Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 23:10:36 Player: CheifClapdad Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (153) 765 Value Destroyed (5584) 5584 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 12996 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 367 Met Data Miner 300 Met Imprinter 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 100/100 System Corruption 7% Temperature Cool (2) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Backup Plating III Improved Medium Armor Plating Improved Medium Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Plasma Rifle Thermic Laser Gauss Cannon Antimatter Cannon > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Light Treads Light Treads Armored Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Matter Filter Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Heavy Laser Heavy Plasma Cannon Plasma Cutter [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Flamer Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . . . . . Utility 5 | . . . . 2 . . . . . 2 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 151 | 6 2 12 1 25 2 14 10 . 6 16 8 3 4 5 37 Power 16 | 1 . 1 . 2 . 2 3 . . 2 . . . 2 3 Engine 10 | 1 . 1 . 2 . . 2 . . . . . . 1 3 Core 6 | . . . . . . 2 1 . . 2 . . . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 48 | 2 . 7 . 9 . 3 1 . 5 4 5 . 1 . 11 Treads 13 | 1 . 6 . 2 . . . . . . 3 . 1 . . Leg 20 | . . . . 5 . 3 1 . 5 4 2 . . . . Wheel 13 | 1 . 1 . 2 . . . . . . . . . . 9 Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 Utility 37 | 1 2 . . 8 . 2 1 . . 4 2 . 1 1 15 Device 18 | . . . . 3 . 1 1 . . 4 . . . 1 8 Storage 3 | 1 1 . . . . . . . . . . . . . 1 Processor 6 | . . . . 3 . 1 . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . 1 . . 2 . . . . . . 2 . . . 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 . 4 1 6 2 7 5 . 1 6 1 3 2 2 8 Energy Gun 18 | 2 . 1 . 1 . 4 1 . . 3 . 2 2 1 1 Energy Cannon 3 | . . 1 . . . . 1 . . . 1 . . . . Ballistic Gun 17 | . . 2 1 2 2 1 1 . . 2 . . . . 6 Ballistic Cannon 7 | . . . . 1 . . 1 . 1 1 . 1 . 1 1 Launcher 3 | . . . . 2 . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . 1 . . . . 1 Corrupted Parts 3 | . . . . . . 1 . . 2 . . . . . . System Corruption 9 | . . . . . . 6 . . 3 . . . . . . Parts Lost 112 | . . 7 . 24 . 15 2 . 11 7 10 . . 13 23 Power 13 | . . 1 . 2 . 2 1 . . 1 . . . 3 3 Propulsion 41 | . . 3 . 9 . 4 . . 7 3 4 . . 4 7 Utility 20 | . . . . 6 . 2 . . . 1 3 . . 2 6 Weapon 38 | . . 3 . 7 . 7 1 . 4 2 3 . . 4 7 Highest Loss Streak 15 | . . 2 . 10 . 8 1 . 4 3 5 . . 13 15 To Critical Strikes 2 | . . . . 1 . . . . . . . . . 1 . Average Backups 16 | 1 8 15 20 18 18 18 18 19 16 17 16 11 20 19 5 Power 1 | . . . 1 1 2 1 2 2 2 2 2 2 2 1 . Propulsion 2 | . 2 . 2 4 6 6 6 9 6 5 3 . . . . Utility 7 | . 5 10 9 8 8 8 7 6 6 8 9 7 7 5 1 Weapon 4 | . 1 3 6 2 1 1 . 1 . 1 1 1 10 10 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 41 | . . 6 1 12 . 1 1 . 1 1 . . 2 10 6 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 4 . . . . . 1 . . . . . Utility 20 | . . 3 . 7 . 1 1 . . . . . . 4 4 Weapon 13 | . . 3 . 1 . . . . . . . . 2 6 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 95 89 100 89 91 86 96 100 88 93 76 86 99 91 52 Engine 4 | . 14 10 11 7 7 3 2 7 7 3 . . . . 3 Core 2 | . . . . . . 2 4 . . 2 6 6 6 5 . Treads 13 | . 14 29 44 15 . . . . . . 5 20 24 22 . Leg 9 | . . . . 6 30 25 30 30 26 24 14 6 1 . . Wheel 3 | . 14 7 . 11 . . . . . . . . . . 12 Device 7 | . . . . 11 7 3 1 7 7 18 10 6 6 11 9 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 5 1 Processor 11 | . . . . 9 15 18 21 15 15 13 13 13 19 12 2 Protection 4 | . 9 11 11 1 . . . . . . 1 6 6 5 7 Energy Gun 8 | . 28 6 . . . 8 14 7 8 7 2 7 13 12 1 Energy Cannon 3 | . . 8 9 4 . . 1 7 5 . 2 6 6 5 . Ballistic Gun 4 | . . 5 12 10 14 12 1 7 5 4 6 . . . 6 Ballistic Cannon 3 | . . . . 1 7 1 4 7 3 10 3 4 6 5 2 Peak Build Rating 64 | 6 8 16 16 37 41 46 50 46 46 64 55 55 59 60 59 Average Rating 39 | 4 7 12 15 25 40 38 46 46 40 54 42 47 56 54 33 On Entrance 30 | . 6 8 16 15 37 41 44 46 46 28 44 42 55 59 1 Naked Turns 120 | . . . . . . . . . . . . . . 22 98 Heaviest Build 83 | 12 48 55 55 61 67 70 65 64 64 71 77 80 82 83 73 Greatest Support 90 | 20 10 80 80 80 77 77 71 71 71 72 62 62 90 90 64 Greatest Overweight (x) 16 | 1 4 4 . 4 . 1 . . 1 2 2 1 1 16 7 Average Overweight (x) . | . 3 . . 1 . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 19 6 Most Carried 20 | 3 12 20 20 20 20 20 20 19 19 20 20 20 20 20 10 Average Carried 16 | 1 8 15 20 18 18 18 18 19 16 17 16 11 19 19 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 12 20 20 20 20 16 19 19 13 20 10 20 20 5 5 Class Distribution -------------------- 27% | Derelict-Gunner 23% | Scavenger-Gunner 22% | Scavenger-Mutant 19% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5977 | 216 350 348 73 1318 . 553 337 . 144 490 395 10 53 150 1540 Remotely 591 | . . . . . . . . . . . . . . . 591 Salvage Created 6452 | . 149 716 59 1461 . 602 . . 228 683 329 . . 355 1870 Parts 322 | . 4 43 7 84 . 34 . . 4 26 9 . . 17 94 Haulers Intercepted 2 | . . . . 1 . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . 20 . . 4 . 10 . 1 17 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 116 | . 3 15 4 26 . 17 1 . 4 9 9 . . 10 18 Guns 64 | . 2 7 1 15 . 13 . . 2 3 4 . . 4 13 Cannons 40 | . . 7 3 8 . 2 1 . 2 3 4 . . 5 5 AOE 9 | . 1 . . 3 . 2 . . . 3 . . . . . Classes Destroyed 17 | . 2 3 . 6 . 2 . . . 1 1 . . . 2 Worker 7 | . 1 . . . . . . . . 4 . . . . 2 Builder 12 | . . . . 3 . . . . . 3 . . . . 6 Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 2 | . . . . 1 . . . . . . . . . . 1 Recycler 12 | . . 1 . 2 . . . . . 4 . . . . 5 Operator 2 | . . . . 1 . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 Swarmer 32 | . . 3 4 2 . 11 . . . 3 4 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 39 | . 3 7 . 16 . . . . 4 4 1 . . . 4 Brawler 1 | . . . . 1 . . . . . . . . . . . Sentry 16 | . . 5 . 4 . . . . . 1 1 . . 1 4 Specialist 2 | . . . . 2 . . . . . . . . . . . Hunter 8 | . . . . . . . . . . . 2 . . 3 3 Programmer 10 | . . . . . . 1 . . . 1 1 . . 1 6 Heavy 1 | . . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . 1 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . Thug 4 | . . . . . . 4 . . . . . . . . . Best Kill Streak 11 | . 2 5 3 8 . 7 1 . 3 11 5 . . 5 10 Combat Bots Only 8 | . 2 4 3 8 . 7 1 . 3 3 4 . . 5 5 Max Kills in Single Turn 10 | . 2 2 1 3 . 1 1 . 1 10 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . 1 . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1419 | . 11 96 35 183 . 128 67 . 146 81 161 . . 126 385 Missed 417 | . 3 22 10 45 . 39 30 . 45 31 53 . . 17 122 Hits 1002 | . 8 74 25 138 . 89 37 . 101 50 108 . . 109 263 Melee 1 | . . . . 1 . . . . . . . . . . . Projectile 1001 | . 8 74 25 137 . 89 37 . 101 50 108 . . 109 263 Critical Strikes 42 | . . 3 . 5 . 7 . . 3 1 5 . . 6 12 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . Damage Taken 16008 | . 159 905 218 2302 . 1745 556 . 1315 914 1443 . . 1999 4452 Core 2766 | . 85 86 21 318 . 215 50 . 213 46 140 . . 588 1004 Absorbed by Shields 236 | . . . . 198 . 38 . . . . . . . . . Redirected to Shielding 73 | . 18 16 3 14 . . . . . . . . . . 22 Ignored by Resistances 48 | . . . . . . . . . . . . . . . 48 Core Remaining (%) 53 | 100 66 . 73 42 . . . . 31 . . . . 8 . Volleys Fired 457 | . 11 50 13 107 . 48 14 . 24 34 44 . . 25 87 Largest 4 | . 2 2 2 2 . 4 4 . 4 4 3 . . 4 4 Hottest 290 | . 80 108 91 91 . 173 237 . 177 233 192 . . 290 185 Shots Fired 997 | . 22 85 19 178 . 126 36 . 59 73 85 . . 67 247 Gun 675 | . 22 54 13 141 . 109 22 . 24 28 33 . . 45 184 Cannon 314 | . . 31 6 34 . 12 14 . 35 45 52 . . 22 63 Launcher 8 | . . . . 3 . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 688 | . . 23 13 145 . 100 14 . 32 67 40 . . 15 239 Thermal 246 | . . 31 6 30 . 19 22 . 27 6 45 . . 52 8 Explosive 3 | . . . . 3 . . . . . . . . . . . Electromagnetic 60 | . 22 31 . . . 7 . . . . . . . . . Robot Hit Streak 22 | . 14 15 4 22 . 10 6 . 7 7 8 . . 13 7 Robot Miss Streak 5 | . 4 3 2 2 . 4 4 . 3 5 3 . . 3 5 Penetration Max 1 | . . . . 1 . . . . . . . . . . 1 Secondary Targets 7 | . . . . 1 . 3 . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . 1 1 Shots Hit Robots 645 | . 17 61 10 137 . 83 28 . 38 39 50 . . 43 139 Core Hits 276 | . 8 23 5 59 . 33 12 . 16 23 17 . . 19 61 Critical Kills 13 | . . . . 1 . . . . 1 . . . . . 11 Critical Parts Destroyed 15 | . . . . 3 . . . . . . . . . . 12 Critical Strikes 42 | . . . . 5 . 2 . . 2 3 2 . . 1 27 Burn 6 | . . . . . . 1 . . . 1 2 . . 1 1 Destroy 28 | . . . . 4 . . . . 1 . . . . . 23 Blast 8 | . . . . 1 . 1 . . 1 2 . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17107 | . 312 1065 176 3164 . 1980 670 . 873 2773 1273 . . 1086 3735 Guns 8583 | . 238 539 73 2161 . 1319 315 . 251 222 338 . . 701 2426 Cannons 6135 | . . 453 103 664 . 447 355 . 622 947 935 . . 385 1224 Explosions 2377 | . 74 70 . 334 . 214 . . . 1604 . . . . 81 Melee . | . . . . . . . . . . . . . . . . Ramming 12 | . . 3 . 5 . . . . . . . . . . 4 Kinetic 10640 | . . 232 73 2400 . 1539 355 . 522 1112 544 . . 255 3608 Thermal 5232 | . 30 523 103 425 . 264 315 . 351 1538 729 . . 831 123 Explosive 501 | . 44 . . 334 . . . . . 123 . . . . . Electromagnetic 722 | . 238 307 . . . 177 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 2 2 . . 9 9 9 12 1 1 1 1 . 7 Average Corruption 4 | . . 1 2 . . 5 9 9 9 1 1 1 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 154 | . . 10 10 . . 21 38 4 34 1 10 4 1 . 21 Message Errors 41 | . . 4 3 . . 5 9 3 8 1 4 1 . . 3 Matter Fused 35 | . . 1 3 . . 4 10 . 8 . 1 2 . . 6 Heat Flow Errors 27 | . . 3 1 . . 6 6 . 3 . 3 1 1 . 3 Energy Discharges 7 | . . . . . . . 2 . 1 . 2 . . . 2 Parts Fused 2 | . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 14 | . . 1 . . . 2 3 . 5 . . . . . 3 Data Loss (major) 11 | . . . 3 . . 1 4 . 2 . . . . . 1 Misfires 10 | . . 1 . . . 2 1 . 6 . . . . . . Alerts 2 | . . . . . . . 1 1 . . . . . . . Weapon Failures 5 | . . . . . . 1 1 . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 740 | . . 1 . 18 . 71 . . 11 509 45 . . 10 75 Projectiles 214 | . . 1 . 18 . 19 . . 11 81 45 . . 10 29 Explosions 526 | . . . . . . 52 . . . 428 . . . . 46 Melee . | . . . . . . . . . . . . . . . . Knockbacks 36 | . . . . 1 . . . . 2 14 7 . . 4 8 Impact . | . . . . . . . . . . . . . . . . Kinetic 34 | . . . . 1 . . . . 2 12 7 . . 4 8 Secondary 2 | . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 362 | . 68 19 . . . 122 . . . 151 . . . . 2 Shots 10 | . 1 1 . . . 6 . . . 2 . . . . . Rammed 2 | . . 1 . . . . . . . . . . . . 1 Targets Rammed 4 | . . 1 . 1 . . . . . 1 . . . . 1 Kicked 2 | . . . . 1 . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 460 | . 84 269 230 7 . 347 423 . 186 268 216 153 94 417 460 Average Temperature 99 | . 32 80 102 4 . 70 173 . 88 152 76 88 51 107 117 Received Heat Transfer 3621 | . 48 345 48 827 . 351 60 . 367 186 162 . . 231 996 Effects 9 | . . . 2 . . . 2 . . . . . . 2 3 Shutdowns 2 | . . . . . . . 1 . . . . . . 1 . Energy Bleed 2 | . . . . . . . 1 . . . . . . . 1 Interference 4 | . . . 2 . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . 1 . Parts Melted 16 | . 1 1 . . . 2 . . . . 8 . . 4 . Heat Transferred 7982 | . 100 914 185 777 . 531 555 . 592 1200 1342 . . 1588 198 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . 1 . . . . . 1 . . . . 2 Low Security (%) 88 | 100 100 100 100 84 100 . . . . 82 . . . . 76 Level 1 10 | . . . . 15 . . . . . 17 . . . . 16 Level 2 1 | . . . . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 461 | . 67 114 144 252 101 . . . . 331 . . . . 461 Initial 101 | . . 4 24 48 101 . . . . . . . . . . Average 70 | . 17 44 18 69 88 . . . . 97 . . . . 120 Influence Increases 4215 | . 132 421 232 873 . 325 45 . 130 633 230 . . 240 954 Destroy 0b10 Robot/C 2520 | . 60 300 180 600 . 260 20 . 100 260 180 . . 200 360 Destroy 0b10 Robot/NC 190 | . 5 5 . 35 . . . . . 65 5 . . . 75 Destroy Leader 566 | . 30 80 30 132 . 50 10 . 10 50 30 . . 40 104 Allied During Kill 86 | . . . 22 18 . . . . 5 41 . . . . . Successful Hack 5 | . 5 . . . . . . . . . . . . . . Disable Machine 315 | . 15 15 . 30 . . . . . 135 . . . . 120 Destroy Structure 248 | . 17 6 . 13 . . . . . 82 . . . . 130 Lose Combat Pursuer 285 | . . 15 . 45 . 15 15 . 15 . 15 . . . 165 Influence Decreases 3757 | . 121 368 170 775 153 396 45 . 130 329 463 71 . 240 496 Entered New Map 404 | . . 7 40 78 123 27 . . . . 114 15 . . . Time Decay 2554 | . 121 321 130 419 30 289 45 . 87 267 299 56 . 214 276 Lost Part 756 | . . 40 . 235 . 80 . . 43 62 50 . . 26 220 Lost Ally 43 | . . . . 43 . . . . . . . . . . . Squads Dispatched 20 | . 3 2 . 5 1 . . . . 3 . . . . 6 Investigation 2 | . 1 . . 1 . . . . . . . . . . . Extermination 5 | . . . . . . . . . . 2 . . . . 3 Reinforcement 12 | . 2 2 . 3 1 . . . . 1 . . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 5 | . . 1 . 2 . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 205 | . 6 20 10 47 1 18 2 . 6 20 11 . . 14 50 Peak Tracking Total 10 | . 2 4 4 8 1 4 1 . 3 6 4 . . 5 10 Tactical Retreats 13 | . . 1 . 3 . 1 1 . 1 . 1 . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 5 | . 1 2 . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 21 | . 1 1 . 2 . . . . . 9 . . . . 8 Max in Single Turn 4 | . 1 1 . 1 . . . . . 4 . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 6 | . 1 . . . . . . 4 . . . 1 . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 34 | . 2 . . . . . . 31 . . . 1 . . . Successful 33 | . 1 . . . . . . 31 . . . 1 . . . Failed 1 | . 1 . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 33 | . 1 . . . . . . 31 . . . 1 . . . Record 11 | . . . . . . . . 11 . . . . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 8 . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 9 . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 4 | . . . 3 . . . . . 1 . . . . . . Largest Group 3 | . . . 3 3 . . . . 1 1 . . . . . Highest-Rated Group 96 | . . . 40 40 . . . . 96 96 . . . . . Highest-Rated Ally 96 | . . . 16 16 . . . . 96 96 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 76 | . . . 22 32 . . . . 4 18 . . . . . Total Damage 1338 | . . . 200 298 . . . . 93 747 . . . . . Kills 15 | . . . 5 4 . . . . 1 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 1840 | . . . . . . . . . . 782 506 . . . 552 Sensors 1288 | . . . . . . . . . . 782 506 . . . . Seismic 552 | . . . . . . . . . . . . . . . 552 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . 1 2 . . . 3 . . 1 . Drone Launches 8 | . . . . . . . . . . . . . . . 8 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 16259 | 97 537 925 1017 1410 68 1013 1109 125 1156 1111 1082 749 2471 1789 1600 Spaces Moved 9469 | 69 320 400 557 682 50 544 801 97 777 669 469 310 1425 1010 1289 Core 561 | 18 . . . . . . . . . . . . . 66 477 Treads 3901 | 38 . 351 557 187 . . . . . . 89 310 1425 944 . Legs 3457 | . . . . 139 50 544 801 97 777 669 380 . . . . Wheels 1358 | 13 320 49 . 356 . . . . . . . . . . 620 Hover . | . . . . . . . . . . . . . . . . Flight 192 | . . . . . . . . . . . . . . . 192 Fastest Speed 35 | 50 95 105 160 110 130 127 127 130 122 122 190 238 158 50 35 Average Speed 149 | 125 135 183 160 151 130 154 128 130 139 144 203 238 172 167 79 Slowest Speed 850 | 160 140 240 160 320 130 200 130 130 196 265 260 238 238 850 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 39 28 79 38 1 70 61 70 80 15 57 39 81 78 20 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . 1 . . 1 . 3 . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 13 | . . . . . . 3 2 . 1 . 1 1 2 3 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 248 | . 24 4 . 14 . 9 . . 3 83 20 . . 11 80 Melee . | . . . . . . . . . . . . . . . . Projectile 83 | . . . . 2 . 5 . . 3 8 20 . . 11 34 AOE 164 | . 24 4 . 12 . 4 . . . 75 . . . . 45 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 10722 | 77 402 510 664 890 53 620 846 96 812 754 526 321 1437 1048 1666 Wait 446 | . 60 21 92 19 . 2 8 . . 14 4 . . 7 219 Move 9455 | 68 319 399 556 682 49 543 800 96 776 668 468 309 1424 1009 1289 Hop . | . . . . . . . . . . . . . . . . Pick Up 121 | 3 9 18 1 36 2 8 6 . 2 11 . 9 3 1 12 Fast Attach 67 | 6 2 5 . 4 . 4 4 . 2 11 . 2 2 . 25 Attach 81 | . . 4 . 22 2 11 2 . 7 5 10 . . 5 13 Detach 2 | . . . . . . . . . . . . . . . 2 Swap 28 | . . 3 1 3 . 3 7 . . 3 . 1 2 1 4 Drop 59 | . 1 9 1 17 . 1 5 . 1 7 . . 6 . 11 Fire 457 | . 11 50 13 107 . 48 14 . 24 34 44 . . 25 87 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . 1 . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 5) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x2 1531 | -9/Materials | Discovered new exit (range 13) 1560 | -9/Materials | Entered Mines 1562 | -9/Mines | Met a Derelict bent on vengeance 1748 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1758 | -9/Mines | Build established: Scavenger-Mutant 2407 | -9/Mines | Discovered new exit (range 11) 2566 | -9/Mines | Discovered new exit (range 5) 2577 | -9/Mines | Entered Materials 2577 | -8/Materials | Accompanied by 3 allies 2577 | -8/Materials | Evolved 2 slots: Utility x2 2742 | -8/Materials | Lost 3 parts (1p1n1u) 2802 | -8/Materials | Lost 10 parts (3n3u4w) 3626 | -8/Materials | Garrison activated, responded to threat 3737 | -8/Materials | Core integrity fell below 50% 3739 | -8/Materials | Lost 4 parts (4n) 3809 | -8/Materials | Lost 3 parts (1u2w) 3820 | -8/Materials | Destroyed 8 combat bots 3865 | -8/Materials | Discovered new exit (range 9) 3987 | -8/Materials | Entered Factory 3987 | -7/Factory | Evolved 2 slots: Weapon x2 4039 | -7/Factory | Discovered new exit (range 12) 4055 | -7/Factory | Entered Lower Caves 4055 | -7/Lower Caves | Spotted B-75 Beast 4084 | -7/Lower Caves | Destroyed B-75 Beast 4269 | -7/Lower Caves | P-60 Hacker assimilated allied HR-8GE(S) 4314 | -7/Lower Caves | Build established: Gunner 4419 | -7/Lower Caves | Learned Factory non-interactive machine intel 4585 | -7/Lower Caves | Ambushed by wild Derelicts 4680 | -7/Lower Caves | Lost 8 parts (2p1n1u4w) 4682 | -7/Lower Caves | Destroyed 7 combat bots 4816 | -7/Lower Caves | Lost 5 parts (3n2w) 5030 | -7/Lower Caves | Discovered new exit (range 14) 5068 | -7/Lower Caves | Entered another Lower Caves area 5088 | -7/Lower Caves | Build established: Scavenger-Mutant 5303 | -7/Lower Caves | Learned Factory emergency access door positions 5422 | -7/Lower Caves | Spotted B-75 Beast 5462 | -7/Lower Caves | Encountered a Warlord checkpoint 5485 | -7/Lower Caves | Found DCF Scrap (14 items) 5694 | -7/Lower Caves | Lost 3 allies 5774 | -7/Lower Caves | Destroyed B-75 Beast 5789 | -7/Lower Caves | Build established: Derelict-Gunner 6149 | -7/Lower Caves | Discovered new exit (range 15) 6177 | -7/Lower Caves | Entered Data Miner 6177 | -7/Data Miner | Discovered new exit (range 6) 6202 | -7/Data Miner | Met Data Miner 6235 | -7/Data Miner | Learned location of Section 7 (-3) 6235 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6262 | -7/Data Miner | Received God Mode back door access code from Data Miner 6302 | -7/Data Miner | Entered Proximity Caves 6611 | -6/Proximity Caves | Lost 4 parts (3n1w) 6879 | -6/Proximity Caves | Build established: Scavenger-Gunner 7015 | -6/Proximity Caves | Spotted B-75 Beast 7153 | -6/Proximity Caves | Core integrity fell below 50% 7154 | -6/Proximity Caves | System corruption reached 10% 7177 | -6/Proximity Caves | Lost 4 parts (2n2w) 7184 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7212 | -6/Proximity Caves | Escorted by Enhanced Grunt 7420 | -6/Proximity Caves | Discovered new exit (range 14) 7458 | -6/Proximity Caves | Entered Factory 7458 | -6/Factory | Accompanied by 1 ally 7458 | -6/Factory | Evolved 2 slots: Utility x2 7460 | -6/Factory | Loaded intel: 223 non-interactive machine locations 7507 | -6/Factory | Build established: Mutant 7815 | -6/Factory | Build established: Scavenger-Gunner 8461 | -6/Factory | Lost 3 parts (2n1w) 8509 | -6/Factory | Discovered new exit (range 15) 8569 | -6/Factory | Entered Lower Caves 9140 | -6/Lower Caves | Lost 5 parts (2n1u2w) 9190 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9249 | -6/Lower Caves | Learned Factory terminal intel 9307 | -6/Lower Caves | Spotted B-75 Beast 9372 | -6/Lower Caves | Learned location of Zion (-6) 9468 | -6/Lower Caves | Identified exit to Lower Caves 9552 | -6/Lower Caves | Build established: Scavenger-Mutant 9651 | -6/Lower Caves | Entered another Lower Caves area 9737 | -6/Lower Caves | Discovered new exit (range 14) 9980 | -6/Lower Caves | Encountered a Warlord checkpoint 10117 | -6/Lower Caves | Build established: Scavenger-Gunner 10377 | -6/Lower Caves | Discovered new exit (range 5) 10400 | -6/Lower Caves | Entered Zion 10493 | -6/Zion | System corruption cleaned by Quarantine Array 10598 | -6/Zion | Given A8's code to call for help 11134 | -6/Zion | Met Imprinter 11320 | -6/Zion | Build established: Derelict-Gunner 11400 | -6/Zion | Learned Factory fabricator intel 11438 | -6/Zion | Given the Hacking Drone Bay 12851 | -6/Zion | Discovered new exit (range 12) 12871 | -6/Zion | Entered Proximity Caves 13104 | -5/Proximity Caves | Spotted B-75 Beast 13461 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13513 | -5/Proximity Caves | Learned Factory trap positions 14445 | -5/Proximity Caves | Core integrity fell below 50% 14478 | -5/Proximity Caves | Lost 13 parts (3p4n2u4w) 14638 | -5/Proximity Caves | Released all parts (7) 14649 | -5/Proximity Caves | Core integrity fell below 20% 14653 | -5/Proximity Caves | Discovered new exit (range 10) 14660 | -5/Proximity Caves | Entered Factory 14660 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14661 | -5/Factory | Identified exit to Upper Caves 14662 | -5/Factory | Loaded intel: 122 trap records 14663 | -5/Factory | Loaded intel: 26 terminal locations 14664 | -5/Factory | Loaded intel: 6 fabricator locations 14728 | -5/Factory | Build established: Mutant 15637 | -5/Factory | Lost 4 parts (2n1u1w) 15675 | -5/Factory | Build established: Scavenger-Tank 15743 | -5/Factory | Cargo convoy interrupted 16132 | -5/Factory | Released all parts (6) 16160 | -5/Factory | Lost 15 parts (2p4n3u6w) 16208 | -5/Factory | Core integrity fell below 50% 16241 | -5/Factory | Core integrity fell below 20% 16260 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16137_ K-01 Serf collects debris. 16144_ Acquired 43 matter. 16153_ Acquired 11 matter. 16162_ Acquired 8 matter. 16171_ System corrupted: Matter fused (-8). 16192_ System corrupted: Matter fused (-10). 16196_ Cesium-ion Thruster destroyed. 16210_ System corrupted: Matter fused (-10). 16224_ Slammed into S-27 Virus. 16228_ S-27 Virus destroyed. 16232_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4G. 16233_ System corrupted: Component data lost. 16237_ Penetrated by Slug. 16242_ K-01 Serf destroyed. 16243_ K-01 Serf collects debris. 16253_ P 7