Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.24 @ 20:12:58 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 968 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 158/160 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Wheel Wheel Wheel Wheel VTOL Module VTOL Module VTOL Module VTOL Module Structural Scanner Seismic Detector Medium Laser Medium Laser Medium Laser Small Laser Small Laser Light Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Wheel Wheel Wheel VTOL Module VTOL Module VTOL Module VTOL Module Structural Scanner Seismic Detector Medium Laser Medium Laser Medium Laser Small Laser Small Laser Light Assault Rifle Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 15 1 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 3 4 . Treads . | . . . Leg . | . . . Wheel 7 | 3 4 . Hover . | . . . Flight . | . . . Utility 9 | 2 7 . Device 4 | 1 3 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . . 1 Propulsion 4 | . 4 . Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 87 99 Engine 12 | . 14 9 Core 1 | . . 4 Wheel 21 | . 18 28 Device 1 | . 1 . Storage 14 | . 14 14 Processor 1 | . 2 . Protection 9 | . 7 14 Energy Gun 3 | . 4 . Ballistic Gun 24 | . 23 28 Naked Turns . | . . . Heaviest Build 51 | 13 51 51 Greatest Support 26 | 26 20 20 Greatest Overweight (x) 5 | . 5 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 5 12 20 Most Carried 18 | 4 18 18 Average Carried 11 | 2 8 18 Final Capacity 20 | 8 20 20 Final Carried 18 | 2 18 18 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 679 | 280 368 31 Remotely . | . . . Salvage Created 853 | 167 596 90 Parts 62 | 13 44 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 11 2 Guns 13 | . 11 2 Classes Destroyed 7 | 2 5 . Worker 4 | . 4 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 10 | . 8 2 Best Kill Streak 4 | 3 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 740 | . 654 86 Core 258 | . 215 43 Absorbed by Shields . | . . . Regen/Repaired (Parts) 3 | . 3 . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | 9 65 8 Largest 2 | 2 2 2 Hottest 90 | 80 90 40 Shots Fired 164 | 18 130 16 Gun 164 | 18 130 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 119 | . 103 16 Thermal 45 | 18 27 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 5 15 8 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 106 | 11 83 12 Core Hits 42 | 6 31 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1201 | 131 946 124 Guns 1201 | 131 946 124 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 887 | . 763 124 Thermal 314 | 131 183 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 423 | 12 423 15 Average Temperature 70 | 5 87 7 Received Heat Transfer 291 | . 249 42 Effects 5 | . 5 . Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Damage (major) 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 858 | 300 558 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 330 | 25 330 81 Initial 41 | . 16 41 Average 125 | 10 166 49 Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 70 100 Level 1 19 | . 29 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 13 5 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 17 | . 17 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 3 | . 3 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 6 | . 6 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1532 | 92 1018 422 Spaces Moved 1100 | 57 690 353 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 1099 | 56 690 353 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 107 | 86 107 110 Slowest Speed 155 | 100 155 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 3 98 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1300 | 79 847 374 Wait 56 | . 44 12 Move 1098 | 56 689 353 Hop . | . . . Pick Up 25 | 4 21 . Fast Attach 13 | 6 6 1 Attach 6 | 2 4 . Detach 6 | 1 5 . Swap 5 | . 5 . Drop 9 | 1 8 . Fire 82 | 9 65 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Repaired Seismic Detector 218 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Met 8R-AWN 274 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Core integrity fell below 50% 336 | -10/Materials | Discovered new exit (range 13) 345 | -10/Materials | Build established: Mutant 392 | -10/Materials | Identified exit to Materials 402 | -10/Materials | Lost 3 parts (3n) 471 | -10/Materials | Discovered exit to Mines (range 9) 542 | -10/Materials | Core integrity fell below 20% 840 | -10/Materials | Discovered exit to Materials (range 5) 949 | -10/Materials | Discovered exit to Materials (range 16) 1111 | -10/Materials | Entered Mines 1113 | -10/Mines | Followed 8R-AWN into the Mines 1149 | -10/Mines | Learned Materials emergency access door positions 1223 | -10/Mines | Discovered exit to Materials (range 6) 1354 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1370 | -10/Mines | Build established: Scavenger-Mutant 1376 | -10/Mines | Learned Materials emergency access door positions 1461 | -10/Mines | Assembled infested the area 1533 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- when you travel the depths." 01350_ ZD-XUD(g): "You know what I say? NO!" 01351_ ZD-XUD(g): "Everyone knows a good old rocket launcher goes a long way." 01352_ ZD-XUD(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01353_ ZD-XUD(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01354_ ZD-XUD(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01354_ ZD-XUD(g) slips back into the shadows. 01376_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 01393_ G-47 Trooper destroyed. 01397_ Ion Engine destroyed. 01402_ G-34 Mercenary destroyed. 01404_ Acquired 19 matter. 01407_ Acquired Lgt. Nuclear Core. 01409_ K-01 Serf collects debris. 01461_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01468_ K-01 Serf collects debris. 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""" #?## ####### #?? | | # #????# ######??###???????# #? | | #?????######???????????????????? #? | | #????????????????????????????????? ##? | | #?????????????????????????????????####?? | | ##?????????????????????????????????????? | | #### #?????????????????????????????????????? | | ???## #?????????????????????????????????????? | | ????# ####??????????????????????????????????? | | ????# % #??????????????????????????????????? | | ???## #??????????????????????????????????? | | ?### ## #??????????????????????????????????? | | ## #? #??????????????????????????????????? | | # ##?? ?????????????????????????????????? | | # ##????###????????????????????????????????? | | ## %##????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# ##????????????????????????????????????????? | | ?## ##???????????????????????????????????????? | | ### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #### #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicLinearClaymores Manual? 0 Play Time 00:11:47 Cumulative 643.2 hours Start 2022.06.24 @ 20:02:27 End 2022.06.24 @ 20:12:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 522 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26d7d2fd-303d-46d8-8d88-1a384f2137ad