Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.15 @ 15:52:48 Player: FrigidRock Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (366) 1830 Value Destroyed (18788) 18788 Prototype IDs (68) 1360 Alien Tech Used (5) 1000 Bonus (15419) 15419 TOTAL SCORE: 48497 Bonus ------- High Alert Combat Kills 2051 Follower Combat Kills 1644 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -276 Cogmind --------- Core Integrity 892/1600 Matter 690/700 Energy 338/350 System Corruption 22% Temperature Cool (7) Movement Walking (117) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Advanced Myomer Leg Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY (15) ----- Advanced Coolant Injector Large Storage Unit Advanced Matter Compressor Advanced Visual Processing Unit Spectral Analyzer Advanced Signal Interpreter Weapon Mount Advanced Target Analyzer Experimental Core Analyzer Improved Weapon Cycler Experimental Transmission Jammer Advanced System Shield > --- WEAPON (4) ------- Micro-nuke Launcher > --- INVENTORY (15) --- Light Quantum Reactor Advanced Myomer Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Energy Well (500) Gamma Rifle Phase Gun Bore Cannon Heavy Shock Bomb Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Matter Compressor Spectral Analyzer Advanced Signal Interpreter Weapon Mount Advanced Target Analyzer Experimental Core Analyzer Improved Weapon Cycler Experimental Actuator Array Stasis Canceller Experimental Transmission Jammer Centrium Light Armor Plating Advanced System Shield > --- WEAPON ----------- Phase Gun Helical Railgun Linear Accelerator Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Myomer Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Energy Well Phase Gun Phase Gun Quantum Rifle Heavy Shock Bomb Launcher Micro-nuke Launcher Sigix Containment Pod [Rating: 200] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . 2 1 . . . . 2 . . . . 2 . . . . . . . 2 . 1 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Attached 441 | 7 5 1 13 . 13 14 . 3 9 8 41 3 2 2 11 23 21 7 45 . 7 10 2 60 39 19 16 60 Power 58 | 1 . . 2 . 1 5 . . . 1 5 . 1 . . 2 3 1 7 . . 2 . 9 3 3 4 8 Engine 11 | 1 . . 1 . 1 1 . . . . 2 . . . . 1 2 . 1 . . . . 1 . . . . Core 13 | . . . 1 . . 4 . . . 1 3 . 1 . . 1 1 . . . . . . 1 . . . . Reactor 34 | . . . . . . . . . . . . . . . . . . 1 6 . . 2 . 7 3 3 4 8 Propulsion 70 | 2 1 . 8 . 1 3 . 1 2 1 8 . . . 5 2 4 . 5 . . 3 . 5 5 2 1 11 Treads 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Leg 59 | . . . 7 . 1 3 . . 2 1 2 . . . 5 2 4 . 5 . . 3 . 5 5 2 1 11 Wheel 9 | 2 1 . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 148 | 1 2 1 2 . 4 2 . . 4 3 12 1 . . 2 7 10 2 18 . 7 2 . 17 13 9 8 21 Device 72 | . 1 1 . . . 1 . . 1 1 5 . . . . 4 7 . 11 . 1 1 . 8 9 6 4 11 Storage 12 | 1 . . 1 . . . . . . 1 . . . . . . . . 2 . . . . 2 2 . 2 1 Processor 19 | . 1 . 1 . 1 . . . . . 1 . . . . 2 . . 2 . 1 . . 3 1 2 1 3 Hackware 8 | . . . . . 2 . . . 1 . 1 . . . . . 1 . . . 1 1 . . 1 . . . Protection 37 | . . . . . 1 1 . . 2 1 5 1 . . 2 1 2 2 3 . 4 . . 4 . 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 165 | 3 2 . 1 . 7 4 . 2 3 3 16 2 1 2 4 12 4 4 15 . . 3 2 29 18 5 3 20 Energy Gun 74 | 2 . . 1 . 2 1 . 1 . 1 11 1 . 2 2 9 . 1 6 . . 3 1 8 10 3 2 7 Energy Cannon 21 | . . . . . 1 . . . 1 . 2 . . . 1 . 1 . 3 . . . . 10 1 1 . . Ballistic Gun 12 | 1 . . . . 1 1 . . . 1 . . . . . 1 . 1 1 . . . . 3 . . . 2 Ballistic Cannon 34 | . 2 . . . 1 1 . . 1 . 1 . . . . 1 2 2 4 . . . . 6 4 1 1 7 Launcher 24 | . . . . . 2 1 . 1 1 1 2 1 1 . 1 1 1 . 1 . . . 1 2 3 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . 3 . . . 1 . 5 . . . 1 . 1 3 7 . . 3 . 6 8 1 1 6 Corrupted Parts 5 | . . . . . . . . . . 1 . . . . 2 . . 2 . . . . . . . . . . System Corruption 24 | . . . . . . . . . . 10 . . . . 9 . . 5 . . . . . . . . . . Parts Lost 75 | . . 1 2 . 2 2 2 . . 4 4 . . . 2 10 3 1 1 . 1 . . 4 7 4 1 24 Power 10 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 . . 4 Propulsion 15 | . . 1 1 . . 2 2 . . 3 2 . . . 2 . . . . . . . . . 1 . . 1 Utility 30 | . . . . . 1 . . . . 1 . . . . . 5 2 . 1 . 1 . . 3 4 2 1 9 Weapon 20 | . . . . . . . . . . . 1 . . . . 4 1 1 . . . . . . 1 2 . 10 Highest Loss Streak 10 | . . 1 2 . 1 1 1 . . 4 2 . . . 1 4 1 1 1 . 1 . . 2 4 2 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 97 94 100 88 89 81 74 81 88 88 93 91 80 93 95 95 99 99 100 99 85 100 97 96 97 95 96 Engine 1 | . 14 14 5 . 1 3 7 7 7 3 2 . . . . . 5 4 . . . . . . . . . . Core 1 | . . . 5 11 6 3 . . . 3 3 6 6 6 6 4 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 9 10 10 10 10 8 8 7 8 7 Leg 16 | . . . 21 33 27 26 18 15 24 19 2 . . . 19 23 22 23 21 21 21 20 21 19 18 16 16 15 Wheel 3 | . 28 28 8 . . . . . . . 10 20 20 20 . . . . . . . . . . . . . . Device 15 | . 7 11 11 11 4 . . . . 4 18 13 13 13 13 21 20 17 17 21 21 21 21 22 20 19 20 20 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 5 Processor 11 | . 3 . 11 11 9 7 7 7 7 7 6 6 6 6 6 11 11 11 13 10 10 10 10 12 17 17 18 19 Hackware 9 | . . . . . 16 15 15 15 15 15 13 13 13 13 13 7 5 11 10 10 6 5 5 4 7 8 8 6 Protection 7 | . . . . . . 8 15 15 15 9 6 13 13 13 13 6 9 11 4 5 8 10 10 8 2 2 4 5 Energy Gun 7 | . 7 . 7 11 1 1 3 . . 5 6 11 11 . 12 9 . . 7 15 15 1 14 5 7 11 6 4 Energy Cannon 1 | . . . . . 4 7 3 . . 1 1 . . . . . 2 . 3 . . . . 4 . . 4 1 Ballistic Cannon 3 | . 20 28 12 11 1 3 . . . . 1 . . . . . 7 6 2 . . . . 1 4 4 5 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 14 17 17 22 20 32 36 36 26 39 39 43 39 41 37 45 47 53 58 83 73 75 75 81 88 88 94 100 111 Greatest Support 124 | 26 26 20 39 39 41 54 54 26 59 59 48 48 48 48 91 96 96 70 101 101 101 118 118 118 113 122 122 124 Greatest Overweight (x) 3 | . . 1 1 . . . 1 . . . 3 . . . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 25 15 Average Capacity 11 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Most Carried 15 | 2 6 6 10 6 8 8 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 14 15 Average Carried 10 | . 3 5 4 6 6 6 8 9 9 6 8 9 9 9 9 8 9 9 9 10 9 9 10 9 12 13 13 14 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 14 | 1 6 5 6 6 6 8 10 10 7 6 10 10 10 9 9 9 9 10 10 10 10 10 10 12 10 14 14 12 Class Distribution -------------------- 43% | Hacker-Mutant 13% | Scavenger-Skirmisher 12% | Scavenger-Gunner 11% | Hacker-Gunner 8% | Scavenger-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Gunner | -3/Quarantine Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 11602 | 266 66 59 437 13 351 252 87 53 60 195 733 153 29 . 160 338 565 290 830 40 79 . 51 1313 622 970 679 2911 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18039 | . 206 . 426 13 1298 334 176 185 . 297 1604 291 . . 378 489 403 464 1455 75 283 . 151 2543 602 951 1453 3962 Parts 720 | . 17 . 33 3 66 29 3 7 . 15 56 12 . . 5 18 13 18 39 1 15 . 3 88 35 33 73 138 Haulers Intercepted 13 | . 1 . 2 . 3 . . . . . 1 . . . 1 . . . . . . . . 3 . 1 1 . Recyclers Shooed 9 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 4 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 3 2 . 11 . 13 . . 7 . . . . . 16 . 2 . . . . . Prevented 11 | . . . . . . . . 5 . 6 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 288 | . 7 . 10 . 17 9 4 3 . 8 21 8 . . 11 7 9 6 20 1 9 . 3 34 9 9 24 59 Guns 89 | . . . 2 . 1 . 1 1 . 6 3 6 . . 5 4 . . 8 . 9 . 2 7 6 1 8 19 Cannons 135 | . 7 . 8 . 3 9 . . . . 3 . . . 1 1 8 1 8 . . . . 22 2 8 16 38 AOE 36 | . . . . . 10 . . 2 . . 8 2 . . 4 . 1 3 2 . . . 1 3 . . . . Classes Destroyed 21 | . 5 . 2 1 1 1 1 1 . 1 2 . . . . . 1 . . . 1 . . 2 . . . 2 Worker 10 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . . . . 2 . . . 2 Builder 7 | . . . . 1 2 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Tunneler 6 | . 1 . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 2 . 3 . . . . . 1 . . . 1 . . . . . . . . 3 . 1 1 . Recycler 11 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . 3 . 1 1 2 Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 Watcher 27 | . 1 . 2 . 3 . . . . . 4 . . . . 1 . 1 1 . . . . 1 1 2 3 7 Swarmer 65 | . 3 . 3 . . 6 . . . 4 . 3 . . 4 . . . . . 8 . . 12 . . 12 10 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 98 | . 4 . 3 . 14 . 2 2 . 1 12 4 . . 5 4 7 4 6 . . . 2 2 . 1 2 23 Brawler 6 | . . . . . . . . 1 . . 3 . . . . 1 . . 1 . . . . . . . . . Duelist 5 | . . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 25 | . . . 3 . 3 3 . . . 1 3 . . . . . 1 . 4 . . . 1 3 . 1 . 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Hunter 16 | . . . . . . . . . . 2 . . . . . . . . 4 . . . . 2 4 2 . 2 Programmer 51 | . . . . . . . 1 . . . 2 . . . 2 2 . . 5 . . . . 11 4 5 10 9 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Best Kill Streak 9 | . 5 . 5 1 9 3 2 3 . 3 5 3 . . 6 4 5 4 4 1 5 . 3 9 3 3 8 8 Combat Bots Only 7 | . 5 . 5 . 4 3 2 3 . 3 3 3 . . 5 2 5 4 4 1 5 . 3 6 3 2 6 7 Max Kills in Single Turn 4 | . 2 . 1 1 2 2 1 1 . 1 4 2 . . 2 1 2 2 2 1 1 . 1 2 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . 1 . . 3 1 . . 2 . 1 2 2 . . . 1 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Damage Taken 22405 | . 219 67 410 17 499 540 194 12 . 763 1330 91 . . 562 1616 1170 467 1334 58 508 . 352 1818 1903 1307 1023 6145 Core 2935 | . 38 14 127 10 128 71 24 . . 62 221 24 . . 109 212 165 72 77 14 94 . 71 97 463 134 78 630 Absorbed by Shields 175 | . . . . . . . . . . . . . . . . . 20 155 . . . . . . . . . . Redirected to Shielding 319 | . . . . . . . . . . 36 15 . . . 47 106 . . . . 13 . 11 91 . . . . Regen/Repaired (Parts) 81 | . . . . . . . . . . . 81 . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 79 . 65 76 . . . . 77 . . . . 58 . . 55 . . . . 77 . 42 90 . 55 Volleys Fired 841 | . 19 1 31 1 46 27 16 4 . 21 61 11 1 . 22 43 37 17 69 4 16 . 13 100 41 49 52 139 Largest 4 | . 2 2 2 2 2 2 2 2 . 2 2 2 1 . 2 2 2 2 3 3 3 . 3 3 3 4 4 4 Hottest 336 | . 80 70 75 75 110 140 140 116 . 108 150 150 43 . 150 150 138 114 209 192 192 . 209 287 262 304 299 336 Shots Fired 2112 | . 38 2 48 2 67 54 31 7 . 41 115 21 2 . 44 72 65 27 205 12 49 . 37 268 109 119 181 496 Gun 1019 | . 4 . 17 1 8 5 15 4 . 30 59 17 1 . 34 66 . . 127 12 49 . 34 129 88 77 73 169 Cannon 1015 | . 34 2 31 1 30 47 16 . . 6 49 . . . 5 5 65 21 75 . . . . 136 20 42 108 322 Launcher 78 | . . . . . 29 2 . 3 . 5 7 4 1 . 5 1 . 6 3 . . . 3 3 1 . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 729 | . 34 2 31 1 3 24 . . . 15 19 . . . . 5 52 21 40 . . . . 73 20 33 62 294 Thermal 947 | . . . 17 1 27 28 31 4 . 21 40 17 1 . 34 17 . . 162 12 49 . 34 126 71 39 73 143 Explosive 24 | . . . . . . . . . . . . 4 1 . 5 1 . . 3 . . . 3 3 1 . . 3 Electromagnetic 412 | . 4 . . . 37 2 . 3 . 5 56 . . . 5 49 13 6 . . . . . 66 17 47 46 56 Robot Hit Streak 54 | . 10 2 11 11 12 18 11 13 . 9 16 10 . . 23 54 16 12 32 22 24 . 36 45 16 24 21 39 Robot Miss Streak 5 | . 3 1 1 . 4 5 3 1 . 4 2 1 . . 1 1 2 1 2 1 1 . . 2 2 1 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Secondary Targets 10 | . . . . . . . . . . . . 1 . . 3 1 . . 1 . 1 . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . 1 1 . . 1 . 1 . . . 1 . . . Shots Hit Robots 1480 | . 26 1 41 2 47 37 28 4 . 36 89 17 . . 39 68 54 24 127 11 31 . 12 190 69 82 117 328 Core Hits 706 | . 10 . 18 1 39 33 7 5 . 23 46 13 . . 23 30 25 17 52 2 13 . 7 78 30 29 48 157 Critical Kills 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 Critical Strikes 132 | . . . 1 . . . . . . . 6 . . . 3 6 10 3 12 . 1 . 1 27 3 5 13 41 Burn 32 | . . . . . . . . . . . 4 . . . 3 4 . . 10 . 1 . 1 5 1 . . 3 Destroy 13 | . . . . . . . . . . . . . . . . . . 2 . . . . . 7 . . . 4 Blast 68 | . . . 1 . . . . . . . 1 . . . . 2 10 1 2 . . . . 8 1 4 7 31 Corrupt 19 | . . . . . . . . . . . 1 . . . . . . . . . . . . 7 1 1 6 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51895 | . 518 38 623 26 2113 885 678 213 . 816 3787 772 . . 1881 1383 1701 1322 4829 286 866 . 505 7056 2217 2594 4502 12284 Guns 20281 | . 45 . 170 11 147 124 340 56 . 493 1124 310 . . 754 1050 . . 2356 286 866 . 313 3199 1609 1255 2107 3666 Cannons 24001 | . 447 38 453 15 475 690 338 . . 79 1217 . . . 131 129 1531 585 1556 . . . . 3410 606 1339 2395 8567 Explosions 7580 | . 26 . . . 1491 71 . 157 . 244 1446 462 . . 996 204 139 737 917 . . . 192 447 . . . 51 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 33 | . . . . . . . . . . . . . . . . . 31 . . . . . . . 2 . . . Kinetic 17727 | . 447 38 453 15 54 371 . . . 217 406 . . . . 129 1373 585 827 . . . . 1931 606 1064 1576 7635 Thermal 20388 | . 26 . 170 11 442 443 678 56 . 374 1415 310 . . 754 367 107 . 3085 286 866 . 313 3563 1303 762 2107 2950 Explosive 3031 | . . . . . . . . . . . 233 462 . . 996 204 . . 917 . . . 192 . . . . 27 Electromagnetic 10716 | . 45 . . . 1617 71 . 157 . 225 1733 . . . 131 683 190 737 . . . . . 1562 306 768 819 1672 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . 1 3 3 3 10 1 1 1 1 10 2 2 7 4 4 8 8 8 12 26 8 7 22 Average Corruption 4 | . . . . . . 1 2 3 3 10 1 1 1 1 1 1 2 2 3 4 6 8 8 6 14 5 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 363 | . . . . . . 5 6 4 2 6 1 7 7 . 4 9 13 7 43 6 22 7 19 30 49 19 8 89 Message Errors 71 | . . . . . . . 2 . . 3 . 4 2 . 1 . 3 2 6 1 3 2 5 7 8 1 3 18 Matter Fused 86 | . . . . . . 2 . 1 . . . 1 1 . 2 2 4 3 12 3 4 2 8 7 12 5 2 15 Heat Flow Errors 37 | . . . . . . . . 1 1 1 . 1 . . . 1 4 2 3 . 4 . 1 2 6 3 2 5 Energy Discharges 45 | . . . . . . . 2 . 1 2 . . . . 1 1 1 . 5 1 3 . . 2 7 4 1 14 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 3 Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 42 | . . . . . . 1 . 1 . . 1 1 1 . . 1 1 . 9 1 2 1 1 3 5 2 . 11 Data Loss (major) 18 | . . . . . . . . 1 . . . . 1 . . . . . 4 . 2 2 . 3 1 1 . 3 Misfires 19 | . . . . . . 1 . . . . . . 1 . . 2 . . 1 . 1 . 1 1 2 1 . 8 Alerts 8 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . 1 1 1 . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Weapon Failures 25 | . . . . . . 1 1 . . . . . . . . 2 . . 2 . . . 2 4 3 1 . 9 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1316 | . . . . . 110 12 . . . . 203 7 . . . . 24 . 64 . . . 22 282 22 158 135 277 Projectiles 996 | . . . . . . 12 . . . . 73 . . . . . 24 . 47 . . . . 248 22 158 135 277 Explosions 320 | . . . . . 110 . . . . . 130 7 . . . . . . 17 . . . 22 34 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 86 | . 7 3 5 . 2 4 . . . . 1 . . . . 2 6 2 3 . . . . 6 7 6 10 22 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 78 | . 5 2 5 . 2 4 . . . . 1 . . . . 2 5 2 3 . . . . 6 7 5 8 21 Secondary 7 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Self-Inflicted Damage 687 | . . . . . 27 57 . . . . 369 . . . . . . . 69 . . . 28 113 . . . 24 Shots 18 | . . . . . 4 2 . . . . 7 . . . . . . . 1 . . . 1 2 . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Kicked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 113 9 117 12 399 216 441 240 132 348 336 85 . . . 491 243 159 302 166 198 . 198 524 285 538 202 355 Average Temperature 95 | . 41 6 46 8 77 74 187 95 68 111 50 20 . . . 134 59 78 91 73 53 . 100 143 77 130 58 87 Received Heat Transfer 3085 | . 84 . 144 . 270 93 63 9 . 90 447 63 . . 45 537 400 87 183 9 . . 39 72 . 18 18 414 Effects 19 | . . . . . 3 . 1 . . 1 1 . . . . 4 . . . . . . . 5 2 2 . . Shutdowns 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 2 . . Interference 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Damage (minor) 4 | . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . 4 . . . . 2 6 . . . . 1 . 2 . . . . . 2 1 . . 2 Combat Hostiles 19 | . . . . . 3 . . . . 2 6 . . . . 1 . 2 . . . . . 2 1 . . 2 Parts Fried 58 | . . . . . 6 . . . . 3 15 . . . . 2 . 2 . . . . . 10 1 10 3 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 9 | . . . . . . . 3 . . . 1 . . . 1 1 . . 2 1 . . . . . . . . Combat Hostiles 9 | . . . . . . . 3 . . . 1 . . . 1 1 . . 2 1 . . . . . . . . Parts Melted 67 | . . . 1 . 1 . 7 . . 2 9 1 . . 4 1 . . 14 1 2 . 1 14 1 1 5 2 Heat Transferred 29976 | . 50 . 375 25 716 741 1268 125 . 786 2500 700 . . 1800 1150 50 . 4480 459 1427 . 602 4600 1481 703 2257 3681 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 1 . . . 4 3 . . . 1 3 . . . . . 2 . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Peak Influence 1117 | . 281 107 338 67 601 412 . . . . 579 . . . . 132 225 523 347 . . . . 627 306 226 318 1117 Initial 306 | . . 92 31 62 21 180 . . . . . . . . . . . 73 157 . . . . 35 306 107 8 114 Average 246 | . 113 93 218 65 312 284 . . . . 92 . . . . 41 76 288 139 . . . . 265 142 102 154 823 Maximum Alert Level 4 | . 1 . 1 . 2 2 . . . . 2 . . . . . 1 2 1 . . . . 2 1 1 1 4 Low Security (%) 62 | 100 83 100 41 100 30 7 . . . . 88 . . . . 100 92 59 73 . . . . 44 90 96 49 4 Level 1 18 | . 16 . 58 . 23 74 . . . . 7 . . . . . 7 12 26 . . . . 22 9 3 50 6 Level 2 8 | . . . . . 45 17 . . . . 4 . . . . . . 28 . . . . . 33 . . . 11 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . . . 3 2 . . . . 6 . . . . 4 1 . 5 . . . . 12 2 3 4 14 Investigation 8 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 3 . . . 2 Extermination 22 | . . . . . . . . . . . 2 . . . . 1 . . 4 . . . . 3 1 3 2 6 Reinforcement 19 | . . . . . 3 . . . . . 4 . . . . 2 1 . 1 . . . . 2 1 . 2 3 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Garrison 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 5 Construction Impeded 4 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 19 | . 1 . 1 . 4 . . . . . 1 . . . 1 2 2 2 . . . . . . 1 2 . 2 Communications Jammed 189 | . . . . . . . . . . . . . . . . . . . 3 . . . . 66 33 33 19 35 Distress Signals 184 | . . . . . . . . . . . . . . . . . . . . . . . . 64 33 33 19 35 Times Spotted 446 | . 11 3 15 3 27 12 4 5 . 10 33 12 . . 11 17 25 16 33 1 9 . 4 44 17 21 31 82 Peak Tracking Total 8 | . 6 3 6 . 5 3 3 3 . 4 8 3 . . 5 5 5 5 4 1 1 . 2 7 5 6 6 6 Tactical Retreats 23 | . 1 . 1 . 4 . . 1 . . 2 . . . . 2 1 1 . . . . 1 . . 3 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 9 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 43 | . . . . . 6 1 . . . . 12 . . . . . 3 1 8 . 1 . . 3 4 . 1 3 Max in Single Turn 6 | . . . . . 2 1 . . . . 6 . . . . . 2 . 1 . 1 . . 1 1 . 1 2 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 93 | . 5 . 3 . 2 3 1 . . . 8 2 1 4 1 3 7 2 10 . 1 6 . 7 12 3 5 7 Terminals 63 | . 4 . 3 . 2 2 1 . . . 7 . 1 . 1 1 7 2 6 . . . . 3 11 1 4 7 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Repair Stations 5 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . 2 . 2 . . Total Hacks 238 | . 10 . 7 . 7 4 1 . . . 22 3 2 31 1 8 15 7 23 . 1 19 . 16 26 6 12 17 Successful 148 | . 3 . 3 . 5 4 1 . . . 8 3 2 31 1 4 8 5 15 . 1 19 . 6 15 4 7 3 Failed 90 | . 7 . 4 . 2 . . . . . 14 . . . . 4 7 2 8 . . . . 10 11 2 5 14 Catastrophic 17 | . 1 . 1 . 1 . . . . . 4 . . . . . 1 . 3 . . . . 1 . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 6 . 3 . . 2 . . . . 1 . . . . . . 2 5 . . . . 2 3 . 2 2 Terminals 147 | . 9 . 7 . 7 3 1 . . . 15 . 2 . 1 4 15 7 17 . . . . 7 23 3 9 17 Fabricators 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 3 . Repair Stations 15 | . . . . . . . . . . . 7 . . . . 2 . . 1 . . . . 2 3 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 1 . . . . . . . . . . . . 5 . . . . 5 . 3 . . Terminal Hacks 129 | . 2 . 3 . 5 3 1 . . . 5 3 2 31 1 2 8 5 11 . 1 19 . 2 14 2 6 3 Record 41 | . . . . . . . 1 . . . . 2 2 11 1 . 2 4 1 . . 7 . . 7 2 1 . Part Schematic 15 | . . . . . . 1 . . . . . . . 10 . . . . . . . 4 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 7 . . . . . . . . . . 1 . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Prototype ID Bank 10 | . 2 . . . . . . . . . . . . 3 . . . . 1 . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 8 | . . . . . 1 1 . . . . 1 . . . . . 1 . 1 . . . . 1 1 . 1 . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . . 2 . . . . . . . . . . . 1 . 3 . . . . . 1 . 2 . Locate Traps 5 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 . . . Scan Component 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . Seal Access 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . Unauthorized Hacks 4 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Reprogram 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 4 . 3 . 1 2 . . . . 8 . . . . 2 6 . 8 . . . . 7 6 2 5 6 Full Trace Events 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 3 . . . . 7 . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . 1 . . 14 . . . . 10 . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . 3 3 . . . 3 . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 30 | . . . . . . . . . . . . 2 . . 1 3 9 5 . . 3 . . 7 . . . . Largest Group 8 | . . . . . . . . . . . . 2 . . 1 1 6 8 7 . 3 3 3 6 . . . . Highest-Rated Group 682 | . . . . . . . . . . . . 62 . . 96 29 289 682 579 . 138 138 138 396 . . . . Highest-Rated Ally 159 | . . . . . . . . . . . . 31 . . 96 29 159 159 143 . 46 46 46 116 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 225 | . . . . . . . . . . . . 15 . . 3 17 39 46 43 . 4 . 21 37 . . . . Total Damage 6125 | . . . . . . . . . . . . 185 . . 53 247 848 1744 1449 . 91 . 442 1066 . . . . Kills 45 | . . . . . . . . . . . . 1 . . . 2 12 9 14 . 1 . . 6 . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . 1 . 2 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 24579 | 43 248 60 462 79 501 656 481 349 1115 404 2094 1342 1021 79 1326 875 1127 425 2936 371 675 203 492 1561 1094 1206 993 2361 Spaces Moved 13759 | 34 196 70 328 64 270 457 319 274 914 271 1106 449 327 89 359 385 612 293 1605 300 352 151 369 972 731 655 555 1252 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11481 | . . . 167 64 270 457 319 274 914 271 161 . . . 352 385 612 293 1605 300 352 151 369 972 731 655 555 1252 Wheels 2277 | 33 196 70 161 . . . . . . . 945 449 327 89 7 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 120 120 120 120 120 120 120 86 86 86 86 95 120 120 120 120 120 120 120 120 110 102 110 112 112 Average Speed 113 | 90 85 80 109 120 120 120 129 120 120 120 104 86 86 86 119 120 120 120 120 120 120 120 120 115 105 111 112 116 Slowest Speed 190 | 100 90 95 120 120 120 120 190 120 120 120 190 86 86 86 120 120 120 120 120 120 120 120 120 120 110 112 112 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 42 | 4 40 27 28 9 25 12 60 44 81 42 35 50 58 68 51 10 74 83 40 50 56 62 58 27 78 13 16 40 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 8 | . 1 . . . . . . . 1 . . 2 . 1 . . . . . . . 3 . . . . . . Known Exits Taken 15 | . . . . 1 . 1 . . . 1 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 . 1 . 1 1 1 . . 1 1 1 . 1 . 1 . . . . . . . . . . Scrap Searched 19 | . . 2 . . . . . 2 5 2 . 2 1 . 1 . . . . . 2 . 2 . . . . . Spaces Dug 210 | . . . . . . . . . . . . 23 18 . . . . . 32 . 3 . 12 17 46 18 1 40 Terrain Destroyed 834 | . 3 . . . 13 2 . . . 7 74 82 18 . 79 20 13 3 107 . 12 . 35 56 51 25 23 211 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 250 | . . . . . 2 . . . . 1 . . . . . 1 13 3 53 . 12 . 14 18 5 25 23 80 AOE 584 | . 3 . . . 11 2 . . . 6 74 82 18 . 79 19 . . 54 . . . 21 38 46 . . 131 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 21116 | 43 238 71 381 64 379 507 353 288 932 303 1928 1384 1065 91 1211 722 957 338 2458 303 572 173 390 1269 1000 1049 807 1840 Wait 5700 | . 11 . 1 . 40 4 16 . . 1 683 916 735 . 808 256 260 16 694 . 180 . 7 93 146 316 167 350 Move 13728 | 33 195 69 327 63 269 456 318 273 913 270 1105 448 326 88 358 384 611 292 1604 299 350 150 368 971 730 653 554 1251 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 89 | 2 4 . 2 . 1 1 . 3 2 2 10 2 . . 6 3 4 2 7 . 2 1 . 7 9 3 2 14 Fast Attach 216 | 6 3 . 4 . 11 6 . 1 4 . 20 . . 1 2 8 15 4 21 . 4 11 . 30 18 13 8 26 Attach 100 | 1 1 1 3 . 1 3 . 2 3 2 10 . 1 1 5 8 2 1 5 . 2 . . 8 16 2 5 17 Detach 53 | . 1 . . . 1 1 2 2 1 . 9 . 1 . 1 4 2 . 5 . . . . 6 8 3 4 2 Swap 135 | . 1 . 6 . 1 5 . . 2 6 11 3 1 . 4 7 4 2 19 . 1 . 2 23 12 4 4 17 Drop 223 | 1 3 . 6 . 9 4 . 3 6 1 19 3 . 1 5 4 14 4 34 . 5 11 . 31 19 5 11 24 Fire 841 | . 19 1 31 1 46 27 16 4 . 21 61 11 1 . 22 43 37 17 69 4 16 . 13 100 41 49 52 139 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Rewire 26 | . . . . . . . 1 . 1 . . 1 . . . 5 7 . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 44 | -11/Junkyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Entered Mines 300 | -10/Mines | Met a Derelict bent on vengeance 321 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 9) 352 | -10/Mines | Entered Materials 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 726 | -9/Materials | Identified exit to Materials 791 | -9/Materials | Discovered new exit (range 12) 795 | -9/Materials | Build established: Scavenger-Mutant 814 | -9/Materials | Entered Mines 887 | -9/Mines | Discovered exit to Materials (range 5) 893 | -9/Mines | Entered Materials 893 | -8/Materials | Evolved 2 slots: Utility x2 1250 | -8/Materials | Build established: Hacker-Mutant 1383 | -8/Materials | Discovered new exit (range 10) 1394 | -8/Materials | Entered Factory 1394 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -7/Factory | Identified exit to DSF 1466 | -7/Factory | Garrison activated, responded to threat 1889 | -7/Factory | Discovered new exit (range 16) 1980 | -7/Factory | Identified exit to Storage 1980 | -7/Factory | Identified exit to Lower Caves 2050 | -7/Factory | Entered Lower Caves 2081 | -7/Lower Caves | Learned Factory trap positions 2395 | -7/Lower Caves | Encountered a Warlord checkpoint 2505 | -7/Lower Caves | Discovered new exit (range 14) 2531 | -7/Lower Caves | Entered another Lower Caves area 2858 | -7/Lower Caves | Discovered new exit (range 15) 2880 | -7/Lower Caves | Entered Zion 2931 | -7/Zion | System corruption cleaned by Quarantine Array 3135 | -7/Zion | Given the Hacking Drone Bay 3374 | -7/Zion | Learned Factory emergency access door positions 3826 | -7/Zion | Found Prototype Device 3826 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3845 | -7/Zion | Discovered new exit (range 13) 3995 | -7/Zion | Entered Proximity Caves 4120 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4139 | -6/Proximity Caves | System corruption reached 10% 4163 | -6/Proximity Caves | Lost 4 parts (3n1u) 4164 | -6/Proximity Caves | Identified exit to Factory 4196 | -6/Proximity Caves | Spotted B-75 Beast 4399 | -6/Proximity Caves | Entered Factory 4399 | -6/Factory | Evolved 2 slots: Utility x2 4400 | -6/Factory | Loaded intel: 83 trap records 4815 | -6/Factory | Repaired Imp. Utility Shielding 5019 | -6/Factory | Spotted B-75 Beast 5144 | -6/Factory | Discovered new exit (range 19) 5202 | -6/Factory | Identified exit to Lower Caves 5546 | -6/Factory | Found Prototype Processor 5546 | -6/Factory | Identified Exp. Targeting Computer 6493 | -6/Factory | Entered Lower Caves 7374 | -6/Lower Caves | A Commander dispatched an escort 7379 | -6/Lower Caves | Learned Research emergency access door positions 7379 | -6/Lower Caves | Learned Extension emergency access door positions 7715 | -6/Lower Caves | Discovered new exit (range 7) 7835 | -6/Lower Caves | Entered another Lower Caves area 7861 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8689 | -6/Lower Caves | Discovered new exit (range 20) 8856 | -6/Lower Caves | Entered Data Miner 8857 | -6/Data Miner | Discovered new exit (range 6) 8873 | -6/Data Miner | Met Data Miner 8889 | -6/Data Miner | Learned location of Section 7 (-2) 8889 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8903 | -6/Data Miner | Received God Mode back door access code from Data Miner 8935 | -6/Data Miner | Entered Proximity Caves 8936 | -5/Proximity Caves | Identified exit to Factory 9077 | -5/Proximity Caves | Escorted by Enhanced Grunt 10261 | -5/Proximity Caves | System corruption reached 10% 10261 | -5/Proximity Caves | Entered Factory 10261 | -5/Factory | Evolved 2 slots: Utility x2 10262 | -5/Factory | Discovered new exit (range 15) 10355 | -5/Factory | Incoming investigation squad redirected 10409 | -5/Factory | Fabricated Enh. Armored Leg? 10458 | -5/Factory | Discovered new exit (range 15) 10559 | -5/Factory | Build established: Hacker-Skirmisher 10712 | -5/Factory | Lost 4 parts (1p2u1w) 10935 | -5/Factory | Build established: Hacker-Mutant 11045 | -5/Factory | Lost 4 parts (2u2w) 11136 | -5/Factory | Entered Extension 11223 | -5/Extension | Identified exit to Cetus 11408 | -5/Extension | Rescued a captive Derelict 11409 | -5/Extension | Rescued a captive Derelict 11584 | -5/Extension | Build established: Scavenger-Mutant 11814 | -5/Extension | Spotted B-75 Beast 11842 | -5/Extension | Destroyed B-75 Beast 11850 | -5/Extension | Spotted B-75 Beast 12014 | -5/Extension | Rescued a captive Derelict 12014 | -5/Extension | Rescued a captive Derelict 12074 | -5/Extension | Rescued a captive Derelict 12179 | -5/Extension | Rescued A7 12240 | -5/Extension | Discovered new exit (range 10) 12263 | -5/Extension | Entered Cetus 12263 | -5/Cetus | Accompanied by 6 allies (A7) 12268 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12280 | -5/Cetus | Spotted Cetus Guard 12280 | -5/Cetus | Spotted Cetus Guard 12280 | -5/Cetus | Spotted Cetus Guard 12287 | -5/Cetus | Allies destroyed Cetus Guard 12292 | -5/Cetus | Allies destroyed Cetus Guard 12301 | -5/Cetus | Allies destroyed Cetus Guard 12301 | -5/Cetus | Spotted Cetus Guard 12306 | -5/Cetus | Destroyed Cetus Guard 12377 | -5/Cetus | Escorted A7 to Cetus Mainframe 12416 | -5/Cetus | Started Cetus Manufacturing Module 12441 | -5/Cetus | Manufactured an Enhanced Grunt 12466 | -5/Cetus | Manufactured an Enhanced Grunt 12491 | -5/Cetus | Manufactured an Enhanced Grunt 12499 | -5/Cetus | Discovered new exit (range 15) 12516 | -5/Cetus | Manufactured an Enhanced Grunt 12532 | -5/Cetus | Spotted Cetus Guard 12533 | -5/Cetus | Spotted Cetus Guard 12534 | -5/Cetus | Spotted Cetus Guard 12541 | -5/Cetus | Manufactured an Enhanced Grunt 12543 | -5/Cetus | Allies destroyed Cetus Guard 12544 | -5/Cetus | Spotted Cetus Guard 12549 | -5/Cetus | Cetus Manufacturing Module disabled 12550 | -5/Cetus | Allies destroyed Cetus Guard 12553 | -5/Cetus | Allies destroyed Cetus Guard 12553 | -5/Cetus | Destroyed Cetus Guard 12556 | -5/Cetus | Discovered new exit (range 16) 12562 | -5/Cetus | Met Revision 17 12688 | -5/Cetus | Entered Factory 12688 | -4/Factory | Accompanied by 7 allies (A7) 12688 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12693 | -4/Factory | Received a hacking code to weaken MAIN.C 12918 | -4/Factory | Found Prototype Device 12918 | -4/Factory | Identified Exp. Thermal Shield 13283 | -4/Factory | Spotted B-86 Titan 13348 | -4/Factory | Build established: Scavenger-Skirmisher 13518 | -4/Factory | Discovered new exit (range 8) 13542 | -4/Factory | Identified exit to Research 14917 | -4/Factory | Identified exit to Upper Caves 15624 | -4/Factory | Entered Upper Caves 15859 | -4/Upper Caves | Ambushed by wild Derelicts 15884 | -4/Upper Caves | Build established: Hacker-Skirmisher 15989 | -4/Upper Caves | Discovered new exit (range 5) 15994 | -4/Upper Caves | Identified exit to Upper Caves 15995 | -4/Upper Caves | Entered another Upper Caves area 16237 | -4/Upper Caves | Crushed by falling debris 16373 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16539 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16612 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16641 | -4/Upper Caves | Discovered new exit (range 7) 16649 | -4/Upper Caves | Identified exit to Zhirov 16670 | -4/Upper Caves | Entered Zhirov 16670 | -4/Zhirov | Accompanied by 3 allies 16670 | -4/Zhirov | Discovered new exit (range 4) 16694 | -4/Zhirov | Met Zhirov 16721 | -4/Zhirov | Learned location of Quarantine (-3) 16721 | -4/Zhirov | Learned location of Testing (-2) 16721 | -4/Zhirov | Learned location of Command (-1) 16739 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16764 | -4/Zhirov | Found Alien Artifact 16764 | -4/Zhirov | Identified Integrated Reactor 16764 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16825 | -4/Zhirov | Found Alien Artifact 16872 | -4/Zhirov | Identified exit to Proximity Caves 16873 | -4/Zhirov | Entered Proximity Caves 16873 | -3/Proximity Caves | Accompanied by 3 allies 17143 | -3/Proximity Caves | Spotted B-86 Titan 17173 | -3/Proximity Caves | Build established: Hacker-Skirmisher 17281 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17356 | -3/Proximity Caves | Discovered exit to Research (range 5) 17365 | -3/Proximity Caves | Entered Research 17365 | -3/Research | Evolved 2 slots: Utility x2 17407 | -3/Research | Discovered new exit (range 5) 17411 | -3/Research | Identified exit to Research 17583 | -3/Research | Discovered exit to Research (range 16) 17698 | -3/Research | Found Antimissile System 18347 | -3/Research | Found Prototype Launcher 18347 | -3/Research | Identified Tactical Quantum Warhead 18530 | -3/Research | Incoming investigation squad redirected 18610 | -3/Research | Identified exit to Armory 18610 | -3/Research | Identified exit to Quarantine 18632 | -3/Research | Build established: Hacker-Gunner 18684 | -3/Research | Cargo convoy interrupted 18710 | -3/Research | System corruption reached 10% 18806 | -3/Research | Found Prototype Processor 18806 | -3/Research | Identified Spectral Analyzer 18865 | -3/Research | First assault squad dispatched 18926 | -3/Research | Entered Quarantine 19007 | -3/Quarantine | Found Prototype Launcher 19007 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 19268 | -3/Quarantine | Found Alien Artifact 19268 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 19268 | -3/Quarantine | Warped through subspace 19307 | -3/Quarantine | Found Alien Artifact 19307 | -3/Quarantine | Identified Dimensional Node Initializer 19307 | -3/Quarantine | Initialized slip node 19313 | -3/Quarantine | Found Dimensional Node Initializer 19381 | -3/Quarantine | Found Alien Artifact 19381 | -3/Quarantine | Identified Terrabomb 19381 | -3/Quarantine | Used Terrabomb 19404 | -3/Quarantine | Found Alien Artifact 19404 | -3/Quarantine | Identified Subatomic Replicator 19410 | -3/Quarantine | Used Subatomic Replicator to replicate Hdn. Centrium Leg 19421 | -3/Quarantine | Discovered exit to Research (range 5) 19821 | -3/Quarantine | Met incapacitated Sigix Warrior 19821 | -3/Quarantine | Lockdown squad dispatched 19825 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 19827 | -3/Quarantine | Unlocked Sigix quarantine chamber 19834 | -3/Quarantine | Initialized slip node 19851 | -3/Quarantine | Warped through subspace to slip node 19890 | -3/Quarantine | Spotted Lightning 19890 | -3/Quarantine | Spotted Lightning 19923 | -3/Quarantine | Spotted Lightning 19969 | -3/Quarantine | Core integrity fell below 50% 20002 | -3/Quarantine | Lost 4 parts (1p1n1u1w) 20020 | -3/Quarantine | Entered Research 20020 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20268 | -2/Research | Spotted B-90 Cyclops 20273 | -2/Research | Spotted B-90 Cyclops 20380 | -2/Research | Crushed by falling debris 20607 | -2/Research | Discovered new exit (range 24) 21044 | -2/Research | Identified exit to Access 21226 | -2/Research | Entered Access 21226 | -1/Access | Evolved 2 slots: Utility x2 21306 | -1/Access | Build established: Scavenger-Skirmisher 21535 | -1/Access | Identified exit to Command 21665 | -1/Access | Build established: Scavenger-Gunner 22219 | -1/Access | Entered Command 22311 | -1/Command | Found Prototype Processor 22311 | -1/Command | Identified Exp. Core Analyzer 22460 | -1/Command | Incoming investigation squad redirected 22594 | -1/Command | Destroyed 7 combat bots 22804 | -1/Command | Identified exit to Surface 22888 | -1/Command | Spotted Striker 22893 | -1/Command | Destroyed Striker 22898 | -1/Command | Spotted Alpha 7 22899 | -1/Command | Spotted Executioner 22901 | -1/Command | Spotted Executioner 22926 | -1/Command | Disengaged cave seal 23044 | -1/Command | Phase Generator disabled 23265 | -1/Command | First assault squad dispatched 23288 | -1/Command | Incoming assault squad redirected 23328 | -1/Command | Incoming assault squad redirected 23339 | -1/Command | Incoming assault squad redirected 23453 | -1/Command | Build established: Hacker-Gunner 23527 | -1/Command | System corruption reached 10% 23651 | -1/Command | Spotted B-99 Colossus 23738 | -1/Command | Destroyed B-99 Colossus 23794 | -1/Command | Spotted B-99 Colossus 23817 | -1/Command | Destroyed B-99 Colossus 23858 | -1/Command | Incoming assault squad redirected 23882 | -1/Command | Lost 7 parts (2p3u2w) 24066 | -1/Command | Found Prototype Device 24066 | -1/Command | Identified Exp. Transmission Jammer 24071 | -1/Command | Lost 3 parts (1u2w) 24120 | -1/Command | Build established: Scavenger-Gunner 24134 | -1/Command | Found Prototype Device 24134 | -1/Command | Identified Exp. Actuator Array 24478 | -1/Command | Spotted M Guard 24478 | -1/Command | Spotted M Guard 24479 | -1/Command | Spotted Combat Programmer 24479 | -1/Command | Spotted Combat Programmer 24510 | -1/Command | Destroyed Combat Programmer 24519 | -1/Command | Destroyed Combat Programmer 24580 | *** | Destroyed 0b10! Last Messages --------------- 24541_ Biometal Leg destroyed. 24544_ The unstable cave ceiling collapses. 24545_ Acquired 6 matter. 24548_ Acquired 10 matter. 24548_ Quantum Reactor destroyed. 24548_ Adv. Heat Sink destroyed. 24551_ The unstable cave ceiling collapses. 24552_ System corrupted: Matter fused (-7). 24552_ The unstable cave ceiling collapses. 24552_ Quantum Rifle destroyed. 24552_ Phase Gun destroyed. 24554_ The unstable cave ceiling collapses. 24554_ Acquired Bore Cannon. 24560_ The unstable cave ceiling collapses. 24562_ Phase Gun destroyed. 24563_ The unstable cave ceiling collapses. 24568_ Lgt. Quantum Reactor destroyed. 24569_