Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 18:46:07 Player: D4-RYL Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2459) 2459 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 6043 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 94/100 System Corruption 9% Temperature Cool (18) Movement Rolling (101) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Wheel Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Target Analyzer Hardened Light Armor Plating > --- WEAPON (3) ------- Katana > --- INVENTORY (25) --- Light Nuclear Core Titanium Leg Wheel Wheel Improved Heat Sink Hardened Heavy Armor Plating Particle Gun Heavy Laser Heavy Assault Rifle Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Titanium Leg Wheel Wheel Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Particle Gun Particle Gun Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Flak Gun Mini Grenade Launcher Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 77 | 7 5 1 . 3 29 31 1 . Power 9 | 1 . . . 1 4 2 1 . Engine 5 | 1 . . . . 2 1 1 . Core 4 | . . . . 1 2 1 . . Reactor . | . . . . . . . . . Propulsion 23 | 2 2 . . . 11 8 . . Treads 9 | . 2 . . . 7 . . . Leg . | . . . . . . . . . Wheel 14 | 2 . . . . 4 8 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 2 . . 1 5 8 . . Device 6 | 1 1 . . . . 4 . . Storage 3 | 1 1 . . . 1 . . . Processor 3 | . . . . . 2 1 . . Hackware . | . . . . . . . . . Protection 6 | . . . . 1 2 3 . . Artifact . | . . . . . . . . . Weapon 27 | 2 1 1 . 1 9 13 . . Energy Gun 5 | . . . . . 2 3 . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 11 | 2 . 1 . . 5 3 . . Ballistic Cannon 3 | . . . . 1 1 1 . . Launcher 3 | . 1 . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 46 | . 1 1 . 1 18 21 2 2 Power 7 | . . . . . 3 2 1 1 Propulsion 14 | . . . . . 5 9 . . Utility 9 | . 1 . . . 3 5 . . Weapon 16 | . . 1 . 1 7 5 1 1 Highest Loss Streak 9 | . 1 1 . 1 7 9 1 2 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 8 15 15 14 8 10 10 10 Power 1 | . 1 1 1 1 . 1 1 1 Propulsion 3 | . 3 6 6 6 1 . 3 3 Utility 3 | . . 4 4 4 2 4 2 2 Weapon 3 | . 2 4 4 3 2 4 4 4 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 2 . . . 2 7 . 7 Power 3 | . 1 . . . . 1 . 1 Propulsion 4 | . . . . . . 1 . 3 Utility 8 | . . . . . 1 5 . 2 Weapon 2 | . 1 . . . . . . 1 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 88 | . 99 99 100 99 84 75 70 65 Engine 8 | . 14 14 14 . 1 4 . 3 Core 2 | . . . . 13 5 . 5 . Treads 21 | . 27 28 28 27 18 14 . . Wheel 4 | . . . . . 12 4 23 23 Device 9 | . 13 14 14 11 1 8 . . Storage 10 | . 14 14 14 14 7 5 7 7 Processor 3 | . . . . . 6 6 7 7 Protection 3 | . . . . 2 7 6 7 7 Energy Gun 1 | . . . . . 2 4 . . Ballistic Gun 17 | . 27 27 28 19 10 8 . . Ballistic Cannon 2 | . . . . 7 8 1 . . Slashing Weapon 2 | . . . . . . 5 18 15 Peak Build Rating 33 | 7 9 9 9 13 25 33 32 29 Average Rating 15 | 5 7 8 9 11 18 22 29 26 On Entrance 13 | . 7 9 9 9 12 17 32 29 Avg Prop Armor Cover (%) 11 | . . . . . 12 6 . . Naked Turns 205 | . . . . . 67 138 . . Heaviest Build 109 | 15 30 31 30 37 99 109 97 93 Greatest Support 80 | 26 40 40 40 40 80 80 48 48 Greatest Overweight (x) 31 | . . . . 1 2 31 2 1 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 Average Capacity 16 | 7 9 15 15 15 15 20 25 25 Most Carried 23 | 2 15 15 15 15 15 23 11 11 Average Carried 11 | 1 8 14 15 14 8 12 11 11 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 Final Carried 15 | 2 15 15 15 14 8 11 11 11 Class Distribution -------------------- 66% | Mutant 19% | Scavenger-Tank 6% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 2799 | 285 205 150 . 194 892 1006 67 . Remotely . | . . . . . . . . . Salvage Created 2906 | 179 251 36 . 71 1110 1073 186 . Parts 192 | 7 22 8 . 5 68 78 4 . Haulers Intercepted 4 | . 1 . . . 3 . . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 64 | . 6 4 . 7 24 21 2 . Melee 5 | . . . . . . 3 2 . Guns 30 | . 3 1 . 2 9 15 . . Cannons 11 | . . . . . 10 1 . . AOE 17 | . 3 3 . 5 4 2 . . Classes Destroyed 17 | 2 4 . . 2 8 1 . . Worker 9 | . 1 . . . 3 5 . . Builder 7 | . . . . 1 . 6 . . Tunneler 7 | 4 1 . . . 1 1 . . Hauler 4 | . 1 . . . 3 . . . Recycler 1 | 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 2 | . . . . . 2 . . . Swarmer 14 | . 3 4 . . 4 3 . . Cutter 3 | . . . . . 3 . . . Grunt 27 | . 3 . . 1 9 12 2 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . . . . 4 2 . . Specialist 2 | . . . . . 2 . . . Programmer 4 | . . . . . . 4 . . Packrat 1 | . . . . . . . 1 . Assembled 6 | . . . . 6 . . . . Best Kill Streak 6 | 5 3 3 . 4 6 3 2 . Combat Bots Only 6 | . 3 3 . 4 6 3 2 . Max Kills in Single Turn 3 | 2 3 2 . 2 3 2 1 . Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . 3 2 . 2 2 1 . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 493 | . 25 9 . 24 141 271 12 11 Missed 136 | . 7 3 . 6 27 88 2 3 Hits 357 | . 18 6 . 18 114 183 10 8 Melee 34 | . . . . 7 27 . . . Projectile 323 | . 18 6 . 11 87 183 10 8 AOE 2 | . . . . . 2 . . . Critical Strikes 23 | . 1 . . 1 12 9 . . Part Disruptions 1 | . . . . 1 . . . . Damage Taken 6208 | . 248 100 . 496 2269 2784 160 151 Core 1205 | . 62 4 . 107 329 619 31 53 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 56 | 100 . . . 30 40 . . . Volleys Fired 227 | 7 33 3 . 18 84 82 . . Largest 3 | 2 2 2 . 2 3 3 . . Hottest 134 | 40 40 40 . 53 131 134 . . Shots Fired 521 | 14 65 4 . 26 217 195 . . Gun 382 | 14 64 2 . 19 117 166 . . Cannon 124 | . . . . 2 98 24 . . Launcher 15 | . 1 2 . 5 2 5 . . Special . | . . . . . . . . . Kinetic 411 | 14 64 2 . 21 181 129 . . Thermal 56 | . . . . . 2 54 . . Explosive 15 | . 1 2 . 5 2 5 . . Electromagnetic 39 | . . . . . 32 7 . . Robot Hit Streak 20 | 4 8 4 . 5 20 10 . . Robot Miss Streak 8 | 2 4 1 . 4 6 8 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 344 | 7 42 1 . 14 135 138 7 . Core Hits 168 | 5 14 4 . 13 66 62 4 . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 11 | . 1 . . . 7 2 1 . Burn 1 | . . . . . 1 . . . Destroy 3 | . 1 . . . 2 . . . Blast 4 | . . . . . 3 1 . . Corrupt 1 | . . . . . 1 . . . Sever 2 | . . . . . . 1 1 . Melee Attacks 38 | . . . . . . 30 8 . Impact . | . . . . . . . . . Slashing 38 | . . . . . . 30 8 . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . . 7 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . . . 2 2 . Damage Inflicted 7725 | 122 693 179 . 490 3049 2936 256 . Guns 3735 | 122 527 11 . 131 1238 1706 . . Cannons 1570 | . . . . . 1305 265 . . Explosions 1411 | . 166 168 . 359 506 212 . . Melee 1009 | . . . . . . 753 256 . Ramming . | . . . . . . . . . Kinetic 4184 | 122 527 11 . 131 2037 1356 . . Thermal 701 | . . . . . 140 561 . . Explosive 1148 | . 166 168 . 359 243 212 . . Electromagnetic 683 | . . . . . 629 54 . . Impact . | . . . . . . . . . Slashing 1009 | . . . . . . 753 256 . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 1 1 2 4 9 9 9 Average Corruption 2 | . 1 1 1 1 3 5 9 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 124 | . 11 3 14 7 24 52 13 . Message Errors 27 | . 2 . 4 . 6 13 2 . Matter Fused 30 | . 4 . 3 4 4 11 4 . Heat Flow Errors 17 | . 1 3 1 1 2 7 2 . Energy Discharges 13 | . 1 . 3 . 3 3 3 . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 13 | . 2 . 2 1 3 4 1 . Data Loss (major) 9 | . 1 . 1 1 1 5 . . Misfires 4 | . . . . . 3 1 . . Alerts 5 | . . . . . 1 3 1 . Weapon Failures 3 | . . . . . 1 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 232 | . 30 7 . 6 47 142 . . Projectiles . | . . . . . . . . . Explosions 90 | . 30 7 . 6 47 . . . Melee 142 | . . . . . . 142 . . Knockbacks 8 | . . . . . 6 2 . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . 6 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 327 | . 29 49 . 68 157 24 . . Shots 12 | . 1 2 . 2 6 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 539 | . 277 194 112 24 539 296 252 . Average Temperature 140 | . 110 86 64 10 174 94 143 . Received Heat Transfer 1536 | . 102 9 . 48 576 684 90 27 Effects 16 | . . . . . 16 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 2 | . . . . . 2 . . . Interference 2 | . . . . . 2 . . . Matter Decay 2 | . . . . . 2 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 2 | . . . . . 2 . . . Damage (major) 5 | . . . . . 5 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 7 | . . . . . 7 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . 1 3 . . Heat Transferred 1556 | . . . . . 298 1258 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 98 | 100 100 100 . 100 93 100 . . Level 1 1 | . . . . . 6 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 233 | 15 73 88 . 30 233 106 . . Initial 80 | . 3 . . . 4 80 . . Average 36 | 3 6 18 . 2 92 37 . . Influence Increases 2034 | 25 182 162 . 67 838 690 70 . Destroy 0b10 Robot/C 1200 | . 120 120 . 20 480 420 40 . Destroy 0b10 Robot/NC 160 | 25 15 . . 5 55 60 . . Destroy Leader 262 | . 22 20 . 10 110 100 . . Allied During Kill 4 | . . 4 . . . . . . Successful Hack 18 | . 7 . . . 11 . . . Disable Machine 75 | . . . . . 60 15 . . Destroy Structure 120 | . 3 18 . 32 32 35 . . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 180 | . 15 . . . 75 60 30 . Influence Decreases 2034 | 20 187 162 . 54 674 771 166 . Entered New Map 144 | . 2 . . . 9 97 36 . Time Decay 1512 | 20 185 152 . 44 490 491 130 . Lost Part 378 | . . 10 . 10 175 183 . . Squads Dispatched 11 | . . . . . 4 6 . 1 Investigation . | . . . . . . . . . Extermination 4 | . . . . . . 4 . . Reinforcement 6 | . . . . . 4 2 . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 3 | . 1 . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 12 6 . 11 38 29 4 11 Peak Tracking Total 9 | . 5 3 . 4 8 3 2 9 Tactical Retreats 12 | . 1 . . 1 5 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 1 . . 1 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 5 | . . . . . 4 1 . . Max in Single Turn 2 | . . . . . 2 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 14 | . 4 . 1 . 5 4 . . Terminals 10 | . 4 . . . 4 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 44 | . 4 . 23 . 13 4 . . Successful 33 | . 2 . 23 . 8 . . . Failed 11 | . 2 . . . 5 4 . . Catastrophic 3 | . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 9 | . 1 . 1 . 5 2 . . Terminals 18 | . 4 . . . 12 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 32 | . 2 . 23 . 7 . . . Record 27 | . . . 23 . 4 . . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 2 | . 1 . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . . . 5 3 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . Total Damage 85 | . . 85 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 7233 | 8 1730 810 1551 412 635 2087 . . Optics 2458 | . . . . . 371 2087 . . Seismic 6015 | 8 1730 810 1551 412 264 1240 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 9545 | 91 1840 810 1551 498 1504 2896 340 15 Spaces Moved 5368 | 63 990 487 963 276 899 1385 290 15 Core 698 | 1 . . . . 166 531 . . Treads 3313 | . 954 487 963 276 181 452 . . Legs . | . . . . . . . . . Wheels 1357 | 62 36 . . . 552 402 290 15 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 50 50 101 101 Average Speed 147 | 89 157 160 160 160 117 155 106 101 Slowest Speed 1600 | 100 160 160 160 240 240 1600 116 101 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . 2 . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 73 71 91 52 50 20 48 8 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . 1 . Spaces Dug 8 | . . . . . . 8 . . Terrain Destroyed 126 | . 2 18 . 45 29 32 . . Melee . | . . . . . . . . . Projectile 14 | . . . . . 7 7 . . AOE 112 | . 2 18 . 45 22 25 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 6490 | 79 1206 513 973 303 1172 1919 310 15 Wait 678 | 1 149 19 3 3 133 356 14 . Move 5360 | 62 989 486 962 275 898 1384 289 15 Hop . | . . . . . . . . . Pick Up 71 | 2 19 1 . . 19 30 . . Fast Attach 35 | 7 1 1 . 1 9 15 1 . Attach 35 | . . 1 . 1 22 11 . . Detach 2 | . . . . . . 2 . . Swap 25 | . 5 1 . 4 5 10 . . Drop 12 | . 6 1 . 1 2 2 . . Fire 227 | 7 33 3 . 18 84 82 . . Melee 33 | . . . . . . 27 6 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 12 | . 4 . 8 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 10) 1224 | -10/Materials | Discovered new exit (range 7) 1292 | -10/Materials | Discovered new exit (range 11) 1932 | -10/Materials | Entered Mines 1935 | -10/Mines | Received a Mining Laser from a helpful Derelict 1968 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2022 | -10/Mines | Learned Materials non-interactive machine intel 2057 | -10/Mines | Met a Derelict bent on vengeance 2201 | -10/Mines | Discovered new exit (range 6) 2360 | -10/Mines | Discovered new exit (range 10) 2484 | -10/Mines | Discovered new exit (range 10) 2633 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2732 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2734 | -10/Mines | Discovered new exit (range 5) 2742 | -10/Mines | Entered Exiles 2742 | -10/Exiles | Found Exiles lab destroyed 2797 | -10/Exiles | Discovered new exit (range 15) 3212 | -10/Exiles | Learned location of Zion (-7) 3780 | -10/Exiles | Discovered new exit (range 14) 4293 | -10/Exiles | Entered Mines 4414 | -9/Mines | Assembled infested the area 4419 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4547 | -9/Mines | Core integrity fell below 50% 4768 | -9/Mines | Discovered new exit (range 7) 4791 | -9/Mines | Entered Materials 4791 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4792 | -8/Materials | Loaded intel: 37 non-interactive machine locations 5256 | -8/Materials | Discovered new exit (range 5) 5425 | -8/Materials | Build established: Gunner 5612 | -8/Materials | Lost 5 parts (2n1u2w) 5668 | -8/Materials | Discovered new exit (range 13) 5803 | -8/Materials | Core integrity fell below 50% 5839 | -8/Materials | Released all parts (4) 5868 | -8/Materials | Lost 7 parts (3n1u3w) 6295 | -8/Materials | Entered Factory 6295 | -7/Factory | Evolved 2 slots: Utility x2 6415 | -7/Factory | Build established: Scavenger-Tank 7867 | -7/Factory | Lost 3 parts (2n1w) 8213 | -7/Factory | Lost 3 parts (2n1w) 8382 | -7/Factory | Released all parts (3) 8411 | -7/Factory | Lost 9 parts (1p4n2u2w) 8663 | -7/Factory | Build established: Mutant 8711 | -7/Factory | Core integrity fell below 50% 8874 | -7/Factory | Core integrity fell below 20% 9177 | -7/Factory | Discovered new exit (range 7) 9191 | -7/Factory | Entered Lower Caves 9365 | -7/Lower Caves | Learned 12 Factory zone layouts 9422 | -7/Lower Caves | Discovered new exit (range 3) 9531 | -7/Lower Caves | Entered another Lower Caves area 9536 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9540 | -7/Lower Caves | Discovered new exit (range 14) 9546 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09496_ System corrupted: Matter fused (-6). 09517_ Acquired 6 matter. 09519_ Acquired Mak. Power Source. 09529_ System corrupted: Heat flow error (+244). LOCATION=UNKNOWN GOAL=ESCAPE 09535_ Penetrated by Slug. 09535_ Mak. Power Source destroyed. 09536_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 09540_ Y-64 Sentinel: "REQUESTING BACKUP." 09540_ EXIT=FOUND 09543_ C-45 Heavy ARC bursts open, deploying its payload. 09543_ G-50 Soldier unfolds itself. 09543_ B-48 Gladiator unfolds itself. 09543_ L-41 Fighter unfolds itself. 09543_ G-47 Trooper unfolds itself. 09543_ M-28 Smith unfolds itself. 09546_ Katana destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ? ?????????????? | | ????????????????????????????????? #?????????????? | | ???????????????###?????????????? #?# ?????????? | | ???????????????# ????????????? ## ????????? | | ???????????????? ????#####??? #????????? | | ?????????????????# ???# #??? < ?????????? | | ????????????????## #??# #??# ??????????? | | ???????????????## #?# ### g% #???????????? | | ??????????????## ## bg #???????????? | | ??????????????# S l m#?????????????? | | ?????????????## #?????????????? | | ???????????# #?????????????? | | ???????????# @ #??????????????? | | ??????????# ##??????????????? | | ?????????? ##?????##????????? | | ??????????? #?????? ????????? | | ??????????? ## ##????? #?####???? | | ???????????? ??## ###??? #""""""??? | | ???????????? ????# #??? # ????? | | ???????????? ??????# #?## ##????? | | ?????????????##???????# gs### #????? | | ?????????????????????# ll #????????? | | ????????????????????# ### #????????? | | ????????????????????# ####?######## #????????? | | ????????????????????## #????????????## ???? | | ?????????????????????##??????????????##########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me I Survived The Infestation Challenges ------------ None Game ------ Seed MediumProjectileDevice Manual? 0 Play Time 01:29:11 Cumulative 19.6 hours Start 2026.06.18 @ 15:19:26 End 2026.06.18 @ 18:46:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 21 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f99da79c-bc4e-4fd3-95e5-ffa34f14ae5b