Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 08:21:32 Player: souux Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (117) 585 Value Destroyed (3890) 3890 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 6324 Bonus ------- High Alert Combat Kills 129 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 290/290 System Corruption 1% Temperature Danger (410) Movement Core (1200) Ox23 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Hardened Heavy Armor Plating Graphene Brace > --- WEAPON (4) ------- Particle Gun Heavy Ion Cannon Minigun Katana > --- INVENTORY (15) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Active Sensor Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Field Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Minigun Minigun > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Active Sensor Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Grenade Launcher Heavy Mace [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 80 | 6 15 23 36 Power 8 | 1 1 3 3 Engine 5 | 1 . 3 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 17 | 2 4 6 5 Treads 12 | . 2 6 4 Leg 2 | 2 . . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 25 | 1 9 5 10 Device 6 | . 2 . 4 Storage 4 | 1 2 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 13 | . 5 3 5 Artifact . | . . . . Weapon 30 | 2 1 9 18 Energy Gun 8 | . . 3 5 Energy Cannon 3 | . . . 3 Ballistic Gun 17 | 2 1 6 8 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . 1 9 9 Power 3 | . . 2 1 Propulsion 3 | . . 2 1 Utility 5 | . . 1 4 Weapon 8 | . 1 4 3 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Backups 12 | 4 8 14 13 Power . | . . 1 . Propulsion 3 | 3 2 3 2 Utility 4 | . 2 4 4 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 37 | . 5 9 23 Power 7 | . 2 2 3 Propulsion 11 | . 1 2 8 Utility 8 | . 1 2 5 Weapon 10 | . 1 3 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 99 99 94 Engine 5 | . 3 8 4 Core 5 | . 10 1 4 Treads 18 | . 20 21 12 Leg 1 | . 3 . . Wheel 2 | . 3 . 2 Device 5 | . 1 . 14 Storage 11 | . 14 11 9 Protection 10 | . 12 10 8 Energy Gun 4 | . . 12 1 Ballistic Gun 30 | . 28 30 31 Peak Build Rating 48 | 6 12 17 48 Average Rating 19 | 4 9 15 34 On Entrance 8 | . 6 12 17 Naked Turns . | . . . . Heaviest Build 78 | 14 36 45 78 Greatest Support 45 | 20 40 43 45 Greatest Overweight (x) 23 | 1 . 2 23 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 9 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 5 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 33% | Scavenger-Tank 33% | Mutant 31% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3580 | 278 847 675 1780 Remotely . | . . . . Salvage Created 4792 | 79 1066 1217 2430 Parts 252 | 2 71 63 116 Haulers Intercepted . | . . . . Recyclers Shooed 12 | . 1 7 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 94 | . 26 24 44 Melee 1 | . . . 1 Guns 88 | . 26 24 38 Cannons 5 | . . . 5 Classes Destroyed 13 | 1 5 3 4 Worker 3 | . 2 . 1 Tunneler 1 | . . . 1 Recycler 6 | 1 . 3 2 Operator 7 | . 3 1 3 Watcher 6 | . 2 3 1 Swarmer 12 | . 3 6 3 Grunt 59 | . 23 9 27 Brawler 3 | . . 1 2 Duelist 5 | . . 1 4 Sentry 11 | . . 7 4 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 8 | 1 3 4 8 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 426 | . 124 96 206 Missed 101 | . 32 16 53 Hits 325 | . 92 80 153 Melee 19 | . . 8 11 Projectile 306 | . 92 72 142 Critical Strikes 15 | . 1 2 12 Actively Blocked 7 | . . . 7 Damage Taken 5424 | . 1078 1349 2997 Core 1057 | . 129 373 555 Absorbed by Shields 64 | . . . 64 Regen/Repaired (Parts) 327 | . . 259 68 Core Remaining (%) 51 | 100 48 6 . Volleys Fired 291 | 3 112 60 116 Largest 4 | 2 2 4 4 Hottest 218 | 40 40 176 218 Shots Fired 877 | 6 224 229 418 Gun 854 | 6 224 229 395 Cannon 23 | . . . 23 Launcher . | . . . . Special . | . . . . Kinetic 740 | 6 224 136 374 Thermal 137 | . . 93 44 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 2 10 10 17 Robot Miss Streak 5 | 2 4 5 4 Penetration Max . | . . . . Secondary Targets 15 | . 2 3 10 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 513 | 3 134 125 251 Core Hits 215 | 2 60 52 101 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | . 2 4 1 Burn 5 | . . 4 1 Destroy 2 | . 2 . . Melee Attacks 6 | . . . 6 Impact 5 | . . . 5 Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7833 | 32 1682 1744 4375 Guns 7391 | 32 1682 1744 3933 Cannons 358 | . . . 358 Explosions . | . . . . Melee 73 | . . . 73 Ramming 11 | . . . 11 Kinetic 6181 | 32 1682 822 3645 Thermal 1568 | . . 922 646 Explosive . | . . . . Electromagnetic . | . . . . Impact 73 | . . . 73 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . 13 6 Message Errors 3 | . . 3 . Matter Fused 5 | . . 1 4 Heat Flow Errors 2 | . . 2 . Energy Discharges 5 | . . 4 1 Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 19 | . . . 19 Projectiles . | . . . . Explosions . | . . . . Melee 19 | . . . 19 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 811 | . 41 811 745 Average Temperature 189 | . 11 201 226 Received Heat Transfer 1887 | . 585 255 1047 Effects 102 | . . 51 51 Shutdowns 22 | . . 11 11 Energy Bleed 10 | . . 6 4 Interference 12 | . . 5 7 Matter Decay 6 | . . 4 2 Short Circuit 12 | . . 4 8 Damage (minor) 8 | . . 4 4 Damage (major) 23 | . . 12 11 Damage (core) 9 | . . 5 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 1 3 Heat Transferred 3774 | . . 2516 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . 1 . 2 Low Security (%) 72 | 100 86 100 28 Level 1 20 | . 13 . 49 Level 2 7 | . . . 22 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 665 | 5 298 149 665 Initial 70 | . . 70 59 Average 142 | . 96 60 274 Influence Increases 2859 | 5 812 702 1340 Destroy 0b10 Robot/C 1880 | . 520 480 880 Destroy 0b10 Robot/NC 115 | 5 35 35 40 Destroy Leader 482 | . 114 146 222 Successful Hack 62 | . 23 35 4 Disable Machine 60 | . . . 60 Destroy Structure 20 | . . 6 14 Partial Spotted 45 | . 15 . 30 Lose Combat Pursuer 195 | . 105 . 90 Influence Decreases 2196 | 5 644 729 818 Entered New Map 180 | . . 98 82 Time Decay 1697 | 5 484 562 646 Lost Part 169 | . 10 69 90 Purge Threat 150 | . 150 . . Squads Dispatched 29 | . 8 3 18 Investigation 13 | . 6 2 5 Extermination . | . . . . Reinforcement 8 | . 2 1 5 Assault 1 | . . . 1 Garrison 7 | . . . 7 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 5 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 147 | . 45 34 68 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 9 | . 5 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 26 | . 10 10 6 Terminals 15 | . 7 6 2 Fabricators . | . . . . Repair Stations 5 | . 1 2 2 Recycling Units 4 | . 2 1 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 87 | . 31 34 22 Successful 54 | . 17 24 13 Failed 33 | . 14 10 9 Catastrophic 7 | . 1 2 4 Database Lockouts . | . . . . Manual 39 | . 17 15 7 Terminals 48 | . 21 19 8 Fabricators . | . . . . Repair Stations 19 | . 5 8 6 Recycling Units 9 | . 5 3 1 Scanalyzers 11 | . . 4 7 Garrison Access . | . . . . Terminal Hacks 9 | . 5 3 1 Prototype ID Bank 3 | . 1 2 . Level Access Points 2 | . 1 1 . Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . . 8 3 Scan Component 7 | . . 5 2 Repair 4 | . . 3 1 Recycling Unit Hacks 9 | . 5 3 1 Recycle Component 2 | . 2 . . Report Inventory 3 | . 2 1 . Retrieve Matter 3 | . 1 1 1 Retrieve Components 1 | . . 1 . Scanalyzer 9 | . . 3 6 Insert Component 5 | . . 2 3 Analyze 4 | . . 1 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 7 7 2 Terminals 16 | . 7 7 2 Botnet 14 | . 6 6 2 Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 20 | . 7 8 5 Full Trace Events 17 | . 6 6 5 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 1 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 3 1 Time 146 | . . 120 26 Parts Recycled 2 | . 2 . . Recycled Matter . | . . . . Retrieved Matter 322 | . . 247 75 Retrieved Components 10 | . . 10 . Parts Scanalyzed 4 | . . 1 3 Part Schematics Acquired 4 | . . 1 3 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2079 | . 214 . 1865 Optics 378 | . . . 378 Structural 528 | . . . 528 Seismic 1719 | . 214 . 1505 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7094 | 82 2220 2433 2359 Spaces Moved 2886 | 51 1018 857 960 Core 16 | 15 . . 1 Treads 2064 | . 675 857 532 Legs 200 | 36 164 . . Wheels 606 | . 179 . 427 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 115 Average Speed 170 | 108 143 230 150 Slowest Speed 1200 | 120 160 320 1200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 100 59 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile 6 | . . . 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4499 | 71 1561 1192 1675 Wait 1016 | . 375 182 459 Move 2883 | 50 1017 856 960 Hop . | . . . . Pick Up 102 | 12 22 33 35 Fast Attach 11 | 1 3 1 6 Attach 35 | 5 2 16 12 Detach 5 | . 1 4 . Swap 59 | . 13 16 30 Drop 90 | . 16 24 50 Fire 291 | 3 112 60 116 Melee 6 | . . . 6 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Discovered new exit (range 14) 561 | -10/Materials | Discovered new exit (range 9) 1292 | -10/Materials | Discovered new exit (range 15) 1857 | -10/Materials | Identified exit to Materials 1857 | -10/Materials | Identified exit to Mines 1921 | -10/Materials | Core integrity fell below 50% 2303 | -10/Materials | Entered another Materials area 2303 | -9/Materials | Evolved 2 slots: Weapon x2 2353 | -9/Materials | Discovered new exit (range 14) 2595 | -9/Materials | Build established: Tank 2923 | -9/Materials | Core integrity fell below 50% 2955 | -9/Materials | Core integrity fell below 20% 2984 | -9/Materials | Lost 3 parts (1p1u1w) 3148 | -9/Materials | Repaired Hvy. Assault Rifle 3194 | -9/Materials | Repaired Broken Hvy. Assault Rifle 3292 | -9/Materials | Build established: Scavenger-Tank 3632 | -9/Materials | Identified exit to Materials 3967 | -9/Materials | Repaired Broken Imp. Treads 4261 | -9/Materials | Discovered new exit (range 9) 4736 | -9/Materials | Entered another Materials area 4736 | -8/Materials | Evolved 2 slots: Utility x2 4766 | -8/Materials | Garrison activated, responded to threat 4963 | -8/Materials | Garrison activated, responded to threat 5016 | -8/Materials | Destroyed 7 combat bots 5212 | -8/Materials | Build established: Tank 6168 | -8/Materials | Discovered new exit (range 16) 6265 | -8/Materials | Found Prototype Device 6273 | -8/Materials | Lost 6 parts (1p1n3u1w) 6434 | -8/Materials | Discovered new exit (range 6) 6594 | -8/Materials | Repaired Broken Minigun 6736 | -8/Materials | First assault squad dispatched 6874 | -8/Materials | Garrison activated, responded to threat 7075 | -8/Materials | Core integrity fell below 50% 7086 | -8/Materials | Core integrity fell below 20% 7095 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 07079_ Overheating: Lrg. Storage Unit damaged (-74). 07080_ Power failure, Rnf. Deuterium Engine shutdown. 07080_ Overheating: Core damaged (-71). 07083_ Overheating: Rnf. Deuterium Engine damaged (-20). 07083_ Overheating: Minigun damaged (-45). 07083_ Overheating: Hrd. Heavy Armor Plating damaged (-78). 07083_ Overheating: Katana damaged (-18). 07083_ U-05 Engineer builds a Wall. 07085_ Overheating: Core damaged (-55). 07086_ Overheating: Core damaged (-66). 07088_ Overheating: Matter decay (-50). 07089_ Arm. Huge Wheel broken. 07089_ Overheating: Short circuit. 07093_ System corrupted: Matter fused (-8). 07095_ Power failure, Rnf. Deuterium Engine shutdown. 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Treads | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 2% | -9/Materials Hvy. Assault Rifle | 2% | -9/Materials | Broken Imp. Treads | 77% | -9/Materials | Broken Minigun | 45% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Quantum Hacking Challenges ------------ None Game ------ Seed DisruptorSigixDerivative Manual? 0 Play Time 01:38:31 Cumulative 21.2 hours Start 2025.09.28 @ 03:55:17 End 2025.09.28 @ 08:21:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4057cf40-a164-4570-8b26-61e236119293