Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 23:58:33 Player: Shadow Pussy wanter Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (2744) 2744 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 7750 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 77 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 97/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (4) ---- Improved Deuterium Engine Advanced Heat Sink Heavy Laser Flak Gun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Launcher Guidance Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Long-range Missile Launcher Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Nuclear Pulse Thruster Advanced Heat Sink Heavy Laser Flak Gun [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 2 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 116 | 6 6 19 51 9 3 3 1 . 7 11 Power 20 | 1 1 1 7 . 1 3 1 . 2 3 Engine 9 | 1 1 1 3 . . 1 . . . 2 Core 8 | . . . 4 . . 2 . . 1 1 Reactor 3 | . . . . . 1 . 1 . 1 . Propulsion 43 | 2 2 11 22 2 . . . . 1 3 Treads 14 | . . 2 12 . . . . . . . Leg 9 | 2 2 5 . . . . . . . . Wheel 4 | . . 4 . . . . . . . . Hover 12 | . . . 10 . . . . . . 2 Flight 4 | . . . . 2 . . . . 1 1 Utility 29 | 1 1 5 9 5 1 . . . 4 3 Device 11 | . . 2 2 3 1 . . . 1 2 Storage 6 | 1 1 . 4 . . . . . . . Processor 5 | . . . 2 1 . . . . 2 . Hackware 5 | . . 1 1 1 . . . . 1 1 Protection 2 | . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 2 2 13 2 1 . . . . 2 Energy Gun 8 | 1 1 1 4 . 1 . . . . . Energy Cannon 3 | . . . 3 . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . . . . . Ballistic Cannon 5 | . 1 . 4 . . . . . . . Launcher 4 | . . . 1 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . . . . Parts Lost 40 | . 2 2 17 2 . 1 . . 1 15 Power 7 | . . . 4 . . . . . . 3 Propulsion 12 | . 1 . 4 1 . . . . 1 5 Utility 9 | . . 1 . . . 1 . . . 7 Weapon 12 | . 1 1 9 1 . . . . . . Highest Loss Streak 6 | . 1 1 4 1 . 1 . . 1 6 Average Slot Usage (%) 90 | . 97 93 95 87 83 83 76 76 78 76 Engine 5 | . 14 11 2 . . . . . . 1 Core 2 | . . . 4 7 1 7 3 . . 3 Treads 5 | . . 4 14 . . . . . . . Leg 6 | . 27 16 . . . . . . . . Hover 2 | . . . 3 9 . . . . . 3 Flight 2 | . . . . 1 15 15 15 15 13 6 Device 7 | . . 5 9 11 14 14 7 7 9 9 Storage 16 | . 27 22 18 14 7 7 7 7 6 3 Processor 8 | . . . 9 14 15 15 15 15 17 20 Hackware 13 | . . 3 16 17 23 23 23 23 24 20 Protection 1 | . . 6 . . . . . . . . Energy Gun 3 | . 13 4 4 . . . . . . . Energy Cannon 1 | . . . 3 . . . . . . . Ballistic Gun 3 | . 8 6 2 . . . . . . . Ballistic Cannon 5 | . 5 11 5 7 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 13 18 29 44 31 25 14 20 20 21 27 Greatest Support 56 | 20 20 40 56 29 19 19 21 21 21 28 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 14 | 6 8 8 14 12 8 8 8 8 8 8 Average Capacity 9 | 5 7 8 10 11 8 8 8 8 8 6 Most Carried 11 | 6 8 8 11 11 6 6 8 8 8 8 Average Carried 7 | 2 7 7 8 8 5 6 6 8 7 5 Final Capacity 12 | 6 8 8 12 8 8 8 8 8 8 4 Final Carried 9 | 6 8 7 9 7 6 6 8 8 8 4 Class Distribution -------------------- 53% | Hacker-Mutant 40% | Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Matter Collected 2311 | 260 146 575 941 30 129 . 35 . . 195 Remotely . | . . . . . . . . . . . Salvage Created 2969 | . 409 793 1503 . . . . . . 264 Parts 160 | . 17 46 84 . . . . . . 13 Haulers Intercepted 4 | . . 2 2 . . . . . . . Recyclers Shooed 4 | . 1 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Combat Hostiles Destroyed 66 | . 8 16 34 . . . . . . 8 Melee 4 | . . . . . . . . . . 4 Guns 22 | . 3 9 10 . . . . . . . Cannons 27 | . 4 7 16 . . . . . . . AOE 12 | . 1 . 7 . . . . . . 4 Classes Destroyed 11 | . 5 3 3 . . . . . . . Worker 6 | . 1 3 2 . . . . . . . Builder 4 | . . . 4 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 4 | . . 2 2 . . . . . . . Recycler 5 | . 1 2 2 . . . . . . . Operator 3 | . . 1 1 . . . . . . 1 Watcher 5 | . 1 1 2 . . . . . . 1 Swarmer 16 | . 2 5 4 . . . . . . 5 Grunt 38 | . 6 8 22 . . . . . . 2 Brawler 1 | . . . 1 . . . . . . . Sentry 11 | . . 3 7 . . . . . . 1 Best Kill Streak 15 | . 5 5 15 . . . . . . 5 Combat Bots Only 4 | . 4 4 4 . . . . . . 4 Max Kills in Single Turn 6 | . 1 1 6 . . . . . . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 2 . . . . . . 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Damage Taken 5825 | . 574 703 2512 323 . 13 14 22 432 1232 Core 1557 | . 155 107 346 80 . . . 15 356 498 Absorbed by Shields 48 | . . . . . . . . . . 48 Core Remaining (%) 66 | 100 38 73 37 . . . . 86 . . Volleys Fired 215 | . 27 69 112 4 . . . . . 3 Largest 2 | . 2 2 2 1 . . . . . 1 Hottest 130 | . 85 85 130 36 . . . . . 43 Shots Fired 406 | . 54 137 208 4 . . . . . 3 Gun 200 | . 41 69 90 . . . . . . . Cannon 187 | . 13 68 106 . . . . . . . Launcher 19 | . . . 12 4 . . . . . 3 Special . | . . . . . . . . . . . Kinetic 235 | . 27 115 93 . . . . . . . Thermal 122 | . 13 13 96 . . . . . . . Explosive 19 | . . . 12 4 . . . . . 3 Electromagnetic 30 | . 14 9 7 . . . . . . . Robot Hit Streak 22 | . 9 22 19 . . . . . . 8 Robot Miss Streak 5 | . 2 3 5 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 322 | . 41 101 157 . . . . . . 23 Core Hits 149 | . 17 35 83 . . . . . . 14 Critical Hits 2 | . . . 2 . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Melee Attacks 24 | . . . . . . . . . . 24 Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 24 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8621 | . 604 1631 4642 13 . . . . . 1731 Guns 2280 | . 352 790 1138 . . . . . . . Cannons 2863 | . 190 839 1834 . . . . . . . Explosions 2480 | . 62 . 1653 . . . . . . 765 Melee 966 | . . . . . . . . . . 966 Ramming 32 | . . 2 17 13 . . . . . . Kinetic 2772 | . 292 1360 1120 . . . . . . . Thermal 2215 | . 186 115 1914 . . . . . . . Explosive 2293 | . . . 1528 . . . . . . 765 Electromagnetic 343 | . 126 154 63 . . . . . . . Impact . | . . . . . . . . . . . Slashing 966 | . . . . . . . . . . 966 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 1 5 . . . . . . 1 Average Corruption 3 | . . 1 5 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 27 | . . 1 26 . . . . . . . Message Errors 5 | . . . 5 . . . . . . . Matter Fused 2 | . . . 2 . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 4 | . . . 4 . . . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . Misfires 1 | . . . 1 . . . . . . . Targeting Errors 7 | . . . 7 . . . . . . . Weapon Failures 3 | . . 1 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 475 | . 29 35 90 11 . . . . . 310 Projectiles 65 | . 14 35 16 . . . . . . . Explosions 268 | . 15 . 74 11 . . . . . 168 Melee 142 | . . . . . . . . . . 142 Knockbacks 25 | . 3 8 14 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 19 | . 2 8 9 . . . . . . . Secondary 6 | . 1 . 5 . . . . . . . Self-Inflicted Damage 419 | . 196 . 140 83 . . . . . . Shots 10 | . 3 . 4 3 . . . . . . Rammed 7 | . . . 6 1 . . . . . . Targets Rammed 10 | . . 2 7 1 . . . . . . Kicked 2 | . . 2 . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 324 | . 312 135 315 . 324 . . . 32 . Average Temperature 71 | . 107 35 72 . 163 . . . 18 . Received Heat Transfer 1803 | . 171 225 1098 45 . 9 . 9 . 246 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 4 | . . 2 2 . . . . . . . Heat Transferred 3961 | . 370 333 3258 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Peak Influence 558 | . 299 331 558 506 107 93 . . 133 333 Initial 245 | . . . 42 245 107 74 . . 25 65 Average 189 | . 106 143 237 401 107 80 . . 79 194 Maximum Alert Level 2 | . 1 1 2 2 . . . . . 1 Low Security (%) 61 | 100 76 79 51 . 100 100 . . 100 31 Level 1 27 | . 23 20 29 42 . . . . . 68 Level 2 11 | . . . 19 57 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 3 6 2 . 1 . . 3 1 Investigation 8 | . 1 1 2 . . 1 . . 3 . Extermination 1 | . . . . 1 . . . . . . Reinforcement 8 | . . 2 4 1 . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Distress Signals 6 | . . . 3 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 17 40 50 14 . 3 1 5 4 25 Peak Tracking Total 8 | . 8 4 4 5 . 2 1 5 2 6 Tactical Retreats 19 | . 2 4 3 6 . . . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Traps Triggered 9 | . 1 . 3 1 . . . . 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Machines Disabled 7 | . 2 1 3 1 . . . . . . Max in Single Turn 2 | . 2 1 1 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Machines Accessed 34 | . 3 7 6 1 . 1 1 . 5 10 Terminals 28 | . 3 5 5 . . 1 1 . 3 10 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 111 | . 12 25 19 2 . 5 1 . 19 28 Successful 85 | . 6 20 11 1 . 5 1 . 17 24 Failed 23 | . 5 5 7 1 . . . . 1 4 Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts 3 | . 1 . 1 . . . . . 1 . Manual 57 | . 11 7 15 . . 2 . . 11 11 Terminals 99 | . 12 20 17 . . 5 1 . 16 28 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 3 2 . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 . Terminal Hacks 51 | . 3 12 4 . . 3 1 . 8 20 Record 3 | . . 2 . . . . 1 . . . Part Schematic 5 | . . . 1 . . . . . 3 1 Robot Analysis 2 | . 1 . . . . . . . . 1 Prototype ID Bank 7 | . . 3 . . . . . . 1 3 Open Door 6 | . . . . . . . . . . 6 Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 2 | . . 1 . . . 1 . . . . Alert Level 6 | . . 2 1 . . 1 . . 1 1 Unreport Threat 3 | . 1 1 1 . . . . . . . Locate Traps 3 | . . . . . . . . . 2 1 Dispatch Records 1 | . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . 1 Coupling Status 1 | . . . . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 Zone Layout 7 | . 1 1 1 . . . . . 1 3 Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 3 2 . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . Analyze 3 | . . 2 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . Seal Access 2 | . . . . 1 . . . . 1 . Unauthorized Hacks 23 | . 3 3 5 . . 2 . . 6 4 Terminals 23 | . 3 3 5 . . 2 . . 6 4 Track 6 | . 1 1 1 . . 1 . . 1 1 Assimilate 1 | . . . . . . . . . . 1 Botnet 12 | . 2 1 3 . . 1 . . 3 2 Operators 4 | . . 1 1 . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 2 5 6 . . 1 . . 4 5 Full Trace Events 6 | . . 2 . . . 1 . . 3 . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . 3 1 Parts Built 1 | . . . . . . . . . 1 . Matter 146 | . . . . . . . . . 146 . Time 36 | . . . . . . . . . 36 . Total Part Build Rating 3 | . . . . . . . . . 3 . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Total Allies 9 | . . . . . . . . . . 9 Largest Group 4 | . . . . . . . . . . 4 Highest-Rated Group 193 | . . . . . . . . . . 193 Highest-Rated Ally 156 | . . . . . . . . . . 156 Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . 33 Total Damage 684 | . . . . . . . . . . 684 Kills 3 | . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Robot Analysis Total 2 | . 1 . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Turns Passed 4991 | 67 438 1285 1646 411 111 211 118 4 240 460 Spaces Moved 4223 | 46 277 678 716 516 141 245 259 13 614 718 Core 117 | 3 . . . . . . . . . 114 Treads 651 | . . 119 532 . . . . . . . Legs 843 | 43 277 523 . . . . . . . . Wheels 36 | . . 36 . . . . . . . . Hover 739 | . . . 184 419 . . . . . 136 Flight 1837 | . . . . 97 141 245 259 13 614 468 Fastest Speed 29 | 50 120 100 51 32 32 32 29 29 29 34 Average Speed 87 | 115 120 140 145 73 74 78 44 29 30 47 Slowest Speed 190 | 120 150 160 190 111 97 97 97 29 34 100 Overloaded Moves 615 | . . . . . . . 201 13 401 . Propulsion Burnouts 1 | . . . . . . . . . 1 . Robots Hopped 3 | . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 50 48 68 21 76 11 48 4 20 87 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . . . 7 . . . Spaces Dug 37 | . . . . 37 . . . . . . Terrain Destroyed 187 | . 36 . 71 37 . . . . . 43 Melee . | . . . . . . . . . . . Projectile 6 | . . . 6 . . . . . . . AOE 181 | . 36 . 65 37 . . . . . 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Ext Total 5035 | 57 327 868 1095 549 147 262 261 12 661 796 Wait 343 | . 10 84 172 4 . 15 . . 36 22 Move 4208 | 45 276 677 715 516 140 244 258 12 607 718 Hop 3 | . . . . . . . . . 3 . Pick Up 52 | 6 5 7 21 4 1 . 2 . 3 3 Fast Attach 42 | 6 2 4 15 3 1 . . . 5 6 Attach 32 | . 2 4 13 5 2 . . . 1 5 Detach 10 | . . . 3 3 1 . . . 1 2 Swap 42 | . 2 11 23 1 . 3 1 . 1 . Drop 42 | . 3 10 14 8 2 . . . 4 1 Fire 215 | . 27 69 112 4 . . . . . 3 Melee 24 | . . . . . . . . . . 24 Ram 1 | . . . . 1 . . . . . . Kick 2 | . . 2 . . . . . . . . Crush 7 | . . . 7 . . . . . . . Escape Stasis 12 | . . . . . . . . . . 12 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Central database locked down 496 | -10/Materials | Discovered new exit (range 10) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Utility x2 724 | -9/Materials | Repaired Aluminum Leg 1303 | -9/Materials | Discovered new exit (range 3) 1791 | -9/Materials | Entered another Materials area 1791 | -8/Materials | Evolved 2 slots: Utility x2 2332 | -8/Materials | Build established: Hacker-Mutant 2778 | -8/Materials | Lost 4 parts (1n3w) 2997 | -8/Materials | Lost 4 parts (2p2w) 3261 | -8/Materials | Core integrity fell below 50% 3424 | -8/Materials | Discovered new exit (range 12) 3426 | -8/Materials | Central database locked down 3437 | -8/Materials | Entered Factory 3437 | -7/Factory | Evolved 2 slots: Utility x2 3575 | -7/Factory | Discovered new exit (range 10) 3585 | -7/Factory | Identified exit to Lower Caves 3848 | -7/Factory | Sucked down chute 3848 | -7/Factory | Entered Waste 3848 | -7/Waste | The area was eerily silent 3940 | -7/Waste | Discovered new exit (range 16) 3958 | -7/Waste | Identified exit to Factory 3959 | -7/Waste | Entered Factory 4170 | -7/Factory | Entered Lower Caves 4272 | -7/Lower Caves | Learned Factory emergency access door positions 4279 | -7/Lower Caves | Identified exit to Lower Caves 4288 | -7/Lower Caves | Entered another Lower Caves area 4291 | -7/Lower Caves | Discovered new exit (range 5) 4292 | -7/Lower Caves | Identified exit to Factory 4292 | -7/Lower Caves | Entered Factory 4292 | -6/Factory | Evolved 2 slots: Utility x2 4363 | -6/Factory | Fabricated Hacking Suite (x1) 4392 | -6/Factory | Central database locked down 4518 | -6/Factory | Discovered new exit (range 16) 4527 | -6/Factory | Identified exit to Extension 4532 | -6/Factory | Entered Extension 4572 | -6/Extension | Rescued a captive Derelict 4589 | -6/Extension | Core integrity fell below 50% 4703 | -6/Extension | Rescued a captive Derelict 4703 | -6/Extension | Rescued a captive Derelict 4710 | -6/Extension | Rescued a captive Derelict 4712 | -6/Extension | Spotted B-75 Beast 4804 | -6/Extension | Spotted B-75 Beast 4814 | -6/Extension | Core integrity fell below 20% 4844 | -6/Extension | Lost 6 parts (1p2n3u) 4849 | -6/Extension | Discovered new exit (range 16) 4849 | -6/Extension | Discovered new exit (range 16) 4859 | -6/Extension | Identified exit to Cetus 4863 | -6/Extension | Identified exit to Factory 4925 | -6/Extension | Rescued a captive Derelict 4925 | -6/Extension | Rescued a captive Derelict 4955 | -6/Extension | Rescued a captive Derelict 4955 | -6/Extension | Rescued a captive Derelict 4983 | -6/Extension | Rescued A7 4992 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04963_ The floor emits a surge of raw power. 04964_ RK-U6S(h) system terminally corrupted. 04968_ Imp. Gravmag System destroyed. 04972_ HV Slug penetrates Wall. 04973_ Lgt. Angular Momentum Engine destroyed. 04973_ Imp. Gravmag System destroyed. 04974_ Y-54 Guardian suffers critical hit. 04974_ Destroyed Gatling Laser. 04976_ Y-54 Guardian suffers critical hit. 04978_ HV Slug penetrates Y-54 Guardian. 04978_ Adv. Terrain Scanner destroyed. 04979_ Destroyed Imp. Light Armor Plating. 04980_ Y-54 Guardian suffers critical hit. 04980_ Y-54 Guardian destroyed. 04982_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 04983_ A7: "I've been trapped here for some time now, I should probabl##AID::LRC-V3##I suddenly feel like you could use my help. Lead on." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??####??#??#?????##?????#?##?#?######?#####?##?#?? | | ???##???##?#??###?????####?######?#??#?##???##?##? | | ??###????#?##?#?##########?#???###?######?######## | | #???#??###?#??### #T####??###?##??#????## | | ?#?####?######### =/% #?################ | | ? ? ! # #??##?###?####T# | | ??? ??#???####### ######?#####?### | | ? ######?##### ##?######?###### # | | ?????##???###?#?##]% ##?#?######?####### # | | ? ? #?#??#?###### #???####?############ | | ??? ####?####?### ##?#?################* | | ??? ??##?###?##?# ###### | | ???? ?#?#######?## p@ Y #### | | ? ????###??##?### ######## ##?? | | ? ??##??#?#?###T *%###?### % #??? | | ???#??#?#??###### ####?##################+##/###? | | ??#??#?????#?#??# ##?#?############?# ##? | | ?#??#?#?#?#??########???##??##?#?###?#!! "T" #?# | | ????#?###?????###?####??####?##?#?#?##! ! #?# | | ??#??????#??#?#?##?##?##???###?###?#?# ! #?# | | ??#???###?####?#?##?##?##??#?####??#####" "### #?? | | ??#?????##??#####??##??####?#?##?##???##"T"####### | | ???#??????##?#?#####?#??#??#?###?#?###?#"""##?#??# | | ??##??#?????####??####?####?##?##??#???#####????## | | ??#?????#???###??#???##????#?##?#?#?#???#####???## | | ???#?##?##??#?????###??#?###???####???#??#?#?????# | | ???????????#??#???????##?##??#??##?###?????####??? | | ????#????##??#?????#?#?###??#?#????#???????#?#???# | | ??????????#???#?????#???###??#??????##?#????????## | | ?????????????????#?###?#????????????????#???????## | | ?????????????#??????#???????##??#????#???????????? | | ???????????????###???#?#??#???#??#???????????????# | | ??????????????#??##??#??#????????#???????????????? | | ?????????????????????????????????#????#??????#???# | | ????????????????????????????????????????????##?#?# | | ?????????????????????????????????????????????????? | | ################################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Cmb. Gravmag System | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StoragePowerEdition Manual? 0 Play Time 01:03:05 Cumulative 36.0 hours Start 2021.01.24 @ 22:57:32 End 2021.01.24 @ 23:58:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c9521d5-cf3d-4b7d-b62e-be5e021ee97c