Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 01:45:57 Player: Espresso Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (547) 547 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 2861 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Cogmind --------- Core Integrity 179/550 Matter 41/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod Shield Generator > --- WEAPON ----------- Grenade Launcher Datajack > --- INVENTORY -------- Assault Rifle Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 19 | 6 3 . 6 2 2 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . 2 . . Device 2 | . . . 2 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 . 4 2 2 Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . 2 . . Ballistic Cannon 2 | . . . . 1 1 Launcher 3 | . 1 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . 3 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . . 3 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 57 | . 97 100 72 18 16 Engine 5 | . 14 14 6 . . Leg 14 | . 28 28 20 . . Device 3 | . . . 6 . . Storage 14 | . 25 28 20 . . Energy Gun 1 | . . . 2 . . Ballistic Gun 6 | . 18 14 7 . . Ballistic Cannon 2 | . . . . 9 7 Launcher 2 | . 7 . 3 . . Special Melee Weapon 6 | . 2 14 4 9 8 Naked Turns 62 | . . . 24 6 32 Heaviest Build 19 | 14 18 16 19 7 7 Greatest Support 20 | 20 20 20 20 3 3 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 7 5 5 Most Carried 3 | . 2 2 3 3 2 Average Carried . | . . 2 2 1 1 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 2 | . 2 2 2 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 413 | 213 . . 200 . . Remotely . | . . . . . . Salvage Created 350 | . 5 . 345 . . Parts 33 | . 2 . 31 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 10 | . . . 10 . . Guns 8 | . . . 8 . . AOE 2 | . . . 2 . . Classes Destroyed 6 | . 1 . 5 . . Worker 1 | . . . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 4 | . . . 4 . . Grunt 4 | . . . 4 . . Duelist 1 | . . . 1 . . Sentry 1 | . . . 1 . . Best Kill Streak 7 | . 1 . 7 . . Combat Bots Only 6 | . . . 6 . . Max Kills in Single Turn 2 | . 1 . 2 . . Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 1131 | . . . 615 . 516 Core 543 | . . . 172 . 371 Absorbed by Shields 150 | . . . 104 . 46 Core Remaining (%) 85 | 100 . 100 57 . . Volleys Fired 52 | . 1 . 42 . 9 Largest 2 | . 1 . 2 . 1 Hottest 85 | . 30 . 85 . 44 Shots Fired 80 | . 1 . 70 . 9 Gun 64 | . . . 64 . . Cannon 7 | . . . . . 7 Launcher 9 | . 1 . 6 . 2 Special . | . . . . . . Kinetic 57 | . . . 50 . 7 Thermal 14 | . . . 14 . . Explosive 9 | . 1 . 6 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . . . 8 . . Robot Miss Streak 4 | . . . 4 . . Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 45 | . . 9 31 . 5 Core Hits 20 | . 1 . 19 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks 14 | . . 9 . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . . 9 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 694 | . 40 . 654 . . Guns 408 | . . . 408 . . Cannons . | . . . . . . Explosions 284 | . 40 . 244 . . Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 300 | . . . 300 . . Thermal 154 | . . . 154 . . Explosive 238 | . 40 . 198 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . 6 . . Projectiles . | . . . . . . Explosions 6 | . . . 6 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 58 | . . . 26 . 32 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 17 | . . . 17 . . Average Temperature 12 | . . . 12 . . Received Heat Transfer 268 | . . . 94 . 174 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 383 | . . . 383 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 595 | . 28 10 595 250 296 Initial 250 | . . 10 3 250 162 Average 107 | . 20 10 343 250 192 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 77 | 100 100 100 32 . 55 Level 1 10 | . . . 13 100 44 Level 2 11 | . . . 53 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 1 . 19 . 13 Peak Tracking Total 13 | . 1 . 9 . 13 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 4 | . . . 3 . 1 Max in Single Turn 2 | . . . 2 . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 2 | . . . 1 1 . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 7 | . . . 6 1 . Successful 6 | . . . 5 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 6 | . . . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . . 5 . . Record 4 | . . . 4 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 5 | . . 4 . . 1 Non-combat 4 | . . 4 . . . Combat 1 | . . . . . 1 Robot Hacks Applied 8 | . . 7 . . 1 parse_system 4 | . . 3 . . 1 no_distress 4 | . . 4 . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 1788 | 984 56 71 390 15 272 Spaces Moved 638 | 122 40 43 236 15 182 Core 252 | 7 . . 48 15 182 Treads . | . . . . . . Legs 386 | 115 40 43 188 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 50 50 50 Average Speed 113 | 115 120 120 105 90 119 Slowest Speed 150 | 120 120 120 120 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 15 17 12 23 3 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 96 | . 2 . 85 . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 96 | . 2 . 85 . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 1607 | 961 45 58 303 17 223 Wait 859 | 834 . 7 18 . . Move 633 | 121 39 42 235 14 182 Hop . | . . . . . . Pick Up 3 | . 2 . . 1 . Fast Attach 12 | 6 1 . 3 . 2 Attach 4 | . . . 1 2 1 Detach 2 | . . . 1 . 1 Swap 5 | . 2 . 2 . 1 Drop . | . . . . . . Fire 52 | . 1 . 42 . 9 Melee 14 | . . 9 . . 5 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis 22 | . . . . . 22 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 985 | -11/Scrapyard | Entered Materials 986 | -10/Materials | Build established: Mutant 1019 | -10/Materials | Discovered new exit (range 5) 1041 | -10/Materials | Entered Mines 1079 | -10/Mines | Learned Materials trap positions 1103 | -10/Mines | Discovered new exit (range 9) 1112 | -10/Mines | Entered Materials 1112 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Loaded intel: 12 trap records 1234 | -9/Materials | Central database locked down 1363 | -9/Materials | Lost 3 parts (1p1u1w) 1478 | -9/Materials | Released all parts (7) 1493 | -9/Materials | Discovered new exit (range 16) 1502 | -9/Materials | Entered another Materials area 1502 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1511 | -8/Materials | Identified exit to Garrison 1517 | -8/Materials | Entered Garrison 1562 | -8/Garrison | Triggered checkpoint 1618 | -8/Garrison | Triggered checkpoint 1757 | -8/Garrison | Released all parts (2) 1768 | -8/Garrison | Triggered checkpoint 1769 | -8/Garrison | Core integrity fell below 50% 1789 | -8/Garrison | Self-destructed Last Messages --------------- Command string: tweak_propulsion C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Garrison Door activated. Released Datajack. Released Flak Cannon. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 74. Field strength at 66. Field strength at 48. Field strength at 37. Field strength at 20. Field strength at 14. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. S-10 Pest suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????# #?????????????#### | | ?????????????????????????????# #???????????? # | | ?????????????????????????????# #??????###### # | | ?????????????????????????????# ######## | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????###########/] ## # | | ?????????????????????????????????????### ## # | | ?????????????????????????????????????# ^ | | ?????????????????????????????????????# ^ | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????### ## # | | ?????????????????????????????########### ## # | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ######## | | ?????????????????????????????# #??????## ## # | | ?????????????????????????????# #???????# #? # | | ?????????????????????????????# #???????# #??#### | | ?????????????????????????????# #???????# #?????? | | ?????????????????????????????# #???????# #?????? | | ??????????????###????????????# #???????# #?????? | | ??????????????#!!############# ######### #?????? | | ??????????????# s gl Y Y #?????? | | ??????????????# @ ss g g #?????? | | ??????????????#!!############# ############?????? | | ??????????????###????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 253 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepGatlingHumpback Manual? 0 Play Time 00:19:06 Cumulative 0.5 hours Start 2022.04.07 @ 01:27:16 End 2022.04.07 @ 01:45:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29b97d3b-b36d-44ec-b08c-07cf20e4f4dd