Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 12:55:59 Player: Humbble Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2016) 2016 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4641 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Advanced Terrain Scan Processor Shock Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Shock Rifle Missile Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 78 | 9 13 16 30 10 Power 11 | 2 2 2 3 2 Engine 9 | 2 2 2 1 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 32 | 3 8 4 14 3 Treads 7 | 1 . . 4 2 Leg 25 | 2 8 4 10 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 1 4 9 3 Device 6 | 1 . 2 3 . Storage 5 | 1 1 1 2 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 16 | 2 2 6 4 2 Energy Gun 3 | . 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 1 5 3 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 28 | . 2 1 11 14 Power 3 | . . . 2 1 Propulsion 10 | . . . 3 7 Utility 7 | . . 1 3 3 Weapon 8 | . 2 . 3 3 Highest Loss Streak 6 | . 2 1 3 6 To Critical Strikes 1 | . . . . 1 Average Backups 13 | 2 11 14 14 14 Power 2 | . 2 2 2 3 Propulsion 6 | . 4 8 6 7 Utility 1 | . 2 1 . 1 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 20 | . 2 5 6 7 Power 5 | . . 1 . 4 Propulsion 5 | . 1 1 2 1 Utility 2 | . . 1 . 1 Weapon 8 | . 1 2 4 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 99 99 97 83 Engine 8 | . 14 10 6 2 Core 1 | . . . 2 3 Treads 7 | . . . 6 23 Leg 22 | . 28 33 28 1 Device 9 | . 14 15 7 3 Storage 10 | . 14 11 9 7 Processor 9 | . . . 13 20 Protection 3 | . . 5 3 5 Energy Gun 1 | . 3 1 . 1 Ballistic Gun 16 | . 24 19 15 5 Ballistic Cannon 1 | . . . 1 5 Peak Build Rating 46 | 9 10 16 38 46 Average Rating 21 | 5 9 13 26 36 On Entrance 14 | . 9 10 16 38 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 47 | 13 28 37 38 47 Greatest Support 112 | 20 20 36 112 112 Greatest Overweight (x) 6 | 3 1 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 13 | 2 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 14 9 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1954 | 235 320 310 867 222 Remotely . | . . . . . Salvage Created 2262 | 30 647 354 1010 221 Parts 149 | 4 31 37 68 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 12 14 23 5 Guns 45 | . 12 10 22 1 Cannons 5 | . . . 1 4 AOE 4 | . . 4 . . Classes Destroyed 9 | 1 3 3 1 1 Worker 2 | . . 2 . . Tunneler 2 | 2 . . . . Recycler 1 | . 1 . . . Operator 2 | . 1 1 . . Swarmer 12 | . . 8 4 . Grunt 31 | . 12 4 12 3 Sentry 8 | . . 2 6 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 8 | 2 2 8 4 2 Combat Bots Only 6 | . 2 6 4 2 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 571 | . 96 69 164 242 Missed 180 | . 33 15 52 80 Hits 391 | . 63 54 112 162 Projectile 391 | . 63 54 112 162 AOE 3 | . . . . 3 Critical Strikes 14 | . 1 . 4 9 Damage Taken 5989 | . 808 621 1821 2739 Core 1375 | . 207 119 344 705 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 17 70 37 . Volleys Fired 242 | 8 72 47 85 30 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 60 60 65 100 Shots Fired 462 | 16 140 84 165 57 Gun 425 | 16 140 79 156 34 Cannon 32 | . . . 9 23 Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 435 | 16 133 72 165 49 Thermal 14 | . 7 7 . . Explosive 5 | . . 5 . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 17 | 3 14 15 17 11 Robot Miss Streak 5 | 2 3 3 5 2 Penetration Max 1 | . . . 1 . Secondary Targets 6 | . 1 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 321 | 9 104 60 107 41 Core Hits 130 | 4 36 33 44 13 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 5 | . 1 1 3 . Destroy 3 | . 1 1 1 . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4623 | 88 891 1027 1846 771 Guns 3513 | 88 877 563 1671 314 Cannons 626 | . . . 175 451 Explosions 446 | . . 446 . . Melee . | . . . . . Ramming 38 | . 14 18 . 6 Kinetic 3958 | 88 793 498 1846 733 Thermal 149 | . 84 65 . . Explosive 446 | . . 446 . . Electromagnetic 32 | . . . . 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 38 | . . 38 . . Projectiles . | . . . . . Explosions 38 | . . 38 . . Melee . | . . . . . Knockbacks 10 | . . . 1 9 Impact . | . . . . . Kinetic 8 | . . . 1 7 Secondary 2 | . . . . 2 Self-Inflicted Damage 50 | . . 50 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 9 | . 3 3 . 3 Kicked 9 | . 3 3 . 3 Crushed . | . . . . . Highest Temperature 52 | . 52 28 25 24 Average Temperature 11 | . 13 10 7 20 Received Heat Transfer 2115 | . 465 198 891 561 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 325 | . 175 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 93 | 100 100 77 91 100 Level 1 6 | . . 22 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 237 | 5 54 237 212 79 Initial 79 | . . 8 42 79 Average 62 | . 12 137 110 11 Influence Increases 1584 | 10 316 389 724 145 Destroy 0b10 Robot/C 1080 | . 240 280 460 100 Destroy 0b10 Robot/NC 35 | 10 10 15 . . Destroy Leader 270 | . 60 50 130 30 Successful Hack 23 | . 6 7 10 . Disable Machine 15 | . . 15 . . Destroy Structure 26 | . . 22 4 . Lose Combat Pursuer 135 | . . . 120 15 Influence Decreases 1584 | 10 296 308 650 320 Entered New Map 167 | . . 12 59 96 Time Decay 1243 | 10 276 286 474 197 Lost Part 164 | . 20 10 107 27 Purge Threat 10 | . . . 10 . Squads Dispatched 14 | . 4 1 4 5 Investigation 3 | . 1 . 2 . Extermination 2 | . . . . 2 Reinforcement 8 | . 3 1 1 3 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 3 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 23 21 40 12 Peak Tracking Total 5 | . 5 5 4 4 Tactical Retreats 8 | . . . 7 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 1 2 7 1 Terminals 10 | . 1 2 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 3 5 14 2 Successful 13 | . 2 2 7 2 Failed 10 | . . 3 7 . Catastrophic 2 | . . . 2 . Database Lockouts 1 | . 1 . . . Manual 3 | . 2 . . 1 Terminals 22 | . 3 5 12 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 11 | . 2 2 6 1 Record 2 | . 1 . . 1 Robot Analysis 3 | . 1 . 2 . Terminal Index 1 | . . . 1 . Scanalyzer Index 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Skim 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 8 | . 1 2 5 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4238 | 26 1153 711 1317 1031 Optics 2347 | . . . 1316 1031 Terrain 1389 | 26 1153 210 . . Seismic 1114 | . . 710 404 . Robot Analysis Total 3 | . 1 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4336 | 124 1153 711 1317 1031 Spaces Moved 2213 | 70 505 368 708 562 Core 12 | 8 . . . 4 Treads 629 | 2 . . 131 496 Legs 1572 | 60 505 368 577 62 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 151 | 124 182 149 128 159 Slowest Speed 350 | 200 190 190 240 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 57 27 69 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . . 31 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 31 | . . 31 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2773 | 89 623 463 961 637 Wait 120 | . 13 1 97 9 Move 2210 | 69 505 367 707 562 Hop . | . . . . . Pick Up 45 | 3 10 10 15 7 Fast Attach 27 | 7 1 . 10 9 Attach 24 | . 1 5 10 8 Detach . | . . . . . Swap 44 | 2 11 14 13 4 Drop 53 | . 8 16 24 5 Fire 242 | 8 72 47 85 30 Melee . | . . . . . Ram . | . . . . . Kick 8 | . 2 3 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 390 | -10/Materials | Central database locked down 451 | -10/Materials | Discovered new exit (range 11) 554 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Build established: Scavenger-Mutant 920 | -10/Materials | Core integrity fell below 50% 1202 | -10/Materials | Core integrity fell below 20% 1257 | -10/Materials | Discovered new exit (range 9) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1766 | -9/Materials | Discovered new exit (range 16) 1989 | -9/Materials | Entered another Materials area 1989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2641 | -8/Materials | Garrison activated, responded to threat 2875 | -8/Materials | Core integrity fell below 50% 2913 | -8/Materials | Lost 3 parts (1p1n1w) 3268 | -8/Materials | Discovered new exit (range 16) 3295 | -8/Materials | Identified exit to Factory 3306 | -8/Materials | Entered Factory 3306 | -7/Factory | Evolved 2 slots: Utility x2 3346 | -7/Factory | Build established: Mutant 4182 | -7/Factory | Lost 6 parts (1n2u3w) 4239 | -7/Factory | Core integrity fell below 50% 4255 | -7/Factory | Core integrity fell below 20% 4285 | -7/Factory | Lost 5 parts (1p4n) 4337 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04212_ O-24 Administrator uses terminal to summon reinforcements. 04212_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 04212_ O-24 Administrator locks terminal. 04232_ Critical hit (Destroy). 04232_ Arm. Treads destroyed. 04235_ Deuterium Engine destroyed. 04235_ Med. Treads destroyed. 04238_ System corrupted: Matter fused (-5). 04241_ Penetrated by Slug. 04250_ Aluminum Leg destroyed. 04252_ Kicked G-47 Trooper. 04254_ Kicked G-47 Trooper out of the way. 04254_ Aluminum Leg destroyed. 04261_ Kicked G-47 Trooper. 04267_ Slug penetrates Wall. 04283_ CLIKB0IIP,ZQ/FRX C0 04311_ Slug penetrates G-47 Trooper. 04324_ Aluminum Leg destroyed. 04334_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ??????????################ #?????????????????? | | ???######## h @ T" ###???????????????? | | ?# g "" #?????????????? | | ?# ##### g ### #?????????????? | | ??????????## ############# #?????????????????? | | ???????????# #????????????######?????????????????? | | ############+#???????????????????????????????????? | | # ] +???????????????????????????????????? | | #"" #???????????????????????????????????? | | #"T #???????????????????????????????????? | | #"" """ #???????????????????????????????????? | | # """ #???????????????????????????????????? | | # """ #???????????????????????????????????? | | + [ #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # #???????????????????????????????????? | | # / #???????????????????????????????????? | | ###+#####+####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ### ##???????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 490 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed ActiveGravitonFalx Manual? 0 Play Time 01:07:09 Cumulative 50.8 hours Start 2025.11.07 @ 15:14:40 End 2025.11.08 @ 12:55:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 44 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d722eca9-b9b0-4113-820c-ec6d5995e7db