Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 21:22:01 Player: Dadrick Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (158) 790 Value Destroyed (4469) 4469 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (1509) 1509 TOTAL SCORE: 14728 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 60 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 150/150 System Corruption 14% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Improved Antigrav System Field Propulsion Array > --- UTILITY (7) ------ Advanced Heat Sink Machine Analyzer Surveybot 17 Chip Core Analyzer Hacking Suite > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Cooling System Transdimensional Reconstructor Field Laser Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Backup Power I Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Experimental Signal Interpreter ECM Suite Improved Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced KE Penetrator Enhanced Gauss Cannon Lance > --- INVENTORY -------- Advanced Sensor Array Surveybot 17 Chip Transdimensional Reconstructor Proton Missile Launcher Improved Plasma Cutter [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . 2 . . . 6 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . . . 2 . . . . 1 . . . . . . 1 . . Utility 5 | . . . . . . 4 . . . . 1 . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 130 | 7 4 17 15 1 2 18 . . . 1 3 1 11 . . 4 2 5 12 27 Power 12 | 1 . 1 2 . . 2 . . . . 1 . 1 . . . 1 . 1 2 Engine 5 | 1 . 1 2 . . . . . . . 1 . . . . . . . . . Core 7 | . . . . . . 2 . . . . . . 1 . . . 1 . 1 2 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 46 | 2 . 9 8 1 . 7 . . . . 1 . 5 . . . . 1 5 7 Treads 19 | 2 . 8 8 . . . . . . . . . . . . . . . 1 . Leg 10 | . . 1 . . . . . . . . . . . . . . . . 4 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight 16 | . . . . 1 . 7 . . . . 1 . 5 . . . . 1 . 1 Utility 42 | 2 2 2 2 . 1 5 . . . . 1 1 2 . . 4 1 2 5 12 Device 15 | 1 1 1 1 . . 3 . . . . . . . . . 1 1 2 . 4 Storage 5 | 1 1 . . . . . . . . . . . . . . 1 . . . 2 Processor 10 | . . 1 . . 1 2 . . . . . . 1 . . . . . 1 4 Hackware 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 Protection 9 | . . . 1 . . . . . . . . 1 1 . . 1 . . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 5 3 . 1 4 . . . 1 . . 3 . . . . 2 1 6 Energy Gun 4 | . 1 1 . . . . . . . . . . . . . . . . . 2 Energy Cannon 6 | . . 2 3 . 1 . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 1 1 . . . . . . . . . . . . . . . 1 1 . Ballistic Cannon 4 | . . . . . . 2 . . . . . . 1 . . . . . . 1 Launcher 3 | . . . . . . 1 . . . 1 . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 13 | . . 1 . . . 2 . . . . . . 2 . . 4 . 1 1 2 Parts Lost 46 | . 3 . 1 . . 1 . . . . . . 2 . . . 3 17 1 18 Power 7 | . . . . . . 1 . . . . . . 1 . . . 1 2 . 2 Propulsion 12 | . . . . . . . . . . . . . . . . . 1 5 . 6 Utility 17 | . 1 . . . . . . . . . . . . . . . 1 8 1 6 Weapon 10 | . 2 . 1 . . . . . . . . . 1 . . . . 2 . 4 Highest Loss Streak 13 | . 3 . 1 . . 1 . . . . . . 1 . . . 3 12 13 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . Average Backups 10 | 2 8 14 14 15 14 5 5 4 5 4 4 5 5 5 5 5 4 4 5 6 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 Propulsion 2 | . 1 2 5 6 6 . . . . . . . . . . . . . . . Utility 3 | . . 4 5 6 6 2 3 2 2 2 2 2 2 2 2 2 1 1 2 2 Weapon 2 | 1 5 5 3 2 1 1 1 1 2 1 1 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 17 3 . 4 1 . . . . . . 1 . . . . 1 . 7 Power 4 | . . 1 . . . . . . . . . . 1 . . . . . . 2 Propulsion 6 | . . 2 . . 2 1 . . . . . . . . . . . . . 1 Utility 10 | . 1 4 . . 2 . . . . . . . . . . . . 1 . 2 Weapon 13 | . . 10 3 . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 99 99 99 100 100 96 100 93 93 98 94 100 94 88 88 82 90 68 42 85 Engine 6 | . 14 11 11 11 11 . . . . . 4 5 2 . . . . 2 4 . Core 2 | . . . . . . 5 6 6 6 6 . . 2 5 5 5 4 4 2 8 Treads 18 | . 28 32 33 33 33 . . . . . . . . . . . . . 2 4 Leg 2 | . . . . . . . . . . . . . . . . . . . 7 20 Flight 9 | . . . . . . 31 33 33 33 33 29 35 34 29 29 29 27 17 . . Device 10 | . 13 10 9 11 8 12 13 13 13 13 11 11 11 11 11 10 10 8 . 7 Storage 6 | . 14 11 11 11 11 . . . . . . . . . . . . . . 2 Processor 6 | . . . . . 2 19 20 20 20 20 17 17 17 17 17 14 11 8 . 8 Hackware 1 | . . . . . . . . . . . 5 5 5 5 5 7 11 9 . . Protection 3 | . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 4 9 13 Energy Gun 1 | . 1 4 . . . . . . . . . . . . . . . . 7 8 Energy Cannon 9 | . . 13 22 22 22 . . . . . . . . . . . . . . . Ballistic Gun 3 | . 26 7 . . . . . . . . . . . . . . . 1 1 3 Ballistic Cannon 1 | . . . . . . 5 6 6 6 5 5 5 4 5 5 . 5 4 . . Impact Weapon 4 | . . 6 11 11 11 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 4 6 6 6 6 5 5 2 . . . . . . 1 Peak Build Rating 97 | 7 8 21 21 21 27 58 58 57 56 58 70 71 81 81 81 89 89 97 73 95 Average Rating 38 | 5 7 16 20 20 22 53 58 56 56 56 63 70 75 81 81 78 86 80 36 81 On Entrance 48 | . 7 8 19 21 21 27 58 58 56 56 58 70 71 81 81 81 89 79 11 73 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . 1 1 . . . . . 11 8 Naked Turns 99 | . . . . . . . . . . . . . . . . . . . 99 . Heaviest Build 61 | 14 29 39 41 39 39 38 26 25 25 26 24 26 27 25 25 32 32 32 58 61 Greatest Support 123 | 40 40 60 60 60 60 60 27 27 27 27 34 34 35 34 34 34 34 43 80 123 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 10 | 7 11 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 15 | 3 13 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 10 | 2 8 14 14 15 14 5 5 4 5 4 4 5 4 5 5 4 4 4 5 6 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 13 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 48% | Mutant 23% | Ninja 9% | Scavenger-Mutant 4% | Tank 3% | Hacker-Ninja 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Waste Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Mutant | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 3409 | 318 480 420 212 86 13 253 60 . 18 125 32 38 186 63 63 92 63 179 124 584 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7158 | 179 463 1694 1199 211 . 455 59 . . 532 104 . 403 . . 92 35 196 562 974 Parts 322 | 12 21 93 76 5 . 13 1 . . 22 8 . 14 . . 1 1 8 2 45 Haulers Intercepted 15 | . 1 4 3 . . 2 . . . . 1 . 4 . . . . . . . Recyclers Shooed 8 | . . 2 4 . . 1 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 1 . . 10 . . . . 1 1 2 . . . Prevented 13 | . . . . . . . 1 . . 10 . . . . 1 . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 100 | . 11 30 22 3 . . . . . 12 . . . . . . 2 . 2 18 Melee 7 | . . . . 1 . . . . . . . . . . . . 1 . . 5 Guns 33 | . 11 10 . . . . . . . . . . . . . . . . 2 10 Cannons 42 | . . 19 20 . . . . . . . . . . . . . . . . 3 AOE 10 | . . . . . . . . . . 9 . . . . . . 1 . . . Classes Destroyed 16 | 2 4 4 2 . . . . . . 1 . . . . . . . . 1 2 Worker 6 | . . 1 1 . . . . . . . . . . . . . . 1 . 3 Builder 6 | . . 3 2 . . 1 . . . . . . . . . . . . . . Tunneler 6 | 3 . . . . . 1 . . . . . . . . . . . 1 . 1 Hauler 15 | . 1 4 3 . . 2 . . . . 1 . 4 . . . . . . . Recycler 9 | 1 1 3 1 1 . 1 . . . . . . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 6 | . . . 2 . . 3 . . . . 1 . . . . . . . . . Drone 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Watcher 9 | . 2 3 1 . . 1 . . . . . . 1 . . . . . . 1 Swarmer 31 | . 6 8 7 . . . . . . 5 . . . . . . 1 . . 4 Grunt 34 | . 5 11 5 . . . . . . 5 . . . . . . . . . 8 Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . . Sentry 22 | . . 9 10 3 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . . . . . . . . . . . . . . 4 Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 7 | 2 3 5 6 1 . 2 . . . 6 1 . 2 . . . 1 1 1 7 Combat Bots Only 6 | . 3 4 5 1 . . . . . 6 . . . . . . 1 . 1 6 Max Kills in Single Turn 3 | 1 2 2 2 1 . 1 . . . 3 1 . 1 . . . 1 1 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . . . . 3 . . . . . . 1 . . . Melee 1 | . . . . 1 . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 931 | . 99 94 110 . . 26 . . . 28 6 . 65 3 12 . 40 146 1 301 Missed 351 | . 31 32 32 . . 13 . . . 14 2 . 39 1 6 . 21 71 . 89 Hits 580 | . 68 62 78 . . 13 . . . 14 4 . 26 2 6 . 19 75 1 212 Melee 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Projectile 577 | . 68 60 78 . . 13 . . . 14 4 . 26 2 6 . 19 75 . 212 Critical Strikes 25 | . 2 2 3 . . 1 . . . . . . . . . . 1 6 . 10 Damage Taken 9371 | . 667 851 952 . . 162 . . . 222 78 . 609 33 76 . 318 1531 48 3824 Core 1789 | . 157 88 68 . . 20 . . . 56 . . 119 16 18 . 86 552 48 561 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . . . . 11 Regen/Repaired (Parts) 246 | . . . 26 . . . . . 1 . 33 . 173 . . . . . 13 . Core Remaining (%) 73 | 100 37 . . . 61 . . . . 91 . . . . . . 76 . . . Volleys Fired 405 | 12 68 95 74 . . 8 . . . 12 5 . 11 6 10 . 10 17 12 65 Largest 3 | 2 2 3 2 . . 1 . . . 1 1 . 1 1 1 . 1 1 2 3 Hottest 143 | 40 70 136 136 . . 33 . . . 39 33 . 47 47 47 . 47 47 80 143 Shots Fired 823 | 24 134 253 148 3 . 8 2 . . 12 5 . 12 6 10 . 10 17 24 155 Gun 481 | 24 134 167 . . . . . . . . . . . . . . . . 24 132 Cannon 319 | . . 86 148 3 . 8 . . . . 5 . 12 6 10 . 2 17 . 22 Launcher 22 | . . . . . . . 2 . . 12 . . . . . . 8 . . . Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 370 | 24 128 109 . . . 8 . . . . 5 . 12 6 10 . 2 17 . 49 Thermal 430 | . 6 144 148 3 . . . . . . . . . . . . . . 24 105 Explosive 7 | . . . . . . . 2 . . 5 . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . 7 . . . . . . 8 . . . Robot Hit Streak 23 | 4 15 17 23 5 . . . . . 3 . . . . . . . . 5 11 Robot Miss Streak 8 | 4 5 4 4 . . . . . . 1 . . . . . . 3 . 4 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 2 . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . . . . . . . . 2 Shots Hit Robots 529 | 12 80 152 95 5 . 21 1 . . 8 2 . 10 . . 2 1 7 16 117 Core Hits 249 | 7 28 63 31 1 . 4 1 . . 20 2 . 5 . . 2 2 2 4 77 Critical Kills 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 1 1 1 . 2 . . . . . . . . . . . . . 1 Meltdown 2 | . . 1 1 . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Melee Attacks 220 | . . 7 2 4 . 64 8 . 1 12 9 . 35 4 11 2 7 21 . 33 Impact 26 | . . 7 2 4 . 13 . . . . . . . . . . . . . . Slashing 123 | . . . . . . 51 8 . 1 12 9 . 9 . . . . . . 33 Piercing 69 | . . . . . . . . . . . . . 26 4 11 2 7 19 . . Sneak Attacks 25 | . . 2 . 4 . 8 . . . . 1 . 5 . . . . 4 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12587 | 144 816 2526 2038 451 . 1343 78 . . 1148 116 . 574 . . 121 149 334 238 2511 Guns 3401 | 144 816 1091 . . . . . . . . . . . . . . . . 238 1112 Cannons 3771 | . . 1189 2005 21 . . . . . . . . . . . . . 30 . 526 Explosions 1146 | . . . . . . . . . . 806 . . . . . . 94 . . 246 Melee 4234 | . . 246 . 430 . 1343 78 . . 342 116 . 574 . . 121 53 304 . 627 Ramming 35 | . . . 33 . . . . . . . . . . . . . 2 . . . Kinetic 2388 | 144 778 659 . . . . . . . . . . . . . . . 30 . 777 Thermal 5030 | . 38 1621 2005 21 . . . . . . . . . . . . . . 238 1107 Explosive 367 | . . . . . . . . . . 367 . . . . . . . . . . Electromagnetic 533 | . . . . . . . . . . 439 . . . . . . 94 . . . Impact 1051 | . . 246 . 430 . 375 . . . . . . . . . . . . . . Slashing 2370 | . . . . . . 968 78 . . 342 116 . 239 . . . . . . 627 Piercing 813 | . . . . . . . . . . . . . 335 . . 121 53 304 . . Highest Corruption 15 | . . . 4 4 . 15 15 15 15 . . . 3 3 3 3 3 6 6 14 Average Corruption 5 | . . . 3 4 . 14 15 15 15 . . . 2 3 3 3 3 5 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 142 | . . . 31 20 . 2 15 3 2 . . . 3 4 4 . 3 2 17 36 Message Errors 28 | . . . 7 3 . . 5 . 1 . . . . . . . 1 1 7 3 Matter Fused 37 | . . . 6 7 . . 5 2 1 . . . 1 . 1 . 2 1 3 8 Heat Flow Errors 13 | . . . 2 2 . . 2 . . . . . . . . . . . 3 4 Energy Discharges 17 | . . . 7 2 . 1 . . . . . . . 1 1 . . . . 5 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Parts Fused 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Data Loss (minor) 19 | . . . 6 1 . 1 1 . . . . . . 2 2 . . . 1 5 Data Loss (major) 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . Misfires 8 | . . . . 3 . . 2 . . . . . 1 . . . . . 1 1 Alerts 6 | . . . 2 . . . . . . . . . . 1 . . . . 1 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1107 | . . 187 53 225 . 329 . . . 92 . . 40 . . . 28 78 . 75 Projectiles 49 | . . 1 47 . . . . . . . . . . . . . . . . 1 Explosions 73 | . . . . . . . . . . . . . . . . . . . . 73 Melee 985 | . . 186 6 225 . 329 . . . 92 . . 40 . . . 28 78 . 1 Knockbacks 19 | . . 1 . . . 3 . . . . . . . . . . . . . 15 Impact 4 | . . 1 . . . 3 . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . 15 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . . 4 . . . . . . 36 . . . Shots 4 | . . . . . . . . . . 1 . . . . . . 3 . . . Rammed 6 | . . . 5 . . . . . . . . . . . . . 1 . . . Targets Rammed 7 | . . . 6 . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 100 195 306 252 . 8 163 . . 9 . 1 29 . 3 . . 8 203 387 Average Temperature 85 | . 33 45 87 102 . 3 73 . . 3 . 1 9 . 3 . . 8 100 157 Received Heat Transfer 1667 | . 183 306 342 . . 45 . . . 30 9 . 9 . . . . 201 . 542 Effects 11 | . . . 1 . . . . . . . . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . . . . . . 6 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 11 | . . . . . . . . . . . . . . . . . . . . 11 Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . 11 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . 2 1 2 . 4 . . . 3 . . . . . . . . . . Combat Hostiles 5 | . . . . 2 . . . . . 3 . . . . . . . . . . Parts Fried 19 | . . 5 1 2 . 8 . . . 3 . . . . . . . . . . Impact Corruptions 22 | . . 5 1 6 . 10 . . . . . . . . . . . . . . Robots Melted 3 | . . 1 2 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . . . . . . . . . . . . Parts Melted 21 | . . 5 12 . . . . . . . . . . . . . . . 1 3 Heat Transferred 10173 | . 111 3215 3626 37 . . . . . . . . . . . . . . 666 2518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 2 | . . 2 1 . . . . . . . 1 . 1 . . . . 2 . 2 Low Security (%) 62 | 100 100 33 31 100 . 100 . . . . 85 100 65 . . . . . 100 31 Level 1 32 | . . 59 68 . . . . . . . 14 . 34 . . . . 24 . 61 Level 2 4 | . . 7 . . . . . . . . . . . . . . . 75 . 6 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 477 | 10 96 419 363 137 . 71 . . . . 213 66 246 . . . . 477 71 423 Initial 459 | . . 16 97 136 . . . . . . 179 66 11 . . . . 459 71 . Average 144 | . 29 221 204 72 . 8 . . . . 172 45 107 . . . . 409 7 273 Influence Increases 5204 | 20 356 868 778 267 . 220 5 . . 415 122 . 436 . . 10 130 624 26 927 Destroy 0b10 Robot/C 1900 | . 220 600 440 60 . . . . . 200 . . . . . . 20 . . 360 Destroy 0b10 Robot/NC 325 | 20 20 70 55 5 . 45 5 . . 15 10 . 25 . . 10 5 15 . 25 Destroy Leader 478 | . 46 164 168 . . 6 . . . 20 2 . 10 . . . . . . 62 Successful Hack 188 | . 24 10 33 22 . 36 . . . . . . 37 . . . . 21 . 5 Select Force Hacks 180 | . . . . 180 . . . . . . . . . . . . . . . . Disable Machine 375 | . . . 45 . . . . . . . 15 . 15 . . . . 30 . 270 Destroy Structure 318 | . 1 9 7 . . 43 . . . . 20 . 64 . . . . 48 26 100 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 450 . . Partial Spotted 120 | . . . 15 . . 15 . . . . 45 . 30 . . . . 15 . . Lose Combat Pursuer 870 | . 45 15 15 . . 75 . . . 180 30 . 255 . . . 105 45 . 105 Influence Decreases 4814 | 20 316 676 659 618 . 165 60 . . 130 216 175 322 130 . 10 115 436 229 537 Entered New Map 818 | . . 24 135 215 . . 21 . . . 106 125 5 49 . . . 6 132 . Time Decay 3152 | 20 286 502 514 403 . 162 39 . . 130 90 50 197 81 . 10 100 160 61 347 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 100 . . . . 100 . . Lost Part 436 | . 30 . 10 . . 1 . . . . . . 20 . . . 15 170 10 180 Lost Ally 58 | . . . . . . 2 . . . . 20 . . . . . . . 26 10 Purge Threat 150 | . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . 2 5 . . 12 . . . . 7 . 8 . . . . 5 . 10 Investigation 29 | . . . 2 . . 8 . . . . 4 . 5 . . . . 4 . 6 Extermination 8 | . . . . . . 3 . . . . 1 . 1 . . . . 1 . 2 Reinforcement 11 | . . 1 3 . . 1 . . . . 2 . 2 . . . . . . 2 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 13 | . 1 4 3 . . . . . . . 2 . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 22 37 29 . . 23 2 . . 21 13 . 36 1 3 . 21 38 11 51 Peak Tracking Total 20 | . 4 4 4 . . 5 2 . . 9 7 . 17 1 3 . 6 16 6 20 Tactical Retreats 42 | . 2 1 1 . . 6 . . . 5 3 . 8 . . . 3 6 3 4 ECM-based Alert Blocks 58 | . . . . . . 6 . . . 7 5 . 16 . . . 4 20 . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 15 | . . 1 4 . . 4 . . . . 1 . 3 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 25 | . . . 3 . . . . . . . 1 . 1 . . . . 2 . 18 Max in Single Turn 17 | . . . 1 . . . . . . . 1 . 1 . . . . 1 . 17 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 108 | . 6 10 9 12 2 19 1 1 . . 13 . 15 . . 4 1 8 . 7 Terminals 54 | . 5 7 6 6 . 11 . . . . 7 . 6 . . . 1 3 . 2 Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Repair Stations 6 | . . . 2 . . . . . . . 2 . 1 . . . . 1 . . Recycling Units 29 | . 1 1 . 6 . 6 . . . . 3 . 5 . . . . 3 . 4 Scanalyzers 5 | . . 2 . . . 1 . . . . . . 1 . . . . 1 . . Garrison Access 4 | . . . 1 . . 1 . . . . . . 1 . . . . . . 1 Total Hacks 215 | . 11 20 17 21 10 40 1 1 . . 20 . 28 . . 17 2 13 . 14 Successful 120 | . 6 10 11 13 10 14 1 1 . . 9 . 12 . . 17 2 7 . 7 Failed 95 | . 5 10 6 8 . 26 . . . . 11 . 16 . . . . 6 . 7 Catastrophic 16 | . 1 3 . . . 4 . . . . 2 . 4 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 5 5 1 20 . 21 . . . . 12 . 19 . . . . 6 . 9 Terminals 111 | . 10 15 11 12 . 23 . . . . 13 . 13 . . . 2 7 . 5 Fabricators 3 | . . . . . . . . . . . 1 . 2 . . . . . . . Repair Stations 11 | . . . 5 . . . . . . . 3 . 2 . . . . 1 . . Recycling Units 41 | . 1 1 . 9 . 10 . . . . 3 . 8 . . . . 3 . 6 Scanalyzers 12 | . . 4 . . . 5 . . . . . . 1 . . . . 2 . . Garrison Access 8 | . . . 1 . . 2 . . . . . . 2 . . . . . . 3 Terminal Hacks 58 | . 3 5 6 . 10 7 1 1 . . 1 . 3 . . 17 2 1 . 1 Record 11 | . . . . . 4 . . . . . . . . . . 5 2 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 11 | . . 1 . . 6 . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . 1 . . . 1 . . . . 1 . . . . 4 . . . . Open Door 6 | . . . 4 . . . 1 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Alert Level 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 7 | . 1 2 . . . 1 . . . . . . 1 . . . . 1 . 1 Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks 7 | . . . 4 . . . . . . . . . 2 . . . . 1 . . Scan Component 3 | . . . 2 . . . . . . . . . 1 . . . . . . . Repair 3 | . . . 2 . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Report Inventory 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . 3 . . . 1 . . . . . . . . . . . 1 . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 2 . . . 1 . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 43 | . 3 1 . 12 . 6 . . . . 7 . 6 . . . . 4 . 4 Terminals 17 | . 3 1 . 6 . 2 . . . . 3 . 1 . . . . 1 . . Assimilate 4 | . 1 . . . . 1 . . . . 2 . . . . . . . . . Botnet 7 | . 1 1 . 1 . 1 . . . . 1 . 1 . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 25 | . . . . 6 . 4 . . . . 3 . 5 . . . . 3 . 4 Tunnel 6 | . . . . 6 . . . . . . . . . . . . . . . . Fedlink 19 | . . . . . . 4 . . . . 3 . 5 . . . . 3 . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Used 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Hacking Detections 56 | . 3 9 6 3 . 13 . . . . 5 . 11 . . . . 3 . 3 Full Trace Events 7 | . . . 1 . . 4 . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . 1 . . . . . . . . . . . 1 . . Parts Repaired 3 | . . . 2 . . . . . . . . . 1 . . . . . . . Time 125 | . . . 45 . . . . . . . . . 80 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 23 | . 1 . . . . 1 . . . . 2 . . . . . . . 19 . Largest Group 19 | . 1 . . . . 1 . . . . 2 . . . . . . . 19 2 Highest-Rated Group 702 | . 10 . . . . 26 . . . . 36 . . . . . . . 702 52 Highest-Rated Ally 50 | . 10 . . . . 26 . . . . 26 . . . . . . . 50 27 Initial UFD Resources 86 | . . . . . . 22 40 40 40 42 42 58 58 68 68 68 70 70 86 86 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . . . . . . . . . . . . . . . . 107 . Total Damage 4238 | . . . . . . . . . . . . . . . . . . . 4238 . Kills 10 | . . . . . . . . . . . . . . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 5539 | 22 971 . 113 . . 707 331 146 262 318 192 101 609 279 167 61 221 305 . 734 Sensors 3763 | . . . . . . 706 331 146 262 318 192 101 597 279 167 61 203 300 . 100 Seismic 1624 | 22 971 . 113 . . . . . . . . . . . . . . . . 518 Machine Analysis 4358 | . . . . . . 707 331 146 262 318 192 101 609 279 167 61 221 230 . 734 ECM 1033 | . . . . . . 187 . . . 126 86 . 146 178 14 25 68 203 . . Robot Analysis Total 11 | . . 1 . . 6 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . 2 1 3 2 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 12558 | 146 1076 1743 1410 1073 1687 724 331 146 262 318 192 101 609 279 167 61 221 330 651 1031 Spaces Moved 13485 | 64 513 761 635 575 1003 1568 798 518 846 558 538 312 1094 593 417 147 531 754 497 763 Core 265 | 2 . . . . . . . . . . . . . . . . . 10 253 . Treads 3557 | 62 513 761 635 575 1003 6 . . . . . . . . . . . . 2 . Legs 646 | . . . . . . . . . . . . . . . . . . . 160 486 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 82 | . . . . . . . . . . . . . . . . . . . 82 . Flight 8935 | . . . . . . 1562 798 518 846 558 538 312 1094 593 417 147 531 744 . 277 Fastest Speed 19 | 50 160 160 160 160 160 27 28 28 28 28 25 25 19 25 25 25 25 25 50 40 Average Speed 67 | 156 160 160 160 160 160 28 28 28 28 28 27 26 25 25 25 25 25 30 78 90 Slowest Speed 190 | 160 160 160 160 160 160 160 28 28 28 28 28 29 29 25 25 25 27 50 190 120 Overloaded Moves 19 | . . . . . . . . . . . . . 19 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 2 . . . . 1 2 7 . 1 . 1 14 . 5 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 63 | 4 93 65 92 93 82 47 81 62 84 70 32 97 43 74 57 60 60 18 96 26 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 14 | . . . . 7 . 1 1 . 1 . . . . 1 . 3 . . . . Known Exits Taken 13 | . . 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 4 . 2 . 2 5 . . . 1 1 . . . . . Spaces Dug 144 | . . 5 . . . 41 7 . . 7 8 . 26 6 12 . 5 20 . 7 Terrain Destroyed 288 | . . 5 . . . 47 21 . . 51 10 . 33 11 20 . 7 32 . 51 Melee 118 | . . 5 . . . 39 7 . . 7 5 . 19 3 9 . 5 12 . 7 Projectile 68 | . . . . . . 8 . . . . 5 . 14 8 11 . 2 20 . . AOE 102 | . . . . . . . 14 . . 44 . . . . . . . . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Total 15847 | 85 651 1097 881 722 1092 1733 890 519 868 684 557 328 1348 710 451 167 593 794 731 946 Wait 1418 | . 52 162 123 139 73 58 82 . 22 97 2 17 183 108 15 . 43 3 208 31 Move 13403 | 63 512 760 634 574 1002 1563 797 517 845 557 536 307 1079 592 414 146 529 727 496 753 Hop 31 | . . . . . . 2 . . . . 1 2 7 . 1 . 1 12 . 5 Pick Up 77 | 3 13 24 7 . 7 4 . . . 1 1 . 2 . . 2 . 4 . 9 Fast Attach 87 | 7 1 4 3 3 . 7 . . . . 1 1 13 . . 8 . 4 12 23 Attach 30 | . 2 2 1 . 1 11 . . . 2 1 . 1 . . 1 2 1 . 5 Detach 5 | . . . . . . . . 1 . 1 . . 1 . . . 1 . . 1 Swap 36 | . 1 11 14 . 1 2 . . . 2 1 . 1 . . . . . . 3 Drop 125 | . 2 32 17 2 8 14 . 1 . . . 1 15 . . 8 . 4 3 18 Fire 405 | 12 68 95 74 . . 8 . . . 12 5 . 11 6 10 . 10 17 12 65 Melee 220 | . . 7 2 4 . 64 8 . 1 12 9 . 35 4 11 2 7 21 . 33 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 6 . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . Rewire 3 | . . . . . . . 3 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 13) 549 | -10/Materials | Discovered new exit (range 8) 584 | -10/Materials | Discovered new exit (range 6) 918 | -10/Materials | Discovered new exit (range 9) 1047 | -10/Materials | Derelicts attacked the area 1105 | -10/Materials | Core integrity fell below 50% 1149 | -10/Materials | Lost 3 parts (1u2w) 1199 | -10/Materials | Discovered new exit (range 16) 1223 | -10/Materials | Entered another Materials area 1223 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1848 | -9/Materials | Build established: Scavenger-Gunner 2091 | -9/Materials | Discovered new exit (range 15) 2325 | -9/Materials | Discovered new exit (range 15) 2503 | -9/Materials | Discovered new exit (range 5) 2584 | -9/Materials | Build established: Scavenger-Mutant 2695 | -9/Materials | Discovered new exit (range 12) 2766 | -9/Materials | Discovered new exit (range 9) 2823 | -9/Materials | First assault squad dispatched 2932 | -9/Materials | Identified exit to Storage 2966 | -9/Materials | Entered Storage 3720 | -9/Storage | Build established: Mutant 3916 | -9/Storage | Repaired Lgt. Treads+ 3971 | -9/Storage | Repaired VTOL Module 4088 | -9/Storage | Discovered new exit (range 15) 4372 | -9/Storage | Used back door to open Recycling access 4372 | -9/Storage | Discovered new exit (range 4) 4376 | -9/Storage | Entered Recycling 4929 | -9/Recycling | Discovered new exit (range 11) 5154 | -9/Recycling | Learned Storage trap positions 5201 | -9/Recycling | Learned Storage emergency access door positions 5237 | -9/Recycling | Learned location of Zion (-6) 5261 | -9/Recycling | Learned Materials emergency access door positions 5275 | -9/Recycling | Identified exit to Scraptown 5278 | -9/Recycling | Learned Materials emergency access door positions 5291 | -9/Recycling | Learned Storage trap positions 5347 | -9/Recycling | Learned 4 Materials zone layouts 5413 | -9/Recycling | Scanned before Scraplab entrance 5435 | -9/Recycling | Entered Scraplab 5449 | -9/Recycling | Entered Scraptown 5449 | -9/Scraptown | System corruption cleaned by C-Scrubber 5879 | -9/Scraptown | Discovered new exit (range 11) 5995 | -9/Scraptown | Visited Awakened 6008 | -9/Scraptown | Visited Supply Room 6113 | -9/Scraptown | Visited Spacefarers 6137 | -9/Scraptown | Visited Supply Room 6233 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6246 | -9/Scraptown | Visited Fellowship of the Rings 6275 | -9/Scraptown | Visited Cyclists 6316 | -9/Scraptown | Visited UFD Registry 6316 | -9/Scraptown | Registered with UFD as "Cargosink" 6364 | -9/Scraptown | Visited Botcube Research 6387 | -9/Scraptown | Visited Curators Association 6473 | -9/Scraptown | Visited Abandonware Association 6506 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 6550 | -9/Scraptown | Visited Infowarlord's Domain 6561 | -9/Scraptown | Found Exp. Signal Interpreter 6594 | -9/Scraptown | Visited Scrap Suit Storage 6617 | -9/Scraptown | Visited Analyses Database 6650 | -9/Scraptown | Visited Chapter 10 6687 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6693 | -9/Scraptown | Found DCF Scrap (30 items) 6739 | -9/Scraptown | Visited Research Penetration Think Tank 6777 | -9/Scraptown | Visited Cartography Club 6803 | -9/Scraptown | Found Surveybot 17 Chip 7051 | -9/Scraptown | Met Optimus 7051 | -9/Scraptown | Accepted into 0bPrime 7132 | -9/Scraptown | Discovered new exit (range 3) 7134 | -9/Scraptown | Identified exit to Factory 7136 | -9/Scraptown | Entered Factory 7136 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7168 | -6/Factory | Identified exit to Lower Caves 7335 | -6/Factory | Loaded intel: 8 recycling unit locations 7424 | -6/Factory | Learned location of Protoforge (-3) 7776 | -6/Factory | System corruption reached 10% 7860 | -6/Factory | Entered Lower Caves 7884 | -6/Lower Caves | Build established: Ninja 8022 | -6/Lower Caves | Learned Factory terminal intel 8188 | -6/Lower Caves | Discovered new exit (range 9) 8190 | -6/Lower Caves | Identified exit to Lower Caves 8191 | -6/Lower Caves | Entered another Lower Caves area 8202 | -6/Lower Caves | Identified exit to Zion 8212 | -6/Lower Caves | Encountered a Warlord checkpoint 8337 | -6/Lower Caves | Entered Zion 8372 | -6/Zion | System corruption cleaned by Quarantine Array 8403 | -6/Zion | Given A8's code to call for help 8410 | -6/Zion | Identified exit to Deep Caves 8419 | -6/Zion | Given the Hacking Drone Bay 8465 | -6/Zion | Learned Factory trap positions 8553 | -6/Zion | Turned away by Imprinter 8595 | -6/Zion | Discovered new exit (range 14) 8598 | -6/Zion | Identified exit to Proximity Caves 8599 | -6/Zion | Entered Proximity Caves 8638 | -5/Proximity Caves | Learned Factory emergency access door positions 8646 | -5/Proximity Caves | Spotted B-75 Beast 8664 | -5/Proximity Caves | Learned Factory stockpile data 8894 | -5/Proximity Caves | Discovered new exit (range 6) 8895 | -5/Proximity Caves | Identified exit to Factory 8917 | -5/Proximity Caves | Entered Factory 8917 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8918 | -5/Factory | Loaded intel: 95 trap records 8921 | -5/Factory | Loaded intel: 25 terminal locations 8927 | -5/Factory | Loaded intel: 8 recycling unit locations 9064 | -5/Factory | Discovered new exit (range 13) 9078 | -5/Factory | Spotted B-75 Beast 9109 | -5/Factory | Manually triggered Chute Trap 9109 | -5/Factory | Sucked down chute 9109 | -5/Factory | Entered Waste 9109 | -5/Waste | The area was eerily silent 9207 | -5/Waste | Discovered new exit (range 12) 9210 | -5/Waste | Identified exit to Factory 9210 | -5/Waste | Entered Factory 9213 | -5/Factory | Loaded intel: 8 recycling unit locations 9284 | -5/Factory | Found Prototype Processor 9284 | -5/Factory | Identified Exp. Targeting Computer 9405 | -5/Factory | Repaired Antimatter Cannon? 9647 | -5/Factory | Discovered new exit (range 9) 9649 | -5/Factory | Identified exit to Factory 9679 | -5/Factory | Identified exit to Upper Caves 9810 | -5/Factory | Search patrols dispatched 9819 | -5/Factory | Entered Upper Caves 10084 | -5/Upper Caves | Learned Factory emergency access door positions 10086 | -5/Upper Caves | Learned location of Armory (-4) 10092 | -5/Upper Caves | Discovered new exit (range 15) 10097 | -5/Upper Caves | Identified exit to Upper Caves 10098 | -5/Upper Caves | Entered another Upper Caves area 10264 | -5/Upper Caves | Discovered new exit (range 7) 10265 | -5/Upper Caves | Identified exit to Zhirov 10265 | -5/Upper Caves | Entered Zhirov 10266 | -5/Zhirov | Discovered new exit (range 3) 10271 | -5/Zhirov | Met Zhirov 10275 | -5/Zhirov | Learned location of Quarantine (-3) 10277 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10282 | -5/Zhirov | Found Alien Artifact 10282 | -5/Zhirov | Identified Integrated Dissipator 10282 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10313 | -5/Zhirov | Found Alien Artifact 10326 | -5/Zhirov | Identified exit to Proximity Caves 10326 | -5/Zhirov | Entered Proximity Caves 10359 | -4/Proximity Caves | Spotter reported a threat 10442 | -4/Proximity Caves | Spotter reported a threat 10496 | -4/Proximity Caves | Spotter reported a threat 10529 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 10545 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10547 | -4/Proximity Caves | Entered Factory 10547 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10555 | -4/Factory | Loaded intel: 8 recycling unit locations 10777 | -4/Factory | Crushed by falling debris 10797 | -4/Factory | Search patrols dispatched 10816 | -4/Factory | Lost 4 parts (2n2u) 10877 | -4/Factory | Manually triggered Chute Trap 10877 | -4/Factory | Sucked down chute 10877 | -4/Factory | Entered Waste 10883 | -4/Waste | Spotted C-40 Crusher 10890 | -4/Waste | Spotted C-40 Crusher 10892 | -4/Waste | Spotted C-40 Crusher 10895 | -4/Waste | Spotted C-40 Crusher 10902 | -4/Waste | Crushed by Compactor (1 part destroyed) 10903 | -4/Waste | Core integrity fell below 50% 10932 | -4/Waste | Spotted C-40 Crusher 10933 | -4/Waste | Lost 13 parts (2p2n7u2w) 10937 | -4/Waste | Spotted C-40 Crusher 10984 | -4/Waste | Discovered new exit (range 16) 10994 | -4/Waste | Warlord forces began an assault 11110 | -4/Waste | Allies destroyed C-40 Crusher 11141 | -4/Waste | Lost 12 allies 11143 | -4/Waste | Destroyed C-40 Crusher 11163 | -4/Waste | Build established: Mutant 11165 | -4/Waste | Destroyed C-40 Crusher 11196 | -4/Waste | Lost 4 allies 11528 | -4/Waste | Entered Factory 11528 | -4/Factory | Accompanied by 2 allies 11665 | -4/Factory | Build established: Tank 11798 | -4/Factory | Found Prototype Launcher 11798 | -4/Factory | Identified Tesla Bomb Launcher 11923 | -4/Factory | Loaded intel: 8 recycling unit locations 12239 | -4/Factory | Lost 5 parts (1p2u2w) 12261 | -4/Factory | Watched by a mysterious "MATRIX" hacker 12378 | -4/Factory | System corruption reached 10% 12396 | -4/Factory | Core integrity fell below 20% 12445 | -4/Factory | Lost 11 parts (1p6n3u1w) 12559 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12530_ Axe destroyed. 12533_ >> Machine Analyzer network decryption results: 12533_ Garrison Access x1 12534_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12535_ >> Machine Analyzer network decryption results: 12535_ Terminal x1 12544_ >> Machine Analyzer network decryption results: 12544_ Terminal x1 12546_ System corrupted: Heat flow error (+116). 12551_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 12555_ >> Machine Analyzer network decryption results: 12555_ Terminal x1 12558_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2U layout... Downloaded map data. 12558_ Connecting with Terminal... 12558_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????########## ##??????????????????????????? | | ???????? # #???????????????????????????? | | ???????""" """ # #???????????????????????????? | | ???????""" """ + #???????????????????????????? | | ???????""" """ # #???????????????????????????? | | ????????"" "" # #???????????????????????????? | | ????????"" 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""" #?"""?"""???????????????????? | | ????????# #?"""?"""???????????????????? | | ????????# """ #???????????????????????????? | | ????????# """ #???????????????????????????? | | ###?????# """ #???????????????????????????? | | ? !# #???????????????????????????? | | ? # """ #?"""T"""???????????????????? | | ?? # """ #???????????????????????????? | | """ """ # """ #???????????????????????????? | | """ """ # #???????????????????????????? | | """ """ # """ #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 1060 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Arm. Medium Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Lance | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 92% | -9/Storage VTOL Module | 36% | -9/Storage Antimatter Cannon | 27% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionFrostLog Manual? 0 Play Time 02:32:04 Cumulative 592.4 hours Start 2026.08.22 @ 09:32:16 End 2026.08.22 @ 21:22:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 182 Adventurer 21 Explorer 0 Win Type - Total 31 Types 17/2/7/1/0/0/0/3/0/1 Lore% 72 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e2eb7c-3ce4-4645-bcc5-bdc56d619d71