Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.06 @ 10:12:43 Player: arkn Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (1703) 1703 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 9726 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 116 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 192/300 Energy 99/100 System Corruption 13% Temperature Hot (220) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Improved Trap Scanner Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Cloaking Device Graphene Brace Advanced Force Field > --- WEAPON ----------- Advanced Datajack Shock Maul > --- INVENTORY -------- Cooled Antimatter Reactor Advanced Cooling System Improved Medium Armor Plating Advanced Shield Generator [Rating: 144] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Propulsion Shielding Weapon Shock Maul Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . 2 . . . . . 2 Utility 9 | . . . . . 2 2 . 2 . . 1 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 114 | 3 13 3 1 3 17 22 8 2 . 6 10 17 9 Power 18 | . 3 . . . 2 . 3 . . 2 1 4 3 Engine 7 | . 2 . . . 1 . 2 . . 2 . . . Core 5 | . 1 . . . 1 . 1 . . . 1 1 . Reactor 6 | . . . . . . . . . . . . 3 3 Propulsion 31 | 2 4 . . 1 5 9 1 . . 2 3 1 3 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . Hover 14 | . 2 . . 1 5 5 . . . . . . 1 Flight 13 | . . . . . . 4 1 . . 2 3 1 2 Utility 45 | 1 3 . 1 . 4 10 3 2 . 2 5 11 3 Device 33 | 1 2 . 1 . 2 6 2 2 . 1 3 10 3 Storage 1 | . . . . . . . . . . . 1 . . Processor 5 | . 1 . . . 1 1 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . . . 1 3 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 20 | . 3 3 . 2 6 3 1 . . . 1 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | . 1 2 . 1 3 . . . . . . . . Ballistic Cannon 5 | . . 1 . 1 1 2 . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 1 . Unidentified Prototypes 8 | . . . . . 1 2 1 . . 2 . 1 1 Corrupted Parts 2 | . . 2 . . . . . . . . . . . System Corruption 5 | . . 5 . . . . . . . . . . . Parts Lost 18 | . 2 . . . 1 . . . . . . 3 12 Power 3 | . . . . . . . . . . . . 1 2 Propulsion 7 | . 1 . . . 1 . . . . . . . 5 Utility 7 | . 1 . . . . . . . . . . 2 4 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . 2 . . . 1 . . . . . . 2 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 72 100 96 98 84 88 88 92 95 88 67 Engine 3 | . 7 . . . 3 . . 5 5 5 5 2 . Core 5 | . 6 14 14 14 5 7 5 . . . 5 2 . Wheel 2 | . 14 . . . . . . . . . . . . Hover 12 | . 13 28 28 28 35 24 . . . . . . . Flight 13 | . . . . . . 5 27 29 29 33 29 19 17 Device 27 | . 22 28 28 28 25 27 26 35 35 32 29 32 29 Processor 6 | . 4 . . . 2 12 6 5 5 7 10 9 6 Protection 3 | . . . . . 4 4 6 5 5 5 5 3 . Energy Gun 2 | . 10 . . . . . . . . . . . . Ballistic Gun 4 | . 10 12 . 14 9 1 . . . . . . . Ballistic Cannon 1 | . . 1 . 14 5 3 . . . . . . . Launcher 1 | . 6 14 . . . . . . . . . . . Impact Weapon 4 | . . . . . 3 7 9 5 5 5 5 4 3 Naked Turns 41 | . . . . . . . . . . . . . 41 Heaviest Build 69 | 12 13 16 16 16 18 31 21 25 25 26 37 69 63 Greatest Support 57 | 26 26 12 12 13 26 34 26 26 26 32 39 42 57 Greatest Overweight (x) 4 | . 1 1 1 1 . 4 1 . . . . 1 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 8 8 8 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 8 6 Most Carried 8 | 8 8 5 5 5 5 5 5 5 5 5 8 8 8 Average Carried 5 | 7 5 4 4 4 4 4 4 4 5 4 5 7 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 8 8 5 Final Carried 8 | 7 5 4 5 5 5 5 5 5 5 5 8 8 2 Class Distribution -------------------- 29% | Mutant 29% | Infiltrator-Ninja 15% | Scavenger-Mutant 11% | Scout 5% | Scavenger-Scout 4% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Waste Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Matter Collected 1408 | 239 193 53 . 54 283 210 90 30 . 20 120 110 6 Remotely 170 | . 127 43 . . . . . . . . . . . Salvage Created 3254 | 94 591 13 . 25 333 278 595 127 . 374 446 285 93 Parts 115 | 4 47 . . 1 19 7 11 7 . 4 7 8 . Haulers Intercepted 9 | . 2 . . . 1 1 2 . . 1 1 1 . Recyclers Shooed 3 | . . . . . 1 . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 32 | . 14 . . . 5 7 . . . . 3 2 1 Melee 11 | . . . . . 1 6 . . . . 3 1 . Guns 12 | . 11 . . . 1 . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . Classes Destroyed 13 | 2 5 1 . . 2 1 1 . . . 1 . . Worker 11 | . . 1 . 1 2 3 4 . . . . . . Builder 6 | . 1 . . . . 1 1 . . 1 1 1 . Tunneler 4 | 1 2 . . . . . 1 . . . . . . Hauler 9 | . 2 . . . 1 1 2 . . 1 1 1 . Recycler 7 | 1 . . . . . 1 1 1 . 2 1 . . Operator 2 | . . . . . . . 1 . . . . 1 . Watcher 10 | . 2 . . . 3 . 1 1 . . 2 1 . Swarmer 6 | . 6 . . . . . . . . . . . . Grunt 12 | . 8 . . . 3 . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . . . . . . 3 2 . Assembled 7 | . . . . . . 7 . . . . . . . Best Kill Streak 7 | 2 6 1 . 1 4 7 4 1 . 2 4 1 1 Combat Bots Only 7 | . 3 . . . 4 7 . . . . 1 1 1 Max Kills in Single Turn 4 | 1 4 1 . 1 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Hostile Shots Fired 401 | . 65 . . 1 14 15 9 . . 3 19 45 230 Missed 159 | . 13 . . . 3 3 5 . . 1 4 22 108 Damage Taken 4479 | . 417 127 . 6 152 167 45 . . 26 238 969 2332 Core 1988 | . 106 36 . . 24 18 24 . . . 32 286 1462 Absorbed by Shields 175 | . . . . . . . 12 . . . . 132 31 Redirected to Shielding 106 | . . . . . . . . . . . 42 64 . Ignored by Resistances 1113 | . 134 34 . 2 43 47 16 . . 8 68 117 644 Core Remaining (%) 88 | 100 . . . 43 95 97 97 . . 100 97 78 . Volleys Fired 78 | 9 49 5 . . 14 1 . . . . . . . Largest 2 | 2 2 2 . . 2 1 . . . . . . . Hottest 70 | 70 70 69 . . 69 25 . . . . . . . Shots Fired 149 | 16 98 7 . 1 26 1 . . . . . . . Gun 132 | 16 96 4 . 1 14 1 . . . . . . . Cannon 13 | . . 1 . . 12 . . . . . . . . Launcher 4 | . 2 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 90 | 9 48 5 . 1 26 1 . . . . . . . Thermal 55 | 7 48 . . . . . . . . . . . . Explosive 4 | . 2 2 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 45 | 9 45 10 . 11 12 . . . . . . . . Robot Miss Streak 4 | 1 2 . . . 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 210 | 14 83 5 . 1 28 16 16 2 . 4 21 19 1 Core Hits 92 | 3 37 4 . 1 26 7 5 2 . 1 4 2 . Critical Kills 3 | . . . . . . . 1 . . 1 1 . . Critical Parts Destroyed 19 | . 1 . . . 1 1 3 . . 2 5 5 1 Critical Strikes 26 | 1 4 . . . 1 1 4 . . 3 6 5 1 Burn 4 | 1 3 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Smash 21 | . . . . . 1 1 4 . . 3 6 5 1 Melee Attacks 234 | . . . . . 21 36 50 6 . 19 46 40 16 Impact 233 | . . . . . 21 36 50 6 . 19 45 40 16 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 3 6 10 1 . 3 4 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . 1 . . . . . . Damage Inflicted 8098 | 140 953 97 . 20 992 1021 1533 186 . 450 1326 1223 157 Guns 1239 | 140 837 28 . 20 214 . . . . . . . . Cannons 283 | . . . . . 283 . . . . . . . . Explosions 185 | . 116 69 . . . . . . . . . . . Melee 6386 | . . . . . 495 1016 1533 186 . 450 1326 1223 157 Ramming 5 | . . . . . . 5 . . . . . . . Kinetic 908 | 53 310 28 . 20 497 . . . . . . . . Thermal 614 | 87 527 . . . . . . . . . . . . Explosive 185 | . 116 69 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 6386 | . . . . . 495 1016 1533 186 . 450 1326 1223 157 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . 5 5 5 . . 2 . . . 5 7 13 Average Corruption 4 | . . 3 5 5 . . 2 . . . 3 6 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . . 3 5 4 . . 1 . . . 8 7 3 Message Errors 8 | . . . . 1 . . 1 . . . 2 2 2 Matter Fused 3 | . . . . . . . . . . . 1 2 . Heat Flow Errors 6 | . . 1 3 . . . . . . . 1 . 1 Energy Discharges 7 | . . . 1 2 . . . . . . 2 2 . Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . 1 . . . . . . . . 1 1 . Misfires 1 | . . . . 1 . . . . . . . . . Alerts 2 | . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2728 | . . . . . 207 351 590 . . 305 619 499 157 Projectiles 20 | . . . . . . . . . . . . 20 . Explosions . | . . . . . . . . . . . . . . Melee 2708 | . . . . . 207 351 590 . . 305 619 479 157 Knockbacks 42 | . . . . . 12 3 2 . . 2 8 14 1 Impact 27 | . . . . . 2 3 2 . . 2 8 9 1 Kinetic 10 | . . . . . 10 . . . . . . . . Secondary 5 | . . . . . . . . . . . . 5 . Self-Inflicted Damage 59 | . . 57 . . . 2 . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 268 | 70 268 107 215 11 226 . 6 . . . 104 23 260 Average Temperature 76 | 41 81 30 103 11 112 . 1 . . . 53 10 164 Received Heat Transfer 906 | . 207 . . . 153 40 40 . . . . 9 457 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 44 | . . . . . 4 7 10 . . 6 9 6 2 Impact Corruptions 80 | . . . . . 7 12 17 . . 5 18 18 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | 1 4 . . . . . . . . . . 3 . Heat Transferred 2109 | 333 1776 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Peak Influence 431 | 10 286 112 . 79 267 43 94 136 46 78 431 331 285 Initial 196 | . 5 26 . . 25 26 12 20 1 27 15 196 110 Average 90 | 7 76 47 . 75 124 22 38 52 21 42 153 240 127 Maximum Alert Level 2 | . 1 . . . 1 . . . . . 2 1 1 Low Security (%) 85 | 100 96 100 . 100 75 100 100 100 100 100 67 23 79 Level 1 12 | . 3 . . . 24 . . . . . 13 76 20 Level 2 1 | . . . . . . . . . . . 18 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 6 2 3 1 . . 2 4 5 Investigation 12 | . 2 . . . 3 1 3 . . . 1 1 1 Extermination 4 | . . . . . . . . . . . 1 1 2 Reinforcement 8 | . . . . . 2 1 . 1 . . . 2 2 Assault 1 | . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Distress Signals 4 | . . . . . . . 1 . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . 19 1 . 3 12 12 10 4 2 6 6 13 22 Peak Tracking Total 10 | . 5 2 . 3 4 5 5 3 2 5 2 5 10 Tactical Retreats 19 | . 2 1 . . 1 1 1 2 . 1 1 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Traps Triggered 10 | . 3 . . . 1 1 3 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . . . . 11 . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . 3 . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Disabled 3 | . . . . . 1 . 1 . . . . 1 . Max in Single Turn 1 | . . . . . 1 . 1 . . . . 1 . Garrison Access 8 | . . . . . 1 2 1 . . . 3 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Accessed 45 | . 5 1 1 . 4 4 8 3 . 3 6 7 3 Terminals 28 | . 5 . . . 3 2 4 2 . 2 2 6 2 Fabricators 4 | . . . . . . . . 1 . 1 1 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 2 4 . . . 3 1 . Total Hacks 117 | . 22 1 1 . 13 8 21 9 . 9 15 14 4 Successful 56 | . 13 1 1 . 5 5 6 6 . 6 8 4 1 Failed 61 | . 9 . . . 8 3 15 3 . 3 7 10 3 Catastrophic 11 | . . . . . . . 2 . . 2 2 3 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 96 | . 22 . 1 . 10 5 13 8 . 9 12 12 4 Terminals 82 | . 22 . . . 10 5 11 6 . 6 7 12 3 Fabricators 11 | . . . . . . . . 3 . 3 4 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 22 | . . . . . 3 3 10 . . . 4 2 . Terminal Hacks 15 | . 6 1 1 . 1 1 2 1 . 1 . 1 . Part Schematic 3 | . 3 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 4 | . 1 . . . . 1 1 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 1 . . . 2 1 . Seal Access 6 | . . . . . . 2 1 . . . 2 1 . Unauthorized Hacks 34 | . 7 . . . 4 2 3 4 . 5 6 2 1 Terminals 28 | . 7 . . . 4 2 3 2 . 4 4 2 . Track 8 | . 3 . . . 1 . 1 . . 2 1 . . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 14 | . 3 . . . 3 2 2 1 . 1 1 1 . Disrupt 1 | . . . . . . . . . . . 1 . . Operators 4 | . 1 . . . . . . . . 1 1 1 . Fabricators 5 | . . . . . . . . 2 . 1 1 . 1 Liberate 4 | . . . . . . . . 1 . 1 1 . 1 Fabnet 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . . . 4 3 7 3 . 3 4 6 3 Full Trace Events 8 | . . . . . 2 1 3 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 . Autooverrided 1 | . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total Allies 7 | . . 3 . . . . . . . . 4 . . Largest Group 3 | . . 3 3 3 3 . . . . . 3 . . Highest-Rated Group 141 | . . 40 40 40 40 . . . . . 141 . . Highest-Rated Ally 49 | . . 16 16 16 16 . . . . . 49 . . Total Orders 5 | . . . . . 5 . . . . . . . . STAY 4 | . . . . . 4 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . Ally Attacks 57 | . . 12 . 3 32 . . . . . 10 . . Total Damage 780 | . . 151 . 41 280 . . . . . 308 . . Kills 10 | . . 2 . 3 1 . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Turns Passed 8383 | 78 1542 268 186 281 1041 965 965 430 39 577 770 693 548 Spaces Moved 10339 | 45 905 246 255 235 541 1231 2231 551 161 955 1271 900 812 Core 72 | . . . . . . . . . . . . . 72 Treads . | . . . . . . . . . . . . . . Legs 24 | 24 . . . . . . . . . . . . . Wheels 466 | 21 445 . . . . . . . . . . . . Hover 2736 | . 460 246 255 235 541 876 . . . . . . 123 Flight 7041 | . . . . . . 355 2231 551 161 955 1271 900 617 Fastest Speed 20 | 90 56 56 56 116 48 26 24 24 24 20 22 24 25 Average Speed 42 | 106 92 95 56 116 48 44 25 24 24 22 25 43 50 Slowest Speed 315 | 120 120 116 116 116 48 315 96 24 24 25 28 108 285 Overloaded Moves 29 | . . . . . . . . . . . . 29 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . Exploration Rate (%) 42 | 3 96 55 43 43 41 31 66 13 84 28 40 31 26 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 135 | . . . . . 13 18 29 4 . 14 23 19 15 Terrain Destroyed 162 | . 8 19 . . 13 18 29 4 . 14 23 19 15 Melee 135 | . . . . . 13 18 29 4 . 14 23 19 15 Projectile . | . . . . . . . . . . . . . . AOE 27 | . 8 19 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total 13747 | 60 1526 274 298 243 1277 1595 2539 836 160 1274 1628 1116 921 Wait 2792 | . 535 15 38 5 665 269 227 276 . 285 271 128 78 Move 10323 | 44 904 245 254 234 540 1230 2230 551 160 954 1270 895 812 Hop 2 | . . . . . . . . . . . . 2 . Pick Up 55 | 2 8 2 1 1 10 3 4 1 . 3 12 7 1 Fast Attach 39 | 2 7 . . . 2 12 4 . . 5 1 3 3 Attach 32 | 1 2 . 1 2 4 2 . 2 . 1 4 7 6 Detach 7 | . . . 2 . . 1 . . . . . 2 2 Swap 43 | . 4 3 . 1 11 8 4 . . . 5 7 . Drop 83 | 2 17 4 2 . 10 14 9 . . 7 8 7 3 Fire 78 | 9 49 5 . . 14 1 . . . . . . . Melee 229 | . . . . . 21 36 45 6 . 19 46 40 16 Ram 1 | . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . 18 16 . . . . 18 . Rewire . | . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . . 11 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 79 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 17) 486 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Discovered new exit (range 15) 1402 | -10/Materials | Discovered new exit (range 8) 1621 | -10/Materials | Entered Mines 1632 | -10/Mines | Discovered new exit (range 5) 1698 | -10/Mines | Learned 4 Materials zone layouts 1700 | -10/Mines | Learned Materials terminal intel 1705 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1706 | -10/Mines | Core integrity fell below 50% 1806 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1852 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1852 | -10/Mines | Discovered new exit (range 5) 1889 | -10/Mines | Entered Exiles 1889 | -10/Exiles | Accompanied by 3 allies 1906 | -10/Exiles | Met 8R-AWN 1916 | -10/Exiles | Met EX-HEX 1933 | -10/Exiles | Met EX-BIN 1941 | -10/Exiles | Aligned with FarCom system 1941 | -10/Exiles | Given EX-Vault access code 1955 | -10/Exiles | Opened EX-Vault 1961 | -10/Exiles | Found Latent Energy Streamer 1975 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2029 | -10/Exiles | Discovered new exit (range 15) 2075 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2075 | -10/Exiles | Entered Mines 2075 | -9/Mines | Accompanied by 3 allies 2149 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2168 | -9/Mines | Learned location of Zion (-6) 2343 | -9/Mines | Discovered new exit (range 6) 2356 | -9/Mines | Entered Materials 2356 | -8/Materials | Accompanied by 3 allies 2356 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2358 | -8/Materials | Loaded intel: 12 terminal locations 2805 | -8/Materials | Build established: Scavenger-Mutant 3050 | -8/Materials | Discovered new exit (range 11) 3331 | -8/Materials | Discovered new exit (range 5) 3373 | -8/Materials | Found Powered Armor 3397 | -8/Materials | Entered Factory 3397 | -7/Factory | Evolved 2 slots: Utility x2 3615 | -7/Factory | Discovered new exit (range 6) 3621 | -7/Factory | Identified exit to Factory 3728 | -7/Factory | Discovered exit to Factory (range 8) 3779 | -7/Factory | Discovered new exit (range 2) 3779 | -7/Factory | Identified exit to Lower Caves 3882 | -7/Factory | Destroyed 7 combat bots 4362 | -7/Factory | Entered another Factory area 4362 | -6/Factory | Evolved 2 slots: Propulsion x2 4417 | -6/Factory | Discovered new exit (range 7) 4477 | -6/Factory | Discovered new exit (range 16) 4627 | -6/Factory | Build established: Scout 5058 | -6/Factory | Discovered new exit (range 14) 5067 | -6/Factory | Identified exit to Factory 5254 | -6/Factory | Discovered exit to Factory (range 13) 5318 | -6/Factory | Discovered exit to Factory (range 12) 5327 | -6/Factory | Entered another Factory area 5327 | -5/Factory | Evolved 2 slots: Utility x2 5615 | -5/Factory | Build established: Infiltrator-Ninja 5757 | -5/Factory | Sucked down chute 5757 | -5/Factory | Entered Waste 5764 | -5/Waste | Spotted C-40 Crusher 5764 | -5/Waste | Spotted C-40 Crusher 5770 | -5/Waste | Spotted C-40 Crusher 5770 | -5/Waste | Spotted C-40 Crusher 5777 | -5/Waste | Spotted C-40 Crusher 5792 | -5/Waste | Spotted C-40 Crusher 5794 | -5/Waste | Discovered new exit (range 10) 5796 | -5/Waste | Identified exit to Factory 5796 | -5/Waste | Entered Factory 5905 | -5/Factory | Discovered new exit (range 5) 5906 | -5/Factory | Identified exit to Factory 6368 | -5/Factory | Discovered exit to Factory (range 7) 6373 | -5/Factory | Entered another Factory area 6373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6656 | -4/Factory | Spotted B-86 Titan 6908 | -4/Factory | Local machine network offline 6949 | -4/Factory | Discovered new exit (range 9) 6951 | -4/Factory | Identified exit to Research 7143 | -4/Factory | Entered Research 7143 | -3/Research | Evolved 2 slots: Utility x2 7524 | -3/Research | Discovered new exit (range 5) 7526 | -3/Research | Identified exit to Quarantine 7650 | -3/Research | Crushed by falling debris 7655 | -3/Research | Crushed by falling debris 7797 | -3/Research | Identified exit to Research 7836 | -3/Research | Entered another Research area 7836 | -2/Research | Evolved 2 slots: Propulsion x2 7954 | -2/Research | Build established: Infiltrator-Assassin 8280 | -2/Research | Released all parts (12) 8307 | -2/Research | Lost 10 parts (2p4n3u1w) 8335 | -2/Research | Core integrity fell below 50% 8341 | -2/Research | System corruption reached 10% 8364 | -2/Research | Spotted B-90 Cyclops 8381 | -2/Research | Core integrity fell below 20% 8384 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08280_ Released Adv. Force Field. 08280_ Released Adv. ECM Suite. 08280_ Released Field Propulsion Drive. 08283_ I|Z6KV/&AC9