Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 19:36:23 Player: Alyssa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (3827) 3827 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1615) 1615 TOTAL SCORE: 10927 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 696 Met Imprinter 300 Was Imprinted 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 100/100 System Corruption 18% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Wave Gun Spear Spear Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Biometal Heavy Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Advanced Cooling System Small Storage Unit Weight Redist. System Improved Stasis Canceller Advanced Shield Generator Advanced Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Wave Gun Heavy Phase Cannon > --- INVENTORY -------- Gravmag Array Energy Well Heavy Laser Spear Spear [Rating: 99] Favorites ----------- Power Enhanced Fission Core Engine Angular Momentum Engine Power Core Enhanced Fission Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Maneuvering Thrusters Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Datajack Energy Gun Makeshift Laser Energy Cannon Compact Ion Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 . . . Utility 6 | . . 1 1 1 . . . . 1 2 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 178 | 8 4 9 27 9 5 6 7 12 20 19 6 46 Power 20 | 2 . 1 4 2 . . 1 1 2 2 1 4 Engine 14 | 2 . 1 2 2 . . 1 1 2 1 1 1 Core 6 | . . . 2 . . . . . . 1 . 3 Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 4 3 8 3 4 2 . 4 4 2 2 10 Treads 7 | . 2 . . . 1 . . . . . . 4 Leg 27 | 2 2 . 3 3 . 2 . 3 4 2 2 4 Wheel 6 | . . 2 4 . . . . . . . . . Hover 5 | . . 1 . . 2 . . . . . . 2 Flight 3 | . . . 1 . 1 . . 1 . . . . Utility 58 | 2 . 2 6 3 . 3 4 3 8 10 2 15 Device 32 | . . . 1 1 . 3 2 2 3 7 2 11 Storage 7 | 2 . 1 . . . . . . . 2 . 2 Processor 7 | . . 1 1 . . . 1 . 2 . . 2 Hackware 1 | . . . 1 . . . . . . . . . Protection 11 | . . . 3 2 . . 1 1 3 1 . . Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 . 3 9 1 1 1 2 4 6 5 1 17 Energy Gun 14 | 1 . 1 . . . . 1 2 2 2 . 5 Energy Cannon 8 | . . . 2 . . . . . 1 2 1 2 Ballistic Gun 9 | 1 . . 1 . . 1 . 2 1 1 . 2 Ballistic Cannon 5 | . . . . . . . . . . . . 5 Launcher 10 | . . 1 5 1 . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 . 1 2 1 2 Parts Lost 91 | . 5 . 13 5 9 . . 17 1 5 8 28 Power 11 | . 1 . 2 1 2 . . 2 . . 1 2 Propulsion 23 | . 2 . 4 2 3 . . 3 1 . 2 6 Utility 32 | . . . 2 1 3 . . 8 . 4 3 11 Weapon 25 | . 2 . 5 1 1 . . 4 . 1 2 9 Highest Loss Streak 13 | . 5 . 6 4 8 . . 13 1 2 5 7 Average Slot Usage (%) 87 | . 94 93 98 95 89 70 91 77 87 99 50 77 Engine 6 | . 13 11 4 11 11 . 6 6 11 7 3 1 Core 2 | . . . 4 2 . . . . . 3 1 6 Treads 2 | . 2 1 . . 1 7 7 6 . . . 3 Leg 12 | . 26 . 9 18 18 7 7 9 20 23 12 9 Wheel 2 | . . 21 12 . . . . . . . . . Flight 2 | . . . 3 3 1 7 7 4 . . . . Device 13 | . . . 4 1 . 11 15 9 10 16 8 26 Storage 5 | . 28 22 13 7 5 . . . . 5 5 7 Processor 7 | . . 9 6 7 7 7 7 4 11 11 9 4 Hackware 2 | . . . 2 7 7 7 7 6 . . . . Protection 5 | . . . 8 10 12 . 6 8 11 10 . . Energy Gun 4 | . 11 10 . . . . 6 6 8 3 . 4 Energy Cannon 2 | . . . 4 . . . . . 2 6 3 2 Ballistic Gun 2 | . 13 . . 7 5 5 . 3 6 5 1 1 Launcher 2 | . . . 10 7 5 . . . . . . 1 Impact Weapon 1 | . . 6 6 . . 7 . . . . . . Slashing Weapon 1 | . . . . . . . 6 4 . . . . Special Melee Weapon 2 | . . . 2 7 7 7 7 1 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 75 | 17 17 16 32 38 38 13 21 34 48 72 71 75 Greatest Support 81 | 20 20 26 48 33 30 22 18 40 67 72 72 81 Greatest Overweight (x) 2 | 1 1 . 2 1 1 . 1 . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 6 6 4 4 4 4 4 4 10 Average Capacity 5 | 6 8 7 6 6 5 4 4 4 4 4 4 6 Most Carried 8 | 8 8 8 8 6 5 4 4 4 4 4 4 8 Average Carried 4 | 4 7 7 6 5 4 3 3 2 3 3 3 5 Final Capacity 8 | 8 8 8 6 6 4 4 4 4 4 4 4 4 Final Carried 8 | 8 6 8 6 5 4 4 4 2 4 3 4 4 Class Distribution -------------------- 29% | Mutant 21% | Derelict-Mutant 15% | Tank 13% | Scavenger-Tank 11% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Matter Collected 3156 | 279 19 58 314 163 260 38 146 119 239 400 . 1121 Remotely . | . . . . . . . . . . . . . Salvage Created 3734 | 89 35 58 524 175 82 . . 113 247 778 . 1633 Parts 196 | 4 4 3 48 6 8 . . 6 13 41 . 63 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . 8 . . 22 . . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 75 | . 1 1 19 4 3 . . 2 3 11 . 31 Melee 4 | . . 1 . . . . . 1 . . . 2 Guns 21 | . 1 . . 2 3 . . 1 3 4 . 7 Cannons 31 | . . . 3 . . . . . . 7 . 21 AOE 19 | . . . 16 2 . . . . . . . 1 Classes Destroyed 12 | 1 1 1 5 . . . . . . 4 . . Worker 3 | . . . 3 . . . . . . . . . Builder 4 | . . . . . . . . . . 2 . 2 Tunneler 1 | . . . 1 . . . . . . . . . Recycler 3 | 1 . . 2 . . . . . . . . . Watcher 3 | . . . 1 . . . . . 2 . . . Swarmer 15 | . . . 10 . 3 . . 1 . . . 1 Grunt 30 | . 1 . 3 3 . . . 1 1 2 . 19 Brawler 3 | . . . . . . . . . . 1 . 2 Duelist 2 | . . . . . . . . . . 2 . . Sentry 16 | . . 1 4 1 . . . . 2 3 . 5 Hunter 2 | . . . 2 . . . . . . . . . Programmer 7 | . . . . . . . . . . 3 . 4 Best Kill Streak 7 | 1 1 1 7 3 3 . . 1 1 4 . 5 Combat Bots Only 5 | . 1 1 4 3 3 . . 1 1 2 . 5 Max Kills in Single Turn 3 | 1 1 1 3 1 2 . . 1 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . . . . 1 Melee 1 | . . 1 . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Damage Taken 11416 | . 820 59 1701 377 757 . . 1607 434 1254 213 4194 Core 1843 | . 208 15 253 33 55 . . 249 26 248 53 703 Absorbed by Shields 595 | . . . . . . . . . . 171 30 394 Core Remaining (%) 68 | 100 16 96 54 . . . . 51 96 . . . Volleys Fired 256 | 5 9 . 35 13 13 . . 10 13 48 . 110 Largest 3 | 1 2 . 2 2 2 . . 3 3 3 . 3 Hottest 239 | 50 70 . 98 58 58 . . 153 203 214 . 239 Shots Fired 538 | 5 18 . 53 18 18 . . 24 34 126 . 242 Gun 279 | 5 18 . 5 13 13 . . 24 29 65 . 107 Cannon 213 | . . . 18 . . . . . 2 61 . 132 Launcher 46 | . . . 30 5 5 . . . 3 . . 3 Special . | . . . . . . . . . . . . . Kinetic 224 | . 9 . 5 13 13 . . 9 13 46 . 116 Thermal 224 | 5 9 . 18 . . . . 15 12 65 . 100 Explosive 35 | . . . 22 5 5 . . . . . . 3 Electromagnetic 55 | . . . 8 . . . . . 9 15 . 23 Robot Hit Streak 22 | 3 3 . 14 7 10 . . 11 10 11 . 22 Robot Miss Streak 7 | 1 3 . 2 2 2 . . 7 4 5 . 3 Penetration Max 3 | . . . . . 1 . . . . 3 . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 369 | 4 8 4 40 14 15 . . 12 24 72 . 176 Core Hits 194 | 2 2 1 52 10 7 . . 5 16 31 . 68 Critical Hits 27 | . . . . . . . . . . 11 . 16 Critical Kills 9 | . . . . . . . . . . 4 . 5 Critical Parts Destroyed 15 | . . . . . . . . . . 6 . 9 Melee Attacks 36 | . . 5 14 . 3 . . 9 . . . 5 Impact 12 | . . 5 7 . . . . . . . . . Slashing 9 | . . . . . . . . 9 . . . . Piercing 5 | . . . . . . . . . . . . 5 Sneak Attacks 7 | . . . 6 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 10611 | 52 111 80 1824 386 405 . . 287 643 1451 . 5372 Guns 3470 | 52 111 . 63 216 213 . . 139 396 509 . 1771 Cannons 4292 | . . . 210 . . . . . . 935 . 3147 Explosions 2364 | . . . 1419 170 192 . . . 247 . . 336 Melee 471 | . . 80 132 . . . . 148 . . . 111 Ramming 14 | . . . . . . . . . . 7 . 7 Kinetic 3179 | . 36 . 63 216 213 . . 40 174 307 . 2130 Thermal 4205 | 52 75 . 210 . . . . 99 285 1093 . 2391 Explosive 1830 | . . . 1156 170 192 . . . . . . 312 Electromagnetic 912 | . . . 263 . . . . . 184 44 . 421 Impact 212 | . . 80 132 . . . . . . . . . Slashing 148 | . . . . . . . . 148 . . . . Piercing 111 | . . . . . . . . . . . . 111 Highest Corruption 18 | . . . . . . . . 5 . 5 5 18 Average Corruption 6 | . . . . . . . . 4 . 2 5 8 Corruption Purged . | . . . . . . . . . . . . . Effects 116 | . . . . . . . . 8 . 8 4 96 Message Errors 19 | . . . . . . . . 1 . 1 . 17 Matter Fused 21 | . . . . . . . . 3 . 1 1 16 Heat Flow Errors 11 | . . . . . . . . 1 . . 1 9 Energy Discharges 5 | . . . . . . . . . . 1 . 4 Parts Rejected 4 | . . . . . . . . . . 1 . 3 Data Loss (minor) 11 | . . . . . . . . 1 . 1 2 7 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . 9 Targeting Errors 27 | . . . . . . . . 2 . 3 . 22 Weapon Failures 7 | . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 142 | . . . 52 3 12 . . . . 34 . 41 Projectiles 54 | . . . . . . . . . . 34 . 20 Explosions 30 | . . . 15 3 12 . . . . . . . Melee 58 | . . . 37 . . . . . . . . 21 Knockbacks 10 | . . . 1 . . . . . . . . 9 Impact 1 | . . . 1 . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 173 | . . . 50 12 68 . . . 38 . . 5 Shots 10 | . . . 5 1 2 . . . 1 . . 1 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 3 | . 1 . . . . . . . . 1 . 1 Kicked 2 | . 1 . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 453 | 50 60 . 165 40 45 . . 230 123 316 193 453 Average Temperature 79 | 26 22 . 64 19 18 . . 93 42 134 97 102 Received Heat Transfer 2234 | . 30 18 342 132 180 . . 141 123 188 . 1080 Effects 4 | . . . . . . . . . . 1 . 3 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . 1 . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . 2 7 . 2 Heat Transferred 5994 | 148 222 . 370 . . . . 185 335 1458 . 3276 Parts Sabotaged 3 | . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Peak Influence 663 | 5 78 139 454 279 . . . . 456 619 183 663 Initial 183 | . 3 11 58 182 . . . . 54 149 183 72 Average 237 | 1 37 34 250 208 . . . . 142 394 144 260 Maximum Alert Level 2 | . . . 2 1 . . . . 2 2 . 2 Low Security (%) 52 | 100 100 100 38 38 . . . . 83 17 100 48 Level 1 21 | . . . 40 61 . . . . 3 28 . 20 Level 2 25 | . . . 20 . . . . . 13 54 . 31 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 4 2 . . . . 2 8 . 13 Investigation 6 | . . . 1 . . . . . 1 1 . 3 Extermination 5 | . . . . 1 . . . . . 2 . 2 Reinforcement 12 | . 1 1 3 1 . . . . . 2 . 4 Assault 5 | . . . . . . . . . . 3 . 2 Garrison 3 | . . . . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . . . . Construction Impeded 6 | . . . 2 . . . . . . 2 . 2 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Distress Signals 5 | . . 1 1 . . . . . . 1 . 2 Communications Jammed 5 | . . . 5 . . . . . . . . . Distress Signals 5 | . . . 5 . . . . . . . . . Times Spotted 214 | . 8 5 33 5 9 2 . 27 7 39 6 73 Peak Tracking Total 13 | . 6 9 5 3 6 4 . 13 3 9 6 11 Tactical Retreats 27 | . . . 3 . 1 2 . 2 1 4 . 14 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Traps Triggered 6 | . . . 1 . . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Disabled 17 | . . . 3 . . . . . . 9 . 5 Max in Single Turn 2 | . . . 1 . . . . . . 1 . 2 Garrison Access 2 | . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Accessed 26 | . 1 4 9 1 . . 1 . 3 3 . 4 Terminals 11 | . 1 2 8 . . . . . . . . . Fabricators 4 | . . . . 1 . . . . 2 . . 1 Repair Stations 3 | . . . . . . . . . 1 1 . 1 Recycling Units 2 | . . 1 . . . . . . . 1 . . Scanalyzers 2 | . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . 1 . . . . . . 1 . 1 Total Hacks 71 | . 1 20 27 2 . . 1 . 6 4 . 10 Successful 33 | . . 14 8 1 . . 1 . 5 2 . 2 Failed 38 | . 1 6 19 1 . . . . 1 2 . 8 Catastrophic 8 | . 1 2 3 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 56 | . 1 4 17 . . . 4 . 8 9 . 13 Terminals 31 | . 1 8 22 . . . . . . . . . Fabricators 11 | . . . . 2 . . . . 5 . . 4 Repair Stations 3 | . . . . . . . . . 1 1 . 1 Recycling Units 5 | . . 3 . . . . . . . 2 . . Scanalyzers 10 | . . 9 . . . . . . . . . 1 Garrison Access 10 | . . . 5 . . . . . . 1 . 4 Terminal Hacks 10 | . . 2 7 . . . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . 1 2 . . . . . . . . . Fabricator Hacks 7 | . . . . 1 . . . . 4 . . 2 Load Schematic 4 | . . . . 1 . . . . 2 . . 1 Build 3 | . . . . . . . . . 2 . . 1 Repair Station Hacks 1 | . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . 3 . . . . . . . 1 . . Process 1 | . . 1 . . . . . . . . . . Report Inventory 2 | . . 1 . . . . . . . 1 . . Retrieve Matter 1 | . . 1 . . . . . . . . . . Scanalyzer 9 | . . 9 . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 1 4 9 1 . . . . . 3 . 4 Full Trace Events 3 | . . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . . 1 . . . . . Parts Built 5 | . . . . . . . . . 3 . . 2 Matter 548 | . . . . . . . . . 270 . . 278 Time 274 | . . . . . . . . . 135 . . 139 Total Part Build Rating 25 | . . . . . . . . . 7 . . 18 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 8 | . . 8 . . . . . . . . . . Retrieved Matter 8 | . . 8 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . 2 . . . . . . . Non-combat 4 | . . . 3 . 1 . . . . . . . Combat 2 | . . . 1 . 1 . . . . . . . Robot Hacks Applied 7 | . . . 5 . 2 . . . . . . . parse_system 5 | . . . 3 . 2 . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . check_alert 1 | . . . 1 . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Total Allies 15 | . . . . . . . 8 . . 4 . 3 Largest Group 8 | . . . . . . . 8 8 . 4 . 2 Highest-Rated Group 255 | . . . . . . . 255 255 . 236 . 70 Highest-Rated Ally 85 | . . . . . . . 40 40 . 85 . 35 Zionite Dispatches 4 | . . . . . . . . . . 2 . 2 Heavy 1 | . . . . . . . . . . 1 . . Demo 2 | . . . . . . . . . . 1 . 1 Kinetic Resupply 1 | . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . 1 Ally Attacks 117 | . . . . . . . . 79 . 25 . 13 Total Damage 4976 | . . . . . . . . 1411 . 2246 . 1319 Kills 26 | . . . . . . . . 11 . 7 . 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . 1 1 . 2 Main Access 1 | . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Turns Passed 8107 | 96 141 333 837 306 328 285 1406 359 812 1050 182 1972 Spaces Moved 5565 | 57 88 263 631 193 257 253 1110 292 550 701 141 1029 Core 87 | 5 . . . . . . . . . . . 82 Treads 879 | . 5 . . . . 79 . . . . . 795 Legs 3631 | 52 83 . 227 193 157 89 1110 211 529 701 141 138 Wheels 667 | . . 263 404 . . . . . . . . . Hover 21 | . . . . . 7 . . . . . . 14 Flight 280 | . . . . . 93 85 . 81 21 . . . Fastest Speed 35 | 50 120 90 90 120 55 65 120 35 45 122 120 50 Average Speed 118 | 117 123 90 102 132 111 109 122 97 118 122 122 134 Slowest Speed 200 | 120 160 90 150 150 150 145 150 120 150 153 150 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 22 28 57 8 37 57 89 57 11 23 96 30 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 11 | . . . . . . . 2 . . . . 9 Known Exits Taken 5 | . . 1 . . 1 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . 1 . . . . Scrap Searched 8 | . . . . . . 2 4 2 . . . . Spaces Dug 13 | . . . . . . . . . 1 . . 12 Terrain Destroyed 283 | . . . 147 29 27 . . . 5 6 . 69 Melee . | . . . . . . . . . . . . . Projectile 39 | . . . 1 . . . . . 1 6 . 31 AOE 244 | . . . 146 29 27 . . . 4 . . 38 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Total 6560 | 79 103 351 750 223 278 259 1152 336 679 800 147 1403 Wait 403 | 1 . 54 26 6 . . 29 8 81 12 . 186 Move 5554 | 56 87 262 630 192 256 252 1109 291 549 701 140 1029 Hop . | . . . . . . . . . . . . . Pick Up 55 | 8 . 11 8 2 . 1 2 3 5 5 1 9 Fast Attach 91 | 7 . 4 10 5 1 3 4 6 12 5 6 28 Attach 44 | . 2 4 11 3 2 2 . 3 . 5 . 12 Detach 12 | . . 2 2 . 1 . . . . . . 7 Swap 44 | 1 2 1 6 1 2 1 3 3 8 10 . 6 Drop 63 | 1 2 8 8 1 . . 5 3 11 13 . 11 Fire 256 | 5 9 . 35 13 13 . . 10 13 48 . 110 Melee 35 | . . 5 14 . 3 . . 9 . . . 4 Ram . | . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . 1 . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Core integrity fell below 50% 238 | -10/Materials | Core integrity fell below 20% 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 261 | -9/Materials | Lost 5 parts (1p2n2w) 307 | -9/Materials | Build established: Mutant 544 | -9/Materials | Discovered new exit (range 17) 560 | -9/Materials | Discovered new exit (range 12) 570 | -9/Materials | Identified exit to Materials 571 | -9/Materials | Entered another Materials area 571 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1007 | -8/Materials | Lost 6 parts (1p1n2u2w) 1390 | -8/Materials | Discovered new exit (range 14) 1408 | -8/Materials | Entered Factory 1408 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1555 | -7/Factory | Lost 4 parts (1p1n1u1w) 1694 | -7/Factory | Discovered new exit (range 5) 1714 | -7/Factory | Entered Lower Caves 1762 | -7/Lower Caves | Identified exit to Lower Caves 1852 | -7/Lower Caves | Build established: Scavenger-Mutant 2021 | -7/Lower Caves | Lost 8 parts (2p2n3u1w) 2042 | -7/Lower Caves | Entered another Lower Caves area 2063 | -7/Lower Caves | Learned 8 Factory zone layouts 2165 | -7/Lower Caves | Identified exit to Zion 2327 | -7/Lower Caves | Entered Zion 2448 | -7/Zion | Identified exit to Proximity Caves 2514 | -7/Zion | Build established: Derelict-Mutant 2520 | -7/Zion | Learned Factory trap positions 2613 | -7/Zion | Learned location of Armory (-3) 2685 | -7/Zion | Learned location of Data Miner (-6) 2717 | -7/Zion | Received a hallucinogenic algorithm 3011 | -7/Zion | Imprinted 3013 | -7/Zion | Declared Zion's savior 3383 | -7/Zion | Found Prototype Device 3384 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3501 | -7/Zion | Gained Derelict followers 3733 | -7/Zion | Entered Proximity Caves 3733 | -6/Proximity Caves | Accompanied by 8 allies 3877 | -6/Proximity Caves | Lost 4 parts (3u1w) 3981 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4083 | -6/Proximity Caves | Discovered new exit (range 6) 4092 | -6/Proximity Caves | Entered Factory 4092 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4094 | -6/Factory | Loaded intel: 95 trap records 4118 | -6/Factory | Lost 13 parts (2p3n5u3w) 4477 | -6/Factory | Discovered new exit (range 5) 4491 | -6/Factory | Fabricated Enh. Flamer? 4672 | -6/Factory | Retrieved Zion intel report: Main Access 4672 | -6/Factory | Identified exit to Factory 4769 | -6/Factory | Fabricated Imp. Ion Engine (x2) 4780 | -6/Factory | Local fabrication network quarantined 4865 | -6/Factory | Discovered new exit (range 21) 4892 | -6/Factory | Build established: Tank 4893 | -6/Factory | Garrison activated, responded to threat 4904 | -6/Factory | Entered another Factory area 4904 | -5/Factory | Evolved 2 slots: Utility x2 5066 | -5/Factory | Zion Heavy squad teleported in 5386 | -5/Factory | Build established: Scavenger-Tank 5410 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5411 | -5/Factory | Zion Demo squad teleported in 5474 | -5/Factory | Spotted B-75 Beast 5504 | -5/Factory | First assault squad dispatched 5954 | -5/Factory | Sucked down chute 5954 | -5/Factory | Entered Waste 5964 | -5/Waste | Spotted C-40 Crusher 5966 | -5/Waste | Spotted C-40 Crusher 6005 | -5/Waste | Spotted C-40 Crusher 6017 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6020 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6024 | -5/Waste | Spotted C-40 Crusher 6027 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6029 | -5/Waste | Spotted C-40 Crusher 6031 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6062 | -5/Waste | Lost 5 parts (2n1u2w) 6090 | -5/Waste | Spotted C-40 Crusher 6094 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6111 | -5/Waste | Discovered new exit (range 22) 6125 | -5/Waste | Lost 3 parts (1p2u) 6136 | -5/Waste | Entered Factory 6323 | -5/Factory | Build established: Mutant 6361 | -5/Factory | Fabricated Biometal Heavy Treads (x2) 6807 | -5/Factory | Lost 3 parts (2u1w) 7351 | -5/Factory | Spotted B-75 Beast 7380 | -5/Factory | Build established: Tank 7397 | -5/Factory | Retrieved Zion intel report: Emergency Access 7398 | -5/Factory | Zion Demo squad teleported in 7516 | -5/Factory | System corruption reached 10% 7592 | -5/Factory | Lost 7 parts (4u3w) 7633 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7634 | -5/Factory | Zion Kinetic Resupply teleported in 7637 | -5/Factory | Terminal network hard line cut 7912 | -5/Factory | Core integrity fell below 50% 7914 | -5/Factory | Build established: Scavenger-Gunner 7936 | -5/Factory | First assault squad dispatched 7971 | -5/Factory | Lost 6 parts (1p3n1u1w) 8028 | -5/Factory | Lost 3 parts (1n1u1w) 8069 | -5/Factory | Core integrity fell below 20% 8099 | -5/Factory | Lost 7 parts (1p1n2u3w) 8108 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08047_ U-05 Engineer builds a Wall. 08055_ Enh. Gauss Cannon destroyed. 08060_ Adv. Cooling System destroyed. 08060_ Magnetic Acceleration Cannon destroyed. 08062_ G-50 Soldier destroyed. 08065_ Fusion Modulator explodes. 08065_ Hvy. Laser destroyed. 08065_ Imp. Treads destroyed. 08065_ Fabricator disabled. 08066_ Dropped Med. Storage Unit. 08066_ Dropped Sml. Storage Unit. 08067_ Enh. Fission Core destroyed. 08068_ System corrupted: Matter fused (-5). 08068_ Imp. Target Analyzer destroyed. 08085_ SO1R2MQ9C6CC&OH8YCW51V2I3B 08089_ Connecting with Repair Station... 08089_ ALERT: Suspicious activity at Repair Station F004. Dispatching Investigation squad. 08100_ System corrupted: Heat flow error (+179). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | ########?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ [ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #?????????????????#???????????????????????? | | #????????????????? ##?????????????????????? | | ##+#####?????????????????###?????????????????????? | | #????????????######## #####?????????????????? | | ############## #?????????????????? | | + #?????????????????? | | ############## ! #?????????????????? | | #????????????# !#?????????????????? | | ## ###????????????#" #?????????????????? | | #??????????????#" #?????????????????? | | #??????????????#" #########+###?????? | | #??????????????#T ! + +?????? | | ####??????????????#" ! |# #???????? | | #?????????????????#" = # #???????? | | #?????????????????#" + #???????? | | ??????????????????# !# #???????? | | ?????????????+######+########### #####???? | | ?????? gg @ #?? | | ?????? g # | | ?????? g + | | ??????? # | | ??????? t #?? | | ????????#####t################### #???? | | ????????????????????????????????# ###+# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ############ | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ???????????????????############## ##########?? | | ???????????????????# # # #?? | | ???????????????????# # # """" #?? | | ???????????????????# ! """" # # """" #?? | | ??????????????????# ! """" # # """" #?? | | ???????????? ???# ! """" # + """" #?? | | ????????????? ???# """" + # """" #?? | | ????????????# #??# # # """" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 43 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 8 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Stasis Canceling 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Flamer | x1 | -6/Factory Imp. Ion Engine | x2 | -6/Factory Biometal Heavy Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club I'm Back, Baby! Just What I Needed Robot Respite Significant Disruption System Compromised The One Tourist True Hacker Universal Adapter Challenges ------------ None Game ------ Seed RagnarokLightningBoregun Manual? 0 Play Time 02:50:38 Cumulative 33.7 hours Start 2020.09.23 @ 08:35:18 End 2020.09.27 @ 19:36:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54df7de5-4fc0-47c8-8cbc-78b5b1483e85