Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 21:30:39 // AFD2019/Pay2Buy Player: FontPeg Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (4777) 4777 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3950) 3950 TOTAL SCORE: 12822 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2287 Follower Combat Kills 1218 Entered Garrisons 200 Friendly Fire -255 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 100/100 System Corruption 15% Temperature Cool (53) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (10) --- Medium Battery (200) Improved Matter Compressor (0) Experimental Sensor Array Reaction Control System Improved Focal Shield EM Shield Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (12) Scatter Rocket Array Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Cryofiber Web Improved Signal Interpreter Launcher Loader > --- WEAPON ----------- Improved Heavy Laser Scatter Rocket Array Scatter Rocket Array > --- INVENTORY -------- Medium Battery Improved Matter Compressor Experimental Sensor Array Reaction Control System Improved Focal Shield EM Shield Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] [Rating: 63] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Propulsion Aerolev Unit Treads Improved Treads Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Battery Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Rocket Launcher Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . Utility 2 | . . . 2 . . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 21 | . 2 2 6 . 1 4 . 2 4 Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 7 | . . . 2 . . 4 . 1 . Treads 1 | . . . . . . 1 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 5 | . . . 2 . . 2 . 1 . Flight 1 | . . . . . . 1 . . . Utility 11 | . 2 1 4 . . . . 1 3 Device 8 | . 1 1 3 . . . . 1 2 Storage 1 | . . . 1 . . . . . . Processor 1 | . 1 . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 3 | . . 1 . . 1 . . . 1 Energy Gun 1 | . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 33 | . 1 . 3 . 1 1 . 3 24 Power 10 | . . . 1 . . . . 1 8 Propulsion 10 | . 1 . . . 1 . . 1 7 Utility 4 | . . . 1 . . . . . 3 Weapon 9 | . . . 1 . . 1 . 1 6 Highest Loss Streak 10 | . 1 . 1 . 1 1 . 2 10 Average Slot Usage (%) 88 | . 77 98 84 86 98 95 92 94 88 Engine 12 | . 14 14 10 11 9 15 15 10 11 Treads 1 | . . . . . . 6 7 3 . Hover 24 | . 20 27 22 22 25 20 23 26 26 Device 18 | . 25 13 18 22 18 15 15 15 18 Processor 7 | . 1 14 11 11 9 7 7 7 7 Hackware 2 | . . . . . 9 7 7 7 . Energy Gun 3 | . . . . . 9 7 7 5 6 Energy Cannon 7 | . 14 14 11 11 9 4 . . 1 Launcher 7 | . . 13 10 9 9 7 7 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 12 12 14 17 15 20 24 20 36 51 Greatest Support 46 | 12 12 14 16 16 27 25 25 44 46 Greatest Overweight (x) 3 | 3 1 1 1 . 1 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 2 3 3 3 4 5 2 5 10 Average Carried 4 | . . 2 2 3 3 2 2 3 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 2 3 3 3 4 2 2 10 10 Class Distribution -------------------- 86% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Matter Collected 1566 | . 205 . 211 75 . 70 66 141 798 Remotely . | . . . . . . . . . . Salvage Created 3017 | . 362 . 380 45 88 105 293 255 1489 Parts . | . . . . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Combat Hostiles Destroyed 89 | . 9 . 13 5 3 2 1 6 50 Guns 3 | . . . . . . 1 . . 2 Cannons 25 | . 9 . 5 1 3 1 . 1 5 AOE 61 | . . . 8 4 . . 1 5 43 Classes Destroyed 16 | . 4 . 4 1 . . 1 1 5 Worker 3 | . . . 1 . . 1 . 1 . Builder 1 | . . . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . Mechanic 4 | . . . . . . . . . 4 Operator 3 | . . . 1 . . . . 2 . Watcher 4 | . 2 . 2 . . . . . . Swarmer 21 | . 3 . 4 5 2 . . . 7 Grunt 45 | . 6 . 5 . . 2 . 6 26 Brawler 6 | . . . 1 . . . . . 5 Duelist 4 | . . . . . . . . . 4 Protector 4 | . . . . . . . . . 4 Sentry 5 | . . . 3 . 1 . . . 1 Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . . . . 2 Compactor 1 | . . . . . . . 1 . . Thug 1 | . . . . . . . . . 1 Best Kill Streak 16 | . 5 . 7 4 2 3 1 6 16 Combat Bots Only 13 | . 5 . 6 3 2 2 1 5 13 Max Kills in Single Turn 6 | . 1 . 3 3 1 1 1 4 6 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . 3 2 . . 1 4 6 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Damage Taken 3365 | . 166 . 337 43 50 91 18 436 2224 Core 826 | . 37 . 74 15 . 13 . 81 606 Absorbed by Shields 65 | . . . . . . . . . 65 Core Remaining (%) 90 | 100 . 85 . 77 100 . . . . Volleys Fired 163 | . 42 . 31 6 7 8 9 15 45 Largest 3 | . 1 . 2 2 3 2 2 3 3 Hottest 220 | . 68 . 101 101 173 92 105 166 220 Shots Fired 244 | . 42 . 45 11 14 10 17 26 79 Gun 76 | . . . . . 5 8 9 14 40 Cannon 113 | . 42 . 31 6 7 2 . 6 19 Launcher 55 | . . . 14 5 2 . 8 6 20 Special . | . . . . . . . . . . Kinetic 12 | . . . . . . . . 6 6 Thermal 177 | . 42 . 31 6 12 10 9 14 53 Explosive 55 | . . . 14 5 2 . 8 6 20 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 5 . 10 1 4 6 4 5 5 Robot Miss Streak 18 | . 11 . 3 3 3 2 2 3 18 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 124 | . 20 . 28 2 9 7 8 13 37 Core Hits 302 | . 14 . 26 6 4 5 6 17 224 Critical Hits 8 | . 4 . 1 . . 1 . 1 1 Critical Kills 5 | . 3 . . . . . . 1 1 Critical Parts Destroyed 3 | . 1 . 1 . . 1 . . . Melee Attacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 4 | . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12057 | . 424 . 1082 380 214 161 702 1170 7924 Guns 1321 | . . . . . 97 120 239 286 579 Cannons 1625 | . 424 . 371 42 101 41 . 45 601 Explosions 9028 | . . . 711 338 16 . 463 839 6661 Melee 71 | . . . . . . . . . 71 Ramming 12 | . . . . . . . . . 12 Kinetic 78 | . . . . . . . . 45 33 Thermal 2868 | . 424 . 371 42 198 161 239 286 1147 Explosive 9028 | . . . 711 338 16 . 463 839 6661 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 71 | . . . . . . . . . 71 Highest Corruption 20 | . 3 3 . . . . 20 20 19 Average Corruption 10 | . 2 3 . . . . 13 19 14 Corruption Purged 7 | . . . . . . . . 1 6 Effects 104 | . 6 3 . . . . 13 28 54 Message Errors 16 | . 1 2 . . . . 4 3 6 Matter Fused 5 | . . 1 . . . . . . 4 Heat Flow Errors 8 | . 1 . . . . . . 2 5 Energy Discharges 5 | . . . . . . . 1 3 1 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 9 | . 2 . . . . . 1 2 4 Alerts 4 | . . . . . . . . . 4 Misdirections 21 | . . . . . . . 3 5 13 Targeting Errors 30 | . 2 . . . . . 3 11 14 Weapon Failures 4 | . . . . . . . 1 2 1 Overload Shots 22 | . . . . . 2 . 5 5 10 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Overflow Damage 138 | . . . 23 11 . . . 66 38 Projectiles 34 | . . . . 1 . . . . 33 Explosions 104 | . . . 23 10 . . . 66 5 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 146 | . . . 28 . . . . 24 94 Shots 6 | . . . 1 . . . . 1 4 Rammed 6 | . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 763 | . 221 . 224 119 175 81 174 571 763 Average Temperature 161 | . 56 . 81 53 58 44 64 161 268 Received Heat Transfer 907 | . 24 . 123 . 9 54 . 180 517 Effects 57 | . . . . . . . . 10 47 Shutdowns 7 | . . . . . . . . 2 5 Energy Bleed 3 | . . . . . . . . 1 2 Interference 11 | . . . . . . . . 3 8 Matter Decay 5 | . . . . . . . . . 5 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 23 | . . . . . . . . 4 19 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 4652 | . 777 . 666 74 365 324 420 540 1486 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Peak Influence 3066 | . 263 24 234 161 191 298 242 1517 3066 Average Influence 684 | . 128 24 66 100 130 153 157 866 2045 Maximum Alert Level 5 | . 1 . 1 . . 1 1 4 5 Low Security (%) 55 | 100 56 100 98 100 100 68 68 24 . Level 1 11 | . 43 . 1 . . 31 31 2 . Level 2 . | . . . . . . . . 1 . Level 3 6 | . . . . . . . . 44 7 Level 4 7 | . . . . . . . . 27 19 Level 5 3 | . . . . . . . . . 14 High Security 15 | . . . . . . . . . 58 Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 2 . 2 . 1 2 . 6 14 Investigation 7 | . 2 . 2 . 1 . . 2 . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . 1 . 3 . Assault 15 | . . . . . . 1 . . 14 Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Distress Signals 3 | . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 17 . 20 6 6 4 5 17 89 Peak Tracking Total 19 | . 6 . 5 3 3 3 1 8 19 Tactical Retreats 4 | . . . 3 . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Traps Triggered 8 | . 2 . . . . 1 . 1 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Machines Disabled 24 | . 2 . 1 . . 1 . 16 4 Max in Single Turn 3 | . 1 . 1 . . 1 . 3 1 Garrison Access 2 | . . . . . . 1 . 1 . Garrison Relay 4 | . . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Machines Accessed 19 | . 7 . 6 . 2 1 . 3 . Terminals 15 | . 7 . 6 . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 66 | . 27 . 23 . 6 2 . 8 . Successful 39 | . 18 . 12 . 3 2 . 4 . Failed 27 | . 9 . 11 . 3 . . 4 . Catastrophic 5 | . 2 . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 38 | . 21 . 14 . . . . 3 . Terminals 59 | . 27 . 23 . 4 . . 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 19 | . 10 . 7 . 1 . . 1 . Part Schematic 1 | . . . 1 . . . . . . Robot Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 2 | . 1 . 1 . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . Unreport Threat 5 | . 2 . 3 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 5 | . 5 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . Insert Component 2 | . . . . . 1 1 . . . Analyze 2 | . . . . . 1 1 . . . Garrison Access Hacks 2 | . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 34 | . 19 . 12 . . . . 3 . Terminals 14 | . 8 . 5 . . . . 1 . Track 2 | . 2 . . . . . . . . Botnet 11 | . 6 . 4 . . . . 1 . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . Used 2 | . . . 1 . . . . 1 . Hacking Detections 17 | . 7 . 6 . 2 1 . 1 . Full Trace Events 7 | . 3 . 2 . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 1 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 2 . . 16 Machine Destruction 18 | . . . . . . 2 . . 16 Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Total Allies 25 | . . . . 3 . 1 21 . . Largest Group 21 | . . . . 3 2 1 21 15 10 Highest-Rated Group 519 | . . . . 40 32 16 519 435 274 Highest-Rated Ally 35 | . . . . 16 16 16 35 35 31 Total Orders . | . . . . . . . . . . Ally Attacks 294 | . . . . 11 1 3 80 99 100 Total Damage 6889 | . . . . 119 14 31 3098 2367 1260 Kills 47 | . . . . 1 1 1 11 17 16 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Turns Passed 2632 | 14 408 307 410 123 84 155 174 270 687 Spaces Moved 2663 | 20 377 311 399 117 100 162 195 331 651 Core 4 | 4 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 2659 | 16 377 311 399 117 100 162 195 331 651 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 56 56 56 56 48 68 68 38 38 Average Speed 59 | 69 79 57 56 56 51 79 68 52 46 Slowest Speed 200 | 200 120 120 116 56 111 180 68 108 108 Overloaded Moves 34 | . . . . . . . . 13 21 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 63 68 41 31 14 4 86 9 75 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 11 | . . . . . . . 11 . . Terrain Destroyed 609 | . . . 89 48 22 . 37 45 368 Melee . | . . . . . . . . . . Projectile 9 | . . . 2 . 1 . 1 1 4 AOE 600 | . . . 87 48 21 . 36 44 364 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Total 3440 | 19 441 437 535 163 120 178 218 399 930 Wait 545 | . 21 122 100 41 12 . 15 52 182 Move 2654 | 19 376 310 398 116 99 162 194 330 650 Hop . | . . . . . . . . . . Pick Up 5 | . . 2 . . . . . . 3 Fast Attach . | . . . . . . . . . . Attach 10 | . . 1 2 . 1 3 . . 3 Detach 2 | . . . . . 1 1 . . . Swap 11 | . 2 1 4 . . 1 . 2 1 Drop 8 | . . 1 . . . . . . 7 Fire 163 | . 42 . 31 6 7 8 9 15 45 Melee 4 | . . . . . . . . . 4 Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . 29 Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 15) 255 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Identified exit to Mines 423 | -10/Materials | Entered Mines 430 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 585 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 589 | -10/Mines | Found Prototype Device 590 | -10/Mines | Identified Exp. Sensor Array 611 | -10/Mines | Discovered new exit (range 9) 614 | -10/Mines | Identified exit to Materials 730 | -10/Mines | Entered Materials 730 | -9/Materials | Evolved 2 slots: Utility x2 751 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Discovered new exit (range 14) 1042 | -9/Materials | Identified exit to Materials 1140 | -9/Materials | Entered Mines 1162 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1239 | -9/Mines | Discovered exit to Materials (range 3) 1263 | -9/Mines | Entered Materials 1263 | -8/Materials | Accompanied by 2 allies 1263 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1323 | -8/Materials | Discovered new exit (range 16) 1340 | -8/Materials | Identified exit to Factory 1347 | -8/Materials | Entered Factory 1347 | -7/Factory | Accompanied by 1 ally 1347 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1502 | -7/Factory | Manually triggered Chute Trap 1502 | -7/Factory | Sucked down chute 1502 | -7/Factory | Entered Waste 1502 | -7/Waste | Met up with 2 allies sucked down the chute earlier 1517 | -7/Waste | EMP discharged 1517 | -7/Waste | System corruption reached 10% 1540 | -7/Waste | Met Warlord forces unprepared to attack 1574 | -7/Waste | Spotted C-40 Crusher 1589 | -7/Waste | Allies destroyed C-40 Crusher 1595 | -7/Waste | Spotted C-40 Crusher 1598 | -7/Waste | Allies destroyed C-40 Crusher 1606 | -7/Waste | Spotted C-40 Crusher 1607 | -7/Waste | Allies destroyed C-40 Crusher 1611 | -7/Waste | Spotted C-40 Crusher 1614 | -7/Waste | Allies destroyed C-40 Crusher 1617 | -7/Waste | EMP discharged 1620 | -7/Waste | Spotted C-40 Crusher 1623 | -7/Waste | Allies destroyed C-40 Crusher 1637 | -7/Waste | Spotted C-40 Crusher 1638 | -7/Waste | Discovered new exit (range 16) 1644 | -7/Waste | Destroyed C-40 Crusher 1659 | -7/Waste | Identified exit to Factory 1676 | -7/Waste | Entered Factory 1676 | -7/Factory | Accompanied by 15 allies 1872 | -7/Factory | Garrison activated, responded to threat 1886 | -7/Factory | Identified exit to Garrison 1946 | -7/Factory | Entered Garrison 1946 | -7/Garrison | Accompanied by 10 allies 1996 | -7/Garrison | Triggered checkpoint 2004 | -7/Garrison | Garrison Relay disabled 2114 | -7/Garrison | Triggered checkpoint 2114 | -7/Garrison | Triggered checkpoint 2128 | -7/Garrison | Triggered checkpoint 2155 | -7/Garrison | Discovered new exit (range 10) 2158 | -7/Garrison | Lost 4 parts (2p1n1w) 2170 | -7/Garrison | Triggered checkpoint 2199 | -7/Garrison | Garrison Relay disabled 2232 | -7/Garrison | Triggered checkpoint 2232 | -7/Garrison | High security lockdown imminent 2255 | -7/Garrison | Identified exit to Factory 2273 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2312 | -7/Garrison | High security lockdown engaged 2369 | -7/Garrison | Destroyed 10 combat bots 2373 | -7/Garrison | Discovered exit to Factory (range 12) 2420 | -7/Garrison | Core integrity fell below 50% 2456 | -7/Garrison | Triggered checkpoint 2469 | -7/Garrison | Found Launcher Loader 2477 | -7/Garrison | Destroyed 13 combat bots 2511 | -7/Garrison | Garrison Relay disabled 2512 | -7/Garrison | Destroyed 7 combat bots 2599 | -7/Garrison | Lost 3 parts (2p1w) 2605 | -7/Garrison | Garrison Relay disabled 2623 | -7/Garrison | Core integrity fell below 20% 2633 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02615_ Aerolev Unit destroyed. 02615_ Launcher Loader destroyed. 02615_ Imp. Cryofiber Web destroyed. 02618_ System corrupted: Heat flow error (+228). 02619_ Aerolev Unit destroyed. 02620_ Scatter Rocket Array destroyed. 02620_ Aerolev Unit destroyed. 02625_ Cld. Plasma Cannon destroyed. 02626_ Overheating: System interference. 02626_ Hvy. Pick temporarily disabled. 02626_ Imp. Signal Interpreter temporarily disabled. 02626_ Aerolev Unit destroyed. 02626_ Imp. Deuterium Engine destroyed. 02626_ Slammed into Y-54 Guardian. 02626_ Destabilizing: Short circuit. 02626_ Broken Hvy. Pick permanently disabled. 02628_ Slammed into Y-54 Guardian. 02628_ Destabilizing: System corrupted (+2). 02628_ Mak. Power Source destroyed. 02629_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ???????????# ###### #???????## # ??????????? | | ???????????# #????# #????????# # ?????????? | | ???????????# #????# #????????### #?????????? | | ???????????# ###### ############ ??????????? | | ???????????# "%" ??????????? | | ???????????# "%" ?????????? | | ???????????# " ?????????? | | #######????########## ##########?#######?????????? | | #"" ""#?????????????# #??????????????????????????? | | ## !!#??????????????# #??????????????????????????? | | ! #??????????????# #??????????????????????????? | | ######??????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# ########???????????????????? | | ????????????????????# ????????????? | | ????????????????????# #####"""???????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ??????????????#####?# #??????????????????????????? | | ??????????????#"""#?# #??????????????????????????? | | ??????????????#"! ###Y###### #???????????????????? | | ??????????????# ! m m gg @Y #???????????????????? | | ??????????????#"! ########## #???????????????????? | | ??????????????#" #??????????????????????????????? | | ??????????????#"""#??????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 28 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 43 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 57 Offensive Hacking 11 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Cld. Plasma Rifle | -8/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Quick And Dirty We Are Legion Wheee! Challenges ------------ None Cogshop Purchases (51) ------------------------ Adv. Beam Cannon (Loot Box) Ion Engine (Loot Box) Med. Battery (Loot Box) Sensor Array (Loot Box) Hover Unit (749) Hover Unit (749) Heat Sink (599) Imp. Signal Interpreter (635) Imp. Hover Unit (948) Imp. Sensor Array (891) Lgt. Deuterium Engine (771) Cesium-ion Thruster (Loot Box) Imp. Hover Unit (985) Rocket Launcher (907) Mak. Hacking Suite (1084) Cld. Plasma Rifle (Loot Box) Aerolev Unit (1133) Imp. Treads (Loot Box) Mak. Power Source (952) Mak. System Restoration Module (1019) EM Shield (Loot Box) Hyp. Gauss Cannon (Loot Box) Linear Gravjet (Loot Box) Lgt. Fission Core (953) Cld. Airjet (976) Imp. Focal Shield (Loot Box) Launcher Loader (Loot Box) Imp. Cryofiber Web (Loot Box) Imp. Medium Armor Plating (Loot Box) Focal Shield (Loot Box) Imp. Heavy Laser (1156) Aerolev Unit (878) Scatter Rocket Array (2484) Mak. Power Source (841) Mak. Power Source (841) Aerolev Unit (878) Aerolev Unit (878) Aerolev Unit (1324) Cld. Plasma Cannon (810) Aerolev Unit (1299) Mak. Power Source (1168) Scatter Rocket Array (2814) Scatter Rocket Array (2814) Mak. Power Source (1257) Aerolev Unit (1492) Reaction Control System (Loot Box) Imp. Matter Compressor (Loot Box) Imp. Deuterium Engine (1289) Mak. Power Source (1289) Cld. Plasma Cannon (953) Hvy. Pick (921) Game ------ Seed PoweredManeuveringBoosters Manual? 0 Play Time 00:52:23 Cumulative 56.5 hours Start 2020.01.14 @ 20:40:55 End 2020.01.14 @ 21:30:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7bcb161-44c0-42b7-b4bd-fe716864c745