Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 21:16:05 Player: Zoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1582) 1582 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4557 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (110) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aerolev Unit > --- UTILITY (4) ------ Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Aerolev Unit Improved Terrain Scanner Pulse Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Battery Terrain Scan Processor Recalibrator > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Treads Light Treads Airjet Airjet Airjet Airjet Aerolev Unit Aerolev Unit Improved Heat Sink Sensor Array Improved Terrain Scanner Recalibrator Recalibrator Recalibrator Particle Gun Particle Gun Particle Gun Pulse Rifle Pulse Rifle Particle Cannon Particle Cannon Particle Cannon Flak Cannon [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Flak Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 66 | 7 10 . 19 10 20 Power 10 | 1 1 . 4 2 2 Engine 9 | 1 1 . 4 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 22 | 2 4 . 7 1 8 Treads 12 | 2 2 . 4 1 3 Leg 3 | . 2 . . . 1 Wheel . | . . . . . . Hover 7 | . . . 3 . 4 Flight . | . . . . . . Utility 17 | 2 2 . 4 3 6 Device 6 | 1 . . . 3 2 Storage 4 | 1 . . 3 . . Processor 4 | . 2 . . . 2 Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 17 | 2 3 . 4 4 4 Energy Gun 8 | . 2 . 4 . 2 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 26 | . 1 . 3 2 20 Power 8 | . 1 . 2 . 5 Propulsion 8 | . . . . 1 7 Utility 5 | . . . . 1 4 Weapon 5 | . . . 1 . 4 Highest Loss Streak 11 | . 1 . 1 2 11 To Critical Strikes 1 | . . . . . 1 Average Backups 18 | 4 7 6 13 24 19 Power 1 | 1 1 1 1 1 1 Propulsion 6 | 2 1 2 5 8 6 Utility 3 | . . . . 5 5 Weapon 6 | . 2 3 6 8 5 Tool/Special . | . . . . . . Unused Backups 9 | . 2 . 4 1 2 Power 1 | . 1 . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 1 1 Weapon 4 | . 1 . 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 100 98 99 81 Engine 13 | . 13 14 10 18 11 Treads 25 | . 22 28 31 26 17 Hover 1 | . . . . . 4 Device 7 | . 5 11 9 6 6 Storage 16 | . 14 14 21 18 9 Processor 2 | . 8 2 . . 8 Protection 1 | . . . 1 2 . Energy Gun 8 | . 7 28 21 . 7 Energy Cannon 1 | . . . . . 6 Ballistic Gun 1 | . 20 . . . . Ballistic Cannon 11 | . . . . 26 4 Peak Build Rating 35 | 9 13 14 29 33 35 Average Rating 26 | 6 9 13 24 30 29 On Entrance 15 | . 9 13 14 26 33 Naked Turns . | . . . . . . Heaviest Build 121 | 12 16 17 101 121 116 Greatest Support 83 | 40 46 46 66 63 83 Greatest Overweight (x) 32 | 2 . . 3 3 32 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 22 | 7 8 8 23 25 24 Most Carried 25 | 8 8 7 22 25 25 Average Carried 18 | 4 7 6 13 24 19 Final Capacity 25 | 8 8 8 25 25 5 Final Carried 25 | 6 8 7 21 25 5 Class Distribution -------------------- 45% | Mutant 24% | Skirmisher 17% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1750 | 314 137 . 463 140 696 Remotely . | . . . . . . Salvage Created 2403 | 129 100 . 1015 127 1032 Parts 154 | 13 3 . 52 11 75 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 36 | . 2 . 17 8 9 Guns 24 | . 2 . 16 . 6 Cannons 11 | . . . . 8 3 Classes Destroyed 12 | 3 1 . 5 1 2 Worker 16 | 2 . . 2 . 12 Builder 7 | . . . . . 7 Tunneler 4 | 2 . . 1 . 1 Hauler 1 | . . . 1 . . Recycler 10 | 1 . . 4 . 5 Watcher 5 | . . . 4 1 . Swarmer 9 | . . . 6 3 . Grunt 14 | . 2 . 4 3 5 Brawler 1 | . . . 1 . . Sentry 7 | . . . 6 1 . Hunter 3 | . . . . 1 2 Programmer 2 | . . . . . 2 Best Kill Streak 6 | 3 1 . 6 5 5 Combat Bots Only 5 | . 1 . 3 5 2 Max Kills in Single Turn 4 | 1 1 . 2 1 4 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 455 | . 27 . 120 94 214 Missed 121 | . 7 . 34 21 59 Hits 334 | . 20 . 86 73 155 Melee 4 | . . . 4 . . Projectile 330 | . 20 . 82 73 155 AOE 1 | . . . . . 1 Critical Strikes 15 | . . . 3 6 6 Damage Taken 4909 | . 296 . 1063 958 2592 Core 876 | . 39 . 84 47 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 84 79 91 . Volleys Fired 188 | 11 18 . 60 18 81 Largest 3 | 2 2 . 2 3 3 Hottest 201 | 40 40 . 126 111 201 Shots Fired 389 | 22 36 . 119 54 158 Gun 277 | 22 36 . 119 . 100 Cannon 112 | . . . . 54 58 Launcher . | . . . . . . Special . | . . . . . . Kinetic 131 | 22 36 . . 54 19 Thermal 258 | . . . 119 . 139 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 3 13 . 15 5 11 Robot Miss Streak 27 | 5 3 . 4 27 13 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 5 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 242 | 9 26 . 77 37 93 Core Hits 137 | 6 7 . 34 37 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 2 . 3 Burn 5 | . . . 2 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4314 | 119 281 . 1383 654 1877 Guns 2794 | 119 278 . 1372 . 1025 Cannons 1243 | . . . . 654 589 Explosions 197 | . . . . . 197 Melee . | . . . . . . Ramming 80 | . 3 . 11 . 66 Kinetic 1207 | 119 278 . . 654 156 Thermal 2830 | . . . 1372 . 1458 Explosive 197 | . . . . . 197 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 . 5 Average Corruption 1 | . . . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . 12 . 7 Message Errors 5 | . . . 3 . 2 Matter Fused 6 | . . . 6 . . Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 29 | . . . . . 29 Projectiles . | . . . . . . Explosions 29 | . . . . . 29 Melee . | . . . . . . Knockbacks 13 | . . . . 7 6 Impact . | . . . . . . Kinetic 12 | . . . . 6 6 Secondary 1 | . . . . 1 . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 9 | . 1 . 1 . 7 Targets Rammed 10 | . 1 . 2 . 7 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 1042 | . 12 . 391 473 1042 Average Temperature 175 | . 7 . 123 202 217 Received Heat Transfer 1293 | . 168 . 252 306 567 Effects 68 | . . . 2 10 56 Shutdowns 17 | . . . . 3 14 Energy Bleed 9 | . . . 2 2 5 Interference 6 | . . . . . 6 Matter Decay 6 | . . . . 1 5 Short Circuit 6 | . . . . . 6 Damage (minor) 7 | . . . . 1 6 Damage (major) 14 | . . . . 3 11 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 10 | . . . 4 . 6 Heat Transferred 6549 | . . . 3145 . 3404 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | 10 35 8 186 130 92 Initial 64 | . . 8 . 64 . Average 29 | 1 6 3 66 13 25 Influence Increases 1338 | 25 95 . 573 201 444 Destroy 0b10 Robot/C 720 | . 40 . 340 160 180 Destroy 0b10 Robot/NC 215 | 25 . . 60 5 125 Destroy Leader 212 | . 10 . 110 32 60 Successful Hack 34 | . 30 . . 4 . Disable Machine 45 | . . . 15 . 30 Destroy Structure 22 | . . . 3 . 19 Lose Combat Pursuer 90 | . 15 . 45 . 30 Influence Decreases 1338 | 25 73 22 420 354 444 Entered New Map 103 | . . 14 . 89 . Time Decay 1082 | 25 73 8 400 245 331 Lost Part 153 | . . . 20 20 113 Squads Dispatched 9 | . 2 . 1 2 4 Investigation 1 | . . . . 1 . Extermination 3 | . . . . . 3 Reinforcement 4 | . 2 . 1 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 5 . 32 13 21 Peak Tracking Total 6 | . 3 . 5 4 6 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . 1 . . 1 1 Terminals 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 . . 3 1 Successful 6 | . 2 . . 3 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 . . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . . 3 1 Record 2 | . . . . 2 . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Scanalyzer Index 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3205 | 98 157 47 1377 1526 . Sensors 1526 | . . . . 1526 . Terrain 1679 | 98 157 47 1377 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6199 | 177 411 48 1644 2438 1481 Spaces Moved 1538 | 84 192 29 579 262 392 Core 28 | 22 . . . . 6 Treads 1349 | 62 147 29 557 262 292 Legs 45 | . 45 . . . . Wheels . | . . . . . . Hover 116 | . . . 22 . 94 Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 246 110 Average Speed 238 | 151 150 160 237 290 271 Slowest Speed 1650 | 160 160 160 250 410 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 36 13 50 31 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . . . 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . . . . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3720 | 114 282 31 730 1899 664 Wait 1798 | . 34 . 30 1595 139 Move 1533 | 83 191 28 578 261 392 Hop . | . . . . . . Pick Up 70 | 13 14 1 25 11 6 Fast Attach 3 | . . . 2 . 1 Attach 44 | 7 5 . 6 4 22 Detach 4 | . . . 2 . 2 Swap 34 | . 8 1 13 7 5 Drop 36 | . 11 1 12 3 9 Fire 188 | 11 18 . 60 18 81 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 8 | . 1 . 2 . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 15) 589 | -10/Materials | Entered Mines 626 | -10/Mines | Discovered new exit (range 7) 637 | -10/Mines | Entered Materials 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2243 | -9/Materials | Discovered new exit (range 16) 2281 | -9/Materials | Entered another Materials area 2281 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2570 | -8/Materials | Build established: Tank 3231 | -8/Materials | Build established: Skirmisher 4682 | -8/Materials | Discovered new exit (range 16) 4719 | -8/Materials | Entered Factory 4719 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4757 | -7/Factory | Build established: Gunner 5339 | -7/Factory | Garrison activated, responded to threat 5384 | -7/Factory | Core integrity fell below 50% 5725 | -7/Factory | Lost 3 parts (1p1n1w) 5809 | -7/Factory | Lost 3 parts (1n1u1w) 6093 | -7/Factory | Build established: Mutant 6167 | -7/Factory | Core integrity fell below 20% 6200 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Particle Cannon temporarily disabled. Overheating: Mic. Nuclear Core damaged (-7). Slammed into G-47 Trooper. Airjet destroyed. Overheating: Matter decay (-39). Slammed into A-02 Transporter. Destabilizing: System corrupted (+2). Mic. Nuclear Core destroyed. System corrupted: Heat flow error (+144). Airjet destroyed. Lgt. Ion Engine destroyed. Hvy. Ion Engine destroyed. Recalibrator destroyed. Airjet destroyed. Broken Particle Cannon destroyed. Particle Cannon destroyed. Huge Storage Unit destroyed. Critical hit (Burn: +37). Airjet destroyed. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????# ??????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ??????????????#########?????????????# #????????? | | ?????????????? ?????????????+ #????????? | | ?????????????? ????????????# ########## | | ??????????????? ! ?#+#???????## ## | | ????????????????? # ######### # | | ?????????????????"" 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"""????####!%[ g | | ????????????????? ???????# """ ######??? | | ???????????????????###????????# ]] """ #???????? | | ??????????????????????????????# ] """ #???????? | | ??????????????????????????????# """ #???????? | | ????????????????????????????? #???????? | | ??????????????????????????? #???????? | | ??????????????????????????? #???????? | | ??????????????????????????# #???????? | | ??????????????????????????# ##########+###???????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 710 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyMediumBroadsword Manual? 0 Play Time 00:40:15 Cumulative 9.0 hours Start 2025.07.27 @ 20:36:06 End 2025.07.27 @ 21:16:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df0dd5eb-4aaa-4396-b881-71dcb2fa9702