Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 01:42:09 Player: Red_Zig Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (240) 1200 Value Destroyed (7155) 7155 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2347) 2347 TOTAL SCORE: 14742 Bonus ------- High Alert Combat Kills 1847 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (7) ------- Plasma Sword Plasma Sword Plasma Sword > --- INVENTORY (10) --- Improved Ion Engine High-capacity Storage Unit Large Matter Pod (150) EMP Blaster Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Visual Processing Unit Core Analyzer Improved Medium Armor Plating Graphene Brace Improved Focal Shield > --- WEAPON ----------- Thermic Laser Force Rifle Force Rifle Force Rifle Force Rifle Coil Gun Great Maul > --- INVENTORY -------- Fusion Compressor Large Matter Pod Particle Charger EMP Blaster Missile Launcher [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . . 1 1 . . 1 Weapon 5 | . . 2 . . 2 . 1 Parts Attached 179 | 6 17 21 37 33 3 11 51 Power 13 | . 1 2 2 3 . . 5 Engine 5 | . 1 2 . 1 . . 1 Core 8 | . . . 2 2 . . 4 Reactor . | . . . . . . . . Propulsion 42 | 2 . 5 8 10 . 4 13 Treads 21 | 2 . 5 4 2 . 4 4 Leg 9 | . . . 1 5 . . 3 Wheel 3 | . . . . 1 . . 2 Hover 4 | . . . . . . . 4 Flight 5 | . . . 3 2 . . . Utility 37 | 2 2 2 9 8 2 . 12 Device 23 | 1 1 2 7 6 1 . 5 Storage 3 | 1 1 . . . . . 1 Processor 7 | . . . 1 . 1 . 5 Hackware . | . . . . . . . . Protection 4 | . . . 1 2 . . 1 Artifact . | . . . . . . . . Weapon 87 | 2 14 12 18 12 1 7 21 Energy Gun 17 | . . . 9 . . . 8 Energy Cannon 12 | . . 5 4 . . . 3 Ballistic Gun 14 | 2 7 . . . 1 4 . Ballistic Cannon 8 | . . 3 4 . . . 1 Launcher 18 | . 7 4 1 6 . . . Special Weapon 2 | . . . . . . . 2 Impact Weapon 10 | . . . . 5 . 3 2 Slashing Weapon 6 | . . . . 1 . . 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . 3 Corrupted Parts 2 | . . . . 1 . . 1 System Corruption 9 | . . . . 1 . . 8 Parts Lost 71 | . . . 15 17 . 6 33 Power 7 | . . . 2 2 . . 3 Propulsion 22 | . . . 2 6 . 2 12 Utility 17 | . . . 4 8 . . 5 Weapon 25 | . . . 7 1 . 4 13 Highest Loss Streak 10 | . . . 8 7 . 6 10 To Critical Strikes 3 | . . . 1 . . . 2 Average Slot Usage (%) 86 | . 95 97 85 79 44 73 73 Engine 5 | . 9 11 4 2 . . . Core 1 | . . . 3 2 . . 1 Treads 16 | . 28 22 19 4 . 16 6 Leg 1 | . . . . 4 13 4 1 Flight 2 | . . . . 15 . . . Device 12 | . 14 11 13 17 6 13 6 Storage 7 | . 14 11 8 . . . . Processor 5 | . . . . 6 4 6 17 Energy Gun 3 | . . . 8 . . . 11 Energy Cannon 8 | . . 34 8 . . . 1 Ballistic Gun 6 | . 17 3 . . 5 23 3 Ballistic Cannon 1 | . . . 8 . . . 1 Launcher 4 | . 10 2 4 1 . . . Impact Weapon 5 | . . . . 18 13 8 10 Naked Turns 1 | . . . 1 . . . . Heaviest Build 59 | 10 30 48 59 28 15 31 48 Greatest Support 140 | 40 40 46 84 57 27 90 140 Greatest Overweight (x) 12 | . . 1 12 5 . 1 10 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 10 Average Capacity 10 | 7 14 15 14 5 5 5 5 Most Carried 15 | 7 13 15 15 5 4 5 7 Average Carried 9 | 4 11 14 13 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 10 Final Carried 15 | 7 13 15 5 4 4 5 6 Class Distribution -------------------- 40% | Mutant 29% | Gunner 4% | Scavenger-Mutant 4% | Executioner 4% | Tank 3% | Scavenger-Gunner 3% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gladiator | -7/Factory Mutant | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 4680 | 267 1370 407 816 803 . 40 977 Remotely 2296 | 126 1320 296 554 . . . . Salvage Created 9593 | 63 1395 1727 1314 1905 . 40 3149 Parts 463 | 2 89 111 80 73 . 2 106 Haulers Intercepted 15 | . 2 6 1 3 . . 3 Recyclers Shooed 8 | . 5 . 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 123 | . 8 31 27 29 . 1 27 Melee 30 | . . . . 16 . . 14 Guns 12 | . 2 4 3 . . 1 2 Cannons 39 | . . 26 11 . . . 2 AOE 21 | . 6 1 11 3 . . . Classes Destroyed 18 | 1 8 4 2 2 . . 1 Worker 33 | . 15 1 4 5 . . 8 Builder 16 | . 7 2 . 3 . . 4 Tunneler 6 | . 2 1 . 3 . . . Hauler 15 | . 2 6 1 3 . . 3 Recycler 29 | 1 13 . 4 2 . . 9 Mechanic 3 | . . 1 1 1 . . . Operator 2 | . 1 . . 1 . . . Watcher 13 | . 3 4 2 2 . . 2 Swarmer 21 | . 3 6 9 . . . 3 Grunt 56 | . 5 14 13 19 . . 5 Brawler 2 | . . 1 . . . . 1 Duelist 3 | . . 1 . 2 . . . Protector 1 | . . . . 1 . . . Sentry 17 | . . 9 3 . . . 5 Specialist 6 | . . . 1 4 . 1 . Hunter 5 | . . . . . . . 5 Programmer 11 | . . . . 3 . . 8 Heavy 1 | . . . 1 . . . . Best Kill Streak 14 | 1 4 7 9 14 . 1 6 Combat Bots Only 10 | . 3 5 6 10 . 1 4 Max Kills in Single Turn 4 | 1 3 2 4 2 . 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 1 3 1 . . . Melee 2 | . . . . 1 . . 2 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 903 | . 13 84 165 159 . 111 371 Missed 251 | . 3 24 38 49 . 35 102 Damage Taken 12920 | . 275 835 2298 2530 . 1715 5267 Core 2370 | . 107 101 435 397 . 287 1043 Absorbed by Shields 131 | . . . 131 . . . . Reduced by Siege Mode 49 | . . . . . . . 49 Core Remaining (%) 60 | 100 57 74 20 43 . 66 . Volleys Fired 384 | 4 113 127 91 11 . 5 33 Largest 6 | 2 2 4 4 1 . 4 6 Hottest 435 | 40 60 272 276 36 . 120 435 Shots Fired 776 | 8 161 308 182 11 . 20 86 Gun 284 | 8 93 34 51 . . 20 78 Cannon 384 | . . 261 115 . . . 8 Launcher 108 | . 68 13 16 11 . . . Special . | . . . . . . . . Kinetic 249 | 8 93 38 63 . . 20 27 Thermal 351 | . . 257 50 . . . 44 Explosive 104 | . 68 13 16 7 . . . Electromagnetic 72 | . . . 53 4 . . 15 Robot Hit Streak 19 | 2 18 9 19 4 . 4 8 Robot Miss Streak 6 | 2 4 6 5 1 . 4 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 537 | 4 76 109 109 101 . 11 127 Core Hits 278 | 2 76 60 65 38 . 2 35 Critical Kills 8 | . . . 1 4 . . 3 Critical Parts Destroyed 33 | . 3 1 . 11 . . 18 Critical Strikes 49 | . 3 1 3 18 . . 24 Meltdown 1 | . . . 1 . . . . Destroy 5 | . 3 1 . . . . 1 Blast 1 | . . . 1 . . . . Corrupt 1 | . . . 1 . . . . Smash 35 | . . . . 15 . . 20 Sever 6 | . . . . 3 . . 3 Melee Attacks 248 | . . . . 150 . . 98 Impact 198 | . . . . 127 . . 71 Slashing 50 | . . . . 23 . . 27 Piercing . | . . . . . . . . Sneak Attacks 35 | . . . . 13 . . 22 Combat Hostiles . | . . . . . . . . Follow-up Attacks 35 | . . . . 24 . . 11 Damage Inflicted 20646 | 55 2606 2416 3476 6040 . 251 5802 Guns 3574 | 55 1208 257 652 . . 250 1152 Cannons 3636 | . . 2005 1503 . . . 128 Explosions 3789 | . 1340 145 1294 1010 . . . Melee 9552 | . . . . 5030 . . 4522 Ramming 95 | . 58 9 27 . . 1 . Kinetic 2960 | 55 1208 310 886 . . 250 251 Thermal 3810 | . 101 1952 853 76 . . 828 Explosive 2847 | . 1239 127 1032 449 . . . Electromagnetic 1382 | . . 18 678 485 . . 201 Impact 7616 | . . . . 3902 . . 3714 Slashing 1936 | . . . . 1128 . . 808 Piercing . | . . . . . . . . Highest Corruption 12 | . 1 . 7 7 . 2 12 Average Corruption 3 | . 1 . 6 1 . 1 6 Corruption Purged 12 | . . . . . . . 12 Corruption Blocked . | . . . . . . . . Effects 79 | . 14 . 8 6 . . 51 Message Errors 15 | . 2 . 2 2 . . 9 Matter Fused 22 | . 4 . 3 1 . . 14 Heat Flow Errors 14 | . 4 . . 2 . . 8 Energy Discharges 8 | . 1 . . . . . 7 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . 1 . 1 . . . 3 Data Loss (major) 7 | . 1 . 1 . . . 5 Misfires 4 | . . . . . . . 4 Alerts 2 | . 1 . . 1 . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 3774 | . 164 16 101 1470 . . 2023 Projectiles 31 | . . 16 14 . . . 1 Explosions 280 | . 164 . 87 29 . . . Melee 3463 | . . . . 1441 . . 2022 Knockbacks 39 | . 2 . 8 15 . . 14 Impact 29 | . 2 . . 15 . . 12 Kinetic 10 | . . . 8 . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 468 | . 164 74 116 114 . . . Shots 15 | . 7 2 3 3 . . . Rammed 23 | . 12 3 6 . . 2 . Targets Rammed 24 | . 13 3 6 . . 2 . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 619 | . 249 348 401 169 . . 619 Average Temperature 117 | . 109 107 118 48 . . 153 Received Heat Transfer 1719 | . 51 291 663 387 . . 327 Effects 13 | . . . 2 . . . 11 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 7 | . . . 2 . . . 5 Damage (major) 4 | . . . . . . . 4 Siege Activations 6 | . . . . . . . 6 Total Turns 139 | . . . . . . . 139 Longest Duration 48 | . . . . . . . 48 Robots Corrupted 3 | . . . 1 1 . . 1 Combat Hostiles 3 | . . . 1 1 . . 1 Parts Fried 57 | . . . 7 18 . . 32 Impact Corruptions 96 | . . . . 41 . . 55 Robots Melted 3 | . . . 1 . . . 2 Combat Hostiles 3 | . . . 1 . . . 2 Parts Melted 17 | . . 10 3 . . . 4 Heat Transferred 6320 | . 50 3515 1482 100 . . 1173 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 . 2 2 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 1355 | 5 583 1355 1254 1320 634 478 381 Initial 618 | . 3 237 560 570 618 443 237 Average 530 | 1 345 622 1021 951 629 450 228 Maximum Alert Level 4 | . 2 4 4 4 2 2 1 Low Security (%) 16 | 100 29 . . . . . 30 Level 1 30 | . 25 32 . . . . 69 Level 2 29 | . 45 36 10 35 100 100 . Level 3 8 | . . 16 42 9 . . . Level 4 15 | . . 13 47 54 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 35 | . 1 6 6 12 . 2 8 Investigation 3 | . . 2 . 1 . . . Extermination 8 | . . . . 4 . . 4 Reinforcement 18 | . 1 2 4 6 . 2 3 Assault 5 | . . 2 2 1 . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 12 | . 1 4 4 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 228 | . 11 55 57 47 . 9 49 Peak Tracking Total 12 | . 3 6 11 12 . 6 7 Tactical Retreats 24 | . . 5 5 3 . 3 8 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 4 | . 1 1 . 2 . . . Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 96 | . 28 28 7 28 . . 5 Max in Single Turn 6 | . 3 2 1 6 . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 19 | . 7 5 1 1 2 . 3 Terminals 9 | . 5 3 . . 1 . . Fabricators 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 1 1 1 . . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 44 | . 22 8 1 2 3 . 8 Successful 25 | . 14 4 1 1 2 . 3 Failed 19 | . 8 4 . 1 1 . 5 Catastrophic 3 | . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . Manual 28 | . 15 7 1 2 . . 3 Terminals 24 | . 18 5 . . 1 . . Fabricators 4 | . . . . . 2 . 2 Repair Stations . | . . . . . . . . Recycling Units 12 | . 4 2 1 2 . . 3 Scanalyzers 1 | . . 1 . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 5 | . 3 1 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 Unlock Access 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 17 | . 11 3 1 1 . . 1 Terminals 8 | . 7 1 . . . . . Track 2 | . 2 . . . . . . Botnet 5 | . 4 1 . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 4 1 1 1 . . 1 Reject 6 | . 2 1 1 1 . . 1 Recyclers 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Extract 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 4 1 1 . . 3 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 76 | . . . . . 76 . . Total Robot Build Rating 5 | . . . . . 5 . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 1 . Highest-Rated Group 19 | . . . . . 19 19 . Highest-Rated Ally 19 | . . . . . 19 19 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 13138 | 93 3777 2846 1073 2029 163 188 2969 Spaces Moved 5777 | 44 1756 1072 403 1050 75 79 1298 Core 221 | 4 . . 5 113 . . 99 Treads 4126 | 40 1756 1072 319 236 . 59 644 Legs 390 | . . . 25 169 75 20 101 Wheels 23 | . . . . . . . 23 Hover 431 | . . . . . . . 431 Flight 586 | . . . 54 532 . . . Fastest Speed 31 | 50 160 160 34 31 105 105 56 Average Speed 159 | 150 160 195 155 114 105 152 169 Slowest Speed 650 | 160 160 240 650 300 105 240 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 99 74 44 24 2 69 19 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 24 | . 21 . . 3 . . . Terrain Destroyed 1120 | . 578 271 187 80 . . 4 Melee 3 | . . . . 3 . . . Projectile 20 | . . 1 15 . . . 4 AOE 1097 | . 578 270 172 77 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 8645 | 60 2552 1573 672 1670 157 131 1830 Wait 1972 | . 638 318 114 450 80 32 340 Move 5768 | 43 1755 1071 402 1047 74 78 1298 Hop 1 | . . . . 1 . . . Pick Up 40 | 7 10 10 4 4 . . 5 Fast Attach 120 | 6 1 8 22 22 3 11 47 Attach 19 | . . 2 8 5 . . 4 Detach 13 | . . 3 5 3 . 1 1 Swap 40 | . 16 11 7 6 . . . Drop 71 | . 6 20 13 11 . 2 19 Fire 384 | 4 113 127 91 11 . 5 33 Melee 193 | . . . . 110 . . 83 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 24 | . 13 3 6 . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 1197 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Discovered new exit (range 6) 2029 | -10/Materials | Discovered new exit (range 8) 2601 | -10/Materials | Discovered new exit (range 16) 2755 | -10/Materials | Discovered new exit (range 12) 3871 | -10/Materials | Entered another Materials area 3871 | -9/Materials | Evolved 2 slots: Weapon x2 4172 | -9/Materials | Build established: Gunner 4378 | -9/Materials | Discovered new exit (range 8) 5087 | -9/Materials | Identified exit to Mines 5174 | -9/Materials | Discovered new exit (range 16) 6122 | -9/Materials | Discovered new exit (range 16) 6271 | -9/Materials | First assault squad dispatched 6717 | -9/Materials | Entered another Materials area 6717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7251 | -8/Materials | Lost 3 parts (1u2w) 7517 | -8/Materials | First assault squad dispatched 7615 | -8/Materials | Core integrity fell below 50% 7647 | -8/Materials | Lost 8 parts (1p2n2u3w) 7751 | -8/Materials | Build established: Tank 7759 | -8/Materials | Released all parts (8) 7778 | -8/Materials | Discovered new exit (range 13) 7789 | -8/Materials | Identified exit to Factory 7790 | -8/Materials | Entered Factory 7790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8068 | -7/Factory | Build established: Mutant 8369 | -7/Factory | Build established: Gladiator 8748 | -7/Factory | Destroyed 10 combat bots 8869 | -7/Factory | Cargo convoy interrupted 9018 | -7/Factory | Build established: Scavenger-Gladiator 9390 | -7/Factory | First assault squad dispatched 9519 | -7/Factory | Lost 4 parts (1n3u) 9752 | -7/Factory | Discovered new exit (range 8) 9763 | -7/Factory | Core integrity fell below 50% 9819 | -7/Factory | Entered another Factory area 9819 | -6/Factory | Evolved 2 slots: Weapon x2 9836 | -6/Factory | Lost 7 parts (1p2n4u) 9859 | -6/Factory | Identified exit to DSF 9941 | -6/Factory | Fabricated R-10 Processor (x1) 9982 | -6/Factory | Entered DSF 9982 | -6/DSF | Accompanied by 1 ally 10013 | -6/DSF | Additional patrols routed to DSF 10139 | -6/DSF | Discovered new exit (range 14) 10170 | -6/DSF | Entered Factory 10170 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10198 | -5/Factory | Lost 6 parts (2n4w) 10447 | -5/Factory | Build established: Mutant 10635 | -5/Factory | Spotted B-75 Beast 10989 | -5/Factory | Garrison activated, responded to threat 11024 | -5/Factory | Identified exit to Garrison 11741 | -5/Factory | System corruption reached 10% 11761 | -5/Factory | Build established: Executioner 11827 | -5/Factory | Lost 4 parts (1p1n2w) 12075 | -5/Factory | Build established: Gunner 12525 | -5/Factory | Build established: Scavenger-Mutant 12607 | -5/Factory | Lost 6 parts (3n1u2w) 12874 | -5/Factory | Core integrity fell below 50% 12879 | -5/Factory | Build established: Scavenger-Gunner 13132 | -5/Factory | Core integrity fell below 20% 13139 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13125_ S-27 Virus destroyed. [Achievement: Ambidextrous] 13125_ K-01 Serf collects debris. 13127_ Nuclear Reactor explodes. 13127_ S-27 Virus destroyed. 13127_ Fusion Modulator explodes. 13127_ W-25 Informer destroyed. 13127_ K-01 Serf destroyed. 13127_ Tesla Rifle destroyed. 13128_ The unstable cave ceiling collapses. 13129_ U-05 Engineer lays Concrete. 13129_ Imp. Heat Sink destroyed. 13130_ U-05 Engineer lays Concrete. 13131_ Knocked back. 13132_ U-05 Engineer lays Concrete. 13133_ U-05 Engineer builds a Wall. 13133_ Slug penetrates Wall. 13135_ Com. Wheel destroyed. 13135_ Knocked back. 13137_ U-05 Engineer builds a Wall. 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[ =#?# ### | | ????????????????# ### % ### #?? | | ????????????????# #?? | | ????????????????# % #?? | | ????????????????# #?? | | ????????????????#########@##""##################?? | | ??????????????????????? ?????????????????? | | ??????????????????????# """""???????????????? | | ??????????????????????# "" F" ??????????????? | | ??????????????????????# "" "" ??????????????? | | ??????????????????????# ???????????????? | | ??????????????????????# """""???????????????? | | ??????????????????????# """""???????????????? | | ??????????????????????# """ ????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????#######+##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Batter Up Executioner Challenges ------------ None Game ------ Seed SlugModifiedScythe Manual? 0 Play Time 02:25:58 Cumulative 70.8 hours Start 2024.05.04 @ 21:53:36 End 2024.05.05 @ 01:42:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 49 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3442bf8b-e505-4cbe-8750-d5c07cbb836d