Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 18:58:10 Player: NeoBioHazard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3218) 3218 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7148 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Signal Interpreter Terrain Scan Processor Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Angular Momentum Engine Neutrino Core Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Advanced Sensor Array Improved Terrain Scanner Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Hacking Suite System Guard Drone Bay (2/2) Small Laser Pulse Rifle Advanced Beam Rifle Heavy Laser Thermic Laser Gauss Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Hammer Mace Scythe > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Neutrino Core Armored Huge Wheel Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Advanced Melee Analysis Suite Microactuators Improved Hacking Suite System Guard Drone Bay Small Laser Pulse Rifle Advanced Beam Rifle Heavy Laser Heavy Laser Thermic Laser Gauss Rifle Grenade Launcher Mining Laser [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Improved Treads Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Medium Laser Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 4 | . . 1 . 2 . . 1 Utility 3 | . . . 2 . . . 1 Weapon 1 | . . 1 . . . . . Parts Attached 86 | 7 2 6 15 9 3 3 41 Power 9 | 1 . . 2 . . 1 5 Engine 7 | 1 . . 1 . . 1 4 Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . 1 3 4 . 1 11 Treads 11 | 1 . . 2 2 . . 6 Leg . | . . . . . . . . Wheel 9 | 1 . 1 1 2 . . 4 Hover . | . . . . . . . . Flight 2 | . . . . . . 1 1 Utility 31 | 2 1 . 4 4 . 1 19 Device 20 | 1 . . 2 2 . . 15 Storage 3 | 1 1 . 1 . . . . Processor 6 | . . . . 1 . 1 4 Hackware . | . . . . . . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 24 | 2 1 5 6 1 3 . 6 Energy Gun 12 | 2 1 4 2 1 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 2 . 2 . 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon 5 | . . 1 . . . . 4 Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 5 | . . . . . . . 5 Parts Lost 31 | . . 4 1 3 3 . 20 Power 4 | . . . 1 . 1 . 2 Propulsion 10 | . . 1 . 1 1 . 7 Utility 7 | . . . . 2 1 . 4 Weapon 10 | . . 3 . . . . 7 Highest Loss Streak 4 | . . 4 1 3 3 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 100 96 97 88 64 73 71 Engine 4 | . 14 11 . 7 . 4 5 Core 1 | . . . 7 . . . . Treads 11 | . 14 11 17 19 8 7 5 Wheel 10 | . 14 21 9 7 7 7 12 Device 9 | . 14 11 18 11 1 . 4 Storage 7 | . 14 11 9 7 7 7 6 Processor 9 | . . . . 2 7 13 19 Protection 3 | . . . 7 7 7 7 . Energy Gun 6 | . 28 30 6 7 5 . . Impact Weapon 7 | . . . 9 7 7 7 9 Slashing Weapon 4 | . . . 8 7 7 7 2 Peak Build Rating 59 | 7 7 12 32 40 38 39 59 Average Rating 34 | 5 7 9 26 37 31 35 46 On Entrance 20 | . 7 7 9 32 38 30 39 Naked Turns . | . . . . . . . . Heaviest Build 110 | 14 30 31 109 110 109 105 105 Greatest Support 84 | 16 16 32 46 28 28 28 84 Greatest Overweight (x) 30 | . 1 1 9 3 3 3 30 Average Overweight (x) 2 | . . . 7 3 3 3 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 23 | 7 10 15 24 25 25 25 25 Most Carried 25 | 4 7 9 17 20 21 21 25 Average Carried 16 | 2 5 6 10 18 20 21 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 21 | 4 7 6 17 20 21 21 20 Class Distribution -------------------- 69% | Mutant 14% | Gladiator 10% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1323 | 227 53 70 240 . 218 28 487 Remotely . | . . . . . . . . Salvage Created 3501 | 147 136 353 1124 37 277 45 1382 Parts 142 | 9 6 19 36 . 16 5 51 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . . . 13 7 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 76 | . 3 9 26 1 12 3 22 Melee 23 | . . 1 10 . . . 12 Guns 14 | . 3 8 . . . . 3 AOE 21 | . . . 9 . 9 3 . Classes Destroyed 14 | 2 1 4 3 1 1 . 2 Worker 3 | . . . . . . . 3 Builder 4 | . . . 2 . . . 2 Tunneler 5 | 3 . . . . . . 2 Hauler 1 | . . 1 . . . . . Recycler 4 | 1 . . 2 . . . 1 Operator 1 | . . . . . . . 1 Watcher 4 | . . 1 2 . . . 1 Swarmer 23 | . . 3 7 . 7 3 3 Grunt 34 | . 3 5 13 . 3 . 10 Duelist 4 | . . 1 . . 1 . 2 Sentry 7 | . . . 4 . . . 3 Specialist 2 | . . . 2 . . . . Hunter 2 | . . . . 1 . . 1 Programmer 4 | . . . . . 1 . 3 Packrat 1 | . . . . . 1 . . Best Kill Streak 8 | 4 2 5 8 1 4 3 3 Combat Bots Only 6 | . 2 5 6 1 4 3 3 Max Kills in Single Turn 3 | 1 1 1 3 1 3 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 3 3 . Melee 1 | . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 456 | . 20 38 69 27 43 13 246 Missed 125 | . 3 9 23 11 12 3 64 Damage Taken 5587 | . 194 354 753 555 570 167 2994 Core 1404 | . 70 74 63 142 183 13 859 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 72 81 88 . . 51 . Volleys Fired 93 | 6 18 28 15 1 11 2 12 Largest 3 | 2 2 3 1 1 1 1 1 Hottest 140 | 90 100 140 61 63 30 30 69 Shots Fired 151 | 12 36 62 15 1 11 2 12 Gun 126 | 12 36 62 6 1 . . 9 Cannon . | . . . . . . . . Launcher 25 | . . . 9 . 11 2 3 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 126 | 12 36 62 6 1 . . 9 Explosive 25 | . . . 9 . 11 2 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 6 8 9 7 8 9 . 9 Robot Miss Streak 4 | 2 2 4 1 . 3 2 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 245 | 7 24 40 50 5 17 . 102 Core Hits 113 | 5 8 20 30 . 14 4 32 Critical Kills 5 | . . . 2 . . . 3 Critical Parts Destroyed 22 | . . . 8 1 3 . 10 Critical Strikes 39 | 1 2 4 11 2 3 . 16 Burn 8 | 1 2 4 . . . . 1 Smash 27 | . . . 10 1 3 . 13 Sever 4 | . . . 1 1 . . 2 Melee Attacks 226 | . . 3 46 14 19 2 142 Impact 158 | . . 3 35 11 14 1 94 Slashing 68 | . . . 11 3 5 1 48 Piercing . | . . . . . . . . Sneak Attacks 19 | . . . 4 . 1 . 14 Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks 35 | . . . 8 1 4 . 22 Damage Inflicted 8827 | 83 317 558 2659 165 1455 183 3407 Guns 1149 | 83 317 471 94 17 . . 167 Cannons . | . . . . . . . . Explosions 1925 | . . . 762 . 838 183 142 Melee 5749 | . . 87 1803 148 617 . 3094 Ramming 4 | . . . . . . . 4 Kinetic . | . . . . . . . . Thermal 1149 | 83 317 471 94 17 . . 167 Explosive 1925 | . . . 762 . 838 183 142 Electromagnetic . | . . . . . . . . Impact 4210 | . . 87 1581 116 522 . 1904 Slashing 1539 | . . . 222 32 95 . 1190 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 4 4 8 Average Corruption 4 | . . . . . 3 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . 5 3 26 Message Errors 7 | . . . . . 1 2 4 Matter Fused 12 | . . . . . 2 1 9 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 6 | . . . . . 1 . 5 Parts Rejected 2 | . . . . . . . 2 Data Loss (major) 2 | . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1709 | . . . 664 58 338 . 649 Projectiles . | . . . . . . . . Explosions 12 | . . . . . 6 . 6 Melee 1697 | . . . 664 58 332 . 643 Knockbacks 18 | . . . 5 1 3 . 9 Impact 18 | . . . 5 1 3 . 9 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 236 | . . . 133 . 63 22 18 Shots 10 | . . . 6 . 2 1 1 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 520 | 100 327 520 . 18 2 . 217 Average Temperature 123 | 43 138 135 . 13 2 . 87 Received Heat Transfer 1476 | . 108 132 306 6 99 . 825 Effects 8 | . . 8 . . . . . Shutdowns 1 | . . 1 . . . . . Interference 3 | . . 3 . . . . . Damage (major) 4 | . . 4 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 23 | . . . 9 1 3 . 10 Combat Hostiles 18 | . . . 7 1 3 . 7 Parts Fried 29 | . . . 16 . . . 13 Impact Corruptions 54 | . . . 17 2 12 . 23 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 3 6 . . . . . Heat Transferred 3619 | 309 1073 1607 186 37 . . 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 388 | 20 148 234 388 127 . . 164 Initial 125 | . 13 62 94 125 . . 94 Average 89 | 4 105 126 114 58 . . 82 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 95 | 100 100 76 88 100 . . 100 Level 1 4 | . . 23 11 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . 2 4 . . . 5 Investigation 3 | . . 1 2 . . . . Extermination 3 | . . . . . . . 3 Reinforcement 5 | . . 1 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 6 | . 1 2 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 7 17 37 5 12 4 34 Peak Tracking Total 7 | . 3 6 7 2 4 4 4 Tactical Retreats 6 | . 3 . 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . . . 1 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 9 | . 1 1 3 1 . 1 2 Terminals 8 | . 1 1 3 1 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 2 4 10 3 . 2 3 Successful 8 | . . 1 2 2 . 2 1 Failed 16 | . 2 3 8 1 . . 2 Catastrophic 4 | . . 1 2 . . . 1 Database Lockouts . | . . . . . . . . Manual 21 | . 2 4 10 2 . . 3 Terminals 22 | . 2 4 10 3 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . 1 2 2 . 2 1 Record 2 | . . . . . . 2 . Unreport Threat 5 | . . 1 2 1 . . 1 Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 3 1 . . 2 Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 4 | . . . . . . . 4 EXPLORE 3 | . . . . . . . 3 RETURN 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5670 | 77 300 327 1238 781 591 148 2208 Spaces Moved 2869 | 46 188 188 471 496 355 93 1032 Core 10 | 2 . . . . . . 8 Treads 57 | . . . 2 . . . 55 Legs . | . . . . . . . . Wheels 2797 | 44 188 188 469 496 355 93 964 Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Fastest Speed 50 | 50 100 100 115 140 145 145 115 Average Speed 151 | 97 105 101 204 144 145 145 152 Slowest Speed 1875 | 100 115 115 240 145 145 145 1875 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 36 21 46 13 50 16 27 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 22 | . . . . 4 . . 18 Terrain Destroyed 166 | . . . 51 4 57 12 42 Melee 22 | . . . . 4 . . 18 Projectile . | . . . . . . . . AOE 144 | . . . 51 . 57 12 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3734 | 62 251 269 656 535 389 100 1472 Wait 436 | . 42 40 108 3 6 1 236 Move 2862 | 45 187 187 470 495 354 92 1032 Hop . | . . . . . . . . Pick Up 43 | 4 2 4 10 4 1 . 18 Fast Attach 27 | 7 . . 6 3 . 3 8 Attach 24 | . . 5 1 4 . . 14 Detach 2 | . . . . . . . 2 Swap 35 | . 2 1 8 2 3 . 19 Drop 26 | . . 1 3 4 . . 18 Fire 93 | 6 18 28 15 1 11 2 12 Melee 176 | . . 3 35 11 14 1 112 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 8 | . . . . 8 . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 12) 276 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 560 | -9/Materials | Discovered new exit (range 9) 705 | -9/Materials | Entered another Materials area 705 | -8/Materials | Evolved 2 slots: Utility x2 705 | -8/Materials | Discovered new exit (range 7) 708 | -8/Materials | Lost 4 parts (1n3w) 827 | -8/Materials | Discovered new exit (range 8) 1683 | -8/Materials | Discovered new exit (range 8) 1943 | -8/Materials | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Propulsion x2 2204 | -7/Factory | Build established: Scavenger-Mutant 2220 | -7/Factory | Discovered new exit (range 13) 2407 | -7/Factory | Lost 3 parts (1n2u) 2657 | -7/Factory | Build established: Mutant 2724 | -7/Factory | Entered Lower Caves 2857 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3296 | -7/Lower Caves | Discovered new exit (range 16) 3315 | -7/Lower Caves | Entered another Lower Caves area 3334 | -7/Lower Caves | Discovered new exit (range 11) 3463 | -7/Lower Caves | Entered Factory 3463 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3662 | -6/Factory | Build established: Gladiator 3672 | -6/Factory | Lost 4 parts (2n1u1w) 4360 | -6/Factory | Build established: Mutant 5161 | -6/Factory | Core integrity fell below 50% 5490 | -6/Factory | Core integrity fell below 20% 5514 | -6/Factory | Lost 3 parts (1n1u1w) 5671 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05541_ K-01 Serf collects debris. 05580_ System corrupted: Energy discharge (-30). 05587_ Acquired VTOL Module. 05590_ R-10 Processor collects Lgt. Nuclear Core. 05599_ H&BIEEL%/LLVL CESX0IST/JIR9U 05622_ Acquired 10 matter. 05624_ System corrupted: Matter fused (-6). 05624_ Acquired 6 matter. 05639_ Acquired 8 matter. 05653_ MANNVI|&YT:FBTW|KVHM 05658_ Acquired 2 matter. 05664_ Critical hit (Burn: +37). 05665_ Lgt. Angular Momentum Engine destroyed. 05667_ Critical hit (Burn: +37). 05667_ Hvy. Laser destroyed. 05670_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ??????????????????????????????????###???? ######## | | ?????????????????????????????????? *?? # | | ????????????????????????????????? ?# # """ | | ??????????????????????????????# """ """ # # """ | | ??????????????????????????????# """ """ + # """ | | ??????????????????????????????# """ """ # # | | ??????????????????????????????# "" "" # # | | ???????????????????????????????] "" "" # # | | ??????????????????????#######???? ??# # ?? | | ??????????????????????# #######+##### ###+#### | | ??????????????????????# % | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# u #######+#########+#### | | ??????????????????????###%###????# ????? ?? | | ????????????????????????# #??????# ??# """ | | ????????????????????????#@######## # """ | | ????????????????????????#lg # # """ | | ??????????????????? # """ # # | | ?????????????? % g # "R" # # """ | | ????????????? + " " # # ""?? | | ???????????? ##### # # [ # "??? | | ????????????? ?????# # ! # # ??? | | ????????????? ??????#+#####################??? | | ???????????? ?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActivePropulsionMeganuke Manual? 0 Play Time 00:49:47 Cumulative 90.0 hours Start 2025.02.04 @ 17:53:52 End 2025.02.04 @ 18:58:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 114 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3172e64-42c9-431e-a640-3e3e4b0b6f36