Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 18:47:03 Player: T-Rez5000 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (364) 364 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1369 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 191/425 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Improved Heat Sink Large Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Battery Signal Interpreter > --- WEAPON ----------- Small Laser Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Battery Device Improved Heat Sink Storage Large Battery Processor Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 24 | 6 7 11 Power 5 | 2 1 2 Engine 5 | 2 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 2 | . 2 . Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight 1 | . . 1 Utility 4 | . 3 1 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 4 | 1 1 2 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 8 | . 1 7 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 83 | . 94 65 Engine 12 | . 14 10 Treads 8 | . 7 10 Leg 2 | . . 5 Wheel 12 | . 20 . Device 1 | . . 4 Storage 9 | . 9 11 Processor 9 | . 11 6 Protection 2 | . 3 . Energy Gun 11 | . 13 8 Ballistic Gun 11 | . 14 8 Naked Turns . | . . . Heaviest Build 13 | 9 12 13 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 1 Average Carried 1 | . 2 . Final Capacity 4 | 4 4 4 Final Carried 3 | 3 2 . Class Distribution -------------------- 79% | Mutant 13% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 483 | 266 98 119 Remotely . | . . . Salvage Created 415 | 33 128 254 Parts 31 | 3 11 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | 1 4 7 Melee 1 | . . 1 Guns 8 | 1 3 4 AOE 3 | . 1 2 Classes Destroyed 3 | 1 2 . Watcher 1 | . 1 . Swarmer 4 | . 2 2 Grunt 8 | 1 2 5 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1681 | 21 300 1360 Core 511 | . 111 400 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 55 . Volleys Fired 66 | 2 22 42 Largest 3 | 2 2 3 Hottest 105 | 60 60 105 Shots Fired 117 | 4 40 73 Gun 110 | 4 40 66 Cannon 7 | . . 7 Launcher . | . . . Special . | . . . Kinetic 67 | 2 22 43 Thermal 23 | . . 23 Explosive . | . . . Electromagnetic 27 | 2 18 7 Robot Hit Streak 7 | 3 6 7 Robot Miss Streak 9 | 1 9 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 64 | 3 20 41 Core Hits 28 | 2 6 20 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1005 | 37 292 676 Guns 706 | 37 224 445 Cannons 113 | . . 113 Explosions 166 | . 59 107 Melee . | . . . Ramming 20 | . 9 11 Kinetic 426 | 22 111 293 Thermal 318 | . 59 259 Explosive . | . . . Electromagnetic 241 | 15 113 113 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 4 1 Shots . | . . . Rammed 13 | . 1 12 Targets Rammed 13 | . 1 12 Kicked . | . . . Crushed . | . . . Highest Temperature 271 | 12 12 271 Average Temperature 120 | 10 7 136 Received Heat Transfer 501 | 12 18 471 Effects 4 | . . 4 Energy Bleed 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 560 | . 100 460 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 139 | 20 118 139 Average Influence 72 | 5 73 92 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | 1 6 15 Peak Tracking Total 8 | 1 3 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 11 | . 11 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 6 . Recycle Component 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter 15 | . 15 . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 708 | 82 385 241 Spaces Moved 471 | 86 306 79 Core 38 | 25 . 13 Treads 90 | . 65 25 Legs 40 | . . 40 Wheels 302 | 61 241 . Hover . | . . . Flight 1 | . . 1 Fastest Speed 50 | 50 80 50 Average Speed 97 | 71 96 130 Slowest Speed 160 | 80 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 9 47 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 2 4 Melee . | . . . Projectile . | . . . AOE 6 | . 2 4 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 602 | 101 355 146 Wait 7 | . 7 . Move 469 | 85 305 79 Hop . | . . . Pick Up 17 | 8 8 1 Fast Attach 9 | . 1 8 Attach 11 | 5 3 3 Detach 2 | . 1 1 Swap 4 | 1 3 . Drop 4 | . 4 . Fire 66 | 2 22 42 Melee . | . . . Ram 5 | . 1 4 Kick . | . . . Crush 8 | . . 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Identified exit to Materials 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 613 | -9/Materials | Lost 7 parts (2p2n3w) 665 | -9/Materials | Core integrity fell below 50% 702 | -9/Materials | Core integrity fell below 20% 709 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Lgt. EM Pulse Cannon destroyed. Slammed into W-16 Scout. Destabilizing: Core damaged (-12). K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Slammed into S-10 Pest. U-05 Engineer lays Concrete. Slammed into S-10 Pest. U-05 Engineer lays Concrete. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. U-05 Engineer lays Concrete. 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"""??????????????? | | ????????# # ! ? ??????????????? | | ????????# %% ################???????? | | ????????# % #???????? | | ????????# #???????? | | ????????# #???????? | | ????????# = #???????? | | ????????# """T""" #???????? | | ????????##################################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Fist Fight Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed ZioniteMappingGun Manual? 0 Play Time 00:59:02 Cumulative 1.9 hours Start 2020.02.03 @ 16:28:03 End 2020.02.03 @ 18:47:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56cddf42-06c6-4855-aac1-f3e3c03614c7