Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.27 @ 15:54:40

Player: Terminus

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (41)       8200
Robots Destroyed (724)     3620
Value Destroyed (33359)    33359
Prototype IDs (355)        7100
Alien Tech Used (5)        1000
Bonus (53464)              53464
              TOTAL SCORE: 111243

 Bonus
-------
High Alert Combat Kills    5164
Follower Combat Kills      1700
Network Hubs Disabled      200
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Met R17 at Cetus           500
Found Hidden Lab           3000
Met R17 at Research        2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Destroyed A5               500
Destroyed Architect        15000
Win                        3000

 Cogmind 
---------
Core Integrity             774/1600
Matter                     280/300
Energy                     217/220
System Corruption          1%
Temperature                Cool (4)
Movement                   Flying (16)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>              --- POWER (1) --------
       Concept Zero-point Core
>              --- PROPULSION (8) ---
               Impulse Thruster Array
        Cooled Q-thruster
  Experimental Biomechanical Wings
  Experimental Biomechanical Wings
  Experimental Biomechanical Wings
       Concept Fieldthrust Drive
       Concept Fieldthrust Drive
>              --- UTILITY (10) -----
  Experimental Targeting Computer
  Experimental Targeting Computer
  Experimental Targeting Computer
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
      Advanced Recoil Stabilizer
  Experimental Weapon Cycler
       Concept Reaction Jets
  Experimental Phase Shifter
        Medium Regenerative Plating
>              --- WEAPON (6) -------
               Multirail
               Multirail
               Multirail
       Concept XC Strikerail
       Concept XC Strikerail
       Concept XC Strikerail
>              --- INVENTORY (5) ----
        Cooled Q-thruster
       Concept NT7 Matterbank (240)

 Peak State 
------------
>              --- POWER ------------
       Concept Zero-point Core
>              --- PROPULSION -------
        Cooled Q-thruster
        Cooled Q-thruster
  Experimental Biomechanical Wings
  Experimental Biomechanical Wings
  Experimental Biomechanical Wings
       Concept Fieldthrust Drive
       Concept Fieldthrust Drive
       Concept Fieldthrust Drive
>              --- UTILITY ----------
       Concept Antigrav Storage Unit
       Concept Dimensional Manipulator
      Enhanced Optical Array
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
  Experimental Weapon Cycler
       Concept Reaction Jets
       Concept Cloak Mesh
       Concept Cloak Mesh
       Concept RG22 Armor
>              --- WEAPON -----------
       Concept XC Strikerail
       Concept XC Strikerail
       Concept XC Strikerail
       Concept XC Strikerail
       Concept XC Strikerail
       Concept XC Strikerail
>              --- INVENTORY --------
       Concept Zero-point Core
       Concept Zero-point Core
  Experimental Biomechanical Wings
  Experimental Power Amplifier
  Experimental Heat Sink
      Advanced Coolant Injector
       Concept Chromion Battery
       Concept NT7 Matterbank
       Concept NT7 Matterbank
       Concept Dimensional Manipulator
  Experimental Kinecellerator
       Concept Reaction Jets
       Concept Phase Shift Module
       Concept Phase Shift Module
      Improved Utility Shielding
      Advanced Shield Generator
       Concept Antimissile System
               Transdimensional Reconstructor
       Concept Plasma Driver
       Concept Plasma Driver
       Concept Plasma Driver
       Concept XC Strikerail
       Concept XC Strikerail
       Concept XC Strikerail
[Rating: 319]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Concept Zero-point Core
  Reactor                  Compact Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Flight Unit              Cooled Field Propulsion Drive
Utility                    Enhanced Optical Array
  Device                   Experimental Sensor Array
  Storage                  Huge Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Ghost Barrier
  Protection               Medium Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            Concept Plasma Driver
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Light Cannon
  Launcher                 Concept Rapid Grenade Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Flail
  Piercing Weapon          Kinetic Spear

 Build                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Utility                  8    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   
  Weapon                   4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Parts Attached             280  | 6   6   2   25  .   19  10  14  2   13  2   .   .   .   4   1   3   .   .   1   1   9   .   1   2   .   10  .   2   8   7   3   2   22  8   1   17  3   33  6   27  10  
  Power                    14   | 1   .   .   2   .   .   1   1   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   1   .   
    Engine                 5    | 1   .   .   2   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Propulsion               61   | 2   .   1   4   .   5   3   5   1   4   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   5   .   .   4   .   .   1   6   2   .   4   1   7   .   2   .   
    Treads                 14   | 2   .   1   4   .   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 47   | .   .   .   .   .   .   1   5   1   4   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   5   .   .   4   .   .   1   6   2   .   4   1   7   .   2   .   
  Utility                  125  | 1   4   1   7   .   9   1   4   1   5   1   .   .   .   2   1   1   .   .   1   1   3   .   1   1   .   4   .   2   4   3   3   .   10  3   1   3   2   13  6   17  9   
    Device                 66   | .   2   1   1   .   1   .   3   1   2   1   .   .   .   .   .   1   .   .   .   1   2   .   1   .   .   3   .   2   .   .   3   .   9   2   .   2   2   10  4   8   4   
    Storage                6    | 1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Processor              19   | .   .   .   .   .   2   .   1   .   2   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   1   5   3   
    Hackware               9    | .   .   .   .   .   2   1   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
    Protection             25   | .   1   .   4   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   3   .   .   1   .   .   .   .   1   .   4   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   80   | 2   2   .   12  .   5   5   4   .   2   1   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   4   .   1   5   3   .   9   .   12  .   7   1   
    Energy Gun             5    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   1   .   .   .   
    Energy Cannon          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
    Ballistic Gun          60   | 1   .   .   11  .   5   4   3   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   4   3   .   7   .   8   .   6   1   
    Ballistic Cannon       3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Launcher               2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Special Weapon         3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  47   | .   .   1   2   .   1   1   1   1   5   .   .   .   .   .   1   1   .   .   1   .   1   .   .   3   .   2   .   .   .   2   .   .   3   .   2   7   .   8   2   2   .   
  Corrupted Parts          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   
    System Corruption      20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   10  .   
Parts Lost                 37   | .   .   1   4   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   2   .   .   1   4   1   .   2   .   .   .   7   9   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               10   | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   2   .   .   .   2   .   .   .   .   .   .   1   1   
  Utility                  13   | .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   3   4   
  Weapon                   14   | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   2   .   .   .   3   4   
  Highest Loss Streak      4    | .   .   1   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   1   2   1   .   2   .   .   .   4   3   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            12   | .   8   14  22  25  24  25  5   5   4   4   5   5   5   4   5   5   5   5   5   5   4   5   5   5   5   4   5   4   5   5   5   5   4   4   5   4   5   15  24  9   4   
  Power                    .    | .   .   1   1   1   1   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   1   1   1   1   1   1   1   .   .   .   .   .   .   2   .   .   
  Propulsion               2    | .   2   3   3   5   4   6   .   1   .   1   1   1   1   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   1   .   1   .   1   1   1   .   .   
  Utility                  4    | .   1   3   7   8   7   7   2   2   2   2   2   2   2   2   3   3   3   3   3   3   2   2   2   1   1   1   2   2   2   2   2   2   1   2   2   2   1   5   14  6   1   
  Weapon                   4    | .   4   6   10  10  9   8   1   1   1   1   2   2   2   2   2   2   2   2   2   2   1   1   1   1   1   1   1   .   1   1   1   1   1   1   1   1   1   4   6   2   2   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             71   | .   .   1   13  1   13  5   5   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   .   1   .   3   .   19  3   
  Power                    4    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               17   | .   .   .   3   .   2   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   
  Utility                  24   | .   .   .   1   .   3   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   8   3   
  Weapon                   26   | .   .   1   7   1   7   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   3   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     96   | .   98  100 99  100 99  99  98  100 99  99  100 100 100 99  100 98  100 100 99  93  91  94  94  94  94  92  100 97  96  99  100 95  90  89  87  89  90  94  99  92  94  
  Engine                   4    | .   14  14  11  11  9   9   7   7   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   .   .   5   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   1   .   .   .   .   1   4   4   4   
  Treads                   9    | .   28  28  21  22  27  26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   17   | .   .   .   .   .   .   .   29  30  30  30  30  30  30  33  33  31  33  33  32  26  22  23  23  23  23  24  31  31  28  31  31  27  23  23  23  26  26  29  32  29  28  
  Device                   10   | .   7   .   11  11  7   .   5   7   6   7   7   7   7   7   4   6   6   6   6   6   11  11  11  11  11  14  15  15  10  10  10  10  13  14  11  14  17  19  21  18  16  
  Storage                  4    | .   14  14  11  11  9   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   1   .   
  Processor                8    | .   .   .   .   .   8   9   14  15  15  15  15  15  15  13  14  13  13  13  13  13  11  11  11  11  11  10  10  10  10  10  10  10  9   7   9   8   8   8   11  12  17  
  Hackware                 4    | .   .   .   .   .   1   8   7   7   7   7   7   7   7   11  13  13  13  13  13  13  11  11  11  11  11  10  10  10  10  10  10  10  9   9   9   6   4   1   .   .   .   
  Protection               4    | .   5   14  10  11  8   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   4   3   4   4   4   1   1   2   4   
  Ballistic Gun            24   | .   5   .   31  33  26  26  29  30  29  29  29  29  30  25  26  26  26  26  20  26  26  28  29  29  29  24  21  20  25  25  26  25  22  21  19  21  21  17  23  23  23  
  Ballistic Cannon         2    | .   17  28  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          319  | 6   10  15  25  26  38  41  56  56  68  65  68  68  65  81  78  79  78  78  85  76  98  100 98  99  102 125 125 126 124 140 139 141 165 164 164 179 180 292 317 319 265 
  Average Rating           103  | 5   8   10  20  25  35  39  52  54  58  63  64  65  64  77  77  76  78  77  83  75  88  97  97  97  98  111 125 122 113 131 135 137 156 159 155 172 177 227 309 270 258 
  On Entrance              101  | .   6   10  10  25  26  34  41  55  56  65  65  65  65  65  78  78  78  78  78  76  76  98  98  98  99  100 125 125 124 122 139 139 141 164 157 161 175 178 288 314 282 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             107  | 13  38  38  105 105 107 105 21  18  22  24  24  21  24  23  21  23  20  23  20  23  32  32  25  25  32  35  35  35  39  44  43  43  53  53  50  58  56  94  100 98  70  
  Greatest Support         100  | 40  40  40  40  40  62  64  20  20  24  24  24  24  24  30  30  30  30  30  30  24  33  33  33  33  33  44  40  40  41  41  41  45  55  53  53  70  68  98  98  100 70  
  Greatest Overweight (x)  2    | 2   .   .   2   2   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   1   .   .   .   .   .   .   2   1   1   .   
  Average Overweight (x)   .    | .   .   .   1   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  25  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   25  25  25  5   
  Average Capacity         13   | 6   14  15  23  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   18  25  11  5   
  Most Carried             25   | 1   15  15  25  25  25  25  24  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   25  25  25  5   
  Average Carried          12   | .   8   14  22  24  24  24  4   4   4   4   5   5   5   4   5   5   5   5   5   5   4   5   5   4   4   4   5   4   5   5   5   4   4   4   5   4   5   15  24  9   4   
  Final Capacity           25   | 8   15  15  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   25  25  25  5   
  Final Carried            25   | 1   15  15  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   25  24  13  2   

 Class Distribution 
--------------------
 24% | Hacker-Sprinter
 15% | Scavenger-Sprinter
 14% | Sprinter
 11% | Gunner
  8% | Mutant
  8% | Tank
  6% | Scavenger-Tank

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
               Tank | -9/Materials
               Tank | -9/Mines
             Gunner | -8/Materials
             Gunner | -8/Storage
           Sprinter | -7/Factory
           Sprinter | -7/Waste
           Sprinter | -7/Factory
           Sprinter | -7/Lower Caves
           Sprinter | -7/Lower Caves
           Sprinter | -7/Zion
           Sprinter | -6/Proximity Caves
    Hacker-Sprinter | -6/Factory
    Hacker-Sprinter | -6/Waste
    Hacker-Sprinter | -6/Factory
    Hacker-Sprinter | -6/Lower Caves
    Hacker-Sprinter | -6/Lower Caves
    Hacker-Sprinter | -6/Data Miner
    Hacker-Sprinter | -5/Proximity Caves
    Hacker-Sprinter | -5/Factory
    Hacker-Sprinter | -5/Upper Caves
    Hacker-Sprinter | -5/Upper Caves
    Hacker-Sprinter | -5/Zhirov
    Hacker-Sprinter | -4/Proximity Caves
    Hacker-Sprinter | -4/Factory
    Hacker-Sprinter | -4/Waste
    Hacker-Sprinter | -4/Factory
    Hacker-Sprinter | -4/Extension
    Hacker-Sprinter | -4/Cetus
    Hacker-Sprinter | -4/Archives
    Hacker-Sprinter | -4/Hub_04(d)
 Scavenger-Sprinter | -3/Research
    Hacker-Sprinter | -3/Armory
    Hacker-Sprinter | -3/Lab
    Hacker-Sprinter | -2/Research
 Scavenger-Sprinter | -2/Quarantine
 Scavenger-Sprinter | -2/Protoforge
           Sprinter | -1/Access
 Scavenger-Sprinter | -1/Command
 Scavenger-Sprinter | -1/Access_0

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Matter Collected           36320 | 202  441  291  1158 .    1572 903  929  .    1611 195  253  .    246  615  .    627  .    187  .    189  1023 247  320  80   963  1478 .    254  1265 437  534  482  1216 1091 .    2054 158  2275 2773 6062 4189 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            42452 | .    850  188  1708 6    2457 1510 937  .    2058 128  225  .    330  884  .    908  .    179  27   191  1331 172  437  95   969  1774 .    254  1349 151  543  1056 1735 1477 .    2924 158  2053 2761 7405 3222 
  Parts                    2073  | .    69   25   119  1    123  84   51   .    103  10   9    .    15   43   .    53   .    12   2    18   83   10   15   1    40   72   .    13   57   11   22   37   64   68   .    114  9    110  127  305  178  
Haulers Intercepted        54    | .    2    .    6    .    5    5    4    .    8    .    .    .    .    2    .    2    .    .    .    .    3    .    .    .    .    3    .    .    .    .    .    1    1    .    .    5    .    .    7    .    .    
Recyclers Shooed           17    | .    1    .    4    .    .    2    .    .    1    .    .    .    .    1    .    2    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      125   | .    .    .    .    .    .    .    .    .    .    7    10   .    15   .    .    .    .    12   .    18   .    10   12   1    40   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 
Combat Hostiles Destroyed  478  | .   19  15  35  .   35  21  7   .   22  2   5   .   5   7   .   9   .   5   .   5   8   3   6   .   13  10  .   2   16  2   4   7   17  21  .   28  .   27  25  64  33  
  Guns                     420  | .   5   .   28  .   35  21  7   .   22  2   5   .   5   7   .   5   .   5   .   5   7   3   6   .   13  10  .   1   15  2   4   7   17  21  .   28  .   13  25  63  33  
  Cannons                  41   | .   14  15  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   7   .   .   .   
  AOE                      14   | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
Classes Destroyed          26   | .   8   .   3   1   2   1   1   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   2   .   2   .   
  Worker                   42   | .   3   .   3   .   2   .   3   .   2   .   .   .   .   2   .   4   .   .   .   .   2   .   .   .   .   4   .   2   2   .   .   1   1   .   .   .   .   2   1   8   .   
  Builder                  15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   3   .   .   .   4   .   1   .   .   .   
  Tunneler                 6    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   54   | .   2   .   6   .   5   5   4   .   8   .   .   .   .   2   .   2   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   1   1   .   .   5   .   .   7   .   .   
  Recycler                 40   | .   1   .   2   .   6   2   4   .   5   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   4   .   .   1   .   .   1   2   .   .   2   .   .   2   4   .   
  Carrier                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Mechanic                 6    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Operator                 21   | .   2   .   .   .   2   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   .   .   1   .   5   .   .   .   .   .   2   .   1   1   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  63   | .   2   .   5   .   4   1   2   .   4   .   .   .   .   2   .   1   .   .   .   .   8   .   .   .   .   3   .   2   2   1   .   2   2   2   .   4   3   3   7   3   .   
  Swarmer                  88   | .   3   11  14  .   8   .   .   .   4   .   2   .   .   .   .   8   .   3   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   7   .   9   .   .   11  6   .   
  Cutter                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   
  Grunt                    180  | .   16  4   10  .   16  13  6   .   12  .   2   .   3   4   .   1   .   2   .   .   3   3   5   .   9   3   .   .   4   .   .   2   14  7   .   11  .   .   4   26  .   
  Brawler                  8    | .   .   .   1   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Duelist                  6    | .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Protector                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   60   | .   .   .   9   .   5   6   .   .   3   .   .   .   .   2   .   .   .   .   .   .   2   .   1   .   1   3   .   .   6   .   4   4   .   2   .   4   .   6   1   1   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Specialist               4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   23   | .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   2   .   .   .   2   4   .   .   .   .   5   4   .   
  Programmer               45   | .   .   .   .   .   .   .   1   .   2   1   .   .   .   1   .   .   .   .   .   2   2   .   .   .   .   1   .   2   2   .   .   .   .   .   .   4   .   11  2   14  .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  
  Enhanced Sentry          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Enhanced Hunter          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Decapitator              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Immortal                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Executioner              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Revision                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           26   | .   5   3   5   1   10  4   8   .   13  2   3   .   3   6   .   5   .   3   1   4   5   3   5   .   4   10  .   3   7   2   5   10  6   6   .   10  2   4   10  26  6   
  Combat Bots Only         24   | .   4   3   4   .   4   4   3   .   4   1   3   .   3   3   .   4   .   3   .   4   2   3   5   .   4   2   .   2   6   1   4   4   3   6   .   6   .   4   8   24  6   
Max Kills in Single Turn   5    | .   2   1   3   1   2   2   1   .   2   1   2   .   1   2   .   4   .   2   1   1   3   1   2   .   1   1   .   1   2   1   1   4   2   2   .   2   1   3   5   3   2   
  Gunslinging              2    | .   .   .   1   .   1   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   1   2   2   1   
  Exploded                 4    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   
  Data Miner (-6/Data Miner)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  A5 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                           | -11   -10   -10   -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run    | Yrd   Mat   Min   Mat   Min   Mat   Sto   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Res   Arm   Lab   Res   Qua   Frg   Acc   Com   Ac0   
Hostile Shots Fired        1662   | .     39    48    117   .     168   31    4     .     33    4     5     .     10    28    .     7     .     6     3     3     17    4     3     .     29    69    .     20    33    7     7     15    76    92    .     103   .     43    36    219   383   
  Missed                   916    | .     12    13    38    .     47    6     1     .     23    1     3     .     7     16    .     2     .     .     2     2     10    2     2     .     17    41    .     9     16    3     3     6     36    41    .     44    .     12    19    171   311   
  Intercepted              8      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     
Damage Taken               15082  | .     281   341   981   .     1670  389   47    .     89    30    34    .     61    113   .     80    .     105   45    23    140   39    18    .     245   500   .     418   471   112   100   317   788   1041  .     1438  .     950   368   1730  2118  
  Core                     1760   | .     19    35    95    .     147   .     16    .     .     .     .     .     .     .     .     .     .     20    .     .     20    .     18    .     103   68    .     41    61    25    29    .     89    121   .     134   .     90    19    208   402   
  Absorbed by Shields      50     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     40    .     .     10    .     .     .     .     .     .     .     .     .     .     .     .     
  Redirected to Shielding  458    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     264   194   
  Regen/Repaired (Parts)   2179   | .     .     .     .     .     .     .     11    .     67    .     .     129   .     .     .     21    .     .     .     .     337   .     .     .     .     .     .     450   .     .     .     .     .     416   .     285   181   .     23    48    211   
Core Remaining (%)         83     | 100   .     78    .     76    .     73    .     .     .     .     .     .     97    .     .     .     .     .     .     97    .     .     .     .     85    .     .     .     .     .     .     80    .     .     100   .     .     84    .     .     48    
Volleys Fired              1828   | .     63    35    96    .     132   70    47    .     74    9     9     .     11    33    .     35    .     8     .     6     60    8     13    1     47    83    .     23    67    14    23    28    47    77    6     150   44    149   95    154   111   
  Largest                  6      | .     2     2     3     .     3     3     4     .     4     4     4     .     4     4     .     4     .     4     .     4     5     5     5     5     5     5     .     5     5     5     5     5     5     5     1     6     6     6     6     6     6     
  Hottest                  400    | .     70    60    80    .     73    75    100   .     100   100   100   .     100   100   .     100   .     100   .     100   125   125   125   125   125   190   .     190   125   145   155   155   173   210   80    400   240   304   192   192   231   
Shots Fired                6286   | .     126   70    284   .     394   210   164   .     298   36    36    .     44    126   .     107   .     33    .     25    203   32    65    5     223   302   .     88    246   69    113   110   223   229   6     427   65    289   285   703   650   
  Gun                      6017   | .     62    .     266   .     393   210   163   .     298   36    36    .     44    125   .     107   .     33    .     25    194   30    65    5     220   284   .     76    230   69    113   110   223   229   6     427   65    245   279   699   650   
  Cannon                   259    | .     64    70    16    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     2     .     .     3     18    .     12    16    .     .     .     .     .     .     .     .     41    6     4     .     
  Launcher                 6      | .     .     .     2     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     
  Special                  4      | .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  5854   | .     95    70    282   .     393   210   163   .     298   36    36    .     44    125   .     107   .     33    .     25    194   30    65    5     220   284   .     76    230   69    113   110   220   189   .     336   26    142   279   699   650   
  Thermal                  422    | .     31    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     2     .     .     3     18    .     12    16    .     .     .     3     40    6     91    39    144   6     4     .     
  Explosive                6      | .     .     .     2     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     
  Electromagnetic          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robot Hit Streak         115    | .     9     10    17    .     25    22    11    .     14    5     9     .     9     10    .     24    .     6     .     7     23    15    9     11    13    18    .     6     33    22    20    21    24    25    .     21    6     35    54    115   42    
  Robot Miss Streak        9      | .     3     4     3     .     3     6     8     .     4     2     3     .     4     8     .     9     .     4     .     4     4     3     2     .     5     3     .     4     3     4     2     4     4     4     .     4     5     5     2     1     7     
  Penetration Max          2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     2     .     2     .     1     2     2     2     
  Secondary Targets        125    | .     .     .     7     .     6     4     .     .     5     .     2     .     .     1     .     1     .     1     .     .     1     2     3     .     7     4     .     .     3     1     .     3     9     6     .     11    .     2     7     28    11    
    Max Gunslinging Chain  3      | .     .     .     2     .     1     1     .     .     1     .     1     .     .     1     .     1     .     1     .     .     1     1     1     .     1     1     .     .     1     1     .     1     2     1     .     2     .     1     2     3     2     
Shots Hit Robots           4086   | .     67    44    191   .     282   133   82    .     185   19    24    .     27    76    .     55    .     15    1     10    116   22    47    4     133   227   .     47    175   55    82    64    149   110   .     222   22    141   145   528   586   
  Core Hits                1976   | .     39    17    72    .     104   53    32    .     69    8     11    .     15    37    .     47    .     12    1     8     56    10    19    2     56    79    .     17    67    19    26    31    59    50    .     100   10    61    76    255   458   
  Critical Kills           96     | .     .     .     1     .     1     .     1     .     1     .     .     .     .     1     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     5     4     7     11    .     4     .     8     13    28    9     
  Critical Parts Destroyed 117    | .     .     .     .     .     .     1     1     .     .     .     .     .     .     1     .     .     .     1     .     .     1     .     .     .     1     2     .     .     2     .     7     6     11    6     .     9     1     4     12    31    20    
  Critical Strikes         249    | .     3     3     3     .     1     1     2     .     1     .     .     .     .     2     .     .     .     1     1     1     1     .     1     .     1     2     .     .     3     1     13    11    20    20    .     15    1     12    26    68    35    
    Burn                   1      | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
    Destroy                238    | .     .     .     1     .     1     1     2     .     1     .     .     .     .     2     .     .     .     1     .     1     1     .     1     .     1     2     .     .     3     1     13    11    20    20    .     15    1     10    26    68    35    
    Blast                  7      | .     2     3     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Impale                 1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              26     | .     .     .     .     .     .     1     .     .     .     .     6     1     .     3     .     .     .     .     15    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   1      | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 25     | .     .     .     .     .     .     .     .     .     .     .     6     1     .     3     .     .     .     .     15    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           104176 | .     1060  849   3212  3     4580  2311  1466  .     3361  356   468   .     447   1416  .     1355  .     292   89    174   2806  392   780   71    2262  4018  .     1006  3290  1067  1935  2067  4256  3101  .     6653  663   6671  5049  19159 17491 
  Guns                     96112  | .     370   .     2734  .     4544  2265  1466  .     3361  356   468   .     447   1329  .     1015  .     292   .     174   2169  392   780   71    2262  3612  .     866   2773  1067  1935  1666  4256  3101  .     6653  663   3569  5049  18916 17491 
  Cannons                  5541   | .     660   796   171   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     406   .     140   517   .     .     .     .     .     .     .     .     2608  .     243   .     
  Explosions               2107   | .     .     .     235   .     .     .     .     .     .     .     .     .     .     .     .     340   .     .     .     .     637   .     .     .     .     .     .     .     .     .     .     401   .     .     .     .     .     494   .     .     .     
  Melee                    176    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     87    .     .     .     .     89    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  240    | .     30    53    72    3     36    46    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  95944  | .     806   796   2905  .     4544  2265  1466  .     3361  356   468   .     447   1329  .     1015  .     292   .     174   2169  392   780   71    2262  3612  .     866   2773  1067  1935  1666  4256  3101  .     6538  291   2485  5049  18916 17491 
  Thermal                  5709   | .     224   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     406   .     140   517   .     .     .     .     .     .     115   372   3692  .     243   .     
  Explosive                1366   | .     .     .     235   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     637   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     494   .     .     .     
  Electromagnetic          741    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     340   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     401   .     .     .     .     .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 176    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     87    .     .     .     .     89    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         12     | .     .     .     .     .     .     .     2     2     3     3     .     .     .     .     9     11    11    11    11    11    .     .     .     .     .     1     7     10    12    12    12    11    .     .     .     4     4     5     .     10    1     
  Average Corruption       5      | .     .     .     .     .     .     .     2     2     2     2     .     .     .     .     9     10    11    11    11    11    .     .     .     .     .     1     3     8     11    12    9     6     .     .     .     3     3     4     .     2     1     
  Corruption Purged        32     | .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     .     .     .     4     .     .     13    .     
  Corruption Blocked       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  242    | .     .     .     .     .     .     .     3     2     22    2     .     .     .     .     1     26    2     8     6     6     .     .     .     .     .     .     .     12    44    13    9     1     .     .     .     19    15    32    .     16    3     
    Message Errors         51     | .     .     .     .     .     .     .     1     1     5     .     .     .     .     .     .     4     .     1     1     3     .     .     .     .     .     .     .     2     10    1     2     1     .     .     .     5     2     11    .     1     .     
    Matter Fused           52     | .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     1     8     .     2     1     1     .     .     .     .     .     .     .     1     10    4     1     .     .     .     .     3     5     4     .     4     1     
    Heat Flow Errors       29     | .     .     .     .     .     .     .     2     .     1     .     .     .     .     .     .     1     .     1     2     .     .     .     .     .     .     .     .     1     2     1     3     .     .     .     .     4     4     5     .     2     .     
    Energy Discharges      22     | .     .     .     .     .     .     .     .     .     3     1     .     .     .     .     .     2     2     1     .     1     .     .     .     .     .     .     .     .     2     2     1     .     .     .     .     2     2     3     .     .     .     
    Parts Rejected         7      | .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     2     .     .     .     
    Data Loss (minor)      25     | .     .     .     .     .     .     .     .     .     2     1     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     5     4     .     .     .     .     .     .     2     1     2     .     3     .     
    Data Loss (major)      5      | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     .     .     .     .     .     1     .     .     .     .     .     
    Misfires               16     | .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     1     .     2     .     1     .     .     .     .     .     .     .     .     2     1     .     .     .     .     .     .     1     .     .     5     1     
    Alerts                 6      | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     2     .     .     1     
    Misdirections          8      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     2     .     .     .     .     .     .     .     .     .     2     1     .     .     .     .     .     .     .     .     .     .     .     
    Weapon Failures        21     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     2     7     2     2     .     .     .     .     2     .     3     .     1     .     
Overload Shots             10     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     .     .     .     .     
  Effects                  1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
    Energy Bleed           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
Overflow Damage            554    | .     .     9     57    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     44    .     .     .     .     .     .     40    .     .     .     32    .     .     .     .     .     372   .     .     .     
  Projectiles              409    | .     .     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     40    .     .     .     .     .     .     .     .     .     360   .     .     .     
  Explosions               145    | .     .     .     57    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     44    .     .     .     .     .     .     .     .     .     .     32    .     .     .     .     .     12    .     .     .     
  Melee                    .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 13     | .     3     8     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   1      | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  10     | .     2     6     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                2      | .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      138    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     100   .     .     .     .     .     38    .     .     .     
  Shots                    2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     
  Rammed                   28     | .     5     6     9     1     4     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             33     | .     6     6     12    2     4     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  5      | .     1     .     3     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        403    | .     232   105   30    .     227   271   257   .     256   192   146   .     266   290   .     296   .     325   224   187   312   124   191   100   142   342   .     139   143   94    291   28    275   39    .     342   223   198   368   403   180   
  Average Temperature      68     | .     44    26    11    .     60    65    80    .     71    84    49    .     126   75    .     112   .     130   104   73    90    52    92    46    65    84    .     63    58    30    42    16    74    13    .     62    70    36    47    61    66    
  Received Heat Transfer   2155   | .     123   69    369   .     558   207   .     .     .     .     .     .     .     21    .     9     .     18    .     .     .     9     9     .     21    21    .     .     18    9     .     27    135   181   .     171   .     99    .     45    36    
  Effects                  15     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     2     .     .     .     .     2     .     .     .     .     .     .     .     .     .     2     3     .     .     4     .     
    Energy Bleed           3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Interference           12     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     2     .     .     .     .     .     .     .     .     .     2     3     .     .     3     .     
Siege Activations          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Martial Activations        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shielding Activations      .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Disrupted           .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              7      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
  Combat Hostiles          2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
  Parts Melted             12     | .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     .     .     .     1     .     .     .     1     3     .     2     .     
  Heat Transferred         5159   | .     740   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     407   .     111   555   .     .     .     .     .     .     148   444   2682  .     72    .     
Parts Sabotaged            .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               1      | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                           | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Maximum Alert Level        5     | .    1    .    1    .    1    2    1    .    2    .    .    .    .    1    .    2    .    .    .    .    1    .    .    .    .    1    .    .    2    1    1    2    2    2    .    3    2    2    3    5    .    
  Low Security (%)         56    | 100  75   100  76   100  83   56   51   100  45   .    .    .    .    37   100  52   .    .    .    .    84   .    .    .    .    80   100  100  13   .    63   58   .    6    .    38   85   74   .    .    .    
  Level 1                  22    | .    24   .    23   .    16   15   48   .    19   .    .    .    .    62   .    .    .    .    .    .    15   .    .    .    .    19   .    .    68   100  36   36   43   46   .    22   6    23   43   .    .    
  Level 2                  10    | .    .    .    .    .    .    27   .    .    35   .    .    .    .    .    .    46   .    .    .    .    .    .    .    .    .    .    .    .    17   .    .    5    56   47   .    22   8    2    23   6    .    
  Level 3                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    33   27   .    
  Level 4                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    
  Level 5                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1396  | .    262  183  334  127  360  618  277  67   678  .    .    .    .    273  89   607  .    .    .    .    270  .    .    .    .    259  76   189  513  330  239  648  576  605  .    826  500  563  1042 1396 .    
  Initial                  666   | .    .    96   24   127  .    150  277  67   36   .    .    .    .    129  89   55   .    .    .    .    12   .    .    .    .    69   76   46   90   270  120  58   334  149  .    .    459  52   337  666  .    
  Average                  225   | .    100  98   122  39   113  249  193  58   321  .    .    .    .    211  84   245  .    .    .    .    120  .    .    .    .    131  73   124  297  289  190  198  420  351  .    350  192  144  576  924  .    
Influence Increases        20206 | .    628  437  1099 5    1161 1312 308  15   1111 35   137  .    336  401  .    771  .    139  20   91   618  70   205  5    290  714  .    279  1111 270  199  728  651  916  .    1229 237  1123 1071 1835 649  
  Destroy 0b10 Robot/C     9580  | .    380  300  700  .    740  760  140  .    500  20   120  .    100  140  .    180  .    120  20   60   160  60   120  .    260  200  .    40   520  160  80   140  340  440  .    560  .    540  500  1180 .    
  Destroy 0b10 Robot/NC    1290  | .    55   .    85   5    110  55   70   .    95   5    .    .    .    45   .    60   .    .    .    10   100  .    .    5    .    90   .    20   50   10   25   40   30   15   .    75   15   30   90   100  .    
  Destroy Leader           1984  | .    98   50   192  .    180  204  40   .    144  10   10   .    20   48   .    26   .    10   .    20   62   10   10   .    30   62   .    14   76   .    .    56   36   84   .    128  6    66   96   196  .    
  Allied During Kill       597   | .    .    .    .    .    14   191  .    .    28   .    7    .    6    .    .    3    .    9    .    1    1    .    .    .    .    .    .    .    236  75   10   16   .    .    .    .    .    .    .    .    .    
  Successful Hack          1230  | .    15   12   46   .    41   26   25   .    131  .    .    .    .    22   .    36   .    .    .    .    62   .    .    .    .    42   .    56   32   .    .    16   168  179  .    55   165  .    51   50   .    
  Select Force Hacks       120   | .    60   .    30   .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          1440  | .    15   .    15   .    15   75   .    .    .    .    .    .    .    90   .    315  .    .    .    .    75   .    .    .    .    .    .    .    60   15   60   150  30   45   .    .    30   210  90   120  30   
  Destroy Structure        1925  | .    5    .    16   .    16   1    3    .    3    .    .    .    .    26   .    1    .    .    .    .    38   .    .    .    .    20   .    14   62   10   24   250  2    48   .    126  21   247  229  159  604  
  Partial Spotted          735   | .    .    .    .    .    .    .    30   15   45   .    .    .    .    30   .    60   .    .    .    .    45   .    .    .    .    45   .    75   60   .    .    60   15   75   .    120  .    30   15   .    15   
  Lose Combat Pursuer      1305  | .    .    75   15   .    15   .    .    .    165  .    .    .    210  .    .    90   .    .    .    .    75   .    75   .    .    255  .    60   15   .    .    .    30   30   .    165  .    .    .    30   .    
Influence Decreases        12052 | .    379  471  796  132  805  850  392  30   500  100  140  .    130  274  10   228  40   90   20   71   520  90   109  5    180  564  10   140  718  240  150  148  700  474  .    412  602  612  366  474  80   
  Time Decay               9376  | .    379  471  612  132  599  554  392  30   490  100  130  .    110  254  10   223  40   90   20   71   370  90   109  5    180  277  10   140  398  100  130  80   350  374  .    382  302  612  356  404  .    
  Lost Part                334   | .    .    .    34   .    30   10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    20   .    .    10   40   10   .    20   .    .    .    70   80   
  Lost Ally                827   | .    .    .    .    .    40   142  .    .    10   .    10   .    20   20   .    5    .    .    .    .    .    .    .    .    .    .    .    .    300  140  20   .    10   90   .    10   .    .    10   .    .    
  Purge Threat             1515  | .    .    .    150  .    136  144  .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    .    .    277  .    .    .    .    .    58   300  .    .    .    300  .    .    .    .    
Squads Dispatched          100   | .    6    .    3    .    6    6    3    .    9    .    .    .    .    5    .    4    .    .    .    .    4    .    .    .    .    4    .    1    1    .    .    1    7    4    .    8    4    6    12   6    .    
  Investigation            45    | .    4    .    2    .    2    2    2    .    4    .    .    .    .    .    .    2    .    .    .    .    4    .    .    .    .    1    .    .    .    .    .    .    6    3    .    4    3    1    2    3    .    
  Extermination            14    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    2    1    5    2    1    .    
  Reinforcement            29    | .    2    .    1    .    4    2    1    .    3    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    1    1    .    .    2    .    .    4    1    .    
  Assault                  7     | .    .    .    .    .    .    2    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Garrison                 5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    1    .    .    
Haulers Reinforced         5     | .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 
Distress Signals           49   | .   2   .   2   .   4   1   .   .   2   .   .   .   .   1   .   1   .   .   .   .   3   .   .   .   .   3   .   1   3   2   .   .   4   .   .   3   .   .   1   16  .   
Communications Jammed      50   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   19  3   10  .   .   .   
  Distress Signals         49   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   19  3   9   .   .   .   
Times Spotted              753  | .   28  17  46  .   54  39  13  6   39  3   7   .   17  13  6   14  .   6   4   5   22  3   10  .   13  35  5   11  25  10  17  8   38  30  .   46  8   20  18  63  54  
  Peak Tracking Total      11   | .   4   3   4   .   5   5   3   6   7   1   3   .   7   4   6   4   .   4   4   2   3   3   5   .   4   11  6   4   3   5   1   3   9   5   .   10  1   2   6   10  7   
  Tactical Retreats        47   | .   .   5   1   .   1   .   .   1   7   .   .   .   3   .   .   3   .   .   .   .   5   .   1   .   .   8   .   3   1   .   .   .   2   1   .   3   .   .   .   2   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 
Traps Triggered            29   | .   1   .   .   .   .   3   4   .   2   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   4   .   1   3   .   .   .   1   .   .   .   1   6   .   .   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 
Machines Disabled          105  | .   1   .   1   .   1   5   .   .   .   .   1   .   .   6   .   21  .   .   1   .   5   .   .   .   .   .   .   .   4   1   4   10  2   3   1   .   2   20  6   8   2   
  Max in Single Turn       15   | .   1   .   1   .   1   1   .   .   .   .   1   .   .   6   .   15  .   .   1   .   3   .   .   .   .   .   .   .   1   1   1   3   1   2   1   .   1   2   2   1   1   
  Garrison Access          13   | .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   1   1   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Energy Cycler            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 
Machines Accessed          251  | .   8   2   13  .   13  10  13  .   24  1   2   .   .   10  .   13  .   1   4   .   25  .   .   4   .   12  .   3   8   1   .   3   11  10  .   13  15  12  6   14  .   
  Terminals                145  | .   5   1   10  .   8   8   2   .   13  .   1   .   .   6   .   6   .   .   .   .   11  .   .   .   .   9   .   .   8   1   .   3   5   6   .   7   12  7   4   12  .   
  Fabricators              25   | .   .   .   .   .   .   .   3   .   4   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   3   3   .   1   .   4   1   .   .   
  Repair Stations          25   | .   1   .   1   .   2   1   2   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   1   1   .   3   2   .   1   2   .   
  Recycling Units          23   | .   2   .   1   .   1   1   3   .   3   .   .   .   .   4   .   4   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   1   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   1   1   .   .   .   
Total Hacks                844  | .   20  5   40  .   35  25  31  .   65  1   5   .   .   33  .   41  .   1   34  .   95  .   .   17  .   39  .   17  26  6   .   11  54  61  .   51  56  27  15  33  .   
  Successful               434  | .   7   3   24  .   22  12  19  .   33  1   5   .   .   16  .   14  .   1   34  .   52  .   .   17  .   20  .   10  11  .   .   5   25  26  .   22  36  9   5   5   .   
  Failed                   410  | .   13  2   16  .   13  13  12  .   32  .   .   .   .   17  .   27  .   .   .   .   43  .   .   .   .   19  .   7   15  6   .   6   29  35  .   29  20  18  10  28  .   
    Catastrophic           74   | .   4   .   1   .   .   4   1   .   6   .   .   .   .   .   .   5   .   .   .   .   8   .   .   .   .   4   .   .   4   2   .   .   4   7   .   2   3   8   2   9   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   348  | .   15  4   26  .   15  16  9   .   20  .   .   .   .   21  .   6   .   .   .   .   44  .   .   .   .   24  .   .   15  .   .   3   18  23  .   27  28  1   6   27  .   
  Terminals                501  | .   15  4   34  .   24  23  6   .   35  .   4   .   .   25  .   15  .   .   .   .   42  .   .   .   .   35  .   .   26  6   .   11  31  35  .   32  48  12  9   29  .   
  Fabricators              90   | .   .   .   .   .   .   .   4   .   11  .   .   .   .   .   .   8   .   .   .   .   15  .   .   .   .   2   .   .   .   .   .   .   12  17  .   4   .   14  3   .   .   
  Repair Stations          92   | .   3   .   3   .   3   1   4   .   8   .   .   .   .   .   .   3   .   .   .   .   15  .   .   .   .   .   .   17  .   .   .   .   6   9   .   9   4   .   3   4   .   
  Recycling Units          56   | .   2   .   1   .   1   1   11  .   5   .   .   .   .   8   .   13  .   .   .   .   8   .   .   .   .   1   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   
  Scanalyzers              26   | .   .   .   2   .   7   .   4   .   4   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Garrison Access          24   | .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   10  .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   4   1   .   .   .   
Terminal Hacks             200  | .   4   3   9   .   5   7   1   .   9   1   5   .   .   7   .   4   .   1   34  .   13  .   .   17  .   11  .   .   8   .   .   3   9   8   .   8   25  6   1   1   .   
  Record                   27   | .   .   .   .   .   .   .   .   .   .   1   4   .   .   .   .   .   .   .   11  .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   1   5   .   .   .   
  Part Schematic           27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   13  .   2   .   .   4   .   1   .   .   .   .   .   .   1   .   .   1   4   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           24   | .   3   .   2   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   4   .   .   4   .   .   .   .   2   .   .   .   .   1   .   1   4   .   .   .   .   
  Prototype ID Bank        20   | .   1   2   3   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   4   .   2   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Open Door                11   | .   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   1   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Machine Index            3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
  Terminal Index           7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   
  Fabricator Index         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Alert Level              8    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   
  Unreport Threat          12   | .   .   .   1   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   2   .   .   .   2   .   .   .   .   
  Locate Traps             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   
  Transport Status         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         14   | .   .   .   1   .   1   1   .   .   2   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   .   .   2   1   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              14   | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   1   .   .   5   .   .   .   .   
  Proto ID Catalog         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Fabricator Hacks           37   | .   .   .   .   .   .   .   3   .   6   .   .   .   .   .   .   2   .   .   .   .   6   .   .   .   .   2   .   .   .   .   .   .   6   6   .   2   .   2   2   .   .   
  Network Status           4    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Load Schematic           20   | .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   3   3   .   1   .   2   1   .   .   
  Build                    13   | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   3   2   .   1   .   .   1   .   .   
Repair Station Hacks       45   | .   .   .   2   .   3   1   3   .   4   .   .   .   .   .   .   3   .   .   .   .   13  .   .   .   .   .   .   10  .   .   .   .   2   4   .   .   .   .   .   .   .   
  Scan Component           23   | .   .   .   1   .   1   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   6   .   .   .   .   .   .   6   .   .   .   .   2   2   .   .   .   .   .   .   .   
  Repair                   18   | .   .   .   1   .   1   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   6   .   .   .   .   .   .   4   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Refit                    4    | .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       14   | .   .   .   .   .   .   1   3   .   2   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Retrieve Components      14   | .   .   .   .   .   .   1   3   .   2   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Scanalyzer                 24   | .   .   .   2   .   6   .   4   .   4   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Insert Component         10   | .   .   .   1   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Analyze                  14   | .   .   .   1   .   4   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Garrison Access Hacks      12   | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   1   1   .   .   .   
  Seal Access              12   | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   1   1   .   .   .   
Unauthorized Hacks         102  | .   3   .   11  .   8   3   4   .   7   .   .   .   .   7   .   2   .   .   .   .   9   .   .   .   .   5   .   .   3   .   .   2   4   8   .   10  10  .   2   4   .   
  Terminals                78   | .   1   .   10  .   7   3   1   .   5   .   .   .   .   7   .   1   .   .   .   .   5   .   .   .   .   5   .   .   3   .   .   2   4   7   .   5   8   .   1   3   .   
    Track                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   2   .   .   .   .   
    Assimilate             14   | .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   2   .   1   .   .   
    Botnet                 46   | .   1   .   4   .   2   3   1   .   2   .   .   .   .   2   .   1   .   .   .   .   3   .   .   .   .   4   .   .   3   .   .   2   3   5   .   3   4   .   .   3   .   
    Skim                   13   | .   .   .   6   .   5   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
    Prioritize             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
  Repair Stations          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   1   1   .   
    Patch                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   1   1   .   
  Recycling Units          14   | .   2   .   1   .   1   .   3   .   2   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Recyclers              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Mask                   7    | .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       6    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Used                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         188  | .   6   1   12  .   7   8   9   .   21  .   1   .   .   9   .   11  .   .   .   .   18  .   .   .   .   9   .   2   5   1   .   3   8   9   .   9   13  8   6   12  .   
  Full Trace Events        32   | .   2   .   2   .   1   2   1   .   4   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   4   3   .   1   1   1   1   2   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Blocked         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  11   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   49   | .   .   .   1   .   2   .   1   .   1   .   .   14  .   .   .   1   .   .   13  .   4   .   .   4   .   1   .   .   .   .   .   .   2   .   .   1   4   .   .   .   .   
  Parts Built              15   | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   4   2   .   2   .   .   1   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   943  | .   .   .   .   .   .   .   134 .   228 .   .   .   .   .   .   .   .   .   .   .   111 .   .   .   .   76  .   .   .   .   .   .   148 138 .   34  .   .   74  .   .   
  Total Part Build Rating  91   | .   .   .   .   .   .   .   4   .   10  .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   5   .   .   .   .   .   .   20  12  .   18  .   .   9   .   .   
Parts Repaired             18   | .   .   .   1   .   1   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   6   .   .   .   .   .   .   4   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Time                     985  | .   .   .   64  .   76  .   108 .   70  .   .   .   .   .   .   80  .   .   .   .   390 .   .   .   .   .   .   128 .   .   .   .   .   69  .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     35   | .   .   .   .   .   .   9   9   .   1   .   .   .   .   2   .   1   .   .   .   .   3   .   .   .   .   9   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Parts Scanalyzed           9    | .   .   .   1   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 8    | .   .   .   1   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Parts Damaged            2    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   22  .   .   .   .   4   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Total Allies               59   | .    .    .    .    2    .    12   .    .    3    .    .    .    .    3    .    .    .    .    .    .    2    .    .    .    .    .    .    .    27   .    .    .    1    5    .    1    2    .    1    .    .    
  Largest Group            10   | .    .    .    .    2    2    10   .    .    2    2    1    .    .    2    .    1    .    .    .    .    1    1    1    .    .    .    .    .    10   9    2    1    1    4    .    1    2    .    1    .    .    
  Highest-Rated Group      509  | .    .    .    .    42   42   173  .    .    52   48   22   .    .    20   .    10   .    .    .    .    10   10   10   .    .    .    .    .    509  357  73   29   10   168  .    26   52   .    45   .    .    
  Highest-Rated Ally       159  | .    .    .    .    31   31   31   .    .    26   26   22   .    .    10   .    10   .    .    .    .    10   10   10   .    .    .    .    .    159  51   44   29   10   45   .    26   26   .    45   .    .    
Total Orders               24   | .    .    .    .    .    .    .    .    .    10   1    4    .    3    1    .    2    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     5    | .    .    .    .    .    .    .    .    .    2    .    1    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   4    | .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   15   | .    .    .    .    .    .    .    .    .    6    1    2    .    3    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               391  | .    .    .    .    .    14   137  .    .    38   6    19   .    9    .    .    2    .    7    .    4    3    .    .    .    .    .    .    .    121  19   1    .    .    11   .    .    .    .    .    .    .    
  Total Damage             6701 | .    .    .    .    .    234  1769 .    .    187  34   90   .    21   .    .    .    .    28   .    16   9    .    .    .    .    .    .    .    3355 569  32   .    .    357  .    .    .    .    .    .    .    
  Kills                    51   | .    .    .    .    .    4    19   .    .    3    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    15   7    .    .    .    1    .    .    .    .    .    .    .    
Allies Corrupted           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                           | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Active Infowar (turns)     17132 | .    .    .    .    .    .    .    912  69   1281 212  276  265  244  543  34   537  90   181  108  160  1045 195  222  58   396  608  25   294  943  213  267  187  798  861  184  937  663  2016 814  1494 .    
  Optics                   17116 | .    .    .    .    .    .    .    912  69   1281 212  276  265  244  542  34   537  90   181  108  160  1045 195  222  58   396  608  25   294  943  213  267  187  798  861  184  924  663  2016 814  1492 .    
  Sensors                  10428 | .    .    .    .    .    .    .    654  63   1066 153  184  265  187  504  30   501  90   142  104  139  976  174  171  51   209  408  25   239  420  64   92   70   778  518  47   405  660  1034 5    .    .    
  Cloaking                 3649  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    201  657  1524 814  453  .    
  Jamming                  2300  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    408  .    177  137  1575 3    .    .    
Robot Analysis Total       24    | .    3    .    2    .    1    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    4    .    .    4    .    .    .    .    2    .    .    .    .    1    .    1    4    .    .    .    .    
Derelict Logs Recovered    16    | .    .    2    .    1    .    .    .    .    .    1    3    .    1    .    .    .    1    2    .    1    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Drone Launches             41    | .    .    .    .    .    .    .    .    .    14   3    8    .    7    .    .    3    .    2    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         39    | .    .    .    .    .    .    .    .    .    14   3    8    .    6    .    .    3    .    2    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Turns Passed               30121 | 75   1325 1219 3931 447  2786 1877 921  69   1281 212  276  265  244  543  34   537  90   181  108  160  1045 195  222  58   396  608  25   294  943  213  267  187  798  861  184  937  663  2016 814  2187 627  
Spaces Moved               40063 | 46   667  678  1161 136  944  615  1724 146  2944 503  720  964  679  1331 123  1403 366  593  118  390  2501 498  643  156  844  1160 106  712  1112 218  139  282  1676 1037 178  1198 1246 3032 1497 3982 1595 
  Core                     28    | 14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    
  Treads                   4233  | 32   667  678  1161 136  944  615  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   35802 | .    .    .    .    .    .    .    1724 146  2944 503  720  964  679  1331 123  1403 366  593  118  390  2501 498  643  156  844  1160 106  712  1112 218  139  282  1676 1037 178  1198 1246 3018 1497 3982 1595 
  Fastest Speed            8     | 50   160  160  160  320  238  230  26   26   26   26   26   26   26   23   23   23   23   23   23   26   26   27   27   27   27   19   23   23   20   24   24   24   17   30   30   13   13   8    10   10   12   
  Average Speed            44    | 141  160  160  295  320  238  236  26   26   26   26   26   26   26   23   23   23   23   23   23   26   26   27   27   27   27   24   23   23   24   24   28   26   28   30   30   23   22   18   10   12   15   
  Slowest Speed            320   | 160  160  160  320  320  243  238  99   26   26   26   26   26   26   23   23   26   23   23   26   26   27   27   27   27   27   27   23   23   94   96   96   27   30   30   30   26   23   150  70   79   16   
  Overloaded Moves         323   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    97   .    .    40   .    .    4    1    .    .    97   15   13   .    .    56   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            197   | .    .    .    .    .    .    .    18   .    44   4    4    .    .    17   1    6    .    .    .    .    30   .    1    .    .    10   .    3    9    .    1    1    11   2    .    11   7    2    7    8    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
Exploration Rate (%)       64    | 3    91   94   90   31   86   91   25   99   67   58   81   85   71   34   94   34   68   74   83   57   45   73   84   61   77   37   91   14   87   71   90   28   36   54   94   40   93   55   42   60   44   
  Regions Visited          41
    Branch Regions         25
  Pre-discovered Areas     12    | .    2    1    1    .    2    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        11    | .    .    .    .    .    1    1    .    .    1    .    .    .    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    1    1    .    1    .    .    .    1    .    .    
  Unknown Exits Taken      24    | 1    1    1    1    1    .    .    .    .    .    1    1    1    .    .    .    .    1    1    1    1    .    1    1    1    1    .    .    .    1    1    1    .    .    1    .    1    1    1    .    1    .    
Scrap Searched             32    | .    .    3    .    1    .    .    .    .    .    1    4    3    2    .    .    .    6    3    .    3    .    .    5    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 293   | .    .    .    .    .    12   .    .    .    .    .    5    .    .    2    .    .    .    .    .    .    3    2    .    .    1    4    .    1    .    .    .    166  1    15   .    25   3    14   30   9    .    
Terrain Destroyed          838   | .    .    .    16   .    12   .    .    .    .    .    5    .    .    26   .    .    .    .    .    .    15   2    .    .    3    6    .    7    .    2    25   180  9    30   .    54   7    79   114  89   157  
  Melee                    7     | .    .    .    .    .    .    .    .    .    .    .    5    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               591   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    2    .    .    3    6    .    7    .    2    25   19   9    27   .    50   7    79   106  88   155  
  AOE                      230   | .    .    .    16   .    12   .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    161  .    .    .    .    .    .    8    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Total                      49322 | 53   798  739  1435 146  1250 952  2136 175  3340 570  781  975  733  1512 126  1571 371  627  172  440  2790 548  677  170  970  1393 105  812  1714 361  318  336  1869 1427 299  1568 1573 4256 1991 5469 1774 
  Wait                     5990  | 1    37   13   66   7    99   220  295  22   278  54   41   9    39   146  1    125  6    23   34   41   207  37   15   1    67   105  .    63   343  110  147  16   88   251  106  155  276  883  358  1183 22   
  Move                     39635 | 45   666  677  1160 135  943  614  1688 145  2855 494  711  963  678  1298 120  1390 365  592  117  389  2443 497  640  155  843  1141 105  704  1094 217  136  279  1652 1032 177  1176 1231 3027 1482 3965 1594 
  Hop                      190   | .    .    .    .    .    .    .    18   .    44   4    4    .    .    16   1    6    .    .    .    .    27   .    1    .    .    9    .    3    8    .    1    1    11   2    .    10   7    2    7    8    .    
  Pick Up                  247   | 1    13   2    35   1    22   9    7    1    4    .    .    .    .    3    .    .    .    .    .    .    8    .    .    1    1    3    .    4    .    1    .    1    6    3    .    5    1    40   13   51   11   
  Fast Attach              234   | 6    6    2    10   .    1    6    7    3    14   3    .    .    .    .    2    6    .    .    2    .    10   .    2    6    .    12   .    4    8    6    5    2    19   8    5    15   6    21   3    25   9    
  Attach                   61    | .    .    1    5    .    5    .    7    .    .    1    .    .    .    2    .    .    .    .    .    .    5    .    .    .    .    1    .    1    .    .    .    .    5    1    .    3    .    6    3    9    6    
  Detach                   7     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    
  Swap                     354   | .    4    .    17   .    18   6    11   1    19   2    10   2    5    10   .    4    .    4    2    4    15   6    4    .    11   19   .    5    9    4    2    6    7    30   2    35   3    43   17   12   5    
  Drop                     377   | .    3    3    34   1    26   17   20   3    16   2    .    .    .    1    2    5    .    .    2    .    12   .    2    6    1    8    .    4    6    9    4    3    22   10   3    19   5    39   13   60   16   
  Fire                     1828  | .    63   35   96   .    132  70   47   .    74   9    9    .    11   33   .    35   .    8    .    6    60   8    13   1    47   83   .    23   67   14   23   28   47   77   6    150  44   149  95   154  111  
  Melee                    26    | .    .    .    .    .    .    1    .    .    .    .    6    1    .    3    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    33    | .    6    6    12   2    4    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            179   | .    .    .    .    .    .    6    36   .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    1    31   .    .    .    11   .    .    .    .    46   .    .    .    
  Rewire                   161   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    148  .    .    .    .    13   .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / Sub)
-9/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto x2)
-8/Storage (discovered 2 exits: *Fac / Rec)
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Waste
-7/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: Fac / [*Zio])
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac x3 / Low x2)
-6/Waste
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 8 exits: *Res x4 / [*Upp x2] / *Ext x2)
-4/Waste
-4/Factory
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus (discovered 2 exits: *Res / [*Arc])
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 3 exits: *Res x3)
-3/Research (discovered 3 exits: *Res / *Arm / [*Tes])
-3/Armory (discovered 3 exits: *Res x2 / [*Lab])
-3/Lab
-2/Research (discovered 2 exits: *Acc / *Qua)
-2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg)
-2/Protoforge
-1/Access
-1/Command (discovered 3 exits: [Sur x2] / [*Ac0])
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location           | Event
    11 | -11/Scrapyard      | Discovered new exit (range 15)
    76 | -11/Scrapyard      | Entered Materials
   125 | -10/Materials      | Discovered new exit (range 8)
   310 | -10/Materials      | Build established: Mutant
   605 | -10/Materials      | Discovered new exit (range 16)
   872 | -10/Materials      | Discovered new exit (range 10)
  1244 | -10/Materials      | Discovered new exit (range 3)
  1300 | -10/Materials      | Discovered new exit (range 11)
  1401 | -10/Materials      | Entered Mines
  1496 | -10/Mines          | Discovered new exit (range 8)
  1518 | -10/Mines          | Found the Drone Emporium
  1525 | -10/Mines          | Found Prototype Device
  1525 | -10/Mines          | Identified Thief Drone Bay
  1635 | -10/Mines          | Learned Materials trap positions
  1670 | -10/Mines          | Discovered new exit (range 16)
  1938 | -10/Mines          | Identified exit to Subcaves
  2254 | -10/Mines          | Learned location of Storage (-8)
  2620 | -10/Mines          | Entered Materials
  2620 | -9/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  2621 | -9/Materials       | Loaded intel: 24 trap records
  2967 | -9/Materials       | Build established: Tank
  3915 | -9/Materials       | Discovered new exit (range 9)
  4038 | -9/Materials       | Build established: Scavenger-Tank
  4651 | -9/Materials       | Discovered new exit (range 16)
  4815 | -9/Materials       | Learned Materials trap positions
  4873 | -9/Materials       | Learned Storage security intel
  4965 | -9/Materials       | Loaded intel: 12 terminal locations
  5018 | -9/Materials       | Learned Storage interactive machine intel
  5083 | -9/Materials       | Learned Storage trap positions
  5851 | -9/Materials       | Discovered new exit (range 11)
  5995 | -9/Materials       | Build established: Tank
  6375 | -9/Materials       | Repaired Broken Imp. Flight Unit
  6551 | -9/Materials       | Entered Mines
  6606 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  6613 | -9/Mines           | Found Prototype Device
  6643 | -9/Mines           | Met a Derelict bent on vengeance
  6812 | -9/Mines           | Discovered new exit (range 5)
  6844 | -9/Mines           | Discovered new exit (range 13)
  6934 | -9/Mines           | Learned Materials security intel
  6998 | -9/Mines           | Entered Materials
  6998 | -8/Materials       | Accompanied by 2 allies
  6998 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  6999 | -8/Materials       | Identified exit to Storage
  7000 | -8/Materials       | Loaded intel: 10 trap records
  7003 | -8/Materials       | Led the pair of lost Derelicts to an unsafe place
  7305 | -8/Materials       | Build established: Scavenger-Gunner
  7694 | -8/Materials       | Build established: Gunner
  8069 | -8/Materials       | Discovered new exit (range 9)
  8403 | -8/Materials       | Repaired Broken Enh. Autogun?
  8589 | -8/Materials       | Discovered new exit (range 15)
  9335 | -8/Materials       | Discovered new exit (range 16)
  9352 | -8/Materials       | Learned Factory emergency access door positions
  9401 | -8/Materials       | Learned location of Extension (-4)
  9420 | -8/Materials       | Identified Exp. Sensor Array
  9465 | -8/Materials       | Learned 2 Lower Caves zone layouts
  9784 | -8/Materials       | Entered Storage
  9785 | -8/Storage         | Identified exit to Factory
  9785 | -8/Storage         | Identified exit to Recycling
  9786 | -8/Storage         | Loaded intel: 18 trap records
  9788 | -8/Storage         | Loaded intel: 17 interactive machine locations
  9811 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  9995 | -8/Storage         | Lost 3 allies
 10240 | -8/Storage         | Build established: Commander-Gunner
 10548 | -8/Storage         | Lost 3 allies
 10661 | -8/Storage         | Met a pair of Derelict thieves
 10822 | -8/Storage         | Build established: Gunner
 11661 | -8/Storage         | Entered Factory
 11661 | -7/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
 11662 | -7/Factory         | Identified exit to Factory
 11662 | -7/Factory         | Identified exit to Lower Caves
 11953 | -7/Factory         | Repaired Exp. Sensor Array
 11974 | -7/Factory         | Build established: Sprinter
 12305 | -7/Factory         | Discovered exit to Factory (range 11)
 12490 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
 12582 | -7/Factory         | Sucked down chute
 12582 | -7/Factory         | Entered Waste
 12585 | -7/Waste           | Spotted C-40 Crusher
 12592 | -7/Waste           | Spotted C-40 Crusher
 12607 | -7/Waste           | Spotted C-40 Crusher
 12611 | -7/Waste           | Spotted C-40 Crusher
 12628 | -7/Waste           | Spotted C-40 Crusher
 12628 | -7/Waste           | Spotted C-40 Crusher
 12637 | -7/Waste           | Discovered new exit (range 14)
 12651 | -7/Waste           | Entered Factory
 12689 | -7/Factory         | Discovered exit to Lower Caves (range 19)
 12790 | -7/Factory         | Discovered exit to Factory (range 18)
 12925 | -7/Factory         | Discovered exit to Factory (range 15)
 13002 | -7/Factory         | Repaired Cld. Cesium-ion Thruster?
 13048 | -7/Factory         | Fabricated Cld. Cesium-ion Thruster (x1)
 13345 | -7/Factory         | Fabricated Cld. Cesium-ion Thruster?
 13733 | -7/Factory         | Repaired Enh. Autogun?
 13824 | -7/Factory         | Cargo convoy interrupted
 13851 | -7/Factory         | First assault squad dispatched
 13896 | -7/Factory         | Discovered exit to Factory (range 19)
 13932 | -7/Factory         | Entered Lower Caves
 13932 | -7/Lower Caves     | Accompanied by 2 allies
 13947 | -7/Lower Caves     | Entered a destroyed Warlord outpost
 13979 | -7/Lower Caves     | P-60 Hacker assimilated allied Administrator 4c
 14076 | -7/Lower Caves     | Encountered a Warlord checkpoint
 14097 | -7/Lower Caves     | Discovered new exit (range 14)
 14144 | -7/Lower Caves     | Entered another Lower Caves area
 14144 | -7/Lower Caves     | Accompanied by 1 ally
 14239 | -7/Lower Caves     | Spotted B-75 Beast
 14274 | -7/Lower Caves     | Learned Armory garrison access intel
 14274 | -7/Lower Caves     | Learned Factory emergency access door positions
 14274 | -7/Lower Caves     | Learned Armory trap positions
 14274 | -7/Lower Caves     | Learned 6 Upper Caves zone layouts
 14396 | -7/Lower Caves     | Encountered a Warlord checkpoint
 14405 | -7/Lower Caves     | Discovered new exit (range 5)
 14420 | -7/Lower Caves     | Entered Zion
 14464 | -7/Zion            | Discovered new exit (range 10)
 14497 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 14511 | -7/Zion            | Given the Hacking Drone Bay
 14563 | -7/Zion            | Learned location of Quarantine (-2)
 14586 | -7/Zion            | Given A8's code to call for help
 14612 | -7/Zion            | Visited the Megawrench Repair Shop
 14612 | -7/Zion            | Megawrench repaired 4 parts
 14650 | -7/Zion            | Met Imprinter
 14685 | -7/Zion            | Entered Proximity Caves
 14820 | -6/Proximity Caves | Spotted B-75 Beast
 14837 | -6/Proximity Caves | Learned Factory emergency access door positions
 14893 | -6/Proximity Caves | Discovered exit to Factory (range 14)
 14929 | -6/Proximity Caves | Entered Factory
 14929 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 15046 | -6/Factory         | Garrison activated, responded to threat
 15082 | -6/Factory         | Discovered new exit (range 5)
 15107 | -6/Factory         | Identified exit to Lower Caves
 15320 | -6/Factory         | Build established: Hacker-Sprinter
 15358 | -6/Factory         | Discovered new exit (range 21)
 15396 | -6/Factory         | Discovered new exit (range 15)
 15472 | -6/Factory         | Manually triggered Chute Trap
 15472 | -6/Factory         | Sucked down chute
 15472 | -6/Factory         | Entered Waste
 15474 | -6/Waste           | Spotted C-40 Crusher
 15486 | -6/Waste           | Spotted C-40 Crusher
 15487 | -6/Waste           | EMP discharged
 15489 | -6/Waste           | Spotted C-40 Crusher
 15490 | -6/Waste           | Spotted C-40 Crusher
 15492 | -6/Waste           | Spotted C-40 Crusher
 15495 | -6/Waste           | Spotted C-40 Crusher
 15497 | -6/Waste           | Discovered new exit (range 22)
 15506 | -6/Waste           | Entered Factory
 15511 | -6/Factory         | 1 allies followed down the chute
 15550 | -6/Factory         | Discovered exit to Lower Caves (range 5)
 15659 | -6/Factory         | Repaired Cld. Cesium-ion Thruster
 15738 | -6/Factory         | System corruption reached 10%
 15754 | -6/Factory         | Discovered new exit (range 12)
 15816 | -6/Factory         | Discovered exit to Lower Caves (range 8)
 16043 | -6/Factory         | Entered Lower Caves
 16067 | -6/Lower Caves     | Learned 4 Factory zone layouts
 16126 | -6/Lower Caves     | Discovered new exit (range 4)
 16133 | -6/Lower Caves     | Entered another Lower Caves area
 16134 | -6/Lower Caves     | Encountered a Warlord checkpoint
 16150 | -6/Lower Caves     | Discovered new exit (range 7)
 16168 | -6/Lower Caves     | Learned Factory stockpile data
 16295 | -6/Lower Caves     | Discovered new exit (range 7)
 16314 | -6/Lower Caves     | Entered Data Miner
 16316 | -6/Data Miner      | Discovered new exit (range 6)
 16319 | -6/Data Miner      | Met Data Miner
 16325 | -6/Data Miner      | Learned location of Section 7 (-2)
 16325 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 16328 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 16331 | -6/Data Miner      | Destroyed Data Miner
 16335 | -6/Data Miner      | Found Prototype Hackware
 16335 | -6/Data Miner      | Identified Ghost Barrier
 16339 | -6/Data Miner      | Data Conduit disabled
 16422 | -6/Data Miner      | Entered Proximity Caves
 16452 | -5/Proximity Caves | Spotted B-75 Beast
 16544 | -5/Proximity Caves | Learned Factory interactive machine intel
 16554 | -5/Proximity Caves | Discovered new exit (range 8)
 16582 | -5/Proximity Caves | Entered Factory
 16582 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 16583 | -5/Factory         | Identified exit to Upper Caves
 16586 | -5/Factory         | Loaded intel: 54 interactive machine locations
 16659 | -5/Factory         | Repaired Imp. Cesium-ion Thruster
 16721 | -5/Factory         | Repaired Enh. Autogun?
 16722 | -5/Factory         | Spotted B-75 Beast
 16804 | -5/Factory         | Repaired Enh. Autogun?
 16940 | -5/Factory         | Repaired Enh. Autogun?
 17017 | -5/Factory         | Repaired Enh. Autogun?
 17117 | -5/Factory         | Repaired Cld. Cesium-ion Thruster?
 17420 | -5/Factory         | Fabricated Field Propulsion Array (x1)
 17528 | -5/Factory         | Fabricated Adv. Hacking Suite?
 17541 | -5/Factory         | Discovered new exit (range 11)
 17627 | -5/Factory         | Entered Upper Caves
 17627 | -5/Upper Caves     | Accompanied by 1 ally
 17700 | -5/Upper Caves     | Encountered a Warlord checkpoint
 17812 | -5/Upper Caves     | Discovered new exit (range 6)
 17822 | -5/Upper Caves     | Entered another Upper Caves area
 17822 | -5/Upper Caves     | Accompanied by 1 ally
 17825 | -5/Upper Caves     | Discovered new exit (range 10)
 17832 | -5/Upper Caves     | Learned 12 Factory zone layouts
 17870 | -5/Upper Caves     | Encountered a Warlord checkpoint
 17958 | -5/Upper Caves     | Learned Factory garrison access intel
 18023 | -5/Upper Caves     | Discovered new exit (range 13)
 18032 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 18044 | -5/Upper Caves     | Entered Zhirov
 18044 | -5/Zhirov          | Discovered new exit (range 3)
 18049 | -5/Zhirov          | Met Zhirov
 18054 | -5/Zhirov          | Learned location of Testing (-3)
 18054 | -5/Zhirov          | Learned location of Command (-1)
 18057 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 18061 | -5/Zhirov          | Found Alien Artifact
 18061 | -5/Zhirov          | Identified Integrated Reactor
 18061 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 18091 | -5/Zhirov          | Found Alien Artifact
 18102 | -5/Zhirov          | Entered Proximity Caves
 18333 | -4/Proximity Caves | Learned location of 1 exit from Research
 18335 | -4/Proximity Caves | Learned location of 1 exit from Research
 18478 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 18485 | -4/Proximity Caves | Discovered new exit (range 8)
 18498 | -4/Proximity Caves | Entered Factory
 18498 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 18499 | -4/Factory         | Identified exit to Extension
 18500 | -4/Factory         | Identified exit to Research
 18501 | -4/Factory         | Loaded intel: 3 garrison access locations
 18590 | -4/Factory         | Discovered new exit (range 21)
 18813 | -4/Factory         | Discovered new exit (range 12)
 18966 | -4/Factory         | Fabricated Exp. Targeting Computer?
 19032 | -4/Factory         | Discovered exit to Research (range 21)
 19081 | -4/Factory         | Found Exp. Targeting Computer
 19106 | -4/Factory         | Manually triggered Chute Trap
 19106 | -4/Factory         | Sucked down chute
 19106 | -4/Factory         | Entered Waste
 19115 | -4/Waste           | Spotted C-40 Crusher
 19116 | -4/Waste           | Spotted C-40 Crusher
 19119 | -4/Waste           | Spotted C-40 Crusher
 19119 | -4/Waste           | Spotted C-40 Crusher
 19121 | -4/Waste           | EMP discharged
 19125 | -4/Waste           | Spotted C-40 Crusher
 19129 | -4/Waste           | Discovered new exit (range 10)
 19131 | -4/Waste           | Entered Factory
 19164 | -4/Factory         | Garrison activated, responded to threat
 19203 | -4/Factory         | Repaired Enh. Autogun?
 19230 | -4/Factory         | Repaired Enh. Autogun?
 19281 | -4/Factory         | Repaired Enh. Autogun?
 19362 | -4/Factory         | System corruption reached 10%
 19363 | -4/Factory         | Discovered exit to Extension (range 21)
 19413 | -4/Factory         | Repaired Broken Enh. Autogun
 19425 | -4/Factory         | Entered Extension
 19475 | -4/Extension       | Disrupted transfer network
 19548 | -4/Extension       | Rescued A7
 19577 | -4/Extension       | Lost 4 allies
 19609 | -4/Extension       | Rescued a captive Derelict
 19610 | -4/Extension       | Rescued a captive Derelict
 19624 | -4/Extension       | Rescued a captive Derelict
 19629 | -4/Extension       | Rescued a captive Derelict
 19676 | -4/Extension       | Energy Cycler disabled
 19677 | -4/Extension       | Rescued a captive Derelict
 19677 | -4/Extension       | Rescued a captive Derelict
 19684 | -4/Extension       | Rescued a captive Derelict
 19687 | -4/Extension       | Rescued a captive Derelict
 19937 | -4/Extension       | Spotted B-86 Titan
 19954 | -4/Extension       | Allies destroyed B-86 Titan
 19959 | -4/Extension       | Spotted B-86 Titan
 19965 | -4/Extension       | Discovered exit to Research (range 18)
 20007 | -4/Extension       | Destroyed B-86 Titan
 20010 | -4/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 20016 | -4/Extension       | Lost 3 allies
 20299 | -4/Extension       | Discovered exit to Research (range 10)
 20302 | -4/Extension       | Discovered new exit (range 6)
 20368 | -4/Extension       | Entered Cetus
 20368 | -4/Cetus           | Accompanied by 9 allies
 20371 | -4/Cetus           | Spotted Cetus Guard
 20371 | -4/Cetus           | Spotted Cetus Guard
 20371 | -4/Cetus           | Spotted Cetus Guard
 20372 | -4/Cetus           | Spotted Cetus Guard
 20391 | -4/Cetus           | Allies destroyed Cetus Guard
 20397 | -4/Cetus           | Allies destroyed Cetus Guard
 20400 | -4/Cetus           | Destroyed Cetus Guard
 20401 | -4/Cetus           | Allies destroyed Cetus Guard
 20430 | -4/Cetus           | Lost 5 allies
 20457 | -4/Cetus           | Discovered new exit (range 22)
 20488 | -4/Cetus           | Spotted Cetus Guard
 20488 | -4/Cetus           | Spotted Cetus Guard
 20488 | -4/Cetus           | Spotted Cetus Guard
 20488 | -4/Cetus           | Spotted Cetus Guard
 20498 | -4/Cetus           | Allies destroyed Cetus Guard
 20498 | -4/Cetus           | Allies destroyed Cetus Guard
 20509 | -4/Cetus           | Destroyed Cetus Guard
 20513 | -4/Cetus           | Allies destroyed Cetus Guard
 20516 | -4/Cetus           | Discovered exit to Research (range 21)
 20530 | -4/Cetus           | Met Revision 17
 20581 | -4/Cetus           | Entered Archives
 20581 | -4/Archives        | Accompanied by 2 allies
 20648 | -4/Archives        | Discovered new exit (range 22)
 20654 | -4/Archives        | Discovered new exit (range 21)
 20818 | -4/Archives        | Discovered exit to Research (range 15)
 20848 | -4/Archives        | Entered Hub_04(d)
 20848 | -4/Hub_04(d)       | Accompanied by 1 ally
 20856 | -4/Hub_04(d)       | Discovered exit to Research (range 22)
 20860 | -4/Hub_04(d)       | Discovered exit to Research (range 22)
 20941 | -4/Hub_04(d)       | Discovered exit to Research (range 19)
 21025 | -4/Hub_04(d)       | Network Hub disabled
 21035 | -4/Hub_04(d)       | Entered Research
 21035 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 21036 | -3/Research        | Identified exit to Research
 21036 | -3/Research        | Identified exit to Armory
 21078 | -3/Research        | Identified Transdimensional Reconstructor
 21202 | -3/Research        | Fabricated Cld. Field Propulsion Drive?
 21235 | -3/Research        | Revision forces began assault on 0b10
 21300 | -3/Research        | Discovered new exit (range 22)
 21372 | -3/Research        | Lost 4 allies
 21382 | -3/Research        | Met up with Revision 17++
 21503 | -3/Research        | Build established: Scavenger-Sprinter
 21610 | -3/Research        | Fabricated Recoil Stabilizer (x2)
 21614 | -3/Research        | Spotted B-86 Titan
 21735 | -3/Research        | Research terminal network offline
 21740 | -3/Research        | Fabricated Cld. Field Propulsion Drive?
 21833 | -3/Research        | Entered Armory
 21834 | -3/Armory          | Loaded intel: 37 trap records
 21892 | -3/Armory          | Build established: Hacker-Sprinter
 21957 | -3/Armory          | Fabricated Cld. Field Propulsion Drive (x1)
 22093 | -3/Armory          | Found Unknown Device
 22093 | -3/Armory          | Identified Adv. Force Booster
 22230 | -3/Armory          | Repaired Cld. Field Propulsion Drive
 22267 | -3/Armory          | Repaired Centrium Medium Armor Plating
 22285 | -3/Armory          | Spotted B-86 Titan
 22569 | -3/Armory          | Fabricated Exp. Targeting Computer?
 22689 | -3/Armory          | Discovered new exit (range 5)
 22694 | -3/Armory          | Entered Lab
 22694 | -3/Lab             | Discovered exit to Research (range 9)
 22698 | -3/Lab             | Hidden lab's door opened automatically
 22698 | -3/Lab             | Sensor layout match revealed
 22699 | -3/Lab             | Gained access to the hidden lab's interior
 22717 | -3/Lab             | Found Integrated Reactor
 22717 | -3/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 22780 | -3/Lab             | Found Alien Artifact
 22780 | -3/Lab             | Identified Core Regenerator
 22780 | -3/Lab             | Used Core Regenerator, restored core integrity (+210)
 22837 | -3/Lab             | Found Prototype Hackware
 22837 | -3/Lab             | Identified Deep Network Scanner
 22878 | -3/Lab             | Entered Research
 22878 | -2/Research        | Evolved 2 slots: Propulsion x1, Weapon x1
 23257 | -2/Research        | Discovered new exit (range 11)
 23470 | -2/Research        | Discovered new exit (range 13)
 23490 | -2/Research        | Fabricated Adv. Cloaking Device?
 23512 | -2/Research        | Found Prototype Processor
 23512 | -2/Research        | Identified Exp. Core Analyzer
 23815 | -2/Research        | Entered Quarantine
 23827 | -2/Quarantine      | Found Alien Artifact
 23890 | -2/Quarantine      | Discovered new exit (range 16)
 23917 | -2/Quarantine      | Spotted Alpha 7
 23925 | -2/Quarantine      | Cryocooling Duct disabled
 23940 | -2/Quarantine      | Ambient heat levels rising (+20)
 23940 | -2/Quarantine      | Non-combat units ordered to evacuate
 24065 | -2/Quarantine      | Build established: Scavenger-Sprinter
 24457 | -2/Quarantine      | Spotted Fortress
 24470 | -2/Quarantine      | Discovered new exit (range 6)
 24470 | -2/Quarantine      | Discovered new exit (range 7)
 24478 | -2/Quarantine      | Entered Protoforge
 24485 | -2/Protoforge      | Spotted B-90 Cyclops
 24507 | -2/Protoforge      | Spotted Hotshot
 24509 | -2/Protoforge      | Spotted Hotshot
 24519 | -2/Protoforge      | Spotted Hotshot
 24603 | -2/Protoforge      | Spotted Decapitator
 24603 | -2/Protoforge      | Spotted Decapitator
 24603 | -2/Protoforge      | Spotted Immortal
 24603 | -2/Protoforge      | Spotted Decapitator
 24627 | -2/Protoforge      | Spotted Decapitator
 24627 | -2/Protoforge      | Spotted Decapitator
 24627 | -2/Protoforge      | Spotted Decapitator
 24644 | -2/Protoforge      | Found Prototype Device
 24646 | -2/Protoforge      | Spotted Immortal
 24646 | -2/Protoforge      | Spotted Immortal
 24648 | -2/Protoforge      | Spotted Decapitator
 24648 | -2/Protoforge      | Spotted Decapitator
 24648 | -2/Protoforge      | Spotted Decapitator
 24648 | -2/Protoforge      | Spotted Decapitator
 24699 | -2/Protoforge      | Found Cep. Rapid Grenade Launcher
 24712 | -2/Protoforge      | Destroyed Decapitator
 24712 | -2/Protoforge      | Destroyed Decapitator
 24712 | -2/Protoforge      | Destroyed Decapitator
 24715 | -2/Protoforge      | Destroyed Decapitator
 24763 | -2/Protoforge      | Found Cep. Cloak Mesh
 24770 | -2/Protoforge      | Found Cep. Cloak Mesh
 24875 | -2/Protoforge      | Destroyed Immortal
 24879 | -2/Protoforge      | Found Prototype Device
 24879 | -2/Protoforge      | Identified Exp. Cloaking Device
 24995 | -2/Protoforge      | Spotted Immortal
 24995 | -2/Protoforge      | Spotted Immortal
 25006 | -2/Protoforge      | Spotted Decapitator
 25022 | -2/Protoforge      | Spotted Immortal
 25022 | -2/Protoforge      | Spotted Immortal
 25059 | -2/Protoforge      | Found Cep. XC Strikerail
 25076 | -2/Protoforge      | Destroyed Decapitator
 25086 | -2/Protoforge      | Found Cep. Fieldthrust Drive
 25137 | -2/Protoforge      | Found Cep. Dimensional Manipulator
 25141 | -2/Protoforge      | Found Cep. Antigrav Storage Unit
 25146 | -2/Protoforge      | Found Cep. Chromion Battery
 25148 | -2/Protoforge      | Found Cep. NT7 Matterbank
 25166 | -2/Protoforge      | Found Prototype Device
 25167 | -2/Protoforge      | Identified Cep. Networked Targeting System
 25172 | -2/Protoforge      | Found Prototype Device
 25173 | -2/Protoforge      | Identified Mni. Quantum Capacitor
 25175 | -2/Protoforge      | Found Prototype Device
 25175 | -2/Protoforge      | Identified Exp. Kinecellerator
 25193 | -2/Protoforge      | Found Faulty Cep. Fieldthrust Drive
 25195 | -2/Protoforge      | Found Faulty Cep. Fieldthrust Drive
 25196 | -2/Protoforge      | Identified Crosscalibrator
 25350 | -2/Protoforge      | Found Faulty Cep. XC Strikerail
 25351 | -2/Protoforge      | Found Faulty Cep. XC Strikerail
 25353 | -2/Protoforge      | Found Prototype Ballistic Cannon
 25355 | -2/Protoforge      | Found Prototype Ballistic Cannon
 25398 | -2/Protoforge      | Found Cep. Plasma Driver
 25399 | -2/Protoforge      | Found Faulty Cep. XC Strikerail
 25400 | -2/Protoforge      | Found Cep. Plasma Driver
 25402 | -2/Protoforge      | Found Cep. Plasma Driver
 25594 | -2/Protoforge      | Destroyed Immortal
 25652 | -2/Protoforge      | Found Cep. Zero-point Core
 25674 | -2/Protoforge      | Found Cep. Zero-point Core
 25680 | -2/Protoforge      | Found Faulty Cep. Zero-point Core
 25902 | -2/Protoforge      | Identified Cep. Helical Railcannon (x2)
 25905 | -2/Protoforge      | Found Cep. Antigrav Storage Unit
 25908 | -2/Protoforge      | Found Cep. Matter Streamer
 25910 | -2/Protoforge      | Found Cep. Chromion Battery
 26065 | -2/Protoforge      | Destroyed Immortal
 26083 | -2/Protoforge      | Found Cep. Phase Shift Module
 26085 | -2/Protoforge      | Found Prototype Device
 26085 | -2/Protoforge      | Identified Cep. Reaction Jets
 26090 | -2/Protoforge      | Found Cep. RG22 Armor
 26104 | -2/Protoforge      | Found Faulty Cep. Reaction Jets
 26107 | -2/Protoforge      | Found Faulty Cep. Phase Shift Module
 26211 | -2/Protoforge      | Found Cep. XC Strikerail
 26213 | -2/Protoforge      | Found Cep. XC Strikerail
 26217 | -2/Protoforge      | Found Faulty Cep. XC Strikerail
 26220 | -2/Protoforge      | Found Faulty Cep. XC Strikerail
 26245 | -2/Protoforge      | Found Cep. NT7 Matterbank
 26269 | -2/Protoforge      | Spotted EXE-6
 26270 | -2/Protoforge      | Spotted EXE-6
 26282 | -2/Protoforge      | Destroyed EXE-6
 26286 | -2/Protoforge      | Destroyed EXE-6
 26294 | -2/Protoforge      | Found Cep. XC Strikerail
 26300 | -2/Protoforge      | Found Exp. Core Analyzer
 26301 | -2/Protoforge      | Found Prototype Processor
 26347 | -2/Protoforge      | Found Cep. Antimissile System
 26453 | -2/Protoforge      | Spotted Hotshot
 26468 | -2/Protoforge      | Discovered new exit (range 16)
 26494 | -2/Protoforge      | Entered Access
 26494 | -1/Access          | Evolved 2 slots: Utility x2
 26747 | -1/Access          | Garrison activated, responded to threat
 26764 | -1/Access          | Identified Subatomic Replicator
 26764 | -1/Access          | Used Subatomic Replicator to replicate Cep. Dimensional Manipulator
 26928 | -1/Access          | Fabricated Exp. Weapon Cycler?
 26994 | -1/Access          | First assault squad dispatched
 27085 | -1/Access          | Destroyed 8 combat bots
 27117 | -1/Access          | Spotted B-99 Colossus
 27126 | -1/Access          | Identified exit to Command
 27218 | -1/Access          | Energy Cycler disabled
 27275 | -1/Access          | Spotted B-99 Colossus
 27307 | -1/Access          | Spotted B-99 Colossus
 27308 | -1/Access          | Entered Command
 27352 | -1/Command         | Spotted B-99 Colossus
 27380 | -1/Command         | Identified Exp. Armor Integrity Analyzer
 27404 | -1/Command         | Destroyed B-99 Colossus
 27816 | -1/Command         | Spotted M Guard
 27816 | -1/Command         | Spotted M Guard
 27816 | -1/Command         | Spotted Combat Programmer
 27816 | -1/Command         | Spotted Combat Programmer
 27829 | -1/Command         | Destroyed Combat Programmer
 27837 | -1/Command         | Destroyed Combat Programmer
 27882 | -1/Command         | Destroyed M Guard
 27896 | -1/Command         | Lost 3 parts (1u2w)
 27907 | -1/Command         | Destroyed M Guard
 27907 | -1/Command         | All MAIN.C guards destroyed
 28058 | -1/Command         | First assault squad dispatched
 28143 | -1/Command         | Destroyed 7 combat bots
 28254 | -1/Command         | Met MAIN.C
 28269 | -1/Command         | Destroyed MAIN.C Shell
 28269 | -1/Command         | 0b10 Conduit disabled
 28272 | -1/Command         | MAIN.C activated Command garrisons
 28306 | -1/Command         | Destroyed MAIN.C
 28313 | -1/Command         | Discovered new exit (range 37)
 28313 | -1/Command         | Discovered new exit (range 103)
 28313 | -1/Command         | Extracted map data and part IDs from MAIN.C's data core
 28325 | -1/Command         | Lost 4 parts (1n2u1w)
 28381 | -1/Command         | Spotted B-99 Colossus
 28399 | -1/Command         | Destroyed 24 combat bots
 28970 | -1/Command         | Spotted Executioner
 28973 | -1/Command         | Destroyed Executioner
 29109 | -1/Command         | Found Exp. Targeting Computer
 29199 | -1/Command         | Found Multirail
 29219 | -1/Command         | Found Corrupted Multirail
 29273 | -1/Command         | Found Corrupted Multirail
 29275 | -1/Command         | Found Corrupted Multirail
 29311 | -1/Command         | Found Exp. Targeting Computer
 29339 | -1/Command         | System corruption reached 10%
 29342 | -1/Command         | Found Exp. System Purifier
 29489 | -1/Command         | Warped through subspace to slip node
 29489 | -1/Command         | Discovered new exit (range 4)
 29495 | -1/Command         | Entered Access_0
 29496 | -1/Access_0        | Met Architect
 29506 | -1/Access_0        | Architect warped through subspace
 29538 | -1/Access_0        | Destroyed A8
 29552 | -1/Access_0        | Architect warped through subspace
 29579 | -1/Access_0        | Architect warped through subspace
 29595 | -1/Access_0        | Architect warped through subspace
 29615 | -1/Access_0        | Architect warped through subspace
 29627 | -1/Access_0        | Found Exp. Phase Shifter
 29629 | -1/Access_0        | Found Exp. Targeting Computer
 29638 | -1/Access_0        | Architect warped through subspace
 29658 | -1/Access_0        | A6 warped into view
 29684 | -1/Access_0        | Architect warped through subspace
 29692 | -1/Access_0        | Destroyed A6
 29696 | -1/Access_0        | Found Med. Regenerative Plating
 29699 | -1/Access_0        | Found Exp. Phase Shifter
 29706 | -1/Access_0        | Architect warped through subspace
 29709 | -1/Access_0        | Found Exp. Targeting Computer
 29735 | -1/Access_0        | Architect warped through subspace
 29739 | -1/Access_0        | Found Exp. Phase Shifter
 29754 | -1/Access_0        | Subspace Access Node disabled
 29758 | -1/Access_0        | Architect warped through subspace
 29783 | -1/Access_0        | Architect warped through subspace
 29799 | -1/Access_0        | Architect warped through subspace
 29841 | -1/Access_0        | Architect warped through subspace
 29847 | -1/Access_0        | A5 warped into view
 29864 | -1/Access_0        | Destroyed A5
 29872 | -1/Access_0        | Architect warped through subspace
 29900 | -1/Access_0        | Architect warped through subspace
 29925 | -1/Access_0        | Architect warped through subspace
 29930 | -1/Access_0        | Found Exp. Phase Shifter
 29954 | -1/Access_0        | Subspace Access Node disabled
 29976 | -1/Access_0        | Architect warped through subspace
 29981 | -1/Access_0        | Subspace Access Node disabled
 30008 | -1/Access_0        | Architect warped through subspace
 30043 | -1/Access_0        | Architect warped through subspace
 30061 | -1/Access_0        | Architect warped through subspace
 30072 | -1/Access_0        | Architect warped through subspace
 30084 | -1/Access_0        | Architect warped through subspace
 30091 | -1/Access_0        | Subspace Access Node disabled
 30112 | -1/Access_0        | Lost 3 parts (3w)
 30112 | -1/Access_0        | Destroyed Architect
 30113 | -1/Access_0        | Architect triggered a singularity event
 30117 | -1/Access_0        | Extracted unknown sensor trigger ID from Architect's data core
 30117 | -1/Access_0        | Found Hpw. Transdimensional Reconstructor
 30118 | -1/Access_0        | Warped through subspace to slip node
 30118 | -1/Access_0        | Discovered new exit (range 8)
 30119 | -1/Access_0        | Core integrity fell below 50%
 30122 | ***                | Escaped singularity!

 Last Messages 
---------------
30110_ Extracted 33 matter.
30112_ Slug penetrates Architect. <x3>
30112_ Architect: "If I can't win, no one wins!"
30112_ Architect destroyed.
30113_ A0_COM: Initiating irreversible singularity event. Goodbye.
30113_ Extracted 33 matter.
30114_ A0_COM: 10.
30115_ A0_COM: 9.
30115_ Acquired Cep. NT7 Matterbank.
30116_ A0_COM: 8.
30117_ A0_COM: 7.
30117_ Acquired data core, extracted unknown sensor trigger ID.
30117_ Acquired Hpw. Transdimensional Reconstructor.
30118_ A0_COM: 6.
30118_ Warped through subspace, drawn to slip node.
30118_ EXIT=FOUND
30119_ A0_COM: 5.
30120_ A0_COM: 4.
30121_ A0_COM: 3.
30122_ A0_COM: 2.

 Map 
-----
+----------------------------------------------------+
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| ????????????????????????###??????????????????????? |
| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
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| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# <  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           90
Energy Generation          64
Energy Capacity            300
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           20
Terrain Scan Density       10
Jamming Range              16
Cloak Strength             9
Power Amplification        40
Additional Mass Support    30
Armor Coverage             225
Utility Shielding          66
Weapon Shielding           66
Point Defense Rating       480
Weapon Cycling             30
Phase Shifting             25
Evasion (%)                111
Targeting Accuracy         36
Core Analysis              11
Armor Integrity Analysis   50
Recoil Reduction           6
Salvage Targeting          3
Offensive Hacking          25
Defensive Hacking          20

 Item Schematics 
-----------------
             Imp. Flight Unit | -9/Materials  | Scanalyzed
                 Enh. Autogun | -8/Materials  | Scanalyzed
            Exp. Sensor Array | -8/Materials  | Scanalyzed
             Cld. VTOL Module | -7/Factory    | Scanalyzed
     Cld. Cesium-ion Thruster | -7/Factory    | Scanalyzed
          Imp. Trap Extractor | -7/Zion       | Archive
           Enh. Optical Array | -7/Zion       | Archive
         Imp. EM Pulse Cannon | -7/Zion       | Archive
             Stasis Canceller | -7/Zion       | Archive
                  Gauss Rifle | -7/Zion       | Archive
            Hvy. Phase Cannon | -7/Zion       | Archive
 Lgt. Angular Momentum Engine | -7/Zion       | Archive
  Adv. Terrain Scan Processor | -7/Zion       | Archive
          Adv. Trap Extractor | -7/Zion       | Archive
    Imp. Medium Armor Plating | -7/Zion       | Archive
           Imp. Hacking Suite | -7/Zion       | Archive
         Adv. Terrain Scanner | -7/Zion       | Archive
                 Phase Cannon | -7/Zion       | Archive
                Weapon Cycler | -7/Zion       | Archive
          Biomechanical Wings | -6/Factory    | Hacked
             Combat Drone Bay | -6/Data Miner | Free
    Lgt. Regenerative Plating | -6/Data Miner | Free
     Exp. Cesium-ion Thruster | -6/Data Miner | Free
           Prc. Energy Filter | -6/Data Miner | Free
           Hvy. Gatling Laser | -6/Data Miner | Free
       Field Propulsion Array | -6/Data Miner | Free
                Nanoactuators | -6/Data Miner | Free
        Hvy. Disruptor Cannon | -6/Data Miner | Free
                  Tesla Rifle | -6/Data Miner | Free
            Imp. System Guard | -6/Data Miner | Free
           Adv. Cryofiber Web | -6/Data Miner | Free
                 Biometal Leg | -6/Data Miner | Free
             Adv. Force Field | -6/Data Miner | Free
      Exp. Targeting Computer | -5/Factory    | Hacked
           Adv. Hacking Suite | -5/Factory    | Hacked
                Core Analyzer | -5/Factory    | Scanalyzed
           Lgt. Neutrino Core | -5/Factory    | Scanalyzed
            Assault Drone Bay | -5/Zhirov     | Free
               Exp. Heat Sink | -5/Zhirov     | Free
           Exp. Optical Array | -5/Zhirov     | Free
             Imp. Arc Thrower | -5/Zhirov     | Free
              Diametric Drive | -4/Factory    | Hacked
  Cld. Field Propulsion Drive | -3/Research   | Scanalyzed
            Recoil Stabilizer | -3/Research   | Hacked
         Adv. Cloaking Device | -2/Research   | Hacked
           Adv. Weapon Cycler | -2/Quarantine | Hacked
           Exp. Weapon Cycler | -2/Quarantine | Hacked
           Adv. Powered Armor | -2/Quarantine | Hacked
          Exp. Cooling System | -2/Quarantine | Hacked

 Robot Schematics 
------------------
 T-07 Excavator | -7/Zion       | Archive
 B-48 Gladiator | -7/Zion       | Archive
      K-01 Serf | -7/Zion       | Archive
 C-57 Dissector | -7/Zion       | Archive
  A-15 Conveyor | -6/Data Miner | Free
    C-35 Carver | -6/Data Miner | Free
       E-15 Imp | -6/Data Miner | Free
 M-22 Extractor | -6/Data Miner | Free
  Y-64 Sentinel | -6/Data Miner | Free
  M-30 Cleanser | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free

 Fabricated
------------
            Cld. VTOL Module | x1 | -7/Factory  
    Cld. Cesium-ion Thruster | x1 | -7/Factory  
    Cld. Cesium-ion Thruster | x1 | -7/Factory  
      Field Propulsion Array | x1 | -5/Factory  
          Adv. Hacking Suite | x1 | -5/Factory  
     Exp. Targeting Computer | x1 | -4/Factory  
 Cld. Field Propulsion Drive | x1 | -3/Research 
           Recoil Stabilizer | x2 | -3/Research 
 Cld. Field Propulsion Drive | x1 | -3/Research 
 Cld. Field Propulsion Drive | x1 | -3/Armory   
     Exp. Targeting Computer | x1 | -3/Armory   
        Adv. Cloaking Device | x2 | -2/Research 
          Exp. Weapon Cycler | x1 | -1/Access   

 Repaired
----------
              Imp. Flight Unit | 99% | -9/Materials | Broken
                  Enh. Autogun | 99% | -8/Materials | Broken
             Exp. Sensor Array | 62% | -7/Factory   
      Cld. Cesium-ion Thruster | 11% | -7/Factory   
                  Enh. Autogun | 83% | -7/Factory   
      Cld. Cesium-ion Thruster | 53% | -6/Factory   
      Imp. Cesium-ion Thruster | 38% | -5/Factory   
                  Enh. Autogun | 38% | -5/Factory   
                  Enh. Autogun | 72% | -5/Factory   
                  Enh. Autogun | 73% | -5/Factory   
                  Enh. Autogun | 51% | -5/Factory   
      Cld. Cesium-ion Thruster | 20% | -5/Factory   
                  Enh. Autogun | 31% | -4/Factory   
                  Enh. Autogun | 32% | -4/Factory   
                  Enh. Autogun | 21% | -4/Factory   
                  Enh. Autogun | 32% | -4/Factory   | Broken
   Cld. Field Propulsion Drive | 38% | -3/Armory    
 Centrium Medium Armor Plating | 38% | -3/Armory    

 Alien Tech Used 
-----------------
Integrated Reactor
Core Regenerator
Subatomic Replicator
Transdimensional Reconstructor
High-powered Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThiefDirtyThruster
  Manual?         0
Play Time         08:49:25
  Cumulative      2114.8 hours
  Start           2025.03.25 @ 11:10:16
  End             2025.03.27 @ 15:54:40
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          715
  Rogue           715
  Adventurer      0
  Explorer        0
Win Type          6
  Total           159
  Types           31/15/65/7/1/2/36/1/1/0
Lore%             96
Gallery%          95
Achievement%      88
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5a4aaf61-833c-4300-8fff-d0289b0ec370