Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.05 @ 14:36:18 Player: orion Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (896) 896 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2846 Bonus ------- None Cogmind --------- Core Integrity 398/550 Matter 385/400 Energy 88/100 System Corruption 0% Temperature Cool (36) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Matter Pod > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (5) ---- Hardened Light Armor Plating System Shield System Shield System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Cooling System Cooling System Hardened Light Armor Plating System Shield [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Cooling System Device Cooling System Storage Medium Matter Pod Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 22 | 5 4 5 . 8 Power 5 | 1 . 3 . 1 Engine 3 | 1 . 2 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 2 | . . . . 2 Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 5 | . 3 1 . 1 Device 2 | . 2 . . . Storage 2 | . . 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 2 1 1 . 2 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 . 5 3 Power 3 | . 1 . 2 . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 4 | . . . 2 2 Highest Loss Streak 3 | . 1 . 3 1 To Critical Strikes . | . . . . . Average Backups 4 | . 4 4 5 4 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 2 3 5 4 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 7 | . 1 2 . 4 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . 1 2 . 3 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 82 | . 96 96 87 54 Engine 7 | . 13 11 9 . Core 6 | . . 8 11 3 Treads 1 | . . . . 4 Leg 16 | . 28 22 13 6 Flight 1 | . . . . 3 Device 10 | . 14 11 11 6 Storage 8 | . . 4 11 15 Protection 3 | . 11 6 . . Energy Gun 5 | . . 10 9 1 Ballistic Gun 10 | . 17 11 11 5 Ballistic Cannon 1 | . . . . 6 Launcher 7 | . 10 11 10 . Peak Build Rating 16 | 5 9 16 15 13 Average Rating 11 | 3 8 13 13 9 On Entrance 6 | . 5 8 15 6 Naked Turns . | . . . . . Heaviest Build 24 | 7 15 24 21 19 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 5 | . . 1 2 5 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | . 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 Class Distribution -------------------- 54% | Mutant 32% | Gunner 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 968 | 268 89 265 165 181 Remotely . | . . . . . Salvage Created 933 | 42 156 278 194 263 Parts 59 | 2 9 29 6 13 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | 1 4 8 4 7 Guns 11 | 1 . 5 4 1 Cannons 6 | . . . . 6 AOE 7 | . 4 3 . . Classes Destroyed 6 | 1 4 1 . . Worker 2 | . 1 1 . . Recycler 1 | . 1 . . . Watcher 3 | . 1 2 . . Swarmer 6 | . 3 3 . . Grunt 14 | 1 1 3 4 5 Sentry 4 | . . 2 . 2 Best Kill Streak 6 | 1 5 4 2 6 Combat Bots Only 6 | 1 3 4 2 6 Max Kills in Single Turn 3 | 1 3 2 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 162 | 3 8 32 44 75 Missed 47 | 2 3 8 17 17 Hits 115 | 1 5 24 27 58 Projectile 115 | 1 5 24 27 58 Critical Strikes 3 | . . . . 3 Damage Taken 1227 | 8 93 175 267 684 Core 243 | . 41 12 38 152 Absorbed by Shields . | . . . . . Ignored by Resistances 366 | 2 27 54 83 200 Core Remaining (%) 90 | 100 83 . 87 . Volleys Fired 73 | 3 8 13 16 33 Largest 3 | 2 2 3 2 2 Hottest 90 | 40 50 90 60 89 Shots Fired 130 | 6 10 31 28 55 Gun 86 | 6 5 24 24 27 Cannon 28 | . . . . 28 Launcher 16 | . 5 7 4 . Special . | . . . . . Kinetic 77 | 6 5 13 12 41 Thermal 14 | . . . . 14 Explosive 16 | . 5 7 4 . Electromagnetic 23 | . . 11 12 . Robot Hit Streak 14 | 5 7 7 7 14 Robot Miss Streak 4 | . 3 4 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 88 | 5 2 14 19 48 Core Hits 50 | 2 8 16 10 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1952 | 62 287 429 287 887 Guns 834 | 62 11 159 246 356 Cannons 531 | . . . . 531 Explosions 587 | . 276 270 41 . Melee . | . . . . . Ramming . | . . . . . Kinetic 941 | 62 11 72 113 683 Thermal 204 | . . . . 204 Explosive 587 | . 276 270 41 . Electromagnetic 220 | . . 87 133 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . 28 . . . Projectiles . | . . . . . Explosions 28 | . 28 . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 16 | . 16 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 99 | . . . . 99 Average Temperature 32 | . . . . 32 Received Heat Transfer 759 | 6 18 42 198 495 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 592 | . . . . 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 170 | 20 109 170 86 90 Initial 32 | . 11 21 32 . Average 44 | 1 30 103 26 27 Influence Increases 780 | 20 143 308 114 195 Destroy 0b10 Robot/C 480 | 20 80 160 80 140 Destroy 0b10 Robot/NC 30 | . 15 15 . . Destroy Leader 106 | . 12 44 20 30 Successful Hack 6 | . . 6 . . Disable Machine 18 | . 9 . . 9 Destroy Structure 95 | . 27 53 14 1 Lose Combat Pursuer 45 | . . 30 . 15 Influence Decreases 745 | . 104 268 213 160 Entered New Map 114 | . 9 38 67 . Time Decay 581 | . 85 230 136 130 Lost Part 50 | . 10 . 10 30 Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | 1 5 11 7 14 Peak Tracking Total 4 | 1 3 4 3 3 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 1 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 3 . . Successful 5 | . 3 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Maintenance Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 16 | . 16 . . . Retrieved Matter 16 | . 16 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1929 | 115 334 470 493 517 Spaces Moved 1000 | 92 235 230 188 255 Core 22 | 21 . . . 1 Treads 50 | . . . . 50 Legs 928 | 71 235 230 188 204 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 162 | 104 120 176 236 157 Slowest Speed 300 | 120 120 190 260 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 43 20 43 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 112 | . 33 54 24 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 111 | . 33 54 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1174 | 105 276 269 208 316 Wait 48 | . 22 11 5 10 Move 996 | 91 234 229 187 255 Hop . | . . . . . Pick Up 21 | 6 7 7 . 1 Fast Attach 9 | . 1 . . 8 Attach 11 | 5 2 3 . 1 Detach . | . . . . . Swap 4 | . 1 2 . 1 Drop 12 | . 1 4 . 7 Fire 73 | 3 8 13 16 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 95 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 7) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 511 | -9/Materials | Discovered new exit (range 15) 920 | -9/Materials | Entered Mines 994 | -9/Mines | Learned Materials non-interactive machine intel 1026 | -9/Mines | Build established: Gunner 1270 | -9/Mines | Discovered new exit (range 14) 1403 | -9/Mines | Lost 3 parts (1p2w) 1413 | -9/Mines | Entered Materials 1413 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1414 | -8/Materials | Loaded intel: 50 non-interactive machine locations 1663 | -8/Materials | Build established: Mutant 1682 | -8/Materials | Garrison activated, responded to threat 1930 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger inserts Aluminum Leg into recycling unit. Recycling unit begins recycling process. U-05 Engineer builds a Door. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. G-47 Trooper knocked back. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer works on Matter Pump. Imp. Light Cannon destroyed. U-05 Engineer works on Matter Pump. Y-45 Defender suffers critical hit (Burn). M-13 Machinist repairs G-47 Trooper. U-05 Engineer works on Matter Pump. M-13 Machinist repairs G-47 Trooper Lgt. Nuclear Core. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ?????? ? ??????????????????????? | | ?????? 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