Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.28 @ 01:41:47 Player: Flender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1474) 1474 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3394 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 275/275 System Corruption 1% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Power Shielding Power Shielding > --- WEAPON (3) ------- Advanced Beam Rifle Flak Cannon > --- INVENTORY (12) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Compact Battery (300) High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Light Armor Plating Hardlight Generator Hacking Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Advanced Treads Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Power Shielding Power Shielding > --- WEAPON ----------- Shock Rifle Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Compact Battery High-capacity Matter Pod Advanced Visual Processing Unit Improved Light Armor Plating Hardlight Generator Hacking Suite Long-range Tractor Beam Advanced Beam Rifle Heavy Particle Cannon Flak Cannon [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 67 | 6 5 28 28 Power 13 | 1 1 8 3 Engine 13 | 1 1 8 3 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 7 6 Treads 11 | 2 . 7 2 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 15 | 1 4 4 6 Device 3 | . 1 . 2 Storage 6 | 1 2 3 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 24 | 2 . 9 13 Energy Gun 13 | . . 5 8 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 30 | . 1 8 21 Power 5 | . . 3 2 Propulsion 7 | . . 3 4 Utility 5 | . 1 1 3 Weapon 13 | . . 1 12 Highest Loss Streak 11 | . 1 3 11 Average Slot Usage (%) 87 | . 95 95 73 Engine 15 | . 14 20 8 Treads 18 | . 28 19 9 Device 2 | . 8 . 2 Storage 16 | . 14 22 12 Processor 6 | . 1 10 4 Protection 5 | . . . 15 Energy Gun 10 | . . 12 14 Ballistic Gun 10 | . 28 8 1 Naked Turns . | . . . . Heaviest Build 60 | 10 22 53 60 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) 17 | 3 . 16 17 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 10 12 12 Average Capacity 10 | 5 7 11 12 Most Carried 12 | 6 8 12 12 Average Carried 8 | 3 7 9 8 Final Capacity 12 | 6 10 12 12 Final Carried 12 | 6 7 12 12 Class Distribution -------------------- 71% | Mutant 13% | Gunner 10% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1362 | 277 206 578 301 Remotely 81 | . 81 . . Salvage Created 1760 | 121 212 781 646 Parts 103 | 9 14 53 27 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 48 | . 7 21 20 Melee 1 | . . . 1 Guns 39 | . 7 21 11 Cannons 3 | . . . 3 AOE 5 | . . . 5 Classes Destroyed 9 | 2 2 3 2 Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Watcher 3 | . . 3 . Swarmer 20 | . 3 10 7 Grunt 18 | . 4 4 10 Brawler 2 | . . 2 . Sentry 7 | . . 5 2 Hunter 1 | . . . 1 Best Kill Streak 5 | 3 4 5 4 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3781 | . 272 1319 2190 Core 844 | . 34 253 557 Absorbed by Shields 104 | . . . 104 Core Remaining (%) 74 | 100 86 36 . Volleys Fired 148 | 15 30 58 45 Largest 3 | 2 2 2 3 Hottest 180 | 40 40 130 180 Shots Fired 289 | 30 60 113 86 Gun 271 | 30 60 113 68 Cannon 6 | . . . 6 Launcher 8 | . . . 8 Special 4 | . . . 4 Kinetic 159 | 30 60 48 21 Thermal 80 | . . 48 32 Explosive 8 | . . . 8 Electromagnetic 42 | . . 17 25 Robot Hit Streak 21 | 6 10 21 15 Robot Miss Streak 7 | 5 7 3 5 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 191 | 16 32 86 57 Core Hits 98 | 7 13 35 43 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3317 | 178 339 1242 1558 Guns 2512 | 178 339 1236 759 Cannons 80 | . . . 80 Explosions 700 | . . . 700 Melee . | . . . . Ramming 19 | . . 6 13 Kinetic 1259 | 178 339 471 271 Thermal 910 | . . 557 353 Explosive 590 | . . . 590 Electromagnetic 539 | . . 208 331 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 2 | . . 2 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles . | . . . . Explosions 24 | . . . 24 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 83 | . . . 83 Shots 2 | . . . 2 Rammed 8 | . . 1 7 Targets Rammed 9 | . . 1 8 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 452 | . 18 386 452 Average Temperature 141 | . 8 126 185 Received Heat Transfer 906 | . 102 285 519 Effects 8 | . . 3 5 Shutdowns 5 | . . 2 3 Energy Bleed 2 | . . 1 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2159 | . . 1406 753 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 300 | 20 162 282 300 Average Influence 145 | 7 109 139 198 Maximum Alert Level 1 | . . 1 1 Low Security (%) 77 | 100 100 76 59 Level 1 22 | . . 23 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 18 30 33 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 4 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 11 11 1 Successful 19 | . 10 9 . Failed 4 | . 1 2 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 8 3 1 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 8 | . 3 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 2 . Record 5 | . 5 . . Alert Level 1 | . . 1 . Locate Traps 2 | . 2 . . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 8 | . 3 5 . Recycle Component 3 | . 1 2 . Process 2 | . 1 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 3 | . 1 2 . Recycled Matter 164 | . 148 16 . Retrieved Matter 16 | . . 16 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2788 | 132 605 1158 893 Spaces Moved 1183 | 50 307 490 336 Core 32 | 26 . 1 5 Treads 1115 | 24 307 489 295 Legs 36 | . . . 36 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 172 Average Speed 177 | 142 160 176 200 Slowest Speed 900 | 200 160 850 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 45 34 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . . . 60 Melee . | . . . . Projectile 1 | . . . 1 AOE 59 | . . . 59 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1589 | 84 370 668 467 Wait 80 | . 5 56 19 Move 1180 | 49 306 489 336 Hop . | . . . . Pick Up 79 | 13 14 25 27 Fast Attach . | . . . . Attach 44 | 6 2 10 26 Detach 1 | . . 1 . Swap 23 | . 3 18 2 Drop 25 | 1 10 10 4 Fire 148 | 15 30 58 45 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 7 | . . 1 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Discovered new exit (range 10) 736 | -10/Materials | Identified exit to Materials 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 797 | -9/Materials | Repaired Lgt. Treads 1487 | -9/Materials | Lost 3 parts (2p1n) 1681 | -9/Materials | Core integrity fell below 50% 1870 | -9/Materials | Discovered new exit (range 14) 1896 | -9/Materials | Entered another Materials area 1896 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2043 | -8/Materials | Core integrity fell below 50% 2057 | -8/Materials | Lost 11 parts (1p2n2u6w) 2239 | -8/Materials | Lost 3 parts (1u2w) 2645 | -8/Materials | Build established: Gunner 2741 | -8/Materials | Core integrity fell below 20% 2789 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02779_ C-30 ARC bursts open, deploying its payload. 02779_ B-36 Bruiser unfolds itself. 02779_ G-47 Trooper unfolds itself. 02780_ U-05 Engineer lays Concrete. 02780_ K-01 Serf collects debris. 02781_ U-05 Engineer lays Concrete. 02782_ Adv. Treads destroyed. 02783_ U-05 Engineer lays Concrete. 02784_ K-01 Serf collects debris. 02784_ C-30 ARC bursts open, deploying its payload. 02784_ H-55 Commando unfolds itself. 02785_ U-05 Engineer lays Concrete. 02787_ K-01 Serf collects debris. 02787_ Penetrated by Slug. 02787_ U-05 Engineer destroyed. 02787_ Lgt. Ion Engine destroyed. 02787_ U-05 Engineer lays Concrete. 02788_ K-01 Serf collects debris. 02788_ U-05 Engineer lays Concrete. 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" #????????????????? | | ???????????????????????????## ##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 605 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed GreatSkeletonStorm Manual? 0 Play Time 00:50:01 Cumulative 19.7 hours Start 2020.03.27 @ 15:02:21 End 2020.03.28 @ 01:41:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78200275-d796-4c09-8bec-196f92023d9b