Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 23:51:22 Player: Moddy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (156) 780 Value Destroyed (7637) 7637 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3629) 3629 TOTAL SCORE: 19806 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 351 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 66/100 System Corruption 16% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Armor Integrity Analyzer Authchip [R/Combat] Relay Coupler [Heavy] (15) Relay Coupler [Behemoth] (6) > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Compact Battery (200) Compact Battery (200) Advanced Thermal Defense Suite Point Defense System Relay Coupler [Swarmer] (33) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Improved Cooling System Large Storage Unit Improved Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating Improved Focal Shield Relay Coupler [Behemoth] > --- WEAPON ----------- Wave Gun Dispersion Rifle Heavy Phase Cannon Hardcell Cannon > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Biometal Medium Treads Advanced Heat Sink Advanced Recoil Stabilizer Advanced Thermal Shield Advanced Thermal Defense Suite Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Heavy] Heavy Machine Gun KE Penetrator Hardcell Cannon Improved Remote Datajack [Rating: 114] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Medium Treads Leg Myomer Leg Hover Unit Antigrav System Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Behemoth] Protection Improved Medium Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . 2 . 2 . . . . 2 . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . Utility 6 | . . . . . 2 1 . 1 . 1 . . . . 1 . . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 192 | 1 15 1 3 2 20 6 19 5 4 5 4 8 16 5 10 10 3 28 13 8 6 Power 30 | . 2 1 . . 3 3 4 . 1 . . 1 4 1 1 1 1 5 2 . . Engine 9 | . 2 1 . . 1 3 . . . . . . 2 . . . . . . . . Core 12 | . . . . . 2 . 4 . 1 . . 1 2 . . . . 2 . . . Reactor 9 | . . . . . . . . . . . . . . 1 1 1 1 3 2 . . Propulsion 49 | . 4 . 1 1 3 1 8 1 . 2 1 2 5 2 2 2 . 9 1 4 . Treads 8 | . 2 . . . . . . . . . 1 1 . . 1 . . . . 3 . Leg 35 | . 2 . 1 1 3 1 8 1 . 2 . 1 5 2 1 . . 5 1 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 4 . . . Flight 2 | . . . . . . . . . . . . . . . . 2 . . . . . Utility 55 | 1 3 . 2 . 6 1 1 3 3 1 2 3 2 2 1 5 1 6 5 3 4 Device 28 | 1 . . . . 5 . . 2 2 1 1 2 . . 1 4 . 3 3 2 1 Storage 5 | . 3 . 1 . . . . . . . . . . . . . . . . 1 . Processor 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . Hackware 8 | . . . . . . . 1 . . . 1 . . 1 . 1 . 1 . . 3 Protection 11 | . . . 1 . . 1 . 1 1 . . 1 2 1 . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . 6 . . 1 8 1 6 1 . 2 1 2 5 . 6 2 1 8 5 1 2 Energy Gun 18 | . 1 . . . 4 . 1 . . . . 2 3 . . 2 . 2 2 . 1 Energy Cannon 11 | . . . . . 1 1 1 . . 1 . . 1 . 4 . 1 . 1 . . Ballistic Gun 14 | . 1 . . . . . . 1 . 1 1 . . . 2 . . 6 1 . 1 Ballistic Cannon 7 | . 2 . . . 3 . . . . . . . . . . . . . 1 1 . Launcher 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . Special Weapon 3 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 1 . . . . . . . . . . 1 . . Corrupted Parts 4 | . . . . . . . 1 . . . . . . . . 1 . 2 . . . System Corruption 19 | . . . . . . . 10 . . . . . . . . 3 . 6 . . . Parts Lost 81 | . 1 . . 4 3 . 5 . . . 2 . 3 . 2 6 . 21 2 10 22 Power 9 | . . . . 1 . . 2 . . . . . 1 . . . . 1 . 2 2 Propulsion 27 | . 1 . . . 2 . . . . . 1 . 1 . 1 2 . 8 1 5 5 Utility 17 | . . . . 1 . . . . . . . . 1 . . 2 . 3 1 2 7 Weapon 28 | . . . . 2 1 . 3 . . . 1 . . . 1 2 . 9 . 1 8 Highest Loss Streak 14 | . 1 . . 4 1 . 2 . . . 2 . 1 . 2 4 . 9 2 7 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Average Backups 12 | 6 7 8 8 9 14 14 14 14 15 14 15 14 14 15 14 14 15 12 14 11 12 Power . | 1 1 1 1 1 1 1 . . . . . . . . . 1 3 1 2 . . Propulsion 1 | 4 2 2 2 2 1 2 2 2 2 1 1 . 1 1 1 2 2 2 1 . . Utility 6 | . 1 3 3 3 3 2 4 6 7 7 7 7 7 9 8 7 8 6 7 7 8 Weapon 3 | 1 2 2 2 1 7 8 6 5 5 5 6 5 4 3 3 1 1 . 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 12 . . . 5 . 7 3 1 1 . 2 . 2 . 1 . 3 3 . 3 Power 9 | . 4 . . . 1 . . . . . . . . . . . . 3 1 . . Propulsion 6 | . 2 . . . 1 . 1 . . 1 . . . . . . . . 1 . . Utility 15 | . 1 . . . 2 . 4 1 1 . . 1 . . . 1 . . 1 . 3 Weapon 13 | . 5 . . . 1 . 2 2 . . . 1 . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 94 99 99 98 99 100 97 81 98 99 100 99 96 100 94 99 89 89 Engine 3 | . 14 14 14 11 3 15 3 . . . . . 1 . . . . . . . . Core 5 | . . . . . 5 . 10 13 13 11 11 11 8 5 5 4 5 5 2 2 4 Reactor 2 | . . . . . . . . . . . . . . 4 5 5 5 5 7 5 3 Treads 3 | . 13 . . . . . . . . . . 5 2 . 3 . . 2 . 8 11 Leg 20 | . 14 28 28 28 26 23 23 26 26 29 21 21 25 29 21 21 15 16 25 9 8 Device 16 | . 7 . . . 19 15 15 19 13 14 16 23 22 18 24 25 21 17 12 20 18 Storage 8 | . 20 28 25 14 9 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 Processor 3 | . . . . . 7 7 4 . . . . . . . . . . 1 6 10 9 Hackware 5 | . . . . . . . 2 6 6 5 10 11 5 9 10 9 10 12 11 5 5 Protection 2 | . . . 2 11 . 6 7 6 13 11 2 . 4 5 1 . 5 2 5 . . Energy Gun 6 | . 7 10 . . 19 15 1 . . . . 5 9 5 5 6 10 7 6 7 4 Energy Cannon 5 | . . . . . . 7 17 17 13 11 7 5 5 10 12 3 3 2 4 5 4 Ballistic Gun 2 | . 12 . . . . . . 2 3 4 . . . . 2 9 6 7 6 . 1 Ballistic Cannon 3 | . 4 14 14 25 6 . . . . . . . . . . . . . 2 7 8 Launcher 1 | . 2 3 14 . . . 1 . 2 . . 4 . . . . . . . . . Peak Build Rating 114 | 7 7 7 16 19 41 48 56 72 72 88 90 89 97 95 113 110 110 113 114 112 100 Average Rating 70 | 6 6 7 10 16 38 46 48 69 68 82 72 84 92 93 107 101 109 103 107 92 89 On Entrance 64 | 6 7 7 7 16 16 39 48 56 68 72 88 72 85 93 94 107 108 110 102 112 100 Avg Prop Armor Cover (%) 5 | . . . . . 8 . . . 3 . 8 6 4 . 10 5 5 6 . 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 19 20 35 34 44 59 61 59 62 67 65 64 96 98 107 86 93 100 91 94 94 Greatest Support 125 | 20 40 20 40 40 50 50 73 91 89 105 105 79 106 99 104 104 64 125 115 84 84 Greatest Overweight (x) 10 | . 1 . . . . 1 1 . 1 . . . 1 1 1 2 1 7 . 4 10 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . 1 . . 1 1 Largest Inventory Capacity 25 | 8 25 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Average Carried 12 | 6 7 8 8 9 14 14 14 14 14 14 15 14 14 14 14 14 15 12 14 11 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 13 5 Class Distribution -------------------- 26% | Bothacker-Skirmisher 16% | Mutant 15% | Scavenger-Gunner 12% | Scavenger-Skirmisher 10% | Skirmisher 7% | Bothacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Tank | -6/DSF Bothacker-Tank | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -5/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -4/Factory Bothacker-Skirmisher | -4/Garrison Bothacker-Tank | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Matter Collected 5129 | 218 224 115 . 187 663 90 510 27 120 80 . 50 490 90 70 382 . 761 236 572 244 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6877 | 67 398 46 . 142 758 140 645 101 211 120 . 243 905 270 331 692 . 903 267 282 356 Parts 307 | 7 19 11 . 5 38 6 33 5 14 1 . 10 26 11 12 26 . 48 18 5 12 Haulers Intercepted 6 | . 2 . . . 2 . . . . 1 . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . . . . . . . 8 12 Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Combat Hostiles Destroyed 139 | . 7 6 . 6 11 1 16 1 3 . . 3 19 4 9 14 . 20 6 7 6 Guns 68 | . 6 2 . . 10 . . 1 1 . . 1 10 1 3 9 . 12 5 3 4 Cannons 45 | . 1 2 . 6 1 1 6 . 1 . . 2 2 2 3 3 . 8 1 4 2 AOE 17 | . . 2 . . . . 10 . 1 . . . 2 . 1 1 . . . . . Classes Destroyed 19 | 2 3 1 . 3 3 . 4 . . . . 1 1 . . . . . . 1 . Worker 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 2 . . . . 1 . 1 . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Watcher 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . . Swarmer 36 | . . 6 . . . . . . . . . . 6 . 6 4 . 7 4 3 . Cutter 6 | . . . . . . . 2 . . . . . . . . 4 . . . . . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . . . Grunt 48 | . 7 . . 2 6 1 8 . . . . 3 9 . . 5 . 2 . 3 2 Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . Sentry 16 | . . . . . 3 . . 1 . . . . 3 2 2 1 . 1 2 . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . Specialist 7 | . . . . . . . 2 . 3 . . . . . . . . 2 . . . Hunter 13 | . . . . . 2 . 2 . . . . . . 2 1 . . 5 . . 1 Programmer 6 | . . . . . . . 1 . . . . . . . . . . 3 . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 4 3 . 5 3 3 11 1 2 1 . 4 6 3 4 4 . 7 6 3 5 Combat Bots Only 11 | . 4 3 . 4 3 1 11 1 2 . . 3 6 3 4 4 . 7 5 3 5 Max Kills in Single Turn 4 | 1 1 2 . 1 2 1 4 1 1 1 . 1 1 1 1 2 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . 4 . 1 . . . 1 . 1 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Hostile Shots Fired 1260 | . 46 36 . 22 54 2 94 6 14 . 3 15 92 31 124 84 . 364 25 102 146 Missed 426 | . 8 12 . 5 14 1 32 2 6 . 1 7 23 12 62 27 . 128 12 30 44 Hits 834 | . 38 24 . 17 40 1 62 4 8 . 2 8 69 19 62 57 . 236 13 72 102 Melee 24 | . . . . 1 . . 4 . . . 2 . . . . 17 . . . . . Projectile 810 | . 38 24 . 16 40 1 58 4 8 . . 8 69 19 62 40 . 236 13 72 102 AOE 13 | . . . . 11 . . 2 . . . . . . . . . . . . . . Critical Strikes 31 | . . . . . . . 5 . 1 . . . 2 1 3 9 . 5 . 2 3 Part Disruptions 6 | . . . . . . . . . 2 . . . . . . . . 4 . . . Damage Taken 14073 | . 482 186 . 520 670 16 1194 22 140 . 83 162 1298 322 951 829 . 3612 230 1398 1958 Core 1791 | . 117 43 . 30 68 16 191 . . . . 19 145 . 90 96 . 357 . 162 457 Absorbed by Shields 172 | . . . . . . . . . . . . . . . . 172 . . . . . Redirected to Shielding 14 | . . . . . . . 8 6 . . . . . . . . . . . . . Ignored by Resistances 739 | . . . . . . . . . 12 . . . . . . 74 . 624 25 4 . Regen/Repaired (Parts) 204 | . . . . . . . . . . . . 204 . . . . . . . . . Core Remaining (%) 77 | 100 . . . 24 87 . 70 . 100 . . . . 83 . . . . . . . Volleys Fired 424 | 4 45 12 . 18 44 4 31 2 7 3 6 9 58 9 15 32 2 71 14 17 21 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 4 4 2 4 4 4 4 Hottest 370 | 40 80 80 . 110 178 183 200 140 161 140 193 229 282 282 370 229 186 329 266 314 288 Shots Fired 1105 | 8 87 21 . 35 105 9 61 4 19 7 16 20 142 27 43 97 4 222 50 68 60 Gun 681 | 8 80 8 . . 74 6 7 1 3 1 5 9 109 9 19 71 2 176 25 31 37 Cannon 391 | . 5 12 . 32 31 3 42 3 14 6 10 9 29 18 24 26 2 43 24 36 22 Launcher 23 | . 2 1 . 2 . . 11 . 2 . . 2 3 . . . . . . . . Special 10 | . . . . 1 . . 1 . . . 1 . 1 . . . . 3 1 1 1 Kinetic 401 | 8 68 12 . 32 30 . . 1 3 1 5 . 17 . 8 50 . 90 24 19 33 Thermal 477 | . 17 8 . 1 22 6 47 3 14 6 10 18 72 18 12 9 3 112 25 48 26 Explosive 9 | . 2 1 . 2 . . 4 . . . . . . . . . . . . . . Electromagnetic 209 | . . . . . 53 3 9 . 2 . . 2 52 9 23 38 1 17 . . . Robot Hit Streak 19 | 7 9 7 . 8 18 6 9 6 10 3 13 19 8 4 12 6 1 11 10 13 19 Robot Miss Streak 7 | . 3 3 . 3 2 2 2 . 1 3 1 3 7 3 1 4 1 4 5 6 1 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . 1 1 . . Secondary Targets 6 | . 1 . . . 1 . . . . . . . 2 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . Shots Hit Robots 668 | 7 58 10 . 20 69 6 37 4 10 3 15 15 82 14 25 48 1 134 27 41 42 Core Hits 320 | 4 22 6 . 15 33 4 31 3 5 2 . 14 40 6 11 26 . 53 17 12 16 Critical Kills 12 | . . . . . . . . . . . . . 7 1 . 1 . 1 1 . 1 Critical Parts Destroyed 7 | . 1 . . . . . 1 . . . . . . . 1 . . 4 . . . Critical Strikes 31 | . 2 2 . 1 . 1 2 . . . . . 8 1 2 1 . 6 1 3 1 Burn 7 | . 1 2 . . . 1 1 . . . . . . . . . . 1 . 1 . Meltdown 6 | . . . . . . . . . . . . . 5 1 . . . . . . . Destroy 14 | . 1 . . . . . . . . . . . 2 . 1 1 . 5 1 2 1 Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 8 | . 2 . . . . . 6 . . . . . . . . . . . . . . Impact 6 | . . . . . . . 6 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18056 | 60 565 305 . 392 1202 117 1823 96 292 74 417 663 2235 462 1198 1593 38 3265 702 1372 1185 Guns 8734 | 60 481 62 . . 870 68 92 21 41 . 114 237 1389 162 309 1048 . 2328 386 458 608 Cannons 6812 | . 36 92 . 323 289 49 470 75 212 74 303 241 754 300 412 401 38 937 316 914 576 Explosions 2328 | . 48 151 . 58 43 . 1091 . 39 . . 185 92 . 477 144 . . . . . Melee 170 | . . . . . . . 170 . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 5098 | 60 415 92 . 323 289 . . 21 41 . 114 . 272 . 66 811 . 1180 346 541 527 Thermal 8704 | . 102 62 . 11 299 83 576 75 212 74 303 478 1361 284 720 304 38 1878 356 831 657 Explosive 782 | . 48 151 . 58 . . 525 . . . . . . . . . . . . . . Electromagnetic 3301 | . . . . . 614 34 552 . 39 . . 185 602 178 412 478 . 207 . . . Impact 170 | . . . . . . . 170 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 14 . 1 . . . . . . 3 3 15 15 15 16 Average Corruption 12 | . . . . . . . 13 . 1 . . . . . . 3 3 10 15 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 221 | . . . . . . . 49 . . . . . . . . 4 5 40 31 60 32 Message Errors 49 | . . . . . . . 16 . . . . . . . . . 2 9 2 15 5 Matter Fused 54 | . . . . . . . 13 . . . . . . . . 3 . 7 9 18 4 Heat Flow Errors 25 | . . . . . . . 5 . . . . . . . . . . 4 2 8 6 Energy Discharges 17 | . . . . . . . 4 . . . . . . . . . . 4 3 2 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . Data Loss (minor) 24 | . . . . . . . 5 . . . . . . . . . . 2 6 7 4 Data Loss (major) 13 | . . . . . . . 1 . . . . . . . . . . 1 4 4 3 Misfires 11 | . . . . . . . 3 . . . . . . . . . 1 1 1 4 1 Alerts 6 | . . . . . . . 1 . . . . . . . . . . 3 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 15 | . . . . . . . 1 . . . . . . . . . . 7 2 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 192 | . . . . . . . 72 . . . . 11 23 10 37 . . . 5 . 34 Projectiles 115 | . . . . . . . . . . . . 11 23 10 32 . . . 5 . 34 Explosions 5 | . . . . . . . . . . . . . . . 5 . . . . . . Melee 72 | . . . . . . . 72 . . . . . . . . . . . . . . Knockbacks 13 | . . 2 . 3 1 . 2 . . . . . . . . . . . 1 2 2 Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 11 | . . 2 . 3 1 . . . . . . . . . . . . . 1 2 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . 10 . . . . . 114 . . . . 9 4 . . . . . . . . Shots 9 | . 1 . . . . . 5 . . . . 2 1 . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 725 | . 190 72 . 90 4 . 141 . . . 194 143 410 193 62 . . 290 194 725 156 Average Temperature 93 | . 41 34 . 34 4 . 52 . . . 106 72 116 88 26 . . 99 76 195 65 Received Heat Transfer 1629 | . 264 . . 48 180 9 198 . . . . 72 270 18 27 72 . 231 27 108 105 Effects 4 | . . . . . . . . . . . . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Parts Fried 7 | . . . . . 5 . . . . . . . 1 . 1 . . . . . . Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . 5 1 . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 5 1 . . . . . . . Parts Melted 29 | . 1 . . . . . 2 . . . . 1 11 2 . . . 10 1 . 1 Heat Transferred 11775 | . 370 333 . 80 605 222 938 111 333 111 333 772 1650 333 633 322 37 2187 444 1147 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Maximum Alert Level 3 | . . . . . . . 3 2 1 . . . 2 1 1 2 1 1 1 . . Low Security (%) 59 | 100 100 100 . 100 100 100 12 . . 100 100 100 23 50 68 29 57 29 94 . . Level 1 24 | . . . . . . . 30 16 100 . . . 55 49 31 10 42 70 5 . . Level 2 14 | . . . . . . . 43 83 . . . . 20 . . 60 . . . . . Level 3 1 | . . . . . . . 13 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 827 | 10 71 100 . 55 81 34 827 434 358 187 10 114 558 292 239 513 258 385 205 . . Initial 434 | . . . . . 11 30 . 434 287 187 10 . . 292 88 153 258 84 201 . . Average 201 | 2 23 35 . 19 29 13 460 412 317 117 1 26 299 197 152 370 192 268 134 . . Influence Increases 4886 | 10 253 150 . 128 449 47 907 46 91 14 . 161 728 151 301 400 2 531 222 175 120 Destroy 0b10 Robot/C 2920 | . 140 120 . 80 220 20 420 20 60 . . 60 460 80 180 280 . 400 120 140 120 Destroy 0b10 Robot/NC 95 | 10 15 . . 5 25 10 . 5 . 5 . 10 . . . . . . 10 . . Destroy Leader 380 | . 24 20 . 20 78 2 40 12 . 2 . 12 20 30 40 . . 30 30 20 . Allied During Kill 45 | . . . . . . . 19 9 1 . . . 14 . . . . 2 . . . Successful Hack 135 | . 27 . . . 29 14 . . . 7 . 28 . 14 . 16 . . . . . Disable Machine 180 | . . . . 15 . . 90 . 15 . . 15 . 15 30 . . . . . . Anti-Garrison Action 350 | . . . . . . . 200 . . . . . 100 . . 50 . . . . . Destroy Structure 271 | . 17 10 . 8 22 1 33 . . . . 6 29 12 36 24 2 39 32 . . Lose Combat Pursuer 510 | . 30 . . . 75 . 105 . 15 . . 30 105 . 15 30 . 60 30 15 . Influence Decreases 4886 | 10 251 82 70 98 411 115 80 463 143 341 31 161 170 528 263 126 375 266 474 308 120 Entered New Map 1767 | . . 2 70 . 19 38 . 393 123 171 21 . . 266 93 66 235 36 184 50 . Time Decay 2276 | 10 241 80 . 85 367 77 . 70 . 140 10 161 . 262 150 . 140 . 270 173 40 Lost Part 588 | . 10 . . 13 20 . 40 . . . . . 30 . 20 60 . 210 20 85 80 Lost Ally 250 | . . . . . . . 40 . 20 30 . . 140 . . . . 20 . . . Purge Threat 5 | . . . . . 5 . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . . 6 1 . . 1 . . 2 . 2 4 . . . 2 . . Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Reinforcement 12 | . 1 . . . 4 1 . . 1 . . 2 . 1 1 . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Distress Signals 6 | . 1 . . . 3 1 . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 19 6 . 8 16 4 21 1 5 1 5 5 32 6 14 22 2 23 10 8 7 Peak Tracking Total 12 | . 5 3 . 2 3 2 12 1 3 1 5 3 6 3 5 7 1 6 4 4 5 Tactical Retreats 24 | . 1 . . 1 4 . 5 . 1 . . 1 3 . 1 1 . 4 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Traps Triggered 13 | . 1 . . . 2 . 5 . . 1 . . 2 . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Machines Disabled 18 | . . . . 1 . . 8 . 1 . . 1 1 1 2 1 . . . . 2 Max in Single Turn 2 | . . . . 1 . . 1 . 1 . . 1 1 1 2 1 . . . . 1 Garrison Relay 4 | . . . . . . . 2 . . . . . 1 . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Machines Accessed 41 | . 6 . 5 . 5 2 . 2 . 3 . 6 1 4 2 2 1 . . . 2 Terminals 21 | . 5 . . . 5 1 . 1 . 1 . 3 1 2 . 2 . . . . . Fabricators 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . 1 . 1 . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . Total Hacks 140 | . 19 . 50 . 20 3 . 4 . 6 . 12 2 8 3 4 1 . . . 8 Successful 97 | . 10 . 50 . 10 2 . 2 . 1 . 6 . 5 1 1 1 . . . 8 Failed 43 | . 9 . . . 10 1 . 2 . 5 . 6 2 3 2 3 . . . . . Catastrophic 8 | . . . . . 3 1 . . . 1 . 1 . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 13 . 1 . 14 2 . . . . . 6 . 4 . . . . . . . Terminals 61 | . 17 . . . 20 2 . 3 . 2 . 7 2 4 . 4 . . . . . Fabricators 5 | . . . . . . . . 1 . 2 . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . . 2 . 1 . 2 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . Terminal Hacks 67 | . 2 . 50 . 5 . . 1 . . . . . . . 1 . . . . 8 Record 56 | . . . 49 . . . . . . . . . . . . . . . . . 7 Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . 1 . . . 2 . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . Unlock Access 4 | . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . Unauthorized Hacks 18 | . 8 . . . 5 1 . . . . . 2 . 2 . . . . . . . Terminals 18 | . 8 . . . 5 1 . . . . . 2 . 2 . . . . . . . Botnet 7 | . 4 . . . 2 . . . . . . 1 . . . . . . . . . Skim 11 | . 4 . . . 3 1 . . . . . 1 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . . . 5 2 . 1 . 3 . 4 1 4 1 2 . . . . . Full Trace Events 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . . 204 . . . 64 . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . 8 . . . 16 . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 68 | . . . . . . . . . . . . 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . 4 . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Used RIF Installer 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 8 | . 1 . . . . . 1 . . . 1 . . . . . . 2 1 1 1 Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . 1 . . . 1 . . . . . . 2 1 1 1 Robot Hacks Applied 8 | . 1 . . . . . 1 . . . 1 . . . . . . 2 1 1 1 parse_system 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . . 1 . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 17 | . . . . . . . 8 . . . . . 4 . . 5 . . . . . Machine Destruction 17 | . . . . . . . 8 . . . . . 4 . . 5 . . . . . Attached 7 | . . . . . . . 1 . . . 1 . . 1 . 1 . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 7 . . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Total Allies 15 | . . . . . . . 7 . . . . . 7 . . . . 1 . . . Largest Group 5 | . . . . . . . 4 3 1 . . . 5 . . . . 1 . . . Highest-Rated Group 158 | . . . . . . . 122 42 14 . . . 158 . . . . 49 . . . Highest-Rated Ally 49 | . . . . . . . 40 14 14 . . . 43 . . . . 49 . . . Total Orders 3 | . . . . . . . . . . 3 . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . . . . . . . . Ally Attacks 73 | . . . . . . . 34 . 3 . . . 28 . . . . 8 . . . Total Damage 1605 | . . . . . . . 391 . . . . . 1018 . . . . 196 . . . Kills 9 | . . . . . . . 5 . . . . . 4 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Active Infowar (turns) 429 | 12 415 . . . 2 . . . . . . . . . . . . . . . . Seismic 427 | 12 415 . . . . . . . . . . . . . . . . . . . . ECM 2 | . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Turns Passed 12373 | 29 770 240 646 237 1130 208 1279 155 96 287 136 590 905 566 304 868 283 975 592 1510 567 Spaces Moved 6680 | 13 427 167 559 154 568 88 731 121 55 186 101 344 448 373 131 431 148 460 445 541 189 Core 2 | . . . . . . . . . . . . . . . . . . . . . 2 Treads 622 | . 161 . . . . . . . . . . . . . 1 . . 12 . 271 177 Legs 5986 | 13 266 167 559 154 568 88 731 121 55 186 101 344 448 373 130 431 148 378 445 270 10 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 70 | . . . . . . . . . . . . . . . . . . 70 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 120 105 105 105 183 110 112 110 114 110 110 112 120 120 120 183 108 108 183 240 Average Speed 139 | 120 135 120 114 105 109 183 118 112 114 114 110 111 123 129 165 135 183 141 110 264 254 Slowest Speed 550 | 120 190 120 120 105 110 183 183 112 190 114 114 112 190 190 237 260 183 480 114 450 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 77 51 92 56 42 3 76 4 48 8 93 8 67 10 2 50 4 43 8 56 35 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Known Exits Taken 5 | . . . . . . 1 . 1 . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . 1 . . . . 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . . . . . . . . . . . . 2 . Spaces Dug 8 | . . . . . 7 . . . . . . . . . . . 1 . . . . Terrain Destroyed 178 | . 16 10 . 11 22 1 18 . . . . 3 8 5 18 19 1 18 12 11 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 87 | . . . . . 16 1 . . . . . 3 8 5 1 6 1 18 12 11 5 AOE 91 | . 16 10 . 11 6 . 18 . . . . . . . 17 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Total 8913 | 19 545 184 565 191 992 129 1086 144 73 257 111 531 694 440 182 643 158 647 515 582 225 Wait 1101 | . 29 4 . 5 322 28 164 . 1 57 . 151 51 40 19 153 3 46 19 5 4 Move 6661 | 12 426 166 558 153 567 87 730 120 54 186 100 344 446 372 131 430 147 459 444 540 189 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 2 11 . . 5 19 1 15 7 1 2 . 8 7 4 2 5 . 12 10 3 . Fast Attach 43 | 1 3 . . . 1 . 2 . 1 1 1 1 . . . 11 1 14 1 5 . Attach 68 | . 1 . . 3 8 2 5 2 . 1 . 4 4 . 4 3 . 14 2 7 8 Detach 8 | . . . . . . . . . . . . 1 . . . . . 5 . 2 . Swap 164 | . 14 2 5 4 17 4 16 5 5 4 4 7 24 7 10 4 3 13 13 3 . Drop 131 | . 14 . 2 . 14 3 21 8 4 3 . 6 17 8 1 5 2 11 12 . . Fire 424 | 4 45 12 . 18 44 4 31 2 7 3 6 9 58 9 15 32 2 71 14 17 21 Melee 8 | . 2 . . . . . 6 . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . 25 . . . . . 10 . . . . . . . . Rewire 153 | . . . . 3 . . 71 . . . . . 77 . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Garrison -4/Factory -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 13) 800 | -10/Materials | Entered Mines 881 | -10/Mines | Discovered new exit (range 9) 889 | -10/Mines | Core integrity fell below 50% 1035 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1035 | -10/Mines | Discovered new exit (range 5) 1040 | -10/Mines | Entered Exiles 1069 | -10/Exiles | Met 8R-AWN 1091 | -10/Exiles | Met EX-HEX 1165 | -10/Exiles | Met EX-DEC 1188 | -10/Exiles | Visited The Gauntlet 1343 | -10/Exiles | Learned location of Zion (-6) 1378 | -10/Exiles | Met EX-BIN 1398 | -10/Exiles | Aligned with FarCom system 1399 | -10/Exiles | Given EX-Vault access code 1451 | -10/Exiles | Opened EX-Vault 1458 | -10/Exiles | Found Potential Leg 1483 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1580 | -10/Exiles | Discovered new exit (range 15) 1686 | -10/Exiles | Left Exiles lab with Potential Leg 1686 | -10/Exiles | Entered Mines 1831 | -9/Mines | Discovered new exit (range 16) 1835 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1856 | -9/Mines | Assembled infested the area 1908 | -9/Mines | Lost 4 parts (1p1u2w) 1923 | -9/Mines | Entered Materials 1923 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2173 | -8/Materials | Discovered new exit (range 3) 2205 | -8/Materials | Build established: Scavenger-Skirmisher 2621 | -8/Materials | Build established: Skirmisher 2993 | -8/Materials | Discovered new exit (range 16) 3006 | -8/Materials | Garrison activated, responded to threat 3053 | -8/Materials | Entered Factory 3053 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3248 | -7/Factory | Identified exit to Garrison 3261 | -7/Factory | Entered Garrison 3393 | -7/Garrison | Triggered checkpoint 3452 | -7/Garrison | System corruption reached 10% 3454 | -7/Garrison | Destroyed 11 combat bots 3642 | -7/Garrison | Discovered new exit (range 10) 3712 | -7/Garrison | Installed Relay Interface Framework 3785 | -7/Garrison | Triggered checkpoint 3937 | -7/Garrison | Garrison Relay disabled 3943 | -7/Garrison | Triggered checkpoint 3984 | -7/Garrison | Garrison Relay disabled 4030 | -7/Garrison | Discovered new exit (range 9) 4147 | -7/Garrison | Triggered checkpoint 4223 | -7/Garrison | Triggered checkpoint 4266 | -7/Garrison | Discovered new exit (range 12) 4296 | -7/Garrison | Build established: Bothacker-Skirmisher 4540 | -7/Garrison | Entered Factory 4540 | -6/Factory | Accompanied by 3 allies 4540 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4692 | -6/Factory | Identified exit to DSF 4695 | -6/Factory | Entered DSF 4695 | -6/DSF | Accompanied by 3 allies 4761 | -6/DSF | Additional patrols routed to DSF 4771 | -6/DSF | Discovered new exit (range 16) 4791 | -6/DSF | Entered Factory 4791 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4996 | -5/Factory | Build established: Bothacker-Tank 5030 | -5/Factory | Fabricated Imp. Matter Neutralizer (x1) 5078 | -5/Factory | Sucked down chute 5078 | -5/Factory | Entered Waste 5084 | -5/Waste | Spotted C-40 Crusher 5104 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5107 | -5/Waste | Spotted C-40 Crusher 5128 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5133 | -5/Waste | Spotted C-40 Crusher 5152 | -5/Waste | Spotted C-40 Crusher 5168 | -5/Waste | Spotted C-40 Crusher 5176 | -5/Waste | Spotted C-40 Crusher 5192 | -5/Waste | Discovered new exit (range 12) 5214 | -5/Waste | Entered Factory 5504 | -5/Factory | Build established: Bothacker-Skirmisher 5689 | -5/Factory | Repaired Biometal Medium Treads 5804 | -5/Factory | Identified exit to Garrison 5804 | -5/Factory | Entered Garrison 5867 | -5/Garrison | Triggered checkpoint 5867 | -5/Garrison | Triggered checkpoint 6038 | -5/Garrison | Triggered checkpoint 6171 | -5/Garrison | Garrison Relay disabled 6178 | -5/Garrison | Lost 3 allies 6205 | -5/Garrison | Phase Generator disabled 6243 | -5/Garrison | Discovered new exit (range 13) 6662 | -5/Garrison | Discovered new exit (range 11) 6673 | -5/Garrison | Expanded RIF knowledge: Structural Interface 6709 | -5/Garrison | Entered Factory 6993 | -5/Factory | Fabricated Adv. Recalibrator? 7186 | -5/Factory | Discovered new exit (range 7) 7275 | -5/Factory | Entered another Factory area 7275 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7367 | -4/Factory | Garrison activated, responded to threat 7579 | -4/Factory | Identified exit to Garrison 7579 | -4/Factory | Entered Garrison 7601 | -4/Garrison | Learned Factory security intel 7857 | -4/Garrison | Triggered checkpoint 7858 | -4/Garrison | Triggered checkpoint 7913 | -4/Garrison | Triggered checkpoint 7964 | -4/Garrison | Garrison Relay disabled 8201 | -4/Garrison | Lost 4 parts (2n1u1w) 8280 | -4/Garrison | Found Relay Coupler [Proto] 8385 | -4/Garrison | Discovered new exit (range 12) 8427 | -4/Garrison | Triggered checkpoint 8447 | -4/Garrison | Entered Factory 8594 | -4/Factory | Identified exit to Garrison 8730 | -4/Factory | Entered Garrison 8803 | -4/Garrison | Build established: Bothacker-Tank 8880 | -4/Garrison | Lost 4 parts (2n2w) 8961 | -4/Garrison | Triggered checkpoint 9066 | -4/Garrison | Triggered checkpoint 9086 | -4/Garrison | Triggered checkpoint 9110 | -4/Garrison | Destroyed 7 combat bots 9163 | -4/Garrison | System corruption reached 10% 9168 | -4/Garrison | Lost 9 parts (1p4n2u2w) 9244 | -4/Garrison | Discovered new exit (range 10) 9352 | -4/Garrison | Lost 5 parts (1n4w) 9408 | -4/Garrison | Expanded RIF knowledge: Hotswap 9705 | -4/Garrison | Entered Factory 9766 | -4/Factory | Discovered new exit (range 6) 9776 | -4/Factory | Build established: Scavenger-Skirmisher 10297 | -4/Factory | Entered Upper Caves 10297 | -4/Upper Caves | Spotted B-86 Titan 10316 | -4/Upper Caves | Core integrity fell below 50% 10341 | -4/Upper Caves | Destroyed B-86 Titan 10371 | -4/Upper Caves | Lost 7 parts (2p3n2u) 10419 | -4/Upper Caves | Build established: Scavenger-Gunner 10846 | -4/Upper Caves | Encountered a Warlord checkpoint 11024 | -4/Upper Caves | Lost 3 parts (2n1w) 11437 | -4/Upper Caves | Discovered new exit (range 12) 11807 | -4/Upper Caves | Entered another Upper Caves area 12288 | -4/Upper Caves | Lost 8 parts (1p4n2u1w) 12301 | -4/Upper Caves | Learned location of 1 exit from Factory 12301 | -4/Upper Caves | Learned Extension trap positions 12301 | -4/Upper Caves | Learned Research emergency access door positions 12301 | -4/Upper Caves | Learned Armory stockpile data 12301 | -4/Upper Caves | Learned Extension terminal intel 12301 | -4/Upper Caves | Learned Factory garrison access intel 12323 | -4/Upper Caves | Core integrity fell below 20% 12374 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12358_ Adv. Heat Sink destroyed. 12358_ Relay Coupler [Duelist] destroyed. 12362_ Acquired 10 matter. 12362_ Jacked H-77 Assassin... >>parse_system Reading system data... New IDs: Imp. Phase Shifter [Achievement: Analysis Probe] 12363_ Acquired 7 matter. 12363_ Slammed into H-77 Assassin. 12363_ Penetrated by Slug. 12363_ Slug penetrates Wall. 12363_ Imp. Remote Datajack destroyed. 12367_ Slammed into H-77 Assassin. 12368_ Penetrated by Slug. 12368_ Slug penetrates Wall. 12371_ Slammed into H-77 Assassin. 12373_ System corrupted: Component data lost. 12374_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ??????????????????????#;#????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????##;####????????????????????? | | ?????????????????????##"%%""###??????????????????? | | ????????????????????##"" %"""##?????????????????? | | ????????????????????#"" % !""#?????????????????? | | ????????????????????#"! % "#?????????????????? | | ???????????? ???????#" "#?????????????????? | | ???????????? ??????#" "#?????????????????? | | ??????????? ????#" ; ;" "# #???????????????? | | ???????????? ???#" ;% # ## #???????????????? | | ?????????????? ??#" #%##" # #???????????????? | | ???????????????# ## #%#""## #???????????????? | | ??????????????## # ##?#@#### #?## ??????????? | | ?????????????## # ###h### # #?????????? | | ????????????## # #?????????? | | ????????????# ##### #?????????? | | ?????????????# #???# #?? ?????? | | ?????????????# ??## #### ##?# ????? | | ?????????????# ### ##?????? #?# #????? | | ?????????????# ##?????????? ##???? | | ??????????????# #??????????? #???? | | ??????????????## ###########? ???? | | ???????????????# # ????? | | ????????????##### ## ????? | | ??????????## #### ## #############?? ????? | | ??????????# ####### #?????????????? ?????? | | ??????????# #?#### #??????????????# ?????? | | ??????????# #?# #??????????????# #?????? | | ????????### ##?# #####??????????????# #?????? | | ???????## ##??# #??????????????????# #?????? | | ??????## #???# #??????????????????# #?????? | | ??????# #?### #?##??????????####?# #?????? | | ??????# ##?# ## #?########## ### ####### | | ??????## ##??# ### | | ???????## ##???# ## ## | | ????????# ###### ### #########"# | | ????????# "" ####???????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 65 Energy Generation 41 Energy Capacity 535 Matter Stores 324 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Utility Shielding 66 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 9 Energy Filtering 30 Relay Coupler Types 3 Relay Coupler Value 42 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Matter Neutralizer | x1 | -5/Factory | Preloaded Adv. Recalibrator | x2 | -5/Factory | Preloaded Repaired ---------- Biometal Medium Treads | 16% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Assimilation Complete Dodgeball, But With Guns Factory Defaults Mindtrick Challenges ------------ None Game ------ Seed DisruptionShiftGuard Manual? 0 Play Time 02:22:25 Cumulative 81.5 hours Start 2026.11.08 @ 20:36:25 End 2026.11.08 @ 23:51:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 57% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 733c584d-3ff0-41ce-86d1-9ca790086f17