Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.27 @ 19:00:04 Player: ath0s Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (154) 770 Value Destroyed (4340) 4340 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 8554 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 170/850 Matter 259/300 Energy 690/690 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine F-cell Engine > --- PROPULSION (4) --- Light Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (8) ---- Light Angular Momentum Engine Light Treads Medium Treads Matter Compressor (0) Component Analysis Suite Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Core Analyzer Advanced ECM Suite > --- WEAPON ----------- Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Matter Compressor Component Analysis Suite Improved Field Recycling Unit High-powered Shock Rifle Heavy Machine Gun Heavy Machine Gun Mini Assault Cannon [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 148 | 6 4 21 43 31 43 Power 33 | 1 1 3 10 9 9 Engine 25 | 1 1 3 9 4 7 Core 8 | . . . 1 5 2 Reactor . | . . . . . . Propulsion 52 | 2 . 10 11 11 18 Treads 14 | . . 4 . 1 9 Leg 32 | 2 . 5 11 9 5 Wheel 5 | . . . . 1 4 Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 29 | 1 2 5 6 5 10 Device 17 | . 1 2 5 3 6 Storage 6 | 1 1 3 . 1 . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 34 | 2 1 3 16 6 6 Energy Gun 11 | 1 1 . 4 2 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 9 | 1 . 2 5 . 1 Ballistic Cannon 13 | . . 1 7 3 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 50 | . 1 2 9 9 29 Power 9 | . 1 . 2 2 4 Propulsion 24 | . . 1 5 3 15 Utility 8 | . . . 1 1 6 Weapon 9 | . . 1 1 3 4 Highest Loss Streak 7 | . 1 2 2 3 7 Average Slot Usage (%) 90 | . 90 92 91 95 85 Engine 8 | . 13 11 7 7 5 Core 2 | . . . 1 6 2 Treads 6 | . . 18 . . 8 Leg 21 | . 28 18 32 22 12 Wheel 1 | . . . . 2 1 Device 12 | . 6 10 15 14 12 Storage 8 | . 13 11 9 6 6 Processor 9 | . . . 9 15 13 Energy Gun 3 | . 14 1 2 3 1 Ballistic Gun 5 | . 14 12 5 . 3 Ballistic Cannon 8 | . . 8 9 8 11 Naked Turns . | . . . . . . Heaviest Build 52 | 11 16 40 27 38 52 Greatest Support 96 | 20 20 49 49 61 96 Greatest Overweight (x) 11 | 3 . 9 1 2 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 6 8 14 8 8 8 Average Capacity 8 | 5 7 9 8 7 8 Most Carried 10 | 2 8 10 8 8 8 Average Carried 7 | . 6 8 7 7 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 7 Class Distribution -------------------- 42% | Scavenger-Mutant 27% | Mutant 10% | Scavenger-Skirmisher 10% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 5543 | 192 348 563 1282 815 2343 Remotely . | . . . . . . Salvage Created 5667 | . 202 706 1082 945 2732 Parts 297 | . 31 40 73 55 98 Haulers Intercepted 12 | . . 4 3 1 4 Recyclers Shooed 7 | . . 3 . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 105 | . 10 11 31 22 31 Guns 40 | . 10 6 13 3 8 Cannons 64 | . . 5 18 18 23 AOE 1 | . . . . 1 . Classes Destroyed 13 | . 4 4 3 2 . Worker 5 | . . . 2 . 3 Builder 10 | . 1 . 1 . 8 Hauler 12 | . . 4 3 1 4 Recycler 14 | . . 2 . 2 10 Operator 1 | . . . 1 . . Watcher 7 | . 1 1 2 3 . Swarmer 43 | . 9 4 12 8 10 Grunt 35 | . 1 2 15 8 9 Brawler 3 | . . 1 . . 2 Duelist 2 | . . . 1 . 1 Sentry 13 | . . 4 3 2 4 Hunter 4 | . . . . 2 2 Programmer 5 | . . . . 2 3 Best Kill Streak 8 | . 4 4 6 5 8 Combat Bots Only 5 | . 4 4 4 5 4 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . 1 . 1 . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 9032 | . 348 384 2246 1378 4676 Core 1352 | . 94 88 385 105 680 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 62 78 30 85 . Volleys Fired 374 | . 24 52 104 66 128 Largest 3 | . 2 2 2 2 3 Hottest 208 | . 70 70 105 128 208 Shots Fired 867 | . 48 104 202 132 381 Gun 342 | . 48 73 96 36 89 Cannon 525 | . . 31 106 96 292 Launcher . | . . . . . . Special . | . . . . . . Kinetic 705 | . 24 92 172 93 324 Thermal 114 | . 24 12 18 3 57 Explosive . | . . . . . . Electromagnetic 48 | . . . 12 36 . Robot Hit Streak 22 | . 5 22 13 17 18 Robot Miss Streak 8 | . 4 4 6 3 8 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 584 | . 20 81 160 91 232 Core Hits 316 | . 14 39 109 45 109 Critical Hits 12 | . . . . 6 6 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 8 | . . . . 3 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12276 | . 243 1274 2599 2197 5963 Guns 3865 | . 241 702 1137 498 1287 Cannons 8360 | . . 572 1461 1660 4667 Explosions 32 | . . . . 32 . Melee . | . . . . . . Ramming 19 | . 2 . 1 7 9 Kinetic 10303 | . 91 1159 2307 1586 5160 Thermal 1376 | . 150 115 221 96 794 Explosive . | . . . . . . Electromagnetic 578 | . . . 70 508 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 2 3 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Effects 31 | . . . . 5 26 Message Errors 8 | . . . . 3 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 4 | . . . . . 4 Targeting Errors 9 | . . . . 2 7 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 166 | . . 2 . 27 137 Projectiles 159 | . . 2 . 20 137 Explosions 7 | . . . . 7 . Melee . | . . . . . . Knockbacks 126 | . . 9 44 26 47 Impact . | . . . . . . Kinetic 104 | . . 9 33 19 43 Secondary 22 | . . . 11 7 4 Self-Inflicted Damage 38 | . . . . 38 . Shots 2 | . . . . 2 . Rammed 3 | . . . . 1 2 Targets Rammed 6 | . 1 . 1 1 3 Kicked 3 | . 1 . 1 . 1 Crushed . | . . . . . . Highest Temperature 486 | . 90 27 156 120 486 Average Temperature 73 | . 33 11 66 42 95 Received Heat Transfer 2079 | . 18 96 783 282 900 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 2 . 3 Heat Transferred 3080 | . 444 333 481 200 1622 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 709 | . 321 265 511 569 709 Initial 252 | . . 69 22 211 252 Average 302 | . 113 146 300 347 416 Maximum Alert Level 3 | . 1 1 2 2 3 Low Security (%) 28 | 100 84 88 22 3 . Level 1 43 | . 15 11 43 63 56 Level 2 26 | . . . 33 32 40 Level 3 . | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 1 . 7 4 11 Investigation 2 | . 1 . . . 1 Extermination 5 | . . . . 1 4 Reinforcement 10 | . . . 4 3 3 Assault 2 | . . . . . 2 Garrison 4 | . . . 3 . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 3 | . . . . 1 2 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 9 | . . 5 3 1 . Communications Jammed 39 | . . . . . 39 Distress Signals 38 | . . . . . 38 Times Spotted 176 | . 19 17 49 32 59 Peak Tracking Total 9 | . 5 4 9 6 9 Tactical Retreats 15 | . 1 2 3 3 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 11 | . . . 1 5 5 Max in Single Turn 3 | . . . 1 3 2 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 24 | . 5 8 4 6 1 Terminals 14 | . 3 6 1 4 . Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 5 | . 2 2 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 70 | . 12 17 20 20 1 Successful 42 | . 7 7 16 12 . Failed 28 | . 5 10 4 8 1 Catastrophic 4 | . 2 1 . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 42 | . 9 15 4 14 . Fabricators . | . . . . . . Repair Stations 17 | . . . 13 4 . Recycling Units 8 | . 3 2 3 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 2 1 Terminal Hacks 24 | . 6 6 3 9 . Record 3 | . 1 . . 2 . Robot Analysis 4 | . 2 1 . 1 . Prototype ID Bank 3 | . . 1 . 2 . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Locate Traps 5 | . 1 1 1 2 . Disarm Traps 1 | . . . 1 . . Reprogram Traps 1 | . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . Registered Components 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . . . 10 2 . Scan Component 6 | . . . 5 1 . Repair 6 | . . . 5 1 . Recycling Unit Hacks 5 | . 1 1 3 . . Process 1 | . . . 1 . . Report Inventory 2 | . . 1 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 3 6 3 6 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . . 5 1 . Time 185 | . . . 172 13 . Parts Recycled . | . . . . . . Recycled Matter 228 | . . . 228 . . Retrieved Matter 228 | . . . 228 . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 4 | . 2 1 . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 7153 | 58 576 1254 1516 1494 2255 Spaces Moved 3757 | 38 395 657 688 935 1044 Core 11 | 9 . 1 . . 1 Treads 943 | . . 419 . . 524 Legs 2353 | 29 395 237 688 591 413 Wheels 450 | . . . . 344 106 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 Average Speed 130 | 125 120 146 120 116 145 Slowest Speed 600 | 200 120 500 150 180 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 70 54 53 19 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . . . 5 42 Melee . | . . . . . . Projectile 47 | . . . . 5 42 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 5229 | 45 447 853 1176 1215 1493 Wait 755 | . 17 80 301 130 227 Move 3752 | 37 394 656 687 934 1044 Hop . | . . . . . . Pick Up 80 | 2 6 15 15 23 19 Fast Attach 79 | 6 3 9 20 11 30 Attach 29 | . . 3 10 9 7 Detach 17 | . . 3 4 5 5 Swap 40 | . 1 9 13 11 6 Drop 97 | . 1 26 21 25 24 Fire 374 | . 24 52 104 66 128 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 1 . 1 1 1 Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x2 1091 | -9/Materials | Discovered new exit (range 12) 1117 | -9/Materials | Discovered new exit (range 10) 1374 | -9/Materials | Discovered new exit (range 15) 1387 | -9/Materials | Build established: Scavenger-Mutant 1789 | -9/Materials | Discovered new exit (range 16) 1889 | -9/Materials | Entered another Materials area 1889 | -8/Materials | Evolved 2 slots: Utility x2 1948 | -8/Materials | Build established: Mutant 2407 | -8/Materials | Repaired Imp. Aluminum Leg 2441 | -8/Materials | Repaired Imp. Aluminum Leg 2487 | -8/Materials | Discovered new exit (range 15) 2507 | -8/Materials | Identified exit to Factory 2913 | -8/Materials | Build established: Scavenger-Mutant 3020 | -8/Materials | Repaired Imp. Aluminum Leg 3070 | -8/Materials | Repaired Adv. Heat Sink 3102 | -8/Materials | Repaired Aluminum Leg 3194 | -8/Materials | Garrison activated, responded to threat 3207 | -8/Materials | Core integrity fell below 50% 3405 | -8/Materials | Entered Factory 3405 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3600 | -7/Factory | Lost 3 parts (2n1w) 3808 | -7/Factory | Repaired Med. Storage Unit 4256 | -7/Factory | Discovered new exit (range 15) 4763 | -7/Factory | Discovered new exit (range 12) 4792 | -7/Factory | Identified exit to Factory 4899 | -7/Factory | Entered another Factory area 4899 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5188 | -6/Factory | Build established: Scavenger-Skirmisher 5228 | -6/Factory | Lost 4 parts (1p2n1u) 5538 | -6/Factory | Lost 5 parts (1p3n1w) 5988 | -6/Factory | Garrison activated, responded to threat 6104 | -6/Factory | Build established: Scavenger-Gunner 6591 | -6/Factory | Build established: Gunner 6649 | -6/Factory | First assault squad dispatched 6817 | -6/Factory | Core integrity fell below 50% 6834 | -6/Factory | Lost 3 parts (1p1n1w) 6888 | -6/Factory | Spotted B-75 Beast 7054 | -6/Factory | Lost 7 parts (3n2u2w) 7154 | -6/Factory | Self-destructed Last Messages --------------- 07088_ T-07 Excavator is excavating. 07100_ O 2TX>DNI|G,FO%08AH=RP%H4 07101_ T-07 Excavator is excavating. 07103_ U-05 Engineer lays Concrete. 07104_ Slammed into W-25 Informer. 07104_ U-05 Engineer lays Concrete. 07105_ T-07 Excavator is excavating. 07106_ Slammed into W-25 Informer. 07106_ U-05 Engineer builds a Wall. 07130_ System corrupted: Heat flow error (+114). 07138_ Power Conduit explodes. 07138_ Terminal disabled. 07142_ C-30 ARC bursts open, deploying its payload. 07142_ G-67 Veteran unfolds itself. 07142_ B-48 Gladiator unfolds itself. 07142_ G-50 Soldier unfolds itself. 07142_ M-28 Smith unfolds itself. 07144_ Lgt. Treads destroyed. 07149_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Y. 07151_ R-10 Processor collects Unknown Wheel. 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