Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.06 @ 03:56:29 Player: Farfid Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (152) 760 Value Destroyed (6212) 6212 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (3988) 3988 TOTAL SCORE: 19480 Bonus ------- Follower Combat Kills 159 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2104 Friendly Fire -175 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 500/500 System Corruption 6% Temperature Cool (105) Movement Walking (133) Ox1 Location -4/Warlord Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Experimental Core Analyzer Improved Weapon Shielding Layered Medium Armor Plating Centrium Light Armor Plating Makeshift System Restoration Module > --- WEAPON (4) ------- Plasma Rifle Heavy Beamcaster Phase Gun Coil Gun > --- INVENTORY (12) --- Experimental Heat Sink Experimental Matter Compressor (500) Improved Particle Charger Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Experimental Core Analyzer Improved Weapon Shielding Layered Medium Armor Plating Centrium Light Armor Plating Makeshift System Restoration Module > --- WEAPON ----------- Plasma Rifle Heavy Beamcaster Phase Gun Coil Gun > --- INVENTORY -------- Experimental Matter Compressor Improved Particle Charger [Rating: 128] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . Power 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Utility 6 | . . . . . 2 1 1 . . . . 1 . . . . 1 . . . Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Parts Attached 304 | 6 5 4 1 . 8 8 17 7 12 9 12 62 9 11 8 3 21 2 32 67 Power 34 | 1 . 1 . . 2 2 . 2 2 2 1 8 . . 1 . 1 . 2 9 Engine 12 | 1 . 1 . . 2 2 . 2 1 1 . . . . 1 . . . 1 . Core 13 | . . . . . . . . . 1 1 1 8 . . . . . . . 2 Reactor 9 | . . . . . . . . . . . . . . . . . 1 . 1 7 Propulsion 55 | 2 . 1 . . 2 . 1 1 3 1 . 12 2 2 3 . 7 . 2 16 Treads 23 | . . . . . 1 . 1 . 1 . . 6 2 2 . . 2 . 2 6 Leg 15 | . . . . . . . . 1 . . . . . . 3 . 1 . . 10 Wheel 17 | 2 . 1 . . 1 . . . 2 1 . 6 . . . . 4 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 87 | 1 3 1 . . 3 3 3 2 2 4 2 15 7 1 3 2 5 . 9 21 Device 49 | . 1 1 . . 1 1 1 1 2 2 . 10 5 1 1 1 3 . 5 13 Storage 7 | 1 2 . . . . . . . . . 1 . 1 . . . 1 . . 1 Processor 10 | . . . . . 1 1 . . . . 1 3 . . . 1 1 . . 2 Hackware 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . Protection 18 | . . . . . 1 . 1 1 . 2 . 2 1 . 1 . . . 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 128 | 2 2 1 1 . 1 3 13 2 5 2 9 27 . 8 1 1 8 2 19 21 Energy Gun 56 | 1 1 . . . . 2 3 1 1 1 1 11 . 3 1 . 5 1 13 11 Energy Cannon 5 | . . . . . . . 4 . . . 1 . . . . . . . . . Ballistic Gun 31 | 1 1 1 1 . 1 1 5 . 2 . 2 10 . 3 . . 1 . 1 1 Ballistic Cannon 13 | . . . . . . . 1 1 . 1 2 2 . . . 1 1 1 2 1 Launcher 10 | . . . . . . . . . 2 . 2 2 . 1 . . 1 . 2 . Special Weapon 10 | . . . . . . . . . . . 1 2 . 1 . . . . 1 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . 2 . . 1 1 2 . . 5 . . . 2 11 Parts Lost 113 | . . 1 . . . . 1 5 7 . 6 28 . 5 . 2 1 2 12 43 Power 12 | . . . . . . . . . 2 . . 3 . . . . . . 2 5 Propulsion 31 | . . 1 . . . . . 2 1 . 2 8 . 2 . . . . 4 11 Utility 34 | . . . . . . . 1 2 2 . 2 9 . 2 . 1 . . 1 14 Weapon 36 | . . . . . . . . 1 2 . 2 8 . 1 . 1 1 2 5 13 Highest Loss Streak 17 | . . 1 . . . . 1 1 4 . 4 8 . 3 . 1 1 2 9 17 Average Slot Usage (%) 86 | . 98 99 100 100 100 99 98 81 79 94 86 70 90 96 79 97 98 99 81 76 Engine 5 | . 14 14 14 14 18 15 13 13 7 5 . . . . 1 5 5 5 3 1 Core 6 | . . . . . . . . . 2 6 13 9 17 17 15 11 7 5 5 4 Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 6 Treads 8 | . . . . . 8 7 13 13 9 7 . 6 13 22 14 5 5 5 9 7 Leg 1 | . . . . . . . . 1 5 . . . . . 2 17 6 . . 3 Wheel 7 | . 28 27 28 28 18 15 13 . 2 15 14 4 . . . . 8 15 . . Device 15 | . 12 14 14 14 18 15 11 6 10 17 17 11 22 22 16 17 20 15 15 16 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 8 9 5 5 5 5 5 5 5 5 Processor 4 | . . . . . 8 7 6 4 . . . 11 . . . . 5 10 10 7 Hackware 3 | . . . . . . 6 6 6 6 6 6 . . . 1 5 5 5 5 2 Protection 4 | . . . . . . . 6 6 10 5 4 1 11 8 6 8 5 5 4 5 Energy Gun 7 | . . . . . . 9 10 5 6 5 4 4 5 4 5 10 11 12 10 12 Ballistic Gun 8 | . 27 28 28 28 18 12 7 13 9 12 5 5 11 10 5 5 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . 5 . . . . . 4 7 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 41 41 41 41 49 62 75 80 79 72 76 96 90 84 83 84 97 99 99 119 Greatest Support 140 | 32 32 32 26 26 36 26 26 40 40 48 48 140 92 97 90 90 90 36 86 116 Greatest Overweight (x) 15 | . 1 2 1 1 1 2 2 4 3 3 2 12 1 1 2 . 4 2 3 15 Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 1 2 1 1 . . . . 1 2 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 3 7 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 1 3 9 11 11 9 11 11 10 10 11 11 9 11 11 10 10 11 11 10 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 1 7 12 11 12 11 12 12 11 9 12 12 12 12 10 10 12 12 11 12 3 Class Distribution -------------------- 28% | Scavenger-Tank 18% | Scavenger-Mutant 18% | Mutant 12% | Scavenger-Skirmisher 8% | Generator-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Generator-Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 6932 | 196 210 154 . 14 85 199 185 621 230 60 309 1094 155 882 . 166 393 87 560 1332 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6616 | . 200 272 . . 85 179 218 395 358 . 383 1360 90 727 . 224 491 157 645 832 Parts 306 | . 18 24 . . 8 11 12 19 8 . 21 66 4 24 . 13 20 4 25 29 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . 1 . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 291 | . . . . . . . . 24 6 3 12 . 1 15 . 11 . 3 29 187 Prevented 38 | . . . . . . . . . . . . . 4 6 . . . 2 7 19 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 125 | . 3 7 . . 1 1 1 11 6 . 14 18 1 17 . 9 4 2 15 15 Melee 6 | . . . . . . . . . . . . 2 . . . . . . . 4 Guns 73 | . 3 7 . . 1 1 1 11 1 . 2 13 1 9 . 9 1 . 7 6 Cannons 10 | . . . . . . . . . . . 1 . . . . . 3 2 3 1 AOE 32 | . . . . . . . . . 5 . 11 1 . 8 . . . . 5 2 Classes Destroyed 17 | . 5 1 . . 1 1 2 2 1 . 2 . . . . . . . . 2 Worker 6 | . . . . . . 3 . . . . . 2 . . . . 1 . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . Tunneler 5 | . 1 3 . . . . . . . . . . . . . . 1 . . . Hauler 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Recycler 5 | . 1 . . . . . 1 . . . . 2 . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . Watcher 6 | . 1 . . . 1 2 . . . . . 1 . . . . 1 . . . Swarmer 51 | . 3 3 . . . . . 5 4 . 8 4 . 5 . 9 . . 8 2 Grunt 35 | . . 4 . . . . . 1 . . 3 2 . 10 . . . . 6 9 Brawler 6 | . . . . . . . . 1 . . 1 2 . 1 . . . 1 . . Duelist 3 | . . . . . . . . 3 . . . . . . . . . . . . Sentry 9 | . . . . . 1 1 . . . . . 3 1 1 . . 1 1 . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Programmer 15 | . . . . . . . 1 1 . . 1 7 . . . . 3 . 1 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 3 5 . . 1 1 2 4 4 . 11 5 1 9 . 5 2 2 5 3 Combat Bots Only 11 | . 3 4 . . 1 1 1 4 4 . 11 4 1 9 . 5 2 2 5 3 Max Kills in Single Turn 4 | . 1 1 . . 1 1 1 1 3 . 4 1 1 3 . 2 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . 1 Exploded 4 | . . . . . . . . . 3 . 4 1 . 3 . . . . 3 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 17439 | . 96 297 . 52 . 135 89 1358 538 . 671 3659 122 1176 . 422 238 303 1487 6796 Core 1984 | . 37 51 . 13 . 7 . 120 62 . 30 356 24 106 . 25 . 38 67 1048 Absorbed by Shields 406 | . . . . . . . . . . . . . . . . . . . . 406 Core Remaining (%) 79 | 100 . . . 59 100 99 . . . . 75 . . . . 44 . . . . Volleys Fired 523 | . 26 28 . 1 8 39 18 29 24 . 33 106 4 53 . 15 28 12 48 51 Largest 4 | . 2 2 . 2 2 3 3 3 3 . 3 3 3 3 . 3 4 4 4 4 Hottest 328 | . 40 40 . 40 40 149 160 123 174 . 144 148 131 147 . 138 299 299 328 274 Shots Fired 1032 | . 52 54 . 2 16 73 35 78 30 . 47 198 12 89 . 42 67 32 102 103 Gun 812 | . 52 54 . 2 16 73 30 62 22 . 15 164 12 62 . 42 49 22 60 75 Cannon 111 | . . . . . . . 5 16 . . 23 3 . . . . 17 10 29 8 Launcher 27 | . . . . . . . . . 8 . 9 3 . 4 . . 1 . 2 . Special 82 | . . . . . . . . . . . . 28 . 23 . . . . 11 20 Kinetic 511 | . 52 54 . 2 16 34 8 69 15 . 14 103 8 39 . 15 21 10 36 15 Thermal 311 | . . . . . . 39 27 9 7 . 24 19 . 17 . 27 40 10 31 61 Explosive 27 | . . . . . . . . . 8 . 9 3 . 4 . . 1 . 2 . Electromagnetic 101 | . . . . . . . . . . . . 45 4 6 . . 5 12 22 7 Entropic 4 | . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 18 | . 10 6 . 3 4 8 7 10 13 . 17 12 4 18 . 3 8 8 11 14 Robot Miss Streak 5 | . 3 3 . . 3 4 4 5 3 . 2 5 1 2 . 4 2 3 4 4 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . . . . 1 Secondary Targets 11 | . . 1 . . . . . 1 . . . . . 2 . 5 . . . 2 Max Gunslinging Chain 2 | . . 1 . . . . . 1 . . . . . 1 . 2 . . . 1 Shots Hit Robots 617 | . 31 32 . 2 8 40 27 52 22 . 33 104 9 43 . 17 48 18 48 83 Core Hits 336 | . 11 19 . . 5 12 8 25 14 . 26 59 3 33 . 9 14 10 30 58 Critical Hits 35 | . . 2 . . 1 . . 1 . . 2 3 2 3 . 1 11 5 3 1 Critical Kills 10 | . . . . . 1 . . . . . 1 2 . 2 . . 2 1 1 . Critical Parts Destroyed 21 | . . 2 . . . . . 1 . . 1 1 1 . . 1 9 2 2 1 Melee Attacks 25 | . . . . . . . . . . . . . . . . . . . . 25 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . . . . . . . . . 25 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17343 | . 311 376 . 18 104 624 467 1325 799 . 2110 2379 219 2163 . 337 1268 420 1939 2484 Guns 10752 | . 311 376 . 18 104 624 467 1073 283 . 276 2109 219 1019 . 337 1048 274 835 1379 Cannons 1726 | . . . . . . . . 252 . . 419 63 . . . . 209 146 366 271 Explosions 3971 | . . . . . . . . . 516 . 1415 147 . 1144 . . 11 . 738 . Melee 778 | . . . . . . . . . . . . . . . . . . . . 778 Ramming 60 | . . . . . . . . . . . . 60 . . . . . . . . Kinetic 6185 | . 311 376 . 18 104 316 110 1179 225 . 233 1135 133 636 . 85 304 146 432 442 Thermal 4408 | . . . . . . 308 357 146 58 . 462 257 . 259 . 252 800 147 438 924 Explosive 3913 | . . . . . . . . . 516 . 1415 113 . 1144 . . 11 . 714 . Electromagnetic 1800 | . . . . . . . . . . . . 814 86 124 . . 153 127 355 141 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 778 | . . . . . . . . . . . . . . . . . . . . 778 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 199 | . . . . . . . . . . . . . . . . . . . . 199 Highest Corruption 26 | . 2 2 2 2 . . 1 1 1 1 1 26 26 25 5 . . . 3 13 Average Corruption 7 | . 2 2 2 2 . . 1 1 1 1 1 15 25 13 1 . . . 2 2 Corruption Purged 28 | . . . . . . . . . . . . . 1 21 5 . . . . 1 Effects 351 | . 1 13 4 . . . 1 3 2 . . 161 35 90 1 . . . 16 24 Message Errors 62 | . 1 3 3 . . . 1 2 2 . . 22 5 15 . . . . 3 5 Matter Fused 61 | . . . . . . . . . . . . 22 8 20 1 . . . 4 6 Heat Flow Errors 30 | . . 1 . . . . . . . . . 15 6 4 . . . . 3 1 Energy Discharges 28 | . . 6 . . . . . . . . . 10 1 8 . . . . 2 1 Parts Rejected 3 | . . . . . . . . . . . . 2 1 . . . . . . . Data Loss (minor) 27 | . . 2 1 . . . . . . . . 9 . 10 . . . . 4 1 Data Loss (major) 11 | . . . . . . . . . . . . 3 3 3 . . . . . 2 Misfires 11 | . . . . . . . . . . . . 6 . 3 . . . . . 2 Alerts 5 | . . . . . . . . . . . . 3 1 1 . . . . . . Misdirections 42 | . . . . . . . . . . . . 21 7 13 . . . . . 1 Targeting Errors 56 | . . 1 . . . . . 1 . . . 37 3 10 . . . . . 4 Weapon Failures 15 | . . . . . . . . . . . . 11 . 3 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 310 | . . . . . . . . 2 . . 86 38 . 102 . . . . 82 . Projectiles 16 | . . . . . . . . 2 . . 14 . . . . . . . . . Explosions 294 | . . . . . . . . . . . 72 38 . 102 . . . . 82 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . . . . . . . 9 . . . 1 . . . . 3 . 5 6 Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . Kinetic 21 | . . . . . . . . 8 . . . . . . . . 3 . 5 5 Secondary 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 196 | . . . . . . . . . 19 . . 146 . 27 . . . . 4 . Shots 6 | . . . . . . . . . 1 . . 3 . 1 . . . . 1 . Rammed 16 | . . . . . . . . . . . . 16 . . . . . . . . Targets Rammed 17 | . . . . . . . . . . . . 17 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 560 | . . 170 . 15 . 78 219 394 51 . 132 560 227 182 . . 147 167 185 273 Average Temperature 91 | . . 31 . 10 . 36 79 170 30 . 63 92 72 42 . . 73 72 59 88 Received Heat Transfer 2235 | . . 147 . 33 . . . 342 . . 114 408 36 315 . . 9 66 261 504 Effects 10 | . . . . . . . . 4 . . . 6 . . . . . . . . Shutdowns 3 | . . . . . . . . 1 . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 2 1 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . 1 . 2 . . 2 . . . . 1 1 1 1 3 Heat Transferred 7522 | . . . . . . 666 666 296 111 . 666 309 . 407 . 461 1036 222 850 1832 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 278 | . 132 130 . . 58 58 46 . . . . 215 . . . . 278 . . . Initial 119 | . . 51 . . . 25 . . . . . 59 . . . . 119 . . . Average 65 | . 24 53 . . 23 25 29 . . . . 84 . . . . 132 . . . Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . . 1 . . . Low Security (%) 96 | 100 100 100 . 100 100 100 100 . . . . 94 . . . . 85 . . . Level 1 3 | . . . . . . . . . . . . 5 . . . . 14 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 1 1 1 . . . . 4 . . . . 2 . . . Investigation . | . . . . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . 1 1 . . . . 4 . . . . 2 . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 4 | . . . . . 2 1 . . . . . . . . . . 1 . . . Communications Jammed 2 | . . . . . . . . . . . . 2 . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . 2 . . . . . . . . Times Spotted 270 | . 8 7 . 13 5 4 1 18 6 . 25 27 4 17 . 12 9 7 22 85 Peak Tracking Total 21 | . 3 3 . 21 4 2 1 8 4 . 7 5 7 6 . 5 3 3 5 18 Tactical Retreats 26 | . 1 . . 1 1 . . 3 . . 6 4 1 . . 2 . 2 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . 2 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . 2 4 . . . . . . . . Triggered 53 | . . . . . . . . . . . 2 3 . . . 1 . 1 1 45 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 7 | . . . . . . . . . 1 . 1 2 . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . . 1 . 1 1 . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 39 | . 3 . 2 . 2 4 3 . . 1 . 4 . . 6 . 8 . 1 5 Terminals 19 | . 2 . . . 2 3 2 . . . . 3 . . . . 7 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 83 | . 4 . 3 . 3 6 6 . . 8 . 7 . . 19 . 16 . 1 10 Successful 62 | . 2 . 3 . 1 3 3 . . 8 . 5 . . 19 . 7 . 1 10 Failed 21 | . 2 . . . 2 3 3 . . . . 2 . . . . 9 . . . Catastrophic 8 | . 1 . . . 2 2 . . . . . 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 3 . 1 . 2 3 1 . . 3 1 1 . . . . 3 . . . Terminals 35 | . 3 . . . 3 5 4 . . . . 5 . . . . 15 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 1 . 3 . 1 2 1 . . 8 . 3 . . 19 . 6 . 1 10 Record 21 | . . . 2 . . . . . . . . 1 . . 7 . 2 . . 9 Part Schematic 12 | . . . . . . . . . . 8 . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Locate Traps 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Zone Layout 2 | . . . . . 1 . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Reject 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . 2 3 2 . . . . 4 . . . . 6 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . 8 . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . Matter 168 | . . . . . . . . . . . . 168 . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 1 | . . 1 . . . . . . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 16 | . . . . . . . . 10 . . . 6 . . . . . . . . Total Damage 891 | . . . . . . . . 488 . . . 403 . . . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . 3 . . . . . . 3 2 1 . . 1 . 1 . 1 1 . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 19614 | 44 361 1045 331 19 369 790 781 1268 837 1251 930 2599 609 1650 331 673 833 370 1700 2823 Spaces Moved 11474 | 34 233 816 239 14 283 559 495 619 425 1109 696 1055 300 905 189 499 536 307 843 1318 Core 26 | 5 . . . . . . . . . . . 20 . . . . . . . 1 Treads 4533 | . . . . . . . . 526 322 . . 501 300 905 141 . . . 799 1039 Legs 1033 | . . . . . . . . . . . . . . . 48 499 208 . . 278 Wheels 5882 | 29 233 816 239 14 283 559 495 93 103 1109 696 534 . . . . 328 307 44 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 96 100 110 110 100 96 96 103 160 160 120 120 106 106 106 100 Average Speed 137 | 92 105 106 100 100 99 109 110 180 178 103 102 150 175 161 164 120 122 106 168 172 Slowest Speed 800 | 100 110 120 100 100 100 110 110 190 230 110 120 650 180 180 180 120 210 106 185 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 49 | 4 46 99 64 4 30 16 11 62 55 85 78 19 62 73 62 63 16 41 75 81 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . 1 3 . . . . . Known Exits Taken 7 | . 1 . . . . . . . . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . . Scrap Searched 15 | . . 2 . . . . . 2 2 4 . . 2 1 . 1 . . 1 . Spaces Dug 39 | . . . . . . . 2 . . . 35 . . . . . . . 2 . Terrain Destroyed 307 | . . . . . . . 2 4 41 . 81 40 . 53 . 4 14 2 60 6 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 61 | . . . . . . . 2 4 . . 1 8 . 7 . 4 5 2 22 6 AOE 246 | . . . . . . . . . 41 . 80 32 . 46 . . 9 . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 14420 | 46 300 942 333 17 357 676 703 711 476 1213 868 1883 373 1004 211 542 664 328 1034 1739 Wait 1596 | . 24 81 85 . 44 43 142 43 4 67 106 542 52 18 . 20 49 7 75 194 Move 11453 | 33 232 815 238 13 282 558 494 618 424 1108 695 1054 299 903 188 498 535 306 842 1318 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 303 | 7 10 10 4 2 9 12 18 8 8 16 11 65 6 8 9 5 16 1 22 56 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 241 | 6 2 4 1 . 7 6 9 7 11 6 7 52 5 8 9 2 14 2 21 62 Detach 21 | . . . . . . . . . 2 . 1 2 . 1 1 . 2 . 4 8 Swap 65 | . 3 . . . 1 2 8 . 1 3 5 10 4 3 1 1 7 . 11 5 Drop 160 | . 3 4 5 1 6 8 14 6 2 13 8 31 3 9 3 1 13 . 10 20 Fire 523 | . 26 28 . 1 8 39 18 29 24 . 33 106 4 53 . 15 28 12 48 51 Melee 25 | . . . . . . . . . . . . . . . . . . . . 25 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . . . . . . . . . . . 17 . . . . . . . . Escape Stasis 9 | . . . . . . 8 . . . . . . . 1 . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . Trap 6 | . . . . . . . . . . . 2 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 13) 169 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Identified exit to Mines 406 | -10/Materials | Entered Mines 472 | -10/Mines | Received a Mining Laser from a helpful Derelict 641 | -10/Mines | Learned Materials stockpile data 675 | -10/Mines | Learned location of Mines (-9) 677 | -10/Mines | Identified exit to Materials 765 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 931 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1100 | -10/Mines | Discovered exit to Materials (range 7) 1429 | -10/Mines | Build established: Scavenger-Mutant 1447 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1447 | -10/Mines | Discovered new exit (range 5) 1451 | -10/Mines | Entered Exiles 1475 | -10/Exiles | Met 8R-AWN 1493 | -10/Exiles | Met EX-HEX 1527 | -10/Exiles | Met EX-BIN 1545 | -10/Exiles | Aligned with FarCom system 1546 | -10/Exiles | Given EX-Vault access code 1569 | -10/Exiles | Opened EX-Vault 1578 | -10/Exiles | Found Prototype Processor 1585 | -10/Exiles | Found Deploy-a-Sentry 1587 | -10/Exiles | Found Deploy-a-Sentry 1589 | -10/Exiles | Found Deploy-a-Sentry 1609 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1616 | -10/Exiles | Exiles lab attacked by MAIN.C 1763 | -10/Exiles | Discovered new exit (range 14) 1782 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1782 | -10/Exiles | Entered Mines 1782 | -9/Mines | Discovered new exit (range 10) 1783 | -9/Mines | Assembled infested the area 1788 | -9/Mines | Met a Derelict testing a Signal Generator 1788 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1798 | -9/Mines | Found Signal Generator 1801 | -9/Mines | Entered Materials 1801 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2137 | -8/Materials | Build established: Scavenger-Skirmisher 2138 | -8/Materials | Discovered new exit (range 16) 2170 | -8/Materials | Entered Factory 2170 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2938 | -7/Factory | Discovered new exit (range 14) 2960 | -7/Factory | Entered another Factory area 2960 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3420 | -6/Factory | Discovered new exit (range 8) 3741 | -6/Factory | Entered Lower Caves 3767 | -6/Lower Caves | DAS Turret deployed 3779 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3788 | -6/Lower Caves | DAS Turret deployed 3865 | -6/Lower Caves | Encountered a Warlord checkpoint 3883 | -6/Lower Caves | Spotted B-75 Beast 4231 | -6/Lower Caves | Build established: Mutant 4985 | -6/Lower Caves | Discovered new exit (range 10) 5009 | -6/Lower Caves | Entered another Lower Caves area 5020 | -6/Lower Caves | Build established: Scavenger-Tank 5197 | -6/Lower Caves | Learned 4 Factory zone layouts 5417 | -6/Lower Caves | Lost 3 parts (1p1n1w) 5591 | -6/Lower Caves | Lost 4 parts (1p2u1w) 5761 | -6/Lower Caves | Discovered new exit (range 13) 5784 | -6/Lower Caves | Identified exit to Factory 5846 | -6/Lower Caves | Entered Zion 5946 | -6/Zion | System corruption cleaned by Quarantine Array 6010 | -6/Zion | Learned 4 Factory zone layouts 6022 | -6/Zion | Learned location of 1 exit from Factory 6361 | -6/Zion | Received a visual enhancement algorithm 6727 | -6/Zion | Rebuked by Imprinter 6903 | -6/Zion | Build established: Derelict-Tank 7057 | -6/Zion | Discovered new exit (range 16) 7069 | -6/Zion | Given the Hacking Drone Bay 7072 | -6/Zion | Found Prototype Device 7079 | -6/Zion | Identified Hacking Drone Bay 7097 | -6/Zion | Entered Proximity Caves 7235 | -5/Proximity Caves | Build established: Scavenger-Tank 7289 | -5/Proximity Caves | Learned 8 Factory zone layouts 7449 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7460 | -5/Proximity Caves | Found Prototype Special Weapon 7462 | -5/Proximity Caves | Identified Molecular Deconstructor 7526 | -5/Proximity Caves | Spotted B-75 Beast 7748 | -5/Proximity Caves | Destroyed 11 combat bots 7756 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 7872 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 8021 | -5/Proximity Caves | Discovered exit to Factory (range 6) 8027 | -5/Proximity Caves | Entered Factory 8027 | -5/Factory | Spotted B-75 Beast 8027 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8028 | -5/Factory | Identified exit to Extension 8030 | -5/Factory | Identified exit to Upper Caves 8030 | -5/Factory | Identified exit to Factory 8074 | -5/Factory | Build established: Scavenger-Mutant 8314 | -5/Factory | DAS Turret deployed 8344 | -5/Factory | Lost 8 parts (2p1n2u3w) 8385 | -5/Factory | Crushed by falling debris 8609 | -5/Factory | Build established: Mutant 8686 | -5/Factory | System corruption reached 10% 9023 | -5/Factory | Build established: Scavenger-Mutant 9794 | -5/Factory | Fabricated Hvy. Battle Rifle (x1) 10162 | -5/Factory | Build established: Scavenger-Skirmisher 10182 | -5/Factory | Lost 3 parts (3u) 10270 | -5/Factory | Lost 5 parts (1n2u2w) 10383 | -5/Factory | Lost 4 parts (3n1w) 10626 | -5/Factory | Entered Upper Caves 10771 | -5/Upper Caves | Build established: Scavenger-Tank 10839 | -5/Upper Caves | Encountered a Warlord checkpoint 11079 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11211 | -5/Upper Caves | Discovered new exit (range 15) 11235 | -5/Upper Caves | Entered another Upper Caves area 11859 | -5/Upper Caves | Learned location of Warlord (-4) 12302 | -5/Upper Caves | Crushed by falling debris 12503 | -5/Upper Caves | Build established: Scavenger-Mutant 12582 | -5/Upper Caves | Spotted B-75 Beast 12647 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12841 | -5/Upper Caves | Lost 3 parts (1n1u1w) 12845 | -5/Upper Caves | Destroyed 9 combat bots 12872 | -5/Upper Caves | Discovered new exit (range 7) 12885 | -5/Upper Caves | Entered Zhirov 12885 | -5/Zhirov | Discovered new exit (range 3) 12918 | -5/Zhirov | Met Zhirov 12974 | -5/Zhirov | Learned location of Quarantine (-3) 12974 | -5/Zhirov | Learned location of Testing (-2) 12974 | -5/Zhirov | Learned location of Command (-1) 13004 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13042 | -5/Zhirov | Found Alien Artifact 13043 | -5/Zhirov | Identified Integrated Dissipator 13043 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13064 | -5/Zhirov | Found Alien Artifact 13068 | -5/Zhirov | Identified Transdimensional Reconstructor 13068 | -5/Zhirov | Warped through subspace 13069 | -5/Zhirov | Core integrity fell below 50% 13216 | -5/Zhirov | Entered Proximity Caves 13502 | -4/Proximity Caves | Build established: Scavenger-Tank 13869 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13889 | -4/Proximity Caves | Entered Factory 13889 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14137 | -4/Factory | Identified exit to Upper Caves 14137 | -4/Factory | Identified exit to Armory 14722 | -4/Factory | Entered Upper Caves 14725 | -4/Upper Caves | Learned location of 1 exit from Research 14920 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15076 | -4/Upper Caves | Discovered new exit (range 15) 15091 | -4/Upper Caves | Identified exit to Upper Caves 15092 | -4/Upper Caves | Entered another Upper Caves area 15241 | -4/Upper Caves | Lost 9 parts (2p2n1u4w) 15314 | -4/Upper Caves | Found Unknown Protection 15315 | -4/Upper Caves | Identified Imp. Powered Armor 15486 | -4/Upper Caves | Build established: Mutant 15820 | -4/Upper Caves | Discovered new exit (range 20) 15902 | -4/Upper Caves | Identified exit to Research 16139 | -4/Upper Caves | Encountered a Warlord checkpoint 16369 | -4/Upper Caves | Build established: Scavenger-Gunner 16781 | -4/Upper Caves | Discovered new exit (range 7) 16790 | -4/Upper Caves | Identified exit to Warlord 16792 | -4/Upper Caves | Entered Warlord 16858 | -4/Warlord | System corruption cleaned by Quarantine Array 17028 | -4/Warlord | Discovered new exit (range 9) 17040 | -4/Warlord | Identified exit to Proximity Caves 17077 | -4/Warlord | System corruption reached 10% 17128 | -4/Warlord | Build established: Generator-Mutant 17149 | -4/Warlord | System corruption cleaned by Quarantine Array 17673 | -4/Warlord | Learned Armory security intel 17673 | -4/Warlord | Learned Factory recycling unit intel 17673 | -4/Warlord | Learned Research terminal intel 17678 | -4/Warlord | Learned Research trap positions 17678 | -4/Warlord | Learned Quarantine trap positions 17771 | -4/Warlord | Visited the Vortex Lab 17781 | -4/Warlord | Warlord's base attacked by MAIN.C 17795 | -4/Warlord | Found Prototype Energy Gun 17796 | -4/Warlord | Identified Vortex Shotgun 17922 | -4/Warlord | Met Warlord 18088 | -4/Warlord | Build established: Generator-Gunner 18131 | -4/Warlord | Warlord forces counterattacked 18225 | -4/Warlord | Spotted Striker 18300 | -4/Warlord | Spotted Striker 18304 | -4/Warlord | Spotted Executioner 18311 | -4/Warlord | Spotted Executioner 18399 | -4/Warlord | Lost 16 parts (2p3n5u6w) 18515 | -4/Warlord | Found Prototype Device 18516 | -4/Warlord | Identified Thermal Barrier 18531 | -4/Warlord | Found Prototype Device 18532 | -4/Warlord | Identified Exp. Phase Shifter 18540 | -4/Warlord | Found Prototype Reactor 18541 | -4/Warlord | Identified Vortex Chain Reactor 18553 | -4/Warlord | Found Prototype Processor 18554 | -4/Warlord | Identified Exp. Core Analyzer 18752 | -4/Warlord | Spotted B-90 Cyclops 18826 | -4/Warlord | Build established: Generator-Mutant 19096 | -4/Warlord | Spotted Striker 19159 | -4/Warlord | Lost 3 parts (1n2w) 19224 | -4/Warlord | Spotted Executioner 19255 | -4/Warlord | Core integrity fell below 50% 19280 | -4/Warlord | Destroyed Executioner 19318 | -4/Warlord | Lost 17 parts (3p4n6u4w) 19325 | -4/Warlord | Spotted Executioner 19339 | -4/Warlord | Core integrity fell below 20% 19396 | -4/Warlord | Lost 4 parts (1n2u1w) 19441 | -4/Warlord | Found Prototype Processor 19443 | -4/Warlord | Found Hvy. Reflective Plating 19446 | -4/Warlord | Found Prototype Processor 19460 | -4/Warlord | Identified Exp. Melee Analysis Suite (x2) 19499 | -4/Warlord | Spotted Striker 19540 | -4/Warlord | Spotted Striker 19560 | -4/Warlord | Crushed by falling debris 19574 | -4/Warlord | Destroyed Striker 19601 | -4/Warlord | Spotted Striker 19610 | -4/Warlord | Spotted Executioner 19615 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 19612_ HV Slug penetrates P-80 Master. 19612_ P-80 Master suffers critical hit. 19612_ P-80 Master destroyed. 19612_ G-67 Veteran suffers critical hit. 19612_ G-67 Veteran destroyed. 19612_ Warlord suffers critical hit. 19612_ Slug penetrates Warlord. 19614_ Myomer Leg fries itself beyond repair. 19614_ Slug penetrates G-67 Veteran. 19615_ Anti-Ion Cluster explodes. 19615_ Lgt. Quantum Reactor fries itself beyond repair. 19615_ Striker destroyed. 19615_ G-67 Veteran destroyed. 19615_ S-27 Virus destroyed. 19615_ S-43 Plague destroyed. 19615_ S-27 Virus destroyed. 19615_ G-67 Veteran destroyed. 19615_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 19615_ Warlord destroyed. Map ----- +----------------------------------------------------+ | ?#???????????????#???????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?#?????????????????????????????????#?????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????#?????#?#???????????????????????? | | #?????#??#????????#???????????????#??????????????? | | ???????????#?????#????????????????#???????#??????? | | ????#??#?????????????????#???#??????????#????????? | | ???#????#???????#????#?##???#????????????????????? | | ????#################???#????????????????#???????? | | ????#= ==#" """""""#?????????????????#????#?##??? | | ????#= #" " ######?####????????????### ??? | | ????#! !# "## # ## ##????#????????# #?? | | ????# ## ###??############ ## | | ???##* # ##### ##"""# | | #???# " % [ ;;##### # " """ # | | ?#??##""" " = % % % """ """ # | | ???##X #!! % # #; # """ """ + | | ????# ! "# # % """" # # | | ?#??# %% # #;% "" " ##" ^ # | | ????# % ####% l ### ###+## | | ????# ]%% %"##?# """ ##" " | | ???###########!!!#####?# """""" ############# | | #??????????#?#%%!#?##?## " "" " # #??# % | | ????#?????####%!*##?##?# @ % # #### | | ??????????# ]%%!%###?#### ### #??# | | ?##########"##*% #######=%=*=! # ######### | | ??# ^%=%!=#### ##p[E=%[! + ## | | " %%!%*!% [gp%==%[ ## = | | ?#####+#######[ %%[ [[%= ## % | | ?# #?# = |%!= ## ! | | ?# ### *!!%[ % g ## ! [% | | ?# + *=%[%* #####+#### [%[!= | | ?# ### g " *! * | | ## ###""""##; # ####### ##" | | ?# """"" ### "### ### #####??############# | | ?# """"" #"" ""## ####### #?##??#??#??#????##? | | ## """"" #"" ""## #??####+###?#????#?######### | | ############"X X"## ##??# #?#??###### | | ?????#####?#"" X ""## #?#?# ###??# + ^ | | ?????##??###"""" ""## #??## ##???# # ^^ | | ????#?#????########## ##### ###### # ^ | | ###############X# ### # #?##?# #+#+###" | | ?# # ##?### # | | ## ^^ / #????###### | | ## ^^ # #??#?#??#?# | | ?#++################# # #??#???#??# | | ?# ############????####### ##?????##?# | | ?# [ """""""##????##??## ##? ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 75 Energy Capacity 770 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 675 Resistance: TH 50 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Target Analysis 6 Core Analysis 15 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Imp. ECM Suite | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Battle Rifle | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Deconstruction Challenges ------------ None Game ------ Seed WeldingIonInverter Manual? 0 Play Time 03:51:57 Cumulative 55.8 hours Start 2021.04.05 @ 07:07:21 End 2021.04.06 @ 03:56:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fcfd9286-a1b9-406b-b6c5-00cd13e6c830