Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 03:52:12 Player: kaj Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (79) 395 Value Destroyed (3948) 3948 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 13342 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 86 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 5/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Spectral Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Long-range Tractor Beam Phase Gun Disruptor Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Improved Targeting Computer Improved Targeting Computer Heavy Reactive Plating Heavy Reactive Plating Heavy Reactive Plating Graphene Brace Improved Focal Shield Advanced Drone Bay > --- WEAPON ----------- KE Penetrator Railgun Chainsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Armored Huge Wheel Improved Particle Charger Heavy Reactive Plating Long-range Tractor Beam Variable Charge Gun Disruptor Cannon Nova Cannon [Rating: 153] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Dispersion Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . 2 . . . . . . . . . 2 Utility 12 | . . . . . 4 2 . . . 1 2 . . . . 1 . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Attached 174 | 3 7 6 . . 9 6 3 26 17 15 2 2 14 . 6 1 11 10 36 Power 19 | . 1 . . . 1 . . 1 1 1 . . 1 . . 1 3 1 8 Engine 2 | . 1 . . . . . . . . 1 . . . . . . . . . Core 7 | . . . . . 1 . . 1 1 . . . 1 . . 1 2 . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 1 8 Propulsion 33 | 2 1 1 . . 2 . 2 2 2 1 . . 3 . 3 . 2 2 10 Treads 5 | 1 . 1 . . . . . . . . . . 2 . . . . . 1 Leg 8 | . . . . . . . . . 1 1 . . . . 2 . 1 . 3 Wheel 20 | 1 1 . . . 2 . 2 2 1 . . . 1 . 1 . 1 2 6 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 74 | . 1 3 . . 5 2 . 13 12 10 2 2 5 . 1 . 2 3 13 Device 39 | . . 1 . . 2 1 . 5 4 6 1 2 4 . 1 . 2 1 9 Storage 4 | . 1 . . . . . . . 1 1 . . . . . . . 1 . Processor 13 | . . 2 . . 3 1 . 2 4 . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 18 | . . . . . . . . 6 3 3 1 . 1 . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 48 | 1 4 2 . . 1 4 1 10 2 3 . . 5 . 2 . 4 4 5 Energy Gun 3 | . 2 . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 20 | 1 1 2 . . . 3 1 1 2 1 . . 3 . . . . 1 4 Ballistic Cannon 10 | . . . . . 1 . . . . 2 . . 1 . 2 . 3 1 . Launcher 7 | . . . . . . 1 . 4 . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 . . . . . . 4 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . . 1 . . 1 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . System Corruption 6 | . . . . . . . . . 6 . . . . . . . . . . Parts Lost 91 | . 3 . . . 3 . 3 2 1 . . . 12 . 5 . 21 3 38 Power 15 | . . . . . 1 . . . . . . . 1 . . . 4 1 8 Propulsion 23 | . 1 . . . 1 . . . . . . . 2 . 3 . 5 1 10 Utility 27 | . . . . . . . 1 . . . . . 6 . . . 5 . 15 Weapon 26 | . 2 . . . 1 . 2 2 1 . . . 3 . 2 . 7 1 5 Highest Loss Streak 23 | . 2 . . . 3 . 3 1 1 . . . 5 . 5 . 10 3 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 97 100 100 97 98 82 92 88 88 89 89 80 84 84 85 63 50 55 Engine 3 | . 14 14 14 14 1 . . . . 2 5 5 3 . . . . . . Core 2 | . . . . . 7 7 7 7 6 2 . . 1 5 5 9 4 . . Treads 5 | . 14 14 14 14 9 7 . . . . . . 9 10 7 4 1 . 1 Leg 2 | . . . . . . . . . 2 5 5 5 5 5 6 9 9 . . Wheel 9 | . 14 14 14 14 9 7 11 11 13 11 10 10 4 5 4 4 2 13 10 Device 10 | . . 3 . . 15 14 10 13 13 14 21 21 14 10 12 14 8 4 8 Storage 6 | . 14 14 14 14 9 7 4 . 1 5 5 5 5 5 5 4 4 5 5 Processor 19 | . . 8 14 14 28 38 35 32 26 23 21 21 21 21 21 19 17 11 11 Protection 4 | . . . . . . . . 10 10 8 10 10 1 5 5 4 . . 3 Ballistic Gun 9 | . 19 20 28 28 10 7 10 2 4 1 . . 10 15 9 4 1 3 2 Ballistic Cannon 3 | . . . . . 5 4 . . . 9 10 10 1 . 5 9 9 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 221 | 11 28 29 28 28 32 35 35 38 39 87 93 93 93 79 91 101 101 76 221 Greatest Support 82 | 16 16 10 10 10 16 10 20 28 40 40 40 40 57 10 12 12 63 60 82 Greatest Overweight (x) 8 | . 2 2 2 2 3 3 3 1 . 2 2 2 7 7 7 8 8 1 6 Average Overweight (x) 2 | . . 2 2 2 2 3 . . . 1 2 2 5 7 6 8 4 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 5 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 12 15 15 15 15 15 12 5 6 18 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 15 15 15 15 15 15 15 5 10 20 20 20 20 15 16 13 17 16 20 Average Carried 13 | 6 9 14 15 15 13 14 12 4 5 17 19 19 13 15 14 12 12 12 14 Final Capacity 20 | 8 15 15 15 15 15 15 5 5 10 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 15 5 5 10 20 20 20 15 15 13 13 17 16 5 Class Distribution -------------------- 42% | Mutant 21% | Scavenger-Gunner 20% | Gunner 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/DSF Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 3208 | 219 155 98 . 18 195 . . 187 254 289 . 129 415 . 220 . 444 250 335 Remotely 1204 | . . . . . . . . . 131 200 . 37 124 . . . 361 147 204 Salvage Created 3354 | . 400 117 . 26 283 9 . 416 195 260 . 271 261 . 349 . 188 309 270 Parts 137 | . 23 5 . 4 13 3 . 15 7 12 . 5 10 . 16 . 10 8 6 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 3 . . . . . . . . . Parts Field Recycled 26 | . . . . . . . . 17 9 . . . . . . . . . . Retrieved Matter 347 | . . . . . . . . 258 89 . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . 9 9 . 15 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 68 | . 8 2 . 2 2 . . 15 2 5 . 6 7 . 5 . 5 4 5 Melee 4 | . . . . . . . . 1 1 . . . . . . . . . 2 Guns 27 | . 8 2 . 2 2 . . . . . . . 4 . 4 . . 3 2 Cannons 20 | . . . . . . . . . . 5 . 6 1 . 1 . 5 1 1 AOE 15 | . . . . . . . . 13 . . . . 2 . . . . . . Classes Destroyed 13 | . 3 1 . . 2 1 . 1 . 1 . 1 1 . . . 2 . . Worker 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . Recycler 6 | . 1 . . . 2 . . 1 1 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . Swarmer 12 | . 2 . . 2 . . . 7 . . . 1 . . . . . . . Grunt 30 | . 6 . . . 1 . . 8 . 1 . 3 3 . . . 3 3 2 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 5 | . . 2 . . . . . . . . . 1 . . . . . 1 1 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . Hunter 14 | . . . . . 1 . . . 2 3 . . 2 . 4 . . . 2 Programmer 2 | . . . . . . . . . . . . . 1 . 1 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . 1 . . 1 . . . . . . Best Kill Streak 5 | . 4 2 . 2 3 1 . 5 2 3 . 3 3 . 2 . 2 5 2 Combat Bots Only 5 | . 3 2 . 2 1 . . 5 1 3 . 3 3 . 2 . 2 4 2 Max Kills in Single Turn 5 | . 1 1 . 1 2 1 . 5 1 1 . 1 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Damage Taken 17290 | . 524 143 . 49 433 . 140 495 375 769 . 330 1666 . 801 . 2488 591 8486 Core 3191 | . 171 69 . 7 97 . 93 46 69 129 . 125 212 . 100 . 396 60 1617 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 179 | . . . . . . . . . . . . 38 76 . 49 . 16 . . Core Remaining (%) 74 | 100 . . . 1 82 . . 80 91 87 . . . . 62 . 69 95 . Volleys Fired 216 | . 40 7 . 3 23 1 . 15 1 15 . 9 24 . 16 . 19 10 33 Largest 3 | . 2 2 . 2 2 1 . 2 1 2 . 2 3 . 3 . 3 3 3 Hottest 189 | . 85 40 . 43 55 30 . 89 36 117 . 117 132 . 147 . 189 182 184 Shots Fired 461 | . 71 14 . 6 39 1 . 23 1 30 . 18 49 . 48 . 49 26 86 Gun 277 | . 71 14 . 6 31 . . 1 . 9 . . 21 . 43 . 3 16 62 Cannon 158 | . . . . . 8 . . 3 . 21 . 18 24 . 5 . 45 10 24 Launcher 26 | . . . . . . 1 . 19 1 . . . 4 . . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 379 | . 46 14 . 6 39 . . 1 . 30 . 18 45 . 48 . 48 20 64 Thermal 53 | . 25 . . . . . . . . . . . . . . . . 6 22 Explosive 26 | . . . . . . 1 . 19 1 . . . 4 . . . 1 . . Electromagnetic 3 | . . . . . . . . 3 . . . . . . . . . . . Robot Hit Streak 32 | . 12 6 . 4 10 . . 10 3 32 . 12 10 . 17 . 13 8 16 Robot Miss Streak 3 | . 3 3 . 1 2 . . 1 . 3 . 1 2 . 1 . 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 365 | . 45 10 . 4 29 . . 22 6 27 . 16 38 . 35 . 38 21 74 Core Hits 176 | . 16 5 . 2 11 2 . 30 2 16 . 11 17 . 16 . 16 12 20 Critical Kills 5 | . . . . . . . . . 1 . . . 1 . 2 . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . 1 . . . . . 1 . . . 2 Critical Strikes 33 | . . . . . . . . . 2 2 . 7 3 . 5 . 5 1 8 Destroy 7 | . . . . . . . . . . . . . 1 . 3 . . . 3 Blast 23 | . . . . . . . . . . 2 . 7 2 . 2 . 5 1 4 Smash 2 | . . . . . . . . . 2 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 35 | . 1 . . . . . . 11 7 . . . . . . . . . 16 Impact 19 | . 1 . . . . . . 11 7 . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12618 | . 505 108 . 56 392 11 . 1841 351 1338 . 738 2137 . 651 . 1684 580 2226 Guns 3527 | . 505 108 . 56 296 . . 11 . 174 . . 277 . 553 . 67 317 1163 Cannons 5602 | . . . . . 96 . . 94 . 1164 . 738 1141 . 98 . 1401 263 607 Explosions 2771 | . . . . . . 11 . 1544 225 . . . 719 . . . 216 . 56 Melee 718 | . . . . . . . . 192 126 . . . . . . . . . 400 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 8195 | . 286 108 . 56 392 . . 11 . 1338 . 738 1418 . 651 . 1468 445 1284 Thermal 1028 | . 219 . . . . . . 74 114 . . . . . . . . 135 486 Explosive 2583 | . . . . . . 11 . 1470 111 . . . 719 . . . 216 . 56 Electromagnetic 94 | . . . . . . . . 94 . . . . . . . . . . . Impact 318 | . . . . . . . . 192 126 . . . . . . . . . . Slashing 400 | . . . . . . . . . . . . . . . . . . . 400 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 6 . . . 2 2 4 . 2 . 11 Average Corruption 3 | . . . . . . . . . 6 . . . 1 2 3 . 1 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . 2 . . . 17 . 16 . . . 4 Message Errors 6 | . . . . . . . . . 1 . . . 2 . 2 . . . 1 Matter Fused 8 | . . . . . . . . . . . . . 5 . 3 . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . 3 . 2 . . . 1 Energy Discharges 6 | . . . . . . . . . . . . . 3 . 2 . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . 2 . 2 . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . . . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . . . Alerts 2 | . . . . . . . . . 1 . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 169 | . . . . . . . . 39 39 . . . 53 . . . 33 . 5 Projectiles 38 | . . . . . . . . . . . . . . . . . 33 . 5 Explosions 88 | . . . . . . . . 35 . . . . 53 . . . . . . Melee 43 | . . . . . . . . 4 39 . . . . . . . . . . Knockbacks 30 | . . . . . 2 . . . . 10 . 2 . . 2 . 6 1 7 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . 1 . . . . 9 . 2 . . 2 . 5 1 7 Secondary 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . Self-Inflicted Damage 77 | . . . . . . . . 12 65 . . . . . . . . . . Shots 2 | . . . . . . . . 1 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 132 9 . . . . . . . . . 7 216 . 100 . 83 365 440 Average Temperature 126 | . 40 9 . . . . . . . . . 5 97 . 60 . 34 186 173 Received Heat Transfer 1812 | . 225 45 . . 144 . . 189 . 93 . 78 108 . . . 264 63 603 Effects 10 | . . . . . . . . . . . . . . . . . . . 10 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 1 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1337 | . 486 . . . . . . 50 50 . . . . . . . . 185 566 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Peak Influence 492 | . 211 60 . 78 142 71 39 492 401 374 107 . . . . . 102 148 174 Initial 240 | . . 4 . . 29 64 24 2 240 196 107 . . . . . . 13 70 Average 124 | . 95 25 . 60 102 64 22 116 308 263 107 . . . . . 46 75 75 Maximum Alert Level 2 | . 1 . . . . . . 2 2 1 . . . . . . . . . Low Security (%) 74 | 100 86 100 . 100 100 100 100 76 . 9 100 . . . . 100 100 100 100 Level 1 23 | . 13 . . . . . . 14 84 90 . . . . . . . . . Level 2 2 | . . . . . . . . 9 15 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 1 . . 4 1 . . . . . . . 1 1 4 Investigation 2 | . . . . . . . . 1 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Reinforcement 8 | . 2 . . . 1 . . 3 . . . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 4 | . 1 . . . 2 . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 125 | . 13 2 . 4 7 . 6 15 4 13 . 6 7 . 5 . 9 10 24 Peak Tracking Total 12 | . 5 2 . 4 4 . 5 4 2 4 . 4 3 . 2 . 5 5 12 Tactical Retreats 8 | . 1 . . . . . 1 . . . . . . . . . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 2 | . . . . . . 1 . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 11 | . . . . . 1 . . 3 2 3 . . . . . . 1 . 1 Max in Single Turn 3 | . . . . . . . . 3 2 1 . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 9 | . 1 . . . 3 . . 1 2 . . . . . . 1 . . 1 Terminals 9 | . 1 . . . 3 . . 1 2 . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 17 | . 1 . . . 7 . . 2 5 . . . . . . 1 . . 1 Successful 5 | . . . . . 3 . . . 1 . . . . . . 1 . . . Failed 12 | . 1 . . . 4 . . 2 4 . . . . . . . . . 1 Catastrophic 2 | . 1 . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 16 | . 1 . 1 . 7 . . 2 4 . . . . . . . . . 1 Terminals 17 | . 1 . . . 7 . . 2 5 . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . . 3 . . . 1 . . . . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 2 . . 1 2 . . . . . . 1 . . 1 Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 2 . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . Largest Group 2 | . . . 2 2 1 . 1 . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . 29 29 21 . 31 . . 30 . . . . . . . . . Highest-Rated Ally 31 | . . . 21 21 21 . 31 . . 30 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 29 | . . . . 5 11 . 10 . . 3 . . . . . . . . . Total Damage 520 | . . . . 52 206 . 165 . . 97 . . . . . . . . . Kills 7 | . . . . 2 4 . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 7070 | 9 412 213 649 95 291 126 85 633 274 592 117 495 1243 34 719 55 174 190 664 Spaces Moved 4430 | 5 213 154 553 57 164 91 82 501 225 380 90 367 624 19 342 25 50 118 370 Core 93 | . . . . . . . . . . . . . . . . . . . 93 Treads 28 | . . . . . . . . . . . . . 28 . . . . . . Legs 12 | . . . . . . . . . . . . . . . . . 12 . . Wheels 4297 | 5 213 154 553 57 164 91 82 501 225 380 90 367 596 19 342 25 38 118 277 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 100 100 110 110 110 110 125 90 90 95 110 125 125 125 185 180 210 130 111 50 Average Speed 127 | 100 108 110 110 110 118 125 95 99 95 123 125 125 175 185 191 210 183 111 101 Slowest Speed 237 | 100 115 110 110 110 125 125 125 115 95 125 125 125 237 185 195 210 210 112 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 41 36 90 17 22 3 73 19 7 18 2 59 75 7 70 1 40 4 15 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . . . . . . . . . . 2 . 2 . . . . Spaces Dug 3 | . 1 . . . . . . . . . . . . . . . . . 2 Terrain Destroyed 285 | . 1 . . . . 2 . 99 32 3 . 14 72 . 8 . 19 4 31 Melee 3 | . 1 . . . . . . . . . . . . . . . . . 2 Projectile 46 | . . . . . . . . . . 3 . 14 8 . 8 . 4 4 5 AOE 236 | . . . . . . 2 . 99 32 . . . 64 . . . 15 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Total 5375 | 7 327 189 593 83 222 102 87 588 266 482 95 385 719 18 372 27 95 155 563 Wait 294 | . 50 2 . 24 16 1 3 20 3 19 . 6 49 . 6 . . 9 86 Move 4413 | 4 212 153 552 56 163 91 81 500 224 379 89 366 623 18 341 25 49 117 370 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 122 | . 13 9 . . 8 2 . 8 8 27 3 1 6 . 3 1 11 8 14 Fast Attach 38 | . 2 2 . . 1 1 1 7 5 2 . . 3 . 1 . 1 . 12 Attach 84 | . 2 . . . 7 2 1 5 1 4 2 . 11 . 5 1 10 9 24 Detach 13 | . . . . . . . . 1 . 1 . . 3 . . . 2 1 5 Swap 52 | 3 3 4 . . 1 3 1 14 11 9 . 2 . . . . . 1 . Drop 65 | . 4 12 . . 3 1 . 7 6 24 1 1 . . . . 3 . 3 Fire 216 | . 40 7 . 3 23 1 . 15 1 15 . 9 24 . 16 . 19 10 33 Melee 35 | . 1 . . . . . . 11 7 . . . . . . . . . 16 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 43 | . . . 41 . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 3) 10 | -11/Junkyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 422 | -10/Materials | Entered Mines 450 | -10/Mines | Met a Derelict bent on vengeance 465 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 467 | -10/Mines | Found Prototype Device 469 | -10/Mines | Identified Exp. Sensor Array 496 | -10/Mines | Discovered new exit (range 5) 511 | -10/Mines | Discovered new exit (range 9) 522 | -10/Mines | Identified exit to Materials 555 | -10/Mines | Core integrity fell below 20% 631 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 631 | -10/Mines | Discovered new exit (range 5) 635 | -10/Mines | Entered Exiles 635 | -10/Exiles | Found Exiles lab destroyed 1274 | -10/Exiles | Discovered new exit (range 10) 1284 | -10/Exiles | Entered Mines 1284 | -9/Mines | Accompanied by 2 allies 1353 | -9/Mines | Discovered new exit (range 5) 1356 | -9/Mines | Learned Materials stockpile data 1379 | -9/Mines | Entered Materials 1379 | -8/Materials | Accompanied by 1 ally 1379 | -8/Materials | Evolved 4 slots: Utility x4 1498 | -8/Materials | Lost 3 parts (1p1n1w) 1597 | -8/Materials | Identified exit to Factory 1670 | -8/Materials | Entered Factory 1670 | -7/Factory | Evolved 2 slots: Utility x2 1796 | -7/Factory | Sucked down chute 1796 | -7/Factory | Entered Waste 1797 | -7/Waste | Met a frightened Derelict 1806 | -7/Waste | Spotted C-40 Crusher 1825 | -7/Waste | Spotted C-40 Crusher 1826 | -7/Waste | Spotted C-40 Crusher 1834 | -7/Waste | Spotted C-40 Crusher 1834 | -7/Waste | Spotted C-40 Crusher 1856 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1858 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1859 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1868 | -7/Waste | Discovered new exit (range 16) 1868 | -7/Waste | Spotted C-40 Crusher 1880 | -7/Waste | Identified exit to Factory 1881 | -7/Waste | Entered Factory 1890 | -7/Factory | Lost 3 parts (1u2w) 2502 | -7/Factory | Discovered new exit (range 12) 2513 | -7/Factory | Identified exit to Factory 2514 | -7/Factory | Entered another Factory area 2514 | -6/Factory | Evolved 2 slots: Propulsion x2 2676 | -6/Factory | Discovered new exit (range 10) 2788 | -6/Factory | Entered another Factory area 2788 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2872 | -5/Factory | Spotted B-75 Beast 2897 | -5/Factory | Destroyed B-75 Beast 3085 | -5/Factory | Build established: Gunner 3108 | -5/Factory | Found Prototype Device 3299 | -5/Factory | Discovered new exit (range 16) 3380 | -5/Factory | Entered another Factory area 3380 | -4/Factory | Evolved 2 slots: Utility x2 3424 | -4/Factory | Discovered new exit (range 11) 3497 | -4/Factory | Entered Upper Caves 3742 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3839 | -4/Upper Caves | Learned location of Testing (-3) 3981 | -4/Upper Caves | Discovered new exit (range 9) 3992 | -4/Upper Caves | Entered another Upper Caves area 4036 | -4/Upper Caves | Spotted B-86 Titan 4077 | -4/Upper Caves | Destroyed B-86 Titan 4099 | -4/Upper Caves | Lost 4 parts (1n2u1w) 4194 | -4/Upper Caves | Ambushed by research squad 4221 | -4/Upper Caves | Identified Active Sensor Suite 4234 | -4/Upper Caves | Lost 5 parts (3u2w) 4508 | -4/Upper Caves | Build established: Scavenger-Skirmisher 4773 | -4/Upper Caves | Lost 3 parts (1p1n1u) 5044 | -4/Upper Caves | Build established: Scavenger-Gunner 5182 | -4/Upper Caves | Discovered new exit (range 8) 5235 | -4/Upper Caves | Entered Zhirov 5235 | -4/Zhirov | Discovered new exit (range 3) 5269 | -4/Zhirov | Entered Proximity Caves 5596 | -3/Proximity Caves | Lost 5 parts (3n2w) 5945 | -3/Proximity Caves | Discovered new exit (range 15) 5988 | -3/Proximity Caves | Entered Research 5988 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6043 | -3/Research | Identified exit to DSF 6043 | -3/Research | Entered DSF 6063 | -3/DSF | Additional patrols routed to DSF 6151 | -3/DSF | Discovered new exit (range 13) 6177 | -3/DSF | Lost 10 parts (2p2n2u4w) 6217 | -3/DSF | Entered Research 6217 | -2/Research | Evolved 2 slots: Utility x2 6242 | -2/Research | Lost 10 parts (2p3n2u3w) 6269 | -2/Research | Found Prototype Processor 6270 | -2/Research | Identified Spectral Analyzer 6286 | -2/Research | Discovered new exit (range 23) 6407 | -2/Research | Entered Access 6407 | -1/Access | Evolved 2 slots: Propulsion x2 6437 | -1/Access | Lost 3 parts (1p1n1w) 6613 | -1/Access | Spotted B-99 Colossus 6649 | -1/Access | Garrison activated, responded to threat 6721 | -1/Access | Spotted B-99 Colossus 6762 | -1/Access | Found Hvy. Reactive Plating 6766 | -1/Access | Found Hvy. Reactive Plating 6774 | -1/Access | Found Hvy. Reactive Plating 6780 | -1/Access | Found Hvy. Reactive Plating 6795 | -1/Access | Lost 9 parts (2p2n3u2w) 6916 | -1/Access | Lost 5 parts (1n3u1w) 7026 | -1/Access | Core integrity fell below 50% 7035 | -1/Access | Core integrity fell below 20% 7043 | -1/Access | Build established: Mutant 7056 | -1/Access | System corruption reached 10% 7065 | -1/Access | Lost 23 parts (6p7n8u2w) 7071 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06988_ P-80 Master resets P-80 Master, system corruption cleaned. 07004_ Arm. Huge Wheel destroyed. 07005_ Adv. Heat Sink destroyed. 07007_ Lgt. Quantum Reactor destroyed. 07007_ Myomer Leg destroyed. 07009_ Centrium Wheel destroyed. 07009_ Lgt. Quantum Reactor destroyed. 07010_ Myomer Leg destroyed. 07015_ Hcp. Storage Unit destroyed. 07017_ Arm. Huge Wheel destroyed. 07018_ Imp. Targeting Computer destroyed. 07019_ Centrium Wheel destroyed. 07022_ Dropped Graphene Brace. 07025_ Chainsword destroyed. 07033_ System corrupted: Heat flow error (+225). 07034_ Imp. Targeting Computer destroyed. 07049_ System corrupted: Energy discharge (-31). 07051_ Acquired Adv. Focal Shield. 07065_ System corrupted: Component data lost. 07070_ Adv. Focal Shield destroyed. Map ----- +----------------------------------------------------+ | """ ## #??????# #?# ## # | | "" ## #??????# #?# ## # | | " ## #??????# #?# ## # | | ####### #??????# #?# ## | | ??????# #??????# ### ## | | ??????# #??????# + ## | | ??????# #??????# ##?###### | | ####### ##????## ####+###???????# | | * ###### #??????????????# "? | | ###### #????????????????? "? | | ?????# ###### #### #??????????????????? ?? | | ?######+####??###### #??# #??????????????????????? | | ?# #???????# #??# #??????????????????????? | | ?# #???????# #### ###????????????????????? | | ?# """"" #???????# ## ######???????????????? | | ?#] ""Y"" #???????# ##sT" ????????????????? | | ?# #???????# ## ""s ??????????????????? | | ?# #???????# #? ???????????????????? | | ?# #???????# #? #????????????????????? | | ?# #########/### #?????????????????????? | | ?########### # #?????????????????????? | | ???????????# /s +?????????????????????? | | ???????????# #s #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# # @ #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????############# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????####+####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 45 Energy Capacity 535 Matter Stores 350 Matter Capacity 350 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1800 Resistance: KI 40 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 26 Melee Accuracy 5 Recoil Reduction 2 Matter Filtering 45 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothHybridSheargun Manual? 0 Play Time 01:18:08 Cumulative 139.1 hours Start 2023.04.18 @ 02:36:44 End 2023.04.18 @ 03:52:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: d1692bd3-6633-4a9e-93d6-c5aef85a5b3c