Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 09:12:10 Player: Somberlain Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (440) 2200 Value Destroyed (18956) 18956 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (11137) 11137 TOTAL SCORE: 44613 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5027 Follower Combat Kills 1838 Hunted by Unchained 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -1328 Cogmind --------- Core Integrity 0/1600 Matter 206/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Hovering (60) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Potential Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Target Analyzer Core Analyzer Advanced Remote Force Field System Mapper Ghost Barrier Sensor Drone Bay > --- WEAPON ----------- Improved Potential Cannon Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Improved Trap Scanner Advanced Weapon Cycler Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Powered Armor Advanced Force Field Advanced Hacking Suite Advanced Recalibrator Dimensional Node Initializer Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Cooled Nova Cannon Micro-nuke Launcher Improved Plasma Cutter [Rating: 238] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Utility Hacking Suite Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Phase Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Utility 9 | . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . . Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 271 | 6 6 15 1 22 10 16 8 3 1 3 43 1 1 1 3 21 5 . 6 18 27 1 . 10 2 6 10 10 4 11 Power 32 | 1 1 2 . 2 . . . . . 1 4 . . 1 . 4 1 . 1 2 3 . . 1 . 1 1 2 2 2 Engine 7 | 1 1 2 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Core 10 | . . . . 2 . . . . . . 2 . . 1 . 4 1 . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 2 3 . . 1 . 1 1 2 2 2 Propulsion 62 | 2 . 3 . 5 4 2 3 . 1 . 12 . 1 . 2 5 . . 2 3 5 . . 2 . 1 . 3 1 5 Treads 21 | 2 . 3 . 5 4 2 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . Leg 37 | . . . . . . . . . . . 9 . 1 . 2 5 . . 2 3 4 . . 2 . 1 . 3 1 4 Wheel 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 1 6 1 6 2 5 1 2 . 2 15 . . . . 6 2 . 2 5 9 . . 5 2 2 3 4 . 1 Device 42 | . 1 1 1 2 1 2 1 1 . . 9 . . . . 4 1 . . 4 5 . . 3 . 2 2 2 . . Storage 6 | 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 11 | . . . . 1 . . . 1 . . 3 . . . . . 1 . . 1 3 . . 1 . . . . . . Hackware 6 | . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . Protection 18 | . . 3 . 1 . 2 . . . 2 3 . . . . 1 . . 1 . 1 . . . 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 4 4 . 9 4 9 4 1 . . 12 1 . . 1 6 2 . 1 8 10 1 . 2 . 2 6 1 1 3 Energy Gun 36 | . 4 . . 5 2 4 3 . . . 4 . . . . 2 . . 1 4 5 . . 1 . 1 . . . . Energy Cannon 25 | . . . . . 1 3 . 1 . . 5 . . . 1 . . . . 4 3 1 . . . 1 4 . . 1 Ballistic Gun 18 | 2 . 4 . 3 1 . . . . . 3 . . . . 2 1 . . . 1 . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 2 Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 3 1 3 3 1 . . . . 3 . 1 . . 3 . . 4 . 5 . . 6 . . 6 1 . 1 Corrupted Parts 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . System Corruption 16 | . . . . . . . 2 . . . . . . . 13 . . . . 1 . . . . . . . . . . Parts Lost 41 | . . 1 . 1 1 . 4 4 . 5 7 . . . . . . . 1 . 2 . . . . . . . . 15 Power 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 3 Propulsion 16 | . . . . . . . 3 2 . 2 3 . . . . . . . 1 . 1 . . . . . . . . 4 Utility 12 | . . . . 1 1 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . 6 Weapon 8 | . . 1 . . . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 13 | . . 1 . 1 1 . 4 4 . 2 6 . . . . . . . 1 . 1 . . . . . . . . 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 6 8 10 14 14 14 17 18 17 13 18 19 18 18 19 19 19 19 18 19 19 20 20 19 20 19 18 22 23 20 Power 1 | . 1 1 1 1 1 1 1 3 3 2 1 1 1 1 1 . . . . . . . . . . . . . . 1 Propulsion 1 | . 1 1 2 1 2 . . 1 . . 2 3 2 2 2 2 2 2 3 2 2 1 2 1 1 . . 1 1 2 Utility 8 | . . 2 3 7 9 8 5 5 6 5 8 11 11 11 11 10 10 10 9 11 10 12 12 11 12 12 11 11 11 9 Weapon 4 | . 3 3 4 4 2 4 9 9 8 5 5 4 4 4 4 3 4 4 2 2 3 3 3 4 4 4 3 6 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 4 . 4 1 3 . . . . 11 . . 1 1 1 . . . 2 2 1 . 1 . 1 . 3 . 4 Power 5 | . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . 1 1 . . . . . 4 . . . . . . . . . . 1 . 1 . . . 2 . . Utility 17 | . . 1 . 1 . 1 . . . . 4 . . . 1 1 . . . 2 2 . . . . 1 . 1 . 2 Weapon 7 | . . 1 . 1 . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Tool/Special 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 86 97 100 99 99 98 93 94 69 79 95 100 100 100 100 99 99 100 89 98 99 100 100 98 95 92 93 79 80 73 Engine 1 | . 13 11 11 . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 8 8 7 7 7 7 . 10 13 12 12 12 11 11 11 6 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 9 9 10 10 8 5 6 9 8 11 8 Treads 9 | . 28 22 22 27 26 29 25 25 17 10 . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . . . . 22 26 30 31 31 27 27 27 27 26 24 25 25 25 25 27 27 20 19 16 Device 11 | . 2 7 5 9 9 7 12 14 15 8 12 12 12 12 11 12 10 10 11 9 15 10 10 14 13 10 10 18 15 15 Storage 6 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Processor 9 | . . . . 8 9 7 7 7 7 7 10 13 12 12 12 11 11 11 11 11 13 15 15 15 15 13 13 12 11 9 Hackware 6 | . . . . 6 9 7 7 7 7 7 6 6 6 6 6 8 11 11 11 11 10 10 10 10 10 9 7 8 7 6 Protection 2 | . . 13 16 2 . 5 . . . 5 . . . . . . . . . . . 5 5 . 1 2 3 . 2 . Energy Gun 9 | . 26 19 . 4 27 13 19 22 6 22 4 . . . . 5 11 11 7 11 6 10 13 15 15 17 . . . . Energy Cannon 4 | . . . . . . 9 3 . . . 5 13 12 12 17 10 . . . 8 7 8 4 . 4 . 11 4 3 2 Ballistic Gun 4 | . . 13 33 21 . . . . . . 6 . . . . 4 9 11 2 . 3 . . . . . . . . . Peak Build Rating 238 | 6 11 24 30 42 42 53 57 58 53 53 80 77 81 82 84 110 111 110 116 127 138 135 132 161 162 175 190 207 235 238 Average Rating 86 | 4 9 19 27 40 41 48 51 54 42 45 70 76 80 81 82 98 109 109 102 121 133 133 131 141 160 170 181 200 227 207 On Entrance 93 | . 6 11 24 30 42 41 51 57 50 53 44 74 77 81 82 84 110 107 110 112 123 131 132 131 161 161 175 187 204 235 Avg Prop Armor Cover (%) 6 | . . . . . . 5 . . . . 8 . . . . . . . 5 5 . . . . . . 1 . . . Naked Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Heaviest Build 228 | 13 19 106 58 59 38 80 80 75 75 79 90 94 94 98 100 106 95 98 103 119 122 128 115 115 126 143 166 203 215 228 Greatest Support 210 | 40 40 40 40 66 66 86 88 88 68 68 80 78 98 98 98 124 124 124 126 136 133 130 130 145 145 175 175 180 210 210 Greatest Overweight (x) 4 | . . 2 1 . . 1 1 1 1 3 4 1 1 . 1 1 . . 1 . 1 . . . . . 1 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 18 | 7 8 11 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 23 Most Carried 25 | . 8 12 10 15 15 19 20 20 19 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Carried 17 | . 6 8 10 14 14 14 17 18 18 13 19 20 19 19 19 19 19 20 19 19 19 19 20 19 20 19 19 23 24 22 Final Capacity 25 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 Final Carried 25 | . 8 10 10 15 14 19 20 16 15 14 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 25 24 4 Class Distribution -------------------- 36% | Gunner 23% | Hacker-Gunner 12% | Mutant 8% | Tank 6% | Commander-Gunner 5% | Hacker-Mutant 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Mutant | -2/Research Generator-Mutant | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 8760 | 254 66 412 118 1323 150 507 241 138 . 141 1451 191 66 20 158 514 251 10 170 519 659 60 27 . 200 110 289 368 60 287 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19890 | . 370 1080 162 1778 1659 1381 775 680 . 362 2386 91 . . 300 785 145 . 250 675 1763 . . . 381 469 632 622 536 2608 Parts 837 | . 29 60 13 104 66 78 27 21 . 14 98 9 . . 5 36 7 . 4 33 67 . . . 5 11 25 27 7 91 Haulers Intercepted 22 | . 1 6 . 5 6 . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Recyclers Shooed 13 | . . . . 1 . 1 . . . . 8 . . . . 1 . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 142 | . . . . . . . 21 6 . 14 . 6 7 . 3 . 5 . 4 65 . 6 . . 5 . . . . . Prevented 82 | . . . . . . . 7 14 . 4 . . 1 . 2 . . . . 46 . 8 . . . . . . . . Parts Restored 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Broken 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 313 | . 13 17 6 29 23 26 13 11 . 9 23 10 . . 4 8 2 . . 9 16 . . . 2 3 7 17 9 56 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 164 | . 13 17 6 29 23 10 5 9 . 8 17 . . . . 4 2 . . 7 10 . . . 1 3 . . . . Cannons 63 | . . . . . . 7 1 . . . 5 1 . . 3 3 . . . 2 5 . . . . . 1 4 6 25 AOE 71 | . . . . . . 8 6 2 . . . 9 . . 1 . . . . . . . . . . . 3 13 3 26 Classes Destroyed 27 | . 5 6 . 3 1 3 2 . . . . . . . . . . . . . 1 . . . 1 . . 2 . 3 Worker 21 | . . 2 . 2 1 5 . . . . 3 . . . . . . . . . 4 . . . . . . . . 4 Builder 9 | . . 2 . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 1 6 . 5 6 . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Recycler 32 | . 1 4 . 1 3 3 . . . . 10 . . . . 2 . . . . 3 . . . . 2 1 . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . . 1 . 3 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Watcher 25 | . 3 5 . 4 1 1 . . . . 3 . . . . 1 . . . . 3 . . . . . 1 1 1 1 Swarmer 60 | . 9 3 4 9 4 2 4 . . 3 3 10 . . . . . . . . . . . . . . . 4 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 98 | . 4 7 1 9 12 8 6 9 . . 10 . . . 2 . . . . 2 4 . . . 1 . 3 3 4 13 Brawler 13 | . . 1 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 6 Duelist 11 | . . 1 . . . 1 1 1 . 1 . . . . . . . . . 1 1 . . . . . . . . 4 Protector 5 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 3 Sentry 32 | . . 5 . 8 6 2 . . . 1 2 . . . 1 . 1 . . . 1 . . . . . . 1 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 27 | . . . . . 1 3 . . . 2 1 . . . . 1 1 . . 2 . . . . . . . 3 4 9 Programmer 52 | . . . . . . 7 . . . 1 7 . . . . 7 . . . 2 10 . . . 1 3 4 1 . 9 Heavy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 28 | . 6 11 3 7 5 15 4 4 . 4 5 4 . . 2 2 1 . . 2 7 . . . 2 3 3 5 6 28 Combat Bots Only 24 | . 6 3 3 6 5 7 4 4 . 4 4 4 . . 2 2 1 . . 2 4 . . . 1 3 3 5 5 24 Max Kills in Single Turn 8 | . 2 2 1 2 2 6 2 3 . 1 2 3 . . 2 1 1 . . 1 8 . . . 1 1 2 2 2 4 Gunslinging 1 | . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 2 . . . 3 . . 1 . . . . . . . . . . . 2 2 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 1532 | . 35 41 9 85 61 136 71 39 . 86 148 13 . . 15 58 7 . 87 49 78 . . . 7 14 14 22 30 427 Missed 513 | . 10 6 3 27 21 39 23 12 . 35 57 5 . . 4 17 1 . 11 19 28 . . . 5 8 5 11 9 157 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hits 1019 | . 25 35 6 58 40 97 48 27 . 51 91 8 . . 11 41 6 . 76 30 50 . . . 2 6 9 11 21 270 Melee 17 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 15 Projectile 1002 | . 25 34 6 58 40 97 48 26 . 51 91 8 . . 11 41 6 . 76 30 50 . . . 2 6 9 11 21 255 AOE 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 Critical Strikes 47 | . . . . 4 2 4 1 1 . 2 3 1 . . . 5 . . 1 2 3 . . . . . 1 . 2 15 Actively Blocked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Disruptions 9 | . . . . . . 1 . . . . 1 . . . . 2 . . 4 . . . . . . . . . . 1 Damage Taken 18233 | . 269 445 59 899 605 1379 888 439 . 556 1475 141 . . 211 817 127 . 1224 618 1224 . . . 41 140 280 294 484 5618 Core 2770 | . 63 21 12 94 82 117 50 16 . 22 62 18 . . 18 75 21 . 233 68 130 . . . . 22 . 41 23 1582 Absorbed by Shields 2304 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 139 148 1875 Redirected to Shielding 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . Regen/Repaired (Parts) 743 | . 138 . . . 191 175 . . . . 104 . . . . . . . . 55 . . . 13 . . 67 . . . Core Remaining (%) 83 | 100 74 . 91 . 68 . . . . 70 . . . . 88 . . . . 60 . . . . 88 . 98 97 . . Volleys Fired 795 | . 27 67 9 91 73 64 35 22 . 15 71 13 6 . 10 34 19 6 13 29 54 1 2 . 8 10 10 23 24 59 Largest 4 | . 2 3 3 3 3 3 3 3 . 3 3 2 1 . 3 4 4 2 2 4 4 2 3 . 4 4 3 1 1 2 Hottest 392 | . 130 195 75 165 171 240 195 165 . 240 260 170 85 . 260 341 306 225 260 392 319 169 257 . 352 358 276 200 200 249 Shots Fired 2012 | . 54 201 27 273 219 168 99 61 . 44 178 20 6 . 25 101 35 10 16 99 173 4 6 . 24 34 21 23 24 67 Gun 1494 | . 54 201 27 273 219 47 54 61 . 43 152 . . . . 58 31 10 13 77 118 4 6 . 18 28 . . . . Cannon 472 | . . . . . . 111 42 . . . 26 14 6 . 22 43 . . . 21 55 . . . 6 6 20 22 23 55 Launcher 31 | . . . . . . 10 3 . . 1 . 6 . . 3 . . . . 1 . . . . . . . . . 7 Special 15 | . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . 1 1 1 5 Kinetic 503 | . . 36 27 252 . . . . . . 115 . . . . 27 7 1 2 . 36 . . . . . . . . . Thermal 1308 | . 54 165 . 21 219 158 42 1 . 43 51 14 6 . 22 74 24 9 11 98 137 4 6 . 18 28 3 22 23 55 Explosive 30 | . . . . . . 10 3 . . 1 . 6 . . 3 . . . . 1 . . . . . . . . . 6 Electromagnetic 155 | . . . . . . . 54 60 . . 12 . . . . . . . . . . . . . 6 6 17 . . . Robot Hit Streak 26 | . 6 13 10 22 16 13 18 18 . 9 18 2 . . 9 14 12 . 22 9 19 16 . . 26 10 14 4 4 7 Robot Miss Streak 16 | . 9 16 3 4 2 3 4 4 . 5 9 3 . . 3 4 1 . 1 2 8 . . . 1 1 4 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 26 | . 2 . 1 8 2 1 . 3 . 2 5 . . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 2 1 1 . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 1291 | . 47 155 15 183 134 82 69 41 . 35 119 3 . . 14 59 14 . 12 68 113 1 . . 18 19 16 10 15 49 Core Hits 859 | . 56 151 6 71 53 88 31 26 . 29 78 13 . . 15 19 6 . 5 28 47 . . . 6 8 9 15 11 88 Critical Kills 13 | . . . . 1 . . . . . . 1 . . . . 2 . . . . 5 . . . . 2 . . . 2 Critical Parts Destroyed 14 | . . . . . . . . . . . 4 . . . . 2 . . . . 6 . . . 1 1 . . . . Critical Strikes 40 | . . . . 1 6 . 1 1 . . 5 . . . . 4 . . . . 12 . . . 1 5 2 . . 2 Burn 9 | . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Meltdown 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 2 Destroy 17 | . . . . 1 . . . . . . 1 . . . . 3 . . . . 8 . . . 1 3 . . . . Corrupt 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . Smash 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Melee Attacks 109 | . . . . 7 . 1 . . . . 54 . . . . 4 . . . . 6 . 5 . . . 20 . 5 7 Impact 62 | . . . . 7 . 1 . . . . 54 . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . . . . . . . . . . . . 6 . 5 . . . 20 . 5 7 Sneak Attacks 20 | . . . . 2 . . . . . . 7 . . . . 4 . . . . 1 . . . . . 3 . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59732 | . 549 2210 297 3540 2765 3966 2139 983 . 741 3535 997 . . 646 1871 226 . 213 2082 4404 27 . . 580 573 1512 3639 3723 18514 Guns 20950 | . 549 2206 297 3322 2765 951 687 834 . 741 2281 . . . . 895 226 . 213 1693 2289 27 . . 401 573 . . . . Cannons 17177 | . . . . . . 1304 912 . . . 575 62 . . 432 708 . . . 299 1251 . . . 179 . 752 1638 2020 7045 Explosions 19682 | . . . . . . 1711 540 149 . . . 935 . . 214 . . . . 90 789 . . . . . 402 2001 1595 11256 Melee 1919 | . . . . 218 . . . . . . 679 . . . . 268 . . . . 75 . . . . . 358 . 108 213 Ramming 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6381 | . . 464 297 3084 . . . . . . 1556 . . . . 293 63 . . . 624 . . . . . . . . . Thermal 43710 | . 549 1742 . 238 2765 2255 1071 149 . 741 1128 62 . . 432 1310 163 . 213 1992 3705 27 . . 401 573 475 3639 3615 16465 Explosive 5260 | . . . . . . 1711 381 . . . . 935 . . 214 . . . . 90 . . . . . . 93 . . 1836 Electromagnetic 2458 | . . . . . . . 687 834 . . 172 . . . . . . . . . . . . . 179 . 586 . . . Impact 897 | . . . . 218 . . . . . . 679 . . . . . . . . . . . . . . . . . . . Slashing 268 | . . . . . . . . . . . . . . . . 268 . . . . . . . . . . . . . . Piercing 754 | . . . . . . . . . . . . . . . . . . . . . 75 . . . . . 358 . 108 213 Highest Corruption 27 | . . . . . 1 8 10 10 10 10 3 3 3 3 13 10 10 10 15 16 3 3 3 3 . 1 8 . . 27 Average Corruption 6 | . . . . . 1 6 9 10 10 10 1 3 3 3 13 5 10 10 11 15 1 3 3 3 . 1 6 . . 7 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 420 | . . . . . . 27 37 32 4 58 23 17 12 . 4 15 40 17 20 51 4 18 2 . . 2 22 . . 15 Message Errors 114 | . . . . . . 7 11 7 . 17 4 2 2 . 2 5 6 7 6 20 . 8 . . . . 6 . . 4 Matter Fused 91 | . . . . . . 5 3 11 . 14 5 5 6 . 2 2 6 1 7 8 1 3 1 . . . 9 . . 2 Heat Flow Errors 48 | . . . . . . 2 7 4 . 8 3 2 . . . 3 8 2 . 8 . . . . . . 1 . . . Energy Discharges 43 | . . . . . . 4 4 2 2 2 3 3 . . . . 4 2 3 3 2 3 1 . . 1 3 . . 1 Parts Rejected 5 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 50 | . . . . . . 2 5 5 2 7 5 5 2 . . 3 4 3 . 2 . 2 . . . 1 1 . . 1 Data Loss (major) 21 | . . . . . . 3 2 . . 3 . . 2 . . . 3 1 2 4 1 . . . . . . . . . Misfires 22 | . . . . . . 2 3 3 . 3 1 . . . . . . 1 2 2 . 2 . . . . 1 . . 2 Alerts 9 | . . . . . . 1 1 . . 2 1 . . . . . 2 . . . . . . . . . 1 . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Weapon Failures 13 | . . . . . . . 1 . . 2 . . . . . 2 5 . . 3 . . . . . . . . . . Overload Shots 10 | . . . . . . . . . . . . . . . . . 6 3 1 . . . . . . . . . . . Overflow Damage 4263 | . . . . 63 . 85 . . . . 560 49 . . . 82 . . . 38 333 . . . 20 . 246 650 266 1871 Projectiles 2029 | . . . . . . 85 . . . . 32 16 . . . 34 . . . 25 39 . . . 20 . 98 582 266 832 Explosions 1494 | . . . . . . . . . . . . 33 . . . . . . . 13 283 . . . . . 58 68 . 1039 Melee 740 | . . . . 63 . . . . . . 528 . . . . 48 . . . . 11 . . . . . 90 . . . Knockbacks 7 | . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1111 | . . . . . . . . . . 17 . 28 . . . . . . . . 100 . . . . . 229 . 106 631 Shots 16 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 3 . 1 9 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 526 | . 339 349 170 135 323 200 361 337 . 468 358 191 . . 285 364 246 244 526 399 349 66 102 . 276 364 204 288 54 84 Average Temperature 100 | . 115 86 66 32 92 94 115 116 . 144 93 37 . . 96 110 97 98 220 139 131 19 57 . 130 135 53 75 22 29 Received Heat Transfer 3050 | . 96 153 18 324 306 171 186 252 . 18 339 . . . 99 9 18 . 542 103 114 . . . . . 39 . 16 247 Effects 30 | . 2 . . . . . 1 . . 2 3 . . . . 3 . . 3 5 9 . . . . 2 . . . . Shutdowns 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Interference 17 | . 1 . . . . . . . . . 3 . . . . 2 . . . 4 5 . . . . 2 . . . . Matter Decay 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Damage (minor) 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 1 . . . 7 . . . . . . . . . . . . . 1 . 3 . . . Combat Hostiles 6 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 3 . . . Parts Fried 32 | . . . . 1 . . 6 6 . . 14 . . . . . . . . . . . . . 3 . 2 . . . Impact Corruptions 11 | . . . . 2 . . . . . . 9 . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . 1 . . . 1 . . . . . 1 . . . . 3 . . . . . . . . 4 Combat Hostiles 8 | . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 4 Parts Melted 77 | . . 1 . 1 21 7 . . . 3 3 . . . . 9 . . . 5 13 . . . 4 6 . 1 . 3 Heat Transferred 43230 | . 690 2160 . 444 5513 3448 1334 150 . 1625 1831 74 . . 544 1597 259 . 305 2594 4583 37 . . 518 851 370 2340 1971 9992 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . . 2 1 2 . . . . 1 . . . . . . . . . 2 . . . . . . 3 5 5 Low Security (%) 67 | 100 100 100 100 23 28 61 . . . . 98 . . . . 100 . . . . 35 . . . . 100 100 38 . . Level 1 15 | . . . . 56 71 8 . . . . 1 . . . . . . . . . 48 . . . . . . 1 . . Level 2 9 | . . . . 20 . 30 . . . . . . . . . . . . . . 16 . . . . . . 46 12 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 24 25 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4175 | . 199 143 85 469 349 613 . . . . 202 . . . . 119 . . . . 488 . . . . 74 188 951 1717 4175 Initial 1088 | . . 53 5 . 193 16 . . . . . . . . . 18 . . . . 2 . . . . . . 36 560 1088 Average 282 | . 76 52 10 250 216 219 . . . . 95 . . . . 20 . . . . 226 . . . . 18 90 427 1224 2261 Influence Increases 14806 | . 427 596 155 975 796 1221 326 265 . 200 828 230 . . 166 311 50 . 15 341 872 . . . 55 94 413 1449 1363 3658 Destroy 0b10 Robot/C 7120 | . 260 340 120 580 460 640 280 220 . 180 460 200 . . 140 160 40 . . 220 320 . . . 40 60 140 600 300 1360 Destroy 0b10 Robot/NC 700 | . 25 100 . 80 60 95 5 . . . 90 . . . . 20 . . 15 10 65 . . . 5 10 10 15 20 75 Destroy Leader 1588 | . 68 122 20 178 134 162 40 30 . 20 136 30 . . 10 52 10 . . 10 92 . . . 10 20 22 152 46 224 Allied During Kill 1102 | . . . . . 34 142 1 . . . . . . . 16 . . . . 71 . . . . . . . 183 102 553 Successful Hack 411 | . 59 33 . 40 29 70 . . . . 87 . . . . 11 . . . . . . . . . . 10 . 39 33 Disable Machine 675 | . . . . 90 75 45 . . . . . . . . . . . . . . 255 . . . . . 105 45 30 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 2640 | . . 1 . 7 4 52 . . . . 55 . . . . 38 . . . . 140 . . . . 4 126 454 661 1098 Partial Spotted 75 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . 15 45 Lose Combat Pursuer 345 | . 15 . 15 . . . . 15 . . . . . . . 30 . . . 30 . . . . . . . . . 240 Influence Decreases 10616 | . 299 710 169 518 1217 662 745 398 43 200 635 363 60 . 136 228 161 2 15 337 549 327 . . 55 94 349 578 597 1169 Entered New Map 1946 | . . 75 9 . 264 20 221 34 43 . . 72 12 . . 12 42 2 . . 2 122 . . . . . 28 375 613 Time Decay 7243 | . 289 586 160 508 538 510 464 324 . 168 596 291 48 . 116 216 119 . 15 217 367 205 . . 55 94 339 550 222 246 Lost Part 351 | . . 10 . 10 10 . 40 40 . 32 39 . . . . . . . . . 20 . . . . . . . . 150 Lost Ally 492 | . 10 . . . 10 132 20 . . . . . . . 20 . . . . 120 10 . . . . . 10 . . 160 Purge Threat 584 | . . 39 . . 395 . . . . . . . . . . . . . . . 150 . . . . . . . . . Squads Dispatched 68 | . 2 2 . 3 3 7 . . . . 10 . . . . 3 . . . . 5 . . . . . 3 1 6 23 Investigation 9 | . 2 1 . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . 1 . Extermination 18 | . . . . . . 3 . . . . 7 . . . . 3 . . . . 3 . . . . . 2 . . . Reinforcement 15 | . . 1 . 3 3 1 . . . . . . . . . . . . . . 2 . . . . . 1 1 2 1 Assault 25 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 22 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 22 | . 2 2 . 2 3 . . . . . . . . . . 1 . . . 2 2 . . . . . 1 4 . 3 Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . 42 Distress Signals 70 | . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . 42 Times Spotted 518 | . 20 32 5 43 29 45 14 11 . 10 32 7 . . 7 15 2 . 3 44 24 . . . 2 3 12 35 16 107 Peak Tracking Total 20 | . 4 6 2 7 6 11 4 4 . 4 4 4 . . 4 3 1 . 3 8 6 . . . 1 2 3 5 4 20 Tactical Retreats 13 | . 1 . 1 . . . . 1 . . . . . . . 2 . . . 2 . . . . . . . . . 6 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 10 | . 2 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 50 | . . . . 6 5 3 . . . . . . . . 1 . . . 1 . 17 . . 1 . . 7 3 3 3 Max in Single Turn 15 | . . . . 2 1 1 . . . . . . . . 1 . . . 1 . 15 . . 1 . . 3 1 1 1 Garrison Access 8 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 116 | . 8 6 1 12 12 9 . 1 3 . 23 . 3 . 2 4 . . 4 1 7 3 . 3 . 3 6 1 1 3 Terminals 59 | . 6 5 . 10 10 5 . . . . 10 . . . 1 2 . . . . 3 . . . . 1 3 . 1 2 Fabricators 9 | . . . . . . 1 . . . . 4 . . . . 1 . . . . 2 . . . . . 1 . . . Repair Stations 10 | . 1 . . . 2 1 . . . . 3 . . . . . . . . 1 . . . . . . 1 . . 1 Recycling Units 5 | . 1 . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . Garrison Access 9 | . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . . Total Hacks 315 | . 30 16 1 30 32 25 . 1 21 . 55 . 7 . 2 10 . . 17 2 22 5 . 5 . 12 12 2 3 5 Successful 184 | . 15 8 1 17 22 13 . 1 21 . 22 . 7 . 2 5 . . 17 1 9 5 . 5 . 4 4 1 2 2 Failed 130 | . 15 7 . 13 10 12 . . . . 33 . . . . 5 . . . 1 13 . . . . 8 8 1 1 3 Catastrophic 27 | . 2 . . . 2 2 . . . . 7 . . . . 1 . . . 1 4 . . . . 1 4 1 . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 149 | . 18 12 . 29 21 13 . . . . 16 . . 1 . 4 . . . . 13 . . . . 10 4 . 2 6 Terminals 159 | . 17 14 . 24 26 15 . . . . 23 . . . 1 8 . . . . 13 . . . . 10 3 . 3 2 Fabricators 24 | . . . . . . 1 . . . . 14 . . . . 1 . . . . 7 . . . . . 1 . . . Repair Stations 42 | . 11 . . . 6 5 . . . . 10 . . . . . . . . 2 . . . . . . 5 . . 3 Recycling Units 14 | . 2 . . 5 . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . 1 3 . . . Garrison Access 10 | . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 2 . . Terminal Hacks 101 | . 2 5 1 7 11 4 . 1 21 . 4 . 7 . 2 2 . . 17 . 4 5 . 5 . 1 . . 1 1 Record 21 | . . . . . . . . . 1 . . . 5 . 2 . . . 5 . 1 3 . 3 . . . . . 1 Part Schematic 16 | . . . . . . 2 . . 9 . 1 . . . . . . . 4 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 1 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Open Door 11 | . . . 1 . 3 . . 1 . . . . 2 . . . . . . . . 2 . 2 . . . . . . Branch Access Points 8 | . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . Terminal Index 4 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 2 . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Disarm Traps 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . 7 . . . . 1 . . . . 3 . . . . . . . . . Network Status 6 | . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 29 | . 8 . . . 6 3 . . . . 7 . . . . . . . . 1 . . . . . . 3 . . 1 Scan Component 18 | . 4 . . . 3 2 . . . . 5 . . . . . . . . 1 . . . . . . 2 . . 1 Repair 11 | . 4 . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access Hacks 7 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . Seal Access 7 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . Unauthorized Hacks 30 | . 4 3 . 8 5 4 . . . . 3 . . . . 1 . . . . . . . . . 1 . . 1 . Terminals 24 | . 3 3 . 6 5 3 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Assimilate 10 | . 1 1 . 4 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Operators 7 | . 1 1 . 1 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 82 | . 8 6 . 9 10 8 . . . . 22 . . . . 2 . . . 1 4 . . . . 1 6 . 1 4 Full Trace Events 5 | . . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 8 . . . . 2 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 2 . . 9 . 1 . . 14 . . . . 4 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 449 | . . . . . . . . . . . 321 . . . . . . . . . 128 . . . . . . . . . Total Part Build Rating 27 | . . . . . . . . . . . 11 . . . . . . . . . 16 . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Parts Repaired 11 | . 4 . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Time 386 | . 128 . . . 111 19 . . . . 100 . . . . . . . . . . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 3 . . 10 . 1 . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . . 1 . 2 1 . . . 1 . . 1 1 1 2 Non-combat 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Combat 6 | . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . 1 1 . . Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 1 . 2 parse_system 7 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 1 . 1 check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 34 | . 1 1 . . 10 1 . . . . . . 2 2 . . . . . 11 . . . 1 . . 1 . 1 3 Largest Group 10 | . 1 1 1 1 10 10 1 . . . . . 2 2 2 . . . . 9 . . . 1 . . 1 1 2 5 Highest-Rated Group 696 | . 10 10 10 10 173 173 16 . . . . . 62 45 45 . . . . 238 . . . 47 . . 118 118 304 696 Highest-Rated Ally 219 | . 10 10 10 10 29 29 16 . . . . . 31 25 25 . . . . 46 . . . 47 . . 118 118 219 219 Total Orders 148 | . . . . 6 1 2 . . . 2 13 9 2 1 2 11 15 2 . 2 12 16 . 3 5 2 16 2 . 24 STAY 17 | . . . . 2 1 1 . . . . 1 2 1 . . 1 2 . . . 1 1 . . . . 4 . . . ROAM 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . FOLLOW 12 | . . . . 2 . 1 . . . . . 2 1 . . 1 1 . . . 2 1 . 1 . . . . . . EXPLORE 38 | . . . . 1 . . . . . 1 . 2 . . . . 4 . . . . 6 . 1 . . . . . 23 RETURN 78 | . . . . 1 . . . . . 1 12 3 . 1 2 9 7 2 . 2 9 7 . 1 5 2 11 2 . 1 Ally Attacks 197 | . . . . . 1 49 4 . . . . . . . 8 . . . . 48 . . . 2 . . . 27 18 40 Total Damage 12898 | . . . . . . 573 66 . . . . . . . 217 . . . . 1273 . . . 59 . . . 3126 2762 4822 Kills 55 | . . . . . . 7 1 . . . . . . . 3 . . . . 4 . . . . . . . 15 8 17 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 7095 | . . . . . . . . . . . 2878 1 . . . 1067 70 . . . 1804 280 156 555 . . 35 . . 249 IFF 5202 | . . . . . . . . . . . 2863 1 . . . 660 70 . . . 617 280 156 555 . . . . . . Traps 101 | . . . . . . . . . . . 15 . . . . 40 . . . . . . . . . . 35 . . 11 Jamming 2723 | . . . . . . . . . . . 210 . . . . 490 . . . . 1785 . . . . . . . . 238 ECM 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Analysis Total 8 | . 1 1 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 1 . . . 1 . . . . 3 . 2 2 . . 1 . 1 . . . . . . . . . . Drone Launches 120 | . . . 1 . . 2 1 . . 1 12 4 1 . 3 8 7 2 . 6 14 3 . 1 6 2 13 2 . 31 Drone Recoveries 98 | . . . . 1 . 1 . . . 1 13 4 . 1 2 8 7 2 . 3 13 2 . . 7 2 10 2 . 19 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 36311 | 70 1227 2274 1241 2163 1592 2038 1164 821 181 1499 4238 1077 654 1266 1357 1627 996 444 559 1211 1902 838 156 795 461 341 868 1592 469 1190 Spaces Moved 19208 | 41 588 929 495 1136 698 1051 502 392 75 339 2145 469 461 969 784 838 410 326 260 758 1185 439 91 623 315 233 545 1209 256 646 Core 80 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Treads 6304 | 38 588 929 495 1136 698 1051 502 392 75 339 61 . . . . . . . . . . . . . . . . . . . Legs 12697 | . . . . . . . . . . . 1992 469 461 969 784 838 410 326 260 758 1185 439 91 623 315 233 545 1209 256 534 Wheels 92 | . . . . . . . . . . . 92 . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 145 145 145 151 167 166 166 115 192 124 124 124 120 120 120 120 120 120 120 120 112 112 113 113 113 120 50 Average Speed 146 | 151 160 199 240 147 148 151 200 183 223 324 138 192 131 124 139 141 120 120 121 120 120 120 120 117 112 113 113 117 136 137 Slowest Speed 410 | 160 160 320 240 160 153 225 250 250 250 410 410 192 192 124 194 192 120 120 190 120 190 120 120 120 112 113 182 186 190 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 76 64 78 88 93 25 75 65 68 81 49 60 52 79 80 20 76 36 72 71 24 82 23 86 51 8 41 38 9 33 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 7 | . . . 1 . . . . . 1 . . 2 . . . . . . 3 . . . . . . . . . . . Known Exits Taken 20 | . . 1 . 1 . 1 1 1 1 1 1 1 1 . 1 1 . 1 . 1 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken 10 | 1 1 . 1 . 1 . . . . . . . . 1 . . 1 . 1 . . 1 . 1 . . 1 . . . Scrap Searched 26 | . . . 2 . . . 3 2 . 1 . 2 6 3 1 . 1 1 . . . 3 1 . . . . . . . Spaces Dug 147 | . . . . 4 . 18 . . . . 48 4 5 . . 11 11 8 . . 9 . 5 . . . 12 . 7 5 Terrain Destroyed 1147 | . . . . 4 . 51 45 2 . 15 54 98 6 . 40 21 11 8 . 27 65 . 5 . . . 69 108 186 332 Melee 72 | . . . . 4 . . . . . . 43 . . . . . . . . . 4 . 3 . . . 11 . 3 4 Projectile 173 | . . . . . . 24 2 . . . 11 12 6 . 7 21 11 8 . 16 28 . 2 . . . 2 7 8 8 AOE 902 | . . . . . . 27 43 2 . 15 . 86 . . 33 . . . . 11 33 . . . . . 56 101 175 320 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 25733 | 46 820 1219 538 1487 1090 1355 587 451 91 700 3177 624 503 1034 1026 1203 884 370 493 997 1533 749 122 676 401 286 736 1357 331 847 Wait 4480 | . 178 171 33 172 292 182 30 19 10 339 731 139 32 59 220 256 434 38 176 76 191 302 23 17 71 18 91 68 36 76 Move 19178 | 40 587 928 494 1135 697 1050 501 391 74 338 2144 468 460 968 783 837 409 325 259 757 1184 438 90 622 314 232 544 1208 255 646 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 166 | . 11 8 . 21 3 10 5 4 . 2 24 . 1 2 1 6 3 . 4 12 12 2 . 3 . 4 10 11 2 5 Fast Attach 204 | 6 6 8 1 3 7 10 2 2 . . 46 . 2 1 2 17 4 . 10 15 23 . . 8 . 5 13 8 . 5 Attach 103 | . 2 6 . 6 1 1 7 4 4 3 10 . 1 . . 1 2 . 4 9 8 1 . 2 . 2 7 5 4 13 Detach 76 | . 3 6 . 2 . 3 4 2 3 . 11 . . . . 3 1 . 3 6 6 . . 3 . 1 3 9 1 6 Swap 238 | . 2 9 . 25 6 22 2 1 . 3 40 4 . 1 7 23 6 1 2 8 21 3 2 2 8 7 14 8 3 8 Drop 289 | . 4 15 1 25 11 12 1 6 . . 46 . 1 3 3 22 6 . 13 25 28 2 . 10 . 7 23 17 1 7 Fire 795 | . 27 67 9 91 73 64 35 22 . 15 71 13 6 . 10 34 19 6 13 29 54 1 2 . 8 10 10 23 24 59 Melee 109 | . . . . 7 . 1 . . . . 54 . . . . 4 . . . . 6 . 5 . . . 20 . 5 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 15 Rewire 61 | . . . . . . . . . . . . . . . . . . . . 60 . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 13) 980 | -10/Materials | Repaired Spread Laser 1045 | -10/Materials | Discovered new exit (range 4) 1202 | -10/Materials | Repaired Spread Laser 1236 | -10/Materials | Repaired Spread Laser 1269 | -10/Materials | Repaired Imp. Ion Engine 1298 | -10/Materials | Entered another Materials area 1298 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1363 | -9/Materials | Central database locked down 1601 | -9/Materials | Build established: Gunner 1806 | -9/Materials | Identified exit to Mines 1940 | -9/Materials | Build established: Tank 2415 | -9/Materials | Discovered new exit (range 16) 3127 | -9/Materials | Discovered new exit (range 15) 3572 | -9/Materials | Entered Mines 3572 | -9/Mines | Accompanied by 1 ally 3610 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3873 | -9/Mines | Learned location of Zion (-6) 4117 | -9/Mines | Found the Drone Emporium 4133 | -9/Mines | Found Prototype Device 4133 | -9/Mines | Identified Sensor Drone Bay 4360 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4780 | -9/Mines | Discovered new exit (range 14) 4813 | -9/Mines | Entered Materials 4813 | -8/Materials | Accompanied by 2 allies 4813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5219 | -8/Materials | Build established: Gunner 5421 | -8/Materials | Discovered new exit (range 17) 5870 | -8/Materials | Discovered new exit (range 7) 6221 | -8/Materials | Identified exit to Storage 6299 | -8/Materials | Discovered new exit (range 14) 6976 | -8/Materials | Entered Storage 6976 | -8/Storage | Accompanied by 1 ally 8114 | -8/Storage | Repaired Enh. Nuclear Core 8261 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8396 | -8/Storage | Repaired Adv. Treads 8435 | -8/Storage | Repaired Adv. Treads 8532 | -8/Storage | Discovered new exit (range 6) 8565 | -8/Storage | Build established: Commander-Gunner 8568 | -8/Storage | Entered Factory 8568 | -7/Factory | Accompanied by 10 allies 8568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8949 | -7/Factory | Lost 4 allies 9104 | -7/Factory | Identified exit to Lower Caves 9322 | -7/Factory | Discovered new exit (range 9) 9856 | -7/Factory | Repaired Arm. Treads 9857 | -7/Factory | Cargo convoy interrupted 9900 | -7/Factory | Destroyed 7 combat bots 10168 | -7/Factory | First assault squad dispatched 10606 | -7/Factory | Entered Lower Caves 10606 | -7/Lower Caves | Accompanied by 1 ally 10606 | -7/Lower Caves | Spotted B-75 Beast 10608 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10666 | -7/Lower Caves | Destroyed B-75 Beast 10681 | -7/Lower Caves | Encountered a Warlord checkpoint 10685 | -7/Lower Caves | Lost 4 parts (3n1u) 10787 | -7/Lower Caves | System corruption reached 10% 10807 | -7/Lower Caves | Build established: Gunner 11508 | -7/Lower Caves | Learned 4 Factory zone layouts 11684 | -7/Lower Caves | Discovered new exit (range 10) 11720 | -7/Lower Caves | Identified exit to Lower Caves 11770 | -7/Lower Caves | Entered another Lower Caves area 11770 | -7/Lower Caves | Accompanied by 1 ally 11780 | -7/Lower Caves | Encountered a Warlord checkpoint 11784 | -7/Lower Caves | Discovered new exit (range 10) 11807 | -7/Lower Caves | Identified exit to Factory 12398 | -7/Lower Caves | Lost 4 parts (2n2w) 12444 | -7/Lower Caves | Discovered new exit (range 10) 12491 | -7/Lower Caves | Identified exit to Data Miner 12591 | -7/Lower Caves | Entered Data Miner 12591 | -7/Data Miner | Accompanied by 1 ally 12591 | -7/Data Miner | Discovered new exit (range 6) 12613 | -7/Data Miner | Identified exit to Proximity Caves 12644 | -7/Data Miner | Met Data Miner 12687 | -7/Data Miner | Learned location of Section 7 (-2) 12722 | -7/Data Miner | Received God Mode back door access code from Data Miner 12772 | -7/Data Miner | Entered Proximity Caves 12772 | -6/Proximity Caves | Accompanied by 1 ally 12837 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14000 | -6/Proximity Caves | Discovered exit to Factory (range 66) 14271 | -6/Proximity Caves | Entered Factory 14271 | -6/Factory | Accompanied by 1 ally 14271 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14689 | -6/Factory | Watched by a mysterious "MATRIX" hacker 14798 | -6/Factory | Lost 6 parts (3n1u2w) 15085 | -6/Factory | Discovered new exit (range 7) 15132 | -6/Factory | Identified exit to Factory 15552 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 15746 | -6/Factory | Discovered new exit (range 15) 15768 | -6/Factory | Identified exit to Lower Caves 16438 | -6/Factory | Build established: Mutant 17334 | -6/Factory | Incoming investigation squad redirected 17481 | -6/Factory | Fabricated Combat Drone Bay (x1) 17972 | -6/Factory | Repaired Flexi-carbon Leg 18023 | -6/Factory | Repaired Flexi-carbon Leg 18509 | -6/Factory | Entered Lower Caves 18879 | -6/Lower Caves | Build established: Gunner 19307 | -6/Lower Caves | Identified exit to Lower Caves 19347 | -6/Lower Caves | Learned location of Extension (-5) 19530 | -6/Lower Caves | Encountered a Warlord checkpoint 19586 | -6/Lower Caves | Entered another Lower Caves area 19641 | -6/Lower Caves | Discovered exit to Factory (range 9) 19702 | -6/Lower Caves | Found Alien Artifact 19702 | -6/Lower Caves | Identified Core Expander 19702 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 20029 | -6/Lower Caves | Entered an active Warlord outpost 20032 | -6/Lower Caves | A Commander dispatched an escort 20105 | -6/Lower Caves | Discovered new exit (range 5) 20113 | -6/Lower Caves | Identified exit to Zion 20240 | -6/Lower Caves | Entered Zion 20240 | -6/Zion | Accompanied by 3 allies 20241 | -6/Zion | Commander's escort returned to base 20305 | -6/Zion | System corruption cleaned by Quarantine Array 20331 | -6/Zion | Received a visual enhancement algorithm 20333 | -6/Zion | Ran a visual enhancement algorithm 20344 | -6/Zion | Discovered new exit (range 16) 20575 | -6/Zion | Given A8's code to call for help 20634 | -6/Zion | Gained Derelict followers 21506 | -6/Zion | Entered Proximity Caves 21506 | -5/Proximity Caves | Accompanied by 2 allies 21587 | -5/Proximity Caves | Found Alien Artifact 21761 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22794 | -5/Proximity Caves | System corruption reached 10% 22829 | -5/Proximity Caves | Discovered exit to Factory (range 3) 22863 | -5/Proximity Caves | Entered Factory 22863 | -5/Factory | Accompanied by 1 ally 22863 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 23332 | -5/Factory | Spotted B-75 Beast 23905 | -5/Factory | Build established: Hacker-Gunner 24219 | -5/Factory | Identified exit to Upper Caves 24219 | -5/Factory | Identified exit to Extension 24426 | -5/Factory | System corruption reached 10% 24490 | -5/Factory | Entered Upper Caves 24490 | -5/Upper Caves | Accompanied by 1 ally 25396 | -5/Upper Caves | Discovered new exit (range 14) 25410 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25451 | -5/Upper Caves | Found DCF Scrap (14 items) 25486 | -5/Upper Caves | Entered another Upper Caves area 25600 | -5/Upper Caves | Learned 8 Factory zone layouts 25837 | -5/Upper Caves | Discovered new exit (range 5) 25876 | -5/Upper Caves | Identified exit to Zhirov 25930 | -5/Upper Caves | Entered Zhirov 25930 | -5/Zhirov | Discovered new exit (range 3) 25952 | -5/Zhirov | Met Zhirov 25979 | -5/Zhirov | Learned location of Quarantine (-2) 25979 | -5/Zhirov | Learned location of Testing (-3) 25979 | -5/Zhirov | Learned location of Command (-1) 25991 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26041 | -5/Zhirov | Found Alien Artifact 26041 | -5/Zhirov | Identified Integrated Reactor 26041 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26261 | -5/Zhirov | Attacked by Zhirov 26263 | -5/Zhirov | Cloak Generator disabled 26273 | -5/Zhirov | Enhanced Grunts warped into view 26291 | -5/Zhirov | Zhirov detonated his lab 26322 | -5/Zhirov | Lost 7 allies 26489 | -5/Zhirov | Entered Proximity Caves 26491 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 26676 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 26851 | -4/Proximity Caves | Lost 13 allies 26989 | -4/Proximity Caves | 0b10 base defense nominally successful 27007 | -4/Proximity Caves | Lost 14 allies 27409 | -4/Proximity Caves | Learned location of 1 exit from Research 27616 | -4/Proximity Caves | Discovered new exit (range 5) 27641 | -4/Proximity Caves | Identified exit to Factory 27700 | -4/Proximity Caves | Entered Factory 27700 | -4/Factory | Accompanied by 1 ally 27700 | -4/Factory | Evolved 2 slots: Utility x2 27701 | -4/Factory | Identified exit to Armory 27843 | -4/Factory | Fabricated Adv. Force Field (x2) 28957 | -4/Factory | Discovered new exit (range 5) 28981 | -4/Factory | Identified exit to Research 29102 | -4/Factory | Identified exit to Upper Caves 29142 | -4/Factory | Build established: Scavenger-Gunner 29518 | -4/Factory | Found Powered Armor 29521 | -4/Factory | Found Powered Armor 29550 | -4/Factory | Found Powered Armor 29602 | -4/Factory | Entered Upper Caves 29825 | -4/Upper Caves | Entered an active Warlord outpost 29834 | -4/Upper Caves | Learned Research terminal intel 29834 | -4/Upper Caves | Learned Factory garrison access intel 29913 | -4/Upper Caves | Build established: Hacker-Gunner 30396 | -4/Upper Caves | Discovered new exit (range 11) 30440 | -4/Upper Caves | Entered another Upper Caves area 30441 | -4/Upper Caves | Identified exit to Warlord 30596 | -4/Upper Caves | Entered Warlord 30638 | -4/Warlord | System corruption cleaned by Quarantine Array 31076 | -4/Warlord | Met Warlord 31101 | -4/Warlord | Warlord's base attacked by MAIN.C 31152 | -4/Warlord | Found Prototype Device 31152 | -4/Warlord | Identified Exp. Phase Shifter 31158 | -4/Warlord | Found Prototype Hackware 31158 | -4/Warlord | Identified Ghost Barrier 31166 | -4/Warlord | Found Prototype Device 31166 | -4/Warlord | Identified Thermal Barrier 31170 | -4/Warlord | Found Prototype Processor 31170 | -4/Warlord | Identified Exp. Target Analyzer 31177 | -4/Warlord | Found Prototype Reactor 31177 | -4/Warlord | Identified Vortex Chain Reactor 31312 | -4/Warlord | Lost 3 allies 31351 | -4/Warlord | Opened side exit 31383 | -4/Warlord | Discovered new exit (range 9) 31391 | -4/Warlord | Entered Proximity Caves 31391 | -3/Proximity Caves | Accompanied by 1 ally 31839 | -3/Proximity Caves | Discovered exit to Research (range 7) 31852 | -3/Proximity Caves | Entered Research 31852 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 31853 | -3/Research | Identified exit to Testing 31854 | -3/Research | Loaded intel: 24 terminal locations 32193 | -3/Research | Entered Testing 32259 | -3/Testing | Found Prototype Energy Cannon 32259 | -3/Testing | Identified Potential Cannon 32262 | -3/Testing | Found Prototype Energy Cannon 32262 | -3/Testing | Identified Imp. Potential Cannon 32529 | -3/Testing | Found Prototype Hackware 32529 | -3/Testing | Identified System Mapper 32711 | -3/Testing | Repaired Adv. Cooling System 32911 | -3/Testing | Found Prototype Launcher 32911 | -3/Testing | Identified Com. Tesla Bomb Launcher 32989 | -3/Testing | Found Prototype Energy Cannon 32989 | -3/Testing | Identified Cld. Nova Cannon 33040 | -3/Testing | Discovered new exit (range 5) 33048 | -3/Testing | Rewired PD-6S6WL26XPM 33061 | -3/Testing | Entered Research 33061 | -2/Research | Accompanied by 1 ally 33061 | -2/Research | Warlord forces began assault on 0b10 33061 | -2/Research | Evolved 2 slots: Utility x2 33171 | -2/Research | Research machine network offline 33210 | -2/Research | Met up with Warlord 33401 | -2/Research | Found Quantum Capacitor 33457 | -2/Research | Borebot progress halted 33486 | -2/Research | Spotted Striker 33489 | -2/Research | Spotted Striker 33496 | -2/Research | Build established: Hacker-Mutant 33541 | -2/Research | Discovered new exit (range 15) 33556 | -2/Research | Lost 3 allies 33579 | -2/Research | Identified exit to Access 33672 | -2/Research | Spotted B-90 Cyclops 33701 | -2/Research | Spotted Striker 33703 | -2/Research | Destroyed Striker 33752 | -2/Research | Borebot progress halted 33943 | -2/Research | Borebot progress halted 34361 | -2/Research | Spotted Striker 34365 | -2/Research | Spotted Striker 34371 | -2/Research | Destroyed Striker 34375 | -2/Research | Destroyed Striker 34426 | -2/Research | Spotted Striker 34551 | -2/Research | Spotted Executioner 34553 | -2/Research | Spotted Striker 34555 | -2/Research | Allies destroyed Executioner 34569 | -2/Research | Given Cave Seal Controls access code 34572 | -2/Research | Lost 3 allies 34653 | -2/Research | Entered Access 34653 | -1/Access | Accompanied by 1 ally 34653 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 34664 | -1/Access | Identified exit to Command 34664 | -1/Access | Targeted by mysterious "MATRIX" hacker 34828 | -1/Access | Garrison activated, responded to threat 34947 | -1/Access | Build established: Generator-Mutant 35062 | -1/Access | Spotted B-99 Colossus 35064 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 35067 | -1/Access | Spotted B-99 Colossus 35083 | -1/Access | Allies destroyed B-99 Colossus 35122 | -1/Access | Entered Command 35122 | -1/Command | Accompanied by 2 allies 35191 | -1/Command | Enhanced Grunt warped into view, answering call for help 35192 | -1/Command | Enhanced Grunt warped into view, answering call for help 35283 | -1/Command | Build established: Generator-Gunner 35403 | -1/Command | Spotted B-99 Colossus 35405 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 35647 | -1/Command | High security lockdown imminent 35716 | -1/Command | Destroyed 9 combat bots 35727 | -1/Command | High security lockdown engaged 35906 | -1/Command | Lost 3 allies 36053 | -1/Command | Destroyed 15 combat bots 36072 | -1/Command | Spotted Striker 36080 | -1/Command | Spotted Striker 36080 | -1/Command | Spotted Executioner 36093 | -1/Command | Spotted Investigator 36095 | -1/Command | Scanned by Researcher 36096 | -1/Command | Destroyed Executioner 36096 | -1/Command | Spotted Striker 36103 | -1/Command | Destroyed Striker 36116 | -1/Command | Destroyed Investigator 36119 | -1/Command | System corruption reached 10% 36131 | -1/Command | Destroyed Striker 36137 | -1/Command | Crushed by falling debris 36162 | -1/Command | Lost 5 allies 36165 | -1/Command | Found Prototype Launcher 36171 | -1/Command | Destroyed 24 combat bots 36176 | -1/Command | Lost 13 parts (3p3n5u2w) 36237 | -1/Command | Identified Containment Facilitator 36245 | -1/Command | Spotted Executioner 36249 | -1/Command | Released all parts (9) 36257 | -1/Command | Core integrity fell below 50% 36308 | -1/Command | Spotted Alpha 7 36308 | -1/Command | Spotted Alpha 7 36308 | -1/Command | Spotted Striker 36308 | -1/Command | Spotted Striker 36308 | -1/Command | Spotted Executioner 36308 | -1/Command | Spotted Executioner 36308 | -1/Command | Spotted Executioner 36308 | -1/Command | Spotted Executioner 36310 | -1/Command | Core integrity fell below 20% 36310 | -1/Command | Spotted B-99 Colossus 36312 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 36289_ Acquired Cmb. Linear Gravjet. 36296_ Acquired 4 matter. 36309_ Penetrated by Slug. 36309_ Adv. Reaction Control System destroyed. 36309_ Slug penetrates Wall. 36309_ Penetrated by Slug. 36309_ Slug penetrates Wall. 36311_ Penetrated by Slug. 36311_ Knocked back. 36311_ Triggered Stasis Trap. 36311_ A bubble of rippling energy engulfs the area. 36311_ Field strength at 86. 36311_ Field strength at 72. 36311_ Penetrated by Slug. 36311_ Slug penetrates Wall. 36311_ Penetrated by Slug. 36311_ Slug penetrates Wall. 36312_ Field strength at 40. 36312_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | " ! # #????????????????# # | | # " ""####????????????????####### | | " ##"""" "#?????????????????????????? | | " ## ##?????????????????????????? | | # [[ ## %#??????????????????????????? | | # [ ## #??????????????????????????? | | # ## #??????????????????????????? | | # ## #??????????????????????????? | | # #??????????????????????????? | | # ### #??????????????????????????? | | # ##+########## #??????????????????????????? | | ## # ## #??????????????????????????? | | ?# # * ## ###????????????????????????? | | ?# # # #????????????????????????? | | ?# # # # #????????????????????????? | | ?# # # #????????????????????????? | | ?# #######"# # #????????????????????????? | | ?# % % #????????????????????????? | | ?# % ] #?????????????? ?????????? | | ?# % ##??####?#?#?? ?????????? | | ?# #### # # # #BB ????????? | | ?+ ######### "; 7 E "??????????? | | + ????????# + K E "??????????? | | + ????????# + % "??????????? | | + ????????# + "??????????? | | ## ????????# ;@ % "??????????? | | ?# ????????# ### 7K E E BB "??????????? | | ?# ????????# #?### # # # #BB ????????? | | ?# ????????# "" #????####?#???? ????????? | | ?# ?????????# "" #??????????????????????????? | | ? ???????? "Y #??????????????????????????? | | ?? ??????? "" #??????????????????????????? | | ?????????? "" #??????????????????????????? | | ?????????? #??????????????????????????? | | ?????????? #??????????????????????????? | | ?????????? #??????????????????????????? | | ????????????##+#?# ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 65 Energy Generation 132 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 600 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Adv. Plasma Cannon | -7/Factory | Hacked Lyr. Heavy Armor Plating | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Thunder Leg | -6/Factory | Hacked Hvy. Flak Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Adv. Force Field | x2 | -4/Factory | Preloaded Repaired ---------- Spread Laser | 75% | -10/Materials Spread Laser | 36% | -10/Materials Spread Laser | 42% | -10/Materials Imp. Ion Engine | 70% | -10/Materials Enh. Nuclear Core | 12% | -8/Storage Adv. Treads | 70% | -8/Storage Adv. Treads | 78% | -8/Storage Arm. Treads | 41% | -7/Factory Flexi-carbon Leg | 60% | -6/Factory Flexi-carbon Leg | 62% | -6/Factory Adv. Cooling System | 25% | -3/Testing Studied --------- HERF Cannon | -3/Research | Hacked Com. HERF Cannon | -3/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- All-out Warlord Be The Sidekick Exposed Hard Hitter Challenges ------------ None Game ------ Seed SixBlastExoskeleton Manual? 0 Play Time 05:11:57 Cumulative 247.6 hours Start 2026.10.12 @ 18:41:21 End 2026.10.13 @ 09:12:10 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5e0ec7f-986f-48af-940e-b58a625e684a