Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 00:58:51 Player: SlyFyer Result: Destroyed by K0-GOB(z) with Makeshift Axe Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (244) 1220 Value Destroyed (7801) 7801 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2605) 2605 TOTAL SCORE: 16806 Bonus ------- High Alert Combat Kills 1129 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 72/100 System Corruption 7% Temperature Cool (0) Movement Core (1850) Ox36 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer Core Analyzer Improved Field Recycling Unit > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (25) --- Improved Cooling System High-capacity Matter Pod (0) Makeshift Trap Scanner Improved Signal Interpreter Kinecellerator Kinecellerator Improved Weapon Shielding Improved Shield Generator Hacking Suite Experimental Hacking Suite Long-range Tractor Beam Rocket Array Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Titanium Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Core Analyzer Hardened Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Cooling System High-capacity Matter Pod Makeshift Trap Scanner Improved Signal Interpreter Kinecellerator Kinecellerator Improved Weapon Shielding Improved Medium Armor Plating Improved Shield Generator Hacking Suite Experimental Hacking Suite Long-range Tractor Beam Long-range Tractor Beam Makeshift Shrapnel Gun Mini Assault Cannon Mini Assault Cannon Rocket Array Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Greatsword Spear [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 4 | . . . 2 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 194 | 7 8 7 25 . . . 21 13 6 56 5 6 3 . 37 Power 14 | 1 . . 3 . . . 1 1 1 2 1 . . . 4 Engine 10 | 1 . . 3 . . . 1 1 . 1 . . . . 3 Core 2 | . . . . . . . . . 1 1 . . . . . Reactor 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 46 | 2 2 . 7 . . . 9 4 . 13 1 . . . 8 Treads 40 | 2 2 . 7 . . . 9 4 . 13 1 . . . 2 Leg 6 | . . . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 41 | 2 3 1 5 . . . 2 1 1 15 . 1 . . 10 Device 14 | 1 . . . . . . 1 . . 7 . 1 . . 4 Storage 4 | 1 2 . 1 . . . . . . . . . . . . Processor 5 | . . . 1 . . . . 1 1 2 . . . . . Hackware 1 | . . . 1 . . . . . . . . . . . . Protection 17 | . 1 1 2 . . . 1 . . 6 . . . . 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 93 | 2 3 6 10 . . . 9 7 4 26 3 5 3 . 15 Energy Gun 4 | . . . 1 . . . . 2 1 . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 3 Ballistic Gun 37 | 2 2 3 8 . . . 5 . 2 9 . 3 1 . 2 Ballistic Cannon 17 | . . . . . . . 1 4 . 4 . . 2 . 6 Launcher 10 | . . . . . . . . 1 . 3 3 . . . 3 Special Weapon 5 | . 1 3 . . . . . . . 1 . . . . . Impact Weapon 10 | . . . 1 . . . 3 . 1 5 . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . 1 Piercing Weapon 5 | . . . . . . . . . . 3 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . . 5 . . . . 1 Parts Lost 59 | . 1 4 6 . . . 8 9 1 10 . . 2 . 18 Power 6 | . . 1 1 . . . 1 1 . . . . . . 2 Propulsion 23 | . . . 2 . . . 3 4 . 4 . . . . 10 Utility 16 | . 1 1 1 . . . 2 1 . 5 . . . . 5 Weapon 14 | . . 2 2 . . . 2 3 1 1 . . 2 . 1 Highest Loss Streak 8 | . 1 3 4 . . . 3 7 1 2 . . 1 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 91 98 100 100 100 96 88 100 99 95 92 92 92 81 Engine 6 | . 14 6 11 11 11 11 8 7 7 2 6 . . . 2 Core 1 | . . . . . . . . . 1 4 . . . . . Treads 25 | . 28 28 21 22 22 22 34 29 36 29 25 23 23 23 8 Device 4 | . 1 . . . . . 2 2 . 9 . 7 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 Processor 13 | . . . 11 11 11 11 9 15 18 17 23 23 23 23 16 Hackware 4 | . . . 11 11 11 11 9 9 9 1 . . . . . Protection 8 | . 11 13 10 11 11 11 5 . . 7 15 7 7 7 9 Ballistic Gun 12 | . 27 19 21 22 22 22 13 . 9 9 . 11 7 . . Ballistic Cannon 2 | . . . . . . . 1 11 3 2 . . 7 15 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 146 | 13 88 28 100 100 100 100 104 104 95 114 116 111 112 112 146 Greatest Support 114 | 40 40 40 40 40 40 40 80 80 80 112 114 114 114 114 114 Greatest Overweight (x) 41 | . 2 . 8 2 2 2 1 2 1 1 1 . . . 41 Average Overweight (x) . | . . . . 2 2 2 1 1 1 . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 21 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 10 11 25 25 25 25 25 24 22 25 25 25 25 25 25 Average Carried 20 | 2 6 8 17 25 24 25 24 19 19 24 24 24 23 23 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 10 8 25 25 25 25 24 18 22 23 25 25 23 25 18 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Matter Collected 8001 | 308 348 388 904 18 . 48 566 936 292 2280 252 141 309 94 1117 Remotely 541 | . . . . . . . . . . 365 . . . . 176 Salvage Created 8237 | 153 397 269 1724 93 . 136 777 834 377 2165 217 84 237 87 687 Parts 531 | 12 42 12 122 6 . 9 51 48 22 118 1 8 7 9 64 Haulers Intercepted 11 | . 2 . 6 . . . . . . 2 . 1 . . . Recyclers Shooed 5 | . . . 1 . . . . . 1 3 . . . . . Parts Field Recycled 16 | . . . . . . . . . . . . . . . 16 Retrieved Matter 112 | . . . . . . . . . . . . . . . 112 Parts Self-Destructed 15 | . . . . . . . . . . . . . 7 8 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 181 | . 8 8 32 2 . 5 20 34 7 43 . 1 9 2 10 Melee 1 | . . . . . . . 1 . . . . . . . . Guns 118 | . 8 7 31 2 . 5 17 2 5 34 . 1 5 . 1 Cannons 54 | . . 1 1 . . . 2 28 2 9 . . 4 2 5 AOE 8 | . . . . . . . . 4 . . . . . . 4 Classes Destroyed 18 | 2 5 1 3 . . . 1 2 . . . . . 1 3 Worker 7 | . 1 . 2 . . . . . 1 3 . . . . . Builder 2 | . . . 1 . . . . . . 1 . . . . . Tunneler 5 | 3 . . 1 . . . . . . 1 . . . . . Hauler 11 | . 2 . 6 . . . . . . 2 . 1 . . . Recycler 7 | 1 . . 1 . . . . . . 5 . . . . . Watcher 13 | . 3 . 4 . . . 2 . 1 2 . 1 . . . Swarmer 42 | . 3 . 11 . . 3 7 9 . 4 . . 5 . . Grunt 69 | . 5 6 13 2 . 1 7 11 5 16 . . 3 . . Brawler 7 | . . . 1 . . 1 . 2 . 2 . . 1 . . Duelist 3 | . . . . . . . . 2 . 1 . . . . . Sentry 27 | . . . 7 . . . 5 7 2 6 . . . . . Hunter 3 | . . . . . . . 1 . . 2 . . . . . Programmer 17 | . . . . . . . . 3 . 12 . 1 . 1 . Zionite 33 | . . . . . . . . . . . . . . . 33 Tinkerer 3 | . . . . . . . . . . . . . . . 3 Assembled 2 | . . 2 . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . 3 Savage 2 | . . . . . . . . . . . . . . . 2 Butcher 2 | . . . . . . . . . . . . . . . 2 Marauder 2 | . . . . . . . . . . . . . . . 2 Mutant 2 | . . . . . . . . . . . . . . 1 1 Best Kill Streak 15 | 2 3 2 4 2 . 3 5 8 3 5 . 1 4 1 15 Combat Bots Only 8 | . 3 2 4 2 . 3 5 8 2 5 . 1 4 1 3 Max Kills in Single Turn 3 | 1 1 1 1 1 . 2 1 2 1 2 . 1 1 1 3 Gunslinging 1 | . . . . . . 1 . . . 1 . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Hostile Shots Fired 1447 | . 70 41 157 7 . 12 126 276 44 416 . 13 42 6 237 Missed 480 | . 19 13 51 4 . 3 38 64 11 166 . 5 13 2 91 Damage Taken 13353 | . 561 388 1163 41 . 99 1174 2711 533 2968 . 88 393 56 3178 Core 1556 | . 47 24 227 . . 9 164 258 101 246 . 6 16 . 458 Absorbed by Shields 560 | . . . . . . . . 63 . 497 . . . . . Redirected to Shielding 133 | . 29 21 . . . . . . . . . . . . 83 Core Remaining (%) 54 | 100 . 71 . . . 41 . . 4 . . . . . . Volleys Fired 747 | 8 60 37 121 3 . 8 68 105 35 161 1 6 22 5 107 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 Hottest 120 | 40 100 120 120 46 . 46 60 109 109 96 78 53 96 96 100 Shots Fired 1345 | 16 118 55 220 6 . 16 131 147 67 318 4 14 45 12 176 Gun 904 | 16 116 47 219 6 . 16 126 7 50 245 . 14 31 . 11 Cannon 405 | . . . . . . . 5 136 17 73 . . 14 12 148 Launcher 25 | . . . . . . . . 4 . . 4 . . . 17 Special 11 | . 2 8 1 . . . . . . . . . . . . Kinetic 1265 | 16 116 47 219 6 . 16 131 136 58 318 . 14 45 12 131 Thermal 55 | . 2 8 1 . . . . 7 9 . . . . . 28 Explosive 25 | . . . . . . . . 4 . . 4 . . . 17 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 7 9 16 21 10 . 12 11 15 17 19 8 13 16 4 14 Robot Miss Streak 7 | 3 5 4 5 . . 1 3 4 4 7 . 3 2 3 5 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . Secondary Targets 19 | . 2 1 5 1 . 1 3 . 1 5 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . 1 1 . . . . . Shots Hit Robots 913 | 11 63 33 144 6 . 12 102 91 50 241 2 8 36 4 110 Core Hits 527 | 5 27 17 64 3 . 7 39 38 21 200 3 11 25 4 63 Critical Kills 2 | . . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . Critical Strikes 31 | . . . . . . . 1 13 2 10 . . 1 1 3 Burn 1 | . . . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . 3 . . . . . Blast 26 | . . . . . . . 1 13 1 7 . . 1 1 2 Melee Attacks 52 | . . . 2 . . . 10 . 2 25 . 5 . . 8 Impact 22 | . . . 2 . . . 10 . 2 8 . . . . . Slashing 9 | . . . . . . . . . . 1 . . . . 8 Piercing 21 | . . . . . . . . . . 16 . 5 . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21820 | 133 722 431 2041 88 . 186 1845 3774 772 5540 361 196 719 168 4844 Guns 10316 | 133 722 407 2017 88 . 186 1409 76 574 3898 . 196 502 . 108 Cannons 8567 | . . . . . . . 289 3387 198 1563 . . 217 168 2745 Explosions 2298 | . . . . . . . . 311 . 11 361 . . . 1615 Melee 591 | . . . . . . . 147 . . 68 . . . . 376 Ramming . | . . . . . . . . . . . . . . . . Kinetic 17905 | 133 722 407 2017 88 . 186 1698 3387 684 5461 . 196 719 168 2039 Thermal 1637 | . . 24 24 . . . . 76 88 . . . . . 1425 Explosive 1676 | . . . . . . . . 311 . . 361 . . . 1004 Electromagnetic 11 | . . . . . . . . . . 11 . . . . . Impact 147 | . . . . . . . 147 . . . . . . . . Slashing 376 | . . . . . . . . . . . . . . . 376 Piercing 68 | . . . . . . . . . . 68 . . . . . Highest Corruption 7 | . . . . . . . . 5 5 6 6 7 7 7 7 Average Corruption 5 | . . . . . . . . 3 5 3 6 6 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 270 | . . . . . . . . 22 19 86 19 20 22 12 70 Message Errors 61 | . . . . . . . . 7 5 19 6 3 5 1 15 Matter Fused 65 | . . . . . . . . 4 4 19 4 7 6 3 18 Heat Flow Errors 32 | . . . . . . . . 7 2 10 3 . . . 10 Energy Discharges 39 | . . . . . . . . 1 4 11 4 3 3 3 10 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Parts Fused 6 | . . . . . . . . 1 . 2 . 1 . . 2 Data Loss (minor) 28 | . . . . . . . . 1 1 15 . 4 3 1 3 Data Loss (major) 7 | . . . . . . . . 1 . 3 . . 1 1 1 Misfires 19 | . . . . . . . . . 3 5 2 2 2 2 3 Alerts 5 | . . . . . . . . . . 1 . . 1 1 2 Weapon Failures 6 | . . . . . . . . . . 1 . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 547 | . . . 4 . . . . 225 . 113 . . 2 . 203 Projectiles 405 | . . . 4 . . . . 225 . 63 . . 2 . 111 Explosions 36 | . . . . . . . . . . 22 . . . . 14 Melee 106 | . . . . . . . . . . 28 . . . . 78 Knockbacks 44 | . . . . . . . . 13 1 12 . . 2 1 15 Impact . | . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . . . 13 1 11 . . 2 1 15 Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 515 | . . . . . . . . 29 . 239 . . . . 247 Shots 12 | . . . . . . . . 1 . 4 . . . . 7 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 456 | . 22 110 34 11 . 6 20 238 276 276 198 12 61 74 456 Average Temperature 61 | . 7 31 7 5 . 3 6 52 114 46 93 5 17 29 95 Received Heat Transfer 3216 | . 219 141 336 24 . 18 414 788 288 686 . 18 84 20 180 Effects 13 | . . . . . . . . . . 3 . . . . 10 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 10 | . . . . . . . . . . 3 . . . . 7 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 1 . . . . . 4 Heat Transferred 1744 | . . 50 50 . . . . 148 296 . . . . . 1200 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Peak Influence 1371 | 20 157 85 361 185 . 125 357 1371 765 1080 378 70 . . . Initial 668 | . 13 . . 135 . . 48 232 668 268 378 39 . . . Average 312 | 11 36 40 216 174 . 54 132 894 658 394 275 37 . . . Maximum Alert Level 4 | . . . 1 . . . 1 4 3 3 1 . . . . Low Security (%) 52 | 100 100 100 49 100 . 100 66 . . 44 24 100 . . . Level 1 21 | . . . 50 . . . 33 8 . 16 75 . . . . Level 2 9 | . . . . . . . . 12 75 16 . . . . . Level 3 12 | . . . . . . . . 49 24 22 . . . . . Level 4 2 | . . . . . . . . 29 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 3 . . . 3 . . 22 . 2 . . . Investigation 12 | . 2 . 3 . . . 2 . . 4 . 1 . . . Extermination 13 | . . . . . . . . . . 12 . 1 . . . Reinforcement 5 | . . . . . . . 1 . . 4 . . . . . Assault 2 | . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Distress Signals 6 | . . . 1 . . . 1 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 285 | . 16 8 45 3 . 6 24 37 16 66 . 3 10 3 48 Peak Tracking Total 9 | . 3 2 5 3 . 3 4 9 5 9 . 1 3 1 5 Tactical Retreats 17 | . . 1 3 . . 1 . 8 1 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Traps Triggered 16 | . . . 2 . . . . 9 . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 11 | . 11 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Machines Disabled 23 | . . . 3 . . . 1 6 1 7 . . . 1 4 Max in Single Turn 3 | . . . 1 . . . 1 1 1 2 . . . 1 3 Garrison Access 2 | . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Machines Accessed 49 | . 10 . 8 . 1 . 8 2 1 18 . 1 . . . Terminals 31 | . 8 . 6 . . . 6 2 1 8 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . 1 . . 4 . 1 . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . . . Total Hacks 93 | . 19 . 12 . 1 . 16 2 2 39 . 2 . . . Successful 48 | . 10 . 7 . 1 . 8 1 1 19 . 1 . . . Failed 45 | . 9 . 5 . . . 8 1 1 20 . 1 . . . Catastrophic 5 | . 2 . . . . . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 74 | . 19 . 11 . 1 . 14 1 2 24 . 2 . . . Terminals 65 | . 15 . 10 . . . 14 2 2 22 . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 16 | . 4 . 2 . . . 1 . . 7 . 2 . . . Scanalyzers 6 | . . . . . . . . . . 6 . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . . . Terminal Hacks 17 | . 4 . 1 . 1 . 4 1 1 5 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . . . 1 . 1 1 . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . Disarm Traps 3 | . 3 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 2 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . . Unauthorized Hacks 23 | . 6 . 6 . . . 3 . . 7 . 1 . . . Terminals 13 | . 4 . 4 . . . 2 . . 3 . . . . . Assimilate 6 | . 2 . 2 . . . 2 . . . . . . . . Botnet 5 | . 1 . 1 . . . . . . 3 . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . 1 . . 4 . 1 . . . Tunnel 10 | . 2 . 2 . . . 1 . . 4 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . 5 . . . 4 2 1 11 . 1 . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 2 . . . . 16 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Used RIF Installer 2 | . . . . . . . . 2 . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Total Allies 7 | . 1 . 2 . . . 1 . . . . . . 3 . Largest Group 3 | . 1 1 2 2 1 1 1 . . . . . . 3 3 Highest-Rated Group 93 | . 10 10 20 20 10 10 10 . . . . . . 93 88 Highest-Rated Ally 31 | . 10 10 10 10 10 10 10 . . . . . . 31 31 Total Orders 4 | . 2 . . 2 . . . . . . . . . . . STAY 2 | . 1 . . 1 . . . . . . . . . . . FOLLOW 2 | . 1 . . 1 . . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . . . . . . 6 43 Total Damage 758 | . . . . . . . . . . . . . . 111 647 Kills 8 | . . . . . . . . . . . . . . 3 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . 1 1 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Turns Passed 26325 | 116 2200 1035 4376 137 1593 799 1592 2025 900 6831 840 600 694 477 2110 Spaces Moved 10580 | 58 1066 550 1629 41 498 243 501 677 263 2861 447 347 399 291 709 Core 20 | 14 . . 3 . . . . . . . . . . . 3 Treads 10253 | 44 1066 550 1626 41 498 243 501 677 263 2861 447 347 399 291 399 Legs 307 | . . . . . . . . . . . . . . . 307 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 320 320 240 245 245 156 150 150 150 150 150 Average Speed 214 | 133 185 160 236 320 320 320 241 252 245 203 183 150 150 150 229 Slowest Speed 2100 | 160 320 160 450 320 320 320 250 330 245 245 230 150 150 150 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 97 58 94 9 88 44 31 72 22 64 95 7 55 40 50 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 11 | . 2 . 2 . . . 1 . . 4 . 1 . 1 . Known Exits Taken 4 | . . . . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 6 | . . 1 . . . . . . . . . . 3 1 1 Spaces Dug 38 | . 2 . 1 . . . 7 2 6 17 . 3 . . . Terrain Destroyed 282 | . 2 2 1 . . . 9 35 7 83 42 3 4 2 92 Melee 30 | . . . 1 . . . 7 . 2 17 . 3 . . . Projectile 49 | . 2 2 . . . . 2 17 5 13 . . 4 2 2 AOE 203 | . . . . . . . . 18 . 53 42 . . . 90 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Total 12786 | 80 1170 633 1953 43 500 250 737 817 450 3559 468 407 458 322 939 Wait 905 | . 24 37 117 . . . 105 . 137 375 . 42 35 . 33 Move 10566 | 57 1065 549 1628 40 497 242 501 675 262 2861 446 346 398 290 709 Hop . | . . . . . . . . . . . . . . . . Pick Up 165 | 8 9 2 40 . 1 . 17 5 7 40 5 1 . 2 28 Fast Attach 17 | 2 . . 1 . . . 2 . . 4 5 . . . 3 Attach 85 | 5 1 3 10 . . . 9 12 1 15 . . 2 . 27 Detach 3 | . . . . . . . . 2 . . . . . . 1 Swap 93 | . 7 4 15 . . . 10 1 5 37 . 6 1 . 7 Drop 102 | . 4 1 19 . 2 . 15 1 1 32 10 1 . . 16 Fire 747 | 8 60 37 121 3 . 8 68 105 35 161 1 6 22 5 107 Melee 52 | . . . 2 . . . 10 . 2 25 . 5 . . 8 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 16 . 4 . . . . . Rewire 26 | . . . . . . . . . . . 1 . . 25 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 14) 967 | -10/Materials | Discovered new exit (range 16) 1160 | -10/Materials | Discovered new exit (range 10) 1704 | -10/Materials | Discovered new exit (range 15) 2317 | -10/Materials | Entered Mines 2317 | -10/Mines | Accompanied by 1 ally 2416 | -10/Mines | Discovered new exit (range 5) 2417 | -10/Mines | Identified exit to Subcaves 2423 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2464 | -10/Mines | Excavation squad dispatched 2464 | -10/Mines | A large section of the Mines collapsed 2825 | -10/Mines | Lost 3 parts (1p1u1w) 3352 | -10/Mines | Entered Materials 3352 | -9/Materials | Evolved 2 slots: Utility x2 3571 | -9/Materials | Discovered new exit (range 9) 3645 | -9/Materials | Lost 4 parts (2n1u1w) 3930 | -9/Materials | Build established: Scavenger-Mutant 4097 | -9/Materials | Discovered new exit (range 3) 4623 | -9/Materials | Core integrity fell below 50% 5011 | -9/Materials | Discovered new exit (range 7) 6540 | -9/Materials | Discovered new exit (range 15) 6984 | -9/Materials | Discovered new exit (range 12) 7728 | -9/Materials | Entered Mines 7728 | -9/Mines | Accompanied by 2 allies 7843 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7846 | -9/Mines | Discovered new exit (range 5) 7865 | -9/Mines | Entered Exiles 7865 | -9/Exiles | Accompanied by 1 ally 7984 | -9/Exiles | Met 8R-AWN 8067 | -9/Exiles | Met EX-HEX 8211 | -9/Exiles | Met EX-BIN 8281 | -9/Exiles | Aligned with FarCom system 8285 | -9/Exiles | Given EX-Vault access code 8381 | -9/Exiles | Opened EX-Vault 8414 | -9/Exiles | Found YOLO Cannon 8495 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8613 | -9/Exiles | Met EX-DEC 8742 | -9/Exiles | Visited The Gauntlet 9400 | -9/Exiles | Discovered new exit (range 14) 9458 | -9/Exiles | Left Exiles lab with YOLO Cannon 9458 | -9/Exiles | Entered Mines 9458 | -8/Mines | Accompanied by 1 ally 10231 | -8/Mines | Discovered new exit (range 5) 10257 | -8/Mines | Entered Materials 10257 | -8/Materials | Evolved 2 slots: Propulsion x2 10878 | -8/Materials | Discovered new exit (range 15) 11300 | -8/Materials | Lost 3 parts (1p1n1u) 11849 | -8/Materials | Identified exit to Garrison 11849 | -8/Materials | Entered Garrison 11939 | -8/Garrison | Triggered checkpoint 12053 | -8/Garrison | Build established: Mutant 12315 | -8/Garrison | Destroyed 8 combat bots 12375 | -8/Garrison | Triggered checkpoint 12435 | -8/Garrison | Core integrity fell below 50% 12492 | -8/Garrison | Lost 7 parts (1p4n1u1w) 12637 | -8/Garrison | Triggered checkpoint 12790 | -8/Garrison | Installed Relay Interface Framework 13017 | -8/Garrison | Discovered new exit (range 10) 13067 | -8/Garrison | Triggered checkpoint 13277 | -8/Garrison | Triggered checkpoint 13394 | -8/Garrison | Discovered new exit (range 10) 13497 | -8/Garrison | Triggered checkpoint 13614 | -8/Garrison | Expanded RIF knowledge: Structural Interface 13834 | -8/Garrison | Build established: Scavenger-Mutant 13874 | -8/Garrison | Entered Materials 14095 | -8/Materials | Core integrity fell below 20% 14747 | -8/Materials | Discovered new exit (range 12) 14774 | -8/Materials | Entered Factory 14774 | -7/Factory | Evolved 2 slots: Utility x2 14937 | -7/Factory | Build established: Mutant 15211 | -7/Factory | Identified exit to DSF 18061 | -7/Factory | Found Prototype Launcher 18738 | -7/Factory | Identified Rocket Array 19037 | -7/Factory | Discovered new exit (range 9) 19053 | -7/Factory | Identified exit to Factory 19174 | -7/Factory | First assault squad dispatched 21605 | -7/Factory | Sucked down chute 21605 | -7/Factory | Entered Waste 21605 | -7/Waste | The area was eerily silent 21651 | -7/Waste | Found Prototype Hackware 22186 | -7/Waste | Discovered new exit (range 12) 22443 | -7/Waste | Identified exit to Factory 22445 | -7/Waste | Entered Factory 22964 | -7/Factory | Discovered new exit (range 12) 23044 | -7/Factory | Identified exit to Lower Caves 23045 | -7/Factory | Entered Lower Caves 23279 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23444 | -7/Lower Caves | Learned location of 2 exits from Factory 23617 | -7/Lower Caves | Discovered new exit (range 14) 23640 | -7/Lower Caves | Identified exit to Lower Caves 23692 | -7/Lower Caves | Spotted B-75 Beast 23739 | -7/Lower Caves | Entered another Lower Caves area 23929 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 24104 | -7/Lower Caves | Learned location of Zion (-7) 24151 | -7/Lower Caves | Discovered new exit (range 9) 24170 | -7/Lower Caves | Identified exit to Zion 24216 | -7/Lower Caves | Entered Zion 24216 | -7/Zion | Accompanied by 3 allies 24257 | -7/Zion | Learned Factory terminal intel 24358 | -7/Zion | Discovered new exit (range 16) 24365 | -7/Zion | RIF detected upon attempting to enter Zion 24365 | -7/Zion | Attacked by Zionites 24461 | -7/Zion | Allies destroyed Imprinter 24462 | -7/Zion | Extracted access codes from Imprinter's data core 24506 | -7/Zion | Spotted 5A-0CC(B) 24506 | -7/Zion | Spotted 6I-MP0(B) 24537 | -7/Zion | Destroyed 5A-0CC(B) 24559 | -7/Zion | Lost 3 allies 24579 | -7/Zion | Destroyed 6I-MP0(B) 24601 | -7/Zion | Lost 5 parts (3n2u) 24827 | -7/Zion | Core integrity fell below 50% 25000 | -7/Zion | Build established: Scavenger-Mutant 25259 | -7/Zion | Lost 3 parts (1p2n) 26003 | -7/Zion | Found Prototype Special Weapon 26006 | -7/Zion | Found Prototype Special Weapon 26009 | -7/Zion | Found Prototype Special Weapon 26013 | -7/Zion | Found Prototype Special Weapon 26279 | -7/Zion | Core integrity fell below 20% 26326 | -7/Zion | Destroyed by K0-GOB(z) with Makeshift Axe Last Messages --------------- Sword, Broken Mak. Leg. 26300_ VE-HXP(z) overheating. 26301_ BU-EC1(m) repairs Mak. Laser. 26301_ HJ-DUR(z) knocked back. 26302_ Acquired 7 matter. 26302_ VE-HXP(z) heat short circuits Mak. Laser. 26302_ VE-HXP(z) overheating. 26303_ BU-EC1(m) repairs Broken Mak. Leg. 26304_ VE-HXP(z) overheating. 26305_ BU-EC1(m) repairs Broken Carbon-fiber Leg. 26310_ Mni. Assault Cannon severed. 26311_ Imp. Field Recycling Unit collects Mni. Assault Cannon, recycling 25 matter... 26313_ BU-EC1(m) repairs Mak. Power Source. 26318_ Mni. Assault Cannon severed. 26319_ Imp. Field Recycling Unit collects Mni. Assault Cannon, recycling 5 matter... 26322_ Antimatter Reactor destroyed. 26322_ Imp. Medium Armor Plating destroyed. 26324_ Lrn. Tractor Beam destroyed. Map ----- +----------------------------------------------------+ | ???????????????##"""""" """ "### | | ???????????????#"" ##" | | ???????????????#" " | | ???????????????#" | | ???????????????#" "" | | ??????????????#""" """ * % | | ?????????#??""""#"" """ [ | | ????????## """""" """ " | | ????????" "" ! """ | | ????????? | ! " | | ?????????????"""" *= "" | | ?????????????#""" "" | | ?????????????#""" | | ?????????????""" =% | | ????????????#"" " = / | | ????????????#""" " " =% "" | | ????????????###" " #"" | | ?????????????""" ; #""" "" | | ?????????????#" ;; = """"####"#"" | | ????????????##" "" """"???#"##"" | | ???????????? " z ""#"???##?#"" | | ??????????? ""#"??????#""" | | ???????????! ""#??????"##" | | ??????????? ## """?????????# | | ?????????????# # = = m " ""???????? | | ???????????????# ## @ z" ""???????? | | ???????????????##?### z " " ""???????? | | ???????????????????# ! """"""????????? | | ???????????????????## """#"????????? | | ????????????????????#" ""???????????? | | ???????????????????#""" ""???????????? | | ???????????????????###""" "???????????? | | ?????????????????????"""" "" ""??????????? | | ????????????????????####z""" "???????????? | | ???????????????????????"#"" ""???????????? | | ????????????????????????"" ""#???????????? | | ???????????????????????? ""????????????? | | ?????????????????????????? "?????????????? | | ?????????????????????????? ?"$ " "?????????????? | | ?????????????????????????????""" ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Focal Shield | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Power Maul | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Falx | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Wave Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Force Field | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Monster Challenges ------------ None Game ------ Seed DecoyTeslaDrive Manual? 0 Play Time 02:19:40 Cumulative 84.4 hours Start 2024.05.03 @ 09:35:21 End 2024.05.04 @ 00:58:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 11 Adventurer 30 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3de116e-0c84-413e-aae1-8d451431cbb9