206 | -6/Garrison | Found Exp. Core Analyzer 20268 | -6/Garrison | Discovered new exit (range 12) 20282 | -6/Garrison | Triggered checkpoint 20352 | -6/Garrison | Spotted B-90 Cyclops 20463 | -6/Garrison | Build established: Scavenger-Skirmisher 20587 | -6/Garrison | Discovered new exit (range 22) 20722 | -6/Garrison | Triggered checkpoint 20743 | -6/Garrison | Garrison Relay disabled 20812 | -6/Garrison | Triggered checkpoint 20933 | -6/Garrison | Discovered new exit (range 16) 20973 | -6/Garrison | Garrison Relay disabled 21006 | -6/Garrison | Triggered checkpoint 21199 | -6/Garrison | Found embedded Infiltrators 21240 | -6/Garrison | Entered Factory 21240 | -6/Factory | Accompanied by 2 allies 21893 | -6/Factory | Discovered new exit (range 6) 21922 | -6/Factory | Identified exit to Factory 21940 | -6/Factory | First assault squad dispatched 22061 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 22137 | -6/Factory | Cargo convoy interrupted 22473 | -6/Factory | Entered Lower Caves 22527 | -6/Lower Caves | Spotted B-75 Beast 22820 | -6/Lower Caves | Build established: Hacker-Tank 23143 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23189 | -6/Lower Caves | Discovered new exit (range 22) 23464 | -6/Lower Caves | Identified exit to Lower Caves 23467 | -6/Lower Caves | Entered another Lower Caves area 23478 | -6/Lower Caves | Discovered exit to Factory (range 13) 23620 | -6/Lower Caves | Encountered a Warlord checkpoint 24072 | -6/Lower Caves | Discovered new exit (range 15) 24110 | -6/Lower Caves | Identified exit to Data Miner 24582 | -6/Lower Caves | Entered Data Miner 24584 | -6/Data Miner | Discovered new exit (range 6) 24591 | -6/Data Miner | Identified exit to Proximity Caves 24606 | -6/Data Miner | Met Data Miner 24648 | -6/Data Miner | Learned location of Section 7 (-3) 24648 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24669 | -6/Data Miner | Received God Mode back door access code from Data Miner 24716 | -6/Data Miner | Entered Proximity Caves 24820 | -5/Proximity Caves | Spotter reported a threat 25224 | -5/Proximity Caves | Learned location of 1 exit from Factory 25731 | -5/Proximity Caves | System corruption reached 10% 25854 | -5/Proximity Caves | Discovered exit to Factory (range 6) 25883 | -5/Proximity Caves | Entered Factory 25883 | -5/Factory | Evolved 2 slots: Utility x2 25884 | -5/Factory | Identified exit to Upper Caves 25885 | -5/Factory | Identified exit to Factory 26199 | -5/Factory | Build established: Scavenger-Skirmisher 26203 | -5/Factory | Repaired Imp. Heavy Treads 26266 | -5/Factory | Repaired Imp. Heavy Treads 26334 | -5/Factory | Repaired Arm. Heavy Treads 26386 | -5/Factory | Repaired Plasma Rifle 26437 | -5/Factory | Repaired Lrn. Missile Launcher 26488 | -5/Factory | Repaired Imp. Proton Missile Launcher 26670 | -5/Factory | Unchained authorized (CL-0N3) 26710 | -5/Factory | Exiles provided nearest exit location to -4/Factory 26950 | -5/Factory | Central database locked down 27049 | -5/Factory | Entered another Factory area 27049 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27050 | -4/Factory | Identified exit to Extension 27265 | -4/Factory | Unchained authorized (CL-0N3) 27315 | -4/Factory | Build established: Scavenger-Tank 27380 | -4/Factory | Identified exit to Upper Caves 27380 | -4/Factory | Identified exit to Armory 27609 | -4/Factory | U-05 Engineer reconstituted as H-81 Overseer 27630 | -4/Factory | H-81 Overseer reconstituted as CL-0N3 27642 | -4/Factory | Garrison activated, responded to threat 27827 | -4/Factory | Incoming investigation squad redirected 27908 | -4/Factory | Destroyed 8 combat bots 27916 | -4/Factory | Lost 3 parts (1p1u1w) 27974 | -4/Factory | U-05 Engineer reconstituted as Quarantine Guard 27974 | -4/Factory | Spotted Quarantine Guard 27998 | -4/Factory | Destroyed Quarantine Guard 27998 | -4/Factory | Quarantine Guard reconstituted as CL-0N3 28049 | -4/Factory | First assault squad dispatched 28072 | -4/Factory | Garrison activated, responded to threat 28075 | -4/Factory | Entered Upper Caves 28450 | -4/Upper Caves | Identified exit to Upper Caves 29174 | -4/Upper Caves | Entered another Upper Caves area 29222 | -4/Upper Caves | Lost 3 parts (1p1n1w) 29596 | -4/Upper Caves | Learned Research trap positions 30179 | -4/Upper Caves | Discovered new exit (range 9) 30302 | -4/Upper Caves | Encountered a Warlord checkpoint 30453 | -4/Upper Caves | Entered Warlord 30510 | -4/Warlord | System corruption cleaned by Quarantine Array 30857 | -4/Warlord | Opened Warlord's prototype stash 30902 | -4/Warlord | Found Prototype Reactor 30902 | -4/Warlord | Identified Vortex Chain Reactor 30917 | -4/Warlord | Found Exp. Core Analyzer 30920 | -4/Warlord | Found Prototype Device 30920 | -4/Warlord | Identified Thermal Barrier 31097 | -4/Warlord | Learned Testing emergency access door positions 31099 | -4/Warlord | Learned 4 Research zone layouts 31100 | -4/Warlord | Learned Factory recycling unit intel 31286 | -4/Warlord | Warlord's base attacked by MAIN.C 31302 | -4/Warlord | Found Prototype Energy Cannon 31302 | -4/Warlord | Identified Vortex Cannon 31306 | -4/Warlord | Found Prototype Energy Gun 31306 | -4/Warlord | Identified Vortex Shotgun 31316 | -4/Warlord | Found Vortex Cannon 31458 | -4/Warlord | Met Warlord 31636 | -4/Warlord | Warlord forces counterattacked 31649 | -4/Warlord | Spotted Striker 31720 | -4/Warlord | Lost 9 allies 31833 | -4/Warlord | Lost 10 allies 31886 | -4/Warlord | Found Prototype Ballistic Cannon 31886 | -4/Warlord | Identified Hvy. Autocannon 31898 | -4/Warlord | Lost 5 allies 31961 | -4/Warlord | Warlord base infiltrated, sounded retreat 32053 | -4/Warlord | Spotted Striker 32091 | -4/Warlord | Lost 10 allies 32195 | -4/Warlord | Spotted Executioner 32199 | -4/Warlord | Discovered new exit (range 15) 32202 | -4/Warlord | Destroyed Executioner 32228 | -4/Warlord | Entered Proximity Caves 32234 | -3/Proximity Caves | Lost 6 allies 32352 | -3/Proximity Caves | Spotter reported a threat 32399 | -3/Proximity Caves | Spotted B-86 Titan 32504 | -3/Proximity Caves | Spotter reported a threat 33145 | -3/Proximity Caves | Discovered new exit (range 6) 33162 | -3/Proximity Caves | Entered Research 33162 | -3/Research | Evolved 2 slots: Utility x2 33164 | -3/Research | Loaded intel: 76 trap records 33412 | -3/Research | Search patrols dispatched 33583 | -3/Research | Discovered new exit (range 15) 33632 | -3/Research | Entered another Research area 33632 | -2/Research | Warlord forces began assault on 0b10 33632 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33657 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 33657 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 33742 | -2/Research | Research machine network offline 33801 | -2/Research | Borebot progress halted 34038 | -2/Research | Warlord destroyed during the assault 34112 | -2/Research | Met DD-05H 34206 | -2/Research | Found Prototype Device 34206 | -2/Research | Identified Adv. Kinecellerator 34213 | -2/Research | Found Adv. Kinecellerator 34244 | -2/Research | Found Prototype Processor 34244 | -2/Research | Identified Exp. Targeting Computer 34336 | -2/Research | Borebot progress halted 34508 | -2/Research | Borebot progress halted 34561 | -2/Research | Spotted Executioner 34561 | -2/Research | Spotted Executioner 34577 | -2/Research | Spotted Striker 34583 | -2/Research | Destroyed Striker 34636 | -2/Research | Found Prototype Processor 34636 | -2/Research | Identified Exp. Melee Analysis Suite 34661 | -2/Research | Lost 3 allies 34664 | -2/Research | Discovered new exit (range 23) 34707 | -2/Research | Identified exit to Testing 34741 | -2/Research | Lost 3 allies 34824 | -2/Research | Spotted Striker 34827 | -2/Research | Spotted Executioner 34863 | -2/Research | Discovered new exit (range 22) 34919 | -2/Research | Entered Access 34919 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 35128 | -1/Access | Unchained authorized (CL-0N3) 35375 | -1/Access | R-10 Processor reconstituted as Alpha 7 35375 | -1/Access | Spotted Alpha 7 35407 | -1/Access | Destroyed Alpha 7 35407 | -1/Access | Alpha 7 reconstituted as CL-0N3 35874 | -1/Access | O-32 Director reconstituted as V2 35874 | -1/Access | Spotted V2 35902 | -1/Access | Destroyed V2 35902 | -1/Access | V2 reconstituted as CL-0N3 35998 | -1/Access | Spotted B-99 Colossus 36200 | -1/Access | K-01 Serf reconstituted as Combat Programmer 36201 | -1/Access | Spotted Combat Programmer 36208 | -1/Access | Destroyed Combat Programmer 36208 | -1/Access | Combat Programmer reconstituted as CL-0N3 36262 | -1/Access | Identified exit to Command 36285 | -1/Access | Incoming investigation squad redirected 36430 | -1/Access | System corruption reached 10% 36675 | -1/Access | Entered Command 36785 | -1/Command | Phase Generator disabled 36852 | -1/Command | Destroyed 7 combat bots 37175 | -1/Command | First assault squad dispatched 37193 | -1/Command | Incoming assault squad redirected 37372 | -1/Command | Build established: Scavenger-Skirmisher 37441 | -1/Command | Incoming assault squad redirected 37472 | -1/Command | Disengaged cave seal 37472 | -1/Command | Wild derelicts emerged from the dark tunnel 37506 | -1/Command | Disengaged cave seal 37506 | -1/Command | Wild derelicts emerged from the dark tunnel 37611 | -1/Command | Discovered new exit (range 24) 37618 | -1/Command | System corruption reached 30% 37648 | -1/Command | Lost 7 parts (2p2u3w) 37765 | -1/Command | Spotted B-99 Colossus 37790 | -1/Command | Spotted M Guard 37791 | -1/Command | Spotted M Guard 37791 | -1/Command | Spotted Combat Programmer 37793 | -1/Command | Spotted Combat Programmer 37830 | -1/Command | Destroyed B-99 Colossus 37868 | -1/Command | Found Prototype Ballistic Gun 37869 | -1/Command | Identified Multirail 38107 | -1/Command | Destroyed M Guard 38119 | -1/Command | Destroyed Combat Programmer 38167 | -1/Command | Build established: Scavenger-Tank 38229 | -1/Command | Destroyed M Guard 38251 | -1/Command | Destroyed Combat Programmer 38251 | -1/Command | All MAIN.C guards destroyed 38264 | -1/Command | Lost 13 parts (1p4n5u3w) 38372 | -1/Command | Found Prototype Reactor 38372 | -1/Command | Identified Zero-point Reactor 38389 | -1/Command | Found Prototype Energy Cannon 38389 | -1/Command | Identified Cld. Nova Cannon 38410 | -1/Command | Found Prototype Protection 38410 | -1/Command | Identified Hvy. Regenerative Plating 38642 | -1/Command | Met MAIN.C 38646 | -1/Command | 0b10 Conduit disabled 38682 | -1/Command | Destroyed MAIN.C Shell 38684 | -1/Command | MAIN.C activated Command garrisons 38737 | -1/Command | Core integrity fell below 50% 38737 | -1/Command | Found Prototype Protection 38737 | -1/Command | Identified Centrium Heavy Armor Plating 38784 | -1/Command | Released all parts (8) 38789 | -1/Command | Core integrity fell below 20% 38791 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 38783_ Centrium Heavy Armor Plating destroyed. 38783_ Penetrated by Slug. 38783_ Slug penetrates H-88 Terminator. 38784_ Released Hds. Centrium Heavy Treads. 38784_ Released Exp. Cooling System. 38784_ Released Exp. Core Analyzer. 38784_ Released Adv. Cooling System. 38784_ Released Enh. Nova Cannon. 38784_ Released Cld. Nova Cannon. 38784_ Released Rnf. Antimatter Reactor. 38784_ Released Adv. Heat Sink. 38784_ Slug penetrates 0b10 Conduit. 38786_ Knocked back. 38787_ Acquired 1 matter. 38788_ Penetrated by Slug. 38789_ Slug penetrates Reinforced Barrier. 38790_ System corrupted: Energy discharge (-28). 38790_ Knocked back. 38791_ Acquired 14 matter. 38791_ Acquired 45 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#################????????????????????????? | | ?????""""" """" #????????????????????????? | | ????? "" #????????????????????????? | | ?????""" "" #######################??? | | ???"""""""""" % ;% #??? | | ???" " "" Mh |;@ #??? | | ??#"" "" " l g[%; i ! #??? | | ??#"" "" gh [################### ""#??? | | ??# " g #?????????????????#! "???? | | ??# " != % #?????????????????#]""##?# | | ??# *[![* % % %""#?????????????????# #?# | | ??#"" %=!%! """#?????????????????#" #### | | ??#"" ]%!]! """""#?????????????????# | | ??# ]%%%% """"#?????????????????# | | ??# " #?????????????????# | | ??# " #?????????????????# | | ??" """ " #?????????????????# | | ??" " """" #?????????????????# ### | | ??" " " " #?????????????????######?# | | ??# "" " " #????????????????????????# | | ??# " "" " """"""""#????????????????????????# | | ??# """ " " " ???????????????????????????# | | ??###?#################??????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 100 Energy Generation 75 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 50 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 26 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Gauss Rifle | -7/Zion | Archive EM Shield | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Remote Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Great Axe | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Arc Projector | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lrn. Tractor Beam | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 45% | -8/Materials Lgt. Treads | 41% | -8/Materials Lgt. Treads | 69% | -8/Materials Lgt. Treads | 71% | -8/Materials Hvy. Laser | 60% | -8/Materials Arm. Treads | 33% | -7/Factory Imp. Heavy Treads | 23% | -5/Factory Imp. Heavy Treads | 66% | -5/Factory Arm. Heavy Treads | 45% | -5/Factory Plasma Rifle | 30% | -5/Factory Lrn. Missile Launcher | 61% | -5/Factory Imp. Proton Missile Launcher | 54% | -5/Factory Studied --------- KE Penetrator | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Railgun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bullet Installation Special Forces Challenges ------------ None Game ------ Seed ArmorBeamInsulator Manual? 0 Play Time 04:37:07 Cumulative 318.3 hours Start 2026.01.24 @ 15:03:18 End 2026.01.24 @ 19:58:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70e9a9f2-ed25-4619-8f7b-767044567043