Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 16:48:48

Player: Tibo

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (4)        800
Robots Destroyed (33)      165
Value Destroyed (740)      740
Prototype IDs (6)          120
Alien Tech Used (0)        0
Bonus (38)                 38
              TOTAL SCORE: 2863

 Bonus
-------
High Alert Combat Kills    38

 Cogmind 
---------
Core Integrity             0/550
Matter                     278/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -8/Storage

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (4) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Drone Bay (1/2)
  Improved Medium Laser
           Backup Laser III

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
           Nuclear Core
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
  Improved Heat Sink
     Small Storage Unit
  Improved Terrain Scanner
           ECM Suite
>          --- WEAPON -----------
           Pulse Rifle
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
   Compact Wheel
           Hacking Suite
  Improved Medium Laser
           Backup Laser III
  Improved Assault Rifle
           Mining Laser
[Rating: 18]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Nuclear Core
Propulsion                 Flight Unit
  Treads                   Light Treads
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Pulse Rifle
  Energy Gun               Pulse Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Mace

 Build                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Slots Evolved              4    | .   .   2   2   .   
  Power                    1    | .   .   .   1   .   
  Propulsion               1    | .   .   1   .   .   
  Utility                  2    | .   .   1   1   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             57   | 7   8   28  7   7   
  Power                    7    | 1   .   3   1   2   
    Engine                 6    | 1   .   3   .   2   
    Core                   1    | .   .   .   1   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               19   | 2   4   7   4   2   
    Treads                 5    | 2   .   2   .   1   
    Leg                    .    | .   .   .   .   .   
    Wheel                  6    | .   .   1   4   1   
    Hover                  .    | .   .   .   .   .   
    Flight                 8    | .   4   4   .   .   
  Utility                  8    | 2   1   3   1   1   
    Device                 6    | 1   1   3   .   1   
    Storage                2    | 1   .   .   1   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   23   | 2   3   15  1   2   
    Energy Gun             7    | 2   1   4   .   .   
    Energy Cannon          1    | .   .   .   .   1   
    Ballistic Gun          2    | .   .   2   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               4    | .   1   2   1   .   
    Special Weapon         8    | .   1   6   .   1   
    Impact Weapon          1    | .   .   1   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   2   .   2   
Parts Lost                 11   | .   1   6   3   1   
  Power                    1    | .   .   1   .   .   
  Propulsion               5    | .   .   4   1   .   
  Utility                  2    | .   .   1   1   .   
  Weapon                   3    | .   1   .   1   1   
  Highest Loss Streak      3    | .   1   2   3   1   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     87   | .   96  94  75  21  
  Engine                   11   | .   14  10  8   7   
  Treads                   10   | .   17  8   5   3   
  Wheel                    2    | .   .   2   16  3   
  Flight                   12   | .   10  17  .   .   
  Device                   25   | .   18  32  23  .   
  Storage                  3    | .   9   .   7   .   
  Energy Gun               13   | .   18  14  8   .   
  Launcher                 2    | .   3   2   1   .   
  Special Weapon           3    | .   2   3   5   4   
Peak Build Rating          18   | 8   11  17  18  12  
  Average Rating           12   | 6   8   14  13  5   
  On Entrance              7    | .   8   11  16  .   
Naked Turns                118  | .   .   .   29  89  
Heaviest Build             22   | 13  15  13  22  21  
  Greatest Support         48   | 40  40  40  48  16  
  Greatest Overweight (x)  5    | .   1   1   .   5   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   5   8   5   
  Average Capacity         5    | 7   6   5   7   5   
  Most Carried             8    | 8   8   5   8   5   
  Average Carried          5    | 4   6   4   6   2   
  Final Capacity           8    | 8   5   5   5   5   
  Final Carried            8    | 8   5   5   5   3   

 Class Distribution 
--------------------
 65% | Mutant
 34% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -8/Materials
           Mutant | -8/Storage

 Resources                      | -11 -10 -9  -8  -8  
-----------                Run  | Yrd Mat Mat Mat Sto 
Matter Collected           787  | 270 110 298 95  14  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            1048 | 144 426 412 66  .   
  Parts                    50   | 11  18  21  .   .   
Haulers Intercepted        1    | .   .   1   .   .   
Recyclers Shooed           3    | .   1   1   .   1   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Combat Hostiles Destroyed  17   | .   10  5   2   .   
  Guns                     10   | .   5   5   .   .   
  AOE                      7    | .   5   .   2   .   
Classes Destroyed          9    | 3   3   3   .   .   
  Worker                   3    | 1   1   1   .   .   
  Tunneler                 3    | 2   1   .   .   .   
  Hauler                   1    | .   .   1   .   .   
  Recycler                 4    | 1   1   2   .   .   
  Operator                 1    | .   .   1   .   .   
  Watcher                  4    | .   1   2   1   .   
  Swarmer                  6    | .   6   .   .   .   
  Grunt                    9    | .   4   3   2   .   
  Sentry                   2    | .   .   2   .   .   
Best Kill Streak           9    | 2   9   3   3   .   
  Combat Bots Only         7    | .   7   2   2   .   
Max Kills in Single Turn   3    | 1   3   1   2   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | .   3   .   1   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -8   
--------                   Run  | Yrd  Mat  Mat  Mat  Sto  
Hostile Shots Fired        171  | .    36   44   50   41   
  Missed                   59   | .    10   12   22   15   
Damage Taken               1654 | .    341  452  420  441  
  Core                     628  | .    36   30   226  336  
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         92   | 100  85   92   .    .    
Volleys Fired              112  | 8    35   55   7    7    
  Largest                  2    | 2    2    2    2    2    
  Hottest                  168  | 90   140  163  93   168  
Shots Fired                180  | 16   59   87   10   8    
  Gun                      148  | 16   51   74   7    .    
  Cannon                   5    | .    .    .    .    5    
  Launcher                 8    | .    3    2    3    .    
  Special                  19   | .    5    11   .    3    
  Kinetic                  11   | .    .    11   .    .    
  Thermal                  135  | 8    38   74   7    8    
  Explosive                8    | .    3    2    3    .    
  Electromagnetic          26   | 8    18   .    .    .    
  Robot Hit Streak         14   | 8    8    14   3    4    
  Robot Miss Streak        4    | 1    4    2    .    1    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    
Shots Hit Robots           79   | 11   20   42   2    4    
  Core Hits                56   | 5    21   17   9    4    
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         2    | .    .    1    1    .    
    Burn                   2    | .    .    1    1    .    
Melee Attacks              1    | .    .    1    .    .    
  Impact                   1    | .    .    1    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            1    | .    .    1    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           2140 | 144  805  703  367  121  
  Guns                     1226 | 144  346  649  87   .    
  Cannons                  61   | .    .    .    .    61   
  Explosions               755  | .    459  16   280  .    
  Melee                    37   | .    .    37   .    .    
  Ramming                  37   | .    .    1    .    36   
  Kinetic                  114  | .    .    114  .    .    
  Thermal                  1022 | 51   264  535  87   85   
  Explosive                698  | .    402  16   280  .    
  Electromagnetic          232  | 93   139  .    .    .    
  Impact                   37   | .    .    37   .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         2    | .    2    2    .    .    
  Average Corruption       2    | .    2    2    .    .    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  1    | .    .    1    .    .    
    Misfires               1    | .    .    1    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            8    | .    8    .    .    .    
  Projectiles              .    | .    .    .    .    .    
  Explosions               8    | .    8    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      105  | .    90   .    .    15   
  Shots                    3    | .    3    .    .    .    
  Rammed                   9    | .    .    1    .    8    
Targets Rammed             9    | .    .    1    .    8    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        325  | 180  297  325  .    178  
  Average Temperature      81   | 75   81   81   .    90   
  Received Heat Transfer   630  | .    60   201  171  198  
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             4    | .    1    3    .    .    
  Heat Transferred         2431 | 148  605  1258 259  161  
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    .    

 Alert                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Peak Influence             519  | 20  336 519 187 224 
  Initial                  105  | .   13  105 63  78  
  Average                  221  | 8   137 314 99  150 
Maximum Alert Level        2    | .   1   2   .   1   
  Low Security (%)         48   | 100 63  23  100 78  
  Level 1                  40   | .   36  54  .   21  
  Level 2                  11   | .   .   21  .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          5    | .   .   3   1   1   
  Investigation            1    | .   .   1   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            4    | .   .   2   1   1   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Mat Mat Sto 
Distress Signals           11   | .   2   4   2   3   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              85   | .   15  37  13  20  
  Peak Tracking Total      10   | .   9   9   10  10  
  Tactical Retreats        15   | .   .   12  .   3   

 Traps                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Traps Triggered            2    | .   1   1   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 4    | .   .   4   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -8  
----------                 Run  | Yrd Mat Mat Mat Sto 
Machines Disabled          8    | .   5   2   .   1   
  Max in Single Turn       2    | .   2   1   .   1   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        2    | .   .   2   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Mat Mat Sto 
Machines Accessed          17   | .   7   8   1   1   
  Terminals                14   | .   5   7   1   1   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          2    | .   1   1   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                34   | .   14  18  1   1   
  Successful               19   | .   10  8   .   1   
  Failed                   15   | .   4   10  1   .   
    Catastrophic           2    | .   1   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   1    | .   .   1   .   .   
  Terminals                29   | .   11  16  1   1   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          4    | .   2   2   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             18   | .   9   8   .   1   
  Record                   8    | .   4   4   .   .   
  Robot Analysis           1    | .   1   .   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   
  Open Door                1    | .   .   .   .   1   
  Branch Access Points     1    | .   1   .   .   .   
  Unreport Threat          1    | .   .   1   .   .   
  Locate Traps             1    | .   .   1   .   .   
  Disarm Traps             1    | .   .   1   .   .   
  Dispatch Records         2    | .   1   1   .   .   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       1    | .   1   .   .   .   
  Refit                    1    | .   1   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         8    | .   3   5   .   .   
  Full Trace Events        3    | .   .   3   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  
------------               Run  | Yrd Mat Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -8  
--------                   Run  | Yrd Mat Mat Mat Sto 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto 
Robot Analysis Total       1    | .   1   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             2    | .   .   .   .   2   
  Drone Recoveries         1    | .   .   .   .   1   

 Exploration                    | -11  -10  -9   -8   -8   
-------------              Run  | Yrd  Mat  Mat  Mat  Sto  
Turns Passed               2616 | 199  647  1407 185  178  
Spaces Moved               2698 | 99   670  1565 175  189  
  Core                     210  | 2    .    .    59   149  
  Treads                   746  | 97   191  431  27   .    
  Legs                     .    | .    .    .    .    .    
  Wheels                   152  | .    .    23   89   40   
  Hover                    .    | .    .    .    .    .    
  Flight                   1590 | .    479  1111 .    .    
  Fastest Speed            34   | 50   37   34   50   50   
  Average Speed            74   | 157  72   69   88   66   
  Slowest Speed            300  | 160  160  160  160  300  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            12   | .    .    12   .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       40   | 5    81   63   21   32   
  Regions Visited          4
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             .    | .    .    .    .    .    
Spaces Dug                 19   | .    10   9    .    .    
Terrain Destroyed          62   | .    24   15   22   1    
  Melee                    .    | .    .    .    .    .    
  Projectile               14   | .    4    9    .    1    
  AOE                      48   | .    20   6    22   .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -8   
---------                  Run  | Yrd  Mat  Mat  Mat  Sto  
Total                      3040 | 123  769  1730 193  225  
  Wait                     119  | .    32   74   .    13   
  Move                     2670 | 98   669  1540 174  189  
  Hop                      12   | .    .    12   .    .    
  Pick Up                  24   | 9    9    5    1    .    
  Fast Attach              22   | 7    1    5    5    4    
  Attach                   11   | .    2    6    .    3    
  Detach                   5    | .    1    1    2    1    
  Swap                     24   | .    5    17   2    .    
  Drop                     22   | 1    15   4    2    .    
  Fire                     112  | 8    35   55   7    7    
  Melee                    1    | .    .    1    .    .    
  Ram                      8    | .    .    .    .    8    
  Kick                     .    | .    .    .    .    .    
  Crush                    1    | .    .    1    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            9    | .    .    9    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Materials (discovered 3 exits: *Mat x2 / [*Min])
-8/Materials
-8/Storage

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 15)
  200 | -11/Scrapyard | Entered Materials
  269 | -10/Materials | Discovered new exit (range 12)
  320 | -10/Materials | Build established: Mutant
  587 | -10/Materials | Destroyed 7 combat bots
  675 | -10/Materials | Identified exit to Mines
  678 | -10/Materials | Discovered new exit (range 15)
  701 | -10/Materials | Discovered new exit (range 15)
  714 | -10/Materials | Discovered new exit (range 17)
  847 | -10/Materials | Entered another Materials area
  847 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  929 | -9/Materials  | Discovered new exit (range 4)
  947 | -9/Materials  | Discovered new exit (range 16)
 1762 | -9/Materials  | Build established: Scavenger-Mutant
 2120 | -9/Materials  | Discovered new exit (range 15)
 2254 | -9/Materials  | Entered another Materials area
 2254 | -8/Materials  | Evolved 2 slots: Power x1, Utility x1
 2410 | -8/Materials  | Released all parts (8)
 2435 | -8/Materials  | Lost 3 parts (1n1u1w)
 2435 | -8/Materials  | Discovered new exit (range 8)
 2439 | -8/Materials  | Entered Storage
 2542 | -8/Storage    | Released all parts (5)
 2545 | -8/Storage    | Core integrity fell below 50%
 2599 | -8/Storage    | Core integrity fell below 20%
 2617 | -8/Storage    | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
02573_ Connecting with Door Terminal...
02573_ Current location identified: Storage
>>Open(Door)
Sealed Heavy Doors opened.
02575_ Acquired Drone Bay.
02577_ Drone released from Drone Bay.
You have a new controllable ally. Review and give out orders from the Allies menu (F5).
02578_ Drone released from Drone Bay.
Move into an ally to swap places with them.
02582_ Drone destroyed.
02582_ Drone retrieved by Drone Bay.
02596_ Slammed into G-47 Trooper.
02597_ Slammed into G-50 Soldier. <x3>
02599_ W-25 Informer sends out distress signal.
02600_ Slammed into G-50 Soldier.
02601_ Acquired 14 matter.
02605_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005.
02607_ Slammed into A-02 Transporter.
02610_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
02617_ O-16 Technician sends out distress signal.

 Map 
-----
+----------------------------------------------------+
|          ??????????????#  !  =## #????????????#    |
|          ??????????????#      ## #????????????#  " |
|          ??????????????#      ## #########????#  " |
|          ??????????????#      ##         #????#  " |
|          ??????????????#      ##         #????#    |
|          ??????????????##+##+##          ########+ |
|          ???????????????#                          |
|          ???????????????#                      ### |
|          ????????# ###### ########/########### #?? |
|          ????????#        #?######  #????????# #?? |
|          ????????# ###### #?#!!! #  #????????# ### |
|          ???????????????# #?#       #????????# #   |
|          ???????????????# #?#!!!!#T##????????# #   |
|          ??????????######+##########?????????# #   |
|          ??????????#        #????????????????# #   |
|          ??????????#  """"" #????????????????# ### |
|          ??????????#  """"" #????????????????? ??? |
|          ??????????#  """"" #????????????????? ??? |
|          ??????????#        #????????????????? ??? |
|          ??????????#  """"" #????????????????? ??? |
|          ??????????#  """"" #?????????????????#??? |
|          ??????????#  """"" #????????????????????? |
|          ???#??????#        #????????????????????? |
|          ???#     #####+#########+####???????????? |
|          ???#               u         #??????????? |
|          ???#  Y         @            +??????????? |
|          ???#  g                      #??????????? |
|          ???#    o###############+###+#??????????? |
|          ???##   ????????????????????????????????? |
|          ????#  ?????????????????????????????????? |
|          ????#???????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|          ????????????????????????????????????????? |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           45
Energy Generation          23
Energy Capacity            460
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                63
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Everything Is Under Control

 Challenges 
------------
None

 Game 
------
Seed              HybridSuperquantumCapacitor
  Manual?         0
Play Time         00:52:28
  Cumulative      4.0 hours
  Start           2025.03.15 @ 14:19:16
  End             2025.03.15 @ 16:48:48
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          7
  Rogue           7
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          7
Achievement%      6
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          90x49
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ecaff7c5-9365-4407-9c6e-12f9258e20d1